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allen
04-09-2005, 10:23 PM
Since noone posts here no more, and your probably getting sick of me posting killing threads. Atleast let's see some deaths.

[Edited on 11-6-2005 by allen]

[Edited on 11-6-2005 by HarmNone]

allen
04-09-2005, 11:39 PM
I'll start it off with your favorite ranger!

>
You gesture at Onishark.
A void rips open in the area, directly above Onishark!
Rather abrupt decompression causes Onishark to explode!
Billions and billions of tiny bits of flesh shower everything.
Quite severely dead.

* Onishark has been vaporized!


* Onishark drops dead at your feet!

Onishark seems to lose some dexterity.
Onishark seems to lose an aura of confidence.
The air about Onishark stops shimmering.
Onishark seems to lose some internal strength.
Onishark is no longer moving so silently.
Everything in the room seemed to stay in place. The void disappears without further incident.
Cast Roundtime 3 Seconds.
>
* Onishark just bit the dust!



You gesture at Onishark.
A void rips open in the area, nearly on top of Onishark!
Rather abrupt decompression causes Onishark to explode!
Billions and billions of tiny bits of flesh shower everything.
Quite severely dead.

* Onishark drops dead at your feet!

Onishark seems to lose an aura of confidence.
The deep blue glow leaves Onishark.
Onishark seems to lose some dexterity.
Onishark becomes solid again.
Onishark is no longer moving so silently.
Onishark seems to lose some internal strength.
Onishark returns to normal color.
The light blue glow leaves Onishark.
The brilliant luminescence fades from around Onishark.
Onishark appears less secure.
The powerful look leaves Onishark.
Everything in the room seemed to stay in place. The void disappears without further incident.
Cast Roundtime 3 Seconds.
>The Onishark disk disintegrates, dropping everything on the ground.

* Onishark was just vaporized!

Not impressive no, but more exciting than anything else I've read here...

Onishark
05-07-2005, 05:54 PM
lol...

Denneroth?

Or Omens?

I dont think it was Erickos...

And Slayyn already tried that one.

allen
05-09-2005, 09:35 PM
Erickos, beotch!

Chadj
05-09-2005, 09:50 PM
The ground beneath Aidelias begins to boil violently!
Fiery debris explodes from the ground!
... 20 points of damage!
Good blow to head!
He is stunned!
... 10 points of damage!
Burst of flames to left leg burns skin bright red.
... 25 points of damage!
Flames incinerate right leg to the bone. Not a pleasant sight.
He is knocked to the ground!
... 30 points of damage!
Fire burns through neck and destroys carotid artery. Painfully bloody way to die.

* Aidelias drops dead at your feet!


A frost giant hurls a freezing ball of pure cold at Showal!
AS: +207 vs DS: -86 with AvD: +39 + d100 roll: +53 = +385
... and hits for 80 points of damage!
Polar blast decimates Showal's right hand!
The freezing ball of pure cold strikes Showal, blossoming into a much larger sphere of frost upon impact.
... 20 points of damage!
Left arm is shattered by cold blast!

* Showal drops dead at your feet!




>You gesture at Jareshen.
CS: +201 - TD: +98 + CvA: -6 + d100: +85 - -5 == +187
Warding failed!
You blast Jareshen for 68 points of damage.
... 50 points of damage!
Head is vaporized by decompression!

* Jareshen drops dead at your feet!


>You gesture at Jareshen.
CS: +209 - TD: +116 + CvA: -6 + d100: +59 - -5 == +151
Warding failed!
You blast Jareshen for 78 points of damage.
... 35 points of damage!
Massive blow to neck snaps it!

* Jareshen drops dead at your feet!



>You gesture at Grenseale.
CS: +211 - TD: +125 + CvA: -8 + d100: +78 == +156
Warding failed!
You blast Grenseale for 48 points of damage.
... 50 points of damage!
A large patch of flesh is seared off Grenseale's back.

* Grenseale drops dead at your feet!


>You gesture at Ibar.
CS: +211 - TD: +75 + CvA: +25 + d100: +44 - -5 == +210
Warding failed!
You blast Ibar for 87 points of damage.
... 55 points of damage!
Neck is vaporized by decompression!

* Ibar drops dead at your feet!



>You gesture at Shartoose.
CS: +161 - TD: +104 + CvA: +2 + d100: +77 - -5 == +141
Warding failed!
You blast Shartoose for 18 points of damage.
... 40 points of damage!
Right leg explodes at the hip!

* Shartoose drops dead at your feet!


>You thrust with a lance at Lilokia!
AS: +237 vs DS: +141 with AvD: +37 + d100 roll: +36 = +169
... and hit for 61 points of damage!
Vertebrae in neck disintegrate from impact!
Neck sinks into shoulders.

* Lilokia drops dead at your feet!


>You gesture at Aenir.
CS: +211 - TD: +175 + CvA: +14 + d100: +94 - -5 == +149
Warding failed!
You blast Aenir for 9 points of damage.
... 45 points of damage!
Strike to temple cracks skull open!

* Aenir drops dead at your feet!


You thrust with a lance at Olorhen!
AS: +377 vs DS: +219 with AvD: +49 + d100 roll: +38 = +245
... and hit for 95 points of damage!
Awesome shot shatters ribs and punctures lung!

* Olorhen drops dead at your feet!



>You thrust with a lance at Michaelous!
AS: +352 vs DS: +175 with AvD: +41 + d100 roll: +44 = +262
... and hit for 67 points of damage!
Attack punctures the eye and connects with something really vital!

* Michaelous drops dead at your feet!


[Script]>Vitruvian just arrived.
* Vitruvian joins the adventure.
[Script]>atta vitruvianYou thrust with a lance at Vitruvian!
AS: +326 vs DS: +149 with AvD: +35 + d100 roll: +59 = +271
... and hit for 130 points of damage!
Beautiful shot pierces both lungs, Vitruvian makes a wheezing noise, and drops dead!

* Vitruvian drops dead at your feet!

Chadj
05-09-2005, 09:51 PM
n animated moulis flips a coarse-haired appendage towards Nopus!
An animated moulis hurls a powerful lightning bolt at Molz!
AS: +317 vs DS: +270 with AvD: +36 + d100 roll: +82 = +165
... and hits for 23 points of damage!
Heavy spark to back. Bet that hurts.
He is stunned!

An animated moulis hurls a powerful lightning bolt at Rheisia!
Rheisia evades the bolt!

An animated moulis hurls a powerful lightning bolt at Callipso!
AS: +317 vs DS: +302 with AvD: +39 + d100 roll: +37 = +91
A clean miss.

An animated moulis hurls a powerful lightning bolt at Jube!
Jube evades the bolt!


An animated moulis hurls a powerful lightning bolt at Eliaku!
AS: +317 vs DS: +369 with AvD: +39 + d100 roll: +95 = +82
A clean miss.

An animated moulis hurls a powerful lightning bolt at Shazkanth!
AS: +317 vs DS: +202 with AvD: +50 + d100 roll: +17 = +182
... and hits for 84 points of damage!
Massive electrical shock to the right leg destroys flesh. What remains is useless.
Shazkanth screams and falls to the ground grasping his mangled right leg!
He is stunned!

An animated moulis hurls a powerful lightning bolt at Chalon!
AS: +317 vs DS: +365 with AvD: +39 + d100 roll: +81 = +72
A clean miss.

An animated moulis hurls a powerful lightning bolt at Eoduin!
AS: +317 vs DS: -3 with AvD: +39 + d100 roll: +26 = +385
... and hits for 188 points of damage!
Massive electrical shock to the left leg destroys flesh. What remains is useless.
Eoduin screams and falls to the ground grasping her mangled left leg!

* Eoduin drops dead at your feet!


An animated moulis hurls a powerful lightning bolt at Kathralynn!
AS: +317 vs DS: +152 with AvD: +39 + d100 roll: +58 = +262
... and hits for 100 points of damage!
Horrid jolt of electricity shatters ribs in a sickening flash of light!
She is stunned!

An animated moulis hurls a powerful lightning bolt at you!
AS: +317 vs DS: +270 with AvD: +39 + d100 roll: +12 = +98
A clean miss.


stance offYou are now in an offensive stance.
>An animated moulis flips a coarse-haired appendage towards Nopus!
An animated moulis hurls a powerful lightning bolt at Stay!
AS: +317 vs DS: +309 with AvD: +36 + d100 roll: +69 = +113
... and hits for 5 points of damage!
Tiny sparks dance around belly. Cool!

An animated moulis hurls a powerful lightning bolt at Molz!
AS: +317 vs DS: +270 with AvD: +36 + d100 roll: +46 = +129
... and hits for 10 points of damage!
Light shock to left arm. That stings!

An animated moulis hurls a powerful lightning bolt at Rheisia!
AS: +317 vs DS: +455 with AvD: +39 + d100 roll: +60 = -39
A clean miss.

An animated moulis hurls a powerful lightning bolt at Callipso!
AS: +317 vs DS: +302 with AvD: +39 + d100 roll: +95 = +149
... and hits for 31 points of damage!
Heavy spark to right leg. Callipso cringes in surprise.

An animated moulis hurls a powerful lightning bolt at Jube!
AS: +317 vs DS: +269 with AvD: +51 + d100 roll: +8 = +107
... and hits for 2 points of damage!
Tiny sparks around chest. Almost tickles.


An animated moulis hurls a powerful lightning bolt at Eliaku!
AS: +317 vs DS: +369 with AvD: +39 + d100 roll: +52 = +39
A clean miss.

An animated moulis hurls a powerful lightning bolt at Shazkanth!
AS: +317 vs DS: +98 with AvD: +50 + d100 roll: +40 = +309
... and hits for 168 points of damage!
Horrid jolt of electricity shatters ribs in a sickening flash of light!

* Shazkanth drops dead at your feet!

Shazkanth seems to lose an aura of confidence.
Shazkanth is no longer moving so silently.
Shazkanth becomes solid again.
Shazkanth returns to normal color.
Shazkanth seems to lose some internal strength.
The deep blue glow leaves Shazkanth.
The brilliant luminescence fades from around Shazkanth.
The light blue glow leaves Shazkanth.
The powerful look leaves Shazkanth.
Shazkanth seems to lose some dexterity.

An animated moulis hurls a powerful lightning bolt at Chalon!
AS: +317 vs DS: +365 with AvD: +39 + d100 roll: +15 = +6
A clean miss.

An animated moulis hurls a powerful lightning bolt at Kathralynn!
AS: +317 vs DS: +126 with AvD: +39 + d100 roll: +6 = +236
... and hits for 99 points of damage!
Right eye socket explodes in a dazzling array of multi-colored sparks. Shocking death.

* Kathralynn drops dead at your feet!

The silvery luminescence fades from around Kathralynn.
Kathralynn becomes solid again.
The glowing specks of energy surrounding Kathralynn suddenly shoot off in all directions, then quickly fade away.
The brilliant luminescence fades from around Kathralynn.
Kathralynn returns to normal color.

A swirling sonic barrier partially deflects the onslaught of the shocking attack.
An animated moulis hurls a powerful lightning bolt at you!
AS: +317 vs DS: +270 with AvD: +39 + d100 roll: +94 = +180
... and hits for 44 points of damage!
Heavy spark to back. Bet that hurts.
You are stunned for 1 rounds!

>The moulis flails wildly for a moment before collapsing, appendages dropping lifelessly to the ground.

[Edited on 5-10-2005 by Chadj]

Chadj
05-09-2005, 10:00 PM
Caejun swings a saw-toothed black alloy machete at Shimmerain!
AS: +389 vs DS: +245 with AvD: +34 + d100 roll: +62 = +240
... and hits for 96 points of damage!
Deft slash!
Shimmerain is spun around and hit hard in his lower back.
He is knocked to the ground!
He is stunned!
A dark shadowy tendril rises up from Shimmerain's skin, writhes its way up a saw-toothed black alloy machete towards Caejun and lashes out malevolently...
CS: +311 - TD: +222 + CvA: +5 + d100: +35 == +129
Warding failed!
Caejun is suddenly engulfed in brilliant white fire!
... and hits for 25 points of damage!
... 45 points of damage!
Neck completely incinerated; Caejun's head drops to the ground and rolls to your feet!

* Caejun drops dead at your feet!



>A bolt of lightning streaks down from the sky and strikes Violenttmoon!
... 35 points of damage!
Spectacular arc of electricity enters one ear and comes out the other. Instant death.

* Violenttmoon drops dead at your feet!


Invincible swings a broadsword at Janisi!
AS: +76 vs DS: -7 with AvD: +36 + d100 roll: +95 = +214
... and hits for 74 points of damage!
Neck removed, head falls to the ground.

* Janisi drops dead at your feet!



>Vythann swings an onyx-hilted invar claidhmore at Tamor!
AS: +235 vs DS: +151 with AvD: +26 + d100 roll: +91 = +201
... and hits for 77 points of damage!
Slash to Tamor's ribs opens a sucking chest wound!

* Tamor drops dead at your feet!



>You struggle in vain to maintain the flows of mana as they break free from your control!

All the mana in the area suddenly bursts into flames!
You are caught in the effects!
... 40 points of damage!
Head reduced to a charred stump.
The deep blue glow leaves you.
You lose your extra internal fortitude.
The brilliant luminescence fades from around you.
You become solid again.

It seems you have died, my friend. Although you cannot do anything, you are keenly aware of what is going on around you...

You mentally give a sigh of relief as you remember that the Goddess Lorminstra owes you a favor.

...departing in 10 mins...

Favorsham is caught in the effects!
... 30 points of damage!
Fire burns through neck and destroys carotid artery. Painfully bloody way to die.

* Favorsham drops dead at your feet!

The brilliant luminescence fades from around Favorsham.
Favorsham becomes solid again.

Janisi is caught in the effects!
... 35 points of damage!
Right leg horribly scorched. Won't be usable for weeks.
Janisi screams and falls to the ground grasping her mangled right leg!
She is stunned!
You stop singing since your songs are not affecting anything.
> * Favorsham just bit the dust!
> * Chadj just bit the dust!





>Gremblar gestures at Thore.
A void rips open in the area, directly above Thore!
Rather abrupt decompression causes Thore to explode!
Billions and billions of tiny bits of flesh shower everything.
Quite severely dead.

* Thore has been vaporized!


* Thore drops dead at your feet!



>Omens gestures at Vartu.
A void rips open in the area, directly above Vartu!
Shock wave of air slams Vartu into the ground!
+30 Hits.
Vartu is stunned!

A skeleton is not affected by the vacuum of the void.

* Vartu drops dead at your feet!




>Omens traces a sign that contorts in the air while he forcefully incants a dark invocation...
>sing thoreOmens gestures at Thore.
A void rips open in the area, directly above Thore!
Rather abrupt decompression causes Thore to explode!
Billions and billions of tiny bits of flesh shower everything.
Quite severely dead.

* Thore has been vaporized!


* Thore drops dead at your feet!


>Rasko gestures at Qahaar.
A void rips open in the area, directly above Qahaar!
Rather abrupt decompression causes Qahaar to explode!
Billions and billions of tiny bits of flesh shower everything.
Quite severely dead.

* Qahaar has been vaporized!


* Qahaar drops dead at your feet!

Chadj
05-09-2005, 10:25 PM
>Yaristen firmly says, "You're pathetic, is what you are."

* Yaristen drops dead at your feet (not sure how he died actually. Don't feel like looking through the log for him getting 701'd or something.. I just found this amusing)


Perigourd swings a mithril claidhmore at Basso!
AS: +344 vs DS: -29 with AvD: +35 + d100 roll: +11 = +419
... and hits for 202 points of damage!
Gruesome, slashing blow to the side of Basso's head!
Skull split open! Brain (and life) vanishes in a fine mist.


>Khojin swings an enruned elven warlord's espadon at Vadric!
AS: +311 vs DS: +243 with AvD: +42 + d100 roll: +93 = +203
... and hits for 69 points of damage!
Slash to head destroys Vadric's right eye!
Doesn't do his brain any good either.

* Vadric drops dead at your feet!



A massive abominable snowmonster raises his hairy foot and attempts to stomp Jinkeys into the ground!
AS: +347 vs DS: +196 with AvD: +42 + d100 roll: +42 = +235
... and hits for 74 points of damage!
Spinal cord damaged by smash to the back.

* Jinkeys drops dead at your feet!


>Xolea attempts to kick Kaelowyn!
MB: 181 vs MB: 11 = 170 -- Gain advantage!
Hard to follow! Fantastic position.
THT 88, d100 roll: 78, modified: 248
and hits for 64 points of damage!
... +20 extra hits. Front kick to midsection doubles foe over followed by
knee strike which breaks nose and knocks foe out.

* Kaelowyn drops dead at your feet!

Asha
05-10-2005, 04:10 AM
Jesus, Chadj I remember that!
I was just resting in the park when the little bastard swung at me wasn't I?

Wasn't that about 9 months ago?
:heart:

isebumples
05-10-2005, 04:55 AM
Here's my weeks work, and I'll post the fine for most of them at the bottom, some of the repetitive killings were left out.


You leap from hiding to attack!
You swing a blackened mithril greatsword at Dionisius!
AS: +359 vs DS: -6 with AvD: +41 + d100 roll: +48 = +454
... and hit for 266 points of damage!
Horrifying slash to Dionisius's head!
Left eye sliced open!
Brain pureed!

* Dionisius drops dead at your feet!

You are filled with berserk rage! Attack! Attack! Attack!
>You leap from hiding to attack!
You swing a blackened mithril greatsword at Xealot!
AS: +376 vs DS: +149 with AvD: +36 + d100 roll: +30 = +293
... and hit for 106 points of damage!
Awful slash nearly decapitates Xealot!
That's one way to lose your head.

* Xealot drops dead at your feet!

You are filled with berserk rage! Attack! Attack! Attack!
>You leap from hiding to attack!
You swing a blackened mithril greatsword at Revon!
AS: +428 vs DS: +297 with AvD: +40 + d100 roll: +26 = +197
... and hit for 49 points of damage!
Neck broken.
Revon twitches several times before dying.

* Revon drops dead at your feet!

You leap from hiding to attack!
You swing a massive invar claidhmore at Hughmungus!
AS: +403 vs DS: +283 with AvD: +26 + d100 roll: +29 = +175
... and hit for 43 points of damage!
Vertebrae in neck disintegrate from impact!
Neck sinks into shoulders.

* Hughmungus drops dead at your feet!

The very powerful look leaves Hughmungus.
The white light leaves Hughmungus.
Hughmungus seems to lose some focus as his eyes narrow and shift momentarily to one side.
Hughmungus loses the flickering unbridled energy surrounding him.
A crimson mist bleeds out from Hughmungus's exposed skin.
The wavering glow around Hughmungus fades away.
Hughmungus appears less battle-ready as a soft glow dissipates from around his form.
The dim celadon wisps about Hughmungus's hands flare up once more and fade completely away.
The glowing specks of energy surrounding Hughmungus suddenly shoot off in all directions, then quickly fade away.
The silvery luminescence fades from around Hughmungus.
The brilliant luminescence fades from around Hughmungus.
Hughmungus appears less confident and fearless.
The dully illuminated mantle protecting Hughmungus begins to falter, then completely fades away.
The air calms down around Hughmungus.
The powerful look leaves Hughmungus.
The deep blue glow leaves Hughmungus.
Hughmungus seems a bit less imposing.
The light blue glow leaves Hughmungus.
The bright luminescence fades from around Hughmungus.
Hughmungus returns to normal color.
The guiding force leaves you.

You leap from hiding to attack!
You swing a massive invar claidhmore at Hughmungus!
AS: +423 vs DS: +127 with AvD: +26 + d100 roll: +10 = +332
... and hit for 85 points of damage!
Gruesome slash to Hughmungus's throat!
That stings... for about a second.

* Hughmungus drops dead at your feet!

The guiding force leaves you.


You are filled with berserk rage! Attack! Attack! Attack!
>You leap from hiding to attack!
You swing a massive invar claidhmore at Enormis!
AS: +423 vs DS: +150 with AvD: +19 + d100 roll: +54 = +346
... and hit for 40 points of damage!
Gruesome slash to Enormis's throat!
That stings... for about a second.

* Enormis drops dead at your feet!

Enormis returns to normal color.
The brilliant luminescence fades from around Enormis.
The powerful look leaves Enormis.
The deep blue glow leaves Enormis.
The light blue glow leaves Enormis.
The guiding force leaves you.

A slurring voice from the crowd echoes, "Murder! Murder! Someone call for the Fleet Captain!"

Roundtime: 8 sec.


You are filled with berserk rage! Attack! Attack! Attack!
>You leap from hiding to attack!
You swing a feras mattock at Hughmungus!
AS: +361 vs DS: +192 with AvD: +36 + d100 roll: +69 = +274
... and hit for 77 points of damage!
Blow ruptures the stomach!
He is stunned!
*** As the blow lands, the feras mattock unleashes a severe smiting of lightning!
... 70 points of damage!
Horrifying bolt of electricity turns chest into a smoking pulp of flesh. No life left there.

* Hughmungus drops dead at your feet!

The wavering glow around Hughmungus fades away.
The bright luminescence fades from around Hughmungus.
The dim celadon wisps about Hughmungus's hands flare up once more and fade completely away.
The glowing specks of energy surrounding Hughmungus suddenly shoot off in all directions, then quickly fade away.
The silvery luminescence fades from around Hughmungus.

A small human child cries out, "Murder!". His mother then sends him off for the Fleet Captain.

Roundtime: 5 sec.
>
* Hughmungus just bit the dust!

The sailor says, "Bwomp is charged with 1 count of assault. Bwomp is charged with 8 counts of murder. Bwomp is charged with 1 count of high crimes against the state. These 10 crimes carry a total fine of 9236940 silvers."

Asha
05-10-2005, 04:59 AM
And every one of them totally deserved, I believe. ;)

isebumples
05-10-2005, 05:07 AM
you might say that, heh!

-Bwomp's player

allen
05-10-2005, 07:09 AM
Bwomp, you are my idle. Every person you killed there was my enemy at one time or another.

Chadj
05-10-2005, 10:46 AM
Revon/Xealot/Hughmungis/Enormis... I was fighting with them all at some time, too.

Enormis is ok with me now, but Revon still uses Hughmungis to try and get me.. and even with Revon using Xealot on my little 40 train char, I've still rocked that little fucker every which way. Revon is a total little shit.

Showal
05-10-2005, 12:26 PM
<<A frost giant hurls a freezing ball of pure cold at Showal!
AS: +207 vs DS: -86 with AvD: +39 + d100 roll: +53 = +385
... and hits for 80 points of damage!
Polar blast decimates Showal's right hand!
The freezing ball of pure cold strikes Showal, blossoming into a much larger sphere of frost upon impact.
... 20 points of damage!
Left arm is shattered by cold blast!

* Showal drops dead at your feet! >>

Was that when we went hunting and I dropped dead and realized I was carrying over 200k?

Alarke
05-10-2005, 03:41 PM
Revon isnt Xealot, or any of the other ones, and I dont know how you think Revon uses Hughmungis to get you... but whatever you say.

allen
05-10-2005, 04:53 PM
Yea I was gonna say...I know Enorm and Hugh are the same, Revlon and Xealot are always together, maybe not the same, but boyfriends if anything.

Asha
05-10-2005, 04:55 PM
Yeah , apparently whenever Bwomp leaves the room Shimmerain enters and takes over the fight.

Must be the same player then. (According to the team of giantkin dickheads, freshly arrived in RR)

Onishark
05-10-2005, 06:01 PM
Shimmerain = *edit*

Alarke- Why people not like you?

Erickos- LOL that's those are the only instant death implodes u ever got on me. Other than that.. dont see how i lived through all the other ones. TOok you what... 4 of'm to get me when I was hunting? Not to mention your lil bitch ass would run away to town to a sancted spot everytime I came after you.

Bwomp- LoL nice work buddy. I guess I could post all my logs of killing Dion.. but I dont wanna ruin your day. Vitruvian I spared and then he kills me and I got plenty of logs of just watchin my friends whoop'm.

Revon and Xealot are brothers ( I think IRL too )
Huge and Enor are obvious.

And Erickos... When are you gonna bring back Ericos?

I remember when Me and My bro would go at You, Rarr, Alarke, Kaelowyn and Chadj all day. =P

Just looking at all these past memories makes me wish I never got banned for killing the *edit* bitches Innez and Sundriana

People, you ever see them *edit* put a arrow in the eye, lance through the lungs, or hell even pull an erickos or a Dionisius.

Dion Man... in the what? 1 and a half years I left GS your strat is still invis rapid boil? When yah gonna learn how to really abuse a Wizard?

Lets see some logs of... Foxs or Foxye getin whooped. Both those bitches get B-Slapped all the time. Foxs i'm about 5-0-1 against and Foxye i'm 2-0-1 against.

Anyone out there ever want to start up like perhaps say.. a Duel Ladder? Points for Player vs Players. Maybe have like 100K a week put into the pot. And divide it to give awards?

[Edited on 5-11-2005 by HarmNone]

Asha
05-10-2005, 06:07 PM
You're just mad Shimm crippled Onishark in front of his little Oni-girlfiend. :D

Chadj
05-10-2005, 06:16 PM
<<Was that when we went hunting and I dropped dead and realized I was carrying over 200k? >>

Yes



As for my info about Revon, it's just what I had heard from others. I was told Revon had access to Hugh, and was Xealot. And Pappee is somewhere in there too.

I remember killing Revon, then having Pappee's familiar following me around (and being invisible in the same room as me.. and then attempting to rapid fire boil me), then Hughmungis always searching me out.. and Xealot swinging at me for no apparent reason. So I assumed what I was being told was right, cause it made sense.

Leetahkin
05-10-2005, 06:32 PM
Onishark, that's still funny how you cried to me and told me you could never rp with me again because of who I was associated with. Boohoo!

Phoenix has gladly flown the coop.

allen
05-10-2005, 09:37 PM
2 things Onishark, your boyfriend Bhuryn was always with you, is why I took off, and I'm not Ericos, hell, I'm not even Erickos...The owner of Erickos told me to go fuck some people up cuz he was quitting, and I figured you could use a beaten. And is Foxs and Foxye the same person? Kinda had a hunch.

Chadj
05-10-2005, 10:29 PM
If Foxs and Foxye are the same person, I'm mad for helping Foxye :(

allen
05-10-2005, 10:56 PM
Yea, if they are, not too hard to tell. Foxye is one hell of a vulturing cleric.

Dionisius
05-11-2005, 12:19 AM
AHAHAHAHAHAHA

Bwomp (isebumples) is a trip! The funny thing is that he made the biggest mistake killing any of those people in his logs because he has not stopped dying since he did it. He also forgot to add that in between all the times he killed those people he died like 20 times. Its funny how he makes it seem like he's been owning people when in all reality he has been getting his ass whooped from left to right.

Bwomp has been bitched soooo hard this passed week. He wont even show his face in town anymore.Why not post all the million times you died by those people huh Bwompykins?



[Edited on 5-11-2005 by Dionisius]

Hugh
05-11-2005, 02:19 AM
Ok,

I was told about that dipshit Bwomps bragging about killing Hughmungus.
It was a nice ambush we have to give him that much, but thats it.

I sat there and was waiting for the pansey that would not come out of hiding all day because he was scared of being killed for the sixth time. Here is the "Set-Up" I sat their knowing I had to be alone sitting quiet for a long time. ( 2 hours so he thinks im asleep) So he would get the guts to attack and take the shot from 1613 (my deity ) which would stunn him long enough to recieve the BANNISHMENT from River's Rest. And it Worked!

He was drug off bannished, fined about 10 mil for his stupidity. He left out all the times he logged out of the game to keep from dying, the times he died trying to kill Hugh.

He also fails to mention how many times he ran in and WARNED anyone near hugh, or anyone that looked like Hugh. He did assists on his zombies and claimed that hugh was disrupting the area by killing Bwomp so many times in the commons.

He is still in hiding and will remain there. He will die more often now that he is bannished. Lets see if he can kill Hugh now that he aint the (Bait) LOL.

Sometimes death is bitter sweet and laying their knowing Bwomps Dumbass will jump out and take the very bait that will get him BANNED was well worth the 20 min recovery. After all the Ban is for 6 months and soon to be more (wink). You may just find the pansey STUNNED laying in town being accused of bannishment for a while before he dies.

Hugh only has a few murders on his record (all Bwomps) but now, I can add a few for good measure.

So when you see Bowmp Just bit the Dust! think of Hugh!

One more thing,

Enormis is my Son, and he is Not related to anyone you all claim to know about. Especially Revon/Dionisius. We know these guys and have teamed up with them in various instances. We dont swap characters or accounts and we dont talk for each other. We are different people all together. (get it)

We have a large family business in 3 states so help is just around the corner with a REAL family member at the keyboard. Somebody is always online and willing to help.

We have played GS since geni and have never known anyone to guess all the characters on someones account. Some people hug and kiss themselves, marry themselves, tell themselves how Good they are, and who knows what else.

We dont play that way. NONE of our family plays that way.

Chadj,

I have NEVER evern spoken to you. I would know if you spoke or had issues with either Hughmungis or Hughmungus. So keep your trap shut about the giants you dont know, or you WILL have issues that you cant Brag about.


Hugh

isebumples
05-11-2005, 02:37 AM
What they didn't say is, i've killed them 16 times, and they have killed me eight. I'm one man, they are 5 fuckwads. I've still killed twice for every death I have recieved. I think its great they found this post, only to see themselves massively humiliated in front of a ton of people. In fact, all two of them (which that is how many of them I believe are behind the characters) will probably attemt to flood this topic with senseless bullshit posts like the last two. It just feeds my need to kill them even more. The only reason I started war with them, was completely in character. I wanted these cuntrag bitches to leave rivers rest. I don't know how many of you have been to Rivers Rest, but the people there ACTUALLY FUCKING ROLEPLAY. I walked into the RR commons one day, and saw two of them talking outloud about how many fucking dodge ranks they had. Oh, and they were using great RP terms like BRB, and bitzch, and I could go on for hours. I stick up for that town, I always have. I've chased more pathetic fuckwads out of this town, nothing will stop me from chasing these asshats out. Oh well, enough ranting.

in the well spoken words of Grandsome....

I RUN THESE STREETS!!!!

-Bwomp's player

isebumples
05-11-2005, 02:40 AM
He also fails to mention how many times he ran in and WARNED anyone near hugh, or anyone that looked like Hugh. He did assists on his zombies and claimed that hugh was disrupting the area by killing Bwomp so many times in the commons.

I don't warn, never have, believe me, or this dickhead, it is your own call.

-Bwomps player

isebumples
05-11-2005, 02:45 AM
Heh, and as far as my 10 mil fine, which did exist, I decided to take the jail time for FUCKING FREE YOU TAINTLICKERS!


-Bwomp's player

Asha
05-11-2005, 03:53 AM
Can I mention something?
Hughmungus
Massiveman
Enormis

Dick problem.

Dionisius
05-11-2005, 04:22 AM
Originally posted by isebumples
What they didn't say is, i've killed them 16 times, and they have killed me eight. I'm one man, they are 5 fuckwads. I've still killed twice for every death I have recieved. I think its great they found this post, only to see themselves massively humiliated in front of a ton of people. In fact, all two of them (which that is how many of them I believe are behind the characters) will probably attemt to flood this topic with senseless bullshit posts like the last two. It just feeds my need to kill them even more. The only reason I started war with them, was completely in character. I wanted these cuntrag bitches to leave rivers rest. I don't know how many of you have been to Rivers Rest, but the people there ACTUALLY FUCKING ROLEPLAY. I walked into the RR commons one day, and saw two of them talking outloud about how many fucking dodge ranks they had. Oh, and they were using great RP terms like BRB, and bitzch, and I could go on for hours. I stick up for that town, I always have. I've chased more pathetic fuckwads out of this town, nothing will stop me from chasing these asshats out. Oh well, enough ranting.

in the well spoken words of Grandsome....

I RUN THESE STREETS!!!!

-Bwomp's player

You twist shit up so much. The ONLY person you've killed over and over was me. out of the 16 times you claim to have killed ANYONE about 12 of them was me and me alone. Your dumb ass fell for the bait and continued killing me. I merely sat there and waited for you to do it so you would get banished from the town you claim to protect.

Also, you havent killed ANYONE except me more than twice. As a matter of fact, Hugh was the ONLY one that you got lucky enough to kill twice. Your ass got handed to you in battle and in wit. As for you claiming to fight this battle alone, your dumb ass friend ceyrin was fighting with you until he got tired of dying.

Stop trying to make it seem like you are actually worth something. Oh, and another thing, YOU DONT RUN SHIT. The streets you claim to run, you got kicked out of.

Kainen
05-11-2005, 04:31 AM
Originally posted by Drayal
Can I mention something?
Hughmungus
Massiveman
Enormis

Dick problem.

Straight up.. not to mention that they like to help out certain other people that stir a lot of crap then get thier asses handed to em.

[Edited on 5-11-2005 by Kainen]

Hugh
05-11-2005, 04:42 AM
Ok,

Bwomp is just a fucking Liar. He tried talking shit in the game about how he loved dying over and over. He told me he was trying to get us Bannished from a town that we have no Crimes in. = Fool. We knew he was on the brink of bannishmen after Dion let him kill him 10 times. He never would have killed Hugh the 2 times If I didnt let him. I told people in the room I was waiting for his Pansey Lying little ass. So its not like people dont know he is bullshit.

Everyone in the commons wants him dead and are glad he is bannished from a town that never wanted his lame ass anyway. He claims to be doing something for the town but he is hiding in front of me as we speak. In a sanct like the pansey he is. He says, he dont want anymore from the shadows then rings out.

Hmm...

Then I am located a million times. As if he dont know where I am standing. LOL

Bwomp is a Funcking Poser and thats all there is to it.

A Fucking Wannabe

Come get some pansey and show everyone how tuff you arent.

Boy!

isebumples
05-11-2005, 04:43 AM
Also, you havent killed ANYONE except me more than twice. As a matter of fact, Hugh was the ONLY one that you got lucky enough to kill twice.

You leap from hiding to attack!
You swing a massive invar claidhmore at Hughmungus!
AS: +403 vs DS: +283 with AvD: +26 + d100 roll: +29 = +175
... and hit for 43 points of damage!
Vertebrae in neck disintegrate from impact!
Neck sinks into shoulders.

* Hughmungus drops dead at your feet!

one....

You leap from hiding to attack!
You swing a massive invar claidhmore at Hughmungus!
AS: +423 vs DS: +127 with AvD: +26 + d100 roll: +10 = +332
... and hit for 85 points of damage!
Gruesome slash to Hughmungus's throat!
That stings... for about a second.

* Hughmungus drops dead at your feet!

two...

You leap from hiding to attack!
You swing a feras mattock at Hughmungus!
AS: +361 vs DS: +192 with AvD: +36 + d100 roll: +69 = +274
... and hit for 77 points of damage!
Blow ruptures the stomach!
He is stunned!
*** As the blow lands, the feras mattock unleashes a severe smiting of lightning!
... 70 points of damage!
Horrifying bolt of electricity turns chest into a smoking pulp of flesh. No life left there.

* Hughmungus drops dead at your feet!

three, you fucking pudsmack.

I didn't even know that Ceyrin was attacking at the time, too, and in case you think I have an alliance with him.....

You leap from hiding to attack!
You swing a shiny black invar claidhmore at Ceyrin!
AS: +270 vs DS: +131 with AvD: +32 + d100 roll: +74 = +245
... and hit for 91 points of damage!
Slash strikes Ceyrin's left eye.
Seems there was a brain there after all.

* Ceyrin drops dead at your feet!

And yes, that was my claidhmore before it was altered. And was the same left eye that I aimed at when I killed you for 266 points of damage! I work alone, if other people join in, then that is their parogative. I only killed you twice in town, then I dragged you out of town twice when you were away from your computer playing another of these imfamous fuckwad players. Either way, I still do, and will continue to run these streets.

-Bwomp's player

Hugh
05-11-2005, 04:52 AM
Hmm

Someone mentioned Ceyrin. Is he still around? I saw him checking in and out of the in in River's Rest last week Over and Over and Over.

Like 50 times. No shit, atleast 50 times I stood in the room next to him as he did it. I was wondering what the hell he was doing and so was were the gods im sure.

Ohwell,

He caved in and Warned everyone already anyway. I quess thats how he claims to clean up the town with Bwomp.

Hugh

Dionisius
05-11-2005, 04:54 AM
O im sorry, you killed hugh a whole three times! How many times have you even tried to kill him? That was like 3 out of a fucking million. You just kept trying over and over again until your sorry ass got lucky. You are hated by almost everyone at RR. Why dont you just stick to playing Bumples/Siggit or perhaps Shimmerain? (just a hunch since he always pops out when you keep dying and start casting presence all over the place looking for people)

Since you have all the logs, why dont you post all the odd amount of times you claim to have killed Revon, Xealot and Enormis. I doubt you'll find them since you've only killed the rest of them only once. You started this fight and continue to get your ass handed to you. At least when Ceyrin was claiming to protect RR, a few people actually backed him up. As for you, whenever you die people cheer and fucking celebrate at the commons.

Bottom line is that you're a fucking wanna be that stretches the shit out of lies and comes on here posting your bullshit so someone can hang on your nutts.

Asha
05-11-2005, 05:02 AM
One day a big bunch of embarrassments to Giantkin, decide to catch a lovely cruise together.
Sick of getting their asses handed to them by REAL Giantfolk, they figure they'd effortlessly glide over to a beautiful tropical island where the inhabitants are heard to be half their trainings.
They adjust their armor, don their helmets and step off the boat.
They pick on the first person they see and suddenly they're in a heap on the ground, gripping eachothers claids and greatswords in a beautiful, homo-erotic, bloodied embrace.
They realise they're fucked and decide the best thing they can do is sit in a tight circle and pray they'll be killed enough times to warrant the banishment of the one they picked on.
Hopefully once they're rid of said person, they can retry their 'attack' on the little isle that's full of flowers and happy , fun people. Who, even though are relatively small in trainings, can reduce a clan of invading bullies to kneeling in wait for death.
Massiveman, Hughmungus and Enormis.
We salute you.

isebumples
05-11-2005, 05:03 AM
Bwomp is just a fucking Liar. He tried talking shit in the game about how he loved dying over and over. He told me he was trying to get us Bannished from a town that we have no Crimes in.

-hugh

Hugh only has a few murders on his record (all Bwomps)

-hugh

Hmm...

Then I am located a million times. As if he dont know where I am standing. LOL

-hugh


I never located him a million times, but I did log on my empath and locate ENORMIS approxamately 50 times in a row, to piss you off. the GM emeradin sent to me shortly after, saying quote,"OK, thats enough locates, I think you found him" to which I quickly replied, "One more time, just to make sure" and located him once more. The said GM replied "ROFL". Even the GM's think you are a joke, and as far as me being a huge liar, I prove my facts, little dickless bitch.


Everyone in the commons wants him dead and are glad he is bannished from a town that never wanted his lame ass anyway.

-hugh

Just a few thoughts from upstanding citizens of town this eve, that I can quote, because they are in my window still.

You hear the faint thoughts of You echo in your mind:
"I'm banished from town, isn't it a shame!"
>

You hear the faint thoughts of XXXXXX echo in your mind:
"That is sad to hear"

You hear the faint thoughts of XXXXX touch your mind:
"well i will miss you hopefully we will see ya again"

You hear the faint thoughts of XXXXXXXX touch your mind:
"true, but now you're forced to leave the town you were protecting"

The town dosen't like your presence, I've tried to keep this conflict in-char as much as possible, but it is extremely hard to do when people like this come around. I would be willing to bet that the player(s) of Hughmungus, Massiveman, and Enormis have what is to be known as Dinker-doo's, which is also known as a small cock. Much smaller than my average sized one, i'm sure.


-Bwomps player

Dionisius
05-11-2005, 05:07 AM
I'm very happy you can post made up logs of you talking to yourself on the amunet. Isnt that nice!

Here are some of my in-game amunet logs that really happened:

You hear the faint thoughts of You echo in your mind:
"I just saved a bunch of money by switching to geicho!"
>

You hear the faint thoughts of XXXXXX echo in your mind:
"I'm so proud of you Dion. You're the fucking greatest"
>

You hear the faint thoughts of XXXXX touch your mind:
"Thats great! I dont have enough money to switch to geicho because im wasting it playing this fucking game!"



[Edited on 5-11-2005 by Dionisius]

isebumples
05-11-2005, 05:08 AM
shimm, you crack me the fuck up, and you left out the part where they all give each other reach-arounds.

-Bwomp's player

Hugh
05-11-2005, 05:09 AM
Ya right Bwomp,

Mr. Bullshit! Come on out ya Liar. Talking about some crap BRB and bizitch or some shit? You are making up some weak shit. Come show us what you can do you puss.

You know your gonna hide the rest of your days there.

I am not gonna hang out on this board posting about some fucking punk that never had his dick wet by women.

When you grow balls come on out and play you little bitch.

isebumples
05-11-2005, 05:11 AM
Either you can trust me, or you can trust the people i've already caught lying. I'm a truthful person, I have no reason to lie. You guys, on the other hand, have a reason to lie. I'll get some citizens to post in this folder tomorrow, I'll make them sign up and post, then I guess we'll see who is lying.

-Bwomp's player

Asha
05-11-2005, 05:13 AM
Originally posted by isebumples
shimm, you crack me the fuck up, and you left out the part where they all give each other reach-arounds.

-Bwomp's player

:lol:
Man, I had to think fast when my boss saw me spit out coffee over my laptop.
You fuck!"!!".

isebumples
05-11-2005, 05:13 AM
and i'm sure you've had your pinky sized dick in all the bitzches, or at least near the entrance, dumbass.

-Bwomp's player

Hugh
05-11-2005, 05:25 AM
Come get some ya little Wannabe.

Stop hiding in here and get your pansey ass in the game. You cant hide forever. You hang here and talk big bullshit and stay hidden in the game, No exp, No movement, Oh ya yer Banned. LOL thats right you fucking loser.

I guess we will start picking off yer zombies and your trannys.

Asha
05-11-2005, 05:34 AM
Originally posted by Hugh
Come get some ya little Wannabe.

Stop hiding in here and get your pansey ass in the game. You cant hide forever. You hang here and talk big bullshit and stay hidden in the game, No exp, No movement, Oh ya yer Banned. LOL thats right you fucking loser.

I guess we will start picking off yer zombies and your trannys.

And there we have it.
The typical reaction of somone who plays this game to fight his out of game battles.
Also I believe this to be a small indication of you needing to revert to fantasy to deal with what you lack in real life. Such as :
A. Your ability to deal with Isebumples' remarks here.
B. You call your character Hughmungus. (says it all, really)

Deal with it. Or are you going to stop posting after a whopping 5 posts?

isebumples
05-11-2005, 05:36 AM
Stop hiding in here and get your pansey ass in the game. You cant hide forever. You hang here and talk big bullshit and stay hidden in the game, No exp, No movement, Oh ya yer Banned. LOL thats right you fucking loser.

I've been in game this entire time, and actually been hunting. I just trained earlier this evening, it was great.

Level: 38
Exp. until next: 75984

stop hiding?

prep 116
cast enorm

[Script finished!]
You gesture while calling upon the lesser spirits to aid you with the Locate Person spell...
Your spell is ready.
>Cast at what?

prep 116
cast massiveman

[Script finished!]
You gesture while calling upon the lesser spirits to aid you with the Locate Person spell...
Your spell is ready.
>Cast at what?

prep 116
cast enormis

[Script finished!]
You gesture while calling upon the lesser spirits to aid you with the Locate Person spell...
Your spell is ready.
>Cast at what?

who's hiding again, other than me? I'm hiding, thats my style, IM A FUCKING ASSASSIN. Assassins strike from the shadows, then return to them. Warriors and paladins are supposed to be the ones that don't hide. But really, i'm not expecting you to roleplay at all.

And shimm, these bastards are lucky you didn't join in, you would have handed them thier testicles in a doggy bag to take home with them.

-Bwomp's player

isebumples
05-11-2005, 05:39 AM
heh, just realised I casted at enormis twice, heres hugh...

prep 116
cast hugh

[Script finished!]
You gesture while calling upon the lesser spirits to aid you with the Locate Person spell...
Your spell is ready.
>Cast at what?

no big suprise, he's hiding too.

They all have invisible amulets, except Massiveman, who is a shitty rogue, not a good rogue, like myself.

-Bwomp's player

Asha
05-11-2005, 05:44 AM
I'm still laughing at the reacharound remark.

Oh and Dion said ''gay''.
I hope the therapy he's had can help him deal with that word.
Good luck man.
:heart:

Sharia
05-11-2005, 05:56 AM
just for the record i know bwomp very well and he was defending his self, these idiots showed up in riverrest and have beeen messing with everyone in town, causing all kinds of trouble and killing people for just voicing the opinion, bwomp is a very nice, friendly person, this is all bull.:(

Dionisius
05-11-2005, 06:00 AM
Originally posted by Sharia
just for the record i know bwomp very well and he was defending his self, these idiots showed up in riverrest and have beeen messing with everyone in town, causing all kinds of trouble and killing people for just voicing the opinion, bwomp is a very nice, friendly person, this is all bull.:(

Yeah! all of us have been killing people for no reason and picking on absolutely everyone in town. As for the comment in bold, if you look back on one of bwomp's previous posts you'll see that he made it clear that he attacked everyone and started the conflict because he didnt want us in RR. Please read previous posts before you decide to make shit up. Thank you.


[Edited on 5-11-2005 by Dionisius]

isebumples
05-11-2005, 06:03 AM
I'm not, trust me, I am just calling in friends to vouch for me now. They are there, they see what goes on, and as for me saying aww shit? Nice fake log. It even made me laugh abit.

