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AnticorRifling
03-12-2010, 08:33 AM
Yea.. disc priests are easier to duel with than a resto druid, simply because to cast an offensive spell, druids have to pop out of improved tree form... and we have 1 dot (moonfire). Disc priests have 2 dots, an instant cast spell every 12 seconds and a shadowfiend. You have 1 dot if you're a PvE spec'd tree trying to PvP sure. You root/cyclone, shift the spamstring, get distance apply two dots, heal to full and kite. Warriors weren't a big issue for me in the arenas when I was playing Anticor.

Parkbandit
03-12-2010, 09:19 AM
You have 1 dot if you're a PvE spec'd tree trying to PvP sure. You root/cyclone, shift the spamstring, get distance apply two dots, heal to full and kite. Warriors weren't a big issue for me in the arenas when I was playing Anticor.

PVP spec isn't necessary 2v2 arena spec. You have Anticor specced for insect swarm.. at the expense of wild growth, 10% spell haste, living seed and 10% off your lifebloom cd. That might be a good 2v2 spec.. maybe.. but it's not a good pvp spec imo. I'll give you that it might be a good dueling spec though.

And in my defense.. my other spec is BOOM BOOM BATHE YOUR ASS IN LIGHT OF PAIN AND SUFFERING!!!!11111oneone

Blizzard needs to offer 3 specs to druids.

Keller
03-12-2010, 09:23 AM
They need to offer 4 specs to paladins.

Some Rogue
03-12-2010, 09:27 AM
They need to delete arenas from the game.

Parkbandit
03-12-2010, 09:34 AM
They need to delete arenas from the game.

I actually enjoy playing arenas. I couldn't do it all the time.. but it's fun to pit your team against another team.

Keller
03-12-2010, 10:55 AM
They need to delete arenas from the game.


Why is that again?

Some Rogue
03-12-2010, 12:20 PM
It brings out the retards. See this thread. :P

Also, Blizzard has shown they can't balance pvp and pve. Too often one gets screwed because of the other. They tried to push WoW as an E-sport once they saw the dollar signs and moved away from the original focus of the game.

What they should do is leave those arena tourney realms up all the time, let them play with their own ruleset over there and let the regular servers have their own ruleset.

Alfster
03-12-2010, 01:16 PM
I'd rather have rated BG's than arena.

Keller
03-12-2010, 01:20 PM
It brings out the retards. See this thread. :P

Also, Blizzard has shown they can't balance pvp and pve. Too often one gets screwed because of the other. They tried to push WoW as an E-sport once they saw the dollar signs and moved away from the original focus of the game.

What they should do is leave those arena tourney realms up all the time, let them play with their own ruleset over there and let the regular servers have their own ruleset.

I'd also support that.

I would love a game in which I didn't have to PvE to be able to not be at a disadvantage in PvP.

TheEschaton
03-12-2010, 02:18 PM
They're gonna have rated BGs in an upcoming patch.

AnticorRifling
03-15-2010, 07:56 AM
Had fun doing arenas last night. Trying to get games in for everyone that wants them so I don't get to focus as much on the warrior as I'd like but eh. Warrior/disc priest we went 7-3. Druid/lock we went 6-4. Did 3s with Lock/Rogue/Druid and I think we went 3-7. I am the weakest link by far for that threes. I haven't pvp'd for real on the druid since deadly gear was current. Hell I still have hateful legs, lots of shitty pve pieces, etc. 500 resilience and 15k mana with only 20k hp doesn't cut it for 3s. But hell we got some practice in.

Parkbandit
03-15-2010, 08:30 AM
We got to 1300 last night on our 5s team. After some initial rust and getting down some teamwork and strategy, we ended up going 11-7 and finished above 1300.

Scramby and I did our 2's last night.. we're getting pretty damn good if I must say. Once I get Scramby to spend some honor replacing his pve gear and upgrading his hateful/deadly stuff, we're going to be pwning faces. He's just so fucking squishy right now.. even for a hunter. He brings the pain, but seems like he is wearing burlap sacks.

We faced a hunter/warlock team.. where Scramby ended up dying right as one of their team died... so it's me vs. the warlock first. After 11 minutes, I end up getting the warlock down to 3K health.. so I "GO GO SPAM MOONFIRE GO GO!" and beat him. You KNOW the hunter was giving him shit about losing to me... next match we face the same exact team and end up doing the same thing, except it was me vs. hunter (which was far more easier)

We ended at 8-3 for the night.. one of those loses was because he got disconnected.

Suppa Hobbit Mage
03-15-2010, 08:43 AM
I was in wintergrasp herbing with my disc priest and along came a ret pali trying to fuck with me. He sucked ass at pvp, or I'm just that good (my guess is he sucked ass). We fought for literally 11 minutes, but I finally downed him. I've got one wrathful piece of legs, a deadly I think set of gloves and the rest was pve 245's/232's. Was fun though, and I loved screaming him, then flash heal, then penance him while throwing out dispells.

Priests are a lot more pvp oriented to me, than trees. At least it feels that way to me, I can withstand quite a bit 1on1 with my tree, but disc priest I can actually dish out some pain along the way at least.

Keller
03-15-2010, 09:35 AM
It is impossible to kill a disc priest with half a brain as a ret paladin. Then again, it is also impossible to kill a ret paladin with half a brain as a disc priest.

That should have been an interesting fight.

AnticorRifling
03-15-2010, 09:41 AM
I was in wintergrasp herbing with my disc priest and along came a ret pali trying to fuck with me. He sucked ass at pvp, or I'm just that good (my guess is he sucked ass). We fought for literally 11 minutes, but I finally downed him. I've got one wrathful piece of legs, a deadly I think set of gloves and the rest was pve 245's/232's. Was fun though, and I loved screaming him, then flash heal, then penance him while throwing out dispells.

Priests are a lot more pvp oriented to me, than trees. At least it feels that way to me, I can withstand quite a bit 1on1 with my tree, but disc priest I can actually dish out some pain along the way at least. 1v1 you don't go tree. You keep both dots running, kite like a mother fucker and keep your hots rolling.

Like I said our 3s issues were all me being 1)under geared for the burst 2)Rusty as shit when it comes to healing (pvp or otherwise).

Suppa Hobbit Mage
03-15-2010, 09:44 AM
I just meant in general. None of my toons are spec'd for pvp at all. In resto spec and in my pvp gear though, I can usually just stand around and laugh off most direct 1v1 folks.

Parkbandit
03-15-2010, 10:13 AM
1v1 you don't go tree. You keep both dots running, kite like a mother fucker and keep your hots rolling.

Like I said our 3s issues were all me being 1)under geared for the burst 2)Rusty as shit when it comes to healing (pvp or otherwise).

Normal resto pvp has 1 dot.

You are just a freak.

AnticorRifling
03-15-2010, 10:29 AM
Normal resto pvp has 1 dot.

You are just a freak.

The 2s build has 2 dots. It does not have WG. You wouldn't use it in 5s for sure, but for 2s and to some extent 3s depending on comp there's no point.

Parkbandit
03-15-2010, 11:40 AM
The 2s build has 2 dots. It does not have WG. You wouldn't use it in 5s for sure, but for 2s and to some extent 3s depending on comp there's no point.

I can see it in 2's.. but not really 3's and definitely not 5's and certainly not for world/BG pvp. It's an instant cast HoT every 6 seconds... so add that to rejuv and lifebloom, a resto druid can keep 3 hots on their team mate at all times, even while kiting the entire time.

It might just be the way I heal.. I'm almost constantly using WG on CD.

AnticorRifling
03-15-2010, 12:00 PM
Too expensive if it's not hitting 2+ targets. If you're doing a 3s comp that's 2 melee sure, one melee and one range eh. I'm not standing still so it's not like the range will be stacked on me.

Keller
03-15-2010, 10:26 PM
Dear Anticor - you need to log on. My shaman doesn't have 30% of the games yet.

AnticorRifling
03-16-2010, 08:20 AM
Dear Anticor - you need to log on. My shaman doesn't have 30% of the games yet.

Sorry. I sat down in the recliner in the boys room when I put them to bed, I promptly fell asleep.

Should have just had someone else log me in.

Parkbandit
03-16-2010, 10:08 AM
Sorry. I sat down in the recliner in the boys room when I put them to bed, I promptly fell asleep.

Should have just had someone else log me in.

Didn't you use that excuse already last week?

Yea.. sucks you didn't show up last night.. we could have carried Dachcow to 1400 on our 5s team.

AnticorRifling
03-16-2010, 10:33 AM
Didn't you use that excuse already last week?

Yea.. sucks you didn't show up last night.. we could have carried Dachcow to 1400 on our 5s team.

That would have been cool. And I'll use that "excuse" everytime I fall asleep in the boys room.

Parkbandit
03-16-2010, 10:41 AM
That would have been cool. And I'll use that "excuse" everytime I fall asleep in the boys room.

Well, you know how stressed Chaincreep gets in arenas.. he was ready to quit once everyone hit 1300.. we pushed him to 1400 and he complained every game. It would have been nice to hit 1500 last night.. it was only like 10:15.. but I think Chaincreep had to take some valium to calm himself down.

Keller
03-16-2010, 10:42 AM
Well, you know how stressed Chaincreep gets in arenas.. he was ready to quit once everyone hit 1300.. we pushed him to 1400 and he complained every game. It would have been nice to hit 1500 last night.. it was only like 10:15.. but I think Chaincreep had to take some valium to calm himself down.

I can empathize.

5s can be stressful, especially when you're the focus target 50% of the time.

AnticorRifling
03-16-2010, 10:58 AM
Chain is always like that in arenas. Even if we zone in and everyone else on the other team disco's and it's a forfeit he's going to bitch and complain about something. "This is stupid, you're stupid" "Yeah I'll kill you." etc. That's just him in arenas.

Some Rogue
03-16-2010, 11:07 AM
So we extending the raid lock this week or starting over again?

AnticorRifling
03-16-2010, 11:10 AM
I don't care one way or the other. Although I still need the damn trinket off of Deathwhisper....

Assuming we get everyone on right around 830 EST we should have 2.5-3hrs and that's plenty of time to clear first wing rot and fester and get some good looks at putrice so I'd almost lean towards a reset.

Some Rogue
03-16-2010, 11:19 AM
Unless Gilligan goes for a three hour tour of the local Old Country Buffet again..

Trouble
03-16-2010, 11:21 AM
3.3.3 isn't dropping today, right?

Parkbandit
03-16-2010, 11:21 AM
I shouldn't have a problem being online at 8:30. That first wing takes us about an hour tops.. so we should have plenty of time to down Putrice tonight.

Have we been DEing stuff off the first wing, or are people actually gearing up? I don't want to just go through the first wing if we aren't actually helping people gear up.. it's not worth the frost emblem to reset it.

AnticorRifling
03-16-2010, 11:22 AM
Unless Gilligan goes for a three hour tour of the local Old Country Buffet again.. HAHAHAHAHA Over here is the dessert buffet you can get pudding, and ice cream, and soft cookies, all kinds of easy to chew soft treats made sugar free so we don't stay up past 7pm.

AnticorRifling
03-16-2010, 11:23 AM
I shouldn't have a problem being online at 8:30. That first wing takes us about an hour tops.. so we should have plenty of time to down Putrice tonight.

Have we been DEing stuff off the first wing, or are people actually gearing up? I don't want to just go through the first wing if we aren't actually helping people gear up.. it's not worth the frost emblem to reset it. 1) Frost Emblems = t10 pieces for people that still need them.

2) I don't think we DE much.

Parkbandit
03-16-2010, 11:23 AM
Unless Gilligan goes for a three hour tour of the local Old Country Buffet again..

By "Old Country Buffet" you mean Berns Steakhouse.. then no. And it wasn't 3 hours... it was fucking 4. FOUR fucking hours to eat a way overpriced steak that wasn't all that good and certainly not as good as the price would suggest.

Parkbandit
03-16-2010, 11:27 AM
3.3.3 isn't dropping today, right?

I don't think so, but not home to see if a patch downloads.

Some Rogue
03-16-2010, 11:43 AM
No, not this week. MMO-Champion says most likely next week.

Some Rogue
03-16-2010, 11:46 AM
By "Old Country Buffet" you mean Berns Steakhouse.. then no. And it wasn't 3 hours... it was fucking 4. FOUR fucking hours to eat a way overpriced steak that wasn't all that good and certainly not as good as the price would suggest.

Having to put the steaks through a blender takes time. :yes:

And they gotta charge more to make up for the lost volume when people sit there for four hours :P

Parkbandit
03-16-2010, 11:50 AM
Having to put the steaks through a blender takes time. :yes:

And they gotta charge more to make up for the lost volume when people sit there for four hours :P

With Dinner, kitchen tour, wine cellar tour and dessert room, a typical "dinner" usually takes 4 hours for a party of 10.

Some Rogue
03-16-2010, 11:55 AM
With Dinner, kitchen tour, wine cellar tour and dessert room, a typical "dinner" usually takes 4 hours for a party of 10.

