View Full Version : Deaths
Czeska
03-30-2006, 03:11 PM
No clue why, but I'm still laughing about being animated...and this is so wrong!
Shimmerain just went southeast.
>
Ethereal energies buffet the surrounds shoving a wall of air before it!
>
You follow your master, Shimmerain.
Aaysia
03-30-2006, 03:31 PM
that.. is so wrong =/
Olanan
03-30-2006, 04:56 PM
Who did what, huh? I don't get it.
allen
03-30-2006, 09:06 PM
You snarl aggressively and take a spinning leap towards Sillvento.
You thrust with a skull grafted vultite lance at Sillvento!
AS: +393 vs DS: +290 with AvD: +35 + d100 roll: +31 = +169
... and hit for 56 points of damage!
Beautiful shot pierces skull! Amazing Sillvento wasn't killed outright!
He is stunned!
Dark shadowy tendrils swirl languidly around Sillvento.
The shadowy tendrils begin to swirl faster and faster until they are just a blurred haze of fast moving darkness.
... 40 points of damage!
Lucky shot severs left hand and sends it flying.
... 60 points of damage!
Neck removed, head falls to the ground.
* Sillvento drops dead at your feet!
Sillvento appears less confident.
Sillvento glances around, looking a bit less confident.
The brilliant luminescence fades from around Sillvento.
The powerful look leaves Sillvento.
The deep blue glow leaves Sillvento.
The light blue glow leaves Sillvento.
The bright luminescence fades from around Sillvento.
The air calms down around Sillvento.
The very powerful look leaves Sillvento.
The white light leaves Sillvento.
A shadow seems to detach itself from Sillvento's body, swiftly dissipating into the air.
The tingling sensation and sense of security leaves Sillvento.
The silvery luminescence fades from around Sillvento.
Olanan
03-30-2006, 09:24 PM
You're the one who got him? Nice.
You leap from hiding to attack!
You swing a slender shadowed steel stiletto at Rayq!
AS: +216 vs DS: +146 with AvD: +20 + d100 roll: +57 = +147
... and hit for 37 points of damage!
Incredible shot to the eye penetrates deep into skull!
* Rayq drops dead at your feet!
The powerful look leaves Rayq.
Rayq appears less confident and fearless.
The dully illuminated mantle protecting Rayq begins to falter, then completely fades away.
The light blue glow leaves Rayq.
Rayq returns to normal color.
Rayq loses the flickering black energy surrounding him.
The guiding force leaves you.
Someone screams, "Murder by Vant! Call the night watchman!"
Dumbass wouldn't give up over a JOKE. Second murder of him in..2 hours.
He's Rayquaza the pokesorcerer and an annoying AFK script sancter puff.
Olanan
03-30-2006, 10:41 PM
You leap from hiding to attack!
You swing a slender shadowed steel stiletto at Rayq!
AS: +224 vs DS: +148 with AvD: +20 + d100 roll: +92 = +188
... and hit for 58 points of damage!
Strike through eye, Rayq is lobotomized!
* Rayq drops dead at your feet!
The light blue glow leaves Rayq.
Rayq loses the flickering black energy surrounding him.
The deep blue glow leaves Rayq.
The dim aura fades from around Rayq.
The powerful look leaves Rayq.
Rayq appears less confident and fearless.
A nearby townsman hurries off screaming, "Vant has committed murder!"
Roundtime: 4 sec.
Moron won't stop attacking me.
Czeska
03-30-2006, 10:48 PM
Who did what, huh? I don't get it.
Cylla was dead. Shimmerain animated her corpse to get her out of the Rift. You saw 2 points of view of her being animated. The end :)
Ebondale
03-31-2006, 12:20 AM
Is Rayq some kind of retarded alternate character of Rayquaza?
Praefection
03-31-2006, 12:56 AM
Yep, he still suffers from the "sorcerers are god" complex. Not that I'm saying we're not... but he's just retarded.
You snarl aggressively and take a spinning leap towards Sillvento.
You thrust with a skull grafted vultite lance at Sillvento!
AS: +393 vs DS: +290 with AvD: +35 + d100 roll: +31 = +169
... and hit for 56 points of damage!
Beautiful shot pierces skull! Amazing Sillvento wasn't killed outright!
He is stunned!
Dark shadowy tendrils swirl languidly around Sillvento.
The shadowy tendrils begin to swirl faster and faster until they are just a blurred haze of fast moving darkness.
... 40 points of damage!
Lucky shot severs left hand and sends it flying.
... 60 points of damage!
Neck removed, head falls to the ground.
* Sillvento drops dead at your feet!
Sillvento appears less confident.
Sillvento glances around, looking a bit less confident.
The brilliant luminescence fades from around Sillvento.
The powerful look leaves Sillvento.
The deep blue glow leaves Sillvento.
The light blue glow leaves Sillvento.
The bright luminescence fades from around Sillvento.
The air calms down around Sillvento.
The very powerful look leaves Sillvento.
The white light leaves Sillvento.
A shadow seems to detach itself from Sillvento's body, swiftly dissipating into the air.
The tingling sensation and sense of security leaves Sillvento.
The silvery luminescence fades from around Sillvento.
What kind of flares are those? Spell infused weapon?
Praefection
03-31-2006, 08:29 AM
Having had it happen earlier, I think that's a cloak of shadow that wenthaywire.
drigore
03-31-2006, 09:22 AM
Cloak of shadows wants food, it's demonic. If it doesn't hit the person, it eats you, also does it with retribution 130.
Olanan
03-31-2006, 04:32 PM
Yes, Ebondale.
Olanan
03-31-2006, 07:09 PM
Sergey nods to you.
You exclaim, "THIEEEEEEF!"
You scream!
Sergey nods to you.
Your injuries hinder your attempt to hide.
Roundtime: 3 sec.
You attempt to blend with the surroundings and feel confident that no one has noticed your doing so.
You swap your shadowed steel stiletto from your left to your right hand.
You leap from hiding to attack!
You swing a slender shadowed steel stiletto at Sergey!
AS: +189 vs DS: +160 with AvD: +22 + d100 roll: +23 = +74
A clean miss.
Roundtime: 4 sec.
You say, "Stop, thief."
Your injuries hinder your attempt to hide.
Roundtime: 3 sec.
You attempt to blend with the surroundings and feel confident that no one has noticed your doing so.
You leap from hiding to attack!
You swing a slender shadowed steel stiletto at Sergey!
AS: +224 vs DS: +160 with AvD: +22 + d100 roll: +92 = +178
A layer of shifting stone absorbs 7 points of damage!
... and hit for 30 points of damage!
Shot knocks Sergey's head back by pushing on the inside of the skull!
* Sergey drops dead at your feet!
The layer of stone surrounding Sergey crumbles away.
The tingling sensation and sense of security leaves Sergey.
Sergey glances around, looking a bit less confident.
Sergey seems a bit less imposing.
A small human child cries out, "Party on!". His mother then sends him off for some hoes and beer.
Roundtime: 4 sec.
I didn't even mean to do that! FUCK.
.....Be gentle.....
Olanan
03-31-2006, 11:11 PM
You leap from hiding to attack!
You swing a ruby-hilted sharp silver dagger at Zentag!
AS: +224 vs DS: +162 with AvD: +22 + d100 roll: +51 = +135
... and hit for 37 points of damage!
Strike punctures thigh and shatters femur!
Zentag screams and falls to the ground grasping his mangled right leg!
He is stunned!
Roundtime: 4 sec.
Not quite a death, but he has it coming. Steal and log, and accuse when beaten after stealing. Pssshhh...
StrayRogue
04-01-2006, 01:36 AM
And you say you aren't a griefer. I'm half a mind to login and kill you a hundred times for being a gimp.
Olanan
04-01-2006, 03:30 AM
Congratulations, I'm so bored with you that I'm not even going to bother to explain myself. Shut the fuck up.
StrayRogue
04-01-2006, 08:45 AM
God, yes you are a fucking douchebag.