-Bwompy Bwomps fucking player that manhandles these assbags

Dionisius
05-11-2005, 06:08 AM
Listen Bwomp, just accept it. You've been RAPED relentlessly this passed week. I know its hard to accept but just do yourself a favor and stop denying it. It will be better in the long run...mkay.

isebumples
05-11-2005, 06:14 AM
I've held my fucking own, thank you, and killed more than i've been killed. Glad you can talk a bunch of shit, then have big guys come in and fight your battles. I myself have pride, and fight my own. If I called in my troops, you would be in for a world of hurt, instead, you are just in for a mild world of hurt that one rogue with a passion for his town can deal out.

-Bwomp's player

Miss X
05-11-2005, 06:18 AM
Ok guys, you can U2U each other about this I'm sure. This thread is about seeing deaths not your personal argument. :)

isebumples
05-11-2005, 06:27 AM
what if I post a death in each post? <ducks>

You leap from hiding to attack!
You swing a massive invar claidhmore at Enormis!
AS: +423 vs DS: +150 with AvD: +19 + d100 roll: +54 = +346
... and hit for 40 points of damage!
Gruesome slash to Enormis's throat!
That stings... for about a second.

* Enormis drops dead at your feet!


-Bwomp's player

allen
05-11-2005, 07:08 AM
Thanks X, I was just about to say, I started this thread to see deaths, now if you want to continue to argue, better throw some deaths up on this fucking thread.

Kris
05-11-2005, 07:13 AM
Oh, won't this be fun. I'm sure I'll be labeled a liar as soon as this is posted and marked for death as well. I was off on a shopping expedition when the trouble started, so I can't say for a fact I know what caused it, but having known Bwomp for months I am pretty positive that his version is the closest to the truth. I also know Ceyrin pretty well, and while he hasn't shared his version of events other than mentioning he doesn't like any of this group, I know he's not a liar either. I consider both of these guys friends and am adding my voice in support of them.

I haven't heard anyone, at any time, state they wanted Bwomp banished from the Rest. I have heard many people wish Hughmungous, Enormis and Massiveman a quick bon voyage though. I'm one of them in fact. I get back from my trip and am showing a friend a new weapon I bought, and get bullied for it. Enormis hops out of lurking in the commons and tries to be menacing to someone he's never even seen before because she is showing a friend a new weapon?? Come on now. I don't take to being bullied, so that got me off on the wrong foot with that group right away. Enormis also likes to hide invisible and whap people in the back of the head. He claims it wasn't him when it was done to my character, but oddly, he was the only one in the room who could have been doing it. I may not be able to jerk people out of invisibility but I can see them if I need to, any ranger can. Any one of them could likely wipe the floor with my character. She's not bad in a fight, but she's probably a good 10 trainings below theirs. I don't usually PvP, never been much for that, although my character has and will attack someone who attacks her friends in front of her, even if she has no chance in hell of actually hitting someone. So go, ahead, fellas... if I've offended you, and I'm sure I have... kill Kat over and over... I'm sure it'll prove what big macho dudes you are, killing someone so much smaller than you over and over. I'm sure you'll all call me nasty names and claim I'm such a liar here too. Be my guest.

- Katrian's player

Miss X
05-11-2005, 07:19 AM
I appreciate there are some issues here, but I do not think this is the right place to discuss it. As I said, this is a thread about deaths. :)

Chadj
05-11-2005, 07:21 AM
<<You leap from hiding to attack!
You swing a massive invar claidhmore at Enormis!
AS: +423 vs DS: +150 with AvD: +19 + d100 roll: +54 = +346
... and hit for 40 points of damage!
Gruesome slash to Enormis's throat!
That stings... for about a second.

* Enormis drops dead at your feet! >>


Haha, when did that happen?


On a side note,

<<Chadj,

I have NEVER evern spoken to you. I would know if you spoke or had issues with either Hughmungis or Hughmungus. So keep your trap shut about the giants you dont know, or you WILL have issues that you cant Brag about.


Hugh>>

Me. You. Rarr. Snowdrop (?). Landing. It lasted a month. You got your ass handed to you several times.

Idiot.

Edited to ask: Did you just threaten me in game about what happens on the board?


[Edited on 5-11-2005 by Chadj]

Nieninque
05-11-2005, 07:30 AM
Not me...never had anything to do with Hugemungis

Nieninque
05-11-2005, 07:31 AM
Nor have I ever sided with you and/or Rarr

HarmNone
05-11-2005, 08:04 AM
Okay. Miss X has asked you twice to stay on topic. I'm only going to ask you once. The topic is deaths. It is not deaths followed by a new volley of insults. It is not insults. It is not about any of you, specifically or as a group. It is about deaths.

Any further off-topic posts will be deleted, and those off-topic posts before this point may just start disappearing, as well.

Onishark
05-11-2005, 05:27 PM
Harmnone- Plz dont delete these... this is gettin good. =P



[Edited on 5-11-2005 by HarmNone]

isebumples
05-11-2005, 05:32 PM
I don't want any of my beautiful posts to be pulled, so I refuse to argue back. If it is death you want, so be it. I will open my archives to the people.

Not fitting for one of the healing profession!
You swing a serrated invar claidhmore at Kithus!
AS: +384 vs DS: +342 with AvD: +32 + d100 roll: +96 = +170
... and hit for 65 points of damage!
Gruesome slash opens Kithus's forehead!
Grey matter spills forth!

* Kithus drops dead at your feet!


Not fitting for one of the healing profession!
You swing a serrated invar claidhmore at Longmang!
AS: +402 vs DS: +47 with AvD: +31 + d100 roll: +39 = +425
... and hit for 233 points of damage!
Shot to neck sends Longmang into shock which leads very quickly to death.

* Longmang drops dead at your feet!


You swing a serrated invar claidhmore at Dirik!
AS: +332 vs DS: +292 with AvD: +28 + d100 roll: +63 = +131
... and hit for 36 points of damage!
Gruesome slash opens Dirik's forehead!
Grey matter spills forth!

* Dirik drops dead at your feet!


You lunge towards Fourth, intending to finish him off!
You slam your mithril greatsword into the back of his head with all your might!
Brain matter now decorates the area!

* Fourth drops dead at your feet!


Not fitting for one of the healing profession!
You swing a serrated invar claidhmore at Coinner!
AS: +420 vs DS: +107 with AvD: +31 + d100 roll: +74 = +418
... and hit for 242 points of damage!
Crushing blow to the spine!
Coinner slumps to the ground.

* Coinner drops dead at your feet!


Not fitting for one of the healing profession!
You swing an ancient half-bladed claidhmore at Abztract!
AS: +365 vs DS: -6 with AvD: +34 + d100 roll: +98 = +503
... and hit for 221 points of damage!
Deep slash to Abztract's right side!
Several inches of padding sliced off hip....
From the inside!

* Abztract drops dead at your feet!

-the player of bwomp

[Edited on 5-11-2005 by isebumples]

HarmNone
05-11-2005, 05:42 PM
Originally posted by Onishark
Harmnone- Plz dont delete these... this is gettin good. =P

You may think it's getting good, Onishark. Your opinion of good differs from mine.

I'm pretty lenient most of the time, and I've already warned you once. This is not the place for a war. If you want a war, take it off the boards. That's what IMs, U2U, and GemStone are for.

This is the last time I'll tell you. Any further off-topic posts WILL be deleted. Allen started the thread for people to post logs of in-game deaths. Let's keep it at that.

DonutEnigma
05-11-2005, 06:15 PM
Oh right, need a death...

Violent winds rip through the area!
Ikazutchi is struck by flying debris!
... 25 points of damage!
Strong blow breaks neck!

* Ikazutchi drops dead at your feet!

I'm not happy about that one in the slightest, it was a detestable thing to do. Not to mention, it also started a whole night of death between us and Bwomp and Ikazutchi. The difference between these two incidents is that the three of us were human enough to admit that we were in the wrong. You people on the otherhand just go at each other like animals.

More deaths to appease the masses...

Ikazutchi swings a katana at you!
AS: +179 vs DS: +101 with AvD: +38 + d100 roll: +74 = +190
... and hits for 53 points of damage!
Deep slash to your forearm!
The brilliant luminescence fades from around you.
The bright luminescence fades from around you.
The silvery luminescence fades from around you.
The light blue glow leaves you.
You return to normal color.

I think it's obvious that he got me back for attempting to murder him a second time... I don't hold a grudge as you shouldn't.

Alright, that's my spiel. Do with it what you will, I'm done with you.

- Bupkyn's player

[Edited on 5-11-2005 by HarmNone]

Alarke
05-11-2005, 06:31 PM
Your spell is ready.
>You channel at Sillvento.
A scintillating, blue-white aura encompasses Sillvento.
CS: +257 - TD: +154 + CvA: +15 + d100: +34 - -5 == +157
Warding failed!
Multiple rays of blue-white energy ignite several patches of Sillvento's skin in a blaze of energy.
Sillvento is hit for 42 points of damage!
... 25 points of damage!
Superheated energy causes the artery in Sillvento's leg to explode!

* Sillvento drops dead at your feet!

Sillvento returns to normal color.
The air calms down around Sillvento.
The silvery luminescence fades from around Sillvento.
A shadow seems to detach itself from Sillvento's body, swiftly dissipating into the air.
Sillvento appears less secure.
The brilliant luminescence fades from around Sillvento.
The iris in a floating violet eye suddenly contracts.
A disembodied eye zips past you and heads straight for Sillvento's corpse, where it works its way back into his eye socket.
Cast Roundtime 3 Seconds.


You swing a shimmering enchanted falchion at Xeldrec!
AS: +225 vs DS: +16 with AvD: +36 + d100 roll: +32 = +277
... and hit for 83 points of damage!
Xeldrec is backed up by a strong slash to his abdomen!

* Xeldrec drops dead at your feet!


You channel at Ericos.
A scintillating, blue-white aura encompasses Ericos.
CS: +248 - TD: +184 + CvA: +12 + d100: +63 - -5 == +144
Warding failed!
An explosion of blue-white energy near Ericos consumes the surrounding area with a blinding light.
Ericos is hit for 30 points of damage!
... 25 points of damage!
A raw, red hole is drilled in Ericos's chest by a powerful bolt!

* Ericos drops dead at your feet!


Your spell is ready.
>You channel at Theradose.
A scintillating, blue-white aura encompasses Theradose.
CS: +250 - TD: +178 + CvA: +2 + d100: +51 - +5 == +120
Warding failed!
A cascade of blue-white energy waves buffets Theradose.
Theradose is hit for 24 points of damage!
... 15 points of damage!
Dazzling arc of energy traces blackened path across Theradose's chest!

* Theradose drops dead at your feet!


>You channel at Ariond.
A sickly, violet haze encompasses Ariond.
CS: +298 - TD: +148 + CvA: -18 + d100: +98 - -5 == +235
Warding failed!
The violet haze chaotically swirls around the Ariond, the tremendous force causing the victim to crumple inward upon itself!
Ariond is hit for 128 points of damage!
... 30 points of damage!
Scorching blast causes the bones in Ariond's hand to expand and burst.

* Ariond drops dead at your feet!


You channel at Ariond.
A sickly, violet haze encompasses Ariond.
CS: +298 - TD: +148 + CvA: -18 + d100: +29 - -5 == +166
Warding failed!
The violet haze furiously swirls around the Ariond, striking at Ariond with small flashes of plasma.
Ariond is hit for 62 points of damage!

* Ariond drops dead at your feet!


You channel at Ariond.
A sickly, violet haze encompasses Ariond.
CS: +298 - TD: +148 + CvA: -18 + d100: +57 - -5 == +194
Warding failed!
The violet haze chaotically swirls around the Ariond, the tremendous force causing the victim to crumple inward upon itself!
Ariond is hit for 100 points of damage!

* Ariond drops dead at your feet!

Izzy101
05-11-2005, 08:55 PM
You lunge towards Fourth, intending to finish him off!
You slam your mithril greatsword into the back of his head with all your might!
Brain matter now decorates the area!

* Fourth drops dead at your feet!
----------------------------------------------------

Just thought I'd take a second to say that this was awesome.

-Ragonik

isebumples
05-11-2005, 09:03 PM
heh, should see the one when you rip out thier spine!

-Bwomp's player

allen
05-11-2005, 10:20 PM
Buncha shit, not editing through, got some critter ones in there, and some old ones from my warrior's redux.


>910 suave
*** TypoHelp: Converted "910 suave" to PREP 910 and CAST AT suave

Your hands glow with power as you invoke the phrase for Major Shock...
Your spell is ready.
>
You gesture at Suavementasious.
You hurl a powerful lightning bolt at Suavementasious!
AS: +345 vs DS: +132 with AvD: +36 + d100 roll: +95 = +344
... and hit for 141 points of damage!
Right eye socket explodes in a dazzling array of multi-colored sparks. Shocking death.

* Suavementasious drops dead at your feet!



>clim boul
720 onishar
You climb a towering boulder.
[Upper Dragonsclaw, Boulder]
The crest of the towering boulder affords a good view of the surrounding countryside. To the north, you see the dense forests of the Lower Dragonsclaw. Looking northeast, the verdant grasslands sprawl down towards the coast. Gazing southward at the slopes, in the distance you see the snow-covered summits of the Dragonsclaw mountain range, shrouded in perpetual mist.
Also here: Lord Mitchem, Lord Onishark, Tillmen
Obvious paths: down
>*** TypoHelp: Converted "720 onishar" to PREP 720 and CAST AT onishar

Mitchem removes a crystal amulet from his neck.
>
You already have a spell readied! You must RELEASE it if you wish to prepare another!
>
Onishark grunts.
>
You gesture at Onishark.
A void rips open in the area, directly above Onishark!
Rather abrupt decompression causes Onishark to explode!
Billions and billions of tiny bits of flesh shower everything.
Quite severely dead.

* Onishark has been vaporized!


* Onishark drops dead at your feet!

Onishark seems to lose some dexterity.
Onishark seems to lose an aura of confidence.
The air about Onishark stops shimmering.
Onishark seems to lose some internal strength.
Onishark is no longer moving so silently.
Everything in the room seemed to stay in place. The void disappears without further incident.
Cast Roundtime 3 Seconds.
>
* Onishark just bit the dust!

>910 grik
*** TypoHelp: Converted "910 grik" to PREP 910 and CAST AT grik

Your hands glow with power as you invoke the phrase for Major Shock...
Your spell is ready.
>
You are visible again.
You gesture at Grikok.
You hurl a powerful lightning bolt at Grikok!
AS: +369 vs DS: +142 with AvD: +45 + d100 roll: +21 = +293
... and hit for 154 points of damage!
Massive electrical bolt burns a hole through the back and kidneys.

* Grikok drops dead at your feet!



Gemstone Notes:
---------------

You swing a zorchar-edged vultite mattock at Nightconjurer!
AS: +331 vs DS: +23 with AvD: +34 + d100 roll: +36 = +378
... and hit for 165 points of damage!
Lucky shot rips through bone and muscle sending left leg flying.

* Nightconjurer drops dead at your feet!

Nightconjurer appears somehow different.
Nightconjurer becomes solid again.


Roundtime: 5 sec.



Quildor channels at you.
A sickly, violet haze encompasses you.
CS: +292 - TD: +124 + CvA: -21 + d100: +58 == +205
Warding failed!
The violet haze chaotically swirls around you, the tremendous force causing your skin to crumple inward upon itself!
You are hit for 111 points of damage!
... 40 points of damage!
Your eye is melted into a bloody mess by a stunning bolt of plasma!

Bluga gestures at you.
With intense look of concentration, a pulse of pearlescent energy ripples toward you from Bluga!
CS: +411 - TD: +131 + CvA: -21 + d100: +42 == +301
Warding failed!
You shudder with severe convulsions as pearlescent ripples envelop your body.
You are crushed for 65 points of damage!
... 30 points of damage!
Hard strike to your left arm breaks tendons and bone!
You are stunned for 5 rounds!
... 25 points of damage!
Strong shot to your head messes up the brain fatally.

>att eric
You leap from hiding to attack!
You swing a zorchar-edged vultite mattock at Ericos!
AS: +487 vs DS: +352 with AvD: +34 + d100 roll: +84 = +253
A layer of shifting stone shatters!
... and hit for 144 points of damage!
A mighty blow cleaves a swath through Ericos's back, taking the spine with it.

* Ericos drops dead at your feet!

Ericos seems a bit less imposing.
A luminescent aura fades from around Ericos.
Ericos appears somehow different.
The light blue glow leaves Ericos.
Ericos glances around, looking a bit less confident.
The deep blue glow leaves Ericos.
The dim aura fades from around Ericos.
The silvery luminescence fades from around Ericos.
The powerful look leaves Ericos.
Ericos no longer bristles with energy.
The brilliant luminescence fades from around Ericos.
The glowing specks of energy surrounding Ericos suddenly shoot off in all directions, then quickly fade away.
Ericos becomes solid again.
The bright luminescence fades from around Ericos.
The tingling sensation and sense of security leaves Ericos.
The guiding force leaves you.
Roundtime: 5 sec.

>at wor
You swing a zorchar-edged vultite mattock at a kiramon worker!
AS: +539 vs DS: +161 with AvD: +38 + d100 roll: +39 = +465
... and hit for 220 points of damage!
A mighty blow cleaves a swath through the kiramon worker's back, taking the spine with it.
The kiramon worker falls back into a heap and dies.
The guiding force leaves you.

>A massive pyrothag shrugs its massive shoulders and regains its senses again.
A massive pyrothag swings a massive glaes club at a cinder wasp!
AS: +286 vs DS: +100 with AvD: +23 + d100 roll: +79 = +288
... and hits for 150 points of damage!
Massive blow punches a hole through the cinder wasp's chest!
The cinder wasp flutters its wings one last time and dies.

Rivalyn swings a battle-worn faenor-edged hatchet at you!
AS: +334 vs DS: -64 with AvD: +23 + d100 roll: +13 = +434
... and hits for 43 points of damage!
Smash to the kneecap.


A massive troll king pounds at you with its fist!
AS: +516 vs DS: +276 with AvD: +32 + d100 roll: +82 = +354
... and hits for 42 points of damage!
Hearty smack to the head.
You are stunned for 1 rounds!


A lava golem pounds at you with its fist!
AS: +322 vs DS: +171 with AvD: +32 + d100 roll: +43 = +226
... and hits for 19 points of damage!
Blow raises a welt on your right arm.
Your studded black platemail absorbs some of the heat.
*** Heat from the lava golem burns you! ***
... 3 points of damage!
Minor burns to right arm. That hurts a bit.
A lava golem pounds at you with its fist!
AS: +347 vs DS: +171 with AvD: +32 + d100 roll: +56 = +264
... and hits for 29 points of damage!
Blow to your back cracks several vertebrae.
Your studded black platemail absorbs some of the heat.
*** Heat from the lava golem burns you! ***
... 5 points of damage!
Minor burns to back. Feels uncomfortable.
A lava golem tries to ensnare you!
AS: +382 vs DS: +163 with AvD: +32 + d100 roll: +5 = +256
... and hits for 11 points of damage!
Attempt to snare chest shrugged off.
Your studded black platemail absorbs some of the heat.
*** The lava golem engulfs you! ***
... 20 points of damage!
Nasty burns to chest make you wish you never heard of heartburn.
You are stunned for 3 rounds!

You swing a translucent blue vultite battlesword at a skayl!
AS: +357 vs DS: +187 with AvD: +36 + d100 roll: +12 = +218
... and hit for 51 points of damage!
Left elbow smashed into a thousand pieces.

** Your blue vultite battlesword glows intensely with a cold blue light! **
... 50 points of damage!
Icy shards slice through the skayl's neck...leaving breathing no longer necessary -- or possible!

The skayl goes limp and it falls over as the fire slowly fades from its eyes.



>at snivel
You swing a mithril claidhmore at Snivels!
AS: +327 vs DS: +138 with AvD: +34 + d100 roll: +72 = +295
... and hit for 108 points of damage!
Neck removed, head falls to the ground.

* Snivels drops dead at your feet!

Snivels returns to normal color.
The brilliant luminescence fades from around Snivels.
Snivels seems to lose an aura of confidence.
Snivels seems to lose some dexterity.
Snivels becomes solid again.
The light blue glow leaves Snivels.
Snivels seems to lose some internal strength.
The deep blue glow leaves Snivels.

Roundtime: 5 sec.


att mich

>You swing a zorchar-edged vultite mattock at Michaelous!
AS: +405 vs DS: +53 with AvD: +36 + d100 roll: +54 = +442
... and hit for 137 points of damage!
Incredible smash to what used to be a stomach!

* Michaelous drops dead at your feet!

The pall of silence leaves Michaelous.

You swing a zorchar-edged vultite mattock at Darkdelon!
AS: +425 vs DS: +110 with AvD: +34 + d100 roll: +9 = +358
... and hit for 106 points of damage!
You hear several snaps as Darkdelon's neck is broken in several places.

* Darkdelon drops dead at your feet!

You swing a zorchar-edged vultite mattock at Michaelous!
AS: +431 vs DS: +172 with AvD: +36 + d100 roll: +82 = +377
... and hits for 129 points of damage!
Massive blow smashes through ribs and drives Michaelous's heart out the back.

* Michaelous drops dead at your feet!


>att mich
You swing a zorchar-edged vultite mattock at Michaelous!
AS: +420 vs DS: +135 with AvD: +36 + d100 roll: +35 = +356
... and hit for 82 points of damage!
Left leg mangled horribly.
He is knocked to the ground!
He is stunned!
Roundtime: 5 sec.
Roundtime changed to 3 seconds.

>at sniv
You swing a zorchar-edged vultite mattock at Snivels!
AS: +420 vs DS: +92 with AvD: +44 + d100 roll: +81 = +453
... and hit for 152 points of damage!
Hard hit shatters shield arm.

* Snivels drops dead at your feet!

The deep blue glow leaves Snivels.
Snivels seems to lose an aura of confidence.
Snivels seems to lose some dexterity.
Snivels seems a bit less imposing.
The air about Snivels stops shimmering.
Snivels seems to lose some internal strength.
The light blue glow leaves Snivels.
Snivels returns to normal color.

>at mich
You swing a zorchar-edged vultite mattock at Michaelous!
AS: +420 vs DS: +74 with AvD: +36 + d100 roll: +37 = +419
... and hit for 123 points of damage!
Crushing blow to the spine!
Michaelous slumps to the ground.

* Michaelous drops dead at your feet!


Hige removes a blue crystal from in his silk stalking cloak.
>
Hige rubs a blue crystal.
An invisible force guides Hige.
His blue crystal suddenly disintegrates!
>n
[Town Square, Southwest]
This corner of the square seems somewhat subdued. Townsfolk hurry past, anxious to get home or go on about their business. You also see an enruned steel chest, a heavy crossbow bolt, a wood-sided shop and a cobblestone walkway leading up to a wrought-iron gate.
Obvious paths: north, northeast, east, south, west
>

You hear the subdued thoughts of Rocksand echo in your mind:
"SELLING the ever popular ever famous... somewhat hairy?? Well.. without further ado - I'm SELLING a Bearded Dwarf Pin (male? female? your guess is as good as mine!) MB 1K"
>
Hige just arrived.
>prep 912
Hige smirks.
>
Your hands glow with power as you invoke the phrase for Call Wind...
Your spell is ready.
cas
>You gesture.
A gust of wind tugs at your sleeves. Suddenly, a fierce wind rips through the area, scattering everything in its path and making it difficult to remain standing.
Hige is knocked over by the wind!
The wind then subsides.
Cast Roundtime 3 Seconds.
(Forcing stance down to guarded)
>stance off
You are now in an offensive stance.
>prep 908
Petyr just arrived.
>
Your hands glow with power as you invoke the phrase for Major Fire...
Your spell is ready.
>cas hig
Petyr just went south.
>
You gesture at Hige.
You hurl a roaring ball of fire at Hige!
AS: +182 vs DS: +127 with AvD: +70 + d100 roll: +84 = +209
... and hit for 74 points of damage!
Left hand burned off. Only a stump remains.

* Hige drops dead at your feet!

The glowing specks of energy surrounding Hige suddenly shoot off in all directions, then quickly fade away.
Hige becomes solid again.
The silvery luminescence fades from around Hige.
The brilliant luminescence fades from around Hige.
The guiding force leaves Hige.
The bright luminescence fades from around Hige.
Hige no longer bristles with energy.

The roaring ball of fire strikes Hige, blossoming into a much larger sphere of flame upon impact.
Cast Roundtime 3 Seconds.
>
The ghostly voice of Hige darkly says, "DUmbass."
>
* Hige just bit the dust!
>'Aha
You say, "Aha."
>

You hear the subdued thoughts of Rocksand echo in your mind:
"I saw a mound south of the landing there were 2"
>stance def
You are now in a defensive stance.
>l
The ghostly voice of Hige darkly says, "You'll die."


You trace a simple rune while intoning the mystical phrase for Elemental Wave...
Your spell is ready.
>You are visible again.
You gesture at Solmarar.
A wave of dark ethereal ripples moves outward from you.
A wraith is buffeted by the dark ethereal waves and is knocked to the ground.
Solmarar is buffeted by the dark ethereal waves, and is knocked to the ground.
Cast Roundtime 3 Seconds.
>

A few packrats run into the area and hastily gather up some of the items left lying on the ground.

In the blink of an eye, the packrats run out of sight with their haul.

>917 solm
*** TypoHelp: Converted "917 solm" to PREP 917 and CAST AT solm

Wait 1 sec.
>
You don't have a spell prepared!
>
Solmarar gazes heavenward.
>fr
You frown.
>
917 solm

*** TypoHelp: Converted "917 solm" to PREP 917 and CAST AT solm

>Your hands glow with power as you invoke the phrase for Boil Earth...
Your spell is ready.
>
You gesture at Solmarar.
The ground beneath Solmarar begins to boil violently!
Fiery debris explodes from the ground!
... 20 points of damage!
Good blow to right hand!
He is stunned!
... 10 points of damage!
Burst of flames to left leg burns skin bright red.
... 25 points of damage!
Abdomen bursts into flames. Would be funny without the blood.
... 25 points of damage!
Flames incinerate right leg to the bone. Not a pleasant sight.

* Solmarar drops dead at your feet!

Doughboy
05-13-2005, 01:03 AM
Suavementasious swings a slate grey mithril claidhmore at you!
You block the attack with your shield!
>
Noved just came through the wooden gates.
>ds suave
>
You motion forcefully as you confidently call on your patron in the invocation for Divine Strike...
Your spell is ready.
>
You gesture at Suavementasious.
A pillar of ocean blue radiance manifests around Suavementasious.
CS: +272 - TD: +130 + CvA: -9 + d100: +12 - +5 == +140
Warding failed!
Waves of sacred energy tear through Suavementasious's body!
... 33 points of damage!
... 30 points of damage!
Electric blast goes right to the heart! Fibrillation can be fun.

* Suavementasious drops dead at your feet!

The guiding force leaves Suavementasious.
The bright luminescence fades from around Suavementasious.
A faint silvery glow fades from around Suavementasious.
The brilliant luminescence fades from around Suavementasious.
The silvery luminescence fades from around Suavementasious.
Suavementasious seems a bit less imposing.
The glowing specks of energy surrounding Suavementasious suddenly shoot off in all directions, then quickly fade away.
Suavementasious becomes solid again.
Cast Roundtime 3 Seconds.
(Forcing stance down to guarded)
>
Noved says, "I'm watchin."
>chat Le PWNAGE!
You focus on transmitting your thought.

>
Suddenly you have the strangest feeling that you are being watched.
The feeling fades as quickly as it came.
>nod suave
You nod to Suavementasious.
>
You begin to lose touch with your internal sources of strength.
>
Noved says, "Well done Biscuit."
>
Noved says, "Gotta make'm kneel first."
>'I think you died
You say, "I think you died."
>'How'd that happen
You say, "How'd that happen."
>
Noved says, "Then unzip yer pants."
>
Noved says, "And grin."
>
The ghostly voice of Suavementasious says, "Thats the lame way to kill me."
>
Noved says, "Then kill'm."
>
Noved nods to you.

>
The ghostly voice of Suavementasious says, "You fight like a woman."

>
Noved wails!

>act lifts a leg over Suavementasious's corpse.
(Bisco lifts a leg over Suavementasious's corpse.)
>snort
You make a horrendous warthog-like noise.


Then a moment later in the park....

>say ::suave Any time you wanna try again...
Speaking to Suavementasious, you say, "Any time you wanna try again..."
>
Thundrax nods to you in greeting.

>say ::suave Lemme know
Speaking to Suavementasious, you say, "Lemme know."
>
Suavementasious swings a slate grey mithril claidhmore at you!
You parry the attack with your star!

>
Suavementasious cackles!

>laugh suave
stance off
You laugh at Suavementasious!
>srg

You focus deep within yourself, searching for untapped sources of strength.
You feel incredibly stronger.

>ah
You're now aiming at the head of your target when using a ranged weapon, or while ambushing.

>amb suave

>
You swing a monir-hafted golvern morning star at Suavementasious!
AS: +437 vs DS: +32 with AvD: +30 + d100 roll: +38 = +473
... and hit for 153 points of damage!
Mighty swing separates head from shoulders.

* Suavementasious drops dead at your feet!


A small human child cries out, "Murder!". His mother then sends him off for the night watchman.

Roundtime: 7 sec.

>'Woops
You say, "Woops."

Omens
05-13-2005, 01:17 AM
Jenovadeath gestures at you.
Jenovadeath stares deep into your eyes.
CS: +496 - TD: +380 + CvA: +14 + d100: +74 - -5 == +209
Warding failed!
Jenovadeath suddenly transforms into a horridly grotesque image, inducing utter terror in your soul!
A gut-wrenching fear twists deep into your soul. You turn pale and then fall limp to the ground, killed by some inconceivable fear!
The very powerful look leaves you.
The white light leaves you.
You feel less confident than before.
The tingling sensation and sense of security leaves you.
The powerful look leaves you.
The silvery luminescence fades from around you.
The bright luminescence fades from around you.
The brilliant luminescence fades from around you.
The light blue glow leaves you.
The air calms down around you.
Like a faint wisp of a barely-remembered dream, your brief, enhanced comprehension of arcane mysteries slips away.
A dark shadow seems to detach itself from your body, swiftly dissipating into the air.
The deep blue glow leaves you.

It seems you have died, my friend. Although you cannot do anything, you are keenly aware of what is going on around you...

You mentally give a sigh of relief as you remember that the Goddess Lorminstra owes you a favor.

...departing in 10 mins...

A nearby goodwife screams, "Murder!".

>
* Omens just bit the dust!
>
Jenovadeath rubs an onyx-bound bloodjewel amulet.
>
Jenovadeath rubs an onyx-bound bloodjewel amulet.
Jenovadeath suddenly disappears.

Itachi
05-13-2005, 05:57 AM
rogue vs. higher train sorc



>hide
Roundtime: 2 sec.
You attempt to blend with the surroundings and feel confident that no one has noticed your doing so.
Strard chuckles.
HR>amb linsha head
You leap from hiding to attack!
You swing a black acid-pitted warsword at Linsha!
AS: +431 vs DS: +228 with AvD: +44 + d100 roll: +59 = +306
... and hit for 107 points of damage!
Solid strike caves Linsha's skull in, resulting in instant death!

* Linsha drops dead at your feet!

A shadow seems to detach itself from Linsha's body, swiftly dissipating into the air.
The brilliant luminescence fades from around Linsha.
The tingling sensation and sense of security leaves Linsha.
The air calms down around Linsha.
The silvery luminescence fades from around Linsha.
The very powerful look leaves Linsha.
The white light leaves Linsha.
The powerful look leaves Linsha.
The deep blue glow leaves Linsha.
Linsha glances around, looking a bit less confident.
The bright luminescence fades from around Linsha.
The light blue glow leaves Linsha.

I heart ambush pushdown :thumbsup:


And on the flipside...

>
Niqk gestures at you.
Niqk stares deep into your eyes.
CS: +536 - TD: +TOO LOW + CvA: +2 + d100: +64 - -5 == +464
Warding failed!
Niqk suddenly transforms into a horridly grotesque image, inducing utter terror in your soul!
A gut-wrenching fear twists deep into your soul. You turn pale and then fall limp to the ground, killed by some inconceivable fear!

Can I have my pride back please?

Edited to add this pwnage..

[Edited on 5-13-2005 by Itachi]

allen
05-13-2005, 06:37 AM
Nice...I non-heart the ambush pushdown...since I play only one rogue, and it's an archer. ;) More deaths, let's see em...preferably one's when Suavementasious is on the receiving side?

Chadj
05-13-2005, 07:25 AM
>spike revon*** TypoHelp: Converted "616 revon" to PREP 616 and CAST AT revon

Revon changes his tune, adding a new element to his song...
>Khaldragonius wiggles his ears.
>You come out of hiding.
You gesture while summoning the spirits of nature to aid you with the Spike Thorn spell...
Your spell is ready.
>You gesture at Revon.


Dozens of long thorns suddenly grow out from the ground underneath Revon! Several of the thorns jab into him!
... hits for 28 points of damage!
... 40 points of damage!
Strike punctures thigh and shatters femur!
Revon screams and falls to the ground grasping his mangled right leg!
He is stunned!
... hits for 27 points of damage!
... 35 points of damage!
Awesome shot shatters spine and punctures lung!
... hits for 36 points of damage!
... 30 points of damage!
Well aimed strike shatters bone in right arm!
Cast Roundtime 3 Seconds.
(Forcing stance down to guarded)


>spike revon*** TypoHelp: Converted "616 revon" to PREP 616 and CAST AT revon


>You gesture while summoning the spirits of nature to aid you with the Spike Thorn spell...
Your spell is ready.
>You gesture at Revon.

Dozens of long thorns suddenly grow out from the ground underneath Revon! Several of the thorns jab into him!
... hits for 23 points of damage!

* Revon drops dead at your feet!

The deep blue glow leaves Revon.
Revon appears less confident.
The light blue glow leaves Revon.
Revon becomes solid again.
The bright luminescence fades from around Revon.
The tingling sensation and sense of security leaves Revon.
The brilliant luminescence fades from around Revon.
Revon seems a bit less imposing.
The glowing specks of energy surrounding Revon suddenly shoot off in all directions, then quickly fade away.
The silvery luminescence fades from around Revon.
Revon glances around, looking a bit less confident.
The powerful look leaves Revon.

Asha
05-14-2005, 04:40 PM
Talindara is entirely my fault.
:grr:

Asha
05-14-2005, 04:57 PM
Yeah Talindara was mine.
I think I gave a sword to a kid.

Vitruvian
05-15-2005, 01:33 AM
H>
You leap from hiding to attack!
You swing a wicked sylvan-crafted axe at Yuwen!
AS: +359 vs DS: +185 with AvD: +30 + d100 roll: +63 = +267
... and hit for 84 points of damage!
Incredible blast shatters head into a red spray.

* Yuwen drops dead at your feet!

The deep blue glow leaves Yuwen.
The light blue glow leaves Yuwen.
The glowing specks of energy surrounding Yuwen suddenly shoot off in all directions, then quickly fade away.
The bright luminescence fades from around Yuwen.
The brilliant luminescence fades from around Yuwen.
Yuwen becomes solid again.
The silvery luminescence fades from around Yuwen.

You say, "Night night."
H>
You say, "Keeo ya buthole tight."
H>
Suddenly you have the strangest feeling that you are being watched.
The feeling fades as quickly as it came.

:whistle:

Drinin
05-15-2005, 02:09 AM
I'm not really a big pk'er, but here's a shot of my paladin taking out one of the 'evil' reivers during the migration to Icemule.



J>.m len
[Script m is running, Esc to cancel, Shift-Esc to pause]
>mstrike len
[script done]
You concentrate intently, focusing all your energies.
You explode into a fury of strikes and ripostes, moving with a singular purpose and will!
You swing a bastard sword at Lentack!
AS: +316 vs DS: +132 with AvD: +42 + d100 roll: +72 = +298
... and hit for 170 points of damage!
Amazing slash to Lentack's belly!
Nothing quite like that empty feeling inside.

* Lentack drops dead at your feet!


Your series of strikes and ripostes leaves you winded and out of position.
Roundtime: 7 sec.
Wulfhen stares at Lentack's lifeless body, apparently lost in thought.
Mekthros rubs an onyx-bound bloodjewel amulet.
Mekthros suddenly disappears.
Arivein stares at Lentack.
JR>post d
Bisco says, "Perhaps you should find a weaker target."
Arivein kicks some dirt on the corpse of Lentack.
Bisco nods to Lentack.
A frost giant lumbers in, followed by a swirling snowstorm!
Lotti scowls at Lentack.
J>turn swo
You turn over your bastard sword.
The ghostly voice of Lentack says, "Run cowards."
Menetra closes her eyes for a moment.
Arivein spits on Lentack's body.
J>say We are, actually.
You say, "We are, actually."
J>nod lent
You nod to Lentack.

Vitruvian
05-15-2005, 02:38 AM
Yuwen comes out of hiding.
Yuwen searches around for a moment.
H>
You leap from hiding to attack!
You swing a wicked sylvan-crafted axe at Yuwen!
AS: +362 vs DS: +147 with AvD: +30 + d100 roll: +36 = +281
... and hit for 80 points of damage!
Brain driven into neck by mammoth downswing!

* Yuwen drops dead at your feet!

Roundtime: 6 sec.
R>
The ghostly voice of Yuwen says, "Idiot."
R>
Noved just came crawling in.
>
Roundtime: 3 sec.
You attempt to blend with the surroundings and feel confident that no one has noticed your doing so.
HR>stance defensive
HR>
...wait 1 seconds.
HR>
Noved blinks.
H>stance defensive
Suddenly you have the strangest feeling that you are being watched.
The feeling fades as quickly as it came.
H>
You are now in a defensive stance.
H>
The ghostly voice of Yuwen says, "Seriously.."
H>

H>'thats right
You say, "Thats right."
H>'jerk off
You say, "Jerk off."
H>
Praesus just arrived.
H>
Praesus blinks.
H>'rot in hell
You say, "Rot in hell."

:moon:

Vitruvian
05-15-2005, 03:10 AM
As if he didnt learn his lesson, tries this , twice I might add , while Im hunting in offensive!!! Is this guy serious? And he said someone hired him to kill ME!

>
Yuwen leaps from hiding to attack!
Yuwen thrusts with a gornar-edged dark vultite rapier at you!
AS: +251 vs DS: +205 with AvD: +24 + d100 roll: +77 = +147
... and hits for 6 points of damage!
Talk about a close shave!
That was too close.
Yuwen swings a fluted-hilt vultite main gauche at you!
AS: +234 vs DS: +205 with AvD: +14 + d100 roll: +23 = +66
A clean miss.
R>
Roundtime: 3 sec.
You attempt to blend with the surroundings and feel confident that no one has noticed your doing so.
HR>
[Maendal (subdued)]: "No wee li'l blunt-weapon swingers what want a +3 feras weapon?"
HR>
Yuwen grins.
HR>
A frost giant searches around nervously.
H>'you are the worst for sure
You say, "You are the worst for sure."
H>stance defensive
You are now in a defensive stance.
H>
A frost giant searches around nervously.
H>
The voice of Yuwen says, "Come out cowards."
H>
[Sapphyre (subdued)]: "selling a long mithril message worn, a pair of leaf patterened boots, an unwashed wine stained skirt (pocketed), a tiny golden dragon nose ring(pinworn) "
H>'you missed big time
You say, "You missed big time."
H>
A frost giant searches around nervously.
H>'whoa
You say, "Whoa."
H>
A frost giant lumbers northwest, followed by a swirling snowstorm.
H>'you are the worst for sure
You say, "You are the worst for sure."
H>
[Sapphyre (subdued)]: "selling a light indigo brocade cloak, show to follow"
H>chuck
You chuckle.
H>
[Private - Praesus (faint)]: "Nothing else to say?"
H>
[Sapphyre (subdued)]: "SHOW: The cloak is made from brocade the color of tiny butterflies. Tiny amethysts have been sewn into the material, making it sparkle and shimmer. Silver fringe sweeps from the bottom hem."
H>'you make me lauh
You say, "You make me lauh."
H>
The shrieking winds become suddenly violent. The temperature drops drastically, numbing your extremities in a heartbeat. You cannot see through the flying snow and ice, and it looks as though you may be in trouble!
Yuwen stumbles out of hiding.
The blinding snow and howling wind drives you out of hiding.
>
Yuwen leaps from hiding to attack!
Yuwen thrusts with a gornar-edged dark vultite rapier at you!
AS: +265 vs DS: +205 with AvD: +24 + d100 roll: +79 = +163
... and hits for 15 points of damage!
Well aimed shot, punctures upper arm!
You are stunned for 1 rounds!
Yuwen swings a fluted-hilt vultite main gauche at you!
AS: +244 vs DS: +184 with AvD: +14 + d100 roll: +14 = +88
A clean miss.
S>
Roundtime: 3 sec.
You attempt to blend with the surroundings and feel confident that no one has noticed your doing so.
HR>chuck
You chuckle.
H>'nice
You say, "Nice."

Asha
05-16-2005, 04:20 AM
This was a sign I was about to have a good day.


You notice a csetairi.
Obvious paths: east, west
>prep 703
cast at cset
You trace an intricate sign that contorts in the air while forcefully invoking Corrupt Essence...
Your spell is ready.
>You gesture at a csetairi.
CS: +374 - TD: +326 + CvA: +25 + d100: +59 == +132
Warding failed!
A csetairi is suddenly surrounded by a blood red haze.
Cast Roundtime 3 Seconds.
>prep 715
You trace an intricate sign that contorts in the air while forcefully invoking Curse...
Your spell is ready.
>cast at c
You gesture at a csetairi.
A thread of brackish blue magic issues forth from your hand toward the csetairi. It coils itself around her, whirling malevolently before disappearing within her body.
A csetairi shakes slightly and looks very vulnerable!
Cast Roundtime 3 Seconds.
>
A csetairi swings a razor-sharp green-black scimitar at you!
You evade the attack!

The csetairi twists and attacks again!
A csetairi lashes out at you with her massive tail!
AS: +491 vs DS: +420 with AvD: +28 + d100 roll: +67 = +166
... and hits for 16 points of damage!
Blow to the diaphragm.
You are stunned for 1 rounds!
The guiding force leaves a csetairi.
A dark shadowy tendril rises up from your skin, writhes its way towards a csetairi and lashes out malevolently...
CS: +374 - TD: +337 + CvA: +25 + d100: +73 == +135
Warding failed!
... and hits for 27 points of damage!
A csetairi is suddenly engulfed in flames of pure essence!
... 65 points of damage!
Left eye explodes. Sizzling pieces of brain drip from the empty socket.
The csetairi crumples to the ground motionless.
The very powerful look leaves a csetairi.
The white light leaves a csetairi.
The opalescent aura fades from around a csetairi.
The deep blue glow leaves a csetairi.
The brilliant aura fades away from a csetairi.
The dim aura fades from around a csetairi.
The light blue glow leaves a csetairi.
The powerful look leaves a csetairi.
A csetairi appears less confident.
The wall of force disappears from around a csetairi.
The blood red haze dissipates from around a csetairi.
The csetairi appears a bit less vulnerable.
The csetairi sustains massive system shock!
You feel 2 mana surge into you!
>sear c
You search the csetairi.
You discard the csetairi's useless equipment.
It didn't carry any silver.
It had nothing of interest.
The csetairi's coils shrivel up as her human torso decays away.
>h
You seem to be in one piece.

Maximum Health Points: 109
Remaining Health Points: 94
You are feeling pretty good.

Maximum Spirit Points: 10
Remaining Spirit Points: 6

Maximum Stamina Points: 48
Remaining Stamina Points: 48

>stance defens
get my staff
You are now in a defensive stance.
>You already have that.

Not even a scratch.
Woooohoo.

Enormis
05-16-2005, 05:54 PM
look
[Town Square Central]
This is the heart of the main square of Wehnimer's Landing. The impromptu shops of the bazaar are clustered around this central
gathering place, where townsfolk, travellers, and adventurers meet to talk, conspire or raise expeditions to the far-flung reaches of
Elanith. At the north end of the space, an old well, with moss-covered stones and a craggy roof, is shaded by a strong, robust tree. The oak is tall and straight, and it is apparent that the roots run deep. You also see a tincture of ambrominas, some wolifrew lichen and some stone benches with some stuff on it.
Also here: Elwould, Superior, Bwomp, Eoghain, Blorze who is lying down, Seyr who is sitting, Lithaelyn who is sitting, Lord Bobmuhthol
Obvious paths: northeast, east, southeast, southwest, west, northwest
>
Bwomp put a blue spinel in his leather duster.

****Lucky me (or unlucky him), TSC is no longer a safe room!****

>cman surge
You focus deep within yourself, searching for untapped sources of strength.
You feel a great deal stronger.
>
Elwould changes his tune, adding a new element to his song...
Elwould skillfully begins to weave another verse into his harmony.
Elwould begins to sing a sibilant melody. Suddenly, mirror images of Elwould appear in the area, making it difficult to tell which

is real and which are the illusions.
>stance off
You are now in an offensive stance.
>
Bwomp removes some cactacae spine from in his spidersilk backpack.
>mstr bwomp
You fade into view.
You concentrate intently, focusing all your energies.
You explode into a fury of strikes and ripostes, moving with a singular purpose and will!
You swing a golden imflass claidhmore at Bwomp!
AS: +392 vs DS: +143 with AvD: +38 + d100 roll: +57 = +344
... and hit for 86 points of damage!
Jagged slash to Bwomp's left arm!
Cut clean through at the wrist.
Need a hand?
He is stunned!
You swing a golden imflass claidhmore at Bwomp!
AS: +392 vs DS: +119 with AvD: +38 + d100 roll: +91 = +402
... and hit for 111 points of damage!
Hard slash to Bwomp's side!
Right arm no longer available for use.
You swing a golden imflass claidhmore at Bwomp!
AS: +392 vs DS: +112 with AvD: +38 + d100 roll: +23 = +341
... and hit for 93 points of damage!
Hard slash to Bwomp's side!
Left arm no longer available for use.