You know how I know you're gay?

Parkbandit
03-16-2010, 11:56 AM
General


•Copied Test Realm characters are not copied with their achievement history in order to better facilitate the character copy process.

PvP


•The amount of Honor awarded for an Honorable Kill has been increased by 100% for characters of all levels. This change will effectively double the amount of Honor received from Honorable Kills, or for completing Battleground and Wintergrasp objectives; however, the amount of experience gained from completing Battleground objectives and the amount of Honor rewarded for completing each Wintergrasp quest remain unchanged.

•Battlegrounds


•The Random Battleground system has been added! Similar to the Random Dungeon system in the Dungeon Finder, players can now queue for a random Battleground.


•The Random Battleground option can be found in the Battleground tab of the PvP frame and is only available for level 80 characters at this time.

•If this option is selected, players may not queue for specific Battlegrounds and a random Battleground simultaneously.

•Similar to the Random Dungeon system, players will not know for which Battleground they are chosen when selected from the queue until they zone into the Battleground.

•The Random Battleground option will only allow a group size of 5 players to queue together.

•Bonus rewards will be offered for choosing the Random Battleground option.[ul]

•Winning a Battleground using the Random Battleground option for the first time in a day will award players with 30 Honorable Kills worth of additional Honor currency and 25 Arena points.

•Winning additional Battlegrounds using the Random Battleground option after the first random win will award players with 15 Honorable Kills worth of additional Honor currency.

•Losing a Battleground using the Random Battleground option will award players with 5 Honorable Kills worth of additional Honor currency.


•Daily Battleground quests have been removed in place of the Random Battleground option.

•Battlegrounds will no longer award Marks of Honor.


•Players with existing Marks of Honor can still turn them in to their respective faction's quest givers, including individual marks for those who may have more marks for one Battleground than another.

•Items which previously required Marks of Honor will have their costs adjusted to remove these requirements.


•Whenever a Battleground has the holiday bonus active, it will now be referred to as "Call to Arms" in the Battleground tab and Calendar. In addition, Call to Arms Battleground Honor rewards have been changed.


•Choosing a specific Battleground with the Call to Arms bonus active will yield the exact same rewards as when choosing the Random Battleground option.


•Winning a Call to Arms Battleground for the first time in a day will award players with 30 Honorable Kills worth of additional Honor currency and 25 Arena points.

•Additional Call to Arms Battleground victories after the first win for a player that day will award them with 15 Honorable Kills worth of additional Honor currency.

•Losing a Call to Arms Battleground will award players with 5 Honorable Kills worth of additional Honor currency.

•When using the Random Battleground option, players will not receive additional rewards if the Battleground chosen is under the Call to Arms bonuses. In addition, the rewards for the first victory of the day cannot be earned more than once, regardless of whether or not it is obtained from the Random Battleground system or the Call to Arms Battleground.


•Wintergrasp


•The internal balance system now only changes when a faction achieves 2 consecutive defenses after an initial capture of Wintergrasp, up from 1. More details can be found on our PvP Discussion forum: http://forums.worldofwarcraft.com/thread.html?topicId=23329393344

Dungeons & Raids


•Culling of Stratholme


•Players may now skip the initial introduction dialog to this dungeon once they have completed it at least once.


•Icecrown Citadel


•Blood-Queen Lana'thel: Pact of the Darkfallen now applies damage twice as often, but for half the damage. This change will make the removal of the spell a bit more responsive.

•Hellscream's Warsong and Strength of Wrynn now provide their bonuses to player pet health and damage, as well as the absorption amounts of Power Word: Shield and Sacred Shield.


•World Event Bosses


•Holiday bosses (such as Ahune for the Fire Festival) will now be accessible through the Dungeon Finder.


•Players must use the Dungeon Finder or speak to special holiday NPCs in the world to queue up and access these bosses.

•Upon accepting a queue for any holiday boss, the party will be ported directly to the necessary area for confronting that boss.

•The previous summoning criteria for these bosses have been removed. Players can queue up for and fight each World Event boss as many times as they want for any standard loot that they may drop.

•All rare holiday items (such as The Horseman's Reins) will have a chance of being found in holiday-themed loot troves which will drop once for each player in the party no more than once per day, in the same manner that doing the Random Dungeon daily quest will provide a specific reward the first time it is completed in a day.

Classes: General


•Several raid buffs have had their ranges increased to 100 yards, up from 45 yards, to prevent select buffs from repeatedly getting applied and removed during highly mobile encounters. Some buffs, such as paladin auras, totems, shouts and Blood Pact are intentionally meant to have shorter ranges and remain unchanged.

Death Knights


•Icy Touch: This ability now causes a very high amount of threat while the death knight is in Frost Presence.

•Chains of Ice: The ability now innately applies Frost Fever to a target.

•Rune of Razorice: Now stacks 5 stacks of 2% Frost Vulnerability instead of 10 stacks of 1% Frost Vulnerability. Proc chance changed to 100%.

•Talents


•Blood


•Abomination's Might: This effect is now passive instead of being a proc on certain strikes. Rank 1 is 5% attack power and Rank 2 is 10% attack power. The self strength buff remains unchanged.

•Will of the Necropolis: There is no longer a cooldown on the frequency at which this talent can be activated. In addition, this ability can now also be triggered by damage which deals less than 5% of your health.


•Frost


•Endless Winter: No longer causes Frost Fever to be applied by Chains of Ice, but instead grants 2/4% strength.

•Icy Talons: The personal haste benefit provided by this talent is no longer exclusive with other sources of melee haste. This will allow death knights to always swing 4/8/12/16/20% faster when Frost Fever is applied. Windfury Totem and the party/raid component of Improved Icy Talons still do not stack.

•Improved Icy Talons: This effect is now passive instead of being a proc. The self haste buff remains unchanged.

•Nerves of Cold Steel: Now increases off-hand damage by 8/16/25%, up from 5/10/15%.

•Unbreakable Armor: The amount of strength granted is now 20%, up from 10%.


•Unholy


•Scourge Strike: Now deals 70% weapon damage, plus 12% of physical damage done as shadow damage for each of the death knight's diseases on the target. The net result should be larger strikes with no diseases present, while maximum damage with all diseases applied to the target should stay the same.

•Unholy Blight: In addition to its previous effects, this talent now also prevents diseases from being dispelled from victims afflicted by Unholy Blight.

Druids


•Nature's Grasp: Now has 3 charges, up from 1.

•Talents


•Balance


•Starfall: Te damage done by this spell has been significantly increased.

•Typhoon: Mana cost reduced to 25%, down from 32%.


•Feral Combat


•Mangle: The debuff from this talent now lasts 60 seconds, up from 12 seconds.

Hunters


•Talents


•Beast Mastery


•Ferocious Inspiration: This ability is now an aura and provides 1/2/3% damage to all party or raid members within 100 yards and boosts the damage of Steady Shot by 3/6/9%.


•Pet Talents


•Heart of the Phoenix: Cooldown reduced to 8 minutes, down from 10 minutes.

Mages


•Frostbolt: Spell power scaling on this spell has been increased by approximately 5%.

•Talents


•Arcane


•Arcane Empowerment: This effect is now passive instead of being a proc off of critical strikes. The self damage buff remains unchanged.

•Incanter's Absorption: This talent now only grants additional spell power when damage is absorbed by Mana Shield, Frost Ward, Fire Ward, or Ice Barrier. The limit of 5% of the mage's health on the spell power buff has been removed.


•Fire


•Burning Soul: Threat reduction is now 10/20%, up from 5/10%.

•Combustion: The cooldown on this spell is now 2 minutes, down from 3 minutes.

•Empowered Fire: This talent now also applies to Pyroblast damage.

•Torment the Weak: This talent now also applies to Pyroblast damage.


•Frost


•Brain Freeze: This talent now allows your next Fireball or Frostfire Bolt to be instant and cost no mana. There is a small internal cooldown to keep the Frostfire Bolt from immediately triggering Brain Freeze again.

Priests


•Talents


•Discipline


•Renewed Hope: now has a 60-second duration, up from 20 seconds, but a 20-second cooldown.

Rogues


•Rupture: The damage-over-time component of this ability can now produce critical strikes.

•Talents


•Subtlety


•Filthy Tricks: Now Reduces the cooldown by 5/10 seconds and energy cost by 5/10 of Tricks of the Trade, Distract and Shadowstep abilities, and reduces the cooldown of Preparation by 1.5/3 minutes.

•Ghostly Strike: If the rogue has a dagger equipped, this ability now deals 180% weapon damage instead of 125%.

•Hemorrhage: If the rogue has a dagger equipped, this ability now deals 160% weapon damage instead of 110%.

•Serrated Blades: This talent now allows the rogue to ignore up to 3/6/9% of the target's armor, rather than a fixed amount of armor ignored per level of the rogue.

•Slaughter from the Shadows: Now adds 1/2/3/4/5% damage to all attacks and reduces the energy cost of Backstab and Ambush by 4/8/12/16/20, up from 3/6/9/12/15.

•Waylay: The debuff from this talent can now be caused by Backstab in addition to Ambush and can be triggered by all hits from these abilities rather than just critical strikes, but the snare component is now 50%, down from 70%.

Shaman


•Flame Shock: The damage-over-time component of this ability can now produce critical strikes and is affected by spell haste.

•Talents


•Elemental Combat


•Elemental Oath: This ability is now always on as a passive aura.


•Enhancement


•Unleashed Rage: This ability is now always on as a passive aura.

Warlocks


•Immolate: The damage-over-time component of this spell can now produce critical strikes.

•Life Tap: This spell no longer scales with spirit, and instead scales with spell power.

•Talents


•Affliction


•Dark Pact: This ability no longer requires line-of-sight with the summoned demon, and the range has been increased from 30 yards to 100 yards.


•Demonology


•Demonic Pact: This effect now has a 45-second duration, up from 12 seconds, and a 20-second internal cooldown.

Warriors


•Revenge: Damage done by this ability (base and scaling) increased by 50%.

•Thunderclap: This ability now counts as a ranged attack, granting it double damage on critical strikes instead of 150% and ranged miss chance, and still cannot be dodged or parried.

•Talents


•Arms


•Bladestorm: Warriors can now be Disarmed while under the effects of this ability.

•Trauma: The debuff from this talent now lasts 60 seconds, up from 15 seconds.


•Fury


•Rampage: This effect is now passive instead of being a proc from critical strikes.


•Protection


•Improved Revenge: This talent can no longer trigger a stun, and instead causes Revenge to strike an additional target for 50/100% of Revenge's damage.

•Vitality: Now boosts Stamina by 3/6/9%, up from 2/4/6%. Strength and expertise benefits have not changed.

Items


•Frozo the Renowned has moved into the Dalaran Magus Commerce Exchange and will be trading your Frozen Orbs for various other trade goods.

•Glyphs


•Death Knights


•Glyph of Disease: When this glyph causes Frost Fever to be refreshed, it will now also trigger a refresh of Icy Talons.

•Glyph of Icebound Fortitude: Now always grants at least 40% damage reduction.


•Druids


•Glyph of Focus: Now increases the damage done by Starfall by 10%, down from 20%.

•Glyph of Mangle: This glyph now provides 10% increased damage done by Mangle instead of increasing the duration of the debuff.


•Mages


•Glyph of Fireball: No longer increases critical strike chance of Fireball. Instead, it now reduces the cast time of Fireball by 0.15 seconds.


•Priests


•Glyph of Scourge Imprisonment: Now reduces the cast time of Shackle Undead by 1 second, up from 0.5 seconds.


•Rogues


•Glyph of Deadly Throw: Now increases the slowing effect on Deadly Throw by 20%, up from 10%.

•Glyph of Expose Armor: Now increases the duration of Expose Armor by 12 seconds, up from 10 seconds.

•Glyph of Feint: Now reduces the energy cost of Feint by 20, up from 10.


•Mechanostriders: Summoning any of these mounts is now perfectly mechanical-sounding!

•Priest Tier-10 4-Piece Healing Set Bonus: Redesigned. This bonus now increases the effectiveness of the caster's Power Word: Shield by 5% and Circle of Healing by 10%.

•Shaman Tier-10 4-Piece Elemental set Bonus: This bonus has been slightly adjusted to account for the fact that haste now modifies Flame Shock's periodic damage ticks. The bonus now makes the shaman's Lava Burst cause Flame Shock to tick at least two additional times before expiring.

Professions


•Runed Orbs: Recipes which require this item have had their material requirements significantly reduced.

•Engineering


•The Pet Bombling and Lil' Smoky non-combat pets are no longer Bind-on-Pickup.


•Fishing


•The "Monsterbelly Appetite" daily fishing quest has changed so it now takes place outside the Violet Hold in Dalaran. The quest still requires a Severed Arm and has been renamed to "Disarmed!"

•Inscription


•Most recipes that required 2 inks now only require 1.


•Mining


•Titansteel Bar: Creating this item no longer results in a cooldown.


