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Nieninque
01-17-2011, 01:11 PM
Are you guys having trouble logging in today? I get to the loading screen, instead of loading my toons, it asks me to pick a server, I pick Dunemaul, and then it just DCs.
We had a vote and voted you off. Feathermoon is accepting applications from bads though.
pabstblueribbon
01-17-2011, 01:13 PM
When life gives you lemons, spam it the fuck back with lemonparty. It's only fair.
Loyrl
01-17-2011, 02:49 PM
Have you guys downed Chogall on 10man normal? What type of tank did you guys use for the adds?
pabstblueribbon
01-17-2011, 02:51 PM
Have you guys downed Chogall on 10man normal? What type of tank did you guys use for the adds?
Boy have I ever!
Liagala
01-17-2011, 03:10 PM
Have you guys downed Chogall on 10man normal? What type of tank did you guys use for the adds?
We can't manage to get 10 people together for more than 3 hours a week, and half of those 3 hours are sorting out the people who are in an unfamiliar role/class, due to missing other people. We haven't even downed Omnitron yet. That should be improving this week though, assuming PB doesn't come down with the plague again or something.
Suppa Hobbit Mage
01-17-2011, 03:12 PM
We can't manage to get 10 people together for more than 3 hours a week, and half of those 3 hours are sorting out the people who are in an unfamiliar role/class, due to missing other people. We haven't even downed Omnitron yet. That should be improving this week though, assuming PB doesn't come down with the plague again or something.
We just got Magmaw down last week, maybe an hours worth of attempts on Omnitron. My guild is similar to yours it seems, 3 hours we can usually get in on Tues and Weds, and then it all goes to shit as everyone is still gearing, leveling alts, etc.
Solkern
01-17-2011, 03:13 PM
If I don't sell my char, and I get some free time, I can come and help. :)
Parkbandit
01-17-2011, 03:26 PM
We can't manage to get 10 people together for more than 3 hours a week, and half of those 3 hours are sorting out the people who are in an unfamiliar role/class, due to missing other people. We haven't even downed Omnitron yet. That should be improving this week though, assuming PB doesn't come down with the plague again or something.
It wasn't the plague.. it was acute sinusitis.
Get it straight.
pabstblueribbon
01-17-2011, 03:27 PM
WebMD says its a common complication when one possesses two vaginas at the same time.
The more you know.
Parkbandit
01-17-2011, 03:40 PM
WebMD says its a common complication when one possesses two vaginas at the same time.
The more you know.
Given that you have an obvious learning disability, coupled with the fact you've never seen a vagina in real life, you might be using WebMD wrong.
Big shock there.
TheEschaton
01-17-2011, 03:43 PM
Well, we have to gear up a priest and a druid now that PB has decided he can't shaman heal.
P.S. I can heal heroics at 333 GS on my shaman and drink maybe once or twice the whole instance. Although I do let Wayne die whenever he bathes in damage.
AnticorRifling
01-17-2011, 03:46 PM
I heard heroics are exactly like 10 minute raid encounters. Excellent input.
TheEschaton
01-17-2011, 03:48 PM
I heard healing surge is a spell that shamans should cast often.
Parkbandit
01-17-2011, 04:04 PM
Excellent!
Arguendo can go on his shaman to raid heal so I don't have to.
You don't mind if I don't attend that raid, do you?
pabstblueribbon
01-17-2011, 04:07 PM
I didn't actually go to WebMD. There's really no such thing as dual vagina biology that I know of.
Fooled you! What a putz.
Parkbandit
01-17-2011, 04:09 PM
I didn't actually go to WebMD. There's really no such thing as dual vagina biology that I know of.
Fooled you! What a putz.
You should keep drinking/smoking/snorting.. I heard it makes you sound less dumb.
pabstblueribbon
01-17-2011, 04:13 PM
You should keep drinking/smoking/snorting.. I heard it makes you sound less dumb.
Well, since you mention it. I am enjoying a finely crafted long neck bottle of Bud as we speak. Second one though, so I'll probably slow down. Don't want to get all drunk and get a DWI between the rooms of my house. If I had an Iphone, there would be an app for that.
Some Rogue
01-17-2011, 04:30 PM
Speaking of raiding (and ignoring the troll), are we gonna raid tonight?
TheEschaton
01-17-2011, 04:32 PM
I still can't logon.
Some Rogue
01-17-2011, 04:33 PM
I still can't logon.
Steal another retard's computer
Nieninque
01-17-2011, 04:33 PM
ROFL
Some Rogue
01-17-2011, 04:35 PM
Also, have you reset your modem/router? I've had that problem before and that took care of it.
pabstblueribbon
01-17-2011, 04:36 PM
Reboot three times. Fucking IT infants.
AnticorRifling
01-17-2011, 04:38 PM
Speaking of raiding (and ignoring the troll), are we gonna raid tonight?
Not sure what PBR is doing today he's douching it up in every thread which isn't normal posting for him.
Hopefully we can get some looks in tonight. I'll need to bounce spec's depending on who we bring so I can properly assist/be utility for adds but that's not a big issue it's all of 33-66g. We're damn close on Om(nom nom nom)natron.
Parkbandit
01-17-2011, 04:39 PM
I still can't logon.
It's you, not WoW. I've been on and off with no problems today.
AnticorRifling
01-17-2011, 04:40 PM
Also, have you reset your modem/router? I've had that problem before and that took care of it.
This.
Everytime I've had a login issue with WoW and no one else has a problem a modem AND (not one or the other do both don't be retarded...or you'll get your laptop took) router power cycle fixes it.
pabstblueribbon
01-17-2011, 04:44 PM
Not sure what PBR is doing today he's douching it up in every thread which isn't normal posting for him.
Hopefully we can get some looks in tonight. I'll need to bounce spec's depending on who we bring so I can properly assist/be utility for adds but that's not a big issue it's all of 33-66g. We're damn close on Om(nom nom nom)natron.
Awe man, I'm sorry. You guys are touchy about this thread huh? I'm just trying to push PB's buttons. It's my hobby. He was a wascally wabbit and I was huntin. Also I have cabin fever with a broken foot. It's the opposite of pleasant.
I'll try to keep the douchery contained on a more obedient day.
Ps, I really think you should get that tattoo. Tunkalaw parzen.
AnticorRifling
01-17-2011, 04:48 PM
Not really no, every post you've made today in every thread has been IW lvl retarded.
Parkbandit
01-17-2011, 04:51 PM
Not really no, every post you've made today in every thread has been IW lvl retarded.
Quantity aside, but let's be honest, he's always posted on the retarded level.
AnticorRifling
01-17-2011, 04:56 PM
I don't think so I think today was just his day to have an SB from way back in the way back flash back (way back).
TheEschaton
01-17-2011, 05:14 PM
My internet is fine on all other counts, including this forum. I'm not retarded, I cycled my router and everything. I can log in, technically (I get Success!) when I log in, but then my characters don't load, it goes to the realm selection site, and when I hit Dunemaul, it says Connecting, but then never connects. So I'm getting past the authentication servers, but not the game servers - Blizzard's issue.
Liagala
01-17-2011, 05:32 PM
My internet is fine on all other counts, including this forum. I'm not retarded, I cycled my router and everything. I can log in, technically (I get Success!) when I log in, but then my characters don't load, it goes to the realm selection site, and when I hit Dunemaul, it says Connecting, but then never connects. So I'm getting past the authentication servers, but not the game servers - Blizzard's issue.
They don't approve of using laptops stolen from handicapped kids and locked you out.
Parkbandit
01-17-2011, 05:41 PM
My internet is fine on all other counts, including this forum. I'm not retarded, I cycled my router and everything. I can log in, technically (I get Success!) when I log in, but then my characters don't load, it goes to the realm selection site, and when I hit Dunemaul, it says Connecting, but then never connects. So I'm getting past the authentication servers, but not the game servers - Blizzard's issue.
Delete the contents of your WTF folder and re-boot your computer.
If you haven't already tried this, you are in fact, retarded.
TheEschaton
01-17-2011, 05:44 PM
I've done that too. I'm not retarded.
pabstblueribbon
01-17-2011, 06:16 PM
Not really no, every post you've made today in every thread has been IW lvl retarded.
That's not true. You know you laughed at the Over the Top reference.
If you didn't then take two baby aspirin use an Iphone and return with a better attitude.
IW lvl? Really? That cuts me like a knife.
pabstblueribbon
01-17-2011, 06:19 PM
Quantity aside, but let's be honest, he's always posted on the retarded level.
Your normal response to anything you don't understand. Listen, you get me that Iphone and I'll explain the jokes to you. No more awkward situations where you are pulled aside and debriefed.
Seriously.
NocturnalRob
01-17-2011, 06:25 PM
No more awkward situations where you are pulled aside and debriefed.
I'm sure he remembers fondly all his encounters with his uncle behind the woodshed.
pabstblueribbon
01-17-2011, 06:32 PM
PB, pay attention. This is what we call a double entoundre. For this excersise, you can use Google.
Parkbandit
01-17-2011, 06:54 PM
PB, pay attention. This is what we call a double entoundre. For this excersise, you can use Google.
I heard you can pretend to be smart by using big words.. but the key is to at least spell them right.
Seriously, at this point, you've made a fool of yourself for the better part of a full day. Time to sleep it off.
Parkbandit
01-17-2011, 06:56 PM
I'm sure he remembers fondly all his encounters with his uncle behind the woodshed.
http://en.wikipedia.org/wiki/Psychological_projection
Liagala
01-18-2011, 10:17 AM
Did AD move to the European servers?
http://blue.mmo-champion.com/topic/152220/ah-abuse
I've done that too. I'm not retarded.
Well duh. If you were someone would have stolen your computer by now.
Suppa Hobbit Mage
01-18-2011, 11:19 AM
Holy shit Halfus rolled us like homeless people for our pocket change last night. We were there for 3 hours and big ass wipefest 14 times as we tried different tactics. It was brutal :(
Some Rogue
01-18-2011, 11:47 AM
http://www.youtube.com/watch?v=MzFrLXAYASc
TheEschaton
01-18-2011, 12:51 PM
Still can't log in after reinstalling. Awesome.
http://us.battle.net/wow/en/forum/topic/1869255577?page=1#7
I think we should all give Arguendo a helping hand.
pabstblueribbon
01-18-2011, 01:11 PM
Maybe the website is down.
Are you clicking the icon at the tip of the penis?
Some Rogue
01-18-2011, 01:12 PM
Still can't log in after reinstalling. Awesome.