* Bwomp drops dead at your feet!


A small human child cries out, "Murder!". His mother then sends him off for the town constable.


Your series of strikes and ripostes leaves you winded and out of position.
Roundtime: 14 sec.
>
Elwould moves into a defensive stance, ready to fend off an attack.
>
* Bwomp just bit the dust!
>laugh
You laugh out loud!
>
Elwould just went southwest.
>
* Talathiel just bit the dust!
>
Lithaelyn blinks.
>
Morphios just arrived.
>'hide in landing huh?
You deeply ask, "Hide in landing huh?"
>

Bwomp's body decays into compost.

>'not from me
You deeply say, "Not from me."


[Edited on 5-28-2005 by HarmNone]

Enormis
05-19-2005, 06:39 PM
Here is some death, so i dont get bitched at :hang:

>amb drek head
You swing a golden imflass claidhmore at Drektor!
AS: +372 vs DS: +223 with AvD: +47 + d100 roll: +30 = +226
... and hit for 47 points of damage!
Horrible slash to Drektor's head! Brain matter goes flying!
Looks like he never felt a thing.

* Drektor drops dead at your feet!


A nearby townsman hurries off screaming, "Enormis has committed murder!"

Roundtime: 8 sec.
Roundtime changed to 5 seconds.
>
...wait 5 seconds.
>
* Drektor just bit the dust!
>cman mblow anta
You swing a golden imflass claidhmore at Anta!
AS: +372 vs DS: +32 with AvD: +44 + d100 roll: +25 = +409
... and hit for 257 points of damage!
Blow ruptures the stomach!


* Anta drops dead at your feet!




Someone screams, "Murder by Enormis! Call the night watchman!"

Roundtime: 7 sec.
Roundtime changed to 4 seconds.



[Edited on 5-20-2005 by Enormis]

[Edited on 5-20-2005 by HarmNone]

Hugh
05-20-2005, 02:09 AM
Old battles, to help stay on topic. I am sure everyone had a good reason for their actions. Remember these are not recent.

You hurl yourself at Rasko and connect!
MS: +245 - MD: +132 + MAvA: -12 + d100: +73 == +174
Success!
You knock Rasko flat and jump to your feet. Smooth!
>
You concentrate intently, focusing all your energies.
You explode into a fury of strikes and ripostes, moving with a singular purpose and will!
You swing a humongous black glaes greatsword at Rasko!
AS: +442 vs DS: +275 with AvD: +42 + d100 roll: +13 = +222
... and hit for 136 points of damage!
Terrible slash to Rasko's side!
Entrails spill out, onto the ground!
Death can be SO messy.

* Rasko drops dead at your feet!

A shadow seems to detach itself from Rasko's body, swiftly dissipating into the air.
The deep blue glow leaves Rasko.
The air calms down around Rasko.
The tingling sensation and sense of security leaves Rasko.
The bright luminescence fades from around Rasko.
The brilliant luminescence fades from around Rasko.
The powerful look leaves Rasko.
Rasko glances around, looking a bit less confident.
The light blue glow leaves Rasko.
The silvery luminescence fades from around Rasko.

A nearby goodwife screams, "Murder!"


Your series of strikes and ripostes leaves you winded and out of position.
Roundtime: 10 sec.
> * Rasko just bit the dust!
>
A cloud of dense silvery fog suddenly appears. The fog quickly dissipates to reveal Pudgee.
>
Debia blinks.
--------------------------------------------------------------------------------------

Alfador suddenly fades into view.
Alfador waves a long rod at Rasko.
Nothing happens.
>
I could not find what you were referring to.
>
Alfador intones a phrase of elemental power while raising his hands...
>
Alfador gestures at Rasko.
CS: +448 - TD: +242 + CvA: +12 + d100: +49 - -5 == +272
Warding failed!
Rasko suddenly slows all movements.
>
Tohlevan just wandered in and handed her room key back to the innkeeper behind the desk.
>
Alfador waves a long rod at Rasko.
Nothing happens.
>
Tohlevan just went north.
>
Alfador intones a phrase of elemental power while raising his hands...
>
Alfador gestures at Rasko.
CS: +448 - TD: +242 + CvA: +12 + d100: +67 - -5 == +290
Warding failed!
Nothing happens.
>
Alfador's hands glow with power as he summons elemental energy to his command...
>
Alfador gestures.
A gust of wind tugs at your sleeves. Suddenly, a fierce wind rips through the area, scattering everything in its path and making it difficult to remain standing.
The wind knocks you off your balance and you fall over.
Your arms are forced down to your sides!
Roundtime: 12 sec.
Rasko is knocked over by the wind!
The wind then subsides.
>
Enormis fades into visibility.
>
Bairyn just arrived.
>
Alfador grabs Rasko and drags him south.
>
Great Lord Enormis just went south.
>s
You will have to stand up first or crawl there.
>
Enormis just arrived, dragging Rasko with him.
>sta
You stand back up.
>
Enormis looks determined and focused.
In an awe inspiring display of combat mastery, Enormis engages Rasko in a furious dance macabre, spiralling into a blur of strikes and ripostes!
Enormis swings a golden imflass claidhmore at Rasko! A hit!
You hear several snaps as Rasko's neck is broken in several places.

* Rasko drops dead at your feet!

The shimmering multicolored sphere fades from around Rasko.
Rasko returns to normal color.
The dim aura fades from around Rasko.
The light blue glow leaves Rasko.
The silvery luminescence fades from around Rasko.
Rasko becomes solid again.
The deep blue glow leaves Rasko.
The brilliant luminescence fades from around Rasko.
The powerful look leaves Rasko.
The air calms down around Rasko.
A shadow seems to detach itself from Rasko's body, swiftly dissipating into the air.
Rasko no longer looks so weak.
Rasko glances around, looking a bit less confident.
The glowing specks of energy surrounding Rasko suddenly shoot off in all directions, then quickly fade away.
The tingling sensation and sense of security leaves Rasko.
The bright luminescence fades from around Rasko.
The guiding force leaves Enormis.

A small human child cries out, "Murder!". His mother then sends him off for the town constable.

>
* Rasko just bit the dust!



Debia looks determined and focused.
In an awe inspiring display of combat mastery, Debia engages Jenovadeath in a furious dance macabre, spiralling into a blur of strikes and ripostes!
Debia swings a closed fist at Jenovadeath!
AS: +188 vs DS: +645 with AvD: +10 + d100 roll: +73 = -374
A clean miss.
The guiding force leaves Debia.
Debia swings a closed fist at Jenovadeath!
Jenovadeath blocks the attack with his shield!
>
Rarr gestures at Rasko.
A silvery translucent thread extends from Rarr encompassing Rasko's corpse.
>
Debia says, "Ow."
>
Debia scowls at Jenovadeath.
>look
[Raging Thrak Inn, Trophy Room]
The charred form of a fireplace occasionally billows small clouds of dust from a spot away from the crowd in the tavern. Charred animal skins lie before the hearth, flanked on either side by clawed and raggedly ripped couches. Broken and blackened trophies of forgotten hunts line the burnt and stained walls. You also see an elated will-o-wisp spirit that is flying around, a rose-marrow potion, a simple wooden wastebasket, a large fireplace with some stuff on it and a thrak hide curtain.
Also here: the body of Rasko who is lying down, Rarr, Jenovadeath, Pudgee, Lord Dighn, Revie, Lady Debia, Tijay
Obvious exits: northeast, east
>
Debia frowns at Jenovadeath.
>
Rarr raises a hand while murmuring a soft orison...
>
Rarr gestures at Rasko.
Rarr suddenly looks very drained.

A bolt of soft white light streaks down from the sky bathing Rasko in it.
>
A brilliant glow forms around Rasko, lingers for a moment, and finally fades. Rasko awakens looking somewhat confused and seriously drained.
>
Jenovadeath gestures while calling upon the lesser spirits for aid...
>
Jenovadeath gestures at Rasko.
The glazed look leaves Rasko.
>
Jenovadeath gestures while calling upon the lesser spirits for aid...
>
Jenovadeath gestures at Rarr.
The glazed look leaves Rarr.
>
Rarr says, "Thanks."
>
Jenovadeath groans at Debia.
>
Enormis fades into view in the act of striking!
Enormis swings a golden imflass claidhmore at Rasko!
AS: +313 vs DS: +18 with AvD: +42 + d100 roll: +29 = +366
... and hits for 275 points of damage!
Masterful slash to Rasko's lower back!
Spinal cord and life are just memories now.

* Rasko drops dead at your feet!


A nearby townsman hurries off screaming, "Enormis has committed murder!"

>
* Rasko just bit the dust!
>
Jenovadeath traces a sign that contorts in the air while he forcefully incants a dark invocation...
>
Jenovadeath gestures at Enormis.
CS: +472 - TD: +183 + CvA: -21 + d100: +56 == +324
Warding failed!
His eyes flash with a searing jolt of light!
He is massively stunned!
>
You hear someone intoning a phrase of elemental power...
>
Alfador suddenly fades into view.
Alfador gestures at Pudgee.
CS: +448 - TD: +249 + CvA: +2 + d100: +98 - +40 == +259
Warding failed!
Pudgee suddenly slows all movements.
>
Alfador waves a long rod at Pudgee.
CS: +384 - TD: +263 + CvA: +2 + d100: +72 - +20 == +175
Warding failed!
A thread of swirling gray magic issues forth from Alfador's hand toward Pudgee. It coils itself around him, whirling malevolently before disappearing within his body.
Pudgee shivers weakly and looks very uncomfortable!
>
Rarr says, "Oh you're dead."
>
Alfador's hands glow with power as he summons elemental energy to his command...
>
Alfador gestures.
A gust of wind tugs at your sleeves. Suddenly, a fierce wind rips through the area, scattering everything in its path and making it difficult to remain standing.
Enormis is knocked over by the wind!
The wind knocks you off your balance and you fall over.
Your arms are forced down to your sides!
Roundtime: 12 sec.
Rarr is knocked over by the wind!
Jenovadeath is knocked over by the wind!
Pudgee is knocked over by the wind!
Dighn is knocked over by the wind!
Revie is knocked over by the wind!
Tijay is knocked over by the wind!
An elated will-o-wisp spirit is buffeted by the great wind!
The wind then subsides.
>
Rarr says, "I was linked to him."
>look
[Raging Thrak Inn, Trophy Room]
The charred form of a fireplace occasionally billows small clouds of dust from a spot away from the crowd in the tavern. Charred animal skins lie before the hearth, flanked on either side by clawed and raggedly ripped couches. Broken and blackened trophies of forgotten hunts line the burnt and stained walls. You also see an elated will-o-wisp spirit that is flying around, a rose-marrow potion, a simple wooden wastebasket, a large fireplace with some stuff on it and a thrak hide curtain.
Also here: a stunned Great Lord Enormis who is lying down, Alfador, the body of Rasko who is lying down, Rarr who is lying down, Jenovadeath who is lying down, Pudgee who is lying down, Lord Dighn who is lying down, Revie who is lying down, Lady Debia, Tijay who is lying down
Obvious exits: northeast, east
>
Dighn blinks.
>
Jenovadeath says, "What the."
>
Debia scowls at Alfador.
>look
[Raging Thrak Inn, Trophy Room]
The charred form of a fireplace occasionally billows small clouds of dust from a spot away from the crowd in the tavern. Charred animal skins lie before the hearth, flanked on either side by clawed and raggedly ripped couches. Broken and blackened trophies of forgotten hunts line the burnt and stained walls. You also see an elated will-o-wisp spirit that is flying around, a rose-marrow potion, a simple wooden wastebasket, a large fireplace with some stuff on it and a thrak hide curtain.
Also here: a stunned Great Lord Enormis who is lying down, Alfador, the body of Rasko who is lying down, Rarr who is lying down, Jenovadeath who is lying down, Pudgee who is lying down, Lord Dighn who is lying down, Revie who is lying down, Lady Debia, Tijay who is lying down
Obvious exits: northeast, east
>
Alfador nods.
>
Alfador says, "Works for me."
>
Alfador traces a series of glowing runes while chanting an arcane phrase...
>sta
>
Alfador gestures.
Alfador suddenly disappears.
>
You stand back up.
>
Debia says, "The hell is wrong with you people."
>
Dighn stands up.
>
Rarr blinks.

__________________________________________________ ____

The sense of peace and security passes away from the area.
>
kil pud

What were you referring to?
>kil pud

What were you referring to?
>kil pud

>What were you referring to?
>
kil pud

What were you referring to?
>kil pud

Pudgee just arrived.
>You swing a sinister eonake claidhmore at Pudgee!
AS: +378 vs DS: +87 with AvD: +38 + d100 roll: +24 = +353
... and hit for 167 points of damage!
Lucky shot rips through bone and muscle sending right leg flying.
Pudgee screams and falls to the ground grasping his mangled right leg!

* Pudgee drops dead at your feet!

Roundtime: 5 sec.

* Pudgee just bit the dust!
>'Gotcha
You say, "Gotcha."
>
Pudgee gives a ghostly chuckle.
>
Suddenly you have the strangest feeling that you are being watched.
The feeling fades as quickly as it came.

>kil lin
You swing a sinister eonake claidhmore at Linsha!
AS: +392 vs DS: +122 with AvD: +44 + d100 roll: +48 = +362
... and hit for 151 points of damage!
You hear several snaps as Linsha's neck is broken in several places.

* Linsha drops dead at your feet!

Roundtime: 5 sec.
>
* Linsha just bit the dust!


__________________________________________________ ____

[Edited on 5-20-2005 by Hugh]

05-20-2005, 02:19 AM
There appears to be some ridiculously awesome claidhmores in the last few posts :drool:

Chadj
05-20-2005, 04:37 PM
You hurl a roaring ball of fire at Dwai!
AS: +321 vs DS: +61 with AvD: +59 + d100 roll: +65 = +384
... and hit for 137 points of damage!
Flames cook Dwai's abdomen. Looks about medium well.

* Dwai drops dead at your feet!

The roaring ball of fire strikes Dwai, blossoming into a much larger sphere of flame upon impact.
Cast Roundtime 3 Seconds.
>stance def
You are now in a defensive stance.

Chadj
05-20-2005, 04:43 PM
You swing a naginata at Theradose!
AS: +204 vs DS: +45 with AvD: +25 + d100 roll: +75 = +259
... and hit for 79 points of damage!
Weapon arm mangled horribly.

* Theradose drops dead at your feet!

Roundtime: 5 sec.


>You gesture at Kilstaran.
A sickly, violet haze encompasses Kilstaran.
CS: +254 - TD: +87 + CvA: +14 + d100: +4 - -5 == +190
Warding failed!
The violet haze furiously swirls around the Kilstaran, striking at Kilstaran with small flashes of plasma.
Kilstaran is hit for 76 points of damage!
... 20 points of damage!
Plasma encircles Kilstaran's neck causing skin to shrivel and bleed!

* Kilstaran drops dead at your feet!

Kilstaran becomes solid again.
The glowing specks of energy surrounding Kilstaran suddenly shoot off in all directions, then quickly fade away.
The brilliant luminescence fades from around Kilstaran.
A luminescent aura fades from around Kilstaran.
Kilstaran no longer bristles with energy.
The bright luminescence fades from around Kilstaran.
The silvery luminescence fades from around Kilstaran.
Cast Roundtime 3 Seconds.
> * Kilstaran just bit the dust!



>Syruz gestures at Cadilihar.
Syruz hurls a powerful lightning bolt at Cadilihar!
AS: +173 vs DS: +218 with AvD: +50 + d100 roll: +60 = +65
A clean miss.
>Cadilihar's hands glow with power as he summons elemental energy to his command...
>Cadilihar gestures at Syruz.
Cadilihar hurls a powerful lightning bolt at Syruz!
AS: +216 vs DS: +96 with AvD: +39 + d100 roll: +41 = +200
... and hits for 87 points of damage!
Arcing bolt of electricity snaps through neck as if it wasn't there and now it really isn't. Instant Death.

* Syruz drops dead at your feet!

The guiding force leaves Cadilihar.

A small human child cries out, "Murder!". His mother then sends him off for the town constable.


You hurl a large boulder at Syruz!
AS: +141 vs DS: +97 with AvD: +39 + d100 roll: +91 = +174
... and hit for 73 points of damage!
Hard blow to chest breaking ribs!
Hard to breathe!

* Syruz drops dead at your feet!

The brilliant luminescence fades from around Syruz.
A luminescent aura fades from around Syruz.
Syruz seems a bit less imposing.
The silvery luminescence fades from around Syruz.
The glowing specks of energy surrounding Syruz suddenly shoot off in all directions, then quickly fade away.
The bright luminescence fades from around Syruz.
Cast Roundtime 3 Seconds.



>Chadj thrusts with a sonic lance at Sorvey!
AS: +248 vs DS: +16 with AvD: +53 + d100 roll: +33 = +318
... and hits for 130 points of damage!
Beautiful shot pierces both lungs, Sorvey makes a wheezing noise, and drops dead!

* Sorvey drops dead at your feet!

The deep blue glow leaves Sorvey.
The light blue glow leaves Sorvey.

Someone screams, "Murder by Chadj! Call the town constable!"



>You gesture at Vitruvian.
The ground beneath Vitruvian begins to boil violently!
Fiery debris explodes from the ground!
... 10 points of damage!
Light blow to left arm.
... 15 points of damage!
Burst of flames to left leg blackens kneecap.
He is stunned!
... 20 points of damage!
Flames engulf head searing hair and scalp. Sickening!
The ground then quickly cools.
Cast Roundtime 3 Seconds.
>stance offYou are now in an offensive stance.
>910 vit*** TypoHelp: Converted "910 vit" to PREP 910 and CAST AT vit

Your hands glow with power as you invoke the phrase for Major Shock...
Your spell is ready.
>You gesture at Vitruvian.
You hurl a powerful lightning bolt at Vitruvian!
AS: +240 vs DS: +158 with AvD: +37 + d100 roll: +55 = +174
... and hit for 58 points of damage!
Heavy shock to right leg. Gonna limp for awhile.

* Vitruvian drops dead at your feet!

The brilliant luminescence fades from around Vitruvian.
Vitruvian seems a bit less imposing.
The glowing specks of energy surrounding Vitruvian suddenly shoot off in all directions, then quickly fade away.
The bright luminescence fades from around Vitruvian.
The light blue glow leaves Vitruvian.
The deep blue glow leaves Vitruvian.
Vitruvian becomes solid again.
The silvery luminescence fades from around Vitruvian.
Cast Roundtime 3 Seconds.
> * Vitruvian just bit the dust!
You feel less drained.
>stance defCast Round Time in effect: Setting stance to guarded.
>The ground begins to shake violently, making it hard to stand.
>The ghostly voice of Vitruvian says, "Nice."
>invis*** TypoHelp: Converted "invis" to INCANT 916.

You trace a series of glowing runes while chanting the phrase for Invisibility...
Your spell is ready.
You gesture.
You become invisible.
Cast Roundtime 3 Seconds.
>Khalerien says, "What the fuck."



Zeyrin channels at Filswolf.
A sickly, violet haze encompasses Filswolf.
CS: +295 - TD: +135 + CvA: +12 + d100: +75 - -5 == +252
Warding failed!
The violet haze chaotically swirls around the Filswolf, the tremendous force causing the victim to crumple inward upon itself!
Filswolf is hit for 131 points of damage!

* Filswolf drops dead at your feet!


You hurl a powerful lightning bolt at Medi!
AS: +224 vs DS: -12 with AvD: +50 + d100 roll: +17 = +303
... and hit for 202 points of damage!
Massive electrical shock to back. Won't be bending over for awhile.

* Medi drops dead at your feet!




A rolton tries to bite Jehlesad!
AS: +36 vs DS: +32 with AvD: +32 + d100 roll: +87 = +123
... and hits for 16 points of damage!
Torn muscle in Jehlesad's right leg!

* Jehlesad drops dead at your feet!

Chadj
05-20-2005, 04:49 PM
>Nakiro channels at Kurapira.
As an intense look of concentration crosses Nakiro's face, a pulse of pearlescent energy ripples toward Kurapira!
CS: +436 - TD: +149 + CvA: +14 + d100: +14 - -5 == +320
Warding failed!
Kurapira shudders with severe convulsions as pearlescent ripples envelop her body.
Kurapira is crushed for 65 points of damage!
... 60 points of damage!
Blow to back crushes spinal column.
Talk about no backbone!

* Kurapira drops dead at your feet!

A shadow seems to detach itself from Kurapira's body, swiftly dissipating into the air.
The deep blue glow leaves Kurapira.
The light blue glow leaves Kurapira.
The brilliant luminescence fades from around Kurapira.
The bright luminescence fades from around Kurapira.
The silvery luminescence fades from around Kurapira.
The dim aura fades from around Kurapira.
Kurapira becomes solid again.
The powerful look leaves Kurapira.



Corneelious swings a vaalin etched silver sword at Klaive!
AS: +384 vs DS: +203 with AvD: +34 + d100 roll: +30 = +245
... and hits for 77 points of damage!
Gruesome slash opens Klaive's forehead!
Grey matter spills forth!

* Klaive drops dead at your feet!


>Klaive gestures at Chadj.
CS: +263 - TD: +138 + CvA: +2 + d100: +32 - -5 == +164
Warding failed!
Chadj is suddenly engulfed in flames of pure essence!
... and hits for 20 points of damage!
A swirling sonic barrier partially deflects the onslaught of the fiery attack.
... 35 points of damage!
Flame sets Chadj's head alight like a torch. Burned beyond recognition.

* Chadj drops dead at your feet!

The brilliant luminescence fades from around Chadj.
The bright luminescence fades from around Chadj.
The silvery luminescence fades from around Chadj.
Chadj becomes solid again.
Chadj's sonic lance dissipates.
Chadj's sonic barrier dissipates.
The glowing specks of energy surrounding Chadj suddenly shoot off in all directions, then quickly fade away.

Someone screams, "Murder by Klaive! Call the town constable!"



Chadj thrusts with a sonic lance at Klaive!
AS: +225 vs DS: +57 with AvD: +35 + d100 roll: +42 = +245
... and hits for 109 points of damage!
Awesome shot shatters spine and punctures lung!

* Klaive drops dead at your feet!


A small human child cries out, "Murder!". His mother then sends him off for the town constable.



------------------------------------------------------------------------

Cone + Invasion = Bad



>518*** TypoHelp: Converted "518" to INCANT 518.

You intone a phrase of elemental power while raising your hands, invoking Cone of Lightning...
Your spell is ready.
You gesture at a wild dog.
You hurl a powerful lightning bolt at a wild dog!
AS: +305 vs DS: +215 with AvD: +39 + d100 roll: +53 = +182
... and hit for 53 points of damage!
Heavy shock to left hand. Fingers go numb.
The wild dog is stunned!


You hurl a powerful lightning bolt at a storm giant!

A storm giant draws a shimmery warding in the air!

The powerful lightning bolt reflects off the shimmery warding and flies off in every direction!

You are struck by a powerful lightning bolt!
... 25 points of damage!
Heavy jolt to right eye chars the optic nerve. Now that's pain!
You are stunned for 10 rounds!
Khalerien is struck by a powerful lightning bolt!
... 10 points of damage!
Heavy spark to abdomen. Bet that hurts.
Cyaphus is struck by a powerful lightning bolt!
... 70 points of damage!
Horrifying bolt of electricity crystalizes abdominal area. Spiffy but unfortunately also quite deadly.

* Cyaphus drops dead at your feet!

The brilliant luminescence fades from around Cyaphus.
Cyaphus becomes solid again.
Cyaphus seems to lose an aura of confidence.
Kylinarr is struck by a powerful lightning bolt!
... 15 points of damage!
Visible wisps of electricity shoot up left arm. Youch!
He is stunned!
Valkar is struck by a powerful lightning bolt!
... 25 points of damage!
Heavy jolt to abdomen causes skin to break open exposing liver. Yuck!
Zademus is struck by a powerful lightning bolt!
... 40 points of damage!
Arcing bolt of electricity galvanizes right arm to elbow. Won't be using it for awhile.
He is stunned!

You hurl a powerful lightning bolt at a storm giant!

A storm giant draws a shimmery warding in the air!

The powerful lightning bolt reflects off the shimmery warding and flies off in every direction!

You are struck by a powerful lightning bolt!
... 35 points of damage!
Massive electrical shock to the left hand destroys flesh. What remains is useless.
Chadj is struck by a powerful lightning bolt!
A swirling sonic barrier partially deflects the onslaught of the shocking attack.
... 20 points of damage!
Painfully bright jolt to neck explodes surrounding skin. Nasty!
He is stunned!
Valkar is struck by a powerful lightning bolt!
... 25 points of damage!
Nasty shock to left leg stiffens joints. Nice and painful.
Zademus is struck by a powerful lightning bolt!
... 60 points of damage!
Horrifying jolt of electricity fries chest to a crisp. Toasty!

* Zademus drops dead at your feet!

The silvery luminescence fades from around Zademus.
Zademus no longer bristles with energy.
The bright luminescence fades from around Zademus.
The shimmering multicolored sphere fades from around Zademus.
A luminescent aura fades from around Zademus.
The brilliant luminescence fades from around Zademus.
Zademus appears somehow different.
The layer of stone surrounding Zademus crumbles away.
Zademus becomes solid again.
Zademus seems a bit less imposing.
Zademus returns to normal color.
The glowing specks of energy surrounding Zademus suddenly shoot off in all directions, then quickly fade away.

You hurl a powerful lightning bolt at a storm giant!

A storm giant draws a shimmery warding in the air!

The powerful lightning bolt reflects off the shimmery warding and flies off in every direction!

You are struck by a powerful lightning bolt!
... 30 points of damage!
Horrid jolt of electricity shatters ribs in a sickening flash of light!
Khalerien is struck by a powerful lightning bolt!
... 20 points of damage!
Nasty jolt to chest causes heart to skip a beat!
He is stunned!
Valkar is struck by a powerful lightning bolt!
... 35 points of damage!
Massive electrical shock to the right leg destroys flesh. What remains is useless.

* Valkar drops dead at your feet!

The silvery luminescence fades from around Valkar.
Klaive is struck by a powerful lightning bolt!
... 48 points of damage!
Electrical charge toasts Klaive. You get a sharp whiff of burning hair.

* Klaive drops dead at your feet!

The tingling sensation and sense of security leaves Klaive.
The light blue glow leaves Klaive.
The powerful look leaves Klaive.
The silvery luminescence fades from around Klaive.
The deep blue glow leaves Klaive.
The air calms down around Klaive.
A shadow seems to detach itself from Klaive's body, swiftly dissipating into the air.
The bright luminescence fades from around Klaive.
The brilliant luminescence fades from around Klaive.
The white light leaves Klaive.
The very powerful look leaves Klaive.
Klaive glances around, looking a bit less confident.
Saryann is struck by a powerful lightning bolt!
... 19 points of damage!
Heavy shock to left leg. Gonna limp for awhile.
She is stunned!
You hurl a powerful lightning bolt at a wild dog!
AS: +285 vs DS: +210 with AvD: +39 + d100 roll: +1 = +115
... and hit for 13 points of damage!
Light shock to abdomen. That stings!

You hurl a powerful lightning bolt at a wild dog!
AS: +285 vs DS: +215 with AvD: +39 + d100 roll: +69 = +178
... and hit for 73 points of damage!
Horrid jolt of electricity smokes a shoulder blade!
The wild dog is stunned!


You hurl a powerful lightning bolt at a storm giant!

A storm giant draws a shimmery warding in the air!

The powerful lightning bolt reflects off the shimmery warding and flies off in every direction!

You are struck by a powerful lightning bolt!
... 40 points of damage!
Left eye socket explodes in a dazzling array of multi-colored sparks. Shocking death.
The shimmering multicolored sphere fades from around you.
You return to normal color.
The powerful look leaves you.
You become solid again.
You no longer bristle with energy.
You feel your extra strength departing.
You feel your extra magical awareness leave you.
The glowing specks of energy surrounding you suddenly shoot off in all directions, then quickly fade away.
Your SIGN OF SMITING is no longer effective.
The brilliant luminescence fades from around you.
The bright luminescence fades from around you.
The silvery luminescence fades from around you.
You feel less confident than before.
Your SIGN OF SWORDS is no longer effective.
Your SIGN OF STRIKING is no longer effective.

It seems you have died, my friend. Although you cannot do anything, you are keenly aware of what is going on around you...

You realize that you have no outstanding favors which Lorminstra owes you, and without having accomplished a deed for Her, your soul is in danger of vanishing from the land forever!

...departing in 10 mins...
Khalerien is struck by a powerful lightning bolt!
... 50 points of damage!
Massive electrical shock to abdomen turns muscle tissue into a crispy bubbled mess. Not pretty.
Drakam is struck by a powerful lightning bolt!
... 30 points of damage!
Horrifying jolt to forehead. Brain explodes in a stunning display of light!

* Drakam drops dead at your feet!

Drakam seems to lose some internal strength.
The air about Drakam stops shimmering.
Drakam seems to lose some dexterity.
Drakam seems to lose an aura of confidence.
The light blue glow leaves Drakam.
The deep blue glow leaves Drakam.
The white light leaves Drakam.
The very powerful look leaves Drakam.
Drakam returns to normal color.
Drakam is no longer moving so silently.
The powerful look leaves Drakam.
Saryann is struck by a powerful lightning bolt!
... 58 points of damage!
Electric shock causes a strong enough convulsion to snap Saryann's neck.

* Saryann drops dead at your feet!

Saryann seems to lose some internal strength.
Saryann returns to normal color.
Saryann seems a bit less imposing.
Saryann seems to lose an aura of confidence.
Saryann seems to lose some dexterity.
The glowing specks of energy surrounding Saryann suddenly shoot off in all directions, then quickly fade away.
The brilliant luminescence fades from around Saryann.
Saryann becomes solid again.
Saryann appears less confident.
You hurl a powerful lightning bolt at an ice golem!
AS: +116 vs DS: +246 with AvD: +36 + d100 roll: +38 = -56
A clean miss.

You hurl a powerful lightning bolt at an ice golem!
AS: +116 vs DS: +246 with AvD: +36 + d100 roll: +47 = -47
A clean miss.

You hurl a powerful lightning bolt at an ice golem!
AS: +116 vs DS: +246 with AvD: +36 + d100 roll: +3 = -91
A clean miss.

You hurl a powerful lightning bolt at an ice golem!
AS: +116 vs DS: +246 with AvD: +36 + d100 roll: +47 = -47
A clean miss.

You hurl a powerful lightning bolt at an ice golem!
AS: +116 vs DS: +246 with AvD: +36 + d100 roll: +65 = -29
A clean miss.

You hurl a powerful lightning bolt at an ice golem!
AS: +116 vs DS: +246 with AvD: +36 + d100 roll: +44 = -50
A clean miss.

You hurl a powerful lightning bolt at an ice golem!
AS: +116 vs DS: +246 with AvD: +36 + d100 roll: +82 = -12
A clean miss.

You hurl a powerful lightning bolt at an ice golem!
AS: +116 vs DS: +246 with AvD: +36 + d100 roll: +67 = -27
A clean miss.

Cast Roundtime 3 Seconds.
> * Saryann just bit the dust!
* Drakam just bit the dust!
* Filswolf just bit the dust!
* Klaive just bit the dust!
* Valkar just bit the dust!
* Zademus just bit the dust!
* Cyaphus just bit the dust!

Alfster
05-22-2005, 01:10 AM
Sproink swings a grass-green onyx longsword at Mulentin!
AS: +1128 vs DS: +525 with AvD: +41 + d100 roll: +78 = +722
... and hits for 339 points of damage!
A mighty hit turns Mulentin's insides to outsides!

* Mulentin drops dead at your feet!

The stamp on Mulentin's forehead fades away.

Praefection
05-22-2005, 01:13 AM
Two merchants fucking around.

Sproink swings a grass-green onyx longsword at Mulentin!
AS: +1128 vs DS: +525 with AvD: +41 + d100 roll: +78 = +722
... and hits for 339 points of damage!
A mighty hit turns Mulentin's insides to outsides!

* Mulentin drops dead at your feet!

The stamp on Mulentin's forehead fades away.

Praefection
05-22-2005, 01:15 AM
Fucker, you posted first.

But I got to see this.

Sproink put a benevolent, grass-green onyx and veniom-hilted longsword splattered with the blood of gremlin-slayer-slayers in his spring-clasped backpack.

Praefection
05-22-2005, 01:23 AM
I love Sproink.

A quick flick of Sproink's wrist sends a bobblehead into flight!
Sproink throws a bobblehead at Kaege!
AS: +568 vs DS: +36 with AvD: +20 + d100 roll: +4 = +556
... and hits for 131 points of damage!
Awesome shot skewers skull! Kaege blinks once and falls quite dead!

* Kaege drops dead at your feet!

The bobblehead is lodged in Kaege's head!

Sean of the Thread
05-22-2005, 01:43 AM
Michaelous was still linked to Naseer when he killed him.. Naseer got pissed and made him cough up a shitload of diamonds and then the guy gets roped by the guard at the end.

Morelean leaps from hiding to attack!
Morelean swings a heavy black rolaren war maul at Michaelous!
AS: +439 vs DS: +27 with AvD: +36 + d100 roll: +14 = +462
... and hits for 126 points of damage!
Shield arm removed at the shoulder!

* Michaelous drops dead at your feet!

Naseer says, "Morelean you freakin idiot."
The ghostly voice of Michaelous says, "Morelean who died and made you the constable busta."
The voice of Morelean serenely says, "Err sorry naseer."
Naseer says, "God damn it."
[OOC]-Naseer: "Xyelin read yer mail"

From: Naseer
Time: Wed Dec 15 12:49:36 2004
Subject: Hahahahaahahhahaaaa

go doo
[Assuming you mean the Hall of Patrons.]
[Hall of Patrons, Vestibule]

Obvious exits: north, east
You hear someone chuckling.

The voice of Morelean serenely says, "Sorry."
grumb
You grumble.
nod
You nod.

You see a dented steel provisions tin open.
op
You open a blood-stained desert cloak.

Morelean comes out of hiding.
Morelean offers you an uncut diamond. Type ACCEPT to accept the offer or DECLINE to decline it. The offer will expire in 30 seconds.

acc
You accept Morelean's offer and are now holding an uncut diamond.

Morelean removes an uncut diamond from in his provisions tin.

Morelean offers you an uncut diamond. Type ACCEPT to accept the offer or DECLINE to decline it. The offer will expire in 30 seconds.
stow diam
You put an uncut diamond in your desert cloak.
acc
You accept Morelean's offer and are now holding an uncut diamond.

Morelean removes an uncut diamond from in his provisions tin.

Morelean offers you an uncut diamond. Type ACCEPT to accept the offer or DECLINE to decline it. The offer will expire in 30 seconds.
stow diam
You put an uncut diamond in your desert cloak.
acc
You accept Morelean's offer and are now holding an uncut diamond.
stow diam
Morelean removes a dragon's-tear diamond from in his provisions tin.

You put an uncut diamond in your desert cloak.

Morelean offers you a dragon's-tear diamond. Type ACCEPT to accept the offer or DECLINE to decline it. The offer will expire in 30 seconds.
acc
You accept Morelean's offer and are now holding a dragon's-tear diamond.
stow diam
You put a dragon's-tear diamond in your desert cloak.

Morelean serenely asks, "Good?"


A quartet of guardsmen saunter in, closely followed by the Guard Captain.

With great ease, the Guard Captain grabs Morelean and shackles his wrists.

"I have you now! You best come along quietly, or you'll face the consequences," says the Guard Captain.
The Guard Captain then drags him off.

Sean of the Thread
05-22-2005, 01:48 AM
An Ithzir scout fades into view while striking!
An Ithzir scout swings a curved crystal-edged blade at you!
AS: +414 vs DS: +347 with AvD: +35 + d100 roll: +15 = +117
... and hits for 21 points of damage!
Internal organs bruised.
You are stunned for 1 rounds!
A dark shadowy tendril rises up from your skin, writhes its way up a curved crystal-edged blade towards an Ithzir scout and lashes out malevolently...
Just as you , the Ithzir scout shimmers and fades away, leaving you gesturing at nothingness!
Nothing happens.
An Ithzir scout fades into view!
You are still stunned.
A greater construct swings a massive arm at you!
AS: +446 vs DS: +378 with AvD: +43 + d100 roll: +28 = +139
... and hits for 17 points of damage!
Jarring blow to your back.
You sense that the shadows swirling around you refuse to come to your aid.
!S>stance def
You are still stunned.
!S>chat uh oh
You focus on transmitting your thought.
[OOC]-You: "uh oh"
An Ithzir scout swings a gleaming crystal-edged broadsword at you!
AS: +414 vs DS: +338 with AvD: +34 + d100 roll: +53 = +163
... and hits for 24 points of damage!
Minor puncture to the back.

** An Ithzir scout's crystal-edged broadsword emits a searing bolt of lightning! **
... 20 points of damage!
Heavy shock sends you to the ground with convulsions!
You are knocked to the ground!
You are stunned for 7 rounds!
You sense that the shadows swirling around you refuse to come to your aid.
The shadowy tendrils begin to swirl faster and faster until they are just a blurred haze of fast moving darkness.
... 25 points of damage!
Your right hand is mangled horribly.
... 55 points of damage!
Your neck has been removed!
Your head quickly falls to the ground.
You feel less confident than before.
You become solid again.
The bright luminescence fades from around you.
The powerful look leaves you.
You feel your extra strength departing.
The brilliant luminescence fades from around you.
The light blue glow leaves you.
The air calms down around you.
The deep blue glow leaves you.
You return to normal color.
The silvery luminescence fades from around you.
The white light leaves you.
The very powerful look leaves you.
A dark shadow seems to detach itself from your body, swiftly dissipating into the air.
Your SIGN OF STAUNCHING is no longer effective.
The tingling sensation and sense of security leaves you.

The Ithzir scout quickly cleans the fresh blood from his crystal-edged broadsword with a few wipes across your clothing.

Chalon's group just arrived.
Eiderfleur wails!
High Lady Gothique just arrived.
Eiderfleur falls to her knees beside your body and wails mournfully!
Eiderfleur stands up.
Chalon appears to be preparing to attempt dragging you.
Eiderfleur sings:

"Ma-ia-hii
Ma-ia-huu
Ma-ia-hoo
Ma-ia-haha"

Sean of the Thread
05-22-2005, 02:00 AM
Don't go run to the kitchen for to mix a gin and tonic when you started your travel to OTF script..

>go water
As you enter the water, the sucking mud drags you down slowly. Moving out further, you suddenly encounter a dropoff and slide quickly underneath the surface.

[Under The Black Water]
Wet blackness envelops everything, and the mud grasps powerfully at feet and legs. The lack of vision and the unsure footing combine to confuse the senses, making direction a meaningless idea. Even "up" is in question at times. One can only swim and hope.

You let a few air bubbles escape from your mouth as you hold your
Your lungs are beginning to ache for air as you swim through the black water.

You lose conciousness from the lack of air and uncontrollably gasp for air. You open your mouth and get a lung full of the black water and drown silently.

The very powerful look leaves you.
The white light leaves you.
The deep blue glow leaves you.
A dark shadow seems to detach itself from your body, swiftly dissipating into the air.
The tingling sensation and sense of security leaves you.
The brilliant luminescence fades from around you.
Your SIGN OF DEFLECTION is no longer effective.
Your SIGN OF WARDING is no longer effective.
You feel less confident than before.
Your SIGN OF STAUNCHING is no longer effective.
The air calms down around you.
Your SIGN OF DISSIPATION is no longer effective.
The powerful look leaves you.
Your SIGN OF DEFENDING is no longer effective.
The silvery luminescence fades from around you.
The bright luminescence fades from around you.
The buzz of thoughts in your mind subsides.
The light blue glow leaves you.

It seems you have died, my friend. Although you cannot do anything, you are keenly aware of what is going on around you...

DEAD>chat om fukin god

Hugh
05-22-2005, 02:54 AM
[River's Rest Bank, Teller]
Unlike the other buildings in this town, this one is built of stone blocks, and decorated with wood beams. When you realize that it is protecting the wealth of all who do business here, you can understand why. Heavily armed guards watch over the lobby although you notice one flirting with a pretty elven teller who is currently between customers. The window she is standing at is protected by heavy metal bars and appears to be very secure. You also see a blackboard, the Purser's office tucked away in the corner of the lobby, a large sign and a polished maoral door.
Also here: Bwomp
Obvious exits: out

>stance off
You are now in an offensive stance.
>target bwomp
incant 1615

You do not have a target.
>You motion forcefully as you confidently call on your patron in the invocation for Divine Strike...
Your spell is ready.
You do not currently have a target.


<this is where he hid and ran>

>look
[River's Rest Bank, Teller]
Unlike the other buildings in this town, this one is built of stone blocks, and decorated with wood beams. When you realize that it is protecting the wealth of all who do business here, you can understand why. Heavily armed guards watch over the lobby although you notice one flirting with a pretty elven teller who is currently between customers. The window she is standing at is protected by heavy metal bars and appears to be very secure. You also see a blackboard, the Purser's office tucked away in the corner of the lobby, a large sign and a polished maoral door.
Obvious exits: out < Bwomps not here>

Here is where I found him....

<Miles Away from the people he protects> Smirk

[Soaring Blood Eagle Table]
A copper tablet hangs next to the table. On the tablet is etched a huge blood eagle soaring high in the sky. In its claws dangles a rather energetic halfling.
Also here: Bwomp
Obvious exits: out
Cast Roundtime 3 Seconds.

This is where he tried to hunt....and how a blind paladin can see this unskilled rogue try an sneak by.

You notice Bwomp try to tiptoe silently by you.
>
Pramil just came through the town gates.
>
Pramil just went south.
>
Bwomp comes out of hiding.
Bwomp just went through the town gates.
>
Neischa just arrived, skipping merrily.
>
Neischa just skipped merrily through the town gates.
>look
[Wehnimer's, Land's End Rd.]
Vigilant guardsmen scrutinize the citizens and travelers arriving and departing through the wide gateway spanning the land route into Wehnimer's Landing. The frenetic pace of the city to the south is a far cry from the deceptive calm of the wilds of Elanith outside. Two daunting towers survey the countryside and protect the town, flanking the road to the east and west. You also see a wooden barrel.
Obvious paths: south


Here is where he gets crushed after being so <Sneaky>.



[Castle Darkstone]
This narrow passage between the gatetowers is flanked at either end by two great portcullises crafted from solid mein. Slits in the walls and holes in the ceiling provide defenders of the castle means to eliminate enemy forces trapped between the great gates. Deep red stains on the floors and walls attest to their efficiency. You also see a gleaming white mein portcullis and a sparkling red mein portcullis.
Obvious exits: none

>hide
Roundtime: 5 sec.
You attempt to blend with the surroundings and feel confident that no one has noticed your doing so.
>
With a horrendous *THUMP*, a gleaming white mein portcullis crashes down!
>
Suddenly, a gleaming white mein portcullis lurches upward!

Bwomp just came through a gleaming white mein portcullis.

>kill bwomp
You leap from hiding to attack!
You swing a sinister eonake claidhmore at Bwomp!
AS: +481 vs DS: +131 with AvD: +38 + d100 roll: +44 = +432
... and hit for 137 points of damage!
Crushing blow to head closes that eye for good.
He is stunned!
The guiding force leaves you.
Roundtime: 5 sec.

>mstrike bwomp
>You concentrate intently, focusing all your energies.
You explode into a fury of strikes and ripostes, moving with a singular purpose and will!
You swing a sinister eonake claidhmore at Bwomp!
AS: +406 vs DS: +201 with AvD: +38 + d100 roll: +46 = +289
... and hit for 84 points of damage!
Hard slash to Bwomp's side!
Right arm no longer available for use.
You swing a sinister eonake claidhmore at Bwomp!
AS: +406 vs DS: +87 with AvD: +38 + d100 roll: +42 = +399
... and hit for 107 points of damage!
Slash to Bwomp's left hand!
Several fingers fly!

* Bwomp drops dead at your feet!


Your series of strikes and ripostes leaves you winded and out of position.
Roundtime: 10 sec.
>
...wait 9 seconds.
>
* Bwomp just bit the dust!

Here is where he layed, with all his skill.

[Castle Darkstone]
This narrow passage between the gatetowers is flanked at either end by two great portcullises crafted from solid mein. Slits in the walls and holes in the ceiling provide defenders of the castle means to eliminate enemy forces trapped between the great gates. Deep red stains on the floors and walls attest to their efficiency. You also see a gleaming white mein portcullis and a sparkling red mein portcullis.
Also here: the body of Bwomp who is lying down
Obvious exits: none


I have another one of him climbing out of darkstone where I crushed him just before this one. <smirk> I will try and get it up here for everyone to see when I get home.

I will also post the deaths in his future.


Hugh


[Edited on 5-28-2005 by HarmNone]

Paladin-420
05-22-2005, 02:55 AM
I hear this is the place to share my deaths, and deaths of people who arent me. So here goes!

This log is pretty long, and starts the moment i arrive in the game.