•Tailoring


•Glacial Bag: Creating this item now invokes a 7-day cooldown.

•The cooldown and location requirements have been removed from creating Moonshroud, Spellweave and Ebonweave.

Quests


•Many quests which require vehicles have had their vehicle mechanics updated and improved in the interest of fun.

Parkbandit
03-16-2010, 11:57 AM
User Interface


•All Alert pop-ups now have new and fresh Alert icons.

•Auction House


•If the Auction House on a realm is unavailable for any reason, an alert will pop up informing players who attempt to access it.

•Players can now Right-Click to place an item in the Auction frame.

•Entire stacks of a specific item type can be placed in the Auction frame and several options have been added for choosing how to list auctions.


•Stack Size: If a stack of items has been added to the Auction frame, players can select the size of the stack they wish to sell. If an invalid stack size is entered (i.e. a stack of 21 Saronite Ore), the Create Auction button will be grayed out.

•Number of Stacks: In addition to selecting the size of a stack, players can select how many stacks of an item they wish to sell (i.e. if a player has a total of 43 Saronite Ore in the Auction frame, they can choose to list 2 stacks of 20, 4 stacks of 10, 8 stacks of 5, 43 stacks of 1, etc. If the number and amount of stacks listed results in a remainder, the left-over items will be placed back in the player's bags automatically).

•Stack Size and Number of Stacks are linked mathematically so that altering the variables of one may automatically calculate the amount of the other (i.e. if a player puts 20 in the Stack Size field and 43 Saronite Ore are in the Auction frame, the Number of Stacks field will change to 2 by default. If a player only wishes to sell one stack of 20 Saronite Ore, the Number of Stacks field can be manually changed to 1).

•Price: Players can now choose to input the price of an item Per Stack or Per Item by selecting either option from a pull-down. If Per Item is selected and a player is selling a stack of that item, the Auction House will multiply the selected Per Item price by the amount of that item in the stack. If Per Stack is selected, the player can enter the total price he or she wishes to charge for each stack of that item being listed.

•Auction Post Completion Bar: If multiple items or stacks of items are being listed at once by a player, a Posting completion bar will appear showing the total progress of each individual auction being listed once the Create Auction button is selected. The greater the number of individual listings being made in a single press of the Create Auction button, the longer this process will take. Players can still browse the Auction House while the Posting completion bar is in progress, but moving around will interrupt the progress, similar to moving while attempting to create multiple bandages with First Aid. Just as with creating bandages, auctions that were completed prior to the character moving or otherwise canceling the action will successfully be listed.


•Dungeon Finder


•The Deserter debuff given to players who leave a dungeon prematurely when queuing via the Random Dungeon option has been increased to 30 minutes, up from 15 minutes. The cooldown for using the Random Dungeon option remains 15 minutes.

•The Random Dungeon cooldown is no longer displayed as a debuff. Instead, players will see the cooldown time remaining displayed in the Dungeon Finder window when Random Dungeon or Random Heroic Dungeon is selected from the pull-down.

•If a player in your party has the Deserter debuff, or is on cooldown from the Random Dungeon option, his or her character name will be displayed in the Dungeon Finder window listed as "On Cooldown," preventing the group from queuing.

•Anyone in a dungeon party can now re-queue their group for a dungeon, as players will still be prompted whether or not to accept their chosen role.

•Players who use the Vote Kick option will now be prompted to provide a reason for kicking a party member. This reason will be presented to everyone in the party except for the person voted to be kicked.

•When joining as a group, more generous level requirements will be used instead of Random Dungeon level requirements so that players of different levels joining together will be eligible for a greater number of dungeons.

•Parties randomly created via the Dungeon Finder will always be arranged in the party interface from top to bottom in the following order: tank, healer, damage, damage, damage.

•If a random party is created via the Dungeon Finder and a player cannot roll Need on an item, a reason will now be provided.


•Authenticator Frame: If a player has a Battle.net Authenticator attached to his or her account and selects Remember Account Name at the login screen, the next time that player logs into World of Warcraft, a field to input the Authenticator code will be displayed below the password field.

•The World Map will now provide an option to display different levels of a multi-layered dungeon, zone, or city (i.e. players can view the map of the Dalaran Sewers without having to be in that location).

•Quest Tracking Feature


•The Quest Tracking Objectives Frame can now be widened via the Interface Options menu.

•The short description for a tracked quest is now displayed on the Map in the quest pane.

•Quest items in a player's inventory which begin quests now each have an exclamation point overlaid on their icons to make them more easily identifiable.

•If a players selects Track Low Level Quests, the quest objectives will no longer appear dim on the Map, nor will the exclamation points appear dim over NPC heads or on the Mini-Map.

•Objectives Frame


•The Objectives Frame will now list the number of quests displayed at the top. In addition, players can now click on the word "Objectives" at the top of the Objectives Frame for a list of sorting and filtering options which will determine how quests are ordered. Any quests or achievements filtered or sorted out of the Objectives Frame are still being tracked and are simply hidden in this frame.


•Sorting[ul]

•Sort by most difficult quests.

•Sort by least difficult quests.

•Sort by quests closest in proximity to the player (this will automatically update as players travel around).

•Manual sorting: This allows players to Right-Click on each quest name in the Objectives Frame and determine in what order they should be placed.


•Filtering


•Toggle achievement tracking.

•Toggle completed quest tracking.

•Toggle tracking quest objectives in other zones.


•Players can now Shift + Click on a quest objective or check the Track Quest box on the Map to track a quest in the Objectives Frame.


•For additional notes on Lua and XML changes please visit the UI & Macros Forum: http://forums.worldofwarcraft.com/board.html?sid=1&forumId=11114

Technical

•Frame Rate: A maximum capacity of 200 frames per second has been added. To disable the frame rate limit, the following line should be added to the Config.wtf file: SET maxFPS "0".

Bug Fixes


•When speaking to an NPC for which a player has 2 or more quests and not all of them are complete, the incomplete quests will now correctly show as a gray question marks in the dialog box. In addition, repeatable quests will be properly colored as blue exclamation points or question marks in the dialog box for NPCs with multiple quests available, or for which the player has multiple quests in progress or completed.

AnticorRifling
03-16-2010, 12:08 PM
Dual wield dps for DKs got some nice buffs including the glyph change. Unholy PvP got a buff as well from that scourge strike change.

Suppa Hobbit Mage
03-16-2010, 01:04 PM
All that went live today?

AnticorRifling
03-16-2010, 01:06 PM
All that went live today? No scrubby.

TheEschaton
03-16-2010, 01:12 PM
•Nature's Grasp: Now has 3 charges, up from 1.


LULZ. Plus, mangle is 60 seconds now instead of 12, it'll never fall off my target again, yay.

AnticorRifling
03-16-2010, 01:25 PM
LULZ. Plus, mangle is 60 seconds now instead of 12, it'll never fall off my target again, yay.

It lets you tab mangle like a mad man prior to kitty swipe spam too for das uber trash DPS. We should probably screenshot meters.

Parkbandit
03-16-2010, 02:44 PM
Damn, still down. I was hoping it would be up.. I have a 2 hour window to get shit like VOA done. :(

PS - My wife said we might have plans tonight.. WTF! Doesn't she know Tuesday = RESET!? FUCK!

Some Rogue
03-16-2010, 02:50 PM
http://i9.photobucket.com/albums/a64/lrenzo2/gilligan.jpg

Parkbandit
03-16-2010, 03:03 PM
http://images.art.com/images/-/Alan-Hale---Gilligans-Island--C10038539.jpeg

I was going to put a pic of Mary Ann, but I thought you might take that as a compliment.

Some Rogue
03-16-2010, 05:12 PM
With my new setup, I am thinking of going Ret...

http://i9.photobucket.com/albums/a64/lrenzo2/retanatorfinal.jpg

The Korean
03-17-2010, 04:00 AM
that thing lacks DI

AnticorRifling
03-17-2010, 08:10 AM
We spanked Putricide's ass last night. Once we switched to 2 healing the encounter it was easy for us.

First wing + fester and rot took us just over an hour. Spent some time wiping and adjusting on putricide and dropped him before calling it a night. Thursday we'll be looking at the blood side of the house.

Parkbandit
03-17-2010, 08:25 AM
We spanked Putricide's ass last night. Once we switched to 2 healing the encounter it was easy for us.


Easy for us? Do you mean we dropped him with 9 people dead and 1 tank with a sliver of health left.. mostly because we have a mage made out of paper that took 2 BRs so we didn't have any left at the end.. and a DK that was in Fairy Princess Presence the entire fight... and decided to "tank" the boss for exactly 2 hits to the face?

Easy?

AnticorRifling
03-17-2010, 08:31 AM
Easy for us? Do you mean we dropped him with 9 people dead and 1 tank with a sliver of health left.. mostly because we have a mage made out of paper that took 2 BRs so we didn't have any left at the end.. and a DK that was in Fairy Princess Presence the entire fight... and decided to "tank" the boss for exactly 2 hits to the face?

Easy?

Yeah I'll call it easy. We get the mechanics, we get the transitions, we killed him on our 2nd attempt using that strat. It will be cleaner moving forward.

Parkbandit
03-17-2010, 08:47 AM
Yeah I'll call it easy. We get the mechanics, we get the transitions, we killed him on our 2nd attempt using that strat. I'll be in the right presence and put out more than 4K dps. It will be cleaner moving forward.

I agree.

AnticorRifling
03-17-2010, 08:48 AM
AHHAHAHA touche and fuck you. I was like hmm....somethings wrong here.

Parkbandit
03-17-2010, 08:51 AM
AHHAHAHA touche and fuck you. I was like hmm....somethings wrong here.

'Somethings wrong here... BUT LOOK HOW FAST I CAN WALK!!!"

:D

Just try to be on for our 25 man ICC tonight n00b... since you haven't made it in 2 weeks.

AnticorRifling
03-17-2010, 09:07 AM
Hope too, as long as wife aggro is in check.

Some Rogue
03-17-2010, 09:14 AM
Sliver of health?? I was lulling the boss into a false sense of security, then POW!! Ardent Defender!

Some Rogue
03-17-2010, 09:15 AM
Hope too, as long as wife aggro is in check.
http://i9.photobucket.com/albums/a64/lrenzo2/slap.jpg

Keller
03-17-2010, 09:29 AM
that thing lacks DI

How would I avoid repair bills without DI?

Hi Sinax.

TheEschaton
03-17-2010, 02:14 PM
Yeah, I was excited to finally get him down, though Rennoc owes me for me not rolling on that tank trinket. But that Ony25 trinket was just too godawful for me to let you continue wearing it.

-TheE-

Some Rogue
03-17-2010, 02:15 PM
Except it's one of the better avoidance trinkets. The new one is better EH.

TheEschaton
03-17-2010, 02:27 PM
The new one is better for druids than paladins. Maybe I can't get the parry rating out of my head as a druid from the old one.

Trouble
03-23-2010, 10:42 AM
Anyone know if 3.3.3 is coming today?

Alfster
03-23-2010, 10:43 AM
Yup. Patch is out.

Parkbandit
03-23-2010, 11:42 AM
So much for raiding tonight...

Keller
03-23-2010, 11:46 AM
Did your wife book another playdate?

AnticorRifling
03-23-2010, 11:47 AM
I think he means because big patches like this usually hose up the evening. But I wouldn't be shocked if he had to give a kitchen tour of cracker barrel for 6 hours.

Keller
03-23-2010, 11:48 AM
I think he means because big patches like this usually hose up the evening. But I wouldn't be shocked if he had to give a kitchen tour of cracker barrel for 6 hours.

It was a joke.

Geez, Wayne.

AnticorRifling
03-23-2010, 11:49 AM
Reported.

Some Rogue
03-23-2010, 12:03 PM
/gquit

Keller
03-23-2010, 12:08 PM
/gquit

I hope you're intending to pay my royalty fee.

I still have my gquit macro.

Krendeli
03-23-2010, 12:09 PM
Hopefully it's not so bad I can't do the dailies and they get it fixed before my guild raids tomorrow.

Parkbandit
03-23-2010, 06:40 PM
It was a joke.

Geez, Wayne.

Just wasn't a very good one.

Shocker there...

Keller
03-23-2010, 10:10 PM
Just wasn't a very good one.

Shocker there...

Don't be sad, little boy.

I'm sure mommy will invite your friends over next Tuesday night.

AnticorRifling
03-23-2010, 10:12 PM
You guys are both the biggest titty babies in regards to one another, it's stupid to watch.

Keller
03-23-2010, 10:15 PM
You guys are both the biggest titty babies in regards to one another, it's stupid to watch.

It is child's play to get a reaction, though.

Don't deny me life's simple pleasure!

AnticorRifling
03-23-2010, 10:18 PM
Same for him though, you're tit for tat. And both of you are getting a participation ribbon for running the special race.

http://knucklesunited.com/wp-content/uploads/2009/11/full_retard.jpg

Liagala
03-23-2010, 11:43 PM
We need to find a third healer who isn't me, so I can play with that 100% damage buff on Blood Queen. kthx.