Have you tried doing what they said in this thread..starting at like post #11?
http://us.battle.net/wow/en/forum/topic/1869412822
I've had something similar happen before and what seemed to work was turning off modem and router, rebooting the computer, then turning modem and router back on. Of course, it may have been a coincidence too heh.
Carl Spackler
01-18-2011, 01:12 PM
i just saw an alliance toon on my server named carlspackler - guy with that name posts here doesnt he?
Not me. I'm on laughing skull though, if anyone else is.
Posted by Sorsha (http://us.battle.net/wow/en/forum/topic/1406222523?page=49#961)I'm not reading through 48 pages of this but my wife and I were having this issue of the loading bar going all the way to full then music stopping and the screen just sitting there. We wound up unplugging our internet cable from the router until we got sent back to the sign in screen saying "you've been disconnected from server".
Then we plugged our internet cable back into the router and logged in and are able to get online every time.
Whenever we log out for a little while we have to do this as we log back on. It hasn't failed yet.
Once the music stops on your loading screen, unplug your internet cable. Once it pops up saying you've been disconnected, plug your cable back in and log in....voilà!!
Sorsha, this is a very interesting workaround. I would be interested in seeing if other users here had tried this and what their results were.
pabstblueribbon
01-18-2011, 01:18 PM
No sarcasm in this one.
Have you looked at your web based router configuration to see what ports if any might be blocked?
If it's a wireless modem without the default security password changed, then some malicious jokester can easily log in and cause all sorts of tomfoolery.
Reading the help thread on the officials it seems to be a problem with processors and cards that use first packet recognition as a network communication type.
pabstblueribbon
01-18-2011, 01:27 PM
Makes sense if he made a hardware change. If it was working before, Blizztard may have fucked something up with patch.
Probably intended to snoop scripters and steal CC numbers!!
I think its more likely an item or attribute on their end that is packeted incorrectly for certain types of nic's to recognize and then gets jammed when you try to cache it at log in.
TheEschaton
01-18-2011, 01:33 PM
I don't use an NVidia chipset, so I don't have the first packet thing anyways. I've been using the same router/network since Cataclysm, and yes, Nekk, I renewed the IP and it didn't work, I unplugged/plugged back in (IE, cycled) the router, and it didn't work.
pabstblueribbon
01-18-2011, 01:34 PM
We've been jammed!!
I think it may be raspberry.
I HATE RASPBERRY.
Also, don't just cycle the router, there's a little button that you can push with say, a pen, that resets it to factory defaults if you aren't sure how to go into it's configuration.
TheEschaton
01-18-2011, 01:34 PM
As someone in the same thread Nekk linked said:
The "/ipconfig /flushdns" fix is for a different problem, and does not fix the login problem discussed. Since the problem is intermittent, this fix appears to work on occasion, when in fact it is just coincidence.
Some Rogue
01-18-2011, 01:34 PM
They backtraced you for stealing that laptop and the consequences are obviously never the same.
I don't use an NVidia chipset, so I don't have the first packet thing anyways. I've been using the same router/network since Cataclysm, and yes, Nekk, I renewed the IP and it didn't work, I unplugged/plugged back in (IE, cycled) the router, and it didn't work.
It could still be a bad packet of some sort from blizzard. It does seem like the majority of the people in the thread are using NVidia though. Whatever card you are using it almost certainly does check sums and if blizzard is sending you a single packet with nonsense in it that would drive any nic insane.
TheEschaton
01-18-2011, 02:20 PM
I have checksum offload disabled, shouldn't be a problem.
pabstblueribbon
01-18-2011, 02:22 PM
Maybe 'they' tapped into your specific tube for having the word extremist in your avatar and it's sucking all the Wow internet into their tube.
TheEschaton
01-18-2011, 02:24 PM
I had to change my avatar, I actually respect Mohammed, I just had that avatar to piss off IW from like, 4 months ago.
Alfster
01-18-2011, 06:26 PM
http://us.battle.net/wow/en/forum/topic/1869255577?page=1#7
I think we should all give Arguendo a helping hand.
I did my part.
TheEschaton
01-18-2011, 06:29 PM
I literally just responded to you. No help whatsoever. ARGH.
TheEschaton
01-19-2011, 01:28 PM
So, still can't sign in. More and more instances of the same problem are cropping up, and the Blues are just ignoring it right now. I get the sense that they are scrambling behind the scenes to figure out wtf is wrong. A bunch of people with the problem say they've called their ISP to figure out what the problem is, and it's not their problem, the signal is getting off their servers fine.
My own tracert showed the signal getting dropped on the AT&T backbone, and this isn't the firewall Blizz sets up as security, it goes wonky before that. It seems like it might be some change to how some packets are delivered, but who knows.
It's happening to people with wireless/wired connections, fresh installs (like mine), across numerous servers, across the country.
I'm jonesing for a fix like a motherfucker. Guess I'll have to work instead, ugh.
Suppa Hobbit Mage
01-19-2011, 02:37 PM
So, still can't sign in. More and more instances of the same problem are cropping up, and the Blues are just ignoring it right now. I get the sense that they are scrambling behind the scenes to figure out wtf is wrong. A bunch of people with the problem say they've called their ISP to figure out what the problem is, and it's not their problem, the signal is getting off their servers fine.
My own tracert showed the signal getting dropped on the AT&T backbone, and this isn't the firewall Blizz sets up as security, it goes wonky before that. It seems like it might be some change to how some packets are delivered, but who knows.
It's happening to people with wireless/wired connections, fresh installs (like mine), across numerous servers, across the country.
I'm jonesing for a fix like a motherfucker. Guess I'll have to work instead, ugh.
You know what it is? It's the beginning of Skynet.
http://www.gifsoup.com/view1/1438517/dramatic-chipmunk-o.gif
Parkbandit
01-19-2011, 02:56 PM
What about driving to a Starbucks away from where you are living and giving their ISP a try?
TheEschaton
01-19-2011, 03:15 PM
I could try that, but I hate Starbucks. I might look into it though. The problem isn't my internet connection, I can do everything else, including the streaming video of gay pr0n.
Parkbandit
01-19-2011, 07:28 PM
I could try that, but I hate Starbucks. I might look into it though. The problem isn't my internet connection, I can do everything else, including the streaming video of gay pr0n.
TMI.
And I thought you would fit right in with the hippy dufus Starbucks crowd...
TheEschaton
01-19-2011, 08:14 PM
I was on the phone with tech support today for like an hour. They can't figure it out either. They told me all the normal stuff, like cycle the router and modem, delete WTF/Cache/Interface, etc, which I told them I had done already, but did again to appease them.
The tech was unsure what was going on, and thought at first it was a typical "getting DCed at the load bar" problem, and was baffled when I told him I never even got to character select. He also confirmed for me that I was reaching the authentication servers just fine, but not the game servers for some reason. IMO, that's a problem on their side, not handling my packets correctly.
After the hour, he asked me to run a dxdiag, an msinfo, and a tracert directly to the game servers. They all looked fine to my untrained eye (except the tracert, which dropped on the AT&T servers (where Blizz is) after having all <100ms pings on Comcast, my ISP), but they might turn up something to him. Sent it in like 5 hours ago, no response yet.
-TheE-
Alfster
01-19-2011, 11:15 PM
I'm guessing you've already tried this, but once you're in the authenticating stage, unplug your modem.
Wait for the <disconnected from server message> and then reconnect and it might work.
I've heard that works, no idea though, doesn't seem like it should. but whatever.
TheEschaton
01-20-2011, 02:17 AM
yay, I'm back in (fucking port forwarding).
AnticorRifling
01-20-2011, 08:10 AM
Wife aggro, won't be on tonight. You guys should try and get mag down if Scramby is on.
Parkbandit
01-20-2011, 08:11 AM
Wife aggro, won't be on tonight.
Is that code?
AnticorRifling
01-20-2011, 08:12 AM
I wish man, I wish.
Mmm ill be around. If I glyph blast wave up it should be near as good as the debuff. Will still be alot harder without the plagues.
AnticorRifling
01-20-2011, 11:13 AM
I can only apply one disease on them because I can't get close to use PS and pest it around. The real damage comes from howling blast itself, which will be nerfed.
Well I think me and Arg can make up the damage...with the three of us the shit dies in under 10 seconds so I dont think 15-20 seconds will make a huge difference it just means me and Arg will need to be on adds more and boss less. Its the snare loss that will suck.
AnticorRifling
01-20-2011, 11:20 AM
Scramby will have the snare with his frost trap(s). Just make sure to tell him to spec into entrapment or whatever it is.
Some Rogue
01-20-2011, 11:32 AM
Scramby will have the snare with his frost trap(s). Just make sure to tell him to spec into entrapment or whatever it is.
I'll handle it....
http://i9.photobucket.com/albums/a64/lrenzo2/ackbar-1.jpg
pabstblueribbon
01-20-2011, 12:32 PM
yay, I'm back in (fucking port forwarding).
So it was a router configuration issue, involving ports?
Hmm.. I think someone may have suggested that.
AestheticDeath
01-20-2011, 11:31 PM
I can only apply one disease on them because I can't get close to use PS and pest it around. The real damage comes from howling blast itself, which will be nerfed.
Does pestilence need to be in melee range? I haven't tried, tooltip doesnt say either i dont think. If not, you can use Outbreak every other time or something.
Or if you don't need the dps on the boss, you can just kite the things the whole time...
Or if you don't need the dps on the boss, you can just kite the things the whole time...
I assume you guys are talking about Magmaw.
This (what AD said) is what my guild does. Just have everyone (ranged, healers, melee, everyone!) stack up in melee range, with one person (we use a DK) kiting the adds. Unless someone accidentally steps out, the fire pillar almost always pops on the kiter. I think we've had one (and only one, in three weeks) pop on the melee, and we just stepped out while the DK picked up the adds. It makes the whole fight ez mode. :D
AestheticDeath
01-21-2011, 02:35 AM
the pestilence is melee range unfortunately - so i guess putting both diseases on the pack is out of the question
AnticorRifling
01-21-2011, 08:24 AM
Does pestilence need to be in melee range? I haven't tried, tooltip doesnt say either i dont think. If not, you can use Outbreak every other time or something.
Or if you don't need the dps on the boss, you can just kite the things the whole time...
How long have you played a DK? Does pestilence need to be in melee range....
Yes, yes it does. The best you can hope for is glyphing it to increase the radius but you still have to go toe to toe with the mob that's diseased in order to spread it.