You stand back up.
>[Oteska's Haven, Niima's Shrine]
The wide-planked floor is slightly warped from the damp. A small turf fire burns in a brass brazier, providing both warmth and a flickering golden-hued light. The whitewashed walls have faded over the years into a soft yellow color that is reminiscent of aged ivory. A lingering sense of tranquility suffuses the room. A low altar stands before an oaken statue of Niima, the Wavedancer.
Obvious exits: out
>inv
spell active
You are holding a fearsome white ora sledgehammer in your right hand.
You are wearing a deep black deathstone ring in the middle of his nose, some black mithril-plated boots, an etched mithril alloy thigh-sheath, some pitch black trousers, a tightly-woven mithril alloy belt, a salt-stained leather plunder bag, a dark mithril-scaled satchel, a black diamond studded gem pouch, some deathstone ridged combat gloves, some gleaming mithril alloy gauntlets, some embossed black mithril bracers, a ragged inky black vest, a battle-worn combat harness, a deep black buckskin pack, a void black warlord's cloak, a glowing amulet, a twisted black mithril chain, a twisted black glaes ring inset with pieces of metallic black pearl, a protective mithril-plated facemask, a ruby amulet, an ancient mithglin battle hauberk embedded with a large glowing soulstone and a gold ring.
Type INVENTORY HELP for more options.
>
You currently have the following active spells:
Dauntless
Mantle of Faith
Higher Vision
Patron's Blessing
Vigor

>incant 1601
You trace a simple symbol as you reverently call on your patron in the prayer for Mantle of Faith...
Your spell is ready.
You gesture.
The dully illuminated mantle surrounding your form seems to gain some cohesion.
Cast Roundtime 3 Seconds.
>incant 1612
You trace a simple symbol as you reverently call on your patron in the prayer for Champion's Might...
Your spell is ready.
You gesture.
A dim celadon wisp flares briefly about each of your hands, trailing soft pulses of residual light as they move.
Cast Roundtime 3 Seconds.
>incant 1605
You trace a simple symbol as you reverently call on your patron in the prayer for Arm of the Arkati...
Your spell is ready.
You gesture.
Rippling cylinders of spiritual force encompass your arms and the arms of those near you.

You feel a subdued warmth through your arms and torso, accompanied by a preponderant sense of engagement.
Cast Roundtime 3 Seconds.
>incant 1618
...wait 1 seconds.
>incant 1618
>
You trace a simple symbol as you reverently call on your patron in the prayer for Guard the Meek...
Your spell is ready.
You gesture.
As you thrust your white ora sledgehammer upward, a soft steely silver pulse of pure spiritual energy rises from its apex, washing over you and those nearby.

You rise to the forefront with a bolstered sense of defense.

Memories of thousands of past battles momentarily occupy your thoughts, depicting the execution of perfect formations with a single Paladin leading the way.
Cast Roundtime 3 Seconds.
>open my bag
get my small statue
You open a salt-stained leather plunder bag.
>You remove a small statue from in your leather plunder bag.
>rub my small statue
You rub your small statue.
A faint silvery glow surrounds your body.
Cast Roundtime 3 Seconds.
>put small statue in my bag
close my bag
You put a small statue in your leather plunder bag.
>You close a salt-stained leather plunder bag.
>incant 1613
...wait 1 seconds.
>incant 1613
You trace a simple symbol as you reverently call on your patron in the prayer for Divine Vengeance...
Your spell is ready.
You gesture.
A wavering glow washes over your body and you sense a subtle connection to higher powers. You feel assured that your activity is under observation.
Cast Roundtime 3 Seconds.
>sign of defending
sign of warding
Wait 1 seconds.
>Wait 1 seconds.
>sign of defending
sign of warding
Your dancing fingers weave a web of protection around you!
>Your dancing fingers weave a web of protection around you!
>sign of shields
sign of deflection
Your dancing fingers weave a web of protection around you!
>sign of dissipation
You feel magical energies distort and flow around you.
>
Magic flows towards you, but does not reach you.
>sign of smiting
sign of striking
You grip your white ora sledgehammer with renewed vigor!
>sign of swords
You grip your white ora sledgehammer with renewed vigor!
>cman surge
>
You grip your white ora sledgehammer with renewed vigor!
>
You focus deep within yourself, searching for untapped sources of strength.
You feel a great deal stronger.
>incant 1617
You trace a simple symbol as you reverently call on your patron in the prayer for Zealot...
Your spell is ready.
You gesture.
A surge of radiant energy coalesces around you and those nearby.

Your spirit is empowered with an overwhelming sense of determination and resolve.

Distant sounds of fifes and drums resound in the back of your mind, spurring you into a delirium of confidence and resolve -- as if compelled by some irresistable divine exhortation.
Cast Roundtime 3 Seconds.
>rem my go ring
wear my go ring
You slide a gold ring off your finger.
>You slide the ring on your finger.
Suddenly your surroundings shift...

[River's Rest, Targon's Square]
This large, welcoming square is set away from the center of town and paved with large stone blocks. The crowds that gather here do not seem to crowd the openness of the square, but to make it feel warm and welcoming. Set off to one side, a small tavern seems to attract many in the crowd, and each time its doors open, sounds of revelry spill out into the open to attract even more. The River's Rest Inn stands nestled back in the brambles that guard the eastern side of the tavern. You also see a large wooden barrel and a cobblestone path leading to a well-tended orchard.
Obvious paths: north, west
You feel a little pulse in the ring.
>w
[River's Rest, Commons Circle]
Livelier than the other parts of this circular path, crowds come and go along the road to the east, where shouts of laughter and cries of recognition can be heard as people spy acquaintances amongst the crowd. Heavy in the air is the smell of wood smoke and roasting meat, tempting to those famished after an arduous hunt. You also see a larger modwir-trimmed shop, an elaborate cast-iron gate and a squalid canvas pavilion.
Obvious paths: east, southwest, northwest
>e
[River's Rest, Targon's Square]
This large, welcoming square is set away from the center of town and paved with large stone blocks. The crowds that gather here do not seem to crowd the openness of the square, but to make it feel warm and welcoming. Set off to one side, a small tavern seems to attract many in the crowd, and each time its doors open, sounds of revelry spill out into the open to attract even more. The River's Rest Inn stands nestled back in the brambles that guard the eastern side of the tavern. You also see a large wooden barrel and a cobblestone path leading to a well-tended orchard.
Obvious paths: north, west
>n
>
Skanrith just arrived.
>
[River's Rest, Sandy Path]
To one side of this sandy path is a forest and to the other the seemingly endless bramble thicket that only the foolhardy would dare to travel. Shifting with each footstep that touches it, the path shimmers in the moonlight, constantly changing - always the same. Swiftly moving water is heard to the east and north, although the source is not yet visible to the eye. You also see a riverstone statue.
Obvious paths: north, south, west
>w
[River's Rest, Persimmon Lane]
This quiet lane is lined with fragrant old persimmon trees. On either side of the lane, set back behind the trees, are a pair of frond-roofed, stucco bungalows...one behind a brass-knobbed gate, the other through a graceful arch. To the west, rising above the nearby treetops, is a blue-domed pavilion. Fireflies flitter among the trees. You also see a one-eared rabbit.
Obvious paths: east, southwest, west, northwest
>e
[River's Rest, Sandy Path]
To one side of this sandy path is a forest and to the other the seemingly endless bramble thicket that only the foolhardy would dare to travel. Shifting with each footstep that touches it, the path shimmers in the moonlight, constantly changing - always the same. Swiftly moving water is heard to the east and north, although the source is not yet visible to the eye. You also see a riverstone statue.
Obvious paths: north, south, west
>

A raggedly-dressed lass lopes by, slowing only long enough to whisper, "The smuggler's cutter 'Live Bait' just pulled up under the drawbridge!"
>
* Drexla just bit the dust!
>s
s
[River's Rest, Targon's Square]
This large, welcoming square is set away from the center of town and paved with large stone blocks. The crowds that gather here do not seem to crowd the openness of the square, but to make it feel warm and welcoming. Set off to one side, a small tavern seems to attract many in the crowd, and each time its doors open, sounds of revelry spill out into the open to attract even more. The River's Rest Inn stands nestled back in the brambles that guard the eastern side of the tavern. You also see a large wooden barrel and a cobblestone path leading to a well-tended orchard.
Also here: Konglow
Obvious paths: north, west
>s
You can't go there.
>
You can't go there.
>w
Konglow just went west.
>
[River's Rest, Commons Circle]
Livelier than the other parts of this circular path, crowds come and go along the road to the east, where shouts of laughter and cries of recognition can be heard as people spy acquaintances amongst the crowd. Heavy in the air is the smell of wood smoke and roasting meat, tempting to those famished after an arduous hunt. You also see a larger modwir-trimmed shop, an elaborate cast-iron gate and a squalid canvas pavilion.
Also here: Konglow
Obvious paths: east, southwest, northwest
>sw
[River's Rest, Commons Circle]
Here, the dusty roadway splits and continues to the northeast and northwest. The rush of River Road traffic to the south is faint in the air and the pace of life seems slower and calmer to the north. Between the roads, a dusty pathway fades into a broad expanse of green lawn.
Obvious paths: northeast, south, northwest
>
Konglow just arrived.
>
Konglow just wandered down a dusty pathway.
>go pa
[River's Rest, Town Commons]
Fresh green grass, green as the greenest emerald, is soft underfoot and a pleasing foreground for a weathered wooden bench resting in the shade of a graceful willow tree. Chirping crickets fill the air and mingle with the voices of folk who stroll through the commons, and on occasion stop to exchange a tale or two with friends they meet along their way. A dusty path to the south and a riverstone walkway to the north are joined by a tall evergreen hedge which borders the edges of the lawn. You also see a large wooden barrel.
Also here: Konglow, Skanrith, Bupkyn, Sharia, Drigore who is sitting, Akiromora who is kneeling, Waylon who is sitting
Obvious paths: none
>
Drigore's sand elemental writhes about, sending creeping tendrils of dark-hued sand to slither outwards.
>
Sharia gestures into the air.
Sharia momentarily gets a faroff look in her eyes, and then returns to normal.
>mstr drig
You concentrate intently, focusing all your energies.
You explode into a fury of strikes and ripostes, moving with a singular purpose and will!
You swing a fearsome white ora sledgehammer at Drigore!
AS: +357 vs DS: +241 with AvD: +34 + d100 roll: +67 = +217
... and hit for 116 points of damage!
Blow cracks a rib and punctures a lung.
Breathing becomes a challenge.
He is stunned!
A dark shadowy tendril rises up from Drigore's skin, writhes its way up a fearsome white ora sledgehammer towards you and lashes out malevolently...
CS: +284 - TD: +264 + CvA: -9 + d100: +46 == +57
Warded off!
You swing a fearsome white ora sledgehammer at Drigore!
AS: +357 vs DS: +239 with AvD: +34 + d100 roll: +4 = +156
... and hit for 44 points of damage!
Left kneecap smashed into pulp.

* Drigore drops dead at your feet!

The brilliant luminescence fades from around Drigore.
The bright luminescence fades from around Drigore.
The silvery luminescence fades from around Drigore.
The powerful look leaves Drigore.
The very powerful look leaves Drigore.
The white light leaves Drigore.
A shadow seems to detach itself from Drigore's body, swiftly dissipating into the air.
The misty halo fades from Drigore.
A faint silvery glow fades from around Drigore.
The deep blue glow leaves Drigore.
Drigore becomes unbalanced for a second, then recovers.
Drigore appears to lose some internal strength.
The air calms down around Drigore.
The light blue glow leaves Drigore.

An anxious sailor sprints off exclaiming, "Xealot has committed murder!"


Your series of strikes and ripostes leaves you winded and out of position.
Roundtime: 11 sec.
>
* Drigore just bit the dust!
>
Bupkyn raises an eyebrow.
>
Akiromora blinks.
>
Bupkyn traces a sign while petitioning the spirits for cognition...
Bupkyn gestures.
A sense of peace and calm settles over the area.
>
The ghostly voice of Drigore says, "What a dope."
>
Akiromora glances at you.
>'feh
You say, "Feh."
>'Now what
You say, "Now what."
>
Akiromora asks, "What was that?"
>
Skanrith says, "Oh no."
>
Akiromora frowns at you.
>
Bupkyn glances at you.
>cover dri
>
You kick some dirt on the dead body of Drigore.
>glan bup
You glance at Bupkyn.
>

Drigore's body decays into compost.

>'Want some too?
You ask, "Want some too?"
>
Akiromora scowls at you.
>
You feel recovered from your whirlwind flurry of strikes.
>go pa
[River's Rest, Commons Circle]
Here, the dusty roadway splits and continues to the northeast and northwest. The rush of River Road traffic to the south is faint in the air and the pace of life seems slower and calmer to the north. Between the roads, a dusty pathway fades into a broad expanse of green lawn.
Also here: Drigore
Obvious paths: northeast, south, northwest
>kill
You swing a fearsome white ora sledgehammer at Drigore!
AS: +357 vs DS: +82 with AvD: +34 + d100 roll: +38 = +347
... and hit for 178 points of damage!
Body pulped to a gooey mass.
Watch where you step!

* Drigore drops dead at your feet!


A nearby goodwife screams, "Murder!".

Roundtime: 7 sec.
>
* Drigore just bit the dust!
>

Drigore's body decays into compost.

>s
[River's Rest, River Road]
As safe as a gate, the river runs swiftly east to west, secure against intrusion when the well-built drawbridge to the mainland is raised. Along the riverfront, comfortable benches are interspersed with odd three sided structures, large enough to hold a giant man comfortably, but their use not readily apparent. A fresh breeze carries the sounds of a nearby marketplace from the east, and an occasional hint of roasting meat from somewhere to the north. You also see an oaken barrel.
Obvious paths: north, east, west
>e
e
[River's Rest, Merchants' Walk]
The swift sound of rushing water is barely audible for the shops which nestle along the riverbank. Sturdily built to withstand the elements, Felinium's Fur Emporium, Diamante's Gemshop and Hortinger's Armory stand open to those with silver to spare. The flow of traffic thins to the east, although many who leave the shops here continue on that way, most with smiles but a few grumbling about thieves. The sound of laughter occasionally drifts in from the north. You also see an aardvark that is sitting and a weathered canvas tent.
Obvious paths: northeast, east, southeast, west
>[River's Rest, Merchants' Walk]
The roadway ends here at the edge of a noisy bazaar. Filled with tiled rooftops and colorful awnings, an occasional minaret can be seen reaching up into the sky. Townsfolk seem to take no note however, as they hurry to safeguard their hard-earned silver at a small, but sturdily built bank, which is guarded by the river and the walls of the bazaar. Many others seem bent on spending their wealth, judging from the packages they carry from a small store located to the north. You also see a shadowy alley and a long wooden building with a sign on it.
Obvious paths: west
>

A number of sailors stride in, led by the Fleet Captain.
The restricting force that envelops you dissolves away.

With great ease, the Fleet Captain grabs you and shackles your wrists.

"There you are! We don't tolerate your crimes in River's Rest, no we don't! Come along now!" says the Fleet Captain.
The Fleet Captain then drags you off.


- - - - - - - - - - - - -


Here is the death that caused Drigore to attack me, which in turn led to the above death of Drigore. Kind of long, but also not edited.




>go pa
[River's Rest, Town Commons]
Fresh green grass, green as the greenest emerald, is soft underfoot and a pleasing foreground for a weathered wooden bench resting in the shade of a graceful willow tree. Chirping crickets fill the air and mingle with the voices of folk who stroll through the commons, and on occasion stop to exchange a tale or two with friends they meet along their way. A dusty path to the south and a riverstone walkway to the north are joined by a tall evergreen hedge which borders the edges of the lawn. You also see the Starchitin disk, the Katrian disk, a ruffed snowcat and a large wooden barrel.
Also here: Bupkyn who is sitting, Lord Reng who is kneeling, Bumples, Starchitin who is sitting, Katrian who is sitting, Drigore who is sitting
Obvious paths: none
>
Drigore just closed a small leather case dangling on a sinuous golvern-linked chain.
>
Speaking in Halfling, Bupkyn asks something you don't understand.
>
Katrian softly asks, "We can play again sometime?"
>stance off
>
You are unable to change your stance.
>
Speaking in Halfling, Bumples asks something you don't understand.
>glanc bup
You glance at Bupkyn.
>
Drigore says, "Yes, that's why I brought it."
>'Stop locating me
You say, "Stop locating me."
>
Katrian beams happily at Drigore!
>roar bup
Katrian lets out a cheer!
>
You roar at Bupkyn!
>stance def
Drigore makes a quick gesture while calling upon the powers of the elements...
Drigore gestures.
Drigore stands taller, as if bolstered with a sense of confidence.
>
You are unable to change your stance.
>
Bumples gibbers incoherently.
>
Bupkyn glances at you.
>
Drigore makes a quick gesture while calling upon the powers of the elements...
Drigore gestures.
His body is surrounded by a dim dancing aura.
>
Bupkyn waves a hand at you, dismissing you indifferently.
>
Drigore gestures while calling upon the lesser spirits for aid...
Drigore gestures.
Drigore suddenly looks more powerful.
>
Katrian acts puzzled.
>
Bumples traces a sign while petitioning the spirits for cognition...
Bumples gestures.
A dim aura surrounds Bumples.
>
Drigore gestures while calling upon the lesser spirits for aid...
Drigore gestures.
A misty halo surrounds Drigore.
>mstr bup
You concentrate intently, focusing all your energies.
You explode into a fury of strikes and ripostes, moving with a singular purpose and will!
You swing a deadly black glaes greatsword at Bupkyn!
AS: +384 vs DS: +147 with AvD: +42 + d100 roll: +13 = +292
... and hit for 153 points of damage!
Powerful slash leaves Bupkyn without a left leg!
Bupkyn screams and falls to the ground grasping his mangled left leg!

* Bupkyn drops dead at your feet!

The deep blue glow leaves Bupkyn.
The light blue glow leaves Bupkyn.
Bupkyn becomes solid again.
The glowing specks of energy surrounding Bupkyn suddenly shoot off in all directions, then quickly fade away.
The brilliant luminescence fades from around Bupkyn.
The brilliant aura fades away from Bupkyn.
The bright luminescence fades from around Bupkyn.
The silvery luminescence fades from around Bupkyn.
The powerful look leaves Bupkyn.
Bupkyn returns to normal color.

A small human child cries out, "Murder!". His mother then sends him off for the Fleet Captain.


Your series of strikes and ripostes leaves you winded and out of position.
Roundtime: 11 sec.
>
* Bupkyn just bit the dust!
>
Drigore removes a shard-impaled gnarled faewood runestaff capped with a glowing crystalline orb from in his oilcloth cloak.
>
Bumples gestures while calling upon the lesser spirits for aid...
Bumples gestures.
Bumples suddenly looks more powerful.
>
Speaking in Halfling, the ghostly voice of Bupkyn says something you don't understand.
>'dismis me
You say, "Dismis me."
>
Bumples traces a sign while beseeching the spirits for empowerment...
>
Bumples gestures at you.
CS: +198 - TD: +150 + CvA: -9 + d100: +81 - +5 == +115
Warding failed!
An unseen force envelopes you, restricting all movement.
>
Katrian's jaw drops.
>
Drigore traces a sign that contorts in the air while he forcefully incants a dark invocation...
>BESEECH
stand
...wait 3 seconds.
>Drigore gestures at you.
CS: +293 - TD: +146 + CvA: -9 + d100: +80 == +218
Warding failed!
You feel a numbing jolt reverberate through your skull! You are stunned.
>
...wait 3 seconds.
>BESEECH
stand
...wait 1 seconds.
>...wait 1 seconds.
>
Bumples works his way into a suit of tooled brigandine, buckling and tightening the multitude of straps and buckles.
>BESEECH
stand
...wait 1 seconds.
>Katrian softly says, "Wait a minute."
>
You don't seem to be able to move to do that.
>BESEECH
stand
You beseech Kai for some divine assistance.
Your petition to Kai has been heard and you feel a renewed freedom as a restricting force is abolished from you.
You are able to move again.
You don't seem to be able to move to do that.
>Starchitin frowns.
>go pa
The ghostly voice of Bupkyn says, "I didn't locate you by the way."
>
You don't seem to be able to move to do that.
>BESEECH
stand
You beseech Kai for some divine assistance.
Your petition to Kai has been heard and you feel a renewed freedom as a restricting force is abolished from you.
The restricting force that envelops you dissolves away.
>You are already standing.
>go a
Where are you trying to go?
>go pa
[River's Rest, Commons Circle]
Here, the dusty roadway splits and continues to the northeast and northwest. The rush of River Road traffic to the south is faint in the air and the pace of life seems slower and calmer to the north. Between the roads, a dusty pathway fades into a broad expanse of green lawn.
Obvious paths: northeast, south, northwest
>s


- - - - - - - - - - - - -


This is what happened right after i got out of jail from killing Bupkyn



>incant 1610
You trace a simple symbol as you reverently call on your patron in the prayer for Higher Vision...
Your spell is ready.
You gesture.
Visions of future battles fill your eyes, providing you with knowledge of conflicts yet unfought.
Cast Roundtime 3 Seconds.
>
You hear someone beseeching the spirits for empowerment...
>
Bumples suddenly fades into view.
Bumples gestures at you.
d100 == 1 FUMBLE!
>stance off
You are now in an offensive stance.
>kill bum
You swing a deadly black glaes greatsword at Bumples!
AS: +303 vs DS: +192 with AvD: +38 + d100 roll: +85 = +234
... and hit for 100 points of damage!
Powerful slash trims Bumples's fingernails...
and the remainder of his left hand!
He is stunned!
Roundtime: 7 sec.
>targ b
You can only target creatures and players.
>targ bum
You are now targetting Bumples.
>incant 1615
You motion forcefully as you confidently call on your patron in the invocation for Divine Strike...
Your spell is ready.
You gesture at Bumples.
A pillar of crimson radiance manifests around Bumples.
CS: +199 - TD: +246 + CvA: +2 + d100: +43 == -2
Warded off!
With a faint flicker, the crimson radiance fades away.
Cast Roundtime 3 Seconds.
>drag bum
You are now automatically attempting to drag Bumples when you move.
>cman surge
You focus deep within yourself, searching for untapped sources of strength.
You feel a great deal stronger.
>e
e
You grab Bumples and drag him east with you...

[River's Rest, River Road]
As safe as a gate, the river runs swiftly east to west, secure against intrusion when the well-built drawbridge to the mainland is raised. Along the riverfront, comfortable benches are interspersed with odd three sided structures, large enough to hold a giant man comfortably, but their use not readily apparent. A fresh breeze carries the sounds of a nearby marketplace from the east, and an occasional hint of roasting meat from somewhere to the north. You also see an oaken barrel.
Also here: a stunned Bumples
Obvious paths: north, east, west
>You grab Bumples and drag him east with you...

[River's Rest, Merchants' Walk]
The swift sound of rushing water is barely audible for the shops which nestle along the riverbank. Sturdily built to withstand the elements, Felinium's Fur Emporium, Diamante's Gemshop and Hortinger's Armory stand open to those with silver to spare. The flow of traffic thins to the east, although many who leave the shops here continue on that way, most with smiles but a few grumbling about thieves. The sound of laughter occasionally drifts in from the north. You also see a one-eared rabbit and a weathered canvas tent.
Also here: a stunned Bumples
Obvious paths: northeast, east, southeast, west
>w
You grab Bumples and drag him west with you...

[River's Rest, River Road]
As safe as a gate, the river runs swiftly east to west, secure against intrusion when the well-built drawbridge to the mainland is raised. Along the riverfront, comfortable benches are interspersed with odd three sided structures, large enough to hold a giant man comfortably, but their use not readily apparent. A fresh breeze carries the sounds of a nearby marketplace from the east, and an occasional hint of roasting meat from somewhere to the north. You also see an oaken barrel.
Also here: a stunned Bumples
Obvious paths: north, east, west
>go dra
You grab Bumples and drag him with you...

[South River Road, Drawbridge]
A worn but sturdy drawbridge spans the vast river here, connecting the road with the town on the opposite bank. Some of the more daring children from town make sport of jumping off the bridge into the water below, swimming quickly to the beach a short way down the river. You also see a road winding westward to a wide body of water while to the east it travels further up river. You also see a carved modwir signpost.
Also here: a stunned Bumples
Obvious paths: east, west
>kill
You swing a deadly black glaes greatsword at Bumples!
AS: +317 vs DS: +157 with AvD: +38 + d100 roll: +91 = +289
... and hit for 126 points of damage!
Hard hit shatters weapon arm.

* Bumples drops dead at your feet!

The brilliant luminescence fades from around Bumples.
Bumples returns to normal color.
The misty halo fades from Bumples.
The light blue glow leaves Bumples.
The dim aura fades from around Bumples.
The deep blue glow leaves Bumples.
Bumples appears less confident.
The powerful look leaves Bumples.
The brilliant aura fades away from Bumples.
The opalescent aura fades from around Bumples.
Roundtime: 5 sec.
>
* Bumples just bit the dust!
>loot
...wait 1 seconds.
>laugh
You laugh out loud!
>loot
Could not find a valid target to loot.
>sign of smiting
sign of striking

Bumples's body decays into compost.

>You grip your black glaes greatsword with renewed vigor!
>sign of swords
You grip your black glaes greatsword with renewed vigor!
>sign of shields
You grip your black glaes greatsword with renewed vigor!
>
Your dancing fingers weave a web of protection around you!
>go dra
I could not find your default dragging target. Clearing it.


i know i know, Should have used signs BEFORE i made my attack. :mad:

- - - - - - - - - - - - -


This is Bwomp being Bwomp. Or i mean Bumples


You hear someone petitioning the spirits for aid...
>
You hear someone calling upon the lesser spirits for aid...
>
You hear someone petitioning the spirits for aid...
>
You hear someone petitioning the spirits for aid...
>
You hear someone petitioning the spirits for aid...
>
You feel less drained.
>
You hear someone beseeching the spirits for empowerment...
>
Bumples suddenly fades into view.
Bumples gestures at you.
CS: +182 - TD: +119 + CvA: -9 + d100: +44 - +5 == +93
Warded off!
>
Bumples traces a sign while beseeching the spirits for empowerment...
>
Bumples gestures at you.
CS: +182 - TD: +119 + CvA: -9 + d100: +48 - +5 == +97
Warded off!
>
Bumples traces a sign while beseeching the spirits for empowerment...
>
Bumples gestures at you.
CS: +182 - TD: +119 + CvA: -9 + d100: +32 - +5 == +81
Warded off!
>
Bumples traces a sign while beseeching the spirits for empowerment...
>
Bumples gestures at you.
CS: +182 - TD: +119 + CvA: -9 + d100: +13 - +5 == +62
Warded off!
>
Bumples traces a sign while beseeching the spirits for empowerment...
>
Bumples gestures at you.
CS: +182 - TD: +119 + CvA: -9 + d100: +34 - +5 == +83
Warded off!
>
Bumples traces a sign while beseeching the spirits for empowerment...
>
Bumples gestures at you.
CS: +182 - TD: +119 + CvA: -9 + d100: +5 - +5 == +54
Warded off!
>
Bumples traces a sign while beseeching the spirits for empowerment...
>
Bumples gestures at you.
CS: +182 - TD: +119 + CvA: -9 + d100: +93 - +5 == +142
Warding failed!
A calm washes over you.
>
Bumples exclaims, "Ah hahs!!!!"
>
Bumples lets out a cheer!
>
Bumples rubs an onyx-bound bloodjewel amulet.
>
Bumples rubs an onyx-bound bloodjewel amulet.
A panicked look appears on his face and something appears to go wrong as a bolt of energy from an onyx-bound bloodjewel amulet strikes him!
... 1 point of damage!
Flash burns to eye momentarily blind Bumples.
He is stunned!
>
Bumples rubs an onyx-bound bloodjewel amulet.
>
Bumples rubs an onyx-bound bloodjewel amulet.
>
Bumples rubs an onyx-bound bloodjewel amulet.
Bumples suddenly disappears.
>

- - - - - - - - - -


I have more, ill do some log scrolling and put them here to share.

Leetahkin
05-22-2005, 07:43 AM
An attempted murder. She was killed yesterday because she wouldn't shut her mouth, so she TRIED to get revenge. She also logged right after this. Loser.



You carefully begin to examine a corroded gold chest for traps...

You discover no traps.
Roundtime: 17 sec.
sR>get my lock
...wait 15 seconds.
sR>
Hexateuch darkly asks, "Anyone open?"
sR>pick my che
...wait 13 seconds.
sR>
Hexateuch sits down.
sR>
The voice of Hexelle quietly says, "Found the witch."
sR>
Hexateuch removes an enruned fel trunk from in his spidersilk backpack.
sR>
Tesserah's spirit appears to be lifted by the singing.
Tesserah renews her songs.
sR>
Hexelle leaps from hiding to attack!
Hexelle swings a white ora falchion at you!
AS: +261 vs DS: +141 with AvD: +32 + d100 roll: +96 = +248
... and hits for 47 points of damage!
Downward slash across your left thigh
Gouges bone!
You are stunned for 1 rounds!
Hexelle swings a shining white ora chereb at you!
AS: +240 vs DS: +129 with AvD: +24 + d100 roll: +16 = +151
... and hits for 13 points of damage!
Strike through the palm!
!SsR>
Tesserah blinks.
!s>hide
Your injuries hinder your attempt to hide.
Roundtime: 3 sec.
You attempt to blend with the surroundings and feel confident that no one has noticed your doing so.
!sHR>
Omah traces a sign while petitioning the spirits for cognition...
!sHR>sign of staunching
Your veins throb and your blood sings.
!sH>stance def
You are now in a defensive stance.
!sH>
Hexelle just went north.

Leetahkin
05-22-2005, 01:29 PM
I walked in on this, not sure how it started or why, but it's a death:


Valicar swings a spiked rolaren morning star at Darkcon!
AS: +691 vs DS: +386 with AvD: +33 + d100 roll: +91 = +429
A layer of shifting stone shatters!
... and hits for 170 points of damage!
Blow ruptures the stomach!

* Darkcon drops dead at your feet!

The brilliant luminescence fades from around Darkcon.
Darkcon becomes solid again.
The tingling sensation and sense of security leaves Darkcon.
The glowing specks of energy surrounding Darkcon suddenly shoot off in all directions, then quickly fade away.
The shimmering multicolored sphere fades from around Darkcon.
Darkcon glances around, looking a bit less confident.
Darkcon no longer bristles with energy.
Darkcon seems a bit less imposing.
Darkcon appears somehow different.
The silvery luminescence fades from around Darkcon.
The bright luminescence fades from around Darkcon.
The guiding force leaves Valicar.

Someone screams, "Murder by Valicar! Call the Halfling deputy!"

Paladin-420
05-22-2005, 01:42 PM
Excellent death:pirate:

Miss X
05-22-2005, 02:04 PM
Nektarius just arrived.
>
Chica appears to be focusing her thoughts while chanting softly...
>
Chica channels at Nektarius.
As an intense look of concentration crosses Chica's face, a pulse of pearlescent energy ripples toward Nektarius!
CS: +424 - TD: +358 + CvA: +14 + d100: +89 == +169
Warding failed!
Nektarius shudders with severe convulsions as pearlescent ripples envelop his body.
Nektarius is crushed for 65 points of damage!
... 50 points of damage!
Massive blow to abdomen!
He is stunned!
... 35 points of damage!
Massive blow removes Nektarius's left forearm at the elbow!

Chica appears to be focusing her thoughts while chanting softly...
>
Chica channels at Nektarius.
As an intense look of concentration crosses Chica's face, a pulse of pearlescent energy ripples toward Nektarius!
CS: +424 - TD: +358 + CvA: +14 + d100: +33 == +113
Warding failed!
Nektarius shudders with sporadic convulsions as pearlescent ripples envelop his body.
Nektarius is smashed for 42 points of damage!

* Nektarius drops dead at your feet!

The deep blue glow leaves Nektarius.
The tingling sensation and sense of security leaves Nektarius.
The light blue glow leaves Nektarius.
The brilliant luminescence fades from around Nektarius.
The air calms down around Nektarius.
The powerful look leaves Nektarius.
A shadow seems to detach itself from Nektarius's body, swiftly dissipating into the air.
Nektarius becomes solid again.
The white light leaves Nektarius.
The very powerful look leaves Nektarius.
The bright luminescence fades from around Nektarius.
The wall of force disappears from around Nektarius.
Nektarius glances around, looking a bit less confident.
The silvery luminescence fades from around Nektarius.
The dim aura fades from around Nektarius.


This was a few months ago. :heart: to Sam for keeping a copy of it! Hehe

Stunseed
05-22-2005, 02:30 PM
Here is an old one, but good nonetheless.

You leap from hiding to attack!
You swing a masterfully crafted massive waraxe at Solescape!
AS: +419 vs DS: +175 with AvD: +31 + d100 roll: +97 = +372
... and hit for 117 points of damage!
Tremendous blow crushes skull like a ripe melon.

* Solescape drops dead at your feet!

Stunseed leaps from hiding to attack!
Stunseed swings a masterfully crafted massive waraxe at you!
AS: +397 vs DS: +260 with AvD: +32 + d100 roll: +39 = +208
... and hits for 64 points of damage!
Wild upward slash removes your face from your skull!
Interesting way to die.

You gesture at Jenovadeath.

Dozens of long thorns suddenly grow out from the ground underneath Jenovadeath! Several of the thorns jab into him!
... hits for 16 points of damage!
... 40 points of damage!
Strike punctures thigh and shatters femur!
Jenovadeath screams and falls to the ground grasping his mangled right leg!
He is stunned!
... hits for 34 points of damage!
... 40 points of damage!
Strike to left arm shatters elbow and severs forearm!

* Jenovadeath drops dead at your feet!

Sean of the Thread
05-22-2005, 03:35 PM
Omens gestures at Philosilan.
A hazy film coats Philosilan.
>look in my coffer
In the wooden coffer you see some silver coins.
>get coins
You gather the remaining 2809 coins from inside your wooden coffer.
Roundtime: 2 sec.
R>
Omens traces a simple rune while intoning a short, mystical phrase...
>
Omens gestures at Philosilan.
The shimmering multicolored sphere fades from around Philosilan.
The hazy film around Philosilan fluxes chaotically!
... 45 points of damage!
Philosilan's neck and shoulders blasted away by intense wave of plasma.

* Philosilan drops dead at your feet!

The tingling sensation and sense of security leaves Philosilan.
The glowing specks of energy surrounding Philosilan suddenly shoot off in all directions, then quickly fade away.
Philosilan becomes solid again.
Philosilan no longer bristles with energy.
The silvery luminescence fades from around Philosilan.
Philosilan glances around, looking a bit less confident.
The bright luminescence fades from around Philosilan.
Philosilan appears somehow different.
The blood red haze dissipates from around Philosilan.
Philosilan seems a bit less imposing.
The layer of stone surrounding Philosilan crumbles away.
The brilliant luminescence fades from around Philosilan.

A nearby goodwife screams, "Murder!".

>
The earth brown Philosilan disk disintegrates, dropping everything on the ground.
>
The ghostly voice of Philosilan says, "Hahah."
>
Omens blinks.
>705 my coffer
*** TypoHelp: Converted "705 my coffer" to PREP 705 and CAST AT my coffer

You trace an intricate sign that contorts in the air while forcefully invoking Disintegrate...
Your spell is ready.
>
You gesture at an enruned wooden coffer.
A dull grey beam snakes out toward an enruned wooden coffer, but dissipates upon impact.
Cast Roundtime 3 Seconds.
>
Beldin says, "Oops."
>cackle
You cackle!
>
Omens asks, "What the hell ?"
A quartet of guardsmen saunter in, closely followed by the Guard Captain.

With great ease, the Guard Captain grabs Omens and shackles his wrists.

"There you are! We don't tolerate your crimes in Ta'Illistim, no we don't! Come along now!" says the Guard Captain.
The Guard Captain then drags him off.

LOLOLOL

Doughboy
05-22-2005, 11:07 PM
Semi long log....whoops....

>ds myst
*** TypoHelp: Converted "1615 myst" to PREP 1615 and CAST AT myst

Belnia attempts to punch an Illoke mystic!
MB: 294 vs MB: 178 = 116 -- Gain advantage!
THT 63, d100 roll: 22, modified: 138
and hits for 12 points of damage!
... +8 extra hits. Hard blow dislocates shoulder, stunning foe!
Forced to parry down.
>
You motion forcefully as you confidently call on your patron in the invocation for Divine Strike...
Your spell is ready.
>
You gesture at an Illoke mystic.
A pillar of ocean blue radiance manifests around an Illoke mystic.
CS: +273 - TD: +206 + CvA: +25 + d100: +92 == +184
Warding failed!
Waves of sacred energy tear through the Illoke mystic's body!
... 53 points of damage!
... 1 point of damage!
Small shocks generate a twitch.
The Illoke mystic is driven to his knees!
Cast Roundtime 3 Seconds.
>
Belnia attempts to punch an Illoke mystic!
MB: 294 vs MB: 119 = 175 -- Gain advantage!
THT 63, d100 roll: 50, modified: 225
and hits for 27 points of damage!
... +14 extra hits. Jab to foe's eye blinds him.
...stunned!
>
Kilthal just arrived.
>ah
An animated broadsword glides in.
>
Kilthal just went east.
>
Belnia attempts to punch an Illoke mystic!
MB: 294 vs MB: 92 = 202 -- Gain advantage!
THT 63, d100 roll: 68, modified: 270
and hits for 34 points of damage!
... +3 extra hits. Damaging upper leg strike! Foe collapses.
Foe loses parry.
>
You're now aiming at the head of your target when using a ranged weapon, or while ambushing.
>
Belnia attempts to punch an Illoke mystic!
MB: 294 vs MB: 92 = 202 -- Gain advantage!
THT 63, d100 roll: 93, modified: 295
and hits for 38 points of damage!
... +5 extra hits. Double punch to jaw and kidney stuns foe.
>amb
You swing a monir-hafted golvern morning star at Anticor!
AS: +452 vs DS: +309 with AvD: +34 + d100 roll: +99 = +276
A layer of shifting stone shatters!
... and hit for 78 points of damage!
Solid strike caves Anticor's skull in, resulting in instant death!

* Anticor drops dead at your feet!

Anticor returns to normal color.
Anticor seems to lose some dexterity.
The air about Anticor stops shimmering.
The tingling sensation and sense of security leaves Anticor.
The deep blue glow leaves Anticor.
The light blue glow leaves Anticor.
Anticor becomes solid again.
The shimmering multicolored sphere fades from around Anticor.
Anticor seems a bit less imposing.
Anticor appears somehow different.
The glowing specks of energy surrounding Anticor suddenly shoot off in all directions, then quickly fade away.
The brilliant luminescence fades from around Anticor.
The silvery luminescence fades from around Anticor.
Anticor glances around, looking a bit less confident.
The bright luminescence fades from around Anticor.
Roundtime: 7 sec.
>
The translucent Anticor disk disintegrates, dropping everything on the ground.
>
Belnia attempts to punch an Illoke mystic!
MB: 294 vs MB: 92 = 202 -- Gain advantage!
THT 63, d100 roll: 33, modified: 235
and hits for 28 points of damage!
The Illoke mystic grumbles in pain one last time before lying still.
An Illoke mystic glances around, looking a bit less confident.
The brilliant luminescence fades from around an Illoke mystic.
An Illoke mystic returns to normal color.
>
An animated broadsword glides off.
>
Belnia stares at you.
>
Belnia searches an Illoke mystic.
Belnia gathers the remaining coins.
An Illoke mystic crumbles into a mound of sand that quickly blows away.
>'What the hell
You say, "What the hell."
>
The ghostly voice of Anticor says, "Nice."
>
Suddenly you have the strangest feeling that you are being watched.
The feeling fades as quickly as it came.
>
Belnia exclaims, "Excellent!"
>
Anticor gives a ghostly chuckle.
>
The ground buckles as a stone giant tunnels to the surface!
>whisper group I HATE HATE HATE HATE HATE! when that happens
You whisper, "I HATE HATE HATE HATE HATE! when that happens." to your group.
>whisper group Apparently that bug is still around.
You whisper, "Apparently that bug is still around." to your group.
>l
[Stronghold, South Hall]
The passageway widens into an expansive chamber, with branches in various directions and the beginning of a wide, winding stairway. To the north sits an alcove, its darker interior creating a gloomy maw at its entrance. The southern hallway is likewise shadowy, however braziers can be glimpsed on the walls, promising the possibility of illumination. You also see a war mattock, a stone mastiff, a simple fel strongbox and a stone stairway.
Also here: Lady Belnia, the body of Anticor who is lying down
Obvious exits: east, south, northwest
>
Belnia whispers to the group, "Kill/incant."
>Put my star in my cloak

HarmNone
05-26-2005, 10:41 AM
This thread is on the verge of bleeding posts again. Keep it to death logs.

Sean of the Thread
05-26-2005, 10:54 AM
Just enjoying nice walk thru Old Ta'Faendryl la de da...

>ne
[Old Ta'Faendryl, Southern Road]
Trees and brush thicken and grow with an increasingly vigorous appearance along the edges of the road to the north. To the south, the road is wider, the sicklier vegetation of the swampy lowlands apparently less able to compete with its cobbled surface. You also see a spiral-hafted handaxe and a curved silvery blade.
Obvious paths: north, southwest
>n
[Old Ta'Faendryl, Southern Road]
A flight of cracked stone steps lead up the final slope of the hill, ending at the base of a large tower. A faint breeze brings the sound of running water up from the river flowing past the base of the hill to the east. Further on a pyramid, as tall as the hill and nearly as wide, lifts a sparkling white marble structure high above the city. You also see a greater construct, a greater construct, a drake greataxe, some silver coins, some invading roots and some vegetation.
Obvious paths: north, south
>n
A greater construct slams against you sending you reeling against the other greater construct.
... 20 points of damage!
Good blow to your back!
You are stunned for 3 rounds!
You are still stunned.
An Ithzir scout fades into view while striking!
An Ithzir scout swings a gleaming steel broadsword at you!
AS: +428 vs DS: +349 with AvD: +34 + d100 roll: +81 = +194
... and hits for 43 points of damage!
Slash along your lower back.
A dark shadowy tendril rises up from your skin, writhes its way up a gleaming steel broadsword towards an Ithzir scout and lashes out malevolently...
CS: +397 - TD: +394 + CvA: +9 + d100: +99 == +111
Warding failed!
Its eyes flash with a searing jolt of light!
It is lightly stunned!
A greater construct swings a massive arm at you!
AS: +443 vs DS: +342 with AvD: +43 + d100 roll: +69 = +213
... and hits for 48 points of damage!
Large gash to your right arm, several muscles torn.
A dark shadowy tendril rises up from your skin, writhes its way towards a greater construct and lashes out malevolently...
The greater construct is immune to that spell.
!S>n
A greater construct swings a massive arm at you!
AS: +431 vs DS: +331 with AvD: +43 + d100 roll: +26 = +169
... and hits for 34 points of damage!
Smash to the kneecap.
The tingling sensation and sense of security leaves you.
A dark shadow seems to detach itself from your body, swiftly dissipating into the air.
Your SIGN OF SMITING is no longer effective.
The very powerful look leaves you.
The white light leaves you.
Your SIGN OF STRIKING is no longer effective.
The silvery luminescence fades from around you.
Your SIGN OF SHIELDS is no longer effective.
The deep blue glow leaves you.
Your SIGN OF DEFLECTION is no longer effective.
Your SIGN OF DISSIPATION is no longer effective.
The powerful look leaves you.
Your SIGN OF WARDING is no longer effective.
The glowing specks of energy surrounding you suddenly shoot off in all directions, then quickly fade away.
The air calms down around you.
You feel less confident than before.
Your SIGN OF DEFENDING is no longer effective.
The bright luminescence fades from around you.
Your SIGN OF STAUNCHING is no longer effective.
The brilliant luminescence fades from around you.
The light blue glow leaves you.

It seems you have died, my friend. Although you cannot do anything, you are keenly aware of what is going on around you...

Sean of the Thread
05-26-2005, 12:07 PM
Not the best death log.. but just.. funny.


Elfstan just arrived.
>
Speaking in Guildspeak, Elfstan says something you don't understand.
>
Elfstan groans.
>
Elfstan falls over.
>
Chica murmurs a simple, mystical chant...
Chica gestures.
Chica's eyes narrow in concentration.
>
Elfstan says, "Dyin'."
>
Boltz just arrived.
>

* Elfstan drops dead at your feet!

>
Elfstan's spirit lets out a hollow moan.
>
Trevilyn says, "Dead.."
>
Chica blinks.
>
Rheisia winces.

HarmNone
05-26-2005, 12:34 PM
Hee! Too funny, Xyelin! :lol:

Leetahkin
05-26-2005, 07:42 PM
You stumble slightly as you leap from hiding, revealing yourself in the process.
You leap from hiding to attack!
You swing an acid-pitted blood red falchion at Shimmerain!
AS: +276 vs DS: +146 with AvD: +34 + d100 roll: +85 = +249
... and hit for 73 points of damage!
Gruesome slash to Shimmerain's throat!
That stings... for about a second.

* Shimmerain drops dead at your feet!

The silvery luminescence fades from around Shimmerain.
The brilliant luminescence fades from around Shimmerain.
Shimmerain glances around, looking a bit less confident.
The bright luminescence fades from around Shimmerain.
The powerful look leaves Shimmerain.
A shadow seems to detach itself from Shimmerain's body, swiftly dissipating into the air.
Roundtime: 6 sec.




Shimmerain traces a sign that contorts in the air while he forcefully incants a dark invocation...
KJ>
Shimmerain gestures at you.
Shimmerain stares deep into your eyes.
CS: +333 - TD: +137 + CvA: +2 + d100: +96 - -5 == +299
Warding failed!
Shimmerain suddenly transforms into a horridly grotesque image, inducing utter terror in your soul!
A gut-wrenching fear twists deep into your soul. You turn pale and then fall limp to the ground, killed by some inconceivable fear!
You become solid again.
Your SIGN OF SWORDS is no longer effective.
The silvery luminescence fades from around you.
The bright luminescence fades from around you

HarmNone
05-27-2005, 10:41 PM
I'm going to remove the off-topic, board war posts from this thread. Any further such posts will be removed, as well. If it continues, the thread will be closed.