Olanan
04-01-2006, 04:48 PM
I'm certainly the douchebag who insults people all day long on the PC.
Olanan, the douchebag.
Paradii
04-01-2006, 06:33 PM
No, you're the douchebag that posts your inane and uninteresting PvP's in this folder 15 times a day. No one cares that you kill people, keep it to your god damn self
Jolena
04-01-2006, 06:52 PM
Eh..not that I'm defending Olanan..but this IS a folder about deaths. I think it's a bit odd to tell him to keep it to hisself when that's the purpose of the thread.
Alfster
04-01-2006, 06:59 PM
No, you're the douchebag that posts your inane and uninteresting PvP's in this folder 15 times a day. No one cares that you kill people, keep it to your god damn self
Dude, fuckin' relax.
DEATH THREAD IS FOR DEATHS YOU FUCKING RETARD
(capitalized to point out your stupidity)
Eh..not that I'm defending Olanan..but this IS a folder about deaths. I think it's a bit odd to tell him to keep it to hisself when that's the purpose of the thread.
I don't post every hapless noob I slay here. There's something to be said for self editing.
Doughboy
04-03-2006, 12:30 AM
>gk krum
You are now in an offensive stance.
>
[Roll result: 180 (open d100: 34) Penalties: 10]
You kick at Krumble's groin and connect! Krumble's mouth opens, but all that comes out is a tiny, high-pitched gasp.
...21 damage!
* Krumble drops dead at your feet!
The brilliant luminescence fades from around Krumble.
The powerful look leaves Krumble.
The light blue glow leaves Krumble.
The bright luminescence fades from around Krumble.
The deep blue glow leaves Krumble.
The silvery luminescence fades from around Krumble.
A small human child cries out, "Holy schnikies! That had to sting!"
Roundtime: 5 sec.
Jolena
04-03-2006, 01:55 AM
I don't post every hapless noob I slay here. There's something to be said for self editing.
/agreed. Just seemed a bit..off for Paradii to word it as he did I guess.
mgoddess
04-03-2006, 01:32 PM
A small human child cries out, "Holy schnikies! That had to sting!"
LMAO Awesome. Did you go to jail for that one (since it looks like it was in town)?
Fallen
04-03-2006, 10:24 PM
An Ithzir adept spreads her arms wide, then claps her hands together sharply, releasing a wave of crackling motes into the air!
Chazym leaps to the side as he tries to avoid the effulgent volley!
What agility! What grace! A flickering ball of electricity passes harmlessly by Chazym!
Tsin leaps to the side as he tries to avoid the effulgent volley!
What agility! What grace! A flickering ball of electricity passes harmlessly by Tsin!
Debia leaps to the side as she tries to avoid the effulgent volley!
What agility! What grace! A flickering ball of electricity passes harmlessly by Debia!
You leap to the side as you try to avoid the effulgent volley!
You stumble as you try to avoid a sparkling mote, falling to ground just as it hits you with a powerful jolt!
... 50 points of damage!
Powerful blast sends most of you up in smoke!
The air calms down around you.
You feel the protection of your deity's influence fade.
A dark shadow seems to detach itself from your body, swiftly dissipating into the air.
You no longer bristle with energy.
The dully illuminated mantle protecting you begins to falter, then completely fades away.
The buzz of thoughts in your mind subsides.
The glowing specks of energy surrounding you suddenly shoot off in all directions, then quickly fade away.
You sense a loss of the connection between you and your animate.
An animated muscular supplicant moans in agony and then goes still.
Your SIGN OF SWORDS is no longer effective.
A faint silvery glow fades from around you.
The bright luminescence fades from around you.
The powerful look leaves you.
Your SIGN OF DEFENDING is no longer effective.
The brilliant luminescence fades from around you.
Your sense of faith and conviction wanes.
The silvery luminescence fades from around you.
The dim aura fades from around you.
The deep blue glow leaves you.
Your SIGN OF WARDING is no longer effective.
The tingling sensation and sense of security leaves you.
Your SIGN OF STAUNCHING is no longer effective.
The light blue glow leaves you.
A white glow rushes away from you.
The white light leaves you.
The very powerful look leaves you.
The air about you stops shimmering.
You feel less confident.
You feel less confident than before.
The shimmering multicolored sphere fades from around you.
You feel your extra magical awareness leave you.
Your SIGN OF DEFLECTION is no longer effective.
You return to normal color.
Your SIGN OF STRIKING is no longer effective.
Your SIGN OF SMITING is no longer effective.
It seems you have died, my friend. Although you cannot do anything, you are keenly aware of what is going on around you...
You realize that you have no outstanding favors which Lorminstra owes you, and without having accomplished a deed for Her, your soul is in danger of vanishing from the land forever!
...departing in 10 mins...
* Evarin was just vaporized!
One of the crackling motes heads right for an Ithzir scout!
The Ithzir scout is unable to avoid the flickering mote!
... 10 points of damage!
Heavy spark to chest. Bet that hurts.
One of the crackling motes heads right for an Ithzir seer!
The Ithzir seer avoids the flickering mote at the last moment!
One of the crackling motes heads right for an Ithzir herald!
The Ithzir herald is unable to avoid the flickering mote!
... 30 points of damage!
Horrifying jolt to forehead. Brain explodes in a stunning display of light!
The Ithzir herald falls to the ground in a crumpled heap.
The tingling sensation and sense of security leaves an Ithzir herald.
The brilliant luminescence fades from around an Ithzir herald.
The silvery luminescence fades from around an Ithzir herald.
The bright luminescence fades from around an Ithzir herald.
One of the crackling motes heads right for an Ithzir herald!
The Ithzir herald is unable to avoid the flickering mote!
... 15 points of damage!
Heavy shock to chest illuminates ribcage. Cool!
The Ithzir herald is stunned!
One of the crackling motes heads right for an Ithzir initiate!
The Ithzir initiate is unable to avoid the flickering mote!
... 40 points of damage!
Arcing bolt of electricity snaps through neck as if it wasn't there and now it really isn't. Instant Death.
The Ithzir initiate falls to the ground in a crumpled heap.
>l
The very powerful look leaves an Ithzir initiate.
The white light leaves an Ithzir initiate.
The opalescent aura fades from around an Ithzir initiate.
The deep blue glow leaves an Ithzir initiate.
The brilliant aura fades away from an Ithzir initiate.
An Ithzir initiate seems slightly different.
The dim aura fades from around an Ithzir initiate.
The powerful look leaves an Ithzir initiate.
An Ithzir initiate appears less confident.
The light blue glow leaves an Ithzir initiate.
DEAD>
An Ithzir scout slings her grey shield over her shoulder.
An Ithzir scout grabs a stunned Ithzir herald and drags her compatriot west!
Snapp
04-03-2006, 10:37 PM
Took a bit of trickery and bribery to get this trash talker out of the sanct, but finally did.
You focus your thoughts while chanting the mystical phrase for Bone Shatter...
Your spell is ready.
>
You channel at Morrigon.
You concentrate intently on Morrigon, a pulse of pearlescent energy ripples toward Morrigon!
CS: +215 - TD: +104 + CvA: +14 + d100: +51 == +176
Warding failed!
Morrigon shudders with severe convulsions as pearlescent ripples envelop his body.
Morrigon is crushed for 65 points of damage!
... 40 points of damage!
Right arm is torn from shoulder!
* Morrigon drops dead at your feet!
Morrigon appears less secure.
The air calms down around Morrigon.
Morrigon returns to normal color.
The glowing specks of energy surrounding Morrigon suddenly shoot off in all directions, then quickly fade away.
The deep blue glow leaves Morrigon.
The brilliant luminescence fades from around Morrigon.
The silvery luminescence fades from around Morrigon.
Morrigon appears less confident.
Morrigon seems hesitant.
The powerful look leaves Morrigon.
The light blue glow leaves Morrigon.
The bright luminescence fades from around Morrigon.
Morrigon seems slightly different.
A white glow rushes away from Morrigon.