If you go back and read you'll notice we do have me(the dk) kite them, it works out just fine. After the next patch it will require more work on the part of the range dps though since HB damage is reduced by 40% on the non targetted mob.
Suppa Hobbit Mage
01-21-2011, 11:49 AM
We just two tank it. 2nd tank is keeping the grubs all by his lonesome, and everyone else is in melee range. If we have a hunter, he's out with the off tank. We have it on farm now, so long as we have the dps for it (since we're running through our alts now sometimes we don't).
Yah we had issues last night. You dont really miss Dachcow until hes gone. Then you still dont really miss him but you wonder why the parasites are running straight for the stacked group. Then you realize you have parasites all over you and realize the only thing that could be worse is if Dachcow was present AND you had parasites all over you. Long story short multi shot is not enough threat to kite the adds.
AestheticDeath
01-21-2011, 07:09 PM
How long have you played a DK? Does pestilence need to be in melee range....
Yes, yes it does. The best you can hope for is glyphing it to increase the radius but you still have to go toe to toe with the mob that's diseased in order to spread it.
If you go back and read you'll notice we do have me(the dk) kite them, it works out just fine. After the next patch it will require more work on the part of the range dps though since HB damage is reduced by 40% on the non targetted mob.
dont be an ass - why the fuck would i have ever wanted or needed to try and kill things at range as a melee? and the tooltip doesnt say - so whatever
and if i go back and read will it actually say you kite? all i recall without going back is that you HB the fuck out of them, and everyone dps's them down asap in like 10 seconds... you sure kite a whole lot if thats the case...
Alfster
01-21-2011, 08:28 PM
Haha.
Liagala
01-22-2011, 11:14 AM
dont be an ass - why the fuck would i have ever wanted or needed to try and kill things at range as a melee?
Yes, because fights never require you to move out of the way or take care specific mechanics (like adds that you're very well suited to slowing and killing without getting hit yourself - aka kiting). That might actually drop your ranking on the almighty meters!1!one!!
Nieninque
01-22-2011, 12:38 PM
Yes, because fights never require you to move out of the way or take care specific mechanics (like adds that you're very well suited to slowing and killing without getting hit yourself - aka kiting). That might actually drop your ranking on the almighty meters!1!one!!
If it aint on DBM, it aint happening.
TheEschaton
01-22-2011, 02:09 PM
Yes, because fights never require you to move out of the way or take care specific mechanics (like adds that you're very well suited to slowing and killing without getting hit yourself - aka kiting). That might actually drop your ranking on the almighty meters!1!one!!
Wayne usually tops the meters doing that anyways, because he puts in about 30k dps into the parasites.
AestheticDeath
01-22-2011, 05:06 PM
Retards. Tell me where and when, before Cata, I would have ever wanted to respec a DK into chillblains or something to slow and kite at the same time. Any time before cata someone else was just as well suited to it. It was usually the tank, or a hunter.
It isn't about dps or dbm(lol?) it is about a DK never really being needed to do something like that.
Alfster
01-22-2011, 05:28 PM
priceless.
AestheticDeath
01-23-2011, 05:09 AM
^ useless
Nieninque
01-23-2011, 07:31 AM
^Brainless
Parkbandit
01-23-2011, 09:04 AM
Retards. Tell me where and when, before Cata, I would have ever wanted to respec a DK into chillblains or something to slow and kite at the same time. Any time before cata someone else was just as well suited to it. It was usually the tank, or a hunter.
It isn't about dps or dbm(lol?) it is about a DK never really being needed to do something like that.
So now that you know it works perfectly in Cata... your argument for not doing it was it didn't work before Cata?
By that logic, you shouldn't even use a DK because before TBC, there wasn't even the DK class.
AestheticDeath
01-23-2011, 05:45 PM
I am assuming you forgot in your old age I am no longer playing the DK as my main. He just barely hit 85, is still in greens etc.
So no, I have not had a chance to try any of the new fangled shit in raids as a DK.
Parkbandit
01-23-2011, 06:56 PM
I am assuming you forgot in your old age I am no longer playing the DK as my main. He just barely hit 85, is still in greens etc.
So no, I have not had a chance to try any of the new fangled shit in raids as a DK.
I don't pay enough attention to your inability to play WoW where I know what or who you play.
I just find you amusing as shit that you would use that as an excuse for your own ignorance.
Liagala
01-24-2011, 10:12 AM
Retards. Tell me where and when, before Cata, I would have ever wanted to respec a DK into chillblains or something to slow and kite at the same time. Any time before cata someone else was just as well suited to it. It was usually the tank, or a hunter.
It isn't about dps or dbm(lol?) it is about a DK never really being needed to do something like that.
The original question you asked was how you'd know whether or not pestilence requires melee range. I would think that in leveling a character from 55 (or whatever level you get pestilence) to 85, that you would have figured out which abilities require melee, and which work from a distance. You mean to tell me that when leveling, you never targetted a creature outside melee range and glanced at your bars to see which buttons were useable and which weren't?
If you're going to raid on a character - and you used to raid on that DK - you should know the class, role, and the abilities, whether you plan to use them or not. Blizzard likes to create new and interesting situations in raids, and it just might happen that something previously unnecessary (chillblains) could save your entire raid's ass.
Or you could sit there all self-righteous and telling yourself that because you started in Wrath, you shouldn't be expected to know old tactics, and we're assholes. Just as a quick FYI though - the Death Knight class started in Wrath too. There was no DK raiding in Vanilla or TBC for people to learn tactics in. Anticor had maybe a month or two longer than you to learn the class. By the time the next expansion (Cata) rolls around, a month or two doesn't make any difference at all, to someone reasonably intelligent and observative.
SpiffyJr
01-24-2011, 04:14 PM
The original question you asked was how you'd know whether or not pestilence requires melee range. I would think that in leveling a character from 55 (or whatever level you get pestilence) to 85, that you would have figured out which abilities require melee, and which work from a distance. You mean to tell me that when leveling, you never targetted a creature outside melee range and glanced at your bars to see which buttons were useable and which weren't?
If you're going to raid on a character - and you used to raid on that DK - you should know the class, role, and the abilities, whether you plan to use them or not. Blizzard likes to create new and interesting situations in raids, and it just might happen that something previously unnecessary (chillblains) could save your entire raid's ass.
Or you could sit there all self-righteous and telling yourself that because you started in Wrath, you shouldn't be expected to know old tactics, and we're assholes. Just as a quick FYI though - the Death Knight class started in Wrath too. There was no DK raiding in Vanilla or TBC for people to learn tactics in. Anticor had maybe a month or two longer than you to learn the class. By the time the next expansion (Cata) rolls around, a month or two doesn't make any difference at all, to someone reasonably intelligent and observative.
There's no excuse for being bad on any class. At most, you should fuck something up once. After that you should have either:
a) Figured out what you did wrong.
b) If you don't know grow some nuts and ask.
lightwellspam
01-24-2011, 04:36 PM
Retards. Tell me where and when, before Cata, I would have ever wanted to respec a DK into chillblains or something to slow and kite at the same time. Any time before cata someone else was just as well suited to it. It was usually the tank, or a hunter.
It isn't about dps or dbm(lol?) it is about a DK never really being needed to do something like that.
Chillblains was actually quite an important skill for early heroic kills in ICC. Our frost death knight used it extensively on LDW at 0% to help control the path of adds back and forth, and to keep the big melee adds from being able to catch up to the tank when they had their buff. It was also extremely useful for HLK prior to 20% or so when he became a joke as a secondary, passive slow that was easily kept up on all targets.
If you didn’t know your class in Wrath, you probably don’t know it in Cata.
Liagala
01-24-2011, 04:50 PM
There's no excuse for being bad on any class. At most, you should fuck something up once. After that you should have either:
a) Figured out what you did wrong.
b) If you don't know grow some nuts and ask.
You're not particularly tolerant of imperfection, are you? What I quoted is true, but worded pretty harshly (though less harsh than your treatment of g++ and TheE a few pages ago). Not everyone is capable of doing something exactly right, all the time. That doesn't make them bad, it just makes them average. We can't all be in the top .0005%. While I happen to agree with most harsh comments directed at AD due to his repeated refusal to do either A or B above, not everyone deserves the same.
TheEschaton
01-24-2011, 05:19 PM
LOL, I totally forgot about chillblains on those stupid adds in p3 LK. Frost DKs raped those things.
lightwellspam
01-24-2011, 06:23 PM
LOL, I totally forgot about chillblains on those stupid adds in p3 LK. Frost DKs raped those things.
And in heroic mode, they were absurd until people had tons of health. Every explosion was about a 25k hit on everything in sight. You had to keep them slowed and get a paladin or CD’d tank to eat them every time. Chillblains was also very useful on valks as a secondary slow. Lots of classes had to use Non conventional specs for that boss. You’d have a normal fingerbashing spec, and an HLK spec. And the thing is, prior to ICC, Chillblains was amazing for several fights.
AnticorRifling
01-25-2011, 08:44 AM
Sorry for being late to respond. AD did the last page of responses explaining how you're horrible work for you or do I need to go into more detail?
AestheticDeath
01-25-2011, 08:59 PM
The original question you asked was how you'd know whether or not pestilence requires melee range. I would think that in leveling a character from 55 (or whatever level you get pestilence) to 85, that you would have figured out which abilities require melee, and which work from a distance. You mean to tell me that when leveling, you never targetted a creature outside melee range and glanced at your bars to see which buttons were useable and which weren't?
If you're going to raid on a character - and you used to raid on that DK - you should know the class, role, and the abilities, whether you plan to use them or not. Blizzard likes to create new and interesting situations in raids, and it just might happen that something previously unnecessary (chillblains) could save your entire raid's ass.
Or you could sit there all self-righteous and telling yourself that because you started in Wrath, you shouldn't be expected to know old tactics, and we're assholes. Just as a quick FYI though - the Death Knight class started in Wrath too. There was no DK raiding in Vanilla or TBC for people to learn tactics in. Anticor had maybe a month or two longer than you to learn the class. By the time the next expansion (Cata) rolls around, a month or two doesn't make any difference at all, to someone reasonably intelligent and observative.
My question was not how you would know it, I know how to figure it out, and I did in fact log in and figure it out before anyone else came up with stupid responses to it.
The problem of me not knowing the application range of pestilence comes from the fact that as melee, I engaged everything in melee range. Hence I never had problems with pestilence and I never tried it at range, as it is fucking pointless.