Skirmisher
05-27-2005, 10:43 PM
Originally posted by Xyelin
Not the best death log.. but just.. funny.


Elfstan just arrived.
>
Speaking in Guildspeak, Elfstan says something you don't understand.
>
Elfstan groans.
>
Elfstan falls over.
>
Chica murmurs a simple, mystical chant...
Chica gestures.
Chica's eyes narrow in concentration.
>
Elfstan says, "Dyin'."
>
Boltz just arrived.
>

* Elfstan drops dead at your feet!

>
Elfstan's spirit lets out a hollow moan.
>
Trevilyn says, "Dead.."
>
Chica blinks.
>
Rheisia winces.

Chica did it !!! :wow:

05-27-2005, 11:34 PM
Here I am testing out my dux in chain :weird:

A guy swinging a heavy vultite mattock swings a heavy vultite mattock at you!
AS: +334 vs DS: +82 with AvD: +44 + d100 roll: +33 = +329
... and hits for 49 points of damage!
Your left leg is mangled horribly.
You are knocked to the ground!
You are stunned for 5 rounds!

** A guy swing a heavy vultite mattock's vultite mattock emits a searing bolt of lightning! **

... 50 points of damage!
Electrical shock overloads your nervous system! Quite fatal.
The light blue glow leaves you.
The powerful look leaves you.
The deep blue glow leaves you.

It seems you have died, my friend. Although you cannot do anything, you are keenly aware of what is going on around you...

You mentally give a sigh of relief as you remember that the Goddess Lorminstra owes you a favor.

...departing in 13 mins...
>
* Hammerrhead just bit the dust!

[Edited on 5-28-2005 by Stanley Burrell]

Stunseed
05-28-2005, 09:56 PM
Kaovarq swings a steel claidhmore at you!
AS: +371 vs DS: +288 with AvD: +30 + d100 roll: +37 = +150
... and hits for 34 points of damage!
Solid strike caves your skull in, resulting in instant death!

own3d.

Paladin-420
05-29-2005, 06:18 PM
You concentrate intently, focusing all your energies.
You explode into a fury of strikes and ripostes, moving with a singular purpose and will!
You swing a deadly black glaes greatsword at Bumples!
AS: +399 vs DS: +147 with AvD: +41 + d100 roll: +60 = +353
... and hit for 183 points of damage!
Knocked back several feet by blow to abdomen.

* Bumples drops dead at your feet!

The air calms down around Bumples.
Bumples appears less confident.
The light blue glow leaves Bumples.
The deep blue glow leaves Bumples.
The glowing specks of energy surrounding Bumples suddenly shoot off in all directions, then quickly fade away.
The dim aura fades from around Bumples.
Bumples seems a bit less imposing.
The brilliant aura fades away from Bumples.
The powerful look leaves Bumples.
The misty halo fades from Bumples.

Someone exclaims, "Murder by Xealot! Call the Fleet Captain!"


Your series of strikes and ripostes leaves you winded and out of position.
Roundtime: 12 sec.
>
* Bumples just bit the dust!


[Edited on 5-29-2005 by Paladin-420]

[Edited on 5-30-2005 by HarmNone]

HarmNone
05-30-2005, 08:43 AM
I have, once again, removed all the off topic posts in this thread. I have also edited the above log to remove all that was not a death log.

If you want to post death logs, post death logs. Leave the unrelated garbage out of it, and don't bring your private wars here.

Allen, I don't want to close your thread, since some people are enjoying it, I'm sure. However, if this keeps up the thread is going to be too high-maintenance to allow it to remain. :(

Asha
05-30-2005, 08:47 AM
>
Buttercup gestures at you..
A void rips open in the area, directly above you!
Rather abrupt decompression causes you to explode!
Billions and billions of tiny bits of flesh shower everything.
Quite severely dead.
The bright luminescence fades from around you.
The white light leaves you.
The very powerful look leaves you.
Your SIGN OF SHIELDS is no longer effective.
Your SIGN OF DEFENDING is no longer effective.
The light blue glow leaves you.
The powerful look leaves you.
The deep blue glow leaves you.
The tingling sensation and sense of security leaves you.
The air calms down around you.
The silvery luminescence fades from around you.
A dark shadow seems to detach itself from your body, swiftly dissipating into the air.
Your SIGN OF WARDING is no longer effective.
You feel less confident than before.
Your SIGN OF DEFLECTION is no longer effective.
The brilliant luminescence fades from around you.
>
Buttercup skips merrily west.

Divinity
05-31-2005, 06:50 AM
ROFL. That owns.


Here's my contribution:

A sand devil whirls madly in circles around you!
A void rips open in the area, directly above you!
Forceful decompression nearly turns you inside out!
+143 Hits.
Stunned for 8 rounds!

The buzz of thoughts in your mind subsides.
The light blue glow leaves you.
The brilliant luminescence fades from around you.
The deep blue glow leaves you.
The silvery luminescence fades from around you.
The bright luminescence fades from around you.

It seems you have died, my friend. Although you cannot do anything, you are keenly aware of what is going on around you...

You mentally give a sigh of relief as you remember that the Goddess Lorminstra owes you a favor.

...departing in 10 mins...
You die an abrupt death.
A number of items ranging from 1 to 25 feet from the void were picked up and sucked toward the blackness. The items did an accumulative damage of 60 as they caromed off Jerinal. The void disappears without further incident.

Sean of the Thread
06-01-2005, 05:36 PM
Speaking to you, Suavementasious says, "You will bow to me or else."
>
Eiderfleur asks, "Else what?"
>
Eiderfleur acts puzzled.
>
Suavementasious says, "Or else i will tell the constable what you did to me."
>
Suavementasious laughs!
>
>snick
You feel at full magical power again.
>
You snicker.
>
Eiderfleur splutters.
>
Eiderfleur falls to the ground laughing hysterically!
>
Eiderfleur rolls around on the ground laughing hysterically!
>
Eiderfleur yells, "Constable!"
>
Eiderfleur giggles.
>
Eiderfleur rolls around on the ground laughing hysterically!
>
(Rlen takes a bit of cotton from his boot)
>
Eiderfleur rolls around on the ground laughing hysterically!
>
Eiderfleur rolls around on the ground laughing hysterically!
>
Eiderfleur snickers.
>
Jube put a feystone-set swirled vaalin lockpick in his steel lockpick case.
>
Eiderfleur stands up.
>
Velvette whistles tunelessly to herself.
>say ::suave save your threats boy!
Speaking to Suavementasious, you exclaim, "Save your threats boy!"
>cackle
You cackle!
>
Speaking to you, Suavementasious says, "Ok then just give me spells and i wont tell."
>
Velvette giggles.
>
You ponder.
>
Kilshaar removes a brilliant lilac glimaerstone from in his steel coffer.
>
Suavementasious says, "Ill take the elemnetal defenses."
>look
[Ta'Illistim, Hanging Gardens]
Although the floating platform is suspended well above the ground below, it overflows with abundant plant life. The edges of the dais are brimming with delicate white queen's lace, dark lavender, fragrant rosemary and a variety of other colorful flora. Thick grass underfoot provides an enticingly peaceful resting spot. A thin silk canopy is suspended above, providing ample shade from the day's brightness. You also see the Kilshaar disk, the Jube disk, a moth-eaten multicolored shawl, a cliff coyote, a woodland tiger that is sleeping, a glaesine arch, a large faenor-chased barrel and a richly finished wooden bench with some stuff on it.
Also here: High Lord Dracoblood who is sitting, Lord Kilshaar, Velvette, Jube who is kneeling, Darcthundar who is kneeling, Rlen who is kneeling, Maeillwynn, Eiderfleur, Chadj, Suavementasious, Cairell, Voldermort, Great Lord Ruthgard, Great Lord Tadi who is sitting
Obvious paths: out
>
Kilshaar put a brilliant lilac glimaerstone in his traveller's cloak.
>
Dracoblood traces a simple symbol as he reverently calls upon the power of his patron...
Dracoblood gestures.
Dracoblood's skin takes on a more crimson hue.
>
Dracoblood traces a simple symbol as he reverently calls upon the power of his patron...
Dracoblood gestures.
As Dracoblood thrusts his clenched fist toward the heavens, a soft red-lined black pulse of pure spiritual energy rises from its apex, washing over himself and those nearby.
>
Suavementasious twitches a bit and contorts his face in a lunatic grin.
>
Speaking to you, Eiderfleur exclaims, "You heard him... give him spells! any ol' spell!"
>
Eiderfleur snickers.
>prep 720
> cast suave
You trace an intricate sign that contorts in the air while forcefully invoking Implosion...
Your spell is ready.
>
You gesture at Suavementasious.

A passing elf lopes off exclaiming, "Xyelin has committed endangering public safety!"

A void rips open in the area, directly above Suavementasious!
Rather abrupt decompression causes Suavementasious to explode!
Billions and billions of tiny bits of flesh shower everything.
Quite severely dead.
* Suavementasious drops dead at your feet!

The deep blue glow leaves Suavementasious.
The light blue glow leaves Suavementasious.
The opalescent aura fades from around Suavementasious.

A nearby goodwife screams, "Murder!".

Everything in the room seemed to stay in place. The void disappears without further incident.
Cast Roundtime 3 Seconds.
(Forcing stance down to guarded)
>
Rlen offers Kilshaar a sturdy silver strongbox.
>
Velvette offers Jube an iron-bound wooden strongbox.
>'coming right up!
You exclaim, "Coming right up!"
>
Eiderfleur laughs!
>
Jube accepts Velvette's wooden strongbox.
>
Kilshaar says, "Thank you..."
>
Jube begins to meticulously examine an iron-bound wooden strongbox.
>
Velvette shakes her head at you and clucks her tongue.
>bow
You bow.
>
The ghostly voice of Suavementasious exclaims, "Why you little!"
>pose
You strike a heroic pose.

Leetahkin
06-04-2005, 02:13 AM
This person needs to be stopped from killing in cold blood... I know Ent won't be able to touch him. No reason for his strike.

Edited to add: he logged after too, and keeps popping in and out of the lands sporadically.

Dragontat leaps from hiding to attack!
Dragontat swings a well balanced woodsman's hatchet at you!
AS: +374 vs DS: +199 with AvD: +32 + d100 roll: +68 = +275
... and hits for 97 points of damage!
Incredible blast shatters your head into a red spray.
The powerful look leaves you.
You return to normal color.
The brilliant luminescence fades from around you.
Your SIGN OF DEFENDING is no longer effective.
The silvery luminescence fades from around you.
You become solid again.
Your SIGN OF SWORDS is no longer effective.
Your SIGN OF SMITING is no longer effective.
Your SIGN OF WARDING is no longer effective.
Your SIGN OF STRIKING is no longer effective.

[Edited on 6-4-2005 by Nobody Cares]

Praefection
06-04-2005, 02:31 AM
Linsha still owes him a death for an attempt in Vaalor a while ago. I know he killed at least three people in a short period of time without provocation and when I went to investigate he swung at her, and missed.

Kainen
06-04-2005, 04:35 AM
Gig and I been teasin each other back and forth for a week about dueling.. he sais "you, me, 4 Winds now" and heres what happened

Gigantuous says, "3."
>
Gigantuous says, "2."
>
Gigantuous says, "1."
>
Gigantuous says, "Go."

You rub a clear glass amulet.
1d100: 68 + Modifiers: 149 == 217

You become invisible.
Cast Roundtime 3 Seconds.

You trace an intricate sign that contorts in the air while forcefully invoking Mind Jolt...
Your spell is ready.

You are visible again.
You gesture at Gigantuous.
CS: +265 - TD: +175 + CvA: -20 + d100: +27 == +97
Warded off!
Cast Roundtime 3 Seconds.

[Roll result: 95 (open d100: 19)]
Gigantuous charges towards you and attempts a headbutt!
You manage to dodge Gigantuous's headbutt in the nick of time!
Roundtime: 2 sec.

You trace an intricate sign that contorts in the air while forcefully invoking Mind Jolt...
Your spell is ready.
>
You gesture at Gigantuous.
CS: +265 - TD: +175 + CvA: -20 + d100: +63 == +133
Warding failed!
His eyes flash with a searing jolt of light!
He is heavily stunned!
Cast Roundtime 3 Seconds.

You trace an intricate sign that contorts in the air while forcefully invoking Pain...
Your spell is ready.
>
You gesture at Gigantuous.
CS: +265 - TD: +175 + CvA: -20 + d100: +19 == +89
Warded off!
Nothing happens.
Cast Roundtime 3 Seconds.
>
Gigantuous looks thoughtful as he snarls.

You trace an intricate sign that contorts in the air while forcefully invoking Curse...
Your spell is ready.
>
You gesture at Gigantuous.
A thread of brackish blue magic issues forth from your hand toward Gigantuous. It coils itself around him, whirling malevolently before disappearing within his body.
Gigantuous shakes slightly and looks very vulnerable!
Cast Roundtime 3 Seconds.

You trace an intricate sign that contorts in the air while forcefully invoking Pain...
Your spell is ready.
>
You gesture at Gigantuous.
CS: +265 - TD: +151 + CvA: -20 + d100: +53 == +147
Warding failed!
Gigantuous twists in great pain!
Cast Roundtime 3 Seconds.

You trace an intricate sign that contorts in the air while forcefully invoking Pain...
Your spell is ready.
>
You gesture at Gigantuous.
CS: +265 - TD: +151 + CvA: -20 + d100: +65 == +159
Warding failed!
Gigantuous twists in great pain!
Cast Roundtime 3 Seconds.

You trace an intricate sign that contorts in the air while forcefully invoking Pain...
Your spell is ready.
>
You gesture at Gigantuous.
CS: +265 - TD: +151 + CvA: -20 + d100: +71 == +165
Warding failed!
Gigantuous twists in great pain!
Cast Roundtime 3 Seconds.

You trace an intricate sign that contorts in the air while forcefully invoking Pain...
Your spell is ready.
>
You gesture at Gigantuous.
CS: +265 - TD: +151 + CvA: -20 + d100: +97 == +191
Warding failed!
Gigantuous twists in great pain!

* Gigantuous drops dead at your feet!

The air calms down around Gigantuous.
Gigantuous appears a bit less vulnerable.
Gigantuous seems a bit less imposing.
Gigantuous appears less confident.
A faint silvery glow fades from around Gigantuous.
Cast Roundtime 3 Seconds.

I still :heart: you Gig

Asha
06-04-2005, 04:39 AM
Wow, she's really growing up.
Your CS has grown by 100 since I last saw her cast.

Good work too.

Itachi
06-04-2005, 05:35 AM
Wtf why did my Phelony death get deleted?

isebumples
06-04-2005, 05:08 PM
heh, if yours got deleted, i'll post mine.

ambush phe left eye
You leap from hiding to attack!
You swing a blackened mithril greatsword at Phelony!
AS: +330 vs DS: +115 with AvD: +47 + d100 roll: +52 = +314
... and hit for 66 points of damage!
Slash to head destroys Phelony's left eye!
Doesn't do his brain any good either.

* Phelony drops dead at your feet!

Leetahkin
06-04-2005, 10:12 PM
Revenge with the help of friends...

You notice Dragontat try to tiptoe silently by you.
>
Speaking in broken common, Skalkorik says, "Thanks ya kind sir."
>point dragon
You point at Dragontat, ruining his hiding place.
Roundtime: 2 sec.
R>
Dragontat swings a well balanced woodsman's hatchet at you!
You evade the attack with ease!
R>
Quildor utters a light chant and raises his hands, beckoning the lesser spirits to his aid...
>
Victorvon traces a burning rune into the air, melding the spiritual and elemental powers by sheer force of will.
>
Quildor gestures at Dragontat.
Strands of webbing shoot forth towards Dragontat.
CS: +320 - TD: +119 + CvA: +2 + d100: +4 - -5 == +212
Warding failed!
Dragontat is firmly webbed in place.
>smirk dragon
You smirk at Dragontat.
>l
>hide
[Icemule Trace, Town Center]
The bustling town comes together in this square. Halflings dressed in varying fashions stand about. One ancient halfling leans against the base of the large ice statue of a mule, snoring blissfully. You also see a carved ice bench with some stuff on it.
Also here: a webbed Dragontat, Great Lord Victorvon, Forderiu, Quildor, Skalkorik, Great Lady Aryleste (kneeling), Lady Marasella
Obvious paths: north, east, south, west
>
Roundtime: 3 sec.
You attempt to blend with the surroundings and feel confident that no one has noticed your doing so.
HR>
Quildor chants a reverent litany and clasps his hands while tightly focusing his thoughts...
HR>
Quildor gestures at Dragontat.
CS: +368 - TD: +119 + CvA: +2 + d100: +5 - -5 == +261
Warding failed!
As Quildor stares intensely at Dragontat, a reddish film covers Dragontat's eyes.
Dragontat appears dazed.
HR>
Victorvon traces a burning rune into the air, melding the spiritual and elemental powers by sheer force of will.
HR>think oh look, dragon's webbed
You focus on projecting your thoughts...
Roundtime: 5 seconds.
HR>
Victorvon gestures at Dragontat.
CS: +252 - TD: +125 + CvA: +2 + d100: +88 - -5 == +222
Warding failed!
His eyes flash with a searing jolt of light!
He is badly stunned!
HR>l
[Icemule Trace, Town Center]
The bustling town comes together in this square. Halflings dressed in varying fashions stand about. One ancient halfling leans against the base of the large ice statue of a mule, snoring blissfully. You also see a carved ice bench with some stuff on it.
Also here: a stunned and webbed Dragontat, Great Lord Victorvon, Forderiu, Quildor, Skalkorik, Great Lady Aryleste (kneeling), Lady Marasella
Obvious paths: north, east, south, west
HR>stance off
HR>
Zademus's group just arrived.
HR>
Quildor gestures while calling upon the lesser spirits for aid...
HR>
Victorvon traces a burning rune into the air, melding the spiritual and elemental powers by sheer force of will.
HR>
...wait 1 seconds.
HR>
Victorvon gestures at Dragontat.
A thread of brackish blue magic issues forth from Victorvon's hand toward Dragontat. It coils itself around him, whirling malevolently before disappearing within his body.
Dragontat shakes slightly and looks very vulnerable!
H>
Zademus's group just went east.
H>sign of swords
You grip your blood red falchion with renewed vigor!
H>stance off
H>
Lady Ambrei's group just arrived.
H>
You are now in an offensive stance.
H>
Ralagar slowly says, "I start researching it a little tonight and soem more tomorrow."
H>
Quildor grins.
H>
A massive jade-eyed mist lion saunters in.
H>
Forderiu asks, "What's this about?"
H>
Thordayn just arrived.
H>cman silentstrike dragont
Dragontat fumbles about aimlessly!
H>
Thordayn just went north.
H>
Victorvon traces a burning rune into the air, melding the spiritual and elemental powers by sheer force of will.
H>
You quickly leap from hiding to deliver your attack!
You swing an acid-pitted blood red falchion at Dragontat!
AS: +264 vs DS: +59 with AvD: +32 + d100 roll: +62 = +299
... and hit for 72 points of damage!
Powerful slash leaves Dragontat without a right leg!
Dragontat screams and falls to the ground grasping his mangled right leg!

** Your blood red falchion releases a spray of acid! **

... 25 points of damage!
Strike dissolves the tendons in the ankle, effectively severing foot!
You retreat back into the shadows.
Roundtime: 6 sec.
HR>
Victorvon gestures at Dragontat.
CS: +252 - TD: +101 + CvA: +2 + d100: +30 - -5 == +188
Warding failed!
A ragged wound rips open Dragontat's jugular, which begins spurting blood.
HR>
Skalkorik rubs a crystal amulet.
Skalkorik gets an odd look on his face.
HR>
Quildor throws his head back and howls!
HR>
The webs dissolve from around Dragontat.
HR>
* Cergems just bit the dust!
HR>cman silentstrike dragont
You quickly leap from hiding to deliver your attack!
You swing an acid-pitted blood red falchion at Dragontat!
AS: +264 vs DS: +83 with AvD: +32 + d100 roll: +48 = +261
... and hit for 90 points of damage!
A mighty blow cleaves a swath through Dragontat's back, taking the spine with it.

* Dragontat drops dead at your feet!

Dragontat appears a bit less vulnerable.
The guiding force leaves Dragontat.

A squeaky voice from the crowd echoes, "Murder! Murder! Someone call for the Halfling deputy!"

You retreat back into the shadows.
Roundtime: 6 sec.
HR>
* Dragontat just bit the dust!

allen
06-04-2005, 10:44 PM
Nothing like getting revenge on your own anymore is there? Anyway, good job!

2MuchGS
06-04-2005, 11:34 PM
Originally posted by allen
Nothing like getting revenge on your own anymore is there? Anyway, good job!

Screw revenge on your own. That kid is a snert and Icemule has always been great at dealing with that. Long live the Icemulean lynch mobs.

Leetahkin
06-04-2005, 11:57 PM
Ding ding ding... Round Two


Dragontat leaps from hiding to attack!
Dragontat swings a well balanced woodsman's hatchet at you!
AS: +374 vs DS: +156 with AvD: +32 + d100 roll: +57 = +307
... and hits for 86 points of damage!
Mighty swing separates your head from your shoulders.
You become solid again.
The silvery luminescence fades from around you.
The brilliant luminescence fades from around you.
You feel your extra strength departing.
The bright luminescence fades from around you.
The glowing specks of energy surrounding you suddenly shoot off in all directions, then quickly fade away.

It seems you have died, my friend. Although you cannot do anything, you are keenly aware of what is going on around you...

You realize that you have no outstanding favors which Lorminstra owes you, and without having accomplished a deed for Her, your soul is in danger of vanishing from the land forever!

...departing in 10 mins...

Someone screams, "Murder by Dragontat! Call the Halfling deputy!"

DEAD>
You are a ghost! You must wait until someone resurrects you, or you decay. Either way, it won't be long now! (HELP for more details).
DEAD>
Caldrec asks, "Is there a locksmith available, by chance?"
DEAD>
* Entress just bit the dust!
DEAD>
Nodyre deeply says, "Wow."
DEAD>
The Entress disk disintegrates, dropping everything on the ground.
DEAD>
A gentle breeze causes the last of the fog to dissipate.
DEAD>
Caldrec blinks.
DEAD>'good god man
You softly say, "Good god man."
DEAD>
Suddenly you have the strangest feeling that you are being watched.
The feeling fades as quickly as it came.
DEAD>
[Roll result: 244 (open d100: 75)]
Nodyre crouches, sweeps a leg at Dragontat and connects!
Dragontat falls to the ground! Nodyre deftly regains his footing.
DEAD>
Lord Cyaphus just arrived.
DEAD>
Delerium coughs.
DEAD>
An arctic wolf pads into the area.
DEAD>
Nodyre utters a light chant and raises his hands, beckoning the lesser spirits to his aid...
DEAD>
Deevian traces a simple rune while intoning a short, mystical phrase...
DEAD>
Nodyre gestures at Dragontat.
Strands of webbing shoot forth towards Dragontat.
CS: +299 - TD: +119 + CvA: +2 + d100: +19 - -5 == +206
Warding failed!
Dragontat is firmly webbed in place.
DEAD>
Deevian gestures at Dragontat.
CS: +288 - TD: +131 + CvA: +2 + d100: +47 - -5 == +211
Warding failed!
Deevian blasts Dragontat for 74 points of damage.
... 55 points of damage!
Unbelievable heat melts Dragontat's hand down to the wrist.
He is stunned!
DEAD>
Delerium asks, "What was that all about?"
DEAD>
Caldrec asks, "What in that?"
DEAD>

A number of halflings scurry in, led by the Halfling deputy.
The webs dissolve from around Dragontat.
Dragontat is able to move again.

With great ease, the Halfling deputy grabs Dragontat and shackles his wrists.

"There you are! We don't tolerate your crimes in Icemule Trace, no we don't! Come along now!" says the Halfling deputy.

With a keen eye, the Halfling deputy glances over Dragontat quickly. He says, "We'll not have you dying before sentence is carried out. Let's get you healed up, though there will of course be a slight charge for it." With that, a demure looking city official, evidently an empath, comes forward and heals all Dragontat's maladies.

The Halfling deputy then drags him off.

Asha
06-05-2005, 03:50 PM
Victorvon traces a burning rune into the air, melding the spiritual and elemental powers by sheer force of will.
HR>

what the fuck was that?

Praefection
06-05-2005, 03:55 PM
It's one of the prep phrases raffled on the Wavedancer. Either wizard or sorcerer, I think.

Leetahkin
06-05-2005, 04:01 PM
>sear
You notice Dragontat who is quite obviously attempting to remain hidden.
Roundtime: 3 sec.
R>point drag
You point at Dragontat, ruining his hiding place.
Roundtime: 2 sec.
R>hide
>l
Roundtime: 2 sec.
You attempt to blend with the surroundings and feel confident that no one has noticed your doing so.
HR>
[Icemule Trace, West Road]
Groups of boisterous and cheerful halflings pass by rapidly. An old, drunk halfling sits in a doorway, alternating between singing at the top of his lungs and munching on a tart.
Also here: Dragontat
Obvious paths: east, south, west
HR>stance off
You are now in an offensive stance.
H>ambush drago head
H>
You leap from hiding to attack!
You swing an acid-pitted blood red falchion at Dragontat!
AS: +268 vs DS: +148 with AvD: +32 + d100 roll: +13 = +165
... and hit for 41 points of damage!
Tremendous blow crushes skull like a ripe melon.

* Dragontat drops dead at your feet!


A nearby goodwife screams, "Murder!".

Roundtime: 8 sec.
R>
* Dragontat just bit the dust!
R>

Xandalf
06-05-2005, 04:53 PM
Originally posted by Praefection
It's one of the prep phrases raffled on the Wavedancer. Either wizard or sorcerer, I think.

Sorcerer.

Leetahkin
06-05-2005, 05:13 PM
Dragontat leaps from hiding to attack!
Dragontat swings a well balanced woodsman's hatchet at you!
AS: +299 vs DS: +205 with AvD: +32 + d100 roll: +13 = +139
... and hits for 31 points of damage!
Quick flick slashes your forehead!
You are stunned for 6 rounds!
!S>
Kretan stands up.
!S>
Dragontat leaps from hiding to attack!
Dragontat swings a well balanced woodsman's hatchet at you!
AS: +299 vs DS: +167 with AvD: +32 + d100 roll: +14 = +178
... and hits for 51 points of damage!
Gruesome slash opens your forehead!
Grey matter spills forth!
The silvery luminescence fades from around you.
The powerful look leaves you.
The brilliant luminescence fades from around you.
The bright luminescence fades from around you.

It seems you have died, my friend. Although you cannot do anything, you are keenly aware of what is going on around you...

You realize that you have no outstanding favors which Lorminstra owes you, and without having accomplished a deed for Her, your soul is in danger of vanishing from the land forever!

...departing in 10 mins...

A nearby goodwife screams, "Murder!".

DEAD>
* Entress just bit the dust!
DEAD>

The Halfling deputy just arrived, leading a group of halflings.

With great ease, the Halfling deputy grabs Dragontat and shackles his wrists.

"There you are! We don't tolerate your crimes in Icemule Trace, no we don't! Come along now!" says the Halfling deputy.
The Halfling deputy then drags him off.

Asha
06-05-2005, 05:14 PM
Not AGAIN!!?

Leetahkin
06-05-2005, 05:15 PM
I'm so tired of this

StrayRogue
06-05-2005, 05:25 PM
Warn Interact.

Leetahkin
06-05-2005, 05:29 PM
Can I really even do that? He's killed me three times, I've killed him twice. I have no plan of killing him again, because it's getting stupid. He can have his one-up on me.
Someone told me I should warn the guy, but I don't think I can do that when he hides all the time.

HarmNone
06-05-2005, 05:50 PM
Why are you pointing him out when you see him in hiding? Is he a thief, or something?

Asha
06-05-2005, 05:57 PM
Originally posted by HarmNone
Why are you pointing him out when you see him in hiding? Is he a thief, or something?

Saved herself from his ''would be'' ambush , DS pushdown.
I imagine.

HarmNone
06-05-2005, 06:01 PM
Yeah, that makes sense, Drayal. I was assuming the first log she posted was the first time he killed her. That may, in fact, not be so. :)

Asha
06-05-2005, 06:02 PM
I havent a clue really . . it was a guess. :lol:

Leetahkin
06-05-2005, 06:05 PM
I believe I've posted all three murders from him killing Ent, and her two. Pointing him out of the shadows was to get revenge of killing her. He only stays to shadows.

Hugh
06-05-2005, 08:33 PM
Hah!

I guess we will see how good these ambushers really are NOW that they found the BUG! It is amazing that how many people took these shots in stance offence and the pansey ambusing that took 3 and 4 swings to kill. Heh, should be very interesting watching the Ambushing blades start to bounce off older players and people that have lots of perception and big intuition bonuses. Now we will see who really has skill.

Announcement from Play.net/GS4 @ 6:15 pm 6/05/05

In reviewing a recent bug report regarding low level ambushers vs. high level defenders, a problem was found that extends beyond just Player vs Player combat.

The formula for the amount of stance reduction is based on the attacker's ambush ranks vs. the defender's level, and is adjusted for the defender's Perception skill, and Intuition bonus. However, the combat code is currently reading incorrect information for the target's starting condition, treating all targets' initial stances as full offensive. So when attacked from hiding, regardless of the attacker's relative skill, the resultant effective stance is full offensive.

Clearly, this is a problem that must be remedied. While the ambushing system in GS4 is intended to reduce a target's defenses to simulate that the target is surprised when attacked from hiding, it is not supposed to do so in the manner it currently is today.:ohshit:

Kenn
06-05-2005, 10:30 PM
I really won't see that big of a difference, and rogues that 2x ambush won't either.

But I must say, this has been needed fixing for a while. At level 55, I was killed by a level 18 ranger because he ambushed me into full offensive without spells. I was upset. Needless to say, I got my multiple death revenge.

Omens
06-05-2005, 10:59 PM
Originally posted by Itachi
Wtf why did my Phelony death get deleted?


Ghaesad says, "Blah."
>
Nuadjha grins.
>
Speaking to Alarke, Wariquan says, "For instance."
>
Omens leaps from hiding to attack!
Omens slashes with a crimson glaes tiger-claw at Phelony!
AS: +438 vs DS: +150 with AvD: -25 + d100 roll: +99 = +362
... and hits for 6 points of damage!
Close shave!
Phelony takes a quick step back.

** Omens's glaes tiger-claw flares with a burst of flame! **

... 30 points of damage!
Fire burns through neck and destroys carotid artery. Painfully bloody way to die.

* Phelony drops dead at your feet!

The brilliant luminescence fades from around Phelony.
The deep blue glow leaves Phelony.
The powerful look leaves Phelony.
The silvery luminescence fades from around Phelony.
The bright luminescence fades from around Phelony.
The light blue glow leaves Phelony.

Someone screams, "Murder by Omens! Call the night watchman!"

>
* Phelony just bit the dust!
>
Nuadjha stands up.
>
Nuadjha blinks.
>
* Xandalf just bit the dust!
>
A vernal white rat suddenly cocks his head, with ears perked. He then plods off with a determined look in he eyes.
>
Suddenly you have the strangest feeling that you are being watched.
The feeling fades as quickly as it came.
>
Alarke laughs at Omens!
>
Speaking squeakily in Guildspeak, the voice of Squeeble says something you don't understand.
>
A golden brown fox scrambles back up onto her feet.
>
The voice of Squeeble squeakily exclaims, "Awesome!"
>
You feel less drained.
>
Kayelan just left.
>
Wariquan grins at Shisshio.
>
Speaking in Guildspeak, Ashmoreth says something you don't understand.
>
A calico jaguar snarls menacingly!
>
Fintan applauds.
>
Speaking to a wooden shield, Wariquan says, "Continue."
>
Phelony's ghostly voice screams out that he wishes to drop all charges against Omens! A townperson jaunts off, proclaiming that he'll inform the authorities.
>
Wariquan smirks.
>
Fintan says, "Ugly but impressive."
>
Adyria removes a silver-edged black rolaren backsword from in her blue-grey invar sheath.




>
Speaking to Alarke, Wariquan says, "For instance."
>att phel
You leap from hiding to attack!
You slash with a crimson glaes tiger-claw at Phelony!
AS: +438 vs DS: +150 with AvD: -25 + d100 roll: +99 = +362
... and hit for 6 points of damage!
Close shave!
Phelony takes a quick step back.
The guiding force leaves you.

** Your glaes tiger-claw flares with a burst of flame! **

... 30 points of damage!
Fire burns through neck and destroys carotid artery. Painfully bloody way to die.

* Phelony drops dead at your feet!

The brilliant luminescence fades from around Phelony.
The deep blue glow leaves Phelony.
The powerful look leaves Phelony.
The silvery luminescence fades from around Phelony.
The bright luminescence fades from around Phelony.
The light blue glow leaves Phelony.

Someone screams, "Murder by Omens! Call the night watchman!"

Roundtime: 3 sec.
>
Your mind extends outward in an attempt to link with the PsiNet, but fails.
(Client will attempt reconnection every 5 minutes. You may disable this by typing PSINET UNLINK.
* Phelony just bit the dust!
>
Nuadjha stands up.
>
Nuadjha blinks.
>
* Xandalf just bit the dust!
>
A vernal white rat suddenly cocks his head, with ears perked. He then plods off with a determined look in he eyes.
>
Suddenly you have the strangest feeling that you are being watched.
The feeling fades as quickly as it came.
>
Alarke laughs at you!
>
Speaking squeakily in Guildspeak, the voice of Squeeble says something you don't understand.
>
A golden brown fox scrambles back up onto her feet.
hide
>The voice of Squeeble squeakily exclaims, "Awesome!"
>
Roundtime: 10 sec.
You see Fanon turn his head in your direction as you hide.
You see Kyrthos turn his head in your direction as you hide.
You see Ashmoreth turn his head in your direction as you hide.
You see Shisshio turn his head in your direction as you hide.
You see Ghaesad turn his head in your direction as you hide.
You see Fintan turn his head in your direction as you hide.
You see Wariquan turn his head in your direction as you hide.
You see Adyria turn her head in your direction as you hide.
You see Novaline turn her head in your direction as you hide.
You see Desler turn his head in your direction as you hide.
You attempt to blend with the surroundings, but don't feel very confident about your success.
>
Kayelan just left.
>
Wariquan grins at Shisshio.
>
Speaking in Guildspeak, Ashmoreth says something you don't understand.
>
A calico jaguar snarls menacingly!
>
Fintan applauds.
>
You notice Squeeble slip out of hiding.
>
You notice Squeeble slip into a hiding place.
>Speaking to a wooden shield, Wariquan says, "Continue."
>
Phelony's ghostly voice screams out that he wishes to drop all charges against Omens! A townperson jaunts off, proclaiming that he'll inform the authorities.
>
Fintan says, "Ugly but impressive."




I let him get me back cause I didnt mean to kill him. The weapon flaired.


>
Phelony leaps from hiding to attack!
Phelony swings a heavy-bladed spiked vultite waraxe at you!
AS: +344 vs DS: +43 with AvD: +31 + d100 roll: +80 = +412
... and hits for 134 points of damage!
Brain driven into neck by mammoth downswing!
Your SIGN OF STAUNCHING is no longer effective.

It seems you have died, my friend. Although you cannot do anything, you are keenly aware of what is going on around you...

You mentally give a sigh of relief as you remember that the Goddess Lorminstra owes you a favor.

...departing in 10 mins...




Phelony leaps from hiding to attack!
Phelony swings a heavy-bladed spiked vultite waraxe at Omens!
AS: +344 vs DS: +43 with AvD: +31 + d100 roll: +80 = +412
... and hits for 134 points of damage!
Brain driven into neck by mammoth downswing!

* Omens drops dead at your feet!


A nearby goodwife screams, "Murder!"

>

[Edited on 6-6-2005 by Omens]

Xandalf
06-05-2005, 11:42 PM
Best part of that post:


>
* Xandalf just bit the dust!

Leetahkin
06-06-2005, 12:29 AM
Heh, can you say oops? It's all fun and games until your animated critter attacks!


Moredin asks, "Hrm let it take a swing at you?"
H>
Moredin grins at Odysyus.
H>
Odysyus nods to Moredin.
H>
An animated swamp hag screams an angry torrent of curses and points at Moredin!
Glowing specks of dark brown energy begin to spin around Moredin.
H>
An animated swamp hag flicks her hands outward and a glowing red haze forms around them.
H>
Darknote removes a smoky topaz from in his torn black silk longcoat.
H>
Darknote changes his tune, adding a new element to his song...
H>
An animated swamp hag screams an angry torrent of curses and points at Odysyus!
A wave of emerald ethereal ripples moves outward from an animated swamp hag.
Darknote is buffeted by the emerald ethereal waves, and is knocked to the ground.
... 70 points of damage!
Acid eats away Darknote's midsection. Not a lot left.

* Darknote drops dead at your feet!

Darknote returns to normal color.
The bright luminescence fades from around Darknote.
The silvery luminescence fades from around Darknote.
The brilliant luminescence fades from around Darknote.
Moraithi is buffeted by the emerald ethereal waves, and is knocked to the ground.
Khaor is buffeted by the emerald ethereal waves, and is knocked to the ground.
... 70 points of damage!
Acid bath empties chest. It's a lot cleaner now

* Khaor drops dead at your feet!

Morah is buffeted by the emerald ethereal waves, and is knocked to the ground.
You are buffeted by the emerald ethereal waves, and knocked to the ground.
You are pinned in place, unable to move.
You are forced out of hiding.
Roundtime: 12 sec.
... 10 points of damage!
Acid gets on the left leg raising some large blisters.
Odysyus is buffeted by the emerald ethereal waves, and is knocked to the ground.
Parrasite is buffeted by the emerald ethereal waves, and is knocked to the ground.
... 55 points of damage!
Acid Flush! Parrasite's brains get washed right out the mouth!

* Parrasite drops dead at your feet!

The brilliant luminescence fades from around Parrasite.
Psyck is buffeted by the emerald ethereal waves, and is knocked to the ground.
... 70 points of damage!
Acid bath empties chest. It's a lot cleaner now

* Psyck drops dead at your feet!

PR>
* Psyck just bit the dust!
PR>
* Parrasite just bit the dust!
PR>
* Khaor just bit the dust!
PR>
* Darknote just bit the dust!
PR>
Moredin says, "Holy..."
PR>
Odysyus asks, "Outside?"
PR>
An animated swamp hag flicks her hands outward and a glowing red haze forms around them.
PR>
The ghostly voice of Darknote asks, "What!?!?"
PR>
The dim aura fades from around you.
PR>'erm
You sadly say, "Erm."
PR>
Moredin says, "Er..."
PR>
Odysyus stands up.
PR>
Odysyus swings a massive vultite katana at an animated swamp hag!
AS: +310 vs DS: +275 with AvD: +40 + d100 roll: +58 = +133
... and hits for 24 points of damage!
Smooth slash to the swamp hag's hip!
Nice crunching sound.
PR>
An animated swamp hag screams an angry torrent of curses and points at Moredin!
A bright luminescence surrounds Moredin.
P>
The ghostly voice of Darknote says, "Oh, I thought I did that."
P>l
[River's Rest, Town Commons]
Fresh green grass is soft underfoot and a foreground for a weathered wooden bench in the shade of a graceful willow tree. Chirping crickets mingle with the voices of folk who stroll through the commons. A dusty path to the south and a riverstone walkway to the north are joined by a tall evergreen hedge which borders the edges of the lawn. You also see the Moraithi disk, the Moredin disk, a robed figure, an animated swamp hag and a large wooden barrel.
Also here: the body of Darknote (prone), Great Lord Moraithi (prone), Lord Moredin, the body of Khaor (prone), Morah (prone), Great Lord Odysyus, the body of Parrasite (prone), the body of Psyck (prone)
Obvious paths: none
P>
A faint silvery glow fades from around you.
P>
Water drips from Moraithi.
P>
An animated swamp hag flicks her hands outward and a glowing red haze forms around them.
P>
Odysyus concentrates deeply for a moment.
P>
The deep blue glow leaves you.
P>
Odysyus swings a massive vultite katana at an animated swamp hag!
AS: +327 vs DS: +265 with AvD: +40 + d100 roll: +100 = +202
... and hits for 63 points of damage!
Quick, hard slash to the swamp hag's right arm!
*CRACK*
The swamp hag is stunned!
P>l
Moredin says, "Good thing I got some deed gems."
P>
[River's Rest, Town Commons]
Fresh green grass is soft underfoot and a foreground for a weathered wooden bench in the shade of a graceful willow tree. Chirping crickets mingle with the voices of folk who stroll through the commons. A dusty path to the south and a riverstone walkway to the north are joined by a tall evergreen hedge which borders the edges of the lawn. You also see the Moraithi disk, the Moredin disk, a robed figure, an animated swamp hag (stunned) and a large wooden barrel.
Also here: the body of Darknote (prone), Great Lord Moraithi (prone), Lord Moredin, the body of Khaor (prone), Morah (prone), Great Lord Odysyus, the body of Parrasite (prone), the body of Psyck (prone)
Obvious paths: none
P>
Odysyus swings a massive vultite katana at an animated swamp hag!
AS: +327 vs DS: +242 with AvD: +40 + d100 roll: +58 = +183
... and hits for 75 points of damage!
Incredible slash to the swamp hag's neck!
Throat and vocal cords destroyed!
Zero chance of survival.
A swamp hag looks slightly different.
The swamp hag's muscles collapse and she shrinks into a pitiful, pile of rags and bones, her hard-bitten features disappearing in death.
The swamp hag no longer bristles with energy.
The silvery luminescence fades from around a swamp hag.
The bright luminescence fades from around a swamp hag.
The brilliant luminescence fades from around a swamp hag.
The deep blue glow leaves a swamp hag.
The light blue glow leaves a swamp hag.
The powerful look leaves a swamp hag.
The glowing specks of energy surrounding a swamp hag suddenly shoot off in all directions, then quickly fade away.
A swamp hag appears somehow different.
A swamp hag seems a bit less imposing.
The shimmering multicolored sphere fades from around a swamp hag.
P>

2MuchGS
06-06-2005, 01:13 AM
Ralagar gestures at Dragontat.

Dozens of long thorns suddenly grow out from the ground underneath Dragontat! Several of the thorns jab into him!
... hits for 25 points of damage!
... 40 points of damage!
Strike punctures thigh and shatters femur!
Dragontat screams and falls to the ground grasping his mangled left leg!
He is stunned!
... hits for 22 points of damage!
... 35 points of damage!
Strike to wrist severs right hand!

* Dragontat drops dead at your feet!


-----------------------------------------


Deevian gestures at Dragontat.
CS: +288 - TD: +131 + CvA: +2 + d100: +22 - -5 == +186
Warding failed!
Deevian blasts Dragontat for 89 points of damage.
... 50 points of damage!
Left arm incinerated. Unfortunate.

* Dragontat drops dead at your feet!


-----------------------------------------


Sufado gestures at Dragontat.
Sufado hurls a radiant ball of energy at Dragontat!
AS: +335 vs DS: +84 with AvD: +24 + d100 roll: +23 = +298
... and hits for 92 points of damage!
Tremendous plasma discharge slices deep into Dragontat's chest!

* Dragontat drops dead at your feet!

-----------------------------------------

Der... Time to leave town? Probably. Time to stop stealing/killing? Definitely. If it wasn't some old player with a young character just griefing for fun, I'd feel sorry for him.

allen
06-06-2005, 06:39 AM
Dragontat seems to be a town favorite.

Leetahkin
06-06-2005, 08:16 AM
:heart: 2MuchGS

Drew
06-06-2005, 08:27 AM
Originally posted by 2MuchGS
Ralagar gestures at Dragontat.


I hadn't seen Ralagar forever, didn't know he was still in Mule.



And just so I fill the requirements for the thread:




>Asarious says, "Ooh, I could actually use a bit of trap lore for this one if you wouldn't mind."
>Deron makes a quick gesture while calling upon the powers of the elements...

>Deron gestures at Asarious.
Asarious becomes calm and focused.

>Having found a trap on the box, Asarious begins to attempt to disarm it...
>Asarious says, "Thankee.".
>Asarious removes a golvern lockpick adorned with a perfect mermaid's-tear sapphire from in his platinum case.

>Asarious settles into the difficult task of picking the lock on an enruned iron box.
Suddenly, you hear a sound like shattered crystal and a bright emerald light flashes from the lock mechanism!

Asarious is engulfed by the light!
... 40 points of damage!
Acid hits leg squarely leaving nothing useful behind.
Asarious screams and falls to the ground grasping his mangled left leg!
He is stunned!
A wave of emerald ethereal ripples moves outward from an enruned iron box.
You are buffeted by the emerald ethereal waves, and knocked to the ground.
You are pinned in place, unable to move.
Roundtime: 7 sec.
Slattus is buffeted by the emerald ethereal waves, and is knocked to the ground.
... 45 points of damage!
Acid very slowly eats off Slattus's hand.
He is stunned!
Malaekai is buffeted by the emerald ethereal waves, and is knocked to the ground.
... 70 points of damage!
Acid eats away Malaekai's midsection. Not a lot left.

* Malaekai drops dead at your feet!

Deron is buffeted by the emerald ethereal waves, and is knocked to the ground.
Asarious is buffeted by the emerald ethereal waves.
... 5 points of damage!
Splash to chest runs off before it does worse than blister the skin.
Goldenranger is forced out of hiding as he is knocked to the ground by the emerald ethereal waves.
... 2 points of damage!
Acid catches the side of Goldenranger's neck and drips down in a steaming trail!

The iron box is mangled by the blast!

Fallen
06-06-2005, 09:43 AM
Ralagar was in Ta'Illistim as of last night. That bastard continually looks for a fight.

Spikethorn is evil, and should be nerfed because I don't like it.