The dim aura fades from around Morrigon.
Cast Roundtime 3 Seconds.
Roundtime: 3 sec.
drigore
04-04-2006, 12:59 AM
Now I remember why Illoke suck. I haven't died in a while, but this one kinda pisses me off. I love how as soon as I'm stunned, three more walk in just like clockwork.
[Thanatoph Bowels, Cavern]
A thin beam of light has managed to penetrate the darkness here, but it fails to make any dent in the deep gloom smothering the area. A huge pile of stones and dirt has collapsed within the passageway, preventing any further progress through a northerly opening. You also see an Illoke jarl.
Obvious exits: east, south, west
Roundtime: 1 sec.
>
Your disk arrives, following you dutifully.
>stance offensive
You are now in an offensive stance.
>stance defensive
You are now in a defensive stance.
>
An Illoke jarl touches the ground, feeling for vibrations.
>stance offensive
ambush
You are now in an offensive stance.
>You leap from hiding to attack!
You swing an obsidian toporok at an Illoke jarl!
AS: +460 vs DS: +258 with AvD: +29 + d100 roll: +87 = +318
... and hit for 92 points of damage!
Lucky shot rips through bone and muscle sending right leg flying.
The Illoke jarl rumbles in agony as he teeters for a moment, then falls directly at you!
You leap to dodge the massive falling creature, but he strikes you hard, pinning you painfully to the ground!
... 18 points of damage!
Left elbow smashed into a thousand pieces.
You are stunned for 2 rounds!
Roundtime: 13 sec.
The Illoke jarl is stunned!
** Your obsidian toporok releases a spray of acid! **
... 10 points of damage!
Bit of acid strikes the Illoke jarl's calf leaving bright red spots.
Roundtime: 6 sec.
>
An Illoke jarl blinks dazedly a moment before shaking off the stun!
An Illoke jarl summons the wrath of his god while pointing at you!
An Illoke jarl's eyes glow with silvery grey light, and then everything around you shimmers to match the argentine color.
CS: +347 - TD: +284 + CvA: -18 + d100: +90 - -5 == +140
Warding failed!
Your spirit quails beneath the onslaught of power as waves of sacred energy tear through your body!
... 32 points of damage!
... 14 points of damage!
Your hand blisters and bleeds from intense heat.
>
The ground melts and churns as an Illoke jarl rises to the surface!
>
An Illoke jarl traces a simple symbol as he reverently calls upon the power of his god.
>
A giant stony fist suddenly thrusts out from a wall, and in a heartbeat a massive Illoke elder steps forth from its surface!
>
An Illoke elder turns to face an Illoke jarl, intoning a rumbling chant. The two figures raise their hands together, touching palms, and a sudden tremor shakes the area!
Surrounding rocks and dirt meld together as an earth elemental rises from the ground!
>
An Illoke jarl summons the wrath of his god while pointing at you!
A massive stone hand appears in the air before you!
The gigantic hand wraps around you, gripping you tightly as it clenches. You let out an agonized scream as you feel your bones shattering under the crushing force!
... 35 points of damage!
Hard blow to your chest breaking several ribs!
Hard to breathe!
You are stunned for 6 rounds!
... 8 points of damage!
Blow to your neck tears tissue.
... 3 points of damage!
Stubs one of the fingers on your right hand.
An Illoke jarl looks weakened!
>sign of darkness
You are still stunned.
>
An earth elemental stomps at you with its foot!
AS: +419 vs DS: +317 with AvD: +33 + d100 roll: +6 = +141
... and hits for 4 points of damage!
Blow glances off your shoulder.
>
An Illoke jarl traces a simple symbol as he reverently calls upon the power of his god.
>sign of darkness
You are still stunned.
>
An Illoke jarl swings a slate grey stone hammer at you!
AS: +425 vs DS: +327 with AvD: +37 + d100 roll: +84 = +219
... and hits for 20 points of damage!
Torn muscle in your right leg!
>
An Illoke jarl summons the wrath of his god while pointing at you!
An Illoke jarl's eyes glow with silvery grey light, and then everything around you shimmers to match the argentine color.
CS: +347 - TD: +284 + CvA: -18 + d100: +92 - -5 == +142
Warding failed!
Your spirit quails beneath the onslaught of power as waves of sacred energy tear through your body!
... 36 points of damage!
The buzz of thoughts in your mind subsides.
Your SIGN OF WARDING is no longer effective.
Your SIGN OF STAUNCHING is no longer effective.
Your SIGN OF SHIELDS is no longer effective.
The light blue glow leaves you.
Your breathing becomes more shallow.
Your SIGN OF SMITING is no longer effective.
Your SIGN OF SWORDS is no longer effective.
Your SIGN OF DEFENDING is no longer effective.
The powerful look leaves you.
Your SIGN OF STRIKING is no longer effective.
Fine cracks snake across the surface of the gigantic fist that clasps around you. The great hand opens slightly to release your shattered body, allowing your crushed corpse to collapse to the ground. The fist crumbles into large pieces of rubble which quickly decay into fine sand.
Your SIGN OF DEFLECTION is no longer effective.
It seems you have died, my friend. Although you cannot do anything, you are keenly aware of what is going on around you...
You mentally give a sigh of relief as you remember that the Goddess Lorminstra owes you a favor.
...departing in 10 mins...
The Illoke jarl gazes down upon your corpse in disgust!
Ebondale
04-04-2006, 01:00 AM
Sooooo, Evarin. How much did that death cost you? :lol: Sucks!
Fallen
04-04-2006, 02:50 AM
A lot
Sietzer
04-04-2006, 01:36 PM
I found it pretty funny Snapp, You didnt post your first death of Morrigon when you also got killed, but only pasted the one where you killed me and took off...On a side note yes a thrash talk to gerbill because he called morrigon human scum.Here is the death I thought it was funny he didnt post also. Gerbill suddenly fades into view.
Gerbill gestures at you.
Gerbill hurls a radiant ball of energy at you!
AS: +309 vs DS: +141 with AvD: +44 + d100 roll: +15 = +227
... and hits for 92 points of damage!
Muscle and bone blasted to pieces by searing wave of energy!
You fall screaming to the ground grasping your mangled left leg!
You feel less secure.
The air calms down around you.
The dim aura fades from around you.
You suddenly feel less protected.
The light blue glow leaves you.
You feel less confident.
The buzz of thoughts in your mind subsides.
Your sense of faith and conviction wanes.
A white glow rushes away from you.
The powerful look leaves you.
The silvery luminescence fades from around you.
It seems you have died, my friend. Although you cannot do anything, you are keenly aware of what is going on around you...
You mentally give a sigh of relief as you remember that the Goddess Lorminstra owes you a favor.
...departing in 14 mins...
A lingering memory of Gerbill's presence disassociates from your existence.
>
???? says, "Empty."
>
Suddenly you have the strangest feeling that you are being watched.
The feeling fades as quickly as it came.
>
Gerbill asks, "Remember me?"
>
???? says, "Not good."
>
A cloud of dense silvery fog suddenly appears. The fog quickly dissipates to reveal ????.
>
An enraged astral spirit floats in, following ????.
>
Suddenly you have the strangest feeling that you are being watched.
The feeling fades as quickly as it came.
>swear
You curse your frail mortality. That certainly won't win you any favor with Lorminstra.
>
????? screams!
>
????? swings a dark-hilted vultite flamberge at Gerbill!
AS: +406 vs DS: +253 with AvD: +40 + d100 roll: +43 = +236
... and hits for 86 points of damage!
Hard blow breaks the femur!
He is knocked to the ground!
He is stunned!
>
???? shakes his head.
>
???? frowns.
>'damnit
You say, "Damnit."
>'the dark elv
You say, "The dark elv."
>
Speaking in Guildspeak, ????asks, "Do you need any help?"
>
????? swings a dark-hilted vultite flamberge at Gerbill!
AS: +406 vs DS: +195 with AvD: +40 + d100 roll: +80 = +331
... and hits for 134 points of damage!