Most single targets I either run to, or I death grip. Assuming more than one mob, as soon as I Icy touch or howling blast something, everything and its dog is ON ME, not at range, so by the time I have my frost fever applied, I am applying my second disease via a MELEE range attack. I then have both diseases up and it would then be appropriate to use pestilence.
No one ever told me to use pestilence at range, I never had occasion to try it for myself, until my last suggestion. And since it doesn't work from range, you can guess why no one told me to try it.
That takes care of the original part I didn't know about. Onto chillblains which I knew about, but never used because I had no reason to. The only reason pre cata to use it was PVP, or if for some stupid reason your raid ( I was in 25s) had no one else with a slow ability. Specing into chillblains is a dps loss, hence there was no realistic reason to when plenty of other classes could do it without changing their spec. Just because it could be used, and just because you may have used it, doesn't mean everyone else did, or needed to.
You have shaman totems, hunter traps, and mages that don't have to respec, destro locks can glyph slow w/shadowfury, pretty sure almost all the classes if not all have a way to slow the adds. Just because for your 10m it works best for him to do it, doesn't mean it is the only way or best way.
There's no excuse for being bad on any class. At most, you should fuck something up once. After that you should have either:
a) Figured out what you did wrong.
b) If you don't know grow some nuts and ask.
I am going to assume this is not directed at me, since the conversation she is replying to.. I did nothing wrong. I just assumed something could work, reposted that it didn't, and then everyone called me shit for brains.
Chillblains was actually quite an important skill for early heroic kills in ICC. Our frost death knight used it extensively on LDW at 0% to help control the path of adds back and forth, and to keep the big melee adds from being able to catch up to the tank when they had their buff. It was also extremely useful for HLK prior to 20% or so when he became a joke as a secondary, passive slow that was easily kept up on all targets.
If you didn’t know your class in Wrath, you probably don’t know it in Cata.
Early perhaps, I never got to heroic stuff early, the heroics I did get to, never used the skill. Our normal LK stuff also didnt use it, as we depended much more on stuns than slows, but what slows we used didn't require respeccing into a sub par DPS spec.
Anyone recall chains of ice? Yeah it was just as good or better single target than chillblains would have been.
You're not particularly tolerant of imperfection, are you? What I quoted is true, but worded pretty harshly (though less harsh than your treatment of g++ and TheE a few pages ago). Not everyone is capable of doing something exactly right, all the time. That doesn't make them bad, it just makes them average. We can't all be in the top .0005%. While I happen to agree with most harsh comments directed at AD due to his repeated refusal to do either A or B above, not everyone deserves the same. My refusal to do what now? Why do you think I post here or other places? Or ask questions?
back to "Or you could sit there all self-righteous and telling yourself that because you started in Wrath, you shouldn't be expected to know old tactics, and we're assholes."
It isn't about when I started, it is about the content I actually went through, small difference. But none of the things I did ever called for that. Maybe because we we're doing it wrong, but that isn't the point. We got it done.
And the reason I call you guys assholes isn't because of something you may point out, or try to correct, it is more often than not because of how you do it.
TheEschaton
01-25-2011, 09:17 PM
You've never thrown a death coil at something from a distance as you're running to it? Never tried to DPS something from a distance as you run out of something hitting you in melee (oh yeah, I forgot, if DBM doesn't say so, you don't have to move). And in all those situations, you never once tried pestilence to find out it is, in fact, a melee ability?
Dumbass.
-TheE-
Cap'nDrak
01-25-2011, 10:09 PM
I'm deferring to the wisdom of the PC again for more help. If you don't know, I play a 70 (Just dinged) Rogue on Malfurion, and have really gotten into PvP. Almost got the full Brutal Glad set, already have the appropriate level daggers, and thrown. At least I think...
I'm looking for some help to increase my speed in PvP, and one of the things I think I need most is a macro for "mouse over target swapping". I'm completely ignorant in macros, and tried reading up on it, but most of the pages I've found seem outdated, or that macro doesn't exist. Anyone know if this is possible?
Other than that, I could really use some pointers in gearing/enchants/gemming. Up until now, I've been a bad and just lolSpambush, but I really want to be decent and try 2v2's.
I realize most of my gear is crap, I really hate PvE. Going to server switch here real soon, but anything constructive is appreciated.
Armory:
http://us.battle.net/wow/en/character/malfurion/alenix/advanced
TheEschaton
01-25-2011, 10:18 PM
You just want to target your mouseover?
It's called left click.
Cap'nDrak
01-25-2011, 10:24 PM
Here again is why I'm probably doing it wrong, but I run with left mouse button and right mouse button pressed, so I can hit my keys 1-0 and F1-F12. I use a trackball not a conventional mouse.
TheEschaton
01-25-2011, 11:51 PM
Then
/tar [@mouseover]
should work. Put it on a button in one of those keybinds.
Cap'nDrak
01-26-2011, 12:03 AM
Much appreciated.
One more question, if you guys will humor me.
Explain White\yellow hit cap. I'm trying to understand how I get to this 5% that is mandatory for Sub Rogues.
TheEschaton
01-26-2011, 12:39 AM
Yellow hits are from your special attacks, for you it would be, what, backstab, eviscerate, etc. White hits are from auto attacking.
Capping your hit (you cannot Miss) has two different levels, capping your yellow hit versus your white hits. Yellow hits are worth capping because A) they do most of your damage compared to white hits, and B) they have a lower hit cap.
I imagine 5% is the yellow hit cap for sub rogues. You get to 5%, and you won't miss any special attacks (you may still be dodged or parried though, depending on your positioning and expertise). You'll still miss some white attacks, but it's a negligible amount of damage. Gearing to reach the white hit, while theoretically possible, is pointless, because once you get past that yellow hit cap (where the majority of your damage is always hitting), the value of hit as a stat tanks.
For casters, hit beyond "yellow" hit cap is completely useless, because we have no "white" auto-attack damage.
Cap'nDrak
01-26-2011, 08:40 AM
I get it, so it's the +hit on items that I'm looking for correct? And so if I understand WOWwiki correctly, then I need a total of 14.7905*5 (this being 14.7905 points per 1%) at level 70 or 74 points on +hit total right?
Liagala
01-26-2011, 10:06 AM
I get it, so it's the +hit on items that I'm looking for correct? And so if I understand WOWwiki correctly, then I need a total of 14.7905*5 (this being 14.7905 points per 1%) at level 70 or 74 points on +hit total right?
I'll assume Wowwiki is correct and say yes, you're right. As you level though, each point of +hit on your gear will contribute less to that total percentage. An easy way to see what your current hit% is, is to open the character sheet (click the right-pointing arrow in the bottom right corner if necessary to open the stats side of it) and find the Melee section of your stats. In the Melee box, there will be a stat called hit, and a percentage listed next to it. If that percent is 5, you're good. If it isn't 5, find more hit gear. You can mouse over the line to get more info, but a basic "add hit until it says 5" works to start out.
lightwellspam
01-26-2011, 01:41 PM
The problem of me not knowing the application range of pestilence comes from the fact that as melee, I engaged everything in melee range. Hence I never had problems with pestilence and I never tried it at range, as it is fucking pointless.
Most single targets I either run to, or I death grip. Assuming more than one mob, as soon as I Icy touch or howling blast something, everything and its dog is ON ME, not at range, so by the time I have my frost fever applied, I am applying my second disease via a MELEE range attack. I then have both diseases up and it would then be appropriate to use pestilence.
No one ever told me to use pestilence at range, I never had occasion to try it for myself, until my last suggestion. And since it doesn't work from range, you can guess why no one told me to try it.
That takes care of the original part I didn't know about. Onto chillblains which I knew about, but never used because I had no reason to. The only reason pre cata to use it was PVP, or if for some stupid reason your raid ( I was in 25s) had no one else with a slow ability. Specing into chillblains is a dps loss, hence there was no realistic reason to when plenty of other classes could do it without changing their spec. Just because it could be used, and just because you may have used it, doesn't mean everyone else did, or needed to.
You have shaman totems, hunter traps, and mages that don't have to respec, destro locks can glyph slow w/shadowfury, pretty sure almost all the classes if not all have a way to slow the adds. Just because for your 10m it works best for him to do it, doesn't mean it is the only way or best way.
1) You are under the misguided notion that every fight is some sort of DPS race. There never has, and probably never will be a fight that is truly capped by player ability to DPS. Every major “dps race” fight is usually cleared by stronger guilds within their first night or two of attempts, even on the hard settings. Looking back at ICC, the “dps race” fights were festergut, rotface, putricide, BQL, and saurfang. None of those bosses took stronger guilds more than a day to do. The more technically challenging fights have always driven content completion. Firefighter, or Freya 3 tree, or Yogg-1 werent hard because it was some massive DPS race. It was hard because fingerblasters who didn’t understand how the game works thought the key to winning is maximizing everything.
2) Hunter traps were useless on many of these fights because they cover areas of the ground that would otherwise show a fire/defile. When space is limited, hunter traps are not always a good idea. Anyone else in the raid glyphing/speccing for slows also potentially hurts their raid DPS as well. It’s not just one person that did it, everyone did. I would have paid you 1000 gold in game to ask any good hunter in T8 content to go lay a trap down while attempting Firefighter, because the response would have been more than worthwhile.
3) If you don’t understand how valuable the ability to pestilence a slow out to hit multiple targets was valuable in Wrath, then you most likely fall into that category of people that didn’t know their class then, don’t know it now.
4) I don’t know about you, but my DK was my second alt, and when I finally got to bring him into raid content, every time I had to switch targets to burst something down, I would deathcoil whatever I was running back to, while normally spamming pestilence while running until it hit to make sure I refreshed and spread those diseases again so I could work into my full rotation. Just because it only hits melee targets doesn’t mean there aren’t times you spam the key while moving into melee until it hits.
So let’s see, who else had AOE slows. Shamans did, via a pulse. That’s really useful when valks land and they get a free second to run after they get out of the range of the first earthbind totem while waiting for the second one to pulse. Wipe.
Warriors had piercing howl. Wait, subpar dps spec.
Hunters have defile blocking traps. Awesomesauce.
Shadowfury was not even in a knowledgeable warlocks spell rotation in ICC. The only reason they’d use it is for a gimmick stun.
Frost mages could slow. Who used frost mages in ICC? Fire mage slows were ass and on a long CD, and on a subpar damage spell. YAY.
Rogues could slow by using crippling poison and then fanning it out with a subpar spec using a subpar poison.
Every early kill of HLK made extensive use of desecration and chilblains.