TheEschaton
03-24-2010, 12:05 AM
Oh, and her being the third healer on Blood Queen means we downed Blood Princes tonight, Dachcow, without you. Ha.

But I concur.

We might need 2 healers, though, if PB can't handle not standing in shadow flames or running to someone with darkfallen pact, despite being a tree, meaning 1) he is the most mobile healer, 2) HE CAN HEAL HIMSELF.

I do admit, the tank's job on that fight is pretty lolsauce easy.
-TheE-

AnticorRifling
03-24-2010, 08:40 AM
I heard. That's awesome! I should be on tonight.

Parkbandit
03-24-2010, 08:57 AM
Oh, and her being the third healer on Blood Queen means we downed Blood Princes tonight, Dachcow, without you. Ha.

But I concur.

We might need 2 healers, though, if PB can't handle not standing in shadow flames or running to someone with darkfallen pact, despite being a tree, meaning 1) he is the most mobile healer, 2) HE CAN HEAL HIMSELF.

I do admit, the tank's job on that fight is pretty lolsauce easy.
-TheE-

:rofl:

Obviously, you continue to ignore the healing meters, the Fatality addon, the mechanics of the fight and the mechanics of the game. But hey.. you stood there and let him hit you. You did fantastic.. which is more than I can say you did on the trash leading up to him.

Suppa Hobbit Mage
03-24-2010, 09:17 AM
Anyone notice the gunship battle got a little harder? We still one shotted it, but it lasted a shitlon longer than normal last night.

Some Rogue
03-24-2010, 11:01 AM
:rofl:

Obviously, you continue to ignore the healing meters, the Fatality addon, the mechanics of the fight and the mechanics of the game. But hey.. you stood there and let him hit you. You did fantastic.. which is more than I can say you did on the trash leading up to him.


http://i9.photobucket.com/albums/a64/lrenzo2/TREEDONTRUN.jpg (http://s9.photobucket.com/albums/a64/lrenzo2/?action=view&current=TREEDONTRUN.jpg)

TheEschaton
03-24-2010, 11:49 AM
Healing meters mean very little when you die 5 times in 2 fights. That's two brezzes, and a soulstone, for those keeping track.

Keller
03-24-2010, 12:13 PM
Healing meters mean very little when you die 5 times in 2 fights. That's two brezzes, and a soulstone, for those keeping track.

Maybe he needed to dump aggro?

Alfster
03-24-2010, 12:37 PM
Have fun with Sindragosa. That fight is the most annoying thing I've ever done in WOW.

TheEschaton
03-25-2010, 12:11 AM
So...downed Blood Queen tonight.

We have a habit of downing bosses within the first 1 or 2 nights of seeing them, Putricide took longest at three nights, btu even then, it was probably only a total of 10 attempts. We'll have Valithria soon, for sure. I sense Kingslayer incoming.

-TheE-

Suppa Hobbit Mage
03-25-2010, 12:23 AM
We FINALLY downed rotface. We had to set some rules in the guild about who could go (no failboats) and who would go on the B team. Once we did that, we downed him in 2 attempts.

AestheticDeath
03-25-2010, 12:26 AM
i finally got my shadow's edge

AnticorRifling
03-25-2010, 12:53 AM
i finally got my shadow's edge Gratz. I'm just sitting on a stack of mats waiting on blood.

AnticorRifling
03-25-2010, 12:54 AM
We cleared blood wing and got some looks at the dreamer, a bit more coordination and we should handle that fight as well.

Slider
03-25-2010, 02:38 AM
Was just wondering if any of you could tell me what instances I should start with for 10-man raids. Getting tired of doing 5 man heroics.

Stats/info here
http://www.wowarmory.com/character-sheet.xml?r=Khaz%27goroth&cn=Jaghat

I still need to replace my legs and cloak, I know, but other than those I tthink I am fairly well-geared. Enough at least to start looking for raids. Which is probably gonna suck trying to PUG anyway.

Was thinking about swapping servers, and possibly over to Horde, but I haven't made up my mind yet.

Anyway, I would appreciate any help in where to start, thanks

AestheticDeath
03-25-2010, 04:34 AM
id run 10m ulduar and 10m toc, and do your best to find a guild that runs both, along with the 25m versions - wont be long till you will be skipping all 10ms cept for icc, and just doing 25m toc and icc for the most part

and def keep running new 5m heroics, 219/232

Parkbandit
03-25-2010, 08:06 AM
id run 10m ulduar and 10m toc, and do your best to find a guild that runs both, along with the 25m versions - wont be long till you will be skipping all 10ms cept for icc, and just doing 25m toc and icc for the most part

and def keep running new 5m heroics, 219/232

Trying to think of some worse advice.. nope, can't.

Not many guilds run Ulduar anymore.. and it's unlikely they run 25 man even then.

If your guild doesn't run 10 and 25 man ICC.. get into pugs. Also, do your 10/25 VOAs. Do a 25 man TOC pug as well. Keep running your daily heroic every day and your weekly raid to buy frost emblem gear.

Some Rogue
03-25-2010, 08:12 AM
If you've never raided, I don't know about jumping right to ICC even though first wing is really easy. To get your feet wet, do the 10/25 VoA and ToC and run the weekly raid quest.

Parkbandit
03-25-2010, 08:25 AM
If you've never raided, I don't know about jumping right to ICC even though first wing is really easy. To get your feet wet, do the 10/25 VoA and ToC and run the weekly raid quest.

There's no difficult fights in the first wing, until you get to rot/fester... and most pugs don't even do them. A quick view of the fight videos will be enough for you to know what to expect.. plus the other 9 or 24 people will know what to do.

His gear is good enough to be able to survive. We took Civil into ICC with some blue pieces.. and he mostly lived.. ish.

Nieninque
03-25-2010, 08:56 AM
And dont forget you will be taking Zica in...

Yes, indeedy.

Some Rogue
03-25-2010, 09:22 AM
And dont forget you will be taking Zica in...

Yes, indeedy.
http://i9.photobucket.com/albums/a64/lrenzo2/bayeux01.jpg (http://s9.photobucket.com/albums/a64/lrenzo2/?action=view&current=bayeux01.jpg)

Parkbandit
03-25-2010, 09:39 AM
And dont forget you will be taking Zica in...

Yes, indeedy.

Yea.. because you are always on from 5:30 server to 8:30 server.....

Nieninque
03-25-2010, 09:58 AM
You make me sad

oldanforgotten
03-25-2010, 11:13 AM
Have fun with Sindragosa. That fight is the most annoying thing I've ever done in WOW.

Just wait until you take your licks at Heroic Putricide, his random AIDS debuff, and the double "fuck you" slimes you get to play with starting P3.

Alfster
03-25-2010, 12:18 PM
Yah, it's going to be a while before we manage to get the lich king down on 25 man.

The core of the guild I'm in is a solid group and now, most of our raiders are solid as well. This week is our first week after we lost our main tank. He changed jobs and is no longer working third shift, so we're trying to find a replacement tank for the guild.

His last week in the guild, the core kinda made a decision to thin the herd out a bit. Ended up kicking 4 dps that couldn't cut it. They showed up every day, but they were unable to avoid easy shit. One of them on every sindragosa attempt would find a way to die before the final phase. In 3 hours, we'd end up with 3 actual tries on sindragosa.

Anyway, the herd's been thinned and now we're recruiting hardcore. The first problem is the server we are on SUCKS. There isn't a single lich king kill on horde side yet. The other problem is we raid at 8am, so it's fuckin' tough to find solid morning raiders.

Any ranged DPS or tanks that wanna raid in the mornings from here?

Me
03-25-2010, 12:26 PM
yeah we got BQ tonight too wanted to get to next one but people did stupid stuff on the healing fight

TheEschaton
03-25-2010, 02:10 PM
You raid at 8 am EST?!? WTF.

Slider, you have more than enough gear to do ToC25 every week. You should be doing it. Also, I don't know why you have shied away from tier pieces, but for a mere 210 triumph (not frost) you can get a full set of t9 (iLevel 232) tier, which would help. ilevel 232 gear is equivalent to ToC10, which you're more than geared for, and which I would only recommend for some immediate fixes to some of the 200 level gear and the alchemy trinket, ugh. ToC25 and ICC10 are gonna be where you need to be soon-ish, but for now, ToC10 and 25 should be good.

oldanforgotten
03-25-2010, 03:43 PM
Yah, it's going to be a while before we manage to get the lich king down on 25 man.

The core of the guild I'm in is a solid group and now, most of our raiders are solid as well. This week is our first week after we lost our main tank. He changed jobs and is no longer working third shift, so we're trying to find a replacement tank for the guild.

His last week in the guild, the core kinda made a decision to thin the herd out a bit. Ended up kicking 4 dps that couldn't cut it. They showed up every day, but they were unable to avoid easy shit. One of them on every sindragosa attempt would find a way to die before the final phase. In 3 hours, we'd end up with 3 actual tries on sindragosa.

Anyway, the herd's been thinned and now we're recruiting hardcore. The first problem is the server we are on SUCKS. There isn't a single lich king kill on horde side yet. The other problem is we raid at 8am, so it's fuckin' tough to find solid morning raiders.

Any ranged DPS or tanks that wanna raid in the mornings from here?


Man, you can honestly count the number of 8am guilds in the entire US server base and not find too many strong ones. You may wanna consider seeing what other times you can raid. The strongest raiding bases run either in the US evening or US late night base (8pm EST or later start until midnightish EST, or the later ones that start in the midnight frame until 4am). The other alternative is try lookin at the oceanic players.

And truth be told, also, LK normal is overtuned. LK normal is harder than a good 2-3 hardmodes outright (marrowgar, gunship, rotface), and while the DPS/healing requirement isn't as high as some of the other hardmodes, its the only truly technical fight in the instance.

AestheticDeath
03-25-2010, 06:33 PM
Trying to think of some worse advice.. nope, can't.

Not many guilds run Ulduar anymore.. and it's unlikely they run 25 man even then.

If your guild doesn't run 10 and 25 man ICC.. get into pugs. Also, do your 10/25 VOAs. Do a 25 man TOC pug as well. Keep running your daily heroic every day and your weekly raid to buy frost emblem gear.

I don't know how your server does it, but with mine(the small crappy one) there are plenty of guilds and pugs who still run old content. That content still provides plenty of upgrades for him.

Weekly quests still come from there as well. I know of plenty of leveling guilds running these things through full clears, as opposed to your hardcore raiding guilds that do nothing but the newest content. And in fact some of the top guilds on my server run the old content for their alts, for friends, for fun etc etc.

He could have two to three full sets of gear by the time he has enough frost from dailies and weeklies to get that gear. Do them by all means, but they are so not a primary way of gearing.

And with his gear, he would be pretty lucky to find a spot in a ICC pug group.

And yeah, run VoA, you can get the tier gear and frost badges in there as well, and the new boss is the easiest one really.

TheEschaton
03-25-2010, 06:39 PM
On Dunemaul, not many people raid below ToC, because it's so easy to get "starter" 80 gear (full t9) out of heroics.

-TheE-

AestheticDeath
03-25-2010, 06:40 PM
yeah but he was lookin for raids, trying to get out of heroics

Slider
03-25-2010, 08:16 PM
Ah, forgot to mention that I am currently not IN a guild. I re-activated the account about a month ago, and my guild apparently went away. So I have been trying to gear up doing strictly PUGs.

Haven't had any luck at all finding anything for higher raids, the only thing I ever see in LFG channel is the occasional weekly, and ICC 25 man's. Maybe a 25 man ToC, but not much else. Apparently no one on my server even knows the /lfr command even exists.

Wich is why I am really considering swapping servers.

Some Rogue
03-25-2010, 11:17 PM
Not many people use the looking for raid on our server either. It's mostly just in General chat or Looking for Group chat.

AestheticDeath
03-26-2010, 01:15 AM
Could always start the raid yourself. Just read up on them, know the fights etc. Or make friends with a good tank that knows his shit and doesn't mind helping out.

Kyra231
03-26-2010, 08:05 AM
Yah, it's going to be a while before we manage to get the lich king down on 25 man.

The core of the guild I'm in is a solid group and now, most of our raiders are solid as well. This week is our first week after we lost our main tank. He changed jobs and is no longer working third shift, so we're trying to find a replacement tank for the guild.

His last week in the guild, the core kinda made a decision to thin the herd out a bit. Ended up kicking 4 dps that couldn't cut it. They showed up every day, but they were unable to avoid easy shit. One of them on every sindragosa attempt would find a way to die before the final phase. In 3 hours, we'd end up with 3 actual tries on sindragosa.

Anyway, the herd's been thinned and now we're recruiting hardcore. The first problem is the server we are on SUCKS. There isn't a single lich king kill on horde side yet. The other problem is we raid at 8am, so it's fuckin' tough to find solid morning raiders.

Any ranged DPS or tanks that wanna raid in the mornings from here?