Off-balanced slash!
Enough force to sever Gerbill's left hand!
Amazing!
* Gerbill drops dead at your feet!
The deep blue glow leaves Gerbill.
The white light leaves Gerbill.
The very powerful look leaves Gerbill.
Gerbill appears less confident.
The brilliant aura fades away from Gerbill.
The light blue glow leaves Gerbill.
>
Speaking to Gerbill, ???? says, "Kinda not worth it." Took the names out to protect the innocent
Snapp
04-04-2006, 09:35 PM
I found it pretty funny Snapp, You didnt post your first death of Morrigon when you also got killed, but only pasted the one where you killed me and took off...On a side note yes a thrash talk to gerbill because he called morrigon human scum.Here is the death I thought it was funny he didnt post also.
OH NOEZ! I must be hiding stuff!!
I only posted this one at all because a couple people asked how you died. Get over yourself plz. Having your older "friend," Taazyr, kill me wasn't worth posting.
Sietzer
04-04-2006, 09:58 PM
I didnt expect him to kill ya, I thought it was for Sietzer :). People seem to think I'm Stiezer. So he was gonna help me with the guy on him. To be honest I forgot about Gerbill till then. Just thought It was funny, you would only post the second part, When I was waiting for you to post the first part.
AestheticDeath
04-05-2006, 12:11 AM
A lingering memory of Gerbill's presence disassociates from your existence.
What is this?
Snapp
04-05-2006, 12:15 AM
What is this?
It's part of the after-effect of 1110.
Doughboy
04-05-2006, 11:53 AM
Edited to remove useless junk
>
Coinner brushes against you, then shrieks loudly and withdraws a bloody stump from your vruul skin bandoleer. Must've found the jaws in there. That'll teach him!
>
Cuiloneth just arrived.
>swp coin
You are now in an offensive stance.
>
[Roll result: 156 (open d100: 10) Bonus: 20]
You crouch, sweep a leg at Coinner and connect!
Coinner falls to the ground! You deftly regain your footing.
Roundtime: 5 sec.
R>
>pwn coin
You slap at your steel forearm guard and with a strident *click*, your white feras dart springs into your hand!
>
With a quick flick of your wrist, you deftly send an enruned white feras dart into flight.
You throw an enruned white feras dart at Coinner!
AS: +309 vs DS: +193 with AvD: +19 + d100 roll: +33 = +168
... and hit for 2 points of damage!
Attack bumps an eyebrow.
Oh! So close!
*** As the blow lands, the white feras dart unleashes a severe smiting of lightning!
... 38 points of damage!
Arcing bolt of electricity galvanizes left arm to elbow. Won't be using it for awhile.
He is stunned!
The white feras dart ricochets away from Coinner, landing nearby.
Roundtime: 4 sec.
R>
>cdg coin
You are now in an offensive stance.
>
[Roll result: 113 (open d100: 7) Bonus: 10]
You lunge towards Coinner, intending to finish him off!
You fasten your hands on Coinner's head and twist ferociously! Neck bones snap with an audible *CRACK* as the rest of his body goes limp!
* Coinner drops dead at your feet!
A nearby goodwife screams, "Murder!"
Roundtime: 8 sec.
113 (open d100: 7) Bonus: 10]
You lunge towards Coinner, intending to finish him off!
You fasten your hands on Coinner's head and twist ferociously! Neck bones snap with an audible *CRACK* as the rest of his body goes limp!
* Coinner drops dead at your feet!
Hahah awesome.
Also, is Bisco a rogue? I've never actually seen him killing anything outside of an invasion maybe but I just assumed he was a warrior.
Doughboy
04-05-2006, 04:44 PM
Naw...he's a paladin. That was my rogue though. Layin smackdown ftw
Naw...he's a paladin. That was my rogue though. Layin smackdown ftw
Oh yeah, paladin, I knew that.
Snapp
04-06-2006, 08:39 PM
Just posting this here to rub it in Sintik's face.
Sintik's hands glow with power as he summons elemental energy to his command...
Sintik gestures at Wizricky.
Sintik hurls a powerful lightning bolt at Wizricky!
AS: +377 vs DS: +278 with AvD: +37 + d100 roll: +13 = +149
... and hits for 52 points of damage!
Heavy jolt to abdomen causes skin to break open exposing liver. Yuck!
* Wizricky drops dead at your feet!
Wizricky becomes solid again.
Wizricky appears somehow different.
The brilliant luminescence fades from around Wizricky.
The shimmering multicolored sphere fades from around Wizricky.
A luminescent aura fades from around Wizricky.
Wizricky glances around, looking a bit less confident.
The bright luminescence fades from around Wizricky.
Wizricky seems a bit less imposing.
The silvery luminescence fades from around Wizricky.
The tingling sensation and sense of security leaves Wizricky.
The glowing specks of energy surrounding Wizricky suddenly shoot off in all directions, then quickly fade away.
Wizricky returns to normal color.
Wizricky loses some awareness.
* Wizricky just bit the dust!
You see Wizricky Grahamcracker.
He appears to be a Dhe'nar Dark Elf.
He appears to have one foot in the grave. He has tired stormy grey eyes and pale skin. He has long, tousled blue-black hair with a white streak running through it. He has a gaunt face and thick bushy eyebrows.
He has a faceted shimmertine stud in his left eyebrow, a flame-shaped firestone stud in the upper ridge of his left ear, a black raven tattoo on his ear, a lightning bolt tattoo on his wrist, a crimson vaalorn spike in his lip, a Ranger Guild tattoo on his wrist, and a sleeping black dragon tattoo on his neck.
He appears to be DEAD!
He has a fractured and bleeding left hand, deep lacerations across his abdominal area, and a fractured and bleeding left arm.
He has a scar across his neck.
He is bleeding slightly from the left arm, and from the abdomen.
He is wearing some sleek black leather trousers, a sturdy dark leather gem pouch, an ale brown belt, a simple wedding band wrought from twisted silver, a rune wristlet, a limbless kitten skeleton bracelet, some engraved invar armguards, some weathered black double leathers, a deep black Dhe'nari pack, an ale-stained brown suede libations satchel, an elegant tooled leather baldric with a twisted black orase runestaff secured to it, some midnight black leather gloves stitched with lightning bolts along the palms, a black silk shirt with silver-buttoned cuffs, a pair of black-tinted glasses, some silvery vultite cufflinks, a two-toned brown suede jacket, a pale crystal shard, a crystal amulet, a latten-edged invar gorget, a midnight black suede fedora, and a freshly-cut monkeyflower tucked behind one ear.
>
Sintik roars!
Your jaw drops.
A giant rat tries to bite Sintik!
By amazing chance, Sintik evades the attack!
You focus your thoughts while chanting the mystical phrase for Bone Shatter...
Your spell is ready.
You channel at Sintik.
You concentrate intently on Sintik, a pulse of pearlescent energy ripples toward Sintik!
CS: +215 - TD: +195 + CvA: +14 + d100: +69 - -5 == +108
Warding failed!
Sintik shudders with sporadic convulsions as pearlescent ripples envelop his body.
Sintik is smashed for 49 points of damage!
... 30 points of damage!
Hard blow to temple scrambles brain!
* Sintik drops dead at your feet!
Sintik seems a bit less imposing.
Sintik glances around, looking a bit less confident.
Cast Roundtime 3 Seconds.
Roundtime: 3 sec.
* Sintik just bit the dust!
The ghostly laughter of Sintik echoes through the room, sending a shiver down your spine.
StrayRogue
04-07-2006, 02:28 AM
Didn't Sintik sell out?
GuildRat
04-07-2006, 08:32 AM
You attempt to blend with the surroundings and feel confident that no one has noticed your doing so.
>amb con lef leg
A war griffin soars in.
>
You leap from hiding to attack!
You swing a golvern-inset sparte at a greater construct!
AS: +511 vs DS: +254 with AvD: +23 + d100 roll: +42 = +322
... and hit for 72 points of damage!
Hard blow breaks the femur!