Anyone recall chains of ice? Yeah it was just as good or better single target than chillblains would have been.
If you’re comparing chilblains to a single target slow, that’s horrible. They are completely independent in usage and purpose, and not comparable in any way. That’s like saying shadowbolt is better than seed of corruption single target. DURP. Good luck chains spamming all those spirits in the FM room, or chains spamming all the vile spirits. I’m sure the loss to your personal dps spending 18 seconds to chains 12 targets isn’t nearly as bad as spending 1 GCD hitting the pestilence button on LK when they come up. And man, those retards in paragon must have been really bad, killing HLK at 5% with 9 of their DPS, including 3 frost DK’s playing subpar specs man. You should go in there and teach those baddies how bad they are, and how superior your ways are.
Or maybe it’s because they’ve figured out that it’s not personal dps that brings down a boss, it’s raid dps. And many a time, maximizing raid dps involves individual sacrifices to people in the raid.
And the reason I call you guys assholes isn't because of something you may point out, or try to correct, it is more often than not because of how you do it.
When you ask people something so stupid as is this ability in my former main’s class melee only, and then try to explain to them how to play, its akin to a toddler asking you what 2+2 is, and then trying to explain calculus to you after you tell him the answer is 4. There are a few people who are actually authorities on death knight class play and mechanics, and you’re not one of them.
Liagala
01-26-2011, 02:18 PM
pwnt
Who are you, and where did you come from? I like you.
Alfster
01-26-2011, 05:01 PM
I think lighwellspam summed up this entire thread in one amazing post.
Waiting for AD's awesomesauce rebuttal now
lightwellspam
01-26-2011, 05:22 PM
Who are you, and where did you come from? I like you.
A long long ago, I played a warrior named Mallard in gemstone back on AOL, only got to about level 30something. But I’m in a guild now with 4 or 5 other former gemstone players raiding and another few who play casually. And I came here because once the AD’s of the world started spamming out the EJ forums, some of the better people like Shadowed, Quigon, and such stopped posting. If you think AD is bad here, the EJ mechanics forums are filled with people like him.
Waiting for AD's awesomesauce rebuttal now
Welp meter inc
TheEschaton
01-26-2011, 05:36 PM
Welp meter inc
You can't argue with 15k dps on traash!!!!!111one
AnticorRifling
01-27-2011, 10:37 AM
You can't argue with 15k dps on traash!!!!!111one
What if I was doing more than 15k using my slow and kiting adds?!
AestheticDeath
01-27-2011, 04:20 PM
You've never thrown a death coil at something from a distance as you're running to it? Never tried to DPS something from a distance as you run out of something hitting you in melee (oh yeah, I forgot, if DBM doesn't say so, you don't have to move). And in all those situations, you never once tried pestilence to find out it is, in fact, a melee ability?
Dumbass.
-TheE-
OK, Dumbass. So I didn't cover every ability a DK has in his repertoire. Yes I used death coil. It is very rarely something you can use before a fight has started though. And that is more of a chain pulling mob after mob while leveling, or dungeons etc. Not raids.
Like I said, no reason to use pestilence if you don't have a disease up already. And as I am used to using it from melee range, I wait until I am in that range to do most things beyond HB/DC or interrupts.
@ lightwellspam
At this point everyone in running two arguments into one. And it is really pointless. You can go back in time and recall all your old fight mechanics all you want. Doesn't mean jack shit.
The argument is/was about magmaw, and slowing his adds. Hence me mentioning Cata abilities. This turned into people calling me a moron for not knowing 100% that pestilence cannot be used at range.
So if you are going to pretend you are some elitist jerk who knows everything about every class etc, go for it. So I didn't use pestilence in a situation that hardly ever comes up, big deal.
If you want to talk about ICC great. I can tell you there were very few if any situations where there were multiple mobs that needed to be slowed the way my guilds played there. So yours may have done it differently, even better perhaps. Great.
"Frost mages could slow. Who used frost mages in ICC? Fire mage slows were ass and on a long CD, and on a subpar damage spell. YAY."
I thought you said it wasn't about DPS?
chains of ice/chillblains was my point about not needing AOE slows in the encounters I had. No one person was responsible for slowing everything. You had your target, you took care of it.
Stop mentioning H LK, very few people got that far. I obviously didn't. Stop mentioning top guilds. Very few people waste that much of their life on this game to become PRO at it. I know I don't have a sponser to play, why should I expect to play as well as them?
Liagala
01-27-2011, 04:26 PM
I ignore abilities that aren't listed as "top DPS rotation" on EJ. My knowledge of the class I play is limited to that, unless my guild specifically made me use a different ability. If no one ever told me to press the button, I don't know what it does.
Okay.
Some Rogue
01-27-2011, 04:42 PM
Okay.
Okayyyyy
lightwellspam
01-27-2011, 05:00 PM
@ lightwellspam
At this point everyone in running two arguments into one. And it is really pointless. You can go back in time and recall all your old fight mechanics all you want. Doesn't mean jack shit.
You’re right. You didn’t know your mechanics then, how can you be expected to know them now?
The argument is/was about magmaw, and slowing his adds. Hence me mentioning Cata abilities. This turned into people calling me a moron for not knowing 100% that pestilence cannot be used at range.
So you’ve never been in any of the BG’s where there are big clumps of people and your diseased target moved away from you into a position where you’d want to charge them spamming pest to get those diseases to 12 more targets? Again, see the references to the fact that you don’t know your class.
So if you are going to pretend you are some elitist jerk who knows everything about every class etc, go for it. So I didn't use pestilence in a situation that hardly ever comes up, big deal.
Never said I was amazing. Even an casual player can see enough to know that hey, you don’t know your class, yet you’re trying to teach others how its supposed to be played.
If you want to talk about ICC great. I can tell you there were very few if any situations where there were multiple mobs that needed to be slowed the way my guilds played there. So yours may have done it differently, even better perhaps. Great.
And yet you never wondered why you never got anything down? I’ve already seen 4 HM’s (Halfus, Council, Magmaw, Omnotron) where mass slows are a requirement. I’ll be sure to explain to our DK’s how terrible they are for not following the EJ rotation sheet.
"Frost mages could slow. Who used frost mages in ICC? Fire mage slows were ass and on a long CD, and on a subpar damage spell. YAY."
I thought you said it wasn't about DPS?
Learn to sarcasm. That was a direct response to you saying everyone else had slows that they didn’t need to spec into.
chains of ice/chillblains was my point about not needing AOE slows in the encounters I had. No one person was responsible for slowing everything. You had your target, you took care of it.
So wait, on Magmaw, you have 8-10 people assigned to slow one target? On heroic Halfus, who are the 12 people assigned to slow one whelp each? Who are the 10 assigned slows and who are their backups on heroic omnotron? Man, my guild’s dps must suck. We have at least 6 or 7 people spamming AOE slows on mobs. I’ll be sure to let them know how much more effective going to a single target approach is, since you’re clearly in the know about it being superior.
Stop mentioning H LK, very few people got that far. I obviously didn't. Stop mentioning top guilds. Very few people waste that much of their life on this game to become PRO at it. I know I don't have a sponser to play, why should I expect to play as well as them?
Considering you spend 5 hours a week on this forum talking about how much you don’t know (about half the time I spend playing each week), and probably more time than most of the others here applying that lack of knowledge in a guild that doesn’t actually get anything down, what exactly makes you the authority to explain to others how the class is played? If you spent half the time you do here actually learning how to play, maybe you’d realize just how stupid your questions and assertions are.
AnticorRifling
01-28-2011, 08:23 AM
Bro don't get angry at him for not knowing 100% that the ability (WITH A TOOLTIP THAT SAYS MELEE RANGE) that is a staple of any DK, and is used on most trash, most dungeons, most grinds, used a fuck ton while leveling, etc. was a melee ability. He can't be expected to know that!
Don't point out things like failure to use logic, describing his ranged interrupts (plural even though we have 1 interrupt and 1 silence and the interrupt is MELEE RANGE).
Don't use current examples of content as they relate to current specs, expectations, raid roles, and abilities. Clearly that's not informative or correct.
Quit talking about common sense, if you do that means you're an elitist and a pro. Let him be bad and play bad and tell others this is how bads do it but he's better than use.
lightwellspam
01-28-2011, 09:48 AM
Bro don't get angry at him for not knowing 100% that the ability (WITH A TOOLTIP THAT SAYS MELEE RANGE) that is a staple of any DK, and is used on most trash, most dungeons, most grinds, used a fuck ton while leveling, etc. was a melee ability. He can't be expected to know that!
Don't point out things like failure to use logic, describing his ranged interrupts (plural even though we have 1 interrupt and 1 silence and the interrupt is MELEE RANGE).
Don't use current examples of content as they relate to current specs, expectations, raid roles, and abilities. Clearly that's not informative or correct.
Quit talking about common sense, if you do that means you're an elitist and a pro. Let him be bad and play bad and tell others this is how bads do it but he's better than use.
I really did get a good chuckle imagining his guild assigning 12 people on heroic halfus to slow one whelp each. It would be very entertaining to watch that stream.
Parkbandit
02-04-2011, 12:15 PM
Dear Anticor - You have in game mail.
AnticorRifling
02-04-2011, 12:24 PM
If it's in response to the picture of two hot chicks I sent you earlier I'm not sorry at all!
AnticorRifling
02-04-2011, 12:27 PM
HAHAHAHAHAHA Fucking awesome.
It didn't mention the resto druid who couldn't interrupt because he was ALWAYS THE FIRST TO DIE. But other than that pretty spot on.
Liagala
02-04-2011, 12:37 PM
Care to share the joke?
AnticorRifling
02-04-2011, 12:40 PM
He sent me an in game mail saying I took 7th place, with a 7th place fishing trophy, in not interrupting Maloriak and the appropriate excuse as to why. It then listed basically everyone else in the raid up to number 1 (who was Maloriak being oom so he couldn't cast).
Dora failed because she was healing, Pjaay lost focus, Arguendo's excuse was long enough it took 2 emails and during the rambling mentioned something about tort reform, etc.
Well I did lose focus (literally) several times. lol
Parkbandit
02-04-2011, 01:13 PM
HAHAHAHAHAHA Fucking awesome.
It didn't mention the resto druid who couldn't interrupt because he was ALWAYS THE FIRST TO DIE. But other than that pretty spot on.
Not always.. just when I got the iceblock thing and had to rely on Dora / Meat to heal me... or Rennoc not using bubble while tanking 10000 adds...