Kenn
06-06-2005, 01:40 PM
Spike thorn HAS been nerfed. It's almost useless for PK now. Anyway:

A hunch-backed dogmatist nods her head toward you!
you!
CS: +317 - TD: +265 + CvA: +2 + d100: +56 - -5 == +115
Warding failed!
cloaked in a blinding platinum light and assailed for 35 points of damage!
... 25 points of damage!
Crackling blue plasma roasts a smoking hole in your neck!
You are no longer moving silently.
Your SIGN OF SMITING is no longer effective.
The white light leaves you.
The very powerful look leaves you.
You feel the aura of confidence leave you.
Your SIGN OF STRIKING is no longer effective.
Your SIGN OF SHIELDS is no longer effective.
Your SIGN OF DEFENDING is no longer effective.
You seem to lose the thorny barrier that surrounds you.
You feel the inner strength leave you.
The light blue glow leaves you.
The powerful look leaves you.
Your SIGN OF DEFLECTION is no longer effective.
You no longer feel so dextrous.
The deep blue glow leaves you.
You feel the gathering of nature's power leave you.
Your SIGN OF WARDING is no longer effective.
A faint silvery glow fades from around you.
Your SIGN OF SWORDS is no longer effective.
You return to normal color.

It seems you have died, my friend. Although you cannot do anything, you are keenly aware of what is going on around you...

You mentally give a sigh of relief as you remember that the Goddess Lorminstra owes you a favor.

...departing in 10 mins...

The hunch-backed dogmatist throws her right arm up into the air and calls out, "Penance! Aye, I shall serve this soul onto ye, m'lady!"

Nothing too eventful, I know, but I haven't died in a LONG time. Lol.

Paladin-420
06-06-2005, 10:35 PM
>rem my go ring
wear my go ring
You slide a gold ring off your finger.
>You slide the ring on your finger.
Suddenly your surroundings shift...

[River's Rest, Town Commons]
Fresh green grass, green as the greenest emerald, is soft underfoot and a pleasing foreground for a weathered wooden bench resting in the shade of a graceful willow tree. Chirping crickets fill the air and mingle with the voices of folk who stroll through the commons, and on occasion stop to exchange a tale or two with friends they meet along their way. A dusty path to the south and a riverstone walkway to the north are joined by a tall evergreen hedge which borders the edges of the lawn. You also see the sparkling Zealaphanterror disk and a large wooden barrel.
Also here: Zealaphanterror who is sitting, Parrasite who is kneeling, Great Lord Hesha, Shakrean who is sitting, Arbel, Kalanira, Bumples, Godyva who is sitting, Lalasa who is sitting
Obvious paths: none
You feel a little pulse in the ring.
>
Shakrean leans softly against Godyva.
>
Bumples absently runs his fingers through Kalanira's pink hair.
>
Parrasite gestures while calling upon the lesser spirits for aid...
>
Zealaphanterror just opened a plain mithril box.
>stance off
Parrasite gestures.
The air thickens and begins to swirl around Parrasite.
>
You are now in an offensive stance.
>
Zealaphanterror gathers the remaining coins from inside his mithril box.
>sign of smiting
sign of striking
Repeating the sign has no effect!
>Repeating the sign has no effect!
>
Shakrean gives Godyva a gentle kiss on the cheek.
>
Bumples traces a sign while petitioning the spirits for cognition...
>
Bumples gestures.
A sense of peace and calm settles over the area.
>kill bum
Be at peace my child, there is no need to fight here.
>
Zealaphanterror removes a pink rhodochrosite stone from in his mithril box.
>
Zealaphanterror put a pink rhodochrosite stone in his eyeball-print warcape.
>laugh bum
Bumples giggles.
>
You laugh at Bumples!
>
Parrasite stands up.
>
Zealaphanterror stands up.
>
Zealaphanterror just wandered down a dusty path.
>drag bum pat
You grab Bumples and drag him with you...

[River's Rest, Commons Circle]
Here, the dusty roadway splits and continues to the northeast and northwest. The rush of River Road traffic to the south is faint in the air and the pace of life seems slower and calmer to the north. Between the roads, a dusty pathway fades into a broad expanse of green lawn.
Also here: Bumples, Jersea
Obvious paths: northeast, south, northwest
>kill bum
You swing a deadly black glaes greatsword at Bumples!
AS: +354 vs DS: +253 with AvD: +38 + d100 roll: +18 = +157
... and hit for 36 points of damage!
Grazing slash to Bumples's face!
Scratches his left eye.
Ouch!
He is stunned!
Roundtime: 5 sec.
>
Jersea just wandered down a dusty pathway.
>mstr bum
...wait 1 seconds.
>mstr bum
>
...wait 1 seconds.
>mstr bum
>
You concentrate intently, focusing all your energies.
You explode into a fury of strikes and ripostes, moving with a singular purpose and will!
You swing a deadly black glaes greatsword at Bumples!
AS: +354 vs DS: +217 with AvD: +38 + d100 roll: +92 = +267
... and hit for 137 points of damage!
Hard slash to Bumples's side opens his spleen!

* Bumples drops dead at your feet!

The dim aura fades from around Bumples.
The brilliant aura fades away from Bumples.
The very powerful look leaves Bumples.
The white light leaves Bumples.
The opalescent aura fades from around Bumples.
The light blue glow leaves Bumples.
The misty halo fades from Bumples.
The powerful look leaves Bumples.
The deep blue glow leaves Bumples.
Bumples appears less confident.

A small human child cries out, "Murder!". His mother then sends him off for the Fleet Captain.


Your series of strikes and ripostes leaves you winded and out of position.
Roundtime: 10 sec.
>
Kalanira just wandered down a dusty pathway.
>
* Bumples just bit the dust!
>'Not sanctedhere
You say, "Not sanctedhere."
>
Zealaphanterror just arrived.
>
Zealaphanterror just wandered down a dusty pathway.
>laugh bum
You laugh at Bumples!
>
Zealaphanterror just wandered down a dusty pathway.
>'sooo easy
You say, "Sooo easy."
>ne
[River's Rest, Commons Circle]



---- please note, that Bumples ambushed Xealot near a dozen times within a half hour while he was hunting. He would stun Xealot, then Xealot would beseech and before xealot could swing he would run west or east and rub an invis amulet. That is why he sancted when Xealot walked into the town commons, to keep from being retaliated against.----

Kenn
06-07-2005, 12:05 AM
Why do people leave their groups open? If you're going to torment someone... at least make sure that they can't move you around.

Paladin-420
06-07-2005, 12:08 AM
>
Bumples whispers, "I'm done playing your stupid games, and wish to never have any interaction with you ever again."
>
Bumples suddenly fades into view.
>

Bumples is informing you that he wishes to have no further interaction with you OF ANY KIND! He desires that the two of you go your separate ways and have no further contact.

>
Bumples smirks.
>
Bumples rubs a twilight grey granite amulet.
Bumples suddenly disappears.



Fair enough right? I mean, when he was ambushing Xealot he kept saying, Warn me warn me, its easy. Warn me and i wont attack you on ANY of my charecters.

Gee who woulda guessed a little patience and a lot of greatsword would bring him to Xealot's feet.


[Edited on 6-7-2005 by Paladin-420]

Itachi
06-07-2005, 04:28 AM
>
[Roll result: 275 (open d100: 90)]
Azzreala hurls herself at Zummy and connects!
Azzreala hammers Zummy to the ground. 28 hits! Azzreala quickly jumps to her feet.

* Zummy drops dead at your feet!

The dim aura fades from around Zummy.
The powerful look leaves Zummy.

A nearby goodwife screams, "Murder!"

J>

Drew
06-07-2005, 07:05 AM
Ok, here's a moment when I wanted to kill someone


>l jes
You see Jesperus the Ranger.
He appears to be a Faendryl Dark Elf.
He appears to be in the prime of life and taller than average. He has bloodshot ale-brown eyes and fair skin. He has long, auburn hair. He has slightly pointed ears.
He is in good shape.
He is holding an Icemule promissory note in his right hand.
He is wearing a crystal amulet, a snake-etched pewter armband, some silvery vultite cufflinks, an amber-eyed serpent band, a silver-veined onyx spidersilk pouch covered with tiny webs, some sleek onyx black hide trousers, some segmented black vultite vambraces, some imflass leg guards, a multicolored spidersilk belt, a jade and aquamarine buckle, a braided black spidersilk harness, a dark imflass alloy visored helm, an acorn-shaped gold locket, a mechanical dark elf pin, a silvery rolaren kite shield, a pitch black shirt, a faintly glowing lavender glimaerstone friendship ring, a multi-hued spidersilk knapsack, a silver chrysalis, a green jade leaf pin, a large ebon snake bracelet, a pitch black spidersilk cape clasped with a ranger crested polished silver button, a bronze-traced emerald serpent symbol, a butterfly charm, a pair of black thrak hide boots, a carved pink tourmaline stickpin, an exquisite maple-handled mithril forging-hammer, some richly polished elven leathers, and a white-gold Voln medallion.

Jesperus says, "Looking for other spells...have lots of items."

Jesperus says, "Can't remember what everything does."
>
Jesperus giggles.

Vitruvian
06-07-2005, 03:38 PM
Finally got her back for shooting arrows at folks in the park!


'nice shot
A wooden arrow flies out of the shadows toward a frost giant!
AS: +300 vs DS: +97 with AvD: +34 + d100 roll: +8 = +245
... and hits for 66 points of damage!
Strike to right arm cleanly severs it at the shoulder!
The giant's war hammer falls to the ground.
The scintillating white light surrounding the arrow fades some.
The wooden arrow sticks in a frost giant's right arm!
H>
You say, "Nice shot."
H>
A frost giant throws her head back and howls, shaking off the stun!
H>
Jeazabelle is revealed from hiding.
Jeazabelle fires a wooden arrow at a frost giant!
AS: +300 vs DS: +97 with AvD: +34 + d100 roll: +60 = +297
... and hits for 82 points of damage!
Great shot penetrates thigh and shatters bone!
The frost giant is stunned!
The scintillating white light surrounding the arrow fades some.
The wooden arrow sticks in a frost giant's right leg!
H>'so how ya been?
You ask, "So how ya been?"
H>
Jeazabelle removes a single wooden arrow from a bundle of wooden arrows.
H>
Jeazabelle nocks a wooden arrow in her composite bow.
Jeazabelle fires a wooden arrow at a frost giant!
AS: +300 vs DS: +95 with AvD: +34 + d100 roll: +51 = +290
... and hits for 84 points of damage!
Blow shatters knee and severs lower leg!
The scintillating white light surrounding the arrow fades some.
The wooden arrow sticks in a frost giant's right leg!
H>
A frost giant swings a war hammer at Jeazabelle!
AS: +240 vs DS: +241 with AvD: +26 + d100 roll: +82 = +107
... and hits for 1 point of damage!
Hit glances off Jeazabelle's hip.
H>
You leap from hiding to attack!
You swing a wicked sylvan-crafted axe at Jeazabelle!
AS: +325 vs DS: +241 with AvD: +32 + d100 roll: +69 = +185
... and hit for 33 points of damage!
Skull cracks in several places.
She is stunned!
Roundtime: 6 sec.
R>
An arctic titan gestures at you!
CS: +184 - TD: +164 + CvA: +2 + d100: +2 - -5 == +29
Warded off!
An arctic titan's cast misses you. Nothing more happens.
R>
You're now aiming at the left leg of your target when using a ranged weapon, or while ambushing.
R>
A frost giant throws her head back and howls, shaking off the stun!
>
Roundtime: 3 sec.
You attempt to blend with the surroundings and feel confident that no one has noticed your doing so.
HR>
You leap from hiding to attack!
You swing a wicked sylvan-crafted axe at Jeazabelle!
AS: +325 vs DS: +182 with AvD: +32 + d100 roll: +27 = +202
... and hit for 36 points of damage!
Quick, powerful slash to Jeazabelle's left knee!
She is knocked to the ground!
Roundtime: 6 sec.
R>
...wait 4 seconds.
R>
An arctic titan lifts its huge foot up and slams it into the ground shaking everything violently!
You lose your footing and fall to the ground!
Roundtime: 4 sec.
PR>
A frost giant lifts her huge foot up and slams it into the ground shaking everything violently!
PR>
A frost giant disgorges a large chunk of ice.
PR>stan
You stand back up.
>
Jacinto just arrived.
>hide
>
Roundtime: 3 sec.
You attempt to blend with the surroundings and feel confident that no one has noticed your doing so.
HR>
A violent icestorm blows in, followed by a frost giant!
A violent icestorm blows in, followed by a frost giant!
HR>
The titan sniffs around looking for something.
An arctic titan looks frustrated.
H>
Jacinto concentrates deeply for a moment.
H>
A frost giant swings a war hammer at Jacinto!
Jacinto dodges just in the nick of time!
H>
A frost giant swings a war hammer at Jeazabelle!
AS: +240 vs DS: +144 with AvD: +26 + d100 roll: +77 = +199
... and hits for 25 points of damage!
Nice puncture to the abdomen, just missed vital organs!
H>
You leap from hiding to attack!
You swing a wicked sylvan-crafted axe at Jeazabelle!
AS: +325 vs DS: +143 with AvD: +32 + d100 roll: +74 = +288
... and hit for 68 points of damage!
Powerful slash!
Jeazabelle's left leg is severed at the knee!

* Jeazabelle drops dead at your feet!

Jeazabelle becomes solid again.
The glowing specks of energy surrounding Jeazabelle suddenly shoot off in all directions, then quickly fade away.
The bright luminescence fades from around Jeazabelle.
The silvery luminescence fades from around Jeazabelle.
The brilliant luminescence fades from around Jeazabelle.
Jeazabelle seems a bit less imposing.
Jeazabelle appears less confident.
Roundtime: 6 sec.
R>
* Jeazabelle just bit the dust!
R>
A frost giant swings a war hammer at you!
You barely manage to fend off the attack with your axe!
R>stance defensive
The ghostly voice of Jeazabelle quietly says, "You are so dead."

Enormis
06-08-2005, 09:16 AM
Some guy named Aexcrybre walked into the park tonight, walked west to the niche, walked back into the park, tried to hold Enormis' hand, and then walked north. A minute or so later, he walked back into the park, Smiled at Enormis, and Enormis slapped him. Then Enormis asked what are you trying to hold my hand for kiddo, and he whispered to me, It was an accident, i have a .i macro for inspect and a .h macro for hold, and i hit the wrong one. Enormis asked, You tried to inspect me? And he said, Yeah i do it all the time. Enormis whispered, I think you are full of it, but ill have to take your word for it i suppose, Then he whispered back "Can i check my CS against you" and enormis whispered "Absolutely not" and then He casted at enormis. Sooooo......Long story even longer,


>kill aex
You swing a golden imflass claidhmore at Aexcrybre!
AS: +398 vs DS: +109 with AvD: +42 + d100 roll: +85 = +416
... and hit for 233 points of damage!
A mighty blow cleaves a swath through Aexcrybre's back, taking the spine with it.

* Aexcrybre drops dead at your feet!

The silvery luminescence fades from around Aexcrybre.
The bright luminescence fades from around Aexcrybre.
The brilliant luminescence fades from around Aexcrybre.
The dim aura fades from around Aexcrybre.

A nearby goodwife screams, "Murder!"

Roundtime: 5 sec.
>
* Aexcrybre just bit the dust!
>
Tyliera groans.
>chort
You chortle.
>
Tyliera blinks.
>
Gigantuous blinks.
>shake head aex
You look at Aexcrybre and shake your head.
>n


Now to top that off, After that he started claiming that hes complained to the gods about me over and over and they wont listen, this is outloud, mind you. And he said, he doestn know who i am or why i killed him. Stand up fella if you ask me :smirk:

Wezas
06-08-2005, 09:21 AM
Originally posted by Drew
Ok, here's a moment when I wanted to kill someone

Jesperus giggles.

Maybe he's just beef wellington. Tayre giggles constantly.

Enormis
06-08-2005, 09:22 AM
This is Why i killed him the second time. And its also what he says he "didn't do"

Aexcrybre whispers, "Sup."
>fold
Aexcrybre makes a quick gesture while calling upon the powers of the elements...
>
You fold your arms over your chest.
>
Aexcrybre gestures.
A brilliant luminescence surrounds Aexcrybre.
>
Aexcrybre makes a quick gesture while calling upon the powers of the elements...
>
Aexcrybre gestures.
A bright luminescence surrounds Aexcrybre.
>
Aexcrybre gestures while calling upon the lesser spirits for aid...
>peer aex
You peer quizzically at Aexcrybre.
>
Aexcrybre gestures.
A light blue glow surrounds Aexcrybre.
>
Aexcrybre asks, "Wanna duel to the stun?"
>"Please, dont speak to me. I don't appreciate being attacked then being called a liar.
>
You deeply say, "Please, dont speak to me. I don't appreciate being attacked then being called a liar."
>
Aexcrybre traces a sign that contorts in the air while he forcefully incants a dark invocation...
>
Aexcrybre gestures at you.

A voice from the crowd echoes, "Endangering public safety! Endangering public safety! Someone call for the night watchman!"

A void rips open in the area, nearly on top of you!
Air sucked from your lungs.
+6 Hits.
Stunned for 1 round!

Everything in the room seemed to stay in place. The void disappears without further incident.
>
Aexcrybre says, "Stunned."
>stance off
>
Aexcrybre just went north.
>
You are now in an offensive stance.
>n
[Town Square, Southwest]
This corner of the square seems somewhat subdued. Townsfolk pass through on their way to the shops, the bazaar, or the main well at the center of the square. Others hurry past, anxious to get home or go on about their business. You also see a wood-sided shop and a cobblestone walkway leading up to a wrought-iron gate.
Obvious paths: north, northeast, east, south, west
>n
n
[Town Square, West]
Here in the midst of the town stretches the cobblestoned main bazaar, its lamplit lanes abuzz with traders and vendors hawking their wares at any hour of the day or night. Groups of citizens, discussing the day's events or preparing for nighttime hunts, gather around the doors of the merchants whose shops border the square. The gilded but peeling stone facade of the First Elanith Bank dominates this side of the square.
Also here: Great Lady Bunnykins
Obvious paths: north, east, south, west
>[Town Square, Northwest]
This corner of the square is lively and hectic even at night. A number of representatives of the Landing's population, including several elven loggers and a party of rough-looking dwarves, loiter around the door of the Raging Thrak Inn, where the rowdy cheers of patrons and voices raised in songs of many sorts, from snatches of heroic ballads to blushingly bawdy tunes, beckon you to enter.
Obvious paths: north, east, southeast, south
>e
e
>[Town Square, Northeast]
The entrance to Tykel's Arms, its heavy door bounded by iron-barred windows, dominates this corner of the square. All manner of citizens pass by, moving among the solid, multistoried wooden buildings that surround the bazaar. Just to the southwest can be seen the tree-shaded heart of the square, where citizens and adventurers gather for socializing, healing and rest. You also see a narrow alleyway.
Obvious paths: east, south, southwest, west
>
[Wehnimer's, Valeria St.]
Traffic to and from the hub of activity in the square to the west passes along the dark street here. Passers-by guard their valuables closely, glancing into shaded doorways and niches and wary of the press of the crowd. Two-story buildings of wood and stone line the north and south sides of the cobbled road.
Obvious paths: east, west
>e
[Wehnimer's, The Mews]
The large, barn-like structure that dominates the north side of the block is the city stable. Through a ground-floor window can be seen the rows of now-empty stalls in the dark interior. The pavement just outside is strewn with straw and debris that merits a careful step along this part of the road. To the west is the main square and its cobblestoned bazaar, where furious trading takes place on a daily basis.
Obvious paths: north, east, west
>s
>
You can't go there.
>w
[Wehnimer's, Valeria St.]
Traffic to and from the hub of activity in the square to the west passes along the dark street here. Passers-by guard their valuables closely, glancing into shaded doorways and niches and wary of the press of the crowd. Two-story buildings of wood and stone line the north and south sides of the cobbled road.
Obvious paths: east, west
>w
[Town Square, Northeast]
The entrance to Tykel's Arms, its heavy door bounded by iron-barred windows, dominates this corner of the square. All manner of citizens pass by, moving among the solid, multistoried wooden buildings that surround the bazaar. Just to the southwest can be seen the tree-shaded heart of the square, where citizens and adventurers gather for socializing, healing and rest. You also see a narrow alleyway.
Obvious paths: east, south, southwest, west
>s
[Town Square, East]
Here in the center of a broad plaza near the commercial area of the bazaar stands the impressive facade of the slate-roofed Moot Hall, where the citizens of Wehnimer's Landing hold various official, religious and social functions. Facing the square are some of the town's more prosperous shops, still doing business with the many customers who still frequent the streets at night. You also see a large wooden barrel.
Obvious paths: north, east, south, west
>e
[Wehnimer's, Penna St.]
The distant sounds of the merchants and tradesmen around the shops to the west are muted here. The cracked pavement, scattered cobblestones, and dirt drainage ditches along the side of the road form a not-so-gradual transition between the busier avenues of the main bazaar and the less frequented, humbler, and more unsavory sections of the town. You also see a low stone gate.
Obvious paths: east, west
>e
[Wehnimer's, Cheridin Ave.]
The broad avenue intersects here with the narrower byway connecting to the bazaar to the west, where occasional sounds of distant revelry rise from the lamplit streets. Older wood and stone buildings, mostly small shops and offices with upstairs lodgings overlooking the street, predominate here.
Obvious paths: north, south, west
>s
[Wehnimer's, Cheridin Ave.]
On the west side of this narrow stretch of Cheridin Avenue is the unlit back of the Moot Hall, and the dour building that houses the local constabulary and its jail looms along the other side of the street. To the southeast, a stone dome rises over the compound that surrounds the Landing's largest temple. Passers-by here move quickly north and south without much pause.
Obvious paths: north, south
>go ba
You can't walk towards that!
>go jail
>
[Assuming you mean the local constabulary.]
[Wehnimer's, Constabulary]
The front room of the local constabulary contains the desk of the town constable. The oaken floor is scuffed by countless feet dragged across it, obviously most reluctantly. Behind the desk is a weapon rack. A strong, ironbound door with a narrow, barred grate leads east. You also see the Constable's desk with some stuff on it.
Obvious exits: out
>accuse aex ad
A town official listens attentively to your plea before saying, "Well, is that so? Aexcrybre you say? We'll take care of that miscreant! I'll be sure to tell the night watchman about those transgressions."
>look

Praefection
06-08-2005, 10:53 AM
Someone correct me if I'm wrong but I thought that was one of Lycain's former characters.

Chadj
06-08-2005, 12:32 PM
I dunno, but I killed Aexcrybre a couple weeks ago for quaking the park a few times.

Kenn
06-08-2005, 12:45 PM
Enormis, I don't know if you remember, but you an me killed him like... fucking 15 times one day outside of north gate. I have all of those kills posted in "Misc Ranger Moments" in the Dueler's Arena.

Vitruvian
06-08-2005, 04:29 PM
You ask, "Why did you hit me yest.?"
H>
Vidisidus just came through the town gates.
H>
Vidisidus just went south.
H>
Mafithian says, "Jeaz is a close friend."
H>
[Convalesce (subdued)]: "dead uktar in cats with rats...but i can't drag and not kept."
H>'step outside the gate...
You say, "Step outside the gate..."HR>
Mafithian just went through the town gates.
ou are now targetting Mafithian.
H>
You're now aiming at the left leg of your target when using a ranged weapon, or while ambushing.
H>stance offensive
You are now in an offensive stance.
H>
You leap from hiding to attack!
You swing a wicked sylvan-crafted axe at Mafithian!
AS: +375 vs DS: +226 with AvD: +31 + d100 roll: +42 = +222
... and hit for 67 points of damage!
Left leg ripped from socket at the knee!
Mafithian screams and falls to the ground grasping his mangled left leg!
He is stunned!
A dark shadowy tendril rises up from Mafithian's skin, writhes its way up a wicked sylvan-crafted axe towards you and lashes out malevolently...
CS: +175 - TD: +216 + CvA: +2 + d100: +95 - -5 == +61
Warded off!
Roundtime: 6 sec.
R>
Seaaira and Glatt just went through the wooden gates, dragging Remn with them.
R>
You're now aiming at the head of your target when using a ranged weapon, or while ambushing.
>
Roundtime: 3 sec.
You attempt to blend with the surroundings and feel confident that no one has noticed your doing so.
HR>
Your SIGN OF MADNESS is no longer effective.
You feel drained!
HR>
You leap from hiding to attack!
You swing a wicked sylvan-crafted axe at Mafithian!
AS: +270 vs DS: +171 with AvD: +31 + d100 roll: +82 = +212
... and hit for 84 points of damage!
Incredible blast shatters head into a red spray.

* Mafithian drops dead at your feet!

The silvery luminescence fades from around Mafithian.
The powerful look leaves Mafithian.
Mafithian seems a bit less imposing.
The deep blue glow leaves Mafithian.
The glowing specks of energy surrounding Mafithian suddenly shoot off in all directions, then quickly fade away.
The air calms down around Mafithian.
The brilliant luminescence fades from around Mafithian.
Mafithian returns to normal color.
The light blue glow leaves Mafithian.
Mafithian becomes solid again.
Mafithian doesn't seem quite the same as he was a moment ago.
The bright luminescence fades from around Mafithian.
A shadow seems to detach itself from Mafithian's body, swiftly dissipating into the air.
Roundtime: 6 sec.
R>
* Mafithian just bit the dust!
R>'whoops
You say, "Whoops."

:rah:

Asha
06-08-2005, 05:16 PM
5oM30n£ p0S7 MoR3 d£4tH5!!!
I miss them.

Enormis
06-08-2005, 08:14 PM
This is what happened to Aexcrybre, a... Re-enactment, if you will.

Aexcrybre = :club:

Kenn
06-08-2005, 08:40 PM
Originally posted by Praefection
Someone correct me if I'm wrong but I thought that was one of Lycain's former characters.

True. I see him and Lycane hunting miners.

allen
06-08-2005, 09:54 PM
It is one of Lycains/Lycane/Draacons.

Enormis
06-09-2005, 01:14 AM
Ahhhh, no fucking wonder aexcrybre was startin shit with Enormis. This was a while ago. He must still be bootie-hurt





Draacon casts you a stern warning glance.
>
Shay nocks a wooden arrow in her composite bow.
Shay fires a wooden arrow at a rolton!
AS: +327 vs DS: +5 with AvD: +25 + d100 roll: +77 = +424
... and hits for 128 points of damage!
Fine shot pierces jugular vein! The brain wonders where all its oxygen went, briefly.
The rolton collapses to the ground, emits a final bleat, and dies.
The wooden arrow sticks in a rolton's neck!
>
Kennison just arrived.
>
Kennison just went through the wooden gates.
>
Draacon splutters a fine mist upon his face.
>
Snivels just went north.
>
Lord Straffe just strode in, his group following close behind.
>
Lord Straffe's group just strode purposefully through the wooden gates.
>
A rolton trots in!
>
Asander just arrived.
>
Asander just went through the wooden gates.
>'You going to stop that Draacon?
Shay searches a rolton.
A rolton decays into a pile of fur and bone.
>
You deeply ask, "You going to stop that Draacon?"
>
Isaide just came through the wooden gates.
>
Isaide just went southwest.
>
Shay picks up a wooden arrow.
>'How many times are you going to warn me
You deeply say, "How many times are you going to warn me."
>
Draacon asks, "You going to stop that?"
>
Draacon asks, "What the hell does that mean?"
>
Isaide just arrived.
>
Isaide just went through the wooden gates.
>'I GET IT, Your scared
You deeply say, "I GET IT, Your scared."
>
A rolton bleats menacingly!
>nod draa
Snivels just arrived.
>
You nod to Draacon.
>
Cigamlooc just arrived.
>
Draacon asks, "Scared?"
>'leave then
You deeply say, "Leave then."
>
Draacon casts you a stern warning glance.
>sign of smiting
sign of striking
sign of swords
Sorry, you may only type ahead 1 command.
>Snivels gestures.
Nothing happens.
>
Repeating the sign has no effect!
>
Repeating the sign has no effect!
>
Cigamlooc just went southwest.
>
Snivels makes a nearly imperceptible motion while whispering a soft phrase...
>
Snivels gestures.
The air about Snivels shimmers slightly.
>
Draacon glares at you.
>
Greytear just came through the wooden gates.
>stance def
>
You are now in a defensive stance.
>
Draacon grips his gilded vultite longsword a little tighter.
>
Greytear just went southwest.
>
Stollok just came through the wooden gates.
>peer draa
You peer quizzically at Draacon.
>
Michaelous's group just arrived.
>
Michaelous's group just went through the wooden gates.
>'You gonna warn me then pick a fight?
You deeply ask, "You gonna warn me then pick a fight?"
>
Draacon looks determined and focused.
In an awe inspiring display of combat mastery, Draacon engages you in a furious dance macabre, spiralling into a blur of strikes and ripostes!
Draacon swings a blued and gilded vultite longsword at you!
AS: +333 vs DS: +179 with AvD: +17 + d100 roll: +99 = +270
... and hits for 11 points of damage!
Minor puncture to the abdomen.
Draacon swings a short sword at you!
AS: +280 vs DS: +179 with AvD: +7 + d100 roll: +54 = +162
... and hits for 4 points of damage!
Strikes a fingernail.
Bet you'll lose it now.
Draacon swings a blued and gilded vultite longsword at you!
AS: +333 vs DS: +179 with AvD: +17 + d100 roll: +72 = +243
... and hits for 9 points of damage!
Glancing strike to the head!
Draacon swings a short sword at you!
AS: +280 vs DS: +173 with AvD: +7 + d100 roll: +10 = +124
... and hits for 2 points of damage!
Light slash to your abdomen!
Barely nicked.
Draacon swings a blued and gilded vultite longsword at you!
AS: +333 vs DS: +173 with AvD: +17 + d100 roll: +17 = +194
... and hits for 6 points of damage!
Deft slash across chest draws blood!
You take a deep breath.
Draacon swings a short sword at you!
AS: +280 vs DS: +173 with AvD: +7 + d100 roll: +84 = +198
... and hits for 6 points of damage!
Hit glances off your hip.
>stance off
You are now in an offensive stance.
Snivels leaps from hiding to attack!
Snivels swings a mithril claidhmore at Shay!
Shay evades the attack!
>warc bell dra
You glare at Draacon and let out a nerve-shattering bellow!
Draacon is startled enough to lose initiative!

Roundtime: 3 sec.
>
You feel less confident.
>
Draacon says, "Here we go."
>
>warcr grow dra
A wooden arrow flies out of the shadows toward Snivels!
AS: +362 vs DS: +114 with AvD: +38 + d100 roll: +81 = +367
... and hits for 113 points of damage!
Strike to the eye penetrates skull, ocular fluid sprays widely!

* Snivels drops dead at your feet!

Snivels appears less powerful.
The deep blue glow leaves Snivels.
The bright luminescence fades from around Snivels.
The silvery luminescence fades from around Snivels.
The guiding force leaves Snivels.
The glowing specks of energy surrounding Snivels suddenly shoot off in all directions, then quickly fade away.
Snivels seems a bit less imposing.
Snivels seems to lose some dexterity.
The light blue glow leaves Snivels.
Snivels seems to lose some internal strength.
Snivels seems to lose an aura of confidence.
The air about Snivels stops shimmering.
Snivels returns to normal color.
The wooden arrow sticks in Snivels's left eye!
>
...wait 1 seconds.
>
* Snivels looks like he just crawled out of a grave. Get the shovel!

>
Draacon says, "Cheater."
>warc gr dra
Garnasch just arrived.
>
Your face contorts as you unleash a guttural, deep-throated growl at Draacon!
Draacon is overcome with a terrible rage!

Roundtime: 5 sec.

>rub my back-scabbard
get my imflass claidh from my back-scabbard
You unsnap the leather strap holding your claidhmore in place.
>You deftly remove the imflass claidhmore strapped to your back-scabbard.
>
Meushai just strode purposefully through the wooden gates.
>
Meushai just strode purposefully into a Wayside Inn.
>kill
You swing a golden imflass claidhmore at Draacon!
AS: +359 vs DS: +106 with AvD: +29 + d100 roll: +47 = +329
... and hit for 99 points of damage!
Horrible slash to Draacon's head! Brain matter goes flying!
Looks like he never felt a thing.

* Draacon drops dead at your feet!

A faint silvery glow fades from around Draacon.
Roundtime: 5 sec.
>
* While trying to fly like a bat, Draacon meets the ground. Messy.
>
The ghostly voice of Draacon says, "Weak man."


[Edited on 6-9-2005 by Enormis]

Enormis
06-09-2005, 01:20 AM
:noob:... He called Enormis a cheater. I suppose it was because he got warcried?

Gigantuous
06-09-2005, 06:27 AM
Originally posted by Kainen
Gig and I been teasin each other back and forth for a week about dueling.. he sais "you, me, 4 Winds now" and heres what happened

Gigantuous says, "3."
>
Gigantuous says, "2."
>
Gigantuous says, "1."
>
Gigantuous says, "Go."

You rub a clear glass amulet.
1d100: 68 + Modifiers: 149 == 217

You become invisible.
Cast Roundtime 3 Seconds.

You trace an intricate sign that contorts in the air while forcefully invoking Mind Jolt...
Your spell is ready.

You are visible again.
You gesture at Gigantuous.
CS: +265 - TD: +175 + CvA: -20 + d100: +27 == +97
Warded off!
Cast Roundtime 3 Seconds.

[Roll result: 95 (open d100: 19)]
Gigantuous charges towards you and attempts a headbutt!
You manage to dodge Gigantuous's headbutt in the nick of time!
Roundtime: 2 sec.

You trace an intricate sign that contorts in the air while forcefully invoking Mind Jolt...
Your spell is ready.
>
You gesture at Gigantuous.
CS: +265 - TD: +175 + CvA: -20 + d100: +63 == +133
Warding failed!
His eyes flash with a searing jolt of light!
He is heavily stunned!
Cast Roundtime 3 Seconds.

You trace an intricate sign that contorts in the air while forcefully invoking Pain...
Your spell is ready.
>
You gesture at Gigantuous.
CS: +265 - TD: +175 + CvA: -20 + d100: +19 == +89
Warded off!
Nothing happens.
Cast Roundtime 3 Seconds.
>
Gigantuous looks thoughtful as he snarls.

You trace an intricate sign that contorts in the air while forcefully invoking Curse...
Your spell is ready.
>
You gesture at Gigantuous.
A thread of brackish blue magic issues forth from your hand toward Gigantuous. It coils itself around him, whirling malevolently before disappearing within his body.
Gigantuous shakes slightly and looks very vulnerable!
Cast Roundtime 3 Seconds.

You trace an intricate sign that contorts in the air while forcefully invoking Pain...
Your spell is ready.
>
You gesture at Gigantuous.
CS: +265 - TD: +151 + CvA: -20 + d100: +53 == +147
Warding failed!
Gigantuous twists in great pain!
Cast Roundtime 3 Seconds.

You trace an intricate sign that contorts in the air while forcefully invoking Pain...
Your spell is ready.
>
You gesture at Gigantuous.
CS: +265 - TD: +151 + CvA: -20 + d100: +65 == +159
Warding failed!
Gigantuous twists in great pain!
Cast Roundtime 3 Seconds.

You trace an intricate sign that contorts in the air while forcefully invoking Pain...
Your spell is ready.
>
You gesture at Gigantuous.
CS: +265 - TD: +151 + CvA: -20 + d100: +71 == +165
Warding failed!
Gigantuous twists in great pain!
Cast Roundtime 3 Seconds.

You trace an intricate sign that contorts in the air while forcefully invoking Pain...
Your spell is ready.
>
You gesture at Gigantuous.
CS: +265 - TD: +151 + CvA: -20 + d100: +97 == +191
Warding failed!
Gigantuous twists in great pain!

* Gigantuous drops dead at your feet!

The air calms down around Gigantuous.
Gigantuous appears a bit less vulnerable.
Gigantuous seems a bit less imposing.
Gigantuous appears less confident.
A faint silvery glow fades from around Gigantuous.
Cast Roundtime 3 Seconds.

I still :heart: you Gig

Yeah, I gotta admit, that was pretty sexy. Shoulda gone feint instead of headbutt. Oh wells, next time Senjabenja my dear! ::raises fist:: :D

Enormis
06-09-2005, 08:52 PM
[Roll result: 95 (open d100: 19)]
Gigantuous charges towards you and attempts a headbutt!
You manage to dodge Gigantuous's headbutt in the nick of time!
Roundtime: 2 sec.



naw, heabutt works great, you just had shitty luck.

Itachi
06-09-2005, 08:56 PM
The same could be said for her first cast, either way it was a good log.

Revon
06-10-2005, 04:27 AM
>mstrike aide
You concentrate intently, focusing all your energies.
You explode into a fury of strikes and ripostes, moving with a singular purpose and will!
Aidelias shakes off the effects of the lullabye.
You swing a pitch black naginata at Aidelias!
AS: +401 vs DS: +98 with AvD: +29 + d100 roll: +45 = +377
... and hit for 136 points of damage!
Crossing slash to chest catches Aidelias's attention!

* Aidelias drops dead at your feet!

The brilliant luminescence fades from around Aidelias.
The scintillating white light surrounding the naginata fades some.

Your series of strikes and ripostes leaves you winded and out of position.
Roundtime: 7 sec.

Groldar
06-10-2005, 04:32 AM
Originally posted by Revon
>mstrike aide
You concentrate intently, focusing all your energies.
You explode into a fury of strikes and ripostes, moving with a singular purpose and will!
Aidelias shakes off the effects of the lullabye.
You swing a pitch black naginata at Aidelias!
AS: +401 vs DS: +98 with AvD: +29 + d100 roll: +45 = +377
... and hit for 136 points of damage!
Crossing slash to chest catches Aidelias's attention!

* Aidelias drops dead at your feet!

The brilliant luminescence fades from around Aidelias.
The scintillating white light surrounding the naginata fades some.

Your series of strikes and ripostes leaves you winded and out of position.
Roundtime: 7 sec.

Yea the mstrike was really necessary, idiot.

Asha
06-10-2005, 04:33 AM
Yay for noob murderin.

Revon
06-10-2005, 02:04 PM
Originally posted by Groldar

Originally posted by Revon
>mstrike aide
You concentrate intently, focusing all your energies.
You explode into a fury of strikes and ripostes, moving with a singular purpose and will!
Aidelias shakes off the effects of the lullabye.
You swing a pitch black naginata at Aidelias!
AS: +401 vs DS: +98 with AvD: +29 + d100 roll: +45 = +377
... and hit for 136 points of damage!
Crossing slash to chest catches Aidelias's attention!

* Aidelias drops dead at your feet!

The brilliant luminescence fades from around Aidelias.
The scintillating white light surrounding the naginata fades some.

Your series of strikes and ripostes leaves you winded and out of position.
Roundtime: 7 sec.

Yea the mstrike was really necessary, idiot.

Called an idiot because I didnt know how many spells someone had on and how much it would take to kill them so I use mstrike. Please... stop being a immature and finding petty reasons to insult someone. If it was anyone else posting the log im sure you wouldn't have objected.



[Edited on 6-10-2005 by Revon]

Gigantuous
06-11-2005, 04:49 AM
Here's one from Sproink. I'm sure he killed more people tonight, but I was asleep and got booted anyway.

Sproink swings a grass-green onyx longsword at Kraygon!
AS: +1078 vs DS: +91 with AvD: +35 + d100 roll: +96 = +1118
... and hits for 97 points of damage!
Deft strike to the back cracks vertebrae!
He is knocked to the ground!
He is stunned!

Sproink swings a grass-green onyx longsword at Kraygon!
AS: +1078 vs DS: +38 with AvD: +35 + d100 roll: +27 = +1102
... and hits for 92 points of damage!
Crossing slash to chest catches Kraygon's attention!

Sproink swings a grass-green onyx longsword at Kraygon!
AS: +1078 vs DS: +33 with AvD: +35 + d100 roll: +81 = +1161
... and hits for 125 points of damage!
Wicked slash slices open Kraygon's chest!
Heart and lungs pureed!
Sickening!

* Kraygon drops dead at your feet!

Praefection
06-11-2005, 04:53 AM
I love Sproink even if my character thinks he's an evil bastard.

Asha
06-11-2005, 05:31 AM
Originally posted by Gigantuous
Here's one from Sproink. I'm sure he killed more people tonight, but I was asleep and got booted anyway.

Sproink swings a grass-green onyx longsword at Kraygon!
AS: +1078 vs DS: +91 with AvD: +35 + d100 roll: +96 = +1118
... and hits for 97 points of damage!
Deft strike to the back cracks vertebrae!
He is knocked to the ground!
He is stunned!

Sproink swings a grass-green onyx longsword at Kraygon!
AS: +1078 vs DS: +38 with AvD: +35 + d100 roll: +27 = +1102
... and hits for 92 points of damage!
Crossing slash to chest catches Kraygon's attention!

Sproink swings a grass-green onyx longsword at Kraygon!
AS: +1078 vs DS: +33 with AvD: +35 + d100 roll: +81 = +1161
... and hits for 125 points of damage!
Wicked slash slices open Kraygon's chest!
Heart and lungs pureed!
Sickening!

* Kraygon drops dead at your feet!

Christ, remind me never to fuck with Kraygon.

[Edited on 6-11-2005 by Drayal]

Gigantuous
06-11-2005, 10:45 PM
Just a giant with a lot of blood with a typically large amount of blood. I'd take a swipe at him if he was sitting down and probably in offensive. And also if I had a reason to. And also if he wasn't 15+ trains higher than me.

If all of those conditions were met, I'd take a swipe at him.:D

Artha
06-11-2005, 10:51 PM
Lots of blood and amazing redux.

allen
06-11-2005, 11:39 PM
Yea, was gonna say, sick redux.

HarmNone
06-12-2005, 12:06 AM
Keep it to logs of deaths and leave the personal battles out of it. If you must insult one another, take it off the boards.

Chadj
06-12-2005, 03:50 AM
That's an insane log. 'nuff said.

Gigantuous
06-12-2005, 03:56 AM
Sproink was around again tonight, only four people got dead. Here they are:

Sproink swings a grass-green onyx longsword at Zenaxa!
AS: +1128 vs DS: +29 with AvD: +39 + d100 roll: +87 = +1225
... and hits for 323 points of damage!
Elbow punctured, oh what pain!

* Zenaxa drops dead at your feet!


Sproink swings a grass-green onyx longsword at Semiera!
AS: +1128 vs DS: +49 with AvD: +37 + d100 roll: +84 = +1200
... and hits for 191 points of damage!
Hard hit shatters weapon arm.

* Semiera drops dead at your feet!


Sproink swings a grass-green onyx longsword at Talegro!
AS: +1128 vs DS: +88 with AvD: +39 + d100 roll: +81 = +1160
... and hits for 273 points of damage!
Lucky shot rips through bone and muscle sending right leg flying.
Talegro screams and falls to the ground grasping his mangled right leg!

* Talegro drops dead at your feet!


Sproink swings a grass-green onyx longsword at Taazyr!
AS: +1128 vs DS: +227 with AvD: +17 + d100 roll: +77 = +995
... and hits for 79 points of damage!
Left leg mangled horribly.
He is knocked to the ground!
He is stunned!
Sproink swings a grass-green onyx longsword at Taazyr!
AS: +1128 vs DS: +195 with AvD: +17 + d100 roll: +13 = +963
... and hits for 80 points of damage!
Knocked sideways several feet by blow to back.
Sproink swings a grass-green onyx longsword at Taazyr!
AS: +1128 vs DS: +107 with AvD: +17 + d100 roll: +97 = +1135
... and hits for 122 points of damage!
Wicked slash slices open Taazyr's chest!
Heart and lungs pureed!
Sickening!

* Taazyr drops dead at your feet!

Gigantuous
06-12-2005, 04:20 AM
Here's a nice one:


Shisshio leaps from hiding to attack!
Shisshio swings a thin-bladed etched vultite wakizashi at Demyse!
AS: +353 vs DS: +79 with AvD: +35 + d100 roll: +54 = +363
... and hits for 88 points of damage!
Solid strike caves Demyse's skull in, resulting in instant death!

* Demyse drops dead at your feet!

The brilliant luminescence fades from around Demyse.
The deep blue glow leaves Demyse.
The air calms down around Demyse.
Demyse returns to normal color.
Demyse becomes solid again.
The light blue glow leaves Demyse.
The dim aura fades from around Demyse.

Someone screams, "Murder by Shisshio! Call the night watchman!"

(What happened was Demyse kept sancting the park, and after being asked not to several times, continued doing so. Then he started spouting off a bunch of BS law crap, and as soon as sanct wore off, Shisshio got him. A well deserved death.)

Itachi
06-12-2005, 04:34 AM
After around the 4th sanct and people were getting irritated of it and asked to stop...
>
Speaking clearly to you, Demyse says, "Peace can be a pain.. take you violence elsewhere."

>
You say, "I will take it elsewhere."
>
You say, "To your head as soon as you leave to go anywhere."

>
Speaking clearly to you, Demyse says, "On what grounds.. no legal ones.."
>
Demyse clearly says, "And you will pay if such actions are done with me."
>
Demyse clearly says, "Acting as children."
>
Demyse is informing you that he considers your character's current behavior to be harassment.


* WTF? Oh its on now, bitch. *

sJ>
Speaking clearly to you, Demyse says, "A man of peace.. now any act of violence you perform will be noticed."
H>
The sense of peace and security passes away from the area.
H>
>hide
Roundtime: 2 sec.
You attempt to blend with the surroundings and feel confident that no one has noticed your doing so.
H>amb demy head

Cut to Gig's post.....

Drew
06-15-2005, 01:01 AM
Vasudevius just arrived.

* Vasudevius drops dead at your feet!

> * Vasudevius just bit the dust!