A deep basso rumbling can be heard as a greater construct falls over and grasps its mangled left leg!
The shimmering gold aura surrounding the greater construct flickers momentarily.
Roundtime: 6 sec.
>
Crackling and popping comes from a greater construct as the golden aura surrounding it flares higher.
>
A greater construct swings a massive arm at you!
AS: +393 vs DS: +385 with AvD: +38 + d100 roll: +24 = +70
A clean miss.
>amb grif lef leg
You can't reach the war griffin from here. Perhaps you should try throwing or shooting something at it.
>
A war griffin swoops down from high overhead!
A war griffin rakes at you with a razor-sharp claw!
AS: +445 vs DS: +352 with AvD: +13 + d100 roll: +59 = +165
... and hits for 6 points of damage!
Tap to the arm pricks some interest but not much else.
A war griffin rakes at you with a razor-sharp claw!
AS: +445 vs DS: +352 with AvD: +13 + d100 roll: +97 = +203
... and hits for 15 points of damage!
Torn muscle in your left leg!
>amb grif lef leg
You swing a golvern-inset sparte at a war griffin!
AS: +511 vs DS: +323 with AvD: +32 + d100 roll: +31 = +251
... and hit for 51 points of damage!
Smash to the kneecap.
Roundtime: 6 sec.
>
A greater construct swings a massive arm at you!
AS: +393 vs DS: +344 with AvD: +38 + d100 roll: +94 = +181
... and hits for 14 points of damage!
Jarring blow to your back.
>amb grif lef leg
You swing a golvern-inset sparte at a war griffin!
AS: +511 vs DS: +311 with AvD: +32 + d100 roll: +54 = +286
... and hit for 60 points of damage!
Downward slash across the war griffin's left thigh!
Gouges bone!
Roundtime: 6 sec.
>
A war griffin rakes at you with a razor-sharp claw!
AS: +435 vs DS: +348 with AvD: +13 + d100 roll: +7 = +107
... and hits for 1 point of damage!
Hit glances off your hip.
A war griffin rakes at you with a razor-sharp claw!
AS: +435 vs DS: +348 with AvD: +13 + d100 roll: +12 = +112
... and hits for 1 point of damage!
Attack bumps an eyebrow.
That was far too close!
>amb grif lef leg
...wait 1 seconds.
>amb grif lef leg
You swing a golvern-inset sparte at a war griffin!
AS: +511 vs DS: +261 with AvD: +32 + d100 roll: +16 = +298
... and hit for 70 points of damage!
Left kneecap smashed into pulp.
The war griffin screeches loudly in agony!
The war griffin is knocked to the ground!
Roundtime: 6 sec.
>
A greater construct swings a massive arm at you!
AS: +393 vs DS: +344 with AvD: +38 + d100 roll: +24 = +111
... and hits for 2 points of damage!
A feeble blow to your left arm!
>
A war griffin struggles helplessly on the ground.
>amb grif head
You swing a golvern-inset sparte at a war griffin!
AS: +511 vs DS: +152 with AvD: +32 + d100 roll: +95 = +486
... and hit for 129 points of damage!
Hard blow to the war griffin's ear!
Deep gash and a terrible headache!
Roundtime: 6 sec.
>amb grif head
...wait 1 seconds.
>
A war griffin struggles helplessly on the ground.
>amb grif head
You swing a golvern-inset sparte at a war griffin!
AS: +511 vs DS: +88 with AvD: +32 + d100 roll: +42 = +497
... and hit for 167 points of damage!
Quick, powerful slash!
The war griffin's chest is ripped open!
The war griffin writhes in agony, its wings flapping fruitlessly as it dies.
Roundtime: 6 sec.
>
A greater construct swings a massive arm at you!
AS: +393 vs DS: +381 with AvD: +38 + d100 roll: +70 = +120
... and hits for 3 points of damage!
Blow glances off your shoulder.
>sea griff
You search the war griffin.
It had a star sapphire on it!
It had nothing else of value.
The war griffin decays into a pile of feathers and fur.
>hid
Your injuries hinder your attempt to hide.
Roundtime: 3 sec.
You attempt to blend with the surroundings and feel confident that no one has noticed your doing so.
>amb con head
You leap from hiding to attack!
You swing a golvern-inset sparte at a greater construct!
AS: +501 vs DS: +150 with AvD: +23 + d100 roll: +52 = +426
... and hit for 103 points of damage!
Tremendous blow crushes skull like a ripe melon.
Cracks begin to snake across the greater construct's skin as its movement completely ceases.
Roundtime: 6 sec.
>
You begin to lose touch with your internal sources of strength.
>sea con
...wait 2 seconds.
>sea con
You search the greater construct.
It didn't carry any silver.
Interesting, it carried some tree bark on it.
It had nothing else of value.
A greater construct's body crumbles until only a pile of rubble marks its remains.
>stance d
You are now in a defensive stance.
Take that OTF
Snapp
04-07-2006, 10:09 AM
Didn't Sintik sell out?
Nah, he's still the original player.
thornhappy
04-07-2006, 02:39 PM
[Roll result: 113 (open d100: 7) Bonus: 10]
You lunge towards Coinner, intending to finish him off!
You fasten your hands on Coinner's head and twist ferociously! Neck bones snap with an audible *CRACK* as the rest of his body goes limp!
* Coinner drops dead at your feet!
Roundtime: 8 sec.
Oh how I love coup de grace. Serious Hawtness. <3 the rogue.
-the thorn in some ranger's ass.
mgoddess
04-07-2006, 03:43 PM
>cman hamstring dion
You quickly dart behind Dionisius and try to hamstring him!
[Roll result: 256 (open d100: 166) Penalties: 0]
With a vicious double-strike you slash at Dionisius's right hamstring with your dark vultite longsword and dark vultite longsword!
* Dionisius drops dead at your feet!
The brilliant luminescence fades from around Dionisius.
The silvery luminescence fades from around Dionisius.
Dionisius appears somehow different.
Dionisius glances around, looking a bit less confident.
A luminescent aura fades from around Dionisius.
Dionisius becomes solid again.
The glowing specks of energy surrounding Dionisius suddenly shoot off in all directions, then quickly fade away.
The bright luminescence fades from around Dionisius.
A voice from the crowd echoes, "Murder! Murder! Someone call for the town constable!"
...and hit for 30 points of damage!
Roundtime: 5 sec.
(That was the only thing I did...no feinting, tackling, or anything before it. I think I'm gonna like Hamstring. :D)
Olanan
04-07-2006, 05:14 PM
WTF? Why'd you attack him? I had been egging you on for like three days and you never attacked Vant! :(
mgoddess
04-07-2006, 05:32 PM
WTF? Why'd you attack him? I had been egging you on for like three days and you never attacked Vant! :(
I wasn't tryin to kill him, honest...I only wanted to shut him up (and get the law to come pick him up).
Seriously though...if you want trouble with Vant, I'd be happy to take it out of town. I really don't need more silver pulled out of my already fairly-depleted bank account.
Doughboy
04-07-2006, 05:51 PM
KJR>
Lifting his hands, a Vvrael warlock extends his fingers, their length growing out toward you like approaching snakes. They begin to whip about and sprout new branches while anti-mana flickers between them like a crackling web! The warlock's eyes glitter with brittle malice, his gaze never leaving you.
CS: +366 - TD: +282 + CvA: -21 + d100: +90 == +153
Warding failed!
A Vvrael warlock glares malevolently at you.
You feel a threatening dark force very close to you.
Abruptly, his fingers retract into their normal state, and the creature nonchalantly closes his hands as though he has done nothing more than waggle his fingers at you.
KJR>
Thoranios says, "Dernit."
KJR>'Wha the hell
You feel fully energetic again.
KJ>
A Vvrael warlock swings a midnight black longsword at you!
AS: +403 vs DS: +210 with AvD: +17 + d100 roll: +56 = +266
... and hits for 18 points of damage!
Diagonal slash to your weapon arm.