My healing was as "tight like a man's anus"
Some Rogue
02-04-2011, 01:45 PM
I think I know what was happening the other times with the adds and it has to be a bug. Sometimes they will drop to the ground, then one or two will jump back up then fall back down. If they're jumping up when I throw my shield, I probably miss them or they're resetting aggro until they jump down again. I was missing that happen a lot because I was just hitting them and then running to the other side of the room to pick up the ones from there.
I cant tank.
We know. You're pretty funny in vent though.
Some Rogue
02-04-2011, 02:02 PM
I have several 85's I could switch to since it sounds like you want to tank on Rendings...
Nah ill tank next xpac when were all dragons.
AnticorRifling
02-04-2011, 02:27 PM
I have several 85's I could switch to since it sounds like you want to tank on Rendings...
I just threw up in my mouth.
The only way that switch could be worse is if you said you were going to heal.
Wow I have like 109k health and like 8 pieces of actual tank gear. Calm down dude.
TheEschaton
02-04-2011, 02:54 PM
I'm fucking thorough, and I consistently take the least damage from standing in shit, so fuck you all!
TheEschaton
02-04-2011, 02:55 PM
P.S. You all were above 14k and I was at 13.8 because of the difference in add DPS. I was outdpsing all you fools on Maloriak.
-TheE-
Parkbandit
02-04-2011, 03:18 PM
I'm fucking thorough, and I consistently take the least damage from standing in shit, so fuck you all!
That couldn't possibly be because you use dispersion or that you don't gain healing aggro over adds.. could it?
Here.. something to cheer you up:
http://www.blogcdn.com/www.politicsdaily.com/media/2011/02/reaganrushmore.jpg
Parkbandit
02-04-2011, 03:21 PM
P.S. You all were above 14k and I was at 13.8 because of the difference in add DPS. I was outdpsing all you fools on Maloriak.
-TheE-
You do realize that shadow priests in cataclysm are low on the totem pole for aoe.. but pretty high for single target dps.. right?
It's not you, it's your class.
TheEschaton
02-04-2011, 03:43 PM
I know that we're low on AOE DPS, but I'd love to see somewhere that says spriests are anywhere near the top on single target DPS.
AnticorRifling
02-04-2011, 04:50 PM
Single target where every one gets to only do single target damage and no do anything to take away from it including spec or single target raid scenarios where sometimes lower numbers = utility and kills?
LAWYERED GOOD SIR LAWYERED
TheEschaton
02-04-2011, 04:54 PM
Except you specced back into your normal spec for the boss, no?
LAWYERED, SIR.
AnticorRifling
02-04-2011, 04:56 PM
Except you specced back into your normal spec for the boss, no?
LAWYERED, SIR.
No.
YOUR WITNESS
AnticorRifling
02-04-2011, 04:59 PM
If I wasn't on add or interrupt duty I'd be 7/31/3. Not 5/33/3 or 5/31/5
Parkbandit
02-04-2011, 05:13 PM
http://www.techrockstar.com/wp-content/uploads/2010/07/lawyered.jpg
TheEschaton
02-05-2011, 02:53 PM
So, in my insomnia, I was reading up on the fights in the other places. Most guilds are downing the first three bosses in BoT in the high 340 ilvl gear, and Conclave of Winds (even Al'Akir) looks like a rollover.
I know we're an old school guild, and don't like leaving shit unfinished, but I think we'll get a lot of those bosses down before Nef, we should check them out.
-TheE-
Liagala
02-05-2011, 04:18 PM
I vote for whatever makes things dead. If that means killing the first 2-3 bosses in a couple different raids and then going back to the hard ones later, that's fine by me.
TheEschaton
02-05-2011, 04:40 PM
To be honest, Atramaedes should go down next week, Chimaeron might take a bit to learn, but yeah, we should do the other raids.
4a6c1
02-05-2011, 04:41 PM
What does domdom do...
4a6c1
02-05-2011, 10:40 PM
What does domdom do...
Falgrin bullied me into getting this addon so I need to know quick whether it is a fatty porn trojan rooting system failure thing. I'm nervous.
And I just read:
Hunters
* Aimed Shot weapon damage has been increased to 200%, up from 150%. In addition, the base cast time has been reduced to 2.4 seconds, down from 3.
* Arcane Shot damage has been increased by 15%.
* Aspect of the Wild, Aspect of the Hawk, and Aspect of the Fox can now be cast while mounted.
* Hunters can now use Auto Shot while moving.
* Casting Trap Launcher, Distracting Shot, and Scare Beast now cancel Auto Shot when cast. This is to make it easier to crowd control creatures with Auto Shot while moving enabled.
* Concussive Shot duration has been increased to 6 seconds, up from 4.
* Deterrence now provides 100% chance for melee attacks to miss instead of 100% parry chance. This means that attacks that cannot be parried, notably some rogue abilities, can now be prevented by Deterrence, and the hunter will gain the benefit of Deterrence even if disarmed.
* Dust Cloud's cooldown and duration have been modified to make it closer aligned with Tailspin (same effect, different pet).
* Freezing Trap now has a PvP duration of 8 seconds.
* Kill Command's damage has been increased by 20%.
* Kill Shot's attack power scaling has been increased by 50%.
* Master's Call now has a 35-second cooldown, down from 1 minute, and its range has been increased to 40 yards, up from 25. In addition, the visual effect is more obvious.
* Wing Clip now has a PvP duration of 8 seconds.
* Talent Specializations
o Beast Mastery
+ Animal Handler now provides a passive 25% bonus to attack power, up from 15%.
o Marksmanship
+ Chimera Shot's overall damage has been increased by roughly 50%.
+ Wild Quiver (Mastery): Chance for this to trigger per mastery has been increased by approximately 17%.
o Survival
+ Black Arrow damage has been reduced by 15%.
+ Explosive Shot damage has been reduced by 15%.
+ Hunter vs. Wild has been increased to 5/10/15% Stamina, up from 4/8/12%.
+ Into the Wilderness (passive) has been reduced to a 10% Agility increase, down from 15%.
* Pets
o Pets now have 70% of the master's armor, rather than a different value based on which type of pet they are.
o Shale Spiders now correctly have a special ability (Web Wrap).
o Bad Manner (monkey) now properly breaks from damage.
* Glyphs
o Glyph of Concussive Shot redesigned. It now limits the maximum run speed of the target while Concussive Shot is active.
* Bug Fixes
o Cobra Shot now properly increases the duration of the Serpent Spread Serpent Sting.
:spaz:
TheEschaton
02-05-2011, 10:45 PM
It plays various movie sound clips whenever you do certain actions in game. Customizable afaik.
4a6c1
02-05-2011, 11:09 PM
Cool. Guess I'll keep it. Get some Imperial March nonsense goin on. Ty.
AnticorRifling
02-07-2011, 08:13 AM
Dear Rojo,
I won.
S/F
Greenlips
So the new meta's and all the changes come out tonight :scared: . Whos ready to regem all our characters and do some bosses without Dachcows OPness carrying us? God Its gonna cost like 5k to regem everyone.
AnticorRifling
02-08-2011, 01:18 PM
I can still kite them, just won't be killing them as fast, shouldn't be too bad.
I didn't use any meta's because I knew these were coming out :)
Liagala
02-08-2011, 01:21 PM
God Its gonna cost like 5k to regem everyone.
It's gonna cost me about a minute of time. I farmed up a bunch of ore from work yesterday, prospected it, and transmuted a shadowspirit diamond last night. I'll cut one today and put it in my helm, and save the other for whenever I get my hands on a strength version of the new cuts (they're random drop supposedly, not sold by JC vendor).
Im sorry did you just offer to loan me money Dora? Accepted
Liagala
02-08-2011, 01:52 PM
Im sorry did you just offer to loan me money Dora? Accepted
Go ask SR. He's the one with 80k+ gold. I'm poor.
Well he does still owe me some money for those gloves he ninja'd from me in vault 9 months ago. Hmmm.
Some Rogue
02-08-2011, 02:07 PM
1 copper in the mail.
TheEschaton
02-08-2011, 02:42 PM
I'm a baddie and have been using chaotic shadowspirit without the bonus activated anyways. I hope the damn change applies retroactively.
Rendings and Pjaay's Dps should go up substantially I think Rendings will gain like 180 stregth, 3% crit, Pjaay will gain like 160-200 intellect and lose some haste.
TheEschaton
02-08-2011, 03:13 PM
P.S. PJ, I bought the valor point trinket in hopes of one day actually getting a drop from Baradin Hold, so pooh on you.
DMC:Volcano is better. You're lazy and not dedicated to sparkle motion.
AnticorRifling
02-08-2011, 03:18 PM
Holy hell I gotta say on paper I like the DK changes.
I liked the warrior changes too. Its really annoying having a proc that sucks. Especially now that they put a giant fucking red visual on your screen when slam procs so I am glad they made the button a priority finally.
Some Rogue
02-08-2011, 04:07 PM
Fury warriors are looking even better now. I partially regemmed/reforged and should be looking good on mine now.
Anxious to try her out in PvP but the queue seems to be all screwed up for now.
Nieninque
02-09-2011, 02:59 PM
Fury warriors are looking even better now. I partially regemmed/reforged and should be looking good on mine now.
Anxious to try her out in PvP but the queue seems to be all screwed up for now.
Go Tol Barad
Cap'nDrak
02-09-2011, 05:45 PM
I love how so far it seems like they rolled in more bugs than when Cata went live...
Mutilate costing 70 energy when SnD is up is a fail...
TheEschaton
02-09-2011, 06:16 PM
You named one bug. I haven't experienced any major (or even minor bugs) since yesterday. One major bug is not "more than when Cata went live."
Suppa Hobbit Mage
02-09-2011, 06:18 PM
But this clearly impacts him... so it's big.
Cap'nDrak
02-09-2011, 06:48 PM
http://us.battle.net/wow/en/blog/2259389
Seems like there were quite a few bugs to me.
That's all I stated. So try not to blow my passing commentary out of context guys.
Parkbandit
02-09-2011, 07:09 PM
You named one bug. I haven't experienced any major (or even minor bugs) since yesterday. One major bug is not "more than when Cata went live."
Tell him about how druids not being able to cast instant roots now makes that CC like "every other cc"...
TheEschaton
02-09-2011, 07:17 PM
Like most other CCs.
RichardCranium
02-09-2011, 08:41 PM
Alok do you envision your toons wearing their meta's on their foreheads?
RichardCranium
02-10-2011, 11:58 AM
I do.