I'd bring my druid or lolemental shaman in a hot second if they weren't a dime a dozen. Daytime raiding would be a lot easier on me at the moment.

Trouble
03-26-2010, 09:22 AM
I'd bring my druid or lolemental shaman in a hot second if they weren't a dime a dozen. Daytime raiding would be a lot easier on me at the moment.
Wow that's unusual. Elem shamans are very rare on my server. I almost never run into them except when doing the cross-realm heroics on my alts. Some restos have them as off-specs but I think I'm one of the only dedicated ones on Tanaris. Boomkins are more common but still much less so than trees or bears.

Resto seems to be the popular spec for shamans ATM. I'm too hooked on the big crit numbers to give up Elem, even if it does suck for raids. I blame Dar.

Parkbandit
03-26-2010, 09:43 AM
Wow that's unusual. Elem shamans are very rare on my server. I almost never run into them except when doing the cross-realm heroics on my alts. Some restos have them as off-specs but I think I'm one of the only dedicated ones on Tanaris. Boomkins are more common but still much less so than trees or bears.

Resto seems to be the popular spec for shamans ATM. I'm too hooked on the big crit numbers to give up Elem, even if it does suck for raids. I blame Dar.

Same on Dunemaul Horde side. Elemental shaman are very rare.

Druids on the other hand............

Some Rogue
03-26-2010, 10:04 AM
Druids on the other hand............

Too bad so few are good...





(like me)

Kyra231
03-26-2010, 10:16 AM
Wow that's unusual. Elem shamans are very rare on my server. I almost never run into them except when doing the cross-realm heroics on my alts. Some restos have them as off-specs but I think I'm one of the only dedicated ones on Tanaris. Boomkins are more common but still much less so than trees or bears.

Resto seems to be the popular spec for shamans ATM. I'm too hooked on the big crit numbers to give up Elem, even if it does suck for raids. I blame Dar.


Weird, we have so many elemental & enhance on ravenholdt, not too many resto. My druid is boomkin/tree at the moment until I can get a decent tanking weapon for him...which is damn near impossible when our raids start at 7 & I'm usually busy until 9 :(

Alfster
03-26-2010, 12:34 PM
I'd bring my druid or lolemental shaman in a hot second if they weren't a dime a dozen. Daytime raiding would be a lot easier on me at the moment.

We're currently recruiting boomkin's and warlocks.

We have one of each in our entire guild. Neither raids. How geared or interested are you?

Alfster
03-26-2010, 01:12 PM
You raid at 8 am EST?!? WTF.



Welcome to a shitty work schedule. I've been stuck on overnights now for 4+ years. My work schedule rotates both with starting time and nights that I work. The only time that I can maintain a 90% attendance for is at 8 am.

It's also nice because no one I know is doing anything in the morning and it gives me something to do from 8-noon.

Most of the people in the guild work 3rd or 2nd shift. Raid either right before or after work. There's a couple of them that are unemployed and they raid at this time because their main server raids are at night.

Either way, it's a fun group to raid with.

TheEschaton
03-26-2010, 01:50 PM
Hmmm, maybe I should raid 8 am AND 8 pm. Sounds like a plan.

TheEschaton
03-26-2010, 01:53 PM
P.S. What's with the mini-patch I had to download this morning?

Trouble
03-26-2010, 01:55 PM
The issue where PowerPC G4/G5 users were getting disconnected after login has been fixed.
The issue where users with a MacBook Pro GeForce 8600M and 10.4.11 crashed after entering the world has been fixed.
The issue where a fixed function video card (or anything forced to a fixed function) will see extra shiny, metallic, reflective surfaces on a few objects has been fixed.


http://www.wowwiki.com/Patch_3.3.3a

Alfster
03-26-2010, 01:55 PM
E if you're interested man, hit me up on Kirin Tor or with a PM. I'm on mornings most days.

<--- Alfster

Did I mention...Potions, flasks, repairs, enchants, and gems are all provided by the guild bank and are free for established raiders/ very inexpensive for initiates and part-timers. The guild does not currently organize 10man raids.

Tater Salad
03-30-2010, 01:49 AM
Got the lich king down tonight on 10 man normal. Pain in the ass and fun at the same time. Off tank went down first, DK took over off tank, main tank went down at around 12%. DK kept right on truckin, Druid healer popped into boomkin for some more oomph. Disc priest, holy paladin, shaman and the dumb mage were still up. Messy, but it worked


http://www.wowarmory.com/character-sheet.xml?r=Thorium+Brotherhood&cn=Rhys

The Korean
03-30-2010, 02:15 AM
Ya, LK is easily my favorite fight in WoW right now. I can't wait to see P3 HM for him.

TheEschaton
03-30-2010, 02:21 AM
Shut up Mr. 60-something guild in the world. I R jealous.

oldanforgotten
03-30-2010, 02:37 AM
Ya, LK is easily my favorite fight in WoW right now. I can't wait to see P3 HM for him.

How you're supposed to beat the enrage timer on him in heroic is beyond me right now. The fucker has 100M health, and you still only have 15 minutes. The raging spirits getting like 40% more health was almost unnecessary.

AnticorRifling
03-30-2010, 08:04 AM
Ya, LK is easily my favorite fight in WoW right now. I can't wait to see P3 HM for him.

Just get me in for a 25man fester/rot kill fucker.

The Korean
03-30-2010, 08:41 AM
I told you to talk to kaid!

AnticorRifling
03-30-2010, 08:53 AM
I told you to talk to kaid!

I sent him an in game email, no reply. Kick him in the nuts or something.

AestheticDeath
03-30-2010, 08:25 PM
what guild is this?

The Korean
03-30-2010, 10:53 PM
I'm in Assent on Dunemaul, if you're asking me.

TheEschaton
03-31-2010, 12:09 AM
Ugh, why is Valithria such a pain in the ass? I was led to believe this fight was free loot!

Parkbandit
03-31-2010, 08:20 AM
Ugh, why is Valithria such a pain in the ass? I was led to believe this fight was free loot!

It will be once the dps stop rolling around in damage, enabling Chaincreep to not get overwhelmed and will free up Dora and I to focus all healing on Valithria.

AnticorRifling
03-31-2010, 09:18 AM
It will be once the dps stop rolling around in damage, enabling Chaincreep to not get overwhelmed and will free up Dora and I to focus all healing on Valithria. It would also help if Chain wouldn't try to heal the dragon and just focused on the raid. So when you come out you don't have to heal the raid.

Also we need to up dora's healing gear, or maybe put chain and you on the dragon and her on raid exclusive.

Some Rogue
03-31-2010, 09:23 AM
There is unavoidable damage you know...

Perhaps our raid healer should actually focus on the raid and not worry at all about throwing heals on the dragon. The unbuffed heals he's putting on the dragon don't even make a dent.

Liagala
03-31-2010, 09:29 AM
It would also help if Chain wouldn't try to heal the dragon and just focused on the raid. So when you come out you don't have to heal the raid.
This would help, I think. I'm not sure why he was putting out so much healing on the dragon anyway. Without the buffs from the portals he's not doing anywhere near as much as Bullchip, and the raid starts getting hurt.


maybe put chain and you on the dragon and [Dora] on raid exclusive.
This would not. Pallies aren't normally general raid healers - take one who's an offspec with not-great gear, with backup disappearing into a portal all the time, and you get a dead raid pretty quickly. I'm working on the gear thing. I got a healing piece last night, and I need 46 more badges to get 4 piece T10 for ret - then I can start buying holy stuff with badges.

AnticorRifling
03-31-2010, 09:35 AM
Cool.

I'm also going to slap Chain around at lunch because he was a raging douchebag last night.

Some Rogue
03-31-2010, 11:17 AM
Have we tried PB raid healing and Chain taking the portals and healing the dragon?

Also, Dear Bullchip, drop that fucking glyph of innervate and get the glyph of nourish. Innervate gives you a whopping 3146 more mana vs. Nourish giving you an extra 6% healing with Nourish for every HoT on the target. Doooo eeeet.

AnticorRifling
03-31-2010, 11:20 AM
You don't have glyph of nourish?

FFS.

Keller
03-31-2010, 11:21 AM
Resto Druid Glyph Discussion (http://elitistjerks.com/f73/t37038-restoration_glyphs/)

Parkbandit
03-31-2010, 12:01 PM
Cool.

I'm also going to slap Chain around at lunch because he was a raging douchebag last night.

In Chain's defense... That's just him. Laugh it off, because it's generally funny.

I think if he JUST focuses on raid, we will be better. Also, putting Tungston in the portal to heal the dragon in boomkin spec/gear is stupid. He needs to be out killing shit instead of stealing my portal buffs.

Liagala
03-31-2010, 12:05 PM
In Chain's defense... That's just him. Laugh it off, because it's generally funny.

I think if he JUST focuses on raid, we will be better. Also, putting Tungston in the portal to heal the dragon in boomkin spec/gear is stupid. He needs to be out killing shit instead of stealing my portal buffs.

From Tankspot posts, in the comments (it's a discussion about 25-man, but I assume it's the same for us):


Would one of the lovely TankSpot people confirm for me that when a person pops one of the clouds in the Dream world, anyone within a certain range of it gets the stack (like 8 yds or some such)?

Its a 10 yard radius on the clouds for the application of Emerald Vigor.

So it looks like we should stick together, then we can share the buff from each orb popped. Having 2 of us side by side would make actually hitting the things a lot easier too.

Parkbandit
03-31-2010, 12:21 PM
Have we tried PB raid healing and Chain taking the portals and healing the dragon?

Also, Dear Bullchip, drop that fucking glyph of innervate and get the glyph of nourish. Innervate gives you a whopping 3146 more mana vs. Nourish giving you an extra 6% healing with Nourish for every HoT on the target. Doooo eeeet.

I should probably switch that one out for that fight. Generally speaking though.. Nourish isn't a top 3 healing spell I cast.. So I don't glyph for it.

Parkbandit
03-31-2010, 12:24 PM
From Tankspot posts, in the comments (it's a discussion about 25-man, but I assume it's the same for us):



So it looks like we should stick together, then we can share the buff from each orb popped. Having 2 of us side by side would make actually hitting the things a lot easier too.

And here I was, accusing you of stealing my buffs!

I think this is just another one of your cheap ways of hitting on me again.

Some Rogue
03-31-2010, 12:33 PM
And here I was, accusing you of stealing my buffs!

I think this is just another one of your cheap ways of hitting on me again.

I think she was just calling you fat. Your fat ass would make hitting the orbs easier.

Suppa Hobbit Mage
03-31-2010, 12:50 PM
I should probably switch that one out for that fight. Generally speaking though.. Nourish isn't a top 3 healing spell I cast.. So I don't glyph for it.

Yeah, my top three are usually rejuvenation, regrowth and wildgrowth, with like 55% being rejuv. We two healed festergut this week and I had over 8.5k hps, my personal best for a single boss fight with my druid.

Although, I do have to say I healed toc10 last night on my shaman and had 7k hps on twin valks. Gotta love smart heals and clusters.

I have to say, I love disc priest healing, but it's SO disappointing to me not to be in the 1 spot for heals. I know it's not everything, just wish recount took mitigation into account. Thinking of switching to holy for that reason actually, or the hybrid spec TheE was talking about before.

TheEschaton
03-31-2010, 01:02 PM
Wayne, if you're talking about what Chain was talking about in officer chat, I agree with him. Just FWIW.

I know it involves real life stuff and everything, so I'm a bit divorced from the situation, but yeah.

AnticorRifling
03-31-2010, 01:06 PM
Wayne, if you're talking about what Chain was talking about in officer chat, I agree with him. Just FWIW.

I know it involves real life stuff and everything, so I'm a bit divorced from the situation, but yeah.

No no no him in the raid. His points are good his delivery is abrupt. I told him to quit being a dick. His reply was "I'm flawless" I think proceeded to laugh very, very loudly. We then ate sushi while staring at hot waitresses.

He agreed with me though, keep him on the raid and only on the raid. That lets Dora and Bull focus on dragon healing only and not having to top off and help catch up. It also means Chain can be close to Rennoc so Rennoc isn't pulling his hair out trying to run all over the damn place picking up mobs.

TheEschaton
03-31-2010, 01:24 PM
Well, we got all of tonight. I want to take some good looks at Sindragosa's face breathing on me tonight.

AnticorRifling
04-01-2010, 12:18 AM
We dropped Dreamwalker. Got Sindragosa to 15%ish. Will just take some practice. Phase III gets pretty hectic and all it takes is anyone not paying attention for a chain reaction to go from "doing good" to "son of a whore!"

It also helps when I'm not in frost presence....

We tried a few 3 healer attempts and a few 2 healer attempts. 2 healer phase III is brutal and it's a stroke for your healers, especially if one gets tombed. 3 healer is slower, obviously, but we should still be ahead of enrage once we're comfortable with tomb management.

Next week should be good if everyone is on and ready. 1 step from the last boss, pretty cool.