Strike misses but bruises a few knuckles.
KJ>
You say, "Wha the hell."
KJ>
[Roll result: 290 (open d100: 173)]
Thoranios feints low, the Vvrael warlock buys the ruse and twists awkwardly to block the blow that never came!
KJ>fshield
*** TypoHelp: Converted "1619" to INCANT 1619.
You trace a simple symbol as you reverently call on your patron in the prayer for Faith Shield...
Your spell is ready.
You gesture.
A muted pale blue sphere surrounds you.
Cast Roundtime 3 Seconds.
KJ>'Crap
A dark force tears at your body!
CS: +366 - TD: +232 + CvA: -21 + d100: +60 == +173
Warding failed!
Bisco is engulfed in an eerie, dark haze!
He flinches in pain!
You are engulfed in an eerie, dark haze!
... 45 points of damage!
Shot shatters shoulder and severs right arm!
You are stunned for 10 rounds!
!SKJ>
You are still stunned.
!SKJ>
[Roll result: 140 (open d100: 23)]
Thoranios feints low, the Vvrael warlock buys the ruse and twists awkwardly to block the blow that never came!
!SKJ>stance def
You are still stunned.
!SKJ>bsh
You beseech Charl for some divine assistance.
Your petition to Charl has been heard and you feel a renewed freedom as a restricting force is abolished from you.
You are no longer stunned.
!KJ>'Crap!
Thoranios swings a dual-bladed ancient rolaren waraxe at a Vvrael warlock!
AS: +575 vs DS: +518 with AvD: +30 + d100 roll: +46 = +133
... and hits for 18 points of damage!
Blade slashes across the Vvrael warlock's face!
Nice nose job.
The Vvrael warlock is stunned!
!KJ>
You exclaim, "Crap!"
!KJ>stance off
>ambush
You are now in an offensive stance.
!KJ>
You cannot attack with a severed right arm or hand.
!KJ>
A dark force tears at your body!
CS: +366 - TD: +292 + CvA: -21 + d100: +40 == +93
Warded off!
You fight off the dark force and feel it lash back at a Vvrael warlock!
CS: +271 - TD: +421 + CvA: +15 + d100: +99 == -36
Warded off!
!KJ>
A Vvrael warlock pauses a moment as his eyes swim black with anti-mana.
!KJ>stance def
You are now in a defensive stance.
!KJ>
Lifting his hands, a Vvrael warlock extends his fingers, their length growing out toward you like approaching snakes. They begin to whip about and sprout new branches while anti-mana flickers between them like a crackling web! The warlock's eyes glitter with brittle malice, his gaze never leaving you.
Nothing happens.
Abruptly, his fingers retract into their normal state, and the creature nonchalantly closes his hands as though he has done nothing more than waggle his fingers at you.
!KJ>
Thoranios pulls you to your feet.
!J>
You feel a gentle breath of fresh air brush across your face.
!J>
[Roll result: 123 (open d100: 6)]
Thoranios feints to the left, the Vvrael warlock buys the ruse and moves to block the blow that never came!
!J>'Moving helps dont it!
You exclaim, "Moving helps dont it!"
!J>
A dark force tears at your body!
CS: +366 - TD: +266 + CvA: -21 + d100: +26 == +105
Warding failed!
Bisco is engulfed in an eerie, dark haze!
He flinches in pain!
You are engulfed in an eerie, dark haze!
... 30 points of damage!
Fine shot pierces jugular vein! Your brain wonders where all its oxygen went, briefly.
Your boosted confidence and fearlessness fade.
You lose a bit of focus as the knowledge of future battles drifts from your mind.
Your SIGN OF STAUNCHING is no longer effective.
Your SIGN OF SWORDS is no longer effective.
You feel slightly weakened as the blood in your veins thins.
The very powerful look leaves you.
The white light leaves you.
The dully illuminated mantle protecting you begins to falter, then completely fades away.
Your bolstered defenses fade with the soft glow about you.
The deep blue glow leaves you.
The powerful look leaves you.
The muted pale blue sphere surrounding you flickers once and shudders before fading completely.
The light blue glow leaves you.
The warmth surrounding you fades with the spiritual force that was surrounding your arms.
Your SIGN OF DEFLECTION is no longer effective.
Your SIGN OF SHIELDS is no longer effective.
Your skin grows slightly numb for a moment as the warm glow fades from around you.
Your SIGN OF DEFENDING is no longer effective.
You feel your abilities diminish as the energy provided by your patron fades from around you.
Your SIGN OF WARDING is no longer effective.
Your SIGN OF STRIKING is no longer effective.
Your SIGN OF SMITING is no longer effective.
The dim celadon wisps about your hands flare up once more and fade completely away.
It seems you have died, my friend. Although you cannot do anything, you are keenly aware of what is going on around you...
You mentally give a sigh of relief as you remember that the Goddess Lorminstra owes you a favor.
...departing in 26 mins...
DEAD>
[infomonitor: can't convert Fixnum into String]
[Roll result: 132 (open d100: 15)]
Thoranios feints high, the Vvrael warlock buys the ruse and twists awkwardly to block the blow that never came!
DEAD>'Ok hell with it
You say, "Ok hell with it."
DEAD>
StrayRogue
04-08-2006, 02:35 AM
Perhaps if you stopped wasting time talking you might be more successful.
Olanan
04-09-2006, 05:02 PM
LOL, all of this happened in about 20 minutes:
* Dionisius just bit the dust!
* Dionisius just bit the dust!
* Dionisius has been vaporized!
* Dionisius just bit the dust!
* Sillvento just bit the dust!
* Dionisius just bit the dust!
* Sillvento just bit the dust!
* Sillvento has been vaporized!
* Sillvento just bit the dust!
* Sillvento just bit the dust!
* Sillvento just bit the dust!
* Sillvento just bit the dust!
* Sillvento just bit the dust!
* Sillvento just bit the dust!
Who the hell? I don't think Dion can kill Sillvento. Hope they all get posted :D
Alfster
04-09-2006, 08:17 PM
Nothing like someone bringing their alt in
You hear someone chanting softly...
Shakrean suddenly fades into view.
Shakrean gestures at you.
With intense look of concentration, a pulse of pearlescent energy ripples toward you from Shakrean!
CS: +439 - TD: +165 + CvA: -18 + d100: +63 - -5 == +324
Warding failed!
You shudder with severe convulsions as pearlescent ripples envelop your body.
You are crushed for 65 points of damage!
... 50 points of damage!
Massive blow to your chest collapses your sternum!
You are stunned for 8 rounds!
... 35 points of damage!
Hard blow to your back sends intense pain shooting up your back!
The silvery luminescence fades from around you.
It seems you have died, my friend. Although you cannot do anything, you are keenly aware of what is going on around you...
You realize that you have no outstanding favors which Lorminstra owes you, and without having accomplished a deed for Her, your soul is in danger of vanishing from the land forever!
...departing in 10 mins...
DEAD>
* Alfue just bit the dust!
DEAD>
Shakrean nods.
DEAD>
Soulette blinks.
DEAD>
Shakrean whispers, "Might watch who ya steal from."
DEAD>
Vieon chuckles.
DEAD>
Soulette shrugs.
DEAD>
Shakrean whispers, "Some people have eyes everywhere, ya know."
mgoddess
04-09-2006, 08:43 PM
Who'd ya steal from to get Shakrean to kill you?
Alfster
04-09-2006, 08:45 PM
Well, this was the only person i was stealing from at the time, so i'm assuming him.
You leap from hiding to attack!
You swing a blackened vultite handaxe at Krolverar!
AS: +312 vs DS: +73 with AvD: +29 + d100 roll: +87 = +355
... and hit for 127 points of damage!
Gruesome, slashing blow to the side of Krolverar's head!
Skull split open! Brain (and life) vanishes in a fine mist.
* Krolverar drops dead at your feet!
Krolverar becomes solid again.
Roundtime: 8 sec.
hate swinging with deathsting
The ghostly voice of Krolverar darkly says, "That was just a random person who didn't like thieves."