You say, "Well..."

>The ghostly voice of Vasudevius says, "Darn."

>You say, "That's... something."

Shari
06-15-2005, 01:50 AM
I *think* Demyse (such a CLEVER name too! /sarcasm) is a lacky of Rivahe's aka...Foxs.

Of course, these are just rumors that I have heard. :D

Omens
06-15-2005, 02:36 PM
>
Emislity softly says, "I didn't either."

Rheisia's group just went down.
>
Philosilan just went down.
>
Alixi just went down.
>
Kapera just went down.
>
The green chameleon waddles off.
>
Beramun just went down.
>
Dessedemona says, "Noise prevents spells emi you know that."
>
Emislity softly says, "I know."
>
* Zethar just bit the dust!
>
Emislity softly says, "I know my songs."
>
Dessedemona just went down.
>
Eliaku just went down.
>
With great skill, Emislity removes one of the chords from her harmony while maintaining the symmetry of those that remain.
>
The cacophony of sound finally passes away from the area.
>d
[Sylvarraend Road]
A large granite boulder, apparently fallen from the mountain's craggy cliffs in some distant age, lies beside the cobblestoned road. Surrounded by a thick stand of monir trees, the boulder provides a convenient resting place for travellers, and a brief respite from the rigors of the journey. You also see the Kapera disk, a green chameleon, the green Philosilan disk and the Celeerial disk.
Also here: Eliaku, Dessedemona, Beramun, Kapera, Alixi, Philosilan, Celeerial, Rheisia
Obvious paths: southeast, northwest
>
Emislity just arrived.
>
Emislity changes her tune, adding a new element to her song...
>
Emislity skillfully weaves another verse into her harmony, directing the sound of her voice at Rheisia.
CS: +420 - TD: +348 + CvA: +14 + d100: +84 - -5 == +175
Warding failed!
Rheisia is struck violently by the tightly focused sonic energy of a cacophonous shout!
... 28 points of damage!
Rheisia is staggered by the sonic force!
... 35 points of damage!
Strike to arm spins Rheisia like a top. Rheisia is stunned.
She is knocked to the ground!
She is stunned!
The intensity of the sonic assault disorients Rheisia!
>
Your disk arrives, following you dutifully.
>
Emislity nods to Rheisia.
>
Emislity changes her tune, adding a new element to her song...
>
Emislity skillfully weaves another verse into her harmony, directing the sound of her voice at Rheisia.
CS: +420 - TD: +348 + CvA: +14 + d100: +49 - -5 == +140
Warding failed!
Rheisia reels under the force of the sonic vibrations!
Sound waves disrupt her for 49 damage!
... 70 points of damage!
Heart explodes rupturing Rheisia's chest.

* Rheisia drops dead at your feet!

The powerful look leaves Rheisia.
The tingling sensation and sense of security leaves Rheisia.
The brilliant luminescence fades from around Rheisia.
The bright luminescence fades from around Rheisia.
Rheisia glances around, looking a bit less confident.
The glowing specks of energy surrounding Rheisia suddenly shoot off in all directions, then quickly fade away.
Rheisia seems a bit less imposing.
The air calms down around Rheisia.
Rheisia returns to normal color.
A shadow seems to detach itself from Rheisia's body, swiftly dissipating into the air.
The very powerful look leaves Rheisia.
The white light leaves Rheisia.
Rheisia becomes solid again.
The silvery luminescence fades from around Rheisia.
The deep blue glow leaves Rheisia.
The light blue glow leaves Rheisia.

>
* Rheisia just bit the dust!
>
Emislity nods to Rheisia.

The ghostly voice of Rheisia says, "You cheat."
>
Philosilan says, "Okay, that wasn't even fair."
>
Emislity softly says, "No."
>
Philosilan chuckles.
>
Emislity softly says, "I didn't cheat."
>
Celeerial glances at Emislity.
>
The green chameleon sits down.

Emislity softly says, "I told you I'd kill you."
>
The voice of Dazmar says, "And i thought Rheisia was gonna put up a fight."
>
Celeerial meditates over Rheisia.
Celeerial takes Rheisia's chest damage.
>
The ghostly voice of Rheisia says, "You cheat, and lie."
>
Celeerial meditates over Rheisia.
Celeerial takes Rheisia's left arm damage.
>
The voice of Dazmar says, "Looked fair to me."
>
A red fox pads into the area.
>spellup auto
PsiNet will now begin to spell you up.

PsiNet is done spelling you up.

You hear someone laugh.
>
Dessedemona says, "Emi that wasn't very fair."
>
Celeerial meditates over Rheisia.
Celeerial takes some of Rheisia's blood loss.
>
Celeerial murmurs a simple, mystical chant...
>
Celeerial concentrates.
Celeerial looks a little better.
>
Philosilan says, "It wasn't."
>
Emislity softly says, "Sorry I didn't say you could slap me."
>719 emi
*** TypoHelp: Converted "719 emi" to PREP 719 and CAST AT emi

You trace an intricate sign that contorts in the air while forcefully invoking Dark Catalyst...
Your spell is ready.
>
You gesture at Emislity.
CS: +428 - TD: +342 + CvA: +2 + d100: +74 == +162
Warding failed!
Emislity is suddenly engulfed in flames of pure essence!
... and hits for 27 points of damage!
... 25 points of damage!
Flames incinerate left arm to the bone. Not a pleasant sight.
She is stunned!
... 45 points of damage!
Frigid blast shatters Emislity's left leg beyond all recognition!
Emislity screams and falls to the ground grasping her mangled left leg!
... 5 points of damage!
Light shock to left arm. That stings!
... 50 points of damage!
Strike to Emislity's throat removes it!

* Emislity drops dead at your feet!

Emislity's sonic shield dissipates.
The tingling sensation and sense of security leaves Emislity.
The glowing specks of energy surrounding Emislity suddenly shoot off in all directions, then quickly fade away.
The light blue glow leaves Emislity.
The deep blue glow leaves Emislity.
The bright luminescence fades from around Emislity.
The brilliant luminescence fades from around Emislity.
Emislity glances around, looking a bit less confident.
The silvery luminescence fades from around Emislity.
You feel 3 mana surge into you!
Cast Roundtime 3 Seconds.
>
The ghostly voice of Emislity softly says, "You don't tell me when I can cast at you."
>
* Emislity just bit the dust!
>
Philosilan says, "Now it's fair."

The ghostly voice of Rheisia says, "He."
>

You hear someone intoning a phrase of elemental power...
>
Dazmar suddenly fades into view.
Dazmar gestures.
Dazmar throws his arms skyward!
>gasp
You gasp.
>

A low roar of quickly parting air can be heard above!
>
Dazmar laughs!
>
Dazmar traces a series of glowing runes while chanting an arcane phrase...
Dazmar gestures.
Dazmar suddenly disappears.
>
The green chameleon stands back up.
>
Alixi stares at you.
>
Kapera just went southeast.
>
Celeerial meditates over Rheisia.
Celeerial takes some of Rheisia's blood loss.
>
Alixi just went southeast.
stare
>You stare at nothing in particular.
>stance defensive
Celeerial murmurs a simple, mystical chant...
>
You are now in a defensive stance.
>
Philosilan says, "Better rune."
>l
[Sylvarraend Road]
A large granite boulder, apparently fallen from the mountain's craggy cliffs in some distant age, lies beside the cobblestoned road. Surrounded by a thick stand of monir trees, the boulder provides a convenient resting place for travellers, and a brief respite from the rigors of the journey. You also see a red fox, the Omens disk, a green chameleon, the green Philosilan disk and the Celeerial disk.
Also here: the body of Emislity who is lying down, Eliaku, Dessedemona, Beramun, Philosilan, Celeerial, the body of Rheisia who is lying down
Obvious paths: southeast, northwest
>
Celeerial concentrates.
Celeerial looks a little better.
>
A fox pads into the area.
>
You hear someone chanting an arcane phrase...
>
The fox takes a look around.
There is a twinkle in a fox's eyes for a moment.
>
Philosilan just went northwest.
>
Beramun leans on you, giving you a companionable grin.
>
The ghostly voice of Rheisia says, "Dispell it."
>
Celeerial meditates over Rheisia.
Celeerial takes all of Rheisia's blood loss.
>'That wasnt right.
You say, "That wasnt right."
>
The green chameleon waddles off.
>
Celeerial murmurs a simple, mystical chant...
>
Celeerial concentrates.
Celeerial looks a little better.
>scratch my head
You work your fingers under your black pearl crown and scratch your head.
>
The ghostly voice of Emislity softly says, "Omens."
>
From nearby, you hear Philosilan yell, "Ruuun!"
>
Much to your horror, a devastating inferno of flaming rocks ignite the entire sky and smite the area!

Dazmar fades into view.
Dazmar is brutally battered by the burning projectiles, taking 73 points of damage!
... 45 points of damage!
Right leg collapses as the bones turn to dust!
Dazmar screams and falls to the ground grasping his mangled right leg!
He is stunned!
... 70 points of damage!
Flame burns through Dazmar's abdomen. Greasy smoke billows forth.

* Dazmar drops dead at your feet!

You are brutally battered by the burning projectiles, taking 116 points of damage!
... 70 points of damage!
Strike to chest causes a large gaping hole!
The tingling sensation and sense of security leaves you.
The powerful look leaves you.
You return to normal color.
A dark shadow seems to detach itself from your body, swiftly dissipating into the air.
The very powerful look leaves you.
The white light leaves you.
The deep blue glow leaves you.
The air calms down around you.
You become solid again.
The light blue glow leaves you.
The silvery luminescence fades from around you.
The bright luminescence fades from around you.
The brilliant luminescence fades from around you.
Your SIGN OF STAUNCHING is no longer effective.
The glowing specks of energy surrounding you suddenly shoot off in all directions, then quickly fade away.
You feel your extra strength departing.
You feel less confident than before.
The dim aura fades from around you.

It seems you have died, my friend. Although you cannot do anything, you are keenly aware of what is going on around you...

You mentally give a sigh of relief as you remember that the Goddess Lorminstra owes you a favor.

...departing in 10 mins...
Eliaku is brutally battered by the burning projectiles, taking 96 points of damage!
... 50 points of damage!
Hard strike removes the right eye and a goodly bit of skull!

* Eliaku drops dead at your feet!

The silvery luminescence fades from around Eliaku.
Eliaku appears somehow different.
Eliaku seems a bit less imposing.
The light blue glow leaves Eliaku.
The dim aura fades from around Eliaku.
The tingling sensation and sense of security leaves Eliaku.
Eliaku glances around, looking a bit less confident.
The glowing specks of energy surrounding Eliaku suddenly shoot off in all directions, then quickly fade away.
Eliaku returns to normal color.
Eliaku no longer bristles with energy.
Eliaku becomes solid again.
The shimmering multicolored sphere fades from around Eliaku.
The deep blue glow leaves Eliaku.
The layer of stone surrounding Eliaku crumbles away.
The bright luminescence fades from around Eliaku.
The brilliant luminescence fades from around Eliaku.
The powerful look leaves Eliaku.
Dessedemona is brutally battered by the burning projectiles, taking 105 points of damage!
... 35 points of damage!
Massive blow removes Dessedemona's left foot!
Dessedemona screams and falls to the ground grasping her mangled left leg!

* Dessedemona drops dead at your feet!

Dessedemona's short sword dissipates.
Dessedemona's sonic shield dissipates.
The powerful look leaves Dessedemona.
The light blue glow leaves Dessedemona.
The deep blue glow leaves Dessedemona.
The glowing specks of energy surrounding Dessedemona suddenly shoot off in all directions, then quickly fade away.
Dessedemona seems a bit less imposing.
Beramun is brutally battered by the burning projectiles, taking 72 points of damage!
... 40 points of damage!
Right arm is torn from shoulder!
She is stunned!
... 45 points of damage!
Right leg aflame. When the smoke clears, there's nothing left.
Beramun screams and falls to the ground grasping her mangled right leg!
Celeerial is brutally battered by the burning projectiles, taking 63 points of damage!
... 37 points of damage!
Left arm is torn from shoulder!
She is stunned!
... 37 points of damage!
Flame burns everything but the bones from Celeerial's left hand.
>
The Omens disk disintegrates, dropping everything on the ground.
>
* Dessedemona just bit the dust!
>
* Eliaku just bit the dust!
>
* Omens just bit the dust!
>
* Dazmar just bit the dust!
>chat Heh
You focus on transmitting your thought.

Dazmar's body decays into compost.

>

Several flaming meteors light the nearby sky!
>
Suddenly you have the strangest feeling that you are being watched.
The feeling fades as quickly as it came.
>chat LoL
You focus on transmitting your thought.

Rheisia's body decays into compost.

>

Several flaming meteors light the nearby sky!
>chat Hell Yeah Daz !
You focus on transmitting your thought.
The fox pads off.
>
From nearby, you hear Philosilan yell, "Told ya!"
>
The ghostly voice of Emislity softly says, "Well that's what happens when I tell you guys not to interfere."
>chat LMAO
You focus on transmitting your thought.
A fox pads into the area.
>
Philosilan just arrived.
>
Philosilan grabs Celeerial and drags her northwest.
>

Several flaming meteors light the nearby sky!
>
The fox barks, "I will find help, Master!" and dashes off.
>
The ghostly voice of Dessedemona asks, "Philly you meteor swarmed?"
>
Several flaming rocks burst from the sky and smite the area!

>
The ghostly voice of Emislity softly says, "No."
>
The ghostly voice of Emislity softly says, "GM's."
>'Heh
You say, "Heh."
>'This was fun
You say, "This was fun."
>
The ghostly voice of Emislity softly says, "You were told NOT to interfere."
>
Several flaming rocks burst from the sky and smite the area!

>
Suddenly you have the strangest feeling that you are being watched.
The feeling fades as quickly as it came.
>
Beramun says, "I was just watching."
>
Beramun stands up.
>'Just what I needed to put the spark back into the day
You say, "Just what I needed to put the spark back into the day."
>
The ghostly voice of Dessedemona says, "I didn't."
>

Several flaming meteors light the nearby sky!
>
The ghostly voice of Eliaku darkly says, "Daz did it."
>
Beramun just went northwest.
>
A cloud of dense silvery fog suddenly appears. The fog quickly dissipates to reveal Wulfguy.
>
Philosilan just arrived.
>
Beramun just arrived.
>
Wulfguy raises a hand while murmuring a soft orison...
>
Wulfguy gestures at Emislity.
A luminescent web briefly forms around Emislity, then fades into the body.
>'I dont think daz did it did he ?
You ask, "I dont think daz did it did he ?"
>
A fox pads into the area.
>
Philosilan says, "Yea."
>
Wulfguy raises a hand while murmuring a soft orison...
>
Wulfguy gestures at you.
You feel a tingle on your soul, as if a powerful hand is gently cradling it.
(Thy soul is bound to thy body for an extra 17 minutes and 30 seconds.)
>
Philosilan chuckles.
>
Kapera just arrived.
>
Several flaming rocks burst from the sky and smite the area!

Philosilan is struck by a burning projectile, taking 20 points of damage!
... 25 points of damage!
Flames incinerate right leg to the bone. Not a pleasant sight.
He is knocked to the ground!
He is stunned!
... 35 points of damage!
Hard blow to chest breaking ribs!
Hard to breathe!
>
The ghostly voice of Eliaku darkly says, "He did."
>
The ghostly voice of Emislity softly says, "No, GM's did."
>
The ghostly voice of Eliaku darkly says, "I saw him."
>
Alixi just arrived.
>
Kapera gestures while calling upon the lesser spirits for aid...
>
Kapera gestures at Philosilan.
The glazed look leaves Philosilan.
>
Wulfguy reaches down and tenderly cradles Emislity's lifeless hand in his.
>

Several flaming meteors light the nearby sky!
>
Suddenly you have the strangest feeling that you are being watched.
The feeling fades as quickly as it came.
>
Wulfguy gestures while calling upon the lesser spirits for aid...
Wulfguy gestures.
Wulfguy's group becomes blurred, and then vanishes!
>l
Philosilan says, "Dazmar did."
>
[Sylvarraend Road]
A large granite boulder, apparently fallen from the mountain's craggy cliffs in some distant age, lies beside the cobblestoned road. Surrounded by a thick stand of monir trees, the boulder provides a convenient resting place for travellers, and a brief respite from the rigors of the journey. You also see the Kapera disk, a fox, the green Philosilan disk and a red fox.
Also here: Alixi, Kapera, Beramun, Philosilan who is lying down, the body of Eliaku who is lying down, the body of Dessedemona who is lying down
Obvious paths: southeast, northwest
>
Philosilan stands up.
>
Alixi just went southeast.
>
Suddenly you have the strangest feeling that you are being watched.
The feeling fades as quickly as it came.
>'Heh
You say, "Heh."
>
Alixi just arrived.
>
The fox pads off.
>
Philosilan says, "I said run."
>
Beramun says, "Open groups people."
>'To fun
The red fox pads off.
>
Alixi giggles at you!
>
You say, "To fun."
>
Beramun reaches down and tenderly cradles Dessedemona's lifeless hand in hers.
>
Philosilan says, "But noone listened."
>
Kapera joins Beramun's group.
>
Beramun reaches down and tenderly cradles your lifeless hand in hers.
>group open
Your group status is already open.
>
Alixi joins Beramun's group.
>
A cloud of dense silvery fog suddenly appears. The fog quickly dissipates to reveal Velvette.
>
Velvette glances at Philosilan and folds her arms across her chest.
>'Muahahaha !
Philosilan cackles!
>
Beramun pokes Eliaku to see if he will move.
>
You exclaim, "Muahahaha !"
>
Alixi starts chortling at you!
>chat Phill Killed us all
You focus on transmitting your thought.
chat Ha
You focus on transmitting your thought.
Velvette asks, "Did you kill everyone Phil?"
>Philosilan nods to Velvette.
>chat I thought it was Daz
You focus on transmitting your thought.
Velvette asks, "Meteor swarm?"
>
Beramun nods to Velvette.
>chat <takes props away from Daz>
You focus on transmitting your thought.
Speaking in broken common, Kapera says, "Actually it was Dazmar."
>
Philosilan cackles!
>
Beramun exclaims, "Eli!"
>
Philosilan says, "DAzmar did it."
>'Heh
You say, "Heh."
>
A red fox pads into the area.
>
You see a wave of energy emanate from Beramun toward Dessedemona. It coalesces around her body and then seeps in, leaving a glow around the body.
>
Philosilan cackles!
>
The ghostly voice of Dessedemona says, "Daz owes me now dammit."

>
Kapera murmurs a simple, mystical chant...
>
Kapera's neck looks better.

>
Beramun says, "Not enough favor now."
>
Kapera murmurs a simple, mystical chant...
>
Kapera's abdomen looks better.
>
Beramun babbles something unintelligible.
>
Velvette says, "Oh well."
>l
[Sylvarraend Road]
A large granite boulder, apparently fallen from the mountain's craggy cliffs in some distant age, lies beside the cobblestoned road. Surrounded by a thick stand of monir trees, the boulder provides a convenient resting place for travellers, and a brief respite from the rigors of the journey. You also see a red fox, the Velvette disk, the Kapera disk and the green Philosilan disk.
Also here: Velvette, Alixi, Kapera, Beramun, Philosilan, the body of Eliaku who is lying down, the body of Dessedemona who is lying down
Obvious paths: southeast, northwest
>
Philosilan says, "Well that was so cheap."
>
Speaking in broken common, Kapera says, "I can fog us."
>
Beramun exclaims, "Eliaku, open!"
>
Velvette tried to hold your hand, but you are a member of Beramun's group. Type "JOIN Velvette" to join Velvette.
>
Philosilan says, "Emislity totally cheated."
>
Philosilan starts chortling.
>
Beramun says, "I know."
>
The ghostly voice of Dessedemona says, "Yea."
>
Velvette asks, "Did she?"
>
Philosilan says, "Cowardly."
>
The ghostly voice of Eliaku darkly says, "Open."
>
Philosilan nods to Velvette.
>
Kapera murmurs a simple, mystical chant...
>
Kapera's neck looks better.
>
Velvette gently takes hold of Philosilan's hand.
>
The ghostly voice of Eliaku darkly says, "Dazmar suddenly fades into view."
>
Beramun reaches down and tenderly cradles Eliaku's lifeless hand in hers.

Suddenly you have the strangest feeling that you are being watched.
The feeling fades as quickly as it came.
>
The ghostly voice of Eliaku darkly says, "DSazmar did do it."
>chat I was getin bored damnit
You focus on transmitting your thought.
Velvette says, "I was going to fog some folks."
>
Philosilan says, "I saw Dazmar's hands go up in the air."
>chat Hehehehe
You focus on transmitting your thought.
Philosilan says, "And I told you all to run."
>
Beramun says, "I got it."
>
Philosilan says, "But noooooo."
>
The ghostly voice of Eliaku darkly says, "As did I."
>
Velvette says, "Yeah that's meteor swarm."
>
Beramun says, "Actually, not."
>
Philosilan says, "You don't listen ."
>
Beramun chuckles.
>
Speaking in broken common, Kapera says, "She walked in and casted."
>
Velvette says, "You see that and you run."
>
Beramun says, "No favor."
>
Beramun babbles something unintelligible.
>
Kapera murmurs a simple, mystical chant...
>
Kapera's abdomen looks better.
>
Beramun joins Velvette's group.
>
Philosilan says, "I'm hurt badly."
>
A fox pads into the area.

Beramun says, "Grab them."
>
Suddenly you have the strangest feeling that you are being watched.
The feeling fades as quickly as it came.
>
Beramun asks, "Or shal we drag?"
>
The ghostly voice of Dessedemona says, "I was seeing who killed emi and i scroll down and i'm dead."
>
Beramun put a flame-etched ebony vultite longsword in her battle harness.
>
Beramun put a silvery vultite shield in her battle harness.
>
Velvette says, "I can fog us."
>
The fox growls, "Master, I went to the town to seek help, but there was no one there. I also told Isolt."
>
Velvette meditates over Philosilan.
Velvette takes Philosilan's chest damage.
>
Velvette meditates over Philosilan.
Velvette takes Philosilan's right leg damage.
>
Kapera murmurs a simple, mystical chant...
>
Kapera's neck looks better.
>
A cloud of dense silvery fog suddenly appears. The fog quickly dissipates to reveal Celeerial.

Velvette reaches down and tenderly cradles Eliaku's lifeless hand in hers.
>
Kapera murmurs a simple, mystical chant...
>
Kapera's abdomen looks better.
>
Velvette reaches down and tenderly cradles Dessedemona's lifeless hand in hers.
>
Alixi joins Velvette's group.
>
Velvette reaches down and tenderly cradles your lifeless hand in hers.
>l
[Sylvarraend Road]
A large granite boulder, apparently fallen from the mountain's craggy cliffs in some distant age, lies beside the cobblestoned road. Surrounded by a thick stand of monir trees, the boulder provides a convenient resting place for travellers, and a brief respite from the rigors of the journey. You also see the Celeerial disk, a fox, a red fox, the Velvette disk, the Kapera disk and the green Philosilan disk.
Also here: Celeerial, Velvette, Alixi, Kapera, Beramun, Philosilan, the body of Eliaku who is lying down, the body of Dessedemona who is lying down
Obvious paths: southeast, northwest
>
Velvette says, "Who else."
>
Alixi mumbles something that you don't quite catch.
>
Orisis just arrived.
>
Orisis just went southeast.
>
Celeerial nods.
>
Beramun babbles something unintelligible.
>
Kapera traces a sign while petitioning the spirits for cognition...
>
Kapera gestures into the air.
A silvery fog coalesces around Kapera, obscuring her form. When the fog dissipates, Kapera is gone.
>
The red fox pads off.
>
Philosilan says, "Gate to dais."
>
Velvette gently takes hold of Celeerial's hand.
>
Philosilan says, "Comine."
>
Velvette gestures while calling upon the lesser spirits for aid...
>
Velvette gestures.
Your surroundings blur for a moment . . .

[Ta'Illistim, Sylvar Pointe]
The breathtaking view from the edge of the precipice is nothing short of spectacular. Spread across the valley to the southeast, cultivated farmlands form a gently contrasting checkerboard of green, while the thickly forested areas of Wraithenmist and Gyldemar are visible to the north and east. Just beyond the northern edge of Wraithenmist, the Lake of Shadowed Sorrows glimmers on the horizon. You also see a small trail.
Also here: the body of Dessedemona who is lying down, the body of Eliaku who is lying down, Philosilan, Beramun, Alixi, Velvette, Celeerial
Obvious paths: none
>
Celeerial sighs.
>
Velvette spins about out of control then lands flat on her back!
>
Celeerial rubs Beramun tenderly.
>
Philosilan stares off into space.
>
Velvette says, "We are closer."
>
Velvette laughs!
>
A fox pads into the area.
>
Velvette gestures while calling upon the lesser spirits for aid...
>
Velvette gestures.
Your surroundings blur for a moment . . .

Czeska
06-15-2005, 02:40 PM
I know a few people that would've loved to watch that encounter.

Asha
06-15-2005, 03:09 PM
Nice to Emislity get rocked by DC though.
Also Dazmar getting keeled by his own meteor swarm :lol:

hectomaner
06-15-2005, 04:56 PM
yeah i tried to use a script back to town and it hung so i got nailed

allen
06-17-2005, 09:47 PM
People gotta show me some nice new deaths before I go.

Sean of the Thread
06-17-2005, 10:00 PM
Originally posted by allen
People gotta show me some nice new deaths before I go.

I do requests... post one up.

Syberus
06-18-2005, 12:37 AM
I'm a big fan of stunning the person that meteor swarms before fogging out.

Asha
06-18-2005, 04:58 AM
Originally posted by Syberus
I'm a big fan of stunning the person that meteor swarms before fogging out.

That was a good post, Syberus. Also taught me how to deal with a dick who did the ole' meteor swarm.
Way back whenever it was.

Kainen
06-18-2005, 05:05 AM
Originally posted by Syberus
I'm a big fan of stunning the person that meteor swarms before fogging out.

Damn I am gonna have to remember that :D great idea!

Asha
06-18-2005, 08:08 AM
Speaking in Elven, Nauriel says, "I feel the need to slit you open yes..."
>
Speaking in Elven, Nauriel says, "But im not that mad."
>smile shim
You smile quietly to yourself.
>
Speaking in Elven, Nauriel says, "More annoyed."
>
Nauriel ponders.
>'cut me
You softly say, "Cut me."
>smile politely
Shimmerain smiles politely
>
Nauriel glances at you and makes a little purring sound.
>'if you miss . you'll be cut worse
You softly say, "If you miss . you'll be cut worse."
>smile naur
You smile at Nauriel.
>l
[Town Square, Small Park]
You notice a white owl, an oaken wand, a pair of red-laced boots, some wolifrew lichen, an enruned iron box and a blue-swirled silver wax candle.
Also here: Bachias, Miscast, Lady Nauriel, Wiintos, Brutalix (prone), Great Lady Zanila (prone)
Obvious paths: north, south, west
>sign defle
sign ward
sign defend
You feel magical energies distort and flow around you.
>Your dancing fingers weave a web of protection around you!
>
Your dancing fingers weave a web of protection around you!
>sign shield
Your dancing fingers weave a web of protection around you!
>
Speaking in Elven, Nauriel says, "Let me recover from my death."
>
Nauriel mutters under her breath.
>nod
You nod.
>'you won't suceed
You softly say, "You won't suceed."
>
Speaking in Elven, Nauriel says, "Im weak enough without it."
>
You feel at full magical power again.
>
Speaking in Elven, Nauriel says, "No I know I wont most likely."
>
The dull golden nimbus fades from around you.
>
Speaking in Elven, Nauriel says, "Unless you wish to kneel."
>
Fendaen just arrived.
>
Nauriel glances at you and makes a little purring sound.
>'Of course
You softly say, "Of course."
>nod naur
You nod to Nauriel.
>prep 117
You gesture while calling upon the lesser spirits to aid you with the Spirit Strike spell...
Your spell is ready.
>
Nauriel smirks at you!
>cast nau
You gesture at Nauriel.
An invisible force guides Nauriel.
Cast Roundtime 3 Seconds.
(Forcing stance down to guarded)
>kneel
You kneel down.
>stance off
You are now in an offensive stance.
>put my mace in my back
You put a grey mace in your black backsheath.
>stance off
put my shield in my back
You are now in an offensive stance.
>You put a white cross-bolted shield in your black backsheath.
>
Nauriel chuckles.
>tilt down
You tilt your head down.
>blink shim
You close your eyes for a moment.
>'quickly
You softly say, "Quickly."
>l
[Town Square, Small Park]
You notice a white owl, an oaken wand, a pair of red-laced boots, some wolifrew lichen, an enruned iron box and a blue-swirled silver wax candle.
Also here: Fendaen, Bachias, Miscast, Lady Nauriel, Wiintos, Brutalix (prone), Great Lady Zanila (prone)
Obvious paths: north, south, west
>l
Nauriel removes a ruby-hilted rolaren kidney dagger from in her fingerless gloves.
>l
[Town Square, Small Park]
You notice a white owl, an oaken wand, a pair of red-laced boots, some wolifrew lichen, an enruned iron box and a blue-swirled silver wax candle.
Also here: Fendaen, Bachias, Miscast, Lady Nauriel, Wiintos, Brutalix (prone), Great Lady Zanila (prone)
Obvious paths: north, south, west
>grin shim
You try hard not to grin.
>sign swords
You flex your muscles with renewed vigor!
>
Nauriel leaps from hiding to attack!
Nauriel swings a ruby-hilted rolaren kidney dagger at you!
AS: +311 vs DS: +252 with AvD: +20 + d100 roll: +70 = +149
... and hits for 17 points of damage!
Strike just below the jaw, nice shot to the neck!
You are stunned for 3 rounds!
The guiding force leaves Nauriel.
A dark shadowy tendril rises up from your skin, writhes its way up a ruby-hilted rolaren kidney dagger towards Nauriel and lashes out malevolently...
CS: +378 - TD: +150 + CvA: +2 + d100: +8 - -5 == +243
Warding failed!
Nauriel is suddenly engulfed in flames of pure essence!
... and hits for 46 points of damage!
... 15 points of damage!
Burst of flames char chest a crispy black.
She is stunned!
... 15 points of damage!
Nauriel failed to sidestep the chilly blast. Bruised ribs anyone?
... 30 points of damage!
Electric blast goes right to the heart! Fibrillation can be fun.

* Nauriel drops dead at your feet!


A nearby townsman hurries off screaming, "Shimmerain has committed murder!"


Someone screams, "Murder by Shimmerain! Call the night watchman!"

You feel 1 mana surge into you!
>
Oravia just arrived.
>laugh soft
You are still stunned.
>
Fendaen chuckles.

Asha
06-18-2005, 08:23 AM
Great now I'm in stocks and the btch has a Dhe'nar training whip.

allen
06-18-2005, 02:40 PM
Aha, that sorceror skin crap is awesome

Drew
06-19-2005, 02:31 AM
Crylone traces a simple rune while intoning a short, mystical phrase...
>
Nothingman just went south.
>
Crylone gestures at you.
CS: +420 - TD: +159 + CvA: +2 + d100: +93 == +356
Warding failed!
Crylone blasts you for 62 points of damage.
... 70 points of damage!
Blow to your back removes the spinal column!
The brilliant luminescence fades from around you.
You no longer feel so dextrous.
The buzz of thoughts in your mind subsides.
The powerful look leaves you.
The deep blue glow leaves you.
The light blue glow leaves you.
You return to normal color.
The air about you stops shimmering.
You feel the inner strength leave you.
You are no longer moving silently.
You feel the aura of confidence leave you.

It seems you have died, my friend. Although you cannot do anything, you are keenly aware of what is going on around you...

You realize that you have no outstanding favors which Lorminstra owes you, and without having accomplished a deed for Her, your soul is in danger of vanishing from the land forever!

...departing in 14 mins...

A young halfling scurries off screaming, "Crylone has committed murder!"

Omens
06-20-2005, 01:27 AM
the offending mechanism and disable it...Suddenly, an engraved steel box gives off a loud sizzle, and explodes in a bright flash!
Being closest, you take the brunt of the blast!
... 25 points of damage!
You are knocked back several feet by a blow to the abdomen.
You are stunned for 5 rounds!

The box's casing is blasted into hundreds of tiny flechettes!

You are severely perforated!
... 35 points of damage!
Blow shatters knee and severs lower leg!
You fall screaming to the ground grasping your mangled left leg!
... 20 points of damage!
Shot pierces a wrist!
... 25 points of damage!
Shot knocks your head back by pushing on the inside of the skull!
You feel less confident than before.
A dark shadow seems to detach itself from your body, swiftly dissipating into the air.
The light blue glow leaves you.
The deep blue glow leaves you.
Your SIGN OF STAUNCHING is no longer effective.
The white light leaves you.
The very powerful look leaves you.
The tingling sensation and sense of security leaves you.
The air calms down around you.
The silvery luminescence fades from around you.
Your SIGN OF DISSIPATION is no longer effective.
Your SIGN OF WARDING is no longer effective.
The bright luminescence fades from around you.
Your SIGN OF DEFLECTION is no longer effective.
The brilliant luminescence fades from around you.
Your SIGN OF DEFENDING is no longer effective.
The focused look leaves you.
Your SIGN OF SHIELDS is no longer effective.

It seems you have died, my friend. Although you cannot do anything, you are keenly aware of what is going on around you...

You realize that you have no outstanding favors which Lorminstra owes you, and without having accomplished a deed for Her, your soul is in danger of vanishing from the land forever!

...departing in 10 mins...

There are shrieks of pain as townspeople are punctured by the needle-sharp flechettes! A little boy stands weeping over his dog, which now sports several more holes in its head than it used to. As the aftermath dies down, you hear a voice shouting, "Someone call for the law!"

Trevilyn is struck by flechettes!
... 20 points of damage!
Pierced through neck, a fine shot!
He is stunned!
Sharpedged is struck by flechettes!
... 15 points of damage!
Strike pierces gall bladder!
That's gotta hurt!
He is stunned!
Naseer is struck by flechettes!
... 25 points of damage!
Shot knocks Naseer's head back by pushing on the inside of the skull!

* Naseer drops dead at your feet!

The glowing specks of energy surrounding Naseer suddenly shoot off in all directions, then quickly fade away.
The silvery luminescence fades from around Naseer.
The very powerful look leaves Naseer.
The white light leaves Naseer.
A subtle light fades from Naseer's eyes.
Naseer returns to normal color.
The deep blue glow leaves Naseer.
The air calms down around Naseer.
Naseer seems hesitant.
A white glow rushes away from Naseer.
Naseer seems to lose some dexterity.
Naseer seems slightly different.
Naseer becomes solid again.
The air about Naseer stops shimmering.
Naseer appears less confident.
The brilliant aura fades away from Naseer.
Naseer appears less secure.
The powerful look leaves Naseer.
The opalescent aura fades from around Naseer.
The dim aura fades from around Naseer.
The light blue glow leaves Naseer.

A passing elf lopes off exclaiming, "Omens has committed murder!"

Kapera is struck by flechettes!
... 10 points of damage!
Strike pierces upper arm!
Dessedemona is struck by flechettes!
... 15 points of damage!
Strike connects with shoulder blade!
She is stunned!
... 20 points of damage!
Strike pierces calf!
She is knocked to the ground!
Beramun is struck by flechettes!
... 30 points of damage!
Strong strike, punctures lung!
She is stunned!
... 20 points of damage!
Shot pierces a wrist!
Vaktof is struck by flechettes!
... 15 points of damage!
Well aimed shot, punctures upper arm!
He is stunned!
... 30 points of damage!
Incredible shot to the eye penetrates deep into skull!

* Vaktof drops dead at your feet!

Vaktof seems a bit less imposing.

A melodic voice from the crowd echoes, "Murder! Murder! Someone call for the Guard Captain!"

Cadiva is struck by flechettes!
... 20 points of damage!
Strike to abdomen punctures stomach!
She is stunned!
Starlaz is struck by flechettes!
... 15 points of damage!
Shot to the hand slices a finger to the bone!
Cast Roundtime 3 Seconds.
>
* Vaktof just bit the dust!
>
* Naseer just bit the dust!
>
* Omens just bit the dust!
>

A number of guardsmen haughtily strut in, led by the Guard Captain.
The Guard Captain glances at you and says, "Dead huh? There isn't any sport in bringing in a dead criminal. Once you get back alive, I'll find you again. Don't you worry about that."
The Guard Captain haughtily struts out.
>

A quartet of guardsmen saunter in, closely followed by the Guard Capta

Nauriel
06-20-2005, 03:53 AM
Originally posted by Drayal
Great now I'm in stocks and the btch has a Dhe'nar training whip.
:whipit: oh you know Shimmy liked it...:lol:

Chadj
06-20-2005, 04:20 AM
Sandlot gestures while summoning the spirits of nature to his aid...
Sandlot gestures at you.

Dozens of long thorns suddenly grow out from the ground underneath your feet! Several of the thorns jab into you!
... hits for 14 points of damage!
... 30 points of damage!
Great shot penetrates thigh and shatters bone!
You are knocked to the ground!
You are stunned for 6 rounds!
... hits for 37 points of damage!
... 40 points of damage!
Strike punctures thigh and shatters femur!
... hits for 12 points of damage!
... 40 points of damage!
Shot to back shatters bone and vertebrae!
The brilliant luminescence fades from around you.
The tingling sensation and sense of security leaves you.
The bright luminescence fades from around you.
The silvery luminescence fades from around you.
Your sonic barrier dissipates.


It seems you have died, my friend. Although you cannot do anything, you are keenly aware of what is going on around you...

You realize that you have no outstanding favors which Lorminstra owes you, and without having accomplished a deed for Her, your soul is in danger of vanishing from the land forever!

...departing in 10 mins...

A nearby goodwife screams, "Murder!".


I thought it was weak, spiking.. but a kill's a kill.

Nieninque
06-20-2005, 07:15 AM
Spiking is never weak.



Cheap, perhaps...but never weak.

Stunseed
06-20-2005, 07:59 AM
I think Spiking is weak and cheap. I guess dead is dead, though.

Gan
06-20-2005, 08:09 AM
Dazmar suddenly fades into view.
Dazmar gestures.
Dazmar throws his arms skyward!


A low roar of quickly parting air can be heard above!
>
Dazmar laughs!
>
Dazmar traces a series of glowing runes while chanting an arcane phrase...
Dazmar gestures.
Dazmar suddenly disappears.
>


:lol: :lol: :lol: :lol: You're a freaking nut dooode.

Asha
06-20-2005, 03:16 PM
Bad luck.
Sometimes you know when you're supposed to die, the way things like mana collections and stuns last only long enough to murder you.



Obvious paths: northeast, east, west
>w
>prep 720
[The Rift]
You notice a naisirc and a swirling black void.
Obvious paths: east, west
>cast at n
You trace an intricate sign that contorts in the air while forcefully invoking Implosion...
Your spell is ready.
>
You gesture at a naisirc.
A void rips open in the area, directly above a naisirc!
Rather abrupt decompression causes a naisirc to explode!
Tiny naisirc particles disperse rapidly through the area!
Quite severely dead.
Everything in the room seemed to stay in place. The void disappears without further incident.
Cast Roundtime 3 Seconds.
>e
e
e

AND NOW FOR TOTAL RANDOM MANA.

The air undulates with a dizzying intensity!

An ethereal light washes over you as you sense mana collecting around and in you!
Roundtime: 3 sec.
You feel the magic alien to you slipping away...

>...wait 3 seconds.
>
...wait 3 seconds.
>
...wait 3 seconds.
>e
...wait 2 seconds.
>e
e
...wait 2 seconds.
>e
...wait 2 seconds.
>e

The black void whirls around violently tossing debris everywhere!


The black void continues to suck the air out of the area!

Air is sucked away from you!
... 25 points of damage!
Bones in leg crack and blood vessels burst!
You are knocked to the ground!
You are stunned for 5 rounds!
>e
You are still stunned.
>
You are still stunned.
>
You are still stunned.
>fuck
Please rephrase that command.
>stand
You stand back up.
Roundtime: 7 sec.
>e
...wait 6 seconds.
>

The black void shudders violently and lurches in your direction!


The black void has almost sucked all air out of the area!

Air is sucked away from you!
... 15 points of damage!
Decompression causes muscles in leg to snap!
You are stunned for 1 round!
>fuck fuck
Please rephrase that command.
>
A swirling cloud of eerie green light floats in and coalesces into a naisirc!
>prep 720
You trace an intricate sign that contorts in the air while forcefully invoking Implosion...
Your spell is ready.
>cast at n
You gesture at a naisirc.
A void rips open in the area, directly above a naisirc!
Forceful decompression causes the naisirc to nearly invert!
+230 Hits.

Everything in the room seemed to stay in place. The void disappears without further incident.
Cast Roundtime 3 Seconds.
>prep 720
cast at n
You trace an intricate sign that contorts in the air while forcefully invoking Implosion...
Your spell is ready.
>You gesture at a naisirc.
A void rips open in the area, directly above a naisirc!
Air smashes into a naisirc.
The naisirc slumps silently to the ground and begins to rapidly dissipate.
A naisirc seems to lose an aura of confidence.
A naisirc seems to lose some dexterity.

Everything in the room seemed to stay in place. The void disappears without further incident.
Cast Roundtime 3 Seconds.
>sear n
You search the naisirc.
It carried an enruned iron trunk with it!
A naisirc fades into oblivion.
>e
[The Rift]

Obvious paths: northeast, east, west
>e
[The Rift]

Obvious paths: east, west, northwest
>e
[The Rift]

Obvious exits: east, west
>e
[The Rift]
You notice a csetairi and a csetairi.
Obvious exits: east, southeast, west
>e
[The Rift]
You notice a swirling black void.
Obvious exits: east, southwest, west
>e
e
[The Rift]

Obvious paths: southeast, west
>You can't go there.
>se
[The Rift]

Obvious exits: west, northwest
>w

Ok, didn't die. . But that's how I die every single time.

hectomaner
06-20-2005, 03:56 PM
The griffin quickly swoops down and releases you several feet above the ground, and you flail awkwardly before landing with a dull **THUD**!

... 25 points of damage!
Strong shot to your head messes up the brain fatally.
After what seems like an eternity, you feel the griffin's grip loosen and it drops your hapless corpse in an awkward heap.

Tilting its head for a moment, the great beast inspects its prize, then begins to feed.

Your SIGN OF STRIKING is no longer effective.
Your SIGN OF SHIELDS is no longer effective.
The powerful look leaves you.
The layer of stone surrounding you crumbles away.
The tingling sensation and sense of security leaves you.
The opalescent aura fades from around you.
The dim aura fades from around you.
You feel the inner strength leave you.
The deep blue glow leaves you.
The bright luminescence fades from around you.
You feel less confident.
The light blue glow leaves you.
Your SIGN OF DEFENDING is no longer effective.
Your SIGN OF WARDING is no longer effective.
You feel less confident than before.
You become solid again.
You no longer bristle with energy.
Your SIGN OF SWORDS is no longer effective.
The brilliant luminescence fades from around you.
Your SIGN OF SMITING is no longer effective.
You feel your extra strength departing.
The shimmering multicolored sphere fades from around you.
You feel your extra magical awareness leave you.
The brilliant aura fades away from you.
You notice your blood flow go back to normal.
You suddenly feel less protected.
You lose your extra internal fortitude.
You no longer feel so dextrous.
The glowing specks of energy surrounding you suddenly shoot off in all directions, then quickly fade away.
The silvery luminescence fades from around you.

It seems you have died, my friend. Although you cannot do anything, you are keenly aware of what is going on around you...

You realize that you have no outstanding favors which Lorminstra owes you, and without having accomplished a deed for Her, your soul is in danger of vanishing from the land forever!

...departing in 10 mins...

>l

[Old Ta'Faendryl, Basilica Plaza]
A wide aisle runs between the pyramid and tiers of stone benches arranged in an oval pattern around an open space to the east. Here and there, a small sapling has broken through the paved surface between the benches, like potted plants perched on a sitting room shelf. You also see a war griffin that is flying around and a twisted crystal-tipped staff.
Obvious paths: north, southeast, south

StrayRogue
06-20-2005, 04:03 PM
Its time like those when you need crit padding.

hectomaner
06-20-2005, 04:04 PM
yeah no shit, i miss my 7x hcp fulls

Asha
06-20-2005, 04:04 PM
If you meant me, I do.
Except it's only decent.

Which does shit all.
:lol:

StrayRogue
06-20-2005, 04:06 PM
I meant Hecto ;)

Sean of the Thread
06-20-2005, 05:36 PM
One of the BEST death sequences EVER.!!

Oh I tricked him outside the dais for a free spellup he is always beggin for.