AestheticDeath
04-01-2010, 02:36 AM
So the guild started posting some of the junk to worldoflogs, and im trying to figure out how much I suck etc etc.

I unfortunately do not understand how to operate the worldoflogs website.

So like I went to deaths overview. It says something along the lines of


[20:22:39.314] Landale Blood Mirror Torand 24979
[20:22:40.455] Landale Blood Mirror Torand 2675
[20:22:44.532] Landale Blood Mirror Torand 1068 (O: 1291) (more)

Now, does this mean that somehow I got blood mirror, then attacked Landale to kill myself with the damage I was doing? From MC or something?

edit - i clicked the more button, and all it does is start in saying landale blood mirror torand. I don't see anything about who the blood mirror is on etc, or when it was gained.

AnticorRifling
04-01-2010, 08:10 AM
So the guild started posting some of the junk to worldoflogs, and im trying to figure out how much I suck etc etc.

I unfortunately do not understand how to operate the worldoflogs website.

So like I went to deaths overview. It says something along the lines of



Now, does this mean that somehow I got blood mirror, then attacked Landale to kill myself with the damage I was doing? From MC or something?

edit - i clicked the more button, and all it does is start in saying landale blood mirror torand. I don't see anything about who the blood mirror is on etc, or when it was gained.

Blood Mirror goes from the tank to the person closest to the tank. The person linked takes 100% of the damage that the tank takes.

Were you off tanking or did you get closer than the off tank?

Some Rogue
04-01-2010, 08:11 AM
Blood mirror is the spell that attaches the two people closest to the blood queen (your tank and offtank). Whatever damage one person takes, the other person also takes. So unless you were off tanking, you were closer to the boss than the OT.

AnticorRifling
04-01-2010, 08:12 AM
Pwnt.

Alfster
04-01-2010, 08:52 AM
So the guild started posting some of the junk to worldoflogs, and im trying to figure out how much I suck etc etc.

I unfortunately do not understand how to operate the worldoflogs website.

So like I went to deaths overview. It says something along the lines of



Now, does this mean that somehow I got blood mirror, then attacked Landale to kill myself with the damage I was doing? From MC or something?

edit - i clicked the more button, and all it does is start in saying landale blood mirror torand. I don't see anything about who the blood mirror is on etc, or when it was gained.

It'll help a bit more if you actually linked us to the logs.

AnticorRifling
04-01-2010, 08:57 AM
Alfster I think phase III on Sindragosa isn't going to be that bad. We changed our strat and placement a bit and had two pretty solid attempts. I think with some more practice we'll be dropping her.

TheEschaton
04-01-2010, 02:14 PM
By the way, I had an idea in re: to healers getting LOSed by ice blocks from the tank - when not clearing their stacks on an ice block, maybe they can stand on melee dps (IE, you, Wayne) while healing. That way, they should never be LOS of the tank or any ranged, and it gives them a place to spread out to after the ice block.

And AD, if that's on Blood Queen, what the other guys said is right, you need a second tank simply to soak up the blood mirror. If that's on the trash leading up to her, the blood mirror can be on any dps and a tank, and what the numbers reflect is damage to Landale which is mirrored to you, not damage you do which is killing Landale.

-TheE-

Alfster
04-01-2010, 03:08 PM
Alfster I think phase III on Sindragosa isn't going to be that bad. We changed our strat and placement a bit and had two pretty solid attempts. I think with some more practice we'll be dropping her.

Yah, I haven't done the fight on 10 man yet. I think I will be on Saturday, but all of my experience is with 25 man. I noticed a huge change this week on the difficulty level of sindragosa. The 10% buff helped a ton, as we didn't need all 25 alive for phase 3.

Two healers sounds like a trap tho

Alfster
04-01-2010, 03:19 PM
It'll help a bit more if you actually linked us to the logs.

Nevermind. Found them.

You guys as a whole have the DPS to down her fairly easily. No one aside from the off tank should get blood mirror (or else they are a baddie).

It's looking like you guys can't make it past an air phase. Spread the fuck out after the fear.

AestheticDeath
04-01-2010, 08:30 PM
Yeah it was blood queen, but I am not sure if it was her or the trash. The trash would make more sense, because i never saw more then two people other than the tank and off tank get it. And it wasn't me or landale.

And we did finally down her after like 6 attempts. But then 6 attempts on putricide got us no where. Although I did almost get gkicked I think. I was being my normal pessimistic self that night (which I don't usually let bleed over into the game or vent either one) and offering suggestions on how to do things when I really have no clue.

basically tho on putricide I suggested for the umptenthmillionth time to try the stationary method where you stand under the green spawn point. After someone else... finally said something about it, a third person with say so, kinda started agreeing saying he didn't want to try it on 10m cause the other method was working well enough. But then went on to agree we could possibly try it on 25m, and lo and behold WE DID BETTER!@$#p[-h423r

But seriously I am getting really tired of the guild leader and officers, getting ONE method, and saying it is THE method, and we won't be trying another cause the others suck. How the fuck do you know if you haven't tried it? ALWAYS try each given method that has been presented at least once just so you get an idea of how it works.

Something else I was saying was how none of us would get shadowmourne until the next xpack comes out and we are all 85. They weren't happy I said it. Even though it is true. One guy, and one guy only might have a chance at it. And even then, they are not trying to help him atm, because they want progression more.

And alfster you are right, we were having trouble with the air phase, and with going from 8 to 16 vamps. People were not finding their targets in time.

Oh and I thought the blood mirror was basically you being linked to her, and if you hit her, your basically hitting yourself. But yeah the second closest person to her when beginning or second highest threat or something is who gets it. guess i was mistaken on that

TheEschaton
04-01-2010, 11:45 PM
LULZ Wayne, we downed both Festergut and Rotface on 25 tonight, and gave the blood to Mazorl who isn't even really doing the quest since Shadowmourne is for an offspec he isn't even using!

We did a different strat that a new pug suggested on Festergut and it worked real easy like, then one-shotted Rotface like a bitch. Didn't even attempt Putricide but one-shotting Rotface is a good sign.

edit: The 10% buff probably had something to do with it.

AnticorRifling
04-02-2010, 07:31 AM
LULZ Wayne, we downed both Festergut and Rotface on 25 tonight, and gave the blood to Mazorl who isn't even really doing the quest since Shadowmourne is for an offspec he isn't even using!

We did a different strat that a new pug suggested on Festergut and it worked real easy like, then one-shotted Rotface like a bitch. Didn't even attempt Putricide but one-shotting Rotface is a good sign.

edit: The 10% buff probably had something to do with it.


I know I was told....many times. And I'm sure I'll hear it many more times.


Also I was told by Sinax that I had a 25man spot waiting in their raid too.

Fuck work and fuck the noise I know I'm going to hear from scramby lol.

Liagala
04-02-2010, 09:18 AM
Mine (http://www.wowhead.com/?item=50415). Finally. Now I just need that Deatwhisper trinket on 10-man, and I'm happy.

AnticorRifling
04-02-2010, 09:47 AM
Yeah I heard you got that last night, very cool!

Alfster
04-02-2010, 12:36 PM
And we did finally down her after like 6 attempts. But then 6 attempts on putricide got us no where. Although I did almost get gkicked I think. I was being my normal pessimistic self that night (which I don't usually let bleed over into the game or vent either one) and offering suggestions on how to do things when I really have no clue.

basically tho on putricide I suggested for the umptenthmillionth time to try the stationary method where you stand under the green spawn point. After someone else... finally said something about it, a third person with say so, kinda started agreeing saying he didn't want to try it on 10m cause the other method was working well enough. But then went on to agree we could possibly try it on 25m, and lo and behold WE DID BETTER!@$#p[-h423r

But seriously I am getting really tired of the guild leader and officers, getting ONE method, and saying it is THE method, and we won't be trying another cause the others suck. How the fuck do you know if you haven't tried it? ALWAYS try each given method that has been presented at least once just so you get an idea of how it works.

Something else I was saying was how none of us would get shadowmourne until the next xpack comes out and we are all 85. They weren't happy I said it. Even though it is true. One guy, and one guy only might have a chance at it. And even then, they are not trying to help him atm, because they want progression more.



If you think a strategy that you have found is better than the one that you guys are using, why not bring it up with your raid leader at a time outside of the raid? Wipefest's are annoying without having 5+ people yelling at each other about how their strat is better than the current one.

I guess, where are you guys having problems? Are people getting hit by avoidable shit? Is the abom doing his job? The strat's are fairly similar, but they don't fix stupid.

Looking over your guys logs, you're all failing hardcore to malleable goo. No one should be getting hit by this, ESPECIALLY not multiple times in one attempt. Looks like ya'll are staring at your big numbers and not paying attention to what's going on around you. On your longest attempt, you had 22 people get hit by this multiple times. That's a whole lot of bad.

Malleable Goo
Unlimited range
Instant
Professor Putricide bounces a Malleable ball of Green Goo at the target, inflicting 14625 to 15375 damage and slowing attack and cast speed by 200% for 15 sec.


As far as your comments on shadowmorne...you have to complete the quests in order to even start collecting shards. You have to progress through the content to even get started on one, so it's not a surprise that they'd want to get it started as fast as possible.

AnticorRifling
04-02-2010, 01:02 PM
Different strats work for different guilds. Sure there's a basic guideline to follow but it's just a suggestion. Hell in BWL we used to kill everything but the dragons on Razorgore when the "approved" only way you can do it and not fail strat of the time was to kite the legos.

When we did Sindragosa attempts the other night we tried a bunch the approved way then we listened to some suggestions from folks in the raid and moved our positioning around and I think that's going to end up being our kill method with a bit more practice.

TheEschaton
04-02-2010, 01:42 PM
Kaidman finally said yes to carrying you? Fun times. I imagine shit dies pretty quick on 25man with the 10% buff, unless they're all hardcore and turn that shit off.

TheEschaton
04-02-2010, 01:43 PM
Now I just need to find someone to carry me to 1800 in my 2s, LULZ.

Keller
04-02-2010, 01:57 PM
Let me play your priest and I'll get you 1800.

TheEschaton
04-02-2010, 02:05 PM
You'd need my authenticator to do that, so, no.

Keller
04-02-2010, 02:28 PM
You'd need my authenticator to do that, so, no.

You know you can turn the authenticator on and off, right?

TheEschaton
04-02-2010, 02:30 PM
Why don't you just carry me on one of your toons! I'm not awful.

Keller
04-02-2010, 02:44 PM
Why don't you just carry me on one of your toons! I'm not awful.

ret/priest is not strong anymore.

I guess I could on my rogue - but I need to find a solid 3s first to replace my pts from 2s.

Ele shaman/priest could work - but only after I buy my weapon.

AestheticDeath
04-03-2010, 12:46 AM
If you think a strategy that you have found is better than the one that you guys are using, why not bring it up with your raid leader at a time outside of the raid? Wipefest's are annoying without having 5+ people yelling at each other about how their strat is better than the current one.

As far as your comments on shadowmorne...you have to complete the quests in order to even start collecting shards. You have to progress through the content to even get started on one, so it's not a surprise that they'd want to get it started as fast as possible.

Right, we have 3-4 people with shadows edge atm, with more holding the bloods but not able to afford the saronites. While doing the putricide attempts they were using our main tank(the guild leader) to do the abom. I suggested along with lawlknight, to let lawlknight do the abom. Since he is the first one to get shadows edge, he is the first in line for the 50 shards. And he is 'pro' more or less. I have no doubt he could do the abom as well as anyone else once he gets to try it. The guild leader will never get shadows edge, much less try for shadowmourne. Wasting time with him in the abom is just stupid. He is not even our best abom operator. Nevertheless, we have how many months to get 50 shards per shadowmourne? You get one or none from each end wing boss. We will never be into heroic 25ms. So you have a max of 12 per week, assuming we ever get that far. Which right now we aren't. IF we could let lawlknight do the abom, he could finish the first of the three quests to start in on the shard collecting one, and the other two should be easier insofar as the mechanics vs messing up the raid comp - i think. But they are more concerned with just getting him down once to start it off. I just feel it is a waste, since we are going to have to let him do it at some point anyways, hopefully along with some of the rest of us once he is done. they are basically saying fuck you and your shadowmourne dreams.

I think it just happens this way at the moment cause we are mediocre as a whole. We aren't so shitty that it won't happen at some point, but we aren't capable of just facerolling everything like some other guilds are able to do.


And on the strats and saying mine is better etc etc. I don't normally say mine is better, I just mention there is another, maybe we should try it and see. And normally, the time I mention it is right after a wipe, while we are running back to the boss. I have mentioned at the boss, and before the raid as well. I may not be doing things properly, but honestly it doesn't matter because it always comes down to the guild leader, and most of them seem to be unable to take advice unless it is from their BFF, or maybe an officer etc.

TheEschaton
04-03-2010, 01:06 AM
I believe Alfster's guild used the stack on the green slime method for the kill he posted.

Alfster
04-03-2010, 09:02 AM
Yah, we switch off based on how much melee vs. ranged dps we have. We were running with 4 ranged dps for a few weeks so stacking on green made sense.