AnticorRifling
02-10-2011, 12:29 PM
3 upgrades today w00t. Got my darkmoon card, epic relic, epic ring.
Nieninque
02-10-2011, 01:47 PM
Tell him about how druids not being able to cast instant roots now makes that CC like "every other cc"...
I love that argument. Best ever.
So Rennoc suggested that tonight we all bring booze and take a shot every time we wipe. Whos in?
Liagala
02-10-2011, 03:35 PM
So Rennoc suggested that tonight we all bring booze and take a shot every time we wipe. Whos in?
That was actually my strategy the night we killed Sindragosa the first time. Given the amount of stupid shit I did last night while sober, it might not be a bad idea.
Some Rogue
02-10-2011, 03:39 PM
When did I become the guild drunk???
Just now!!! Arent you excited?
Some Rogue
02-10-2011, 03:48 PM
http://i9.photobucket.com/albums/a64/lrenzo2/mike1.jpg
TheEschaton
02-10-2011, 04:06 PM
I don't understand how people bathe in so much shit. I can understand dying to the beam, if you're kiting it, but yeah.
P.s. I keep asking people to ring the gong on searing flame because of my lag, but no one wants to, so tough titties.
Parkbandit
02-10-2011, 05:57 PM
I don't understand how people bathe in so much shit. I can understand dying to the beam, if you're kiting it, but yeah.
I think I died exactly 1 time that wasn't because of you failing to use the gong last night.
P.s. I keep asking people to ring the gong on searing flame because of my lag, but no one wants to, so tough titties.
Let's see... ranged dps... that leaves you, Pjaay and Scramby. Make Scramby step up tonight.
Cap'nDrak
02-10-2011, 09:29 PM
I think every one that ever shelved a hunter on my server has dusted them off again to get revenge on everyone that ever made them look bad... I just got my ass handed to me many many times in a row from hunters in several different battlegrounds.
I'm crying now... alone in my corner.
Tater Salad
02-10-2011, 11:37 PM
Our Disc priest spent the entire night going. " OP, this is fun, OP, this is fun.. etc
Did get Cho'gall down finally though
Suppa Hobbit Mage
02-11-2011, 10:29 AM
Our Disc priest spent the entire night going. " OP, this is fun, OP, this is fun.. etc
Did get Cho'gall down finally though
LOL, yeah, our disc priest went from being moderately good and usually under me by 1k hps to outhealing me by 8k hps essentially overnight.
I think when all the top 100 guilds started posting their screenshots from nefarion with 0 resto shamans and 0 priests and 4-5 holy paladins blizzard finally got the memo.
Suppa Hobbit Mage
02-11-2011, 10:44 AM
They kinda overdid it though...
Liagala
02-11-2011, 10:53 AM
They kinda overdid it though...
Yeah, but that's okay. The guy who spent the night saying, "OP, this is fun!" deserved a few laughs after failing for a while. They'll even it back out.
LOL, yeah, our disc priest went from being moderately good and usually under me by 1k hps to outhealing me by 8k hps essentially overnight.
Our disc priest wasnt mind blowing or anything. Hes better. I find the 8k more than you a little odd. Our healers usually do about 8k hps/total which would mean your disc priest was doing around 15k hps which is about how much healing is required for most cataclysm 10 man bosses total. Maybe your disc priest should talk to mike lol.
Our Holy Paladin a.k.a Liagala is still owning the meter standing next to a disc priest.
Parkbandit
02-11-2011, 11:14 AM
LOL, yeah, our disc priest went from being moderately good and usually under me by 1k hps to outhealing me by 8k hps essentially overnight.
We did a boss last night that seemed impossible with our priest specced as holy to retardedly easy as the same priest specced disc.
I think I would say we did a boss that was impossible when we stacked up like tards and took 90k fire damage in 10 seconds every pull till we pulled our heads out of our asses and did it correctly but I guess theres an off chance mike changing specs was the real culprit.
Parkbandit
02-11-2011, 11:23 AM
I think I would say we did a boss that was impossible when we stacked up like tards and took 90k fire damage in 10 seconds every pull till we pulled our heads out of our asses and did it correctly but I guess theres an off chance mike changing specs was the real culprit.
Mike went from 5K healing to 9K with the change of a spec. And that included us barely needing to cast any heals once the adds were dead. His top "heal" was Shield... which accounted for half of his total healing.
As one of the other healers.. it was amazing how simple the kill was compared to the first 2 attempts... one of which we didn't stack. It was night and day.
We wiped twice with Mike as discipline because we didnt do the mechanics properly. Im sure mike did BETTER in discipline because Rennoc was taking so much damage but I really do not believe the idea that the make or break was his spec. It was doing the fight properly.
The one time we wiped with Mike as Discipline spread out it was because Arguendo lagged out and did not release a drake at all. After that I released it and we killed it easily.
Parkbandit
02-11-2011, 11:36 AM
We wiped twice with Mike as discipline because we didnt do the mechanics properly. Im sure mike did BETTER in discipline because Rennoc was taking so much damage but I really do not believe the idea that the make or break was his spec. It was doing the fight properly.
The one time we wiped with Mike as Discipline spread out it was because Arguendo lagged out and did not release a drake at all. After that I released it and we killed it easily.
Next week we will do it with Mike being holy. You will understand it's a huge difference.. then, we will do it with Mike as disc and let Dora ret.
We went from doing 11-12 HPS in the beginning to barely 7-8 after the adds were dead. I basically had to roll rejuv on melee, LB on tank and WG on everyone else... there was very few "oh shit" heals needed.
Some Rogue
02-11-2011, 11:40 AM
Yeah, you did little in the end because the fireballs are avoidable which should be the only raid damage at that point and the boss was hitting much slower, missing more often and doing less damage when he hit.
Also, next week will be a different drake setup. I didn't look and see what it was yet.
If we do it next week with Mike as holy as long as we release the drakes in a timely manner and avoid the aoe damage I have a feeling we will need to wait a week to continue the experiment. Its not that I think Mike being Disc didnt help its that I have confidence that when we all do our job the raid damage will be so low that it wont matter.
Parkbandit
02-11-2011, 11:44 AM
Yeah, you did little in the end because the fireballs are avoidable which should be the only raid damage at that point and the boss was hitting much slower, missing more often and doing less damage when he hit.
Also, next week will be a different drake setup. I didn't look and see what it was yet.
Yea.. the numbers I used were pre-boring tank/spank part. I think that would be easy no matter what class healed it... and it could have been solo healed. I ended the fight with almost full mana.
Parkbandit
02-11-2011, 11:47 AM
If we do it next week with Mike as holy as long as we release the drakes in a timely manner and avoid the aoe damage I have a feeling we will need to wait a week to continue the experiment. Its not that I think Mike being Disc didnt help its that I have confidence that when we all do our job the raid damage will be so low that it wont matter.
I don't think I had to put hardly any heals into Rennoc or Maz when we downed the boss. Very little and maybe just at the beginning. Previous attempts had me using fast/expensive heals on them both, JUST to try and keep them up.
I'm telling you.. it was a gigantic difference. I'm looking at the raid frames and the healing and the damage. It was night and day from just the tank's health standpoint.
This was also after we had an elaborate 5 minute discussion in vent about rolling cooldowns back to back and devised a solid plan too keep Rennoc alive through the 200% damage. Like I said Im sure Mike being disc helped because disc is just way better at tank healing even before the buffs but no matter what Mikes spec was we were going to wipe on those bad attempts because we were not doing it properly. I still think he could do it in holy...it would be harder im sure...but its doable if we all do our jobs.
Some Rogue
02-11-2011, 12:06 PM
So stop fucking around trying to light your 10th Newport in a row and do your fucking job next time.
Parkbandit
02-11-2011, 12:16 PM
This was also after we had an elaborate 5 minute discussion in vent about rolling cooldowns back to back and devised a solid plan too keep Rennoc alive through the 200% damage. Like I said Im sure Mike being disc helped because disc is just way better at tank healing even before the buffs but no matter what Mikes spec was we were going to wipe on those bad attempts because we were not doing it properly. I still think he could do it in holy...it would be harder im sure...but its doable if we all do our jobs.
You should suggest we do it next week with Mike as holy. I'm sure everyone will agree with your assessment of the situation.
PS - Part of the rolling cooldowns was Mike putting Pain Suppression on Rennoc.. something that won't be available to him as holy.
Disc priest will be the new holy paladin for raids until they balance the specs/classes out again. I look forward to resto shaman getting buffed in the next patch.. or the nerf bat being swung on the holy paladins and disc priests. I think druids are the only healers right now that are just about where they should be.
My assessment of the situation was that our wipes had nothing to do with Mikes spec not that holy is better than disc. Next week Im going to suddenly for no reason switch to Rending as my main. I just want to fit in.
AnticorRifling
02-11-2011, 12:33 PM
Can't do that, 1 plate dps per raid it's the roooles.
Suppa Hobbit Mage
02-11-2011, 12:40 PM
Mike went from 5K healing to 9K with the change of a spec. And that included us barely needing to cast any heals once the adds were dead. His top "heal" was Shield... which accounted for half of his total healing.
As one of the other healers.. it was amazing how simple the kill was compared to the first 2 attempts... one of which we didn't stack. It was night and day.
If I still have the log I'll share it, but attempts two days ago went like this...
Tayvin (Resto druid) 12k hps
Aumers (Resto pali) 11k hps
Healingmama (Disc priest) 7k hps
to attempts last night
Healingmama 18k hps (I shit you not)
Aumers 8k hps
Tayvin 8k hps
Only reason Aumers and I could figure us going down so much was because her shields were so powerful (65% of her heals) my hots and his big heals were effectively overheals. She also used to go OOM pretty quickly, and that is no longer the case for her.
Not a big deal to me, it's better for our raid because we always have a disc priest with us. But we usually try to run a well balanced raid of shaman/priest/druid/pali heals, but I can see stacking priests if it stays that way.
I'd agree with PB, resto druids feel like they are pretty solid to me. If I watch procs, use all my tools, I can do a really good job healing, keeping mana, innervating other casters, brez if needed, etc... but you don't need any of that if you have 2 or 3 disc priests instead of the other healing classes.
AnticorRifling
02-11-2011, 12:43 PM
I have to learn how to heal on the druid again. Haven't really healed in 2xpacs (did some ICC when everyone out geared it and carried me but I wasn't clutch by any means).
I enjoy the shit out of the shaman right now I'm going to keep him in the wings in case we are short a healer.