You say, "Likely story."
Olanan
04-10-2006, 06:30 PM
Treyvelant traces a simple rune while intoning a short, mystical phrase...
Treyvelant gestures at you.
CS: +212 - TD: +96 + CvA: -8 + d100: +3 - -5 == +116
Warding failed!
Treyvelant blasts you for 7 points of damage.
... 40 points of damage!
Arcing bolt of electricity galvanizes right arm to elbow. Won't be using it for awhile.
You are stunned for 8 rounds!
Treyvelant traces a simple rune while intoning a short, mystical phrase...
Treyvelant gestures at you.
CS: +212 - TD: +96 + CvA: -8 + d100: +21 - -5 == +134
Warding failed!
... 70 points of damage!
Blow to your back removes the spinal column!
The buzz of thoughts in your mind subsides.
You become solid again.
You return to normal color.
The brilliant luminescence fades from around you
Treyvelant traces a simple rune while intoning a short, mystical phrase...
Treyvelant gestures at you.
CS: +244 - TD: +68 + CvA: -8 + d100: +20 - -5 == +193
Warding failed!
... 50 points of damage!
Every bone in your right arm is shattered and scattered about!
You are stunned for 10 rounds!
>
Treyvelant traces a simple rune while intoning a short, mystical phrase...
Treyvelant gestures at you.
CS: +244 - TD: +68 + CvA: -8 + d100: +56 - -5 == +229
Warding failed!
... 50 points of damage!
Every bone in your left arm is shattered and scattered about!
>
Treyvelant's hands glow with power as he summons elemental energy to his command...
Treyvelant gestures at you.
Treyvelant hurls a stream of fire at you!
AS: +275 vs DS: +98 with AvD: +34 + d100 roll: +90 = +301
... and hits for 83 points of damage!
Nasty burns to chest make you wish you never heard of heartburn.
The buzz of thoughts in your mind subsides.
Pwnt. Twice
Also, FUCK. Another 10k EXP to work off the deathsting :P.
mgoddess
04-10-2006, 06:55 PM
Stealing in River's Rest again, I see...
Fallen
04-10-2006, 08:47 PM
Evarin Vr. The Scarab!
Alright, here is the story. Evarin was stuck on the far side of the Dragonspines and needed silver for the return trip. After being rifted by some random box, he popped in near the Hobgoblins. Having killed a few, he picked a box ... here are the events that followed.
----
[Snowflake Vale, Forest]
Several trails cross this small clearing in the Vale. From the northwest comes the faint sound of trickling water. A deep furrow in the snow reveals a narrow stream flowing southward and out of sight into the woods. You also see a badly damaged iron strongbox, a rotting haon chest, a rapier, a wooden shield, a leather helm, some reinforced leather, a rapier, a wooden shield, a leather helm and some reinforced leather.
Obvious paths: southeast, southwest, northwest
You pick up a rotting haon chest.
You gesture and invoke the powers of the elements for the Disarm Enhancement spell...
Your spell is ready.
You gesture.
You become calm and focused.
Cast Roundtime 3 Seconds.
You gesture and invoke the powers of the elements for the Disarm spell...
Your spell is ready.
>
You gesture at a rotting haon chest.
You begin to probe the chest for unusual mechanisms...The chest vibrates slightly but nothing else happens.
The focused look leaves you.
Cast Roundtime 3 Seconds.
You gesture and invoke the powers of the elements for the Lock Pick Enhancement spell...
Your spell is ready.
You gesture.
A scintillating light surrounds your hands.
Cast Roundtime 3 Seconds.
You gesture and invoke the powers of the elements for the Unlock spell...
Your spell is ready.
>
You gesture at a rotting haon chest.
You hear a soft click from the chest and it suddenly flies open.
The scintillating light fades from your hands.
As you cast your spell, you hear a clicking noise coming from within a rotting haon chest. A tiny blood red insect with a large teardrop etched on its shell scuttles out of the locking mechanism and darts towards you!
A blood red teardrop-etched scarab clamps its tiny mandibles onto your chest!
Cast Roundtime 3 Seconds.
You drop a rotting haon chest.
You rummage through your vaalin-bound satchel and remove a glittering scroll with Remove Curse scrawled upon it.
>
You feel light-headed as a blood red teardrop-etched scarab draws the blood violently from your body!
S>invoke 315
You are still stunned.
You raise the glittering scroll and gesture to invoke the Remove Curse spell.
Sparks begin to fly between the glittering scroll and your fingers. With a sudden burst of enthusiasm, the sparks jump into your hand and a charged feeling surrounds you.
You gesture.
A blood red teardrop-etched scarab suddenly pulses a bright crimson and drops away from you!
Cast Roundtime 3 Seconds.
>l
[Snowflake Vale, Forest]
Several trails cross this small clearing in the Vale. From the northwest comes the faint sound of trickling water. A deep furrow in the snow reveals a narrow stream flowing southward and out of sight into the woods. You also see a blood red teardrop-etched scarab, a rotting haon chest, a badly damaged iron strongbox, a rapier, a wooden shield, a leather helm, some reinforced leather, a rapier, a wooden shield, a leather helm and some reinforced leather.
Obvious paths: southeast, southwest, northwest
>se
[Snowflake Vale, Forest]
Several broken snares and traps are scattered at the base of a tall fir tree. Some of the traps are half-covered by snow, causing you to step very cautiously, lest you accidentally set one off yourself.
Obvious paths: northeast, south, northwest
You trace an intricate sign that contorts in the air while forcefully invoking Disintegrate...
Your spell is ready.
>
nw
[Snowflake Vale, Forest]
Several trails cross this small clearing in the Vale. From the northwest comes the faint sound of trickling water. A deep furrow in the snow reveals a narrow stream flowing southward and out of sight into the woods. You also see a blood red teardrop-etched scarab, a rotting haon chest, a badly damaged iron strongbox, a rapier, a wooden shield, a leather helm, some reinforced leather, a rapier, a wooden shield, a leather helm and some reinforced leather.
Obvious paths: southeast, southwest, northwest
You gesture at a blood red teardrop-etched scarab.
[Spell Hindrance for a strap-laden suit of elven hunts is 5% with current Armor Use skill, d100= 1]
Your armor prevents the spell from working correctly.
Cast Roundtime 3 Seconds.
>se
(GOD DAMN HINDRANCE! RUN AWAY!!)
[Snowflake Vale, Forest]
Several broken snares and traps are scattered at the base of a tall fir tree. Some of the traps are half-covered by snow, causing you to step very cautiously, lest you accidentally set one off yourself.
Obvious paths: northeast, south, northwest
You trace an intricate sign that contorts in the air while forcefully invoking Disintegrate...
Your spell is ready.
>nw
[Snowflake Vale, Forest]
Several trails cross this small clearing in the Vale. From the northwest comes the faint sound of trickling water. A deep furrow in the snow reveals a narrow stream flowing southward and out of sight into the woods. You also see a blood red teardrop-etched scarab, a rotting haon chest, a badly damaged iron strongbox, a rapier, a wooden shield, a leather helm, some reinforced leather, a rapier, a wooden shield, a leather helm and some reinforced leather.
Obvious paths: southeast, southwest, northwest
You gesture at a blood red teardrop-etched scarab.
CS: +422 - TD: +60 + CvA: +25 + d100: +13 == +400
Warding failed!
A dull grey beam snakes out toward the teardrop-etched scarab!
... 134 points of damage!
The teardrop-etched scarab collapses to one side, then flips completely over, legs flailing weakly at the air before it expires.
Cast Roundtime 3 Seconds.
You burst out in triumphant laughter!
A blood red teardrop-etched scarab crumbles into a fine powder which blows away.
Olanan
04-10-2006, 11:53 PM
No, not stealing. Trashtalking.
mgoddess
04-11-2006, 12:01 AM
No, not stealing. Trashtalking.
So I found out a few hours after I posted that. I'd make a comment on it, but it's not related to this topic...