Now that we're running equal ranged vs. melee we tend to do the side to side method.

Again tho, AD. Looking at your logs, it seems your guilds biggest problem is avoiding the goo. If ya'll can manage to avoid that shit, you should easily have a kill. Your raids dps is actually higher than what we generally have through putricide. (We're gearing up some ranged dps finally).

The Korean
04-03-2010, 09:27 AM
HBC, you should be on before noon server if you want a chance to get in the pug Kaid's going to run today. I won't be on to sweet talk you in. I'm now getting around to going to sleep. GG starting a story and only planning to read a few chapters and keep reading for hours.

Parkbandit
04-03-2010, 09:27 AM
Why don't you just carry me on one of your toons! I'm not awful.

http://mirror.servut.us/kuvat/o-rly-putin.jpg

AestheticDeath
04-04-2010, 05:03 AM
Again tho, AD. Looking at your logs, it seems your guilds biggest problem is avoiding the goo. If ya'll can manage to avoid that shit, you should easily have a kill. Your raids dps is actually higher than what we generally have through putricide. (We're gearing up some ranged dps finally).

Reminds me of another complaint we had that night. I had said something along the lines of, "If DBM doesn't tell you to move, you don't need to move."

I was then frowned at, called an idiot etc. But DBM looks at who Putricide is throwing the Goo at right? DBM takes into account the aoe effect - right?, and then tells you whether you are in danger. So if it doesn't tell you to move, and you move, then you can be moving INTO the danger zone.

Obviously you have to keep a watch out yourself. Maybe DBM is not infallible or whatever, and maybe you need to watch for the orange vials in addition to the goo.

But was I so wrong to say don't move if it doesn't tell you to? Does it only tell the person it is aimed at? I don't pay too much attention to the details but I didn't think it was limited to that person.


AND, on to DK pets for those of you who play DKs. I was looking at this log (http://worldoflogs.com/reports/gegih227eg1yhr6u/sum/damageDone/?s=3332&e=3543) and wondering how my dmg compared to the other DK in the raid that night, since he was kicking my ass most of it. But my pets did more damage than his, excepting the gargoyles, since I messed up the cast, and it did some melee dmg.

Now then, I am a blood elf, he is an orc, orcs get the 5% dmg bonus for pets.

1) Does this bonus only take effect on the ghoul, or on the gargoyle and army as well?

2) When you cast gargoyle, do you turn away from the boss, or do you walk through the boss before casting it?

Nieninque
04-04-2010, 05:08 AM
Reminds me of another complaint we had that night. I had said something along the lines of, "If DBM doesn't tell you to move, you don't need to move."

I was then frowned at, called an idiot etc.

Can't think why...

TheEschaton
04-04-2010, 01:34 PM
Relying on DBM for everything can be a crutch, that being said, they're usually pretty accurate in re: to really harmful effects. I'm not sure, but doesn't Putricide's goo also do damage to anyone in the path as they're flung somewhere? I'm always tanking Putricide, so I don't know.

As for orc racial bonus, yes it applies to gargoyles, not 100% positive on army but I don't see why the bonus wouldn't be applied. As to your second question, I don't know, since my DK is still 70.

AestheticDeath
04-04-2010, 04:06 PM
I don't think so. But I could be wrong.

Where is the melee damage coming from on Putricide? Pretty sure we were not aggroing the boss. Is that from the slimes? I don't see how it could be, as they just blow up, they don't sit there and swing at ya.

TheEschaton
04-04-2010, 05:40 PM
When the slimes blow up, they do a set amount of damage, divided by everyone who gets blown up. So if you're stacking on the slimes to divide the damage, that'll be where melee dps gets damaged.

-TheE-

Liagala
04-04-2010, 09:18 PM
"If DBM doesn't tell you to move, you don't need to move."

You should come to Dunemaul. I know this guild that would be *perfect* for you. They're called Serpent's Kiss.

Asshole comments aside, you really shouldn't raid like that. DBM is a helpful tool, meant to catch you if you're making a mistake, or point you in the right general direction when you're new to a fight. It does NOT tell you how to raid. Situational awareness is destroyed if you're sitting there looking at pretty damage numbers, waiting for an addon to tell you when to move. A few examples... you're melee, on Putricide, right? So you've done Marrowgar. Does DBM tell you when a line of coldflame is heading toward you, so you can dodge before it gets to you? Does DBM tell you when ghosts are in the melee attacking you, on Deathwhisper? Does DBM tell you when rockets are going to land on your head on the gunship? Do you get warnings when a blood beast on Saurfang decides to turn around and take a bite out of your ass instead of heading out to the ranged like it's supposed to? Does it spam your screen when some tard doesn't know where to stand with the innoculate thing on Festergut, and you're just out of range to get it? Does it tell you where the OT is on Rotface, and whether or not the corner he's running through is about to flood with slime, when you get the disease? In every single one of those examples you need to move, and DBM doesn't say a word.

If DBM ever tells you something that you didn't already know, your reaction (after you move out of the way) should be something along the lines of "Damn, I'm not paying attention. I need to step it up a little here." You are FAR better off losing a couple seconds of dps and getting out of the way when you don't have to, than standing there and waiting for it to tell you what to do.

Alfster
04-04-2010, 10:20 PM
Reminds me of another complaint we had that night. I had said something along the lines of, "If DBM doesn't tell you to move, you don't need to move."

I was then frowned at, called an idiot etc. But DBM looks at who Putricide is throwing the Goo at right? DBM takes into account the aoe effect - right?, and then tells you whether you are in danger. So if it doesn't tell you to move, and you move, then you can be moving INTO the danger zone.

Obviously you have to keep a watch out yourself. Maybe DBM is not infallible or whatever, and maybe you need to watch for the orange vials in addition to the goo.

But was I so wrong to say don't move if it doesn't tell you to? Does it only tell the person it is aimed at? I don't pay too much attention to the details but I didn't think it was limited to that person.




Actually, DBM isn't reliable for the goo. It'll choose a person that it throws at, but if you watch it they usually hit a random area somewhat near where that person is. It's more than possible to get hit by it without having DBM tell you it's on the way. It'll tell the person, plus whoever is around 8 yards from them I think.

PP is much easier than bloodqueen tho. So if you can kill her, you guys really shouldn't have any problem with PP.

TheEschaton
04-04-2010, 11:28 PM
With the 10% buff, BQL is LOLsauce easy.

AestheticDeath
04-04-2010, 11:34 PM
When the slimes blow up, they do a set amount of damage, divided by everyone who gets blown up. So if you're stacking on the slimes to divide the damage, that'll be where melee dps gets damaged.

-TheE-

We got mixed up here. I know I can get damaged that way, it is purposeful and all that. But it is not 'melee' type damage. It is slime damage. (As far as I know.)

http://i134.photobucket.com/albums/q92/AestheticDeath/th_ppdmg.jpg (http://i134.photobucket.com/albums/q92/AestheticDeath/ppdmg.jpg)

Check the picture, it lists melee dmg as its own source, like something was swinging at people besides the tank. It lists the mutated slime damage as something else. As well as the ooze eruption etc..

I saw some melee dps and some ranged dps that had 'melee' type dmg on their lists of things taken. There was also a mages mirror images that took almost 2m in melee dmg. So what exactly is that coming from?

Loyrl
04-05-2010, 09:12 AM
Could it be the damage in phase three when the tanks get so many stacks they explode and do damage to the raid? I haven't looked at prof's wol stats.

Nieninque
04-05-2010, 10:19 AM
In before

AD: Can someone give me advice on [latest wow obsession]
Everyone else: [advice]
AD: Yeah but that's not right, I'm going to do my own thing anyway...

Oh, wait...

AnticorRifling
04-05-2010, 10:47 AM
The best part is you're horrid and you've got a SE. That's awesome!

DBM TELLS ME WHAT TO DO!!!!

As it was stated waiting for DBM means you're already taking avoidable damage, fail it up.

Me
04-05-2010, 03:36 PM
Putri is not the Superball of standing in shit that was council in BT so if you can't friggin get away from goo you fail big time.

LF

The Korean
04-05-2010, 03:42 PM
The best part is you're horrid and you've got a SE. That's awesome!

DBM TELLS ME WHAT TO DO!!!!

As it was stated waiting for DBM means you're already taking avoidable damage, fail it up.

HBC is just jealous of your SE.

AestheticLife
04-05-2010, 04:29 PM
FFS. Third PM about Warcraft.

Ok... to clear this up once (though probably not 'for all'). I'm not AestheticDeath. I don't play Warcraft. I tried it for about a week some time last year, and quit after discerning it wasn't for me.

Well, given his previous contributions... I guess I still probably know more about the game than he does, so I suppose you can keep sending your WoW PMs my way.

That is all.

AestheticDeath
04-05-2010, 09:38 PM
FFS. Third PM about Warcraft.

Ok... to clear this up once (though probably not 'for all'). I'm not AestheticDeath. I don't play Warcraft. I tried it for about a week some time last year, and quit after discerning it wasn't for me.

Well, given his previous contributions... I guess I still probably know more about the game than he does, so I suppose you can keep sending your WoW PMs my way.

That is all.

maybe you should change your name dumbass

AestheticDeath
04-05-2010, 09:41 PM
In before

AD: Can someone give me advice on [latest wow obsession]
Everyone else: [advice]
AD: Yeah but that's not right, I'm going to do my own thing anyway...

Oh, wait...

have you even read the latest discussion or are you just coming to throw your stupidity around for the fun of it?

The Korean
04-05-2010, 09:59 PM
No, she's just reading yours.

AestheticDeath
04-05-2010, 10:12 PM
The best part is you're horrid and you've got a SE. That's awesome!

DBM TELLS ME WHAT TO DO!!!!

As it was stated waiting for DBM means you're already taking avoidable damage, fail it up.

One of us doesn't know how DBM works. That is obvious. The question is who is right. The whole discussion thus far is over malleable goo. Goo does not damage on the way to the floor, it damages on explosion with contact of the floor. DBM calls out when the goo is cast, not when it hits the ground. You aren't taking damage already just because DBM calls it out. Not unless you lag enough to be standing there as it hits and DBM is just then yelling at you.

AnticorRifling
04-05-2010, 10:22 PM
One of us doesn't know how DBM works. That is obvious. The question is who is right. The whole discussion thus far is over malleable goo. Goo does not damage on the way to the floor, it damages on explosion with contact of the floor. DBM calls out when the goo is cast, not when it hits the ground. You aren't taking damage already just because DBM calls it out. Not unless you lag enough to be standing there as it hits and DBM is just then yelling at you.

One of us stated derp derp don't do anything unless the add on holds your hand. One of us doesn't ask questions, get answers, then say no that's wrong I'll continue to fail it up.

Enjoy the carry. Hopefully their backs don't give out.

Parkbandit
04-05-2010, 10:26 PM
One of us doesn't know how DBM works. That is obvious.

First smart thing you've posted in these forums. Ever.

I also think it's painfully obvious who doesn't know how DBM works:


Reminds me of another complaint we had that night. I had said something along the lines of, "If DBM doesn't tell you to move, you don't need to move."

AestheticDeath
04-05-2010, 10:39 PM
I think you guys are just too stupid to infer the meaning of some of my statements. When I say, "If DBM doesn't tell you to move, you don't need to move.", in relation to the GOO, and only the goo, I mean that if it doesn't say 'malleable goo on you', you aren't the target, and if it doesn't say 'malleable goo near you', you aren't in the immediate area of the target.

Therefore you don't run around crazy trying to get away from the goo.

This means, as melee DPS (which is where all my viewpoints are coming from), you can run back to the boss right after being blown up by the green slime or whatever.

The goo should only be targeting the ranged, unless they aren't in the right place. And the only time I get close to the goo targets is when being blown up by the slime.

Show me your 25m logs of putricide as melee dps, and prove your oh so much ROFL better than me on that encounter.

Parkbandit
04-05-2010, 10:58 PM
I think you guys are just too stupid to infer the meaning of some of my statements. When I say, "If DBM doesn't tell you to move, you don't need to move.", in relation to the GOO, and only the goo, I mean that if it doesn't say 'malleable goo on you', you aren't the target, and if it doesn't say 'malleable goo near you', you aren't in the immediate area of the target.

Therefore you don't run around crazy trying to get away from the goo.

This means, as melee DPS (which is where all my viewpoints are coming from), you can run back to the boss right after being blown up by the green slime or whatever.

The goo should only be targeting the ranged, unless they aren't in the right place. And the only time I get close to the goo targets is when being blown up by the slime.

Show me your 25m logs of putricide as melee dps, and prove your oh so much ROFL better than me on that encounter.

Do you ever wonder why everyone in your guild was making fun of you in your 25 man ICC... and why everyone here is making fun of you?

That might not have been what you meant to say.. but you said it in your guild run.. and repeated it here. In both cases, it shows either a lack of game mechanics or a lack of effective communication.