You gesture at Suavementasious.
A brilliant luminescence surrounds Suavementasious.
Cast Roundtime 3 Seconds.
>715 suave
*** TypoHelp: Converted "715 suave" to PREP 715 and CAST AT suave

You trace an intricate sign that contorts in the air while forcefully invoking Curse...
Your spell is ready.
>
You gesture at Suavementasious.
CS: +397 - TD: +144 + CvA: -9 + d100: +27 == +271
Warding failed!
A thread of pure black magic issues forth from your hand toward Suavementasious. It coils itself around him, whirling malevolently before disappearing within his body.
Suavementasious begins to move erratically and looks extremely clumsy!
Cast Roundtime 3 Seconds.
>go dais
[Ta'Illistim, Hanging Gardens]
Although the floating platform is suspended well above the ground below, it overflows with abundant plant life. The edges of the dais are brimming with delicate white queen's lace, dark lavender, fragrant rosemary and a variety of other colorful flora. Thick grass underfoot provides an enticingly peaceful resting spot. A thin silk canopy is suspended above, providing ample shade from the day's brightness. You also see a plain fel box, an enruned mithril box, a blue-striped mountain snow tiger, the Dimaire disk, the Beramun disk, an ornery potbellied rock muzzlerat, a fluffy cat that is sitting, a falchion, a peak tiger that is sleeping, a main gauche, a glaesine arch, a large faenor-chased barrel and a richly finished wooden bench with some stuff on it.
Also here: Genysis, Gushi who is sitting, High Lady Dimaire, Beramun who is sitting, Mordja who is sitting, Great Lady Cadiva, Jube, Laccon who is sitting, Lady Starlaz who is lying down
Obvious paths: out
>snick
Genysis gestures.
Genysis is surrounded by a writhing barrier of sharp thorns.
>
You snicker.
>
Jube says, "Fire vials are."
>cackle
You cackle!
>
Jube nods to Gushi.
>
Gushi chuckles.
>snick
You snicker.
>
Gushi nods.
>
Suavementasious just arrived.
>
Suavementasious suddenly trips and falls down!
He is injured in the fall!
... 1 point of damage!
Suavementasious's wrist twisted slightly.
>snick
You snicker.
>
Jube begins chortling at Suavementasious.
>
Beramun chuckles.
>whistle
You whistle tunelessly to yourself, remembering days past.
>
Dimaire glances at Suavementasious.
>
Suavementasious appears too clumsy to get up!
>
Suavementasious exclaims, "Help!!"
>
Genysis works his way into a chain hauberk.
>snick
You snicker.
>
Suavementasious stands up.
>
Suavementasious still looks very uncoordinated.

So he is clumsy cursed... and jube offers him a box to disarm because he is being a tard.


The voice of Jube asks, "Wanna pick another one Suave?"
>stance def
You are now in a defensive stance.
>
Suavementasious appears too clumsy to get up!
>
An ornery potbellied rock muzzlerat scrambles out of sight.
>
Dimaire works her fingers under her forest green hat and scratches her head.
>
A peak tiger purrs quietly in her sleep.
>
Starlaz gestures.
Starlaz's left arm looks better.
>
Suavementasious says, "Yea."
>
Suavementasious still looks very uncoordinated.
>
Starlaz murmurs a simple, mystical chant...
>
Jube removes a scratched steel strongbox from in his leather cloak.
>
Jube begins to meticulously examine a scratched steel strongbox.
>
Starlaz gestures.
Starlaz's left arm looks better.
>
Dimaire looks rather confused.
>
Jube says, "Here we go."
>
Jube says, "Good one."
>cackle
You cackle!
>wear shield
Suavementasious appears too clumsy to

Jube removes a copper lockpick from on a richly finished wooden bench.
>
You rummage through your brown leather pants and remove an obscure scroll with Invisibility scrawled upon it.
>
Jube offers Suavementasious a copper lockpick.
>invoke 916
Jube makes a quick gesture while calling upon the powers of the elements...
>
Jube gestures at Suavementasious.
A scintillating light surrounds Suavementasious's hands.
>
1d100: 37 + Modifiers: 240 == 277

You raise the obscure scroll and gesture to invoke the spell.
Sparks begin to fly between the obscure scroll and your fingers. With a sudden burst of enthusiasm, the sparks jump into your hand and a charged feeling surrounds you.
>cast
You gesture.
You become invisible.
Cast Roundtime 3 Seconds.
(Forcing stance down to guarded)
I>
Suavementasious accepts Jube's copper lockpick.
I>
Suavementasious still looks very uncoordinated.
I>
Gushi says, "Wait lemme get outta here first, a dioriented giant swinging a clad around can't be good."
I>put scroll in my pants
You put an obscure scroll in your brown leather pants.
I>
Gushi chuckles.
I>
Jube says, "Noone gonna die."
I>
Jube looks over at Gushi and shakes his head.
I>
Suavementasious says, "Ooo scales trap."
I>
Suavementasious says, "Were all gonan die."
I>
Genysis slings a horn-trimmed black willow bow off from over his shoulder.
I>
Suavementasious settles into the difficult task of picking the lock on a scratched steel strongbox.
You hear a snap and then Suavementasious mumbles some unprintables.
A large, dark splotch erupts from the lock mechanism and engulfs Suavementasious who subsequently vanishes! A stiff wind rips past you and into the gulf which collapses on itself, leaving no sign it ever existed...

So he is bleeding.. clumsy cursed.. and off he goes..

20 MINUTES pass.. no kidding.

Suddenly there is a horrible shriek and a bright, intense flash as Suavementasious appears looking very dead!
>
Rheisia says, "Eli."
>
Celeerial murmurs a simple, mystical chant...
>
Celeerial gestures.
Celeerial's right eye looks better.
>
Jube begins chuckling at Suavementasious!
>
Suavementasious issues a ghostly curse on his own mortality.
>
Celeerial murmurs a simple, mystical chant...
>
Celeerial gestures.
Celeerial's right hand looks better.
>cackle sua
You cackle at Suavementasious.
>

Suavementasious's body decays into compost.


Cadiva calmly asks, "Who killed him this time?"
>
Beramun chuckles.
>
Jube points at himself.
>
Beramun grins at Jube.
>
Cadiva calmly says, "Hehe."
>
Jube says, "I'll take the credit for that."
>
Rheisia gives Eliaku a series of teasing little prods along the spine.
>
Kapera just arrived.
>
Jube says, "With an assist from Xyelin."


muahahaha

[Edited on 6-20-2005 by Xyelin]

Gigantuous
06-21-2005, 03:29 AM
Not a PvP death...but she's my in game ex, and I thought it was kinda funny the first hunt we went on together since we broke up, she got dead on the 2nd critter (she's mid 40's I think).

A massive troll king flesh wounds regenerate some.

A massive troll king suddenly screams in rage and begins frothing at the mouth!

A massive troll king claws at Kitlee!
AS: +523 vs DS: +303 with AvD: +37 + d100 roll: +74 = +331
... and hits for 76 points of damage!
Shot destroys eye and the brain behind it!

* Kitlee drops dead at your feet!

The opalescent aura fades from around Kitlee.
The deep blue glow leaves Kitlee.
The brilliant aura fades away from Kitlee.
The air calms down around Kitlee.
The very powerful look leaves Kitlee.
The white light leaves Kitlee.
A faint silvery glow fades from around Kitlee.
The powerful look leaves Kitlee.
Kitlee seems slightly different.
The light blue glow leaves Kitlee.
Kitlee seems hesitant.
The dim aura fades from around Kitlee.
A massive troll king screams in triumph!

Myitkyina
06-21-2005, 01:40 PM
was that a glyph trap he misread as scales? or do scales traps do that if you fuck them up badly enough? just curious... but yeah, I think that post takes it for most inventive way to kill someone.

mgoddess
06-21-2005, 02:12 PM
Originally posted by Gigantuous
Not a PvP death...but she's my in game ex, and I thought it was kinda funny the first hunt we went on together since we broke up, she got dead on the 2nd critter (she's mid 40's I think).

A massive troll king flesh wounds regenerate some.

A massive troll king suddenly screams in rage and begins frothing at the mouth!

A massive troll king claws at Kitlee!
AS: +523 vs DS: +303 with AvD: +37 + d100 roll: +74 = +331
... and hits for 76 points of damage!
Shot destroys eye and the brain behind it!

* Kitlee drops dead at your feet!


Can we say, Woops? *chortle*

mgoddess
06-21-2005, 02:14 PM
Originally posted by Drayal
>fuck
Please rephrase that command.

>fuck fuck
Please rephrase that command.


*cackle* The game doesn't recognize that command?!...*whistles tunelessly to herself as she wanders off*

Asha
06-21-2005, 02:21 PM
Heh, me experiencing mild panic.

:sniffle:

Drinin
06-21-2005, 04:29 PM
Originally posted by mgoddess

Originally posted by Drayal
>fuck
Please rephrase that command.

>fuck fuck
Please rephrase that command.


*cackle* The game doesn't recognize that command?!...*whistles tunelessly to herself as she wanders off*

Pfft, it recognizes it in my game.

rem ring
You slide a gold ring off your finger.
>wear ring
You slide the ring on your finger.
Suddenly your surroundings shift...


Suddenly you find yourself standing in a large round room smelling of saltwater and wood. The chamber is filled with a dozen or so men sitting shoulder to shoulder around the perimeter. Each of them seems much larger than normal humans grow and all have the weathered look of a seafarer. You seem to be the focus of their attention, standing dazed in the center of all this.

One of the less passive individuals steps forward and snatches away your gold and brass ring. A sneer crosses his face and he whispers, "So, just what did you intend to do with this?"

He turns back to the rest of the assembly and declares, "Probably wanted to go into business for himself!" With that, the room explodes with the roar of deafening laughter. You begin to feel a little naked standing there like that.

The man turns back and starts rummaging through your pockets. You move to resist but he is much quicker and stronger than any normal human you have encountered. He steps back, empty handed and says, "Not even a silver to put forward as compensation. Do you think these things are cheap? Time is money! Now get out of here before we decide to teach you what thieves are worth to us!"

Suddenly your surroundings shift again...
[Old Ta'Faendryl, Basilica Plaza]
To the east a series of wide stone steps lead up the side of a pyramid. A palatial building awaits at the top of the stairs, towering above the ruins of the surrounding city. In the river to the west, partially submerged in the water, can be seen a carved obsidian statue fashioned in the image of a massive warrior. The tip of a thick obsidian spear rests among the bulrush growing along the edge of the river bank. You also see a twisted crystal-tipped staff.
Obvious paths: north, south
You can't wear that.
Your SIGN OF STRIKING is no longer effective.
A shrill screech pierces the air as a war griffin dives from above!
A rush of fear rises in your stomach, and you freeze, struggling to regain your composure!
Roundtime: 20 sec.
R>.fuck
[Script fuck is running, Esc to cancel, Shift-Esc to pause]
Your SIGN OF SHIELDS is no longer effective.
You feel drained!
An Ithzir adept suddenly appears out of nowhere!
R>swear
You curse fluently.
A war griffin swoops down from high overhead!
A war griffin tries to bite you!
AS: +435 vs DS: +475 with AvD: +32 + d100 roll: +19 = +11
A clean miss.
An Ithzir adept closes his eyes while incanting an alien phrase.
An Ithzir adept thrusts both palms toward you!
An Ithzir adept hurls a freezing ball of pure cold at you!
AS: +366 vs DS: +309 with AvD: +40 + d100 roll: +96 = +193
... and hits for 19 points of damage!
Brrrr! That was a good hit to the right leg! Knocked you silly.
The freezing ball of pure cold strikes you, blossoming into a much larger sphere of frost upon impact.
... 25 points of damage!
Solid blast of ice square to the chest rocks you back on your heels!
You are stunned for 5 rounds!
A war griffin rakes at you with a razor-sharp claw!
AS: +445 vs DS: +433 with AvD: +31 + d100 roll: +46 = +89
A clean miss.
A war griffin rakes at you with a razor-sharp claw!
AS: +445 vs DS: +433 with AvD: +31 + d100 roll: +43 = +86
A clean miss.
An Ithzir adept closes his eyes while incanting an alien phrase.
!S>post d
>inc 1011
>s
You are still stunned.
You are still stunned.
You are still stunned.
!S>post d
You are still stunned.
A war griffin tries to bite you!
AS: +435 vs DS: +433 with AvD: +32 + d100 roll: +41 = +75
A clean miss.
An Ithzir scout fades into view while striking!
An Ithzir scout swings a gleaming steel broadsword at you!
AS: +412 vs DS: +251 with AvD: +37 + d100 roll: +61 = +259
... and hits for 34 points of damage!
Banged your right shin.
That'll raise a good welt.
An Ithzir adept thrusts both palms toward you!
An Ithzir adept unleashes a bolt of churning air at you!
AS: +366 vs DS: +229 with AvD: +44 + d100 roll: +75 = +256
... and hits for 36 points of damage!
Pop! Kneecap wrenched.
You are knocked to the ground!
!SP>.fuck
[script aborted]
[Script fuck is running, Esc to cancel, Shift-Esc to pause]
>inc 1011
>s
You are still stunned.
You are still stunned.

An Ithzir adept closes his eyes while incanting an alien phrase.
An Ithzir scout swings a gleaming steel broadsword at you!
AS: +412 vs DS: +358 with AvD: +37 + d100 roll: +31 = +122
... and hits for 4 points of damage!
Thumped your chest.
You are still stunned.

A war griffin tries to bite you!
AS: +435 vs DS: +358 with AvD: +32 + d100 roll: +35 = +144
... and hits for 15 points of damage!
Glancing strike to the head!

An Ithzir adept thrusts both palms toward you!
An Ithzir adept hurls a hissing stream of acid at you!
AS: +366 vs DS: +178 with AvD: +37 + d100 roll: +68 = +293
... and hits for 68 points of damage!
Severe burn to the side of your chest exposes ribs!
The brilliant luminescence fades from around you.
The silvery luminescence fades from around you.
You feel less confident than before.
The tingling sensation and sense of security leaves you.
Your SIGN OF STAUNCHING is no longer effective.
Your sonic espadon dissipates.
The bright luminescence fades from around you.
It seems you have died, my friend. Although you cannot do anything, you are keenly aware of what is going on around you...

You mentally give a sigh of relief as you remember that the Goddess Lorminstra owes you a favor.

...departing in 10 mins...

hectomaner
06-21-2005, 05:21 PM
wish i had Suaves log from the last time i weaponfired him. i cast on his claidh, first flare killed him, he immidiately departed, and when he got alive, it flared again, and killed him again

mgoddess
06-21-2005, 08:58 PM
Originally posted by Drinin

Originally posted by mgoddess

Originally posted by Drayal
>fuck
Please rephrase that command.

>fuck fuck
Please rephrase that command.


*cackle* The game doesn't recognize that command?!...*whistles tunelessly to herself as she wanders off*

Pfft, it recognizes it in my game.


Ahahahaha! I was wondering if someone would make a script or implement something on Psinet to recognize it! Awesome...

Gigantuous
06-22-2005, 02:38 AM
This started as a duel to stun, or so I thought. It ended quite pleasantly. (Note: Edited to take out all the extra stuff happening so the post isn't QUITE so long).

Suavementasious swings a ruby-hilted blue shaalk claidhmore at you!
You skillfully dodge the attack!

You say, "Miss."

Boomsplat nods to you.

Suavementasious grumbles.

Suavementasious just opened a flat mithril thigh-strapped case.

Suavementasious removes a blue crystal from in his thigh-strapped case.

Suavementasious rubs his blue crystal.
An invisible force guides Suavementasious.
His blue crystal suddenly disintegrates!

Suavementasious just closed a flat mithril thigh-strapped case.

Suavementasious swings a ruby-hilted blue shaalk claidhmore at you!
AS: +181 vs DS: +330 with AvD: +35 + d100 roll: +75 = -39
A clean miss.
The guiding force leaves Suavementasious.

Suavementasious loses his look of exceptional focus.

Suavementasious grumbles.

Boomsplat chuckles.

You say, "Strike two." (Okay, so I fell OOC. But as a little background info, I've let him swing at me 10 times in the small park w/o ever swinging back before, and he never hit me, yet always wants to duel or just starts shit with me)

Suavementasious just opened a flat mithril thigh-strapped case.

Suavementasious just closed a flat mithril thigh-strapped case.

You stick out your tongue.

Suavementasious just opened a flat mithril thigh-strapped case.

Suavementasious just closed a flat mithril thigh-strapped case.

Suavementasious just opened a flat mithril thigh-strapped case.

Suavementasious just closed a flat mithril thigh-strapped case.

With a flourish, you sheath both weapons into your leather sword belt.

You open an oversized black leather satchel clasped with an iron grappling hook.

Suavementasious says, "Ack no more crystals."

Suavementasious just opened a flat mithril thigh-strapped case.

Suavementasious just closed a flat mithril thigh-strapped case.

You remove a blue crystal from in your black leather satchel.

You close an oversized black leather satchel clasped with an iron grappling hook.

Suavementasious screams!

Bisco laughs at Suavementasious!

You are now targetting Suavementasious.

Boomsplat appears to be trying hard not to grin.

Jassrainna meditates over Killmanji.

You focus deep within yourself, searching for untapped sources of strength.
You feel incredibly stronger.

You rub your blue crystal.
An invisible force guides you.
The blue crystal suddenly disintegrates!
Cast Roundtime 3 Seconds.

You feel fully energetic again.

Bisco asks, "Wait, if you get to use one. Dont I?"

Your hands snap to the hilts of your weapons and you deftly draw them forth.

Bisco says, "Only seems fair."

You are now in an offensive stance.

You swing a krodera hilted vultite falchion at Suavementasious!
AS: +456 vs DS: +244 with AvD: +27 + d100 roll: +27 = +266
... and hit for 39 points of damage!
Deft slash to Suavementasious's left leg digs deep!
Bone is chipped!
He is stunned!
The guiding force leaves you.

** Your hilted vultite falchion flares with a burst of flame! **

... 5 points of damage!
Minor burns to left arm. That hurts a bit.
You swing a vultite warblade at Suavementasious!
AS: +335 vs DS: +211 with AvD: +27 + d100 roll: +35 = +186
... and hit for 22 points of damage!
Slash to Suavementasious's chest!
That heart's not broken, it's only scratched.
Roundtime: 5 sec.

Suavementasious seems a bit weaker than before.

You are now in a defensive stance.

You say, "I win."

[Ta'Illistim, City Gate]
A cavernous opening in the cliff's steep face dominates the crest of the hillside, serving as the nearly impenetrable entrance to the great city built by House Illistim. A raised portcullis is barely visible at the top of the stony maw. Intricately carved columns flank the entrance, their crowns adorned with delicate silvered glyphs and toothily grinning gargoyles. Staked torches nearby cast an amber glow across the glyphs, highlighting their curves and contours with an eerie grace. You also see the Iooy disk, the Jassrainna disk, the Selah disk and a yellow tent.
Also here: Nynaere, Iooy, Bisco, Zimzum, Vaktof, a stunned Suavementasious, Lady Satira, Lady Jassrainna who is lying down, Selah, Boomsplat, Killmanji
Obvious paths: southwest

(This is where I thought it was done. Lo and behold, Suave is still Suave, and decided to change the rules without telling me)

Suavementasious swings a ruby-hilted blue shaalk claidhmore at you!
You move at the last moment to evade the attack!

Suavementasious swings a ruby-hilted blue shaalk claidhmore at you!
You skillfully interpose your warblade between yourself and the incoming strike, deflecting it harmlessly to the side!

You say, "Oh, to the death? Okay."

Bisco steps forward and challenges Suavementasious to a duel to the first stun as a test of skill!

Boomsplat appears to be trying hard not to grin.

Bisco starts chuckling at you!

Suavementasious says, "Bah your all too old."

Suavementasious bellows a guttural series of oaths.

You are now in an offensive stance.

You swing a krodera hilted vultite falchion at Suavementasious!
AS: +381 vs DS: +214 with AvD: +27 + d100 roll: +72 = +266
... and hit for 32 points of damage!
Slash to Suavementasious's right arm!
Slices neatly through the skin and meets bone!
He is stunned!
You swing a vultite warblade at Suavementasious!
AS: +335 vs DS: +176 with AvD: +27 + d100 roll: +66 = +252
... and hit for 32 points of damage!
Slash to Suavementasious's chest!
That heart's not broken, it's only scratched.
Roundtime: 5 sec.

Suavementasious swings a ruby-hilted blue shaalk claidhmore at you!
Amazingly, you manage to parry the attack with your falchion!

You swing a krodera hilted vultite falchion at Suavementasious!
AS: +381 vs DS: +100 with AvD: +27 + d100 roll: +26 = +334
... and hit for 44 points of damage!
Powerful slash just cracks Suavementasious's weapon arm!
He is stunned!
You swing a vultite warblade at Suavementasious!
AS: +335 vs DS: +65 with AvD: +27 + d100 roll: +55 = +352
... and hit for 43 points of damage!
Slash to Suavementasious's weapon hand!
Several fingers fly!

* Suavementasious drops dead at your feet!

The dully illuminated mantle protecting Suavementasious begins to falter, then completely fades away.
The light blue glow leaves Suavementasious.
The deep blue glow leaves Suavementasious.
The powerful look leaves Suavementasious.
The opalescent aura fades from around Suavementasious.

Bisco laughs!

You say, "Bye bye."

Vaktof searches around for a moment.

Satira winces.

OreoElf
06-22-2005, 02:41 AM
That was funny.... Though when Bisco killed him it was funnier.

[Edited on 6-22-2005 by OreoElf]

mgoddess
06-22-2005, 02:01 PM
Originally posted by Gigantuous
Suavementasious says, "Bah your all too old."


*snicker* Where the heck does he think he is? The Landing? I would hope if he's in Illistim everyone is older then him...

Omens
06-23-2005, 01:41 PM
oves north and south between broken mounds of dirt and stone that mark out a boundary along the edges of two wide plazas on either side of the road. Unusually straight cracks and an occasional gleam of grey peeping through the dirt indicates the presence of cracked granite blocks buried beneath the soil. You also see a gleaming steel broadsword, an Ithzir adept, an Ithzir scout, a twisted crystal-tipped staff, a spiral-hafted handaxe, a twisted crystal-tipped staff and a spiral-hafted handaxe.
Also here: Bromos
Obvious paths: north, east, south, west
>sign of wracking
High Lord Morelean just arrived.
>
High Lord Morelean just went south.
>
You shudder as your life force is torn and reshaped!
You feel drained!
You have the mana required to continue your spellup.
Sending INCANT 430 to the game.

>
You gesture and invoke the powers of the elements for the Elemental Barrier spell...
Your spell is ready.
You gesture.
Your skin tingles for a moment and you feel more secure.
Cast Roundtime 3 Seconds.
>
An Ithzir adept closes his eyes while incanting an alien phrase.
>
Bromos drops all defense as he moves into a battle-ready stance.
>
PsiNet is done spelling you up.

719 ade
*** TypoHelp: Converted "719 ade" to PREP 719 and CAST AT ade

Bromos swings a shadowy black imflass hammer at an Ithzir scout!
The Ithzir scout evades the attack by a hair!
>You trace an intricate sign that contorts in the air while forcefully invoking Dark Catalyst...
Your spell is ready.
>
You gesture at an Ithzir adept.
CS: +428 - TD: +422 + CvA: +19 + d100: +98 == +123
Warding failed!
... and hits for 20 points of damage!
An Ithzir adept is suddenly engulfed in flames of pure essence!
... 10 points of damage!
Burst of flames to back toasts skin nicely.
... 30 points of damage!
The Ithzir adept gets a glassy look in its eyes as blast connects solidly... or is that an icy stare?
The Ithzir adept clutches at his wounds as he falls, the life fading from his eyes.
The Ithzir adept no longer bristles with energy.
The glowing specks of energy surrounding an Ithzir adept suddenly shoot off in all directions, then quickly fade away.
The tingling sensation and sense of security leaves an Ithzir adept.
The brilliant luminescence fades from around an Ithzir adept.
An Ithzir adept becomes solid again.
The bright luminescence fades from around an Ithzir adept.
The shimmering multicolored sphere fades from around an Ithzir adept.
The silvery luminescence fades from around an Ithzir adept.
The translucent sphere fades from around an Ithzir adept.
You feel 1 mana surge into you!
Cast Roundtime 3 Seconds.
>
An Ithzir scout swings a spiral-hafted crystal-edged handaxe at you!
AS: +399 vs DS: +624 with AvD: +31 + d100 roll: +91 = -103
A clean miss.
>
High Lord Morelean just arrived.
>loot
You search the Ithzir adept.
It had a twisted crystal-tipped staff.
You discard the adept's remaining useless equipment.
It didn't carry any silver.
It had nothing else of value.
An Ithzir adept's body shimmers slightly, then fades from view like a dissipating phantom.
>l
[Old Ta'Faendryl, Market Road]
The road moves north and south between broken mounds of dirt and stone that mark out a boundary along the edges of two wide plazas on either side of the road. Unusually straight cracks and an occasional gleam of grey peeping through the dirt indicates the presence of cracked granite blocks buried beneath the soil. You also see a twisted crystal-tipped staff, a gleaming steel broadsword, an Ithzir scout, a twisted crystal-tipped staff, a spiral-hafted handaxe, a twisted crystal-tipped staff and a spiral-hafted handaxe.
Also here: High Lord Morelean, Bromos
Obvious paths: north, east, south, west
>
High Lord Morelean just went north.
>stance offensive
prep 705
You are now in an offensive stance.
>You trace an intricate sign that contorts in the air while forcefully invoking Disintegrate...
Your spell is ready.
>chan at sco
You channel at an Ithzir scout.
CS: +428 - TD: +342 + CvA: +9 + d100: +93 == +188
Warding failed!
A dull grey beam snakes out toward the Ithzir scout!
... 97 points of damage!
... 30 points of damage!
Throat disappears! That'll make breathing difficult.
The Ithzir scout clutches at his wounds as he falls, the life fading from his eyes.
Cast Roundtime 3 Seconds.
Roundtime: 3 sec.
>loot
Bromos searches an Ithzir scout.
An Ithzir scout's body shimmers slightly, then fades from view like a dissipating phantom.
>
Could not find a valid target to loot.
>l
[Old Ta'Faendryl, Market Road]
The road moves north and south between broken mounds of dirt and stone that mark out a boundary along the edges of two wide plazas on either side of the road. Unusually straight cracks and an occasional gleam of grey peeping through the dirt indicates the presence of cracked granite blocks buried beneath the soil. You also see a spiral-hafted crystal-edged handaxe, a twisted crystal-tipped staff, a gleaming steel broadsword, a twisted crystal-tipped staff, a spiral-hafted handaxe, a twisted crystal-tipped staff and a spiral-hafted handaxe.
Also here: Bromos
Obvious paths: north, east, south, west
>
Bromos moves into a defensive stance, ready to fend off an attack.
>get hand
You pick up a spiral-hafted handaxe.
>
Bromos says, "That was beeter."
>drop hand
You drop a spiral-hafted handaxe.
>
Bromos put a shadowy black imflass hammer etched with glittering blood-red runes in his leather weapons harness.
>
High Lord Morelean just arrived.
>
Bromos picks up a spiral-hafted handaxe.
>l hand
You see nothing unusual.
>
High Lord Morelean just went east.
>
Bromos drops a spiral-hafted handaxe.
>l hand
You see nothing unusual.
>chu
A war griffin soars in.
>
Bromos picks up a spiral-hafted handaxe.
>
You chuckle.
>l
[Old Ta'Faendryl, Market Road]
The road moves north and south between broken mounds of dirt and stone that mark out a boundary along the edges of two wide plazas on either side of the road. Unusually straight cracks and an occasional gleam of grey peeping through the dirt indicates the presence of cracked granite blocks buried beneath the soil. You also see a war griffin that is flying around, a spiral-hafted handaxe, a spiral-hafted crystal-edged handaxe, a twisted crystal-tipped staff, a gleaming steel broadsword, a twisted crystal-tipped staff and a twisted crystal-tipped staff.
Also here: Bromos
Obvious paths: north, east, south, west
>prep 705
You trace an intricate sign that contorts in the air while forcefully invoking Disintegrate...
Your spell is ready.
>chan at gri
You channel at a war griffin.
CS: +428 - TD: +427 + CvA: +25 + d100: +11 == +37
Warded off!
A dull grey beam snakes out toward the war griffin, but dissipates upon impact.
Cast Roundtime 3 Seconds.
Roundtime: 3 sec.
>
Bromos drops a spiral-hafted handaxe.
>
A war griffin soars in.
>
Bromos moves into a defensive stance, ready to fend off an attack.
>stance guarded
You are now in a guarded stance.
>
A war griffin swoops down from high overhead!
A war griffin tries to bite Bromos!
With no room to spare, Bromos blocks the attack with his golvern buckler!
>715 gri
Bromos removes a shadowy black imflass hammer etched with glittering blood-red runes from in his leather weapons harness.
>
*** TypoHelp: Converted "715 gri" to PREP 715 and CAST AT gri

You trace an intricate sign that contorts in the air while forcefully invoking Curse...
Your spell is ready.
>
You gesture at a war griffin.
A thread of brackish blue magic issues forth from your hand toward the war griffin. It coils itself around , whirling malevolently before disappearing within body.
A war griffin shakes slightly and looks very vulnerable!
Cast Roundtime 3 Seconds.
>stance offensive
You are now in an offensive stance.
>
A war griffin swoops down from high overhead!
A war griffin rakes at you with a razor-sharp claw!
AS: +445 vs DS: +532 with AvD: +37 + d100 roll: +86 = +36
A clean miss.
A war griffin rakes at you with a razor-sharp claw!
AS: +445 vs DS: +532 with AvD: +37 + d100 roll: +34 = -16
A clean miss.
>prep 705
You trace an intricate sign that contorts in the air while forcefully invoking Disintegrate...
Your spell is ready.
>chan at gri
You channel at a war griffin.
CS: +428 - TD: +412 + CvA: +25 + d100: +27 == +68
Warded off!
A dull grey beam snakes out toward the war griffin, but dissipates upon impact.
Cast Roundtime 3 Seconds.
Roundtime: 3 sec.
>
Bromos just went north.
>
A war griffin tries to bite you!
AS: +420 vs DS: +520 with AvD: +34 + d100 roll: +65 = -1
A clean miss.
>whine
Bromos just arrived.
>
How can they be so mean to you?!
>prep 705
You trace an intricate sign that contorts in the air while forcefully invoking Disintegrate...
Your spell is ready.
>chan at gri
You channel at a war griffin.
CS: +428 - TD: +412 + CvA: +25 + d100: +96 == +137
Warding failed!
A dull grey beam snakes out toward the war griffin!
... 58 points of damage!
... 15 points of damage!
Unpleasant wound to right arm!
Cast Roundtime 3 Seconds.
Roundtime: 3 sec.
>
A war griffin tries to bite you!
AS: +435 vs DS: +520 with AvD: +34 + d100 roll: +59 = +8
A clean miss.

>prep 705
You trace an intricate sign that contorts in the air while forcefully invoking Disintegrate...
Your spell is ready.
>chan at gri
An Ithzir initiate strides in, his hands clasped before him.
>
You channel at a war griffin.
CS: +428 - TD: +412 + CvA: +25 + d100: +41 == +82
Warded off!
A dull grey beam snakes out toward the war griffin, but dissipates upon impact.
Cast Roundtime 3 Seconds.
Roundtime: 3 sec.
>
A war griffin tries to bite you!
AS: +420 vs DS: +520 with AvD: +34 + d100 roll: +62 = -4
A clean miss.
>413 gri
*** TypoHelp: Converted "413 gri" to PREP 413 and CAST AT gri

You trace a simple rune while intoning the mystical phrase for Elemental Saturation...
Your spell is ready.
>
You gesture at a war griffin.
CS: +432 - TD: +428 + CvA: +25 + d100: +58 == +87
Warded off!
Cast Roundtime 3 Seconds.
>
A war griffin opens its mouth and releases a shrill screech!
Bromos hesitates, his eyes wide with fear!
A rush of fear rises in your stomach, and you freeze, struggling to regain your composure!
Roundtime: 20 sec.
>l
[Old Ta'Faendryl, Market Road]
The road moves north and south between broken mounds of dirt and stone that mark out a boundary along the edges of two wide plazas on either side of the road. Unusually straight cracks and an occasional gleam of grey peeping through the dirt indicates the presence of cracked granite blocks buried beneath the soil. You also see an Ithzir initiate, a war griffin that is flying around, a spiral-hafted handaxe, a war griffin that is flying around, a spiral-hafted handaxe, a spiral-hafted crystal-edged handaxe, a twisted crystal-tipped staff, a gleaming steel broadsword, a twisted crystal-tipped staff and a twisted crystal-tipped staff.
Also here: Bromos
Obvious paths: north, east, south, west
>
An Ithzir initiate sneers as he says, "Pa letthe, isonna ytrak ka patrabi maktali cra!"
The Ithzir initiate laughs.
An Ithzir initiate closes his eyes while uttering a hollow, alien chant.
>'hrm
A war griffin tries to bite Bromos!
With extreme effort, Bromos blocks the attack with his buckler!
>
You say, "Hrm."
>
An Ithzir initiate places one palm on his chest, and raises the other toward Bromos!
An Ithzir initiate hurls a roaring ball of fire at Bromos!
AS: +407 vs DS: +443 with AvD: +22 + d100 roll: +29 = +15
A clean miss.
>
A war griffin tries to bite you!
AS: +435 vs DS: +532 with AvD: +34 + d100 roll: +40 = -23
A clean miss.
>
An Ithzir scout fades into view while striking!
An Ithzir scout swings a gleaming crystal-edged broadsword at Bromos!
AS: +422 vs DS: +294 with AvD: +18 + d100 roll: +26 = +172
... and hits for 6 points of damage!
Weak slash across chest!
Slightly less painful than heartburn.

** An Ithzir scout's crystal-edged broadsword emits a searing bolt of lightning! **

... 20 points of damage!
Nasty jolt to chest causes heart to skip a beat!
He is stunned!
>
The wall of force disappears from around you.
>
An Ithzir scout fades into view!
[Roll result: 125 (open d100: 49)]
An Ithzir scout crouches, sweeps a leg at Bromos and connects!
Bromos falls to the ground! An Ithzir scout deftly regains her footing.
>
An Ithzir initiate closes his eyes while uttering a hollow, alien chant.
>
A war griffin tries to bite Bromos!
AS: +420 vs DS: +460 with AvD: +7 + d100 roll: +62 = +29
A clean miss.
>
A greater construct stomps in.
>'utoh
You say, "Utoh."
>l
An Ithzir scout chuckles softly, the laugh sounding alien and intriguing at the same time. he nods to an Ithzir scout, speaking in a hollow tone, "Jalorok itona?"
The Ithzir scout grins and nods.
An Ithzir scout swings a gleaming crystal-edged broadsword at Bromos!
Unable to focus clearly, Bromos blindly blocks the attack!
>
[Old Ta'Faendryl, Market Road]
The road moves north and south between broken mounds of dirt and stone that mark out a boundary along the edges of two wide plazas on either side of the road. Unusually straight cracks and an occasional gleam of grey peeping through the dirt indicates the presence of cracked granite blocks buried beneath the soil. You also see a greater construct, an Ithzir scout, an Ithzir scout, an Ithzir initiate, a war griffin that is flying around, a spiral-hafted handaxe, a war griffin that is flying around, a spiral-hafted handaxe, a spiral-hafted crystal-edged handaxe, a twisted crystal-tipped staff, a gleaming steel broadsword, a twisted crystal-tipped staff and a twisted crystal-tipped staff.
Also here: a stunned Bromos who is lying down
Obvious paths: north, east, south, west
>
A war griffin rakes at you with a razor-sharp claw!
AS: +445 vs DS: +432 with AvD: +37 + d100 roll: +78 = +128
... and hits for 7 points of damage!
Minor strike under the right eye, that was close!
A war griffin rakes at you with a razor-sharp claw!
AS: +445 vs DS: +427 with AvD: +37 + d100 roll: +94 = +149
... and hits for 11 points of damage!
Deft slash across chest draws blood!
You take a deep breath.
>
An Ithzir scout drops her steel broadsword and snatches up a spiral-hafted crystal-edged handaxe!
The Ithzir scout runs a blue finger along the crystal-edged handaxe with no hint of emotion.
>
An Ithzir initiate places one palm on his chest, and raises the other toward Bromos!
An Ithzir initiate hurls a roaring ball of fire at Bromos!
AS: +407 vs DS: +373 with AvD: +22 + d100 roll: +68 = +124
... and hits for 3 points of damage!
Burst of flames to abdomen. Didn't hurt much.
The roaring ball of fire strikes Bromos, blossoming into a much larger sphere of flame upon impact.
... 15 points of damage!
Burst of flames to left arm toasts skin to elbows.

A burst of flame from an Ithzir initiate's roaring ball of fire flies off and hits you!
... 30 points of damage!
Extreme heat melts the skin off your right hand. Gross!
You are stunned for 3 rounds!
>
An Ithzir scout swings a gleaming crystal-edged broadsword at you!
AS: +422 vs DS: +392 with AvD: +35 + d100 roll: +70 = +135
... and hits for 14 points of damage!
Weak slash to your lower back!
>
An Ithzir scout fades into view while striking!
An Ithzir scout swings a gleaming steel broadsword at Bromos!
AS: +416 vs DS: +236 with AvD: +18 + d100 roll: +25 = +223
... and hits for 14 points of damage!
Slash to Bromos's right leg hits high!
Kinda makes your knees weak, huh?
>
A war griffin rakes at you with a razor-sharp claw!
AS: +442 vs DS: +385 with AvD: +37 + d100 roll: +52 = +146
... and hits for 14 points of damage!
Slash to your right leg hits high!
Kinda makes your knees weak, huh?
A war griffin rakes at you with a razor-sharp claw!
AS: +442 vs DS: +384 with AvD: +37 + d100 roll: +41 = +136
... and hits for 8 points of damage!
Broken finger on your left hand!
>
A greater construct raises its massive foot and attempts to smash Bromos!
Bromos stumbles dazedly, but manages to block the attack with his golvern buckler!
>
An Ithzir initiate closes his eyes while uttering a hollow, alien chant.
>chat Wow
You focus on transmitting your thought.
A war griffin tries to bite you!
AS: +435 vs DS: +384 with AvD: +34 + d100 roll: +60 = +145
... and hits for 27 points of damage!
Feint to the left goes astray as you dodge!
Deep gouge to your back!
A dark shadow seems to detach itself from your body, swiftly dissipating into the air.
The powerful look leaves you.
The air calms down around you.
Your SIGN OF DEFENDING is no longer effective.
The light blue glow leaves you.
Your SIGN OF WARDING is no longer effective.
The brilliant luminescence fades from around you.
The tingling sensation and sense of security leaves you.
The very powerful look leaves you.
The white light leaves you.
You feel less confident than before.
The bright luminescence fades from around you.
Your SIGN OF STAUNCHING is no longer effective.
Your SIGN OF DISSIPATION is no longer effective.
The silvery luminescence fades from around you.
The dull golden nimbus fades from around you.
The deep blue glow leaves you.
Your SIGN OF SHIELDS is no longer effective.
Your SIGN OF DEFLECTION is no longer effective.

It seems you have died, my friend. Although you cannot do anything, you are keenly aware of what is going on around you...

You realize that you have no outstanding favors which Lorminstra owes you, and without having accomplished a deed for Her, your soul is in danger of vanishing from the land forever!

...departing in 10 mins...
The war griffin lets out a piercing screech!

>
* Omens just bit the dust!
>
An Ithzir scout swings a gleaming crystal-edged broadsword at Bromos!
AS: +422 vs DS: +425 with AvD: +18 + d100 roll: +36 = +51
A clean miss.
>
An Ithzir scout swings a gleaming steel broadsword at Bromos!
AS: +416 vs DS: +425 with AvD: +18 + d100 roll: +41 = +50
A clean miss.
>
Bromos just crawled south.
>
A war griffin flies east.
>
A greater construct stomps south.
>

Swooping down, a war griffin lands on your corpse, grasping it in its talons, and with a beat of its mighty wings leaps into the air! Moments later you find yourself soaring over the ground far below!


>
You feel the mind of Eidann touch yours, calling the memory of your location as you last saw it. You offer no resistance.

>
You feel the mind of Eidann touch yours, calling the memory of your location as you last saw it. You offer no resistance.

Nauriel
06-23-2005, 03:05 PM
You leap from hiding to attack!
You swing a scale-hilted black rolaren warsword at Shimmerain!
AS: +381 vs DS: +247 with AvD: +34 + d100 roll: +49 = +217
... and hit for 73 points of damage!
Wild upward slash removes Shimmerain's face from his skull!
Interesting way to die.

* Shimmerain drops dead at your feet!

The bright luminescence fades from around Shimmerain.
The tingling sensation and sense of security leaves Shimmerain.
The air calms down around Shimmerain.
A shadow seems to detach itself from Shimmerain's body, swiftly dissipating into the air.
The deep blue glow leaves Shimmerain.
The brilliant luminescence fades from around Shimmerain.
The light blue glow leaves Shimmerain.
The white light leaves Shimmerain.
The very powerful look leaves Shimmerain.
The powerful look leaves Shimmerain.
Shimmerain glances around, looking a bit less confident.
The silvery luminescence fades from around Shimmerain.
The guiding force leaves you.
Roundtime: 6 sec.


muhahahaha! :wasntme:

Leetahkin
06-23-2005, 03:09 PM
Shimm, that's sad. If you can't find something other to do in the lands then let someone kill you... find another hobby.

He was obviously kneeling or laying on the ground, as is his thing.

Xandalf
06-23-2005, 03:12 PM
Hah! Good one Nauriel!

BTW, kudos to you!

Xandalf may dislike Nauriel, but I really enjoy RP'ng with ya.

Nauriel
06-23-2005, 03:16 PM
heh thanks Xandalf, me too..Xandalf gets Nauriel all flustered, I love the RP ;)

[Edited on 6-23-2005 by Nauriel]

Nauriel
06-23-2005, 03:20 PM
Originally posted by Nobody Cares
Shimm, that's sad. If you can't find something other to do in the lands then let someone kill you... find another hobby.

He was obviously kneeling or laying on the ground, as is his thing.

really he wasnt If I remember...he never lies down..he'd get dirty...:lol: he wasnt as spelled up as he could have been, and there is that ambushing....:D he could have stopped it if he wanted...sure :shrug:

Leetahkin
06-23-2005, 03:31 PM
He has laid on the ground before ;)

He let you kill him.
Until you kill him where he didn't allow it to happen... then that's another story.

I know him all too well. :P

btw, it was a nice hefty swing.

[Edited on 6-23-2005 by Nobody Cares]

Leetahkin
06-23-2005, 03:59 PM
You feel the mind of Eidann touch yours, calling the memory of your location as you last saw it. You offer no resistance.

Is this a psinet thing?
Damn if I could ever sign onto it.

Nauriel
06-23-2005, 04:13 PM
Originally posted by Nobody Cares
He has laid on the ground before ;)

yes he has.....;)


He let you kill him.
Until you kill him where he didn't allow it to happen... then that's another story.

Oh I know he did...I said that...:P


I know him all too well. :P

haha, im sure he'd say otherwise...;)


btw, it was a nice hefty swing.

heh thanks...I love spirit strike...:D

[Edited on 6-23-2005 by Nauriel]

[Edited on 6-23-2005 by Nauriel]

Leetahkin
06-23-2005, 11:41 PM
Leash leaps from hiding to attack!
Leash swings a razor-sharp imflass greatsword at Kithus!
AS: +518 vs DS: +355 with AvD: +42 + d100 roll: +7 = +212
... and hits for 86 points of damage!
Mighty swing separates head from shoulders.

* Kithus drops dead at your feet!

The powerful look leaves Kithus.
The brilliant luminescence fades from around Kithus.
The very powerful look leaves Kithus.
The white light leaves Kithus.
The deep blue glow leaves Kithus.
A shadow seems to detach itself from Kithus's body, swiftly dissipating into the air.
The silvery luminescence fades from around Kithus.
The tingling sensation and sense of security leaves Kithus.
Kithus glances around, looking a bit less confident.
The bright luminescence fades from around Kithus.
The air calms down around Kithus.
The light blue glow leaves Kithus.
The guiding force leaves Leash.

A small human child cries out, "Murder!". His mother then sends him off for the Fleet Captain.

>
* Kithus just bit the dust!

isebumples
06-24-2005, 02:15 AM
You fade into view and strike!
Not fitting for one of the healing profession!
You swing a halfling-sized claidhmore at Kithus!
AS: +433 vs DS: +342 with AvD: +32 + d100 roll: +2 = +125
... and hit for 48 points of damage!
Tremendous blow crushes skull like a ripe melon.

* Kithus drops dead at your feet!

The bright luminescence fades from around Kithus.
The deep blue glow leaves Kithus.
The air calms down around Kithus.
The light blue glow leaves Kithus.
The silvery luminescence fades from around Kithus.
The brilliant luminescence fades from around Kithus.
Kithus loses some awareness.
The tingling sensation and sense of security leaves Kithus.
Kithus glances around, looking a bit less confident.
The white light leaves Kithus.
The very powerful look leaves Kithus.
The guiding force leaves you.

Asha
06-24-2005, 02:19 AM
What's happened to Kithus lately? He used to have some balls, now he's being slaughtered by a measly 500+ ambush!

isebumples
06-24-2005, 02:30 AM
and measly halfling empaths twenty trains lower than him, too, swinging weapons.

<winks>

i rolled a two, that makes me laugh!

allen
06-24-2005, 07:49 PM
You chant a reverent litany, clasping your hands while focusing upon the Divine Fury spell...
Your spell is ready.
>
You gesture at Rimsch.
Particles of dust and soot rise from the ground at your feet as you release a pulsating, platinum ripple of energy toward Rimsch!
CS: +144 - TD: +90 + CvA: -7 + d100: +96 - -5 == +148
Warding failed!
Rimsch is You are cloaked in a blinding platinum light and assailed for 52 points of damage!

* Rimsch drops dead at your feet!

OreoElf
06-24-2005, 08:53 PM
Originally posted by allen

Rimsch is You are cloaked in a blinding platinum light and assailed for 52 points of damage!



Rimsch is You are???? That just looks odd to me.... Though I must say DEATH to teh Rimsch!

Omens
06-24-2005, 11:22 PM
Originally posted by OreoElf

Originally posted by allen

Rimsch is You are cloaked in a blinding platinum light and assailed for 52 points of damage!



Rimsch is You are???? That just looks odd to me.... Though I must say DEATH to teh Rimsch!


Busted.

Stunseed
06-24-2005, 11:41 PM
That's no mistake, it's a bugged spell. Other clerics have posted snippets of it connecting with the same line.

Omens
06-25-2005, 12:15 AM
Yeah I just found that out.