Parkbandit
02-11-2011, 12:50 PM
My assessment of the situation was that our wipes had nothing to do with Mikes spec not that holy is better than disc.
Your assessment is wrong. Not sure how much more evidence you need. Even Mike stated how easy Disc healing in that fight was compared to holy. Granted, when we switched from your strat of grouping together to spreading out, it helped out on raid damage.. but I'm not even talking about raid damage, I'm talking strictly tank damage and the healer's ability to keep them alive. It was far, far, far easier to do with a disc priest than it was with the same priest specced as holy.
Next week Im going to suddenly for no reason switch to Rending as my main. I just want to fit in.
You believe I switched from Bayne to Bullchip was because I wanted to "fit in"? Maybe you want to create a back story again how I was only using surge and healing rain during the raid?
Cha ka ha.
AnticorRifling
02-11-2011, 12:53 PM
The grouping up wasn't his idea.
Cool so when are you going priest?
Parkbandit
02-11-2011, 01:43 PM
Cool so when are you going priest?
Pretty much whenever I want to. As always, I'll play whatever character I want to play. I need to finish gearing up my hunter first and then I'll probably switch over to leveling up Heavyheals.
When are you gquitting again?
AnticorRifling
02-11-2011, 01:51 PM
Heavyheals is a turd.
Keller
02-11-2011, 01:54 PM
When are you gquitting again?
Fuck of g++.
That is my schtick.
When everyone stops raiding again. Prolly around July. Dont tell me if your planning a suprise party.
AnticorRifling
02-11-2011, 02:12 PM
Fuck of g++.
That is my schtick.
truth.
Although I think I hold the record for gkicks.
Parkbandit
02-11-2011, 02:24 PM
When everyone stops raiding again. Prolly around July. Dont tell me if your planning a suprise party.
The only surprise is if you hold out that long. It would be a new personal best.. Too bad there isn't an achievement for it.
TheEschaton
02-11-2011, 02:26 PM
Seriously, I don't think the spec has much to do with it. One wipe was because we were delaying releasing time warden and everyone stood on each other, effectively letting the fireball hit everyone instantly. Another wipe was because I lagged out and didn't release Time Warden very fast.
Our kill was when we actually spread out to mitigate how many people a single fireball would hit, and the release of Warden in a timely manner to mitigate the standing in fireballs.
Oh, and from what I was reading, we probably did last night's config (one of the easiest) in perhaps the hardest way possible. Most strats I read released Nether and Time Warden pretty close, and saved the whelps for last, because the flame breath, while raid wide AOE damage, is healable?
I thought it was 8k per second of the breathe, but it might just be 8k total to everyone?
-TheE-
Parkbandit
02-11-2011, 02:26 PM
Heavyheals is a turd.
Bullshit! He's a Tauren priest... and probably better geared than Anticor The Scrub.
Suppa Hobbit Mage
02-11-2011, 02:29 PM
Seriously, I don't think the spec has much to do with it. One wipe was because we were delaying releasing time warden and everyone stood on each other, effectively letting the fireball hit everyone instantly. Another wipe was because I lagged out and didn't release Time Warden very fast.
Our kill was when we actually spread out to mitigate how many people a single fireball would hit, and the release of Warden in a timely manner to mitigate the standing in fireballs.
Oh, and from what I was reading, we probably did last night's config (one of the easiest) in perhaps the hardest way possible. Most strats I read released Nether and Time Warden pretty close, and saved the whelps for last, because the flame breath, while raid wide AOE damage, is healable?
I thought it was 8k per second of the breathe, but it might just be 8k total to everyone?
-TheE-
When I have a minute I'll share how we do it, we one shot the fight every week now. Depending on the setup, you just have to release the right stuff is all. Honestly, if you can survive the first 30-60 seconds the way we do it, downing him is a lock.
AnticorRifling
02-11-2011, 02:31 PM
We can easily kill the next boss too, assuming I'm allowed to stay logged in....
Looking at saved healing meters from last night disc wasn't OP but the mitigation was probably helpful up until we killed the time warden. We could do that fight with any healing combo as long as they aren't retarded now that we know what we're doing.
AnticorRifling
02-11-2011, 02:32 PM
When I have a minute I'll share how we do it, we one shot the fight every week now. Depending on the setup, you just have to release the right stuff is all. Honestly, if you can survive the first 30-60 seconds the way we do it, downing him is a lock.
Last night was our first look at him, took us only a little trial and error to figure it out and we nailed a strat that worked for us. Seriously the kill shot felt so stupid easy once we got adds to fall into place.
TheEschaton
02-11-2011, 02:33 PM
I seriously need to fix my lag issues - I was up over 800 latency all night, and I think I probably was on Atramedes the night before too. Any suggestions folks, beyond the cycling the router stuff?
TheEschaton
02-11-2011, 02:33 PM
Last night was our first look at him, took us only a little trial and error to figure it out and we nailed a strat that worked for us. Seriously the kill shot felt so stupid easy once we got adds to fall into place.
What felt so stupid was waiting til February to even attempt him.
Suppa Hobbit Mage
02-11-2011, 02:36 PM
Last night was our first look at him, took us only a little trial and error to figure it out and we nailed a strat that worked for us. Seriously the kill shot felt so stupid easy once we got adds to fall into place.
Yeah, that's what it was like for us too... once we got the combo right, it was fairly straight forward. We are struggling with the uh... I forget his name, after omnitron and magmaw, when you go down the elevator on the right... he's go red, green and blue vials. We got him to ~20% last night on our best attempt, but we've got to be perfect in the green phase or it smokes our off tank. I think we'll down him next run though, we should anyway.
The only surprise is if you hold out that long. It would be a new personal best.. Too bad there isn't an achievement for it.
http://worldofwarcraft.mmocluster.com/img_achievements/1215429_8d34fe1bc6d8ae6095fb3ddd254c181a.jpg
TheEschaton
02-11-2011, 02:40 PM
We downed Maloriak last week, and smoked him this week after a few of our DPS was buffed in the patch.
We had some trouble with Atramedes this week, but I think we'll have it fixed with someone else besides me ringing the gongs on Searing Flames, and bringing a rogue to kite the beams. "Bring the player, not the class" my ass, Blizzard.
-TheE-
Liagala
02-11-2011, 02:44 PM
http://www.wowprogress.com/guild_img/313964/out
Relax
Parkbandit
02-11-2011, 02:51 PM
We can easily kill the next boss too, assuming I'm allowed to stay logged in....
Looking at saved healing meters from last night disc wasn't OP but the mitigation was probably helpful up until we killed the time warden. We could do that fight with any healing combo as long as they aren't retarded now that we know what we're doing.
Are you looking at healing and absorbing? Internment's #1 heal was his shield.. and top 3 was probably the aegis proc
AnticorRifling
02-11-2011, 03:18 PM
No I was looking at healing done.
Since 4.0 Absorbs count as heals. So absorbs would just be a subset of total healing done. Also if you are a warlock in a bg you do like a billion healing since 4.1.4.
AnticorRifling
02-11-2011, 03:38 PM
Scyithle.
Some Rogue
02-11-2011, 03:42 PM
Yeah, that's what it was like for us too... once we got the combo right, it was fairly straight forward. We are struggling with the uh... I forget his name, after omnitron and magmaw, when you go down the elevator on the right... he's go red, green and blue vials. We got him to ~20% last night on our best attempt, but we've got to be perfect in the green phase or it smokes our off tank. I think we'll down him next run though, we should anyway.
If you get to the green phase, the OT should be fine. The adds lose their buff then and shouldn't hurt too bad. It's just that it's impossible to tank 9 at once until green hits. They have to kite them which can be rough unless you have a hunter who can drop some traps.
Suppa Hobbit Mage
02-11-2011, 03:53 PM
If you get to the green phase, the OT should be fine. The adds lose their buff then and shouldn't hurt too bad. It's just that it's impossible to tank 9 at once until green hits. They have to kite them which can be rough unless you have a hunter who can drop some traps.
Actually, our tank is having no issue tanking 9 (sometimes sadly, 12) of them. It's green phase where our DPS isn't killing them all and we still have some up after the green phase that is kicking our ass :( Need MAOR DPS it appears to me, but I'm just the healer so I don't say anything.
In my guild, we have phenomenal heals and tanks. Heals and tanks know their shit coming and going... it's always our DPS that hurts us. We could carry them for the most part through ICC, but these fights we cannot. Not yet anyway. And they aren't bad people, TBH - just not as anal about learning their toon/role as much as the healers and tanks are.
AnticorRifling
02-11-2011, 03:54 PM
Do you have an OP DW frost DK?
Some Rogue
02-11-2011, 04:07 PM
How many are left up usually? A few times I was able to finish killing the adds while I was waiting for the new ones to spawn.
Suppa Hobbit Mage
02-11-2011, 04:08 PM
Do you have an OP DW frost DK?
Usually druid tanking the boss, DK on the adds, or a Prot warrior on the adds.
AnticorRifling
02-11-2011, 04:36 PM
Usually druid tanking the boss, DK on the adds, or a Prot warrior on the adds.
Frost dk wouldn't be tanking. But even with the nerf to howling blast my AoE damage is retardedly high. If I time it right I will get 6-7 back to back howling blasts and a death and decay on the adds before getting back on Maloriak to interrupt, I then interrupt the Arcane Storm and turn around and throw two more howling blasts on the adds.
I might be crazy but I think they reduced the add's health by about 20k too.
Liagala
02-11-2011, 06:48 PM
Since 4.0 Absorbs count as heals. So absorbs would just be a subset of total healing done. Also if you are a warlock in a bg you do like a billion healing since 4.1.4.
Are you sure of this? Partway through reading this discussion I looked Recount up on Curse, and the notes say that absobs are not only not included, that they can not be accurately read because of how the combat log is set up. Of course, those notes also say something about patch 2.4, so I'm not sure how accurate they are anymore.
Parkbandit
02-11-2011, 07:33 PM
Are you sure of this? Partway through reading this discussion I looked Recount up on Curse, and the notes say that absobs are not only not included, that they can not be accurately read because of how the combat log is set up. Of course, those notes also say something about patch 2.4, so I'm not sure how accurate they are anymore.
I haven't used Recount since Skada came out and had the capabilities of including absorbs.
Keller
02-11-2011, 11:14 PM
http://i417.photobucket.com/albums/pp256/bobberyt/WoWScrnShot_021111_231120.jpg
Suppa Hobbit Mage
02-11-2011, 11:51 PM
Skada is awesome for absorbs by pali's and priests.
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