But hey.. just like most of your posts.. maybe everyone else is wrong and you are right.

AnticorRifling
04-05-2010, 11:04 PM
Do you ever wonder why everyone in your guild was making fun of you in your 25 man ICC... and why everyone here is making fun of you?

That might not have been what you meant to say.. but you said it in your guild run.. and repeated it here. In both cases, it shows either a lack of game mechanics or a lack of effective communication.

But hey.. just like most of your posts.. maybe everyone else is wrong and you are right.

This.

I heard it's really, really tough to say/type "Hey guys, if DBM doesn't say goo inc then you don't need to move". Of course "Hey guys, if DBM doesn't say move then don't move" is totally the same thing.....

To use one of the oldie but goldies "Does that bike of yours do anything besides back pedal"?

AestheticDeath
04-05-2010, 11:12 PM
Do you ever wonder why everyone in your guild was making fun of you in your 25 man ICC... and why everyone here is making fun of you?

That might not have been what you meant to say.. but you said it in your guild run.. and repeated it here. In both cases, it shows either a lack of game mechanics or a lack of effective communication.

But hey.. just like most of your posts.. maybe everyone else is wrong and you are right.

Was only a couple people, mostly just one. If the whole guild thought of me, as you guys do, I wouldn't be there anymore.

AestheticDeath
04-05-2010, 11:20 PM
Admittedly I have communication problems. I am lazy. But in this case I don't see how you can take the statement I made, and use it to blanket the whole fucking game and think that I just stand there waiting for DBM to tell me what to do in every instance.

I quoted this
Again tho, AD. Looking at your logs, it seems your guilds biggest problem is avoiding the goo. If ya'll can manage to avoid that shit, you should easily have a kill. Your raids dps is actually higher than what we generally have through putricide. (We're gearing up some ranged dps finally).

having to do with goo, and say this reminds me of...


Reminds me of another complaint we had that night. I had said something along the lines of, "If DBM doesn't tell you to move, you don't need to move."

I was then frowned at, called an idiot etc. But DBM looks at who Putricide is throwing the Goo at right? DBM takes into account the aoe effect - right?, and then tells you whether you are in danger. So if it doesn't tell you to move, and you move, then you can be moving INTO the danger zone.

Obviously you have to keep a watch out yourself. Maybe DBM is not infallible or whatever, and maybe you need to watch for the orange vials in addition to the goo.


pretty much all about goooooo, imo there is no backpedaling, just explaining

Alfster
04-06-2010, 09:08 AM
haha dbm doesn't take into account the aoe effect man.

It tells people who are close to the person actually being targetted, but if you notice, the shit will bounce on the way there and doesn't usually even land right at the person being casted at.

Stating that, "If DBM doesn't tell you to move, you don't need to move." proves that you have no clue what you're talking about.

Ranged should be at range. When he throws it, they should then get out of the way. There is really no reason people should be getting hit by it. Let alone 6 times in one fight. Like in your log of you getting hit 6 times. Did DBM tell you to move? Why didn't you?

http://www.worldoflogs.com/reports/cloozwh7s0yu1pei/spell/72458/?s=9003&e=9617

If you notice, you took 100k damage from avoidable shit. Not as bad as your warlock who took 200k damage. But just as much fail.

AestheticDeath
04-06-2010, 12:40 PM
Thanks for linking the worst of six logs. :P

Can't excuse all 6 of them, but some of the hits are more then likely results of the blow back thing from stacking on slimes, and not being able to control where I am.

reference the others maybe when I was hit 1, zero, 3, 1, and zero times...

AnticorRifling
04-06-2010, 12:49 PM
I can't see the logs at work, how many times were you hit on the kill attempt?

Alfster
04-06-2010, 12:57 PM
Thanks for linking the worst of six logs. :P

Can't excuse all 6 of them, but some of the hits are more then likely results of the blow back thing from stacking on slimes, and not being able to control where I am.

reference the others maybe when I was hit 1, zero, 3, 1, and zero times...

I just looked at the longest attempt. None of your other attempts went long enough to even possibly get a kill.

AestheticDeath
04-06-2010, 01:03 PM
about 4-5 mins each, which is 3-4 mins of goo flying

Alfster
04-06-2010, 01:06 PM
So why didn't you listen to DBM and move?

AestheticDeath
04-06-2010, 01:20 PM
Funny guy.

Look at it this way, http://www.worldoflogs.com/reports/cloozwh7s0yu1pei/spell/72458/

I was in the bottom half over all in the 6 attempts. Anyways, this was basically our second day ever even trying Putricide on 25m, I think we put in one try on the other day, and I have only seen him twice? on 10m.

Guess we will see how well I do this week.

AestheticDeath
04-06-2010, 01:27 PM
BTW, I don't know who mentioned it but I think someone said it was putricide doing the melee damage, and it was. He would truck someone for 400k in one hit at the enrage.

TheEschaton
04-06-2010, 01:40 PM
We've only seen Putricide like 4 or 5 times on 10 man. The 4th time, we downed him. The 5th time, it was so retardedly easy that A) no one died, B) we laughed at him and popped a brewski.

Now, I happen to think our guild has a retardedly high learning curve. But 6 attempts should be more than enough for a person to be like "OH HAI, avoidable damage is avoidable."

Alfster
04-06-2010, 01:49 PM
Funny guy.

Look at it this way, http://www.worldoflogs.com/reports/cloozwh7s0yu1pei/spell/72458/

I was in the bottom half over all in the 6 attempts. Anyways, this was basically our second day ever even trying Putricide on 25m, I think we put in one try on the other day, and I have only seen him twice? on 10m.

Guess we will see how well I do this week.

So you're saying that you're just slightly less bad than everyone else in your guild.

Liagala
04-06-2010, 02:08 PM
Speaking of our guild... Sindragosa ought to be going down tonight or Thursday, depending on how fast we clear the early stuff. We don't usually spend longer than 2 days on any boss, and we were pretty close last week. Anyone looked at the LK fight yet?

The Korean
04-06-2010, 02:10 PM
LK fight so fun. But be prepared for a sharp learning curve.

Liagala
04-06-2010, 02:11 PM
LK fight so fun. But be prepared to for sharp learning curve.

I very, very briefly glanced at it. It looks complicated as hell, but that usually means fun once we start to get it down.

AnticorRifling
04-06-2010, 02:13 PM
Speaking of our guild... Sindragosa ought to be going down tonight or Thursday, depending on how fast we clear the early stuff. We don't usually spend longer than 2 days on any boss, and we were pretty close last week. Anyone looked at the LK fight yet? You mean tonight or Wed. Remember we moved our 25man to Thurs :)


That said I work tonight won't be there, but we've got a backup DPS lined up. Bullchip is taking a break from raiding this week, we've got a healer lined up though so you all should be good to go.

Some Rogue
04-06-2010, 02:18 PM
.........


Brb, Taking a break til the xpac.

Liagala
04-06-2010, 02:19 PM
You mean tonight or Wed. Remember we moved our 25man to Thurs :)
I knew that. I was just testing you. You passed.



That said I work tonight won't be there, but we've got a backup DPS lined up. Bullchip is taking a break from raiding this week, we've got a healer lined up though so you all should be good to go.
Who are these dps and healer? Are they any good?

Parkbandit
04-06-2010, 02:28 PM
I'm going to multibox 3 shaman... which should be fun.

I think I figured out what the problem was.. I need to rename my shaman something other than Baynei and Bayneii... it's messing up my target/assist macroes! And having a 60 shaman is hurting my exp for my new shaman..

TheEschaton
04-06-2010, 02:41 PM
They both have the Kingslayer title already, from Soylent Green, I believe. BTW, are they confirmed for tonight?

AestheticDeath
04-06-2010, 02:56 PM
We've only seen Putricide like 4 or 5 times on 10 man. The 4th time, we downed him. The 5th time, it was so retardedly easy that A) no one died, B) we laughed at him and popped a brewski.

Now, I happen to think our guild has a retardedly high learning curve. But 6 attempts should be more than enough for a person to be like "OH HAI, avoidable damage is avoidable."

Our 10m teams were similar, 25m is a different game

Alfster
04-06-2010, 03:41 PM
Our 10m teams were similar, 25m is a different game

i find that hard to believe seeing as how you've killed PP once on 10man.

Unless you're talking about the others in your guild learning faster.

Some Rogue
04-06-2010, 04:20 PM
http://i9.photobucket.com/albums/a64/lrenzo2/sucks.jpg

Alfster
04-06-2010, 04:23 PM
They both have the Kingslayer title already, from Soylent Green, I believe. BTW, are they confirmed for tonight?

Go go heroic!

Liagala
04-07-2010, 06:10 PM
Unless there's a minor miracle, I'm not going to be there tonight. I have a mountain of homework, and a late meeting at work kept me from coming home early to get started on it. Sorry guys :(

AestheticDeath
04-08-2010, 12:09 AM
i find that hard to believe seeing as how you've killed PP once on 10man.

Unless you're talking about the others in your guild learning faster.

We we're pretty much forced to skip him for a long time until recently. So I have about as many tries in 10m as 25m. And we downed it in 10m. Obviously one is easier than the other.

kathleendorsey
04-08-2010, 02:42 AM
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Methais
04-08-2010, 02:48 AM
DC Trolley, day tours , night tours.
Sightseeing in DC can be overwhelming when you try to do it yourself. When you take a tour of DC with us, your comfort and education is our top priority. There are many places to visit in DC, and we know the best! Depending on the Washington D C tour you have chosen, there will be a number of stops where you will get off the Trolley and spend some time visiting the attractions and take pictures.

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Alfster
04-08-2010, 08:45 AM
I'm seriously entertaining the idea of moving my mage back to dunemaul. Work's got me scheduled back on days in 3 weeks! FINALLY!

AnticorRifling
04-08-2010, 10:02 AM
Arguendo will touch your penis.

Parkbandit
04-08-2010, 11:01 AM
I'm seriously entertaining the idea of moving my mage back to dunemaul. Work's got me scheduled back on days in 3 weeks! FINALLY!

Yea right.

Let me guess... in 3 weeks, they will say "In just 3 short weeks, we're bringing you back on days!!"

Sucker. You've been believing that shit for 3 years now.

Nieninque
04-08-2010, 11:09 AM
Yea right.

Let me guess... in 3 weeks, they will say "In just 3 short weeks, we're bringing you back on days!!"

Sucker. You've been believing that shit for 3 years now.

hows the multiboxing going?

Parkbandit
04-08-2010, 11:17 AM
hows the multiboxing going?

It takes some getting used to.. especially when facing multiple opponents at once.. but it's fun as hell. One of the big knocks on shaman is their limited mana.. but when you bring 3x the firepower, that's not a problem.

It's currently a little boring right now.. lightning shield, lightning bolt, earth shock.. but it'll be more fun in about 5-6 levels.. when I can basically just level up in instances (for gear) and BGs.

I cannot wait to BG with them... which should be tonight if I can make enough gear for them.

Alfster
04-08-2010, 11:26 AM
Yea right.

Let me guess... in 3 weeks, they will say "In just 3 short weeks, we're bringing you back on days!!"

Sucker. You've been believing that shit for 3 years now.

Yah I know man. I'm thinking if I don't actually switch times I may just quit and be a bum for a couple of years. I've got enough saved up where I don't HAVE to work, but life's boring without working.

If I wait one more week I'll be fully geared from icc25 tho (that is if the DFO ever fucking drops).

Minus lich king loot, I really have nothing I can get out of there now.

TheEschaton
04-08-2010, 11:52 AM
On our first Rotface 25 kill, DFO dropped, and I was on my fucking tank.

Alfster
04-08-2010, 12:00 PM
I've seen 3, all in my first 3 weeks. I've been next in line fooooorrreeeevvveeeeerrrrrr.

The Korean
04-08-2010, 03:32 PM
Still waiting on my DFO :(

AnticorRifling
04-08-2010, 04:49 PM
Still waiting on my DFO :(

Still waiting on my blood.

The Korean
04-08-2010, 05:57 PM
you should hang around tonight if you can or give someone your info just incase we have a spot tonight! 4pm server!

Alfster
04-09-2010, 12:18 PM
and my mage is back on dunemaul

TheEschaton
04-09-2010, 12:42 PM
Are you joining our guild? Or you got old friends to reconnect with? ;)

Nieninque
04-09-2010, 01:33 PM
Older than PB?

Parkbandit
04-09-2010, 01:42 PM
and my mage is back on dunemaul

If you want to rejoin the Hounds of Rexxar, please fill out the 8 page questionaire and have a minimum of 8 references.. 4 in WoW and 4 in real life.

We will review it and get back to you.. don't hold your breath.

Keller
04-10-2010, 01:41 PM
Where is this questionaire?

I will be sending my application shortly.

Parkbandit
04-10-2010, 01:43 PM
Where is this questionaire?

I will be sending my application shortly.

I'll save you the trouble:

http://www.webdesign-guru.co.uk/icon/wp-content/uploads/denied.gif