These are all from the gladiator games.. not sure how long ago.
Nox swings a feras mattock at Kylaeh!
AS: +299 vs DS: +159 with AvD: +34 + d100 roll: +59 = +233
... and hits for 135 points of damage!
A mighty blow cleaves a swath through Kylaeh's back, taking the spine with it.
She is stunned!
Feras mattock clashes with leather armor!
[STR/DU: 60/145 vs. 35/120, d100(Open)= 179]
The leather armor would have deteriorated and be rendered totally useless!
The guiding force leaves Nox.
*** As the blow lands, the feras mattock unleashes a damaging blast of lightning!
... 70 points of damage!
Massive shock totally burns out the nervous system. Nothing works anymore.
**** Nox just dealt Kylaeh the death blow! ****
Ronari swings a black alloy moon axe at Satsume!
AS: +269 vs DS: +118 with AvD: +32 + d100 roll: +93 = +276
... and hits for 83 points of damage!
Wild upward slash removes Satsume's face from his skull!
Interesting way to die.
Moon axe clashes with jade-adorned armor!
[STR/DU: 90/225 vs. 99/270, d100(Open)= 28]
**** Ronari just dealt Satsume the death blow! ****
Foehn swings a glaes falchion at Ronari!
AS: +487 vs DS: +219 with AvD: +32 + d100 roll: +98 = +398
... and hits for 125 points of damage!
Blast to Ronari's head destroys right eye!
Brain obliterated!
Disgusting, but painful only for a second.
He is stunned!
Glaes falchion clashes with black banded mail!
[STR/DU: 99/225 vs. 99/250, d100(Open)= 50, d100(Open)= 59]
The guiding force leaves Foehn.
**** Foehn just dealt Ronari the death blow! ****
Barvel gestures at Mytheon.
CS: +338 - TD: +218 + CvA: +2 + d100: +86 - -5 == +213
Warding failed!
Barvel blasts Mytheon for 73 points of damage.
... 50 points of damage!
Incredible strike pierces heart and runs Mytheon clean through!
**** Barvel just finished off Mytheon with a spell! ****
Naryia swings a silver-hilted blue vultite falchion at Eridal!
AS: +343 vs DS: +191 with AvD: +36 + d100 roll: +33 = +221
... and hits for 65 points of damage!
Wild upward slash removes Eridal's face from his skull!
Interesting way to die.
**** Naryia just dealt Eridal the death blow! ****
Phantasus swings a sonic handaxe at Mikare!
AS: +316 vs DS: +112 with AvD: +32 + d100 roll: +97 = +333
... and hits for 98 points of damage!
Horrible slash to Mikare's head! Brain matter goes flying!
Looks like she never felt a thing.
She is stunned!
Sonic handaxe clashes with banded brigandine!
[STR/DU: 1/187 vs. 99/250, d100(Open)= 60]
**** Phantasus just dealt Mikare the death blow! ****
Barvel gestures at Enterobios.
CS: +328 - TD: +222 + CvA: +14 + d100: +62 - -5 == +187
Warding failed!
Barvel blasts Enterobios for 92 points of damage.
... 40 points of damage!
Shot to back shatters bone and vertebrae!
**** Barvel just finished off Enterobios with a spell! ****
Thunderbolt waves a maoral wand at Aemergin.
Thunderbolt hurls a powerful lightning bolt at Aemergin!
AS: +233 vs DS: +150 with AvD: +39 + d100 roll: +99 = +221
... and hits for 156 points of damage!
Horrifying bolt of electricity crystalizes abdominal area. Spiffy but unfortunately also quite deadly.
**** Thunderbolt just finished off Aemergin with a deadly magic item! ****
Dragonshield swings a black laen falchion at Dagor!
AS: +382 vs DS: +336 with AvD: +32 + d100 roll: +78 = +156
... and hits for 24 points of damage!
Slash to Dagor's chest!
That heart's not broken, it's only scratched.
Laen falchion clashes with banded brigandine!
[STR/DU: 99/225 vs. 99/250, d100(Open)= 74, d100(Open)= 59]
**** Dragonshield just dealt Dagor the death blow! ****
Maelani gestures at Everan.
CS: +396 - TD: +332 + CvA: +2 + d100: +37 == +103
Warding failed!
Everan is suddenly engulfed in brilliant white fire!
... and hits for 10 points of damage!
... 5 points of damage!
Minor burns to right arm. That hurts a bit.
... 40 points of damage!
Icy shards bombard Everan's head and exit his ear, leaving little behind!
He is stunned!
... 15 points of damage!
Hard jolt knocks Everan back on his heels.
... 5 points of damage!
Blow grazes right arm lightly.
**** Maelani just finished off Everan with a spell! ****
Andraste says, "Everan had trouble getting his blade because Blades was in the arenas..."
Juspera swings a small razor-sharp hatchet at Thunderbolt!
AS: +250 vs DS: +229 with AvD: +30 + d100 roll: +99 = +150
... and hits for 30 points of damage!
Solid blow gouges a chunk out of Thunderbolt's right leg.
Razor-sharp hatchet clashes with black leather armor!
[STR/DU: 65/155 vs. 35/100, d100(Open)= 89]
**** Juspera just dealt Thunderbolt the death blow! ****
Dragonshield swings a deadly vultite naginata at Maelani!
AS: +404 vs DS: +284 with AvD: +27 + d100 roll: +85 = +232
... and hits for 123 points of damage!
Massive blow smashes through ribs and drives Maelani's heart out the back.
Vultite naginata clashes with elven leathers!
[STR/DU: 75/170 vs. 35/120, d100(Open)= 29]
**** Dragonshield just dealt Maelani the death blow! ****
Everan swings a keron-edged white eog blade at Dragonshield!
AS: +332 vs DS: +128 with AvD: +18 + d100 roll: +30 = +252
... and hits for 14 points of damage!
Slash to Dragonshield's left leg hits high!
Kinda makes your knees weak, huh?
White eog blade clashes with golvern battle armor!
[STR/DU: 90/200 vs. 99/800, d100(Open)= 10]
**** Everan just dealt Dragonshield the death blow! ****
Megaladon swings a claidhmore at Drizzsdt!
AS: +629 vs DS: +70 with AvD: +19 + d100 roll: +83 = +661
... and hits for 23 points of damage!
Downward slash across Drizzsdt's right thigh!
Might not scar.
He is stunned!
Claidhmore clashes with full plate!
[STR/DU: 75/200 vs. 99/590, d100(Open)= 83]
**** Megaladon just dealt Drizzsdt the death blow! ****
Psionix swings a viciously serrated warblade at Siafu!
AS: +324 vs DS: +117 with AvD: +32 + d100 roll: +25 = +264
... and hits for 61 points of damage!
Hard hit shatters shield arm.
Serrated warblade clashes with hide brigandine armor!
[STR/DU: 95/200 vs. 99/250, d100(Open)= 25]
**** Psionix just dealt Siafu the death blow! ****
Psionix gestures at Rhellium.
Psionix hurls a powerful lightning bolt at Rhellium!
AS: +385 vs DS: +152 with AvD: +50 + d100 roll: +5 = +288
... and hits for 195 points of damage!
Massive electrical bolt burns a hole through the back and kidneys
He is stunned!
**** Psionix just finished off Rhellium with a spell! ****
Psionix swings a viciously serrated warblade at Rhellium!
AS: +376 vs DS: +76 with AvD: +36 + d100 roll: +66 = +402
... and hits for 148 points of damage!
Gruesome, slashing blow to the side of Rhellium's head!
Skull split open! Brain (and life) vanishes in a fine mist.
**** Psionix just dealt Rhellium the death blow! ****
Jenovadeath gestures at Blackjack.
CS: +598 - TD: +379 + CvA: -9 + d100: +57 == +267
Warding failed!
Blackjack is suddenly engulfed in brilliant white fire!
... and hits for 31 points of damage!
... 70 points of damage!
Fire completely surrounds Blackjack. Blood boils and heart stops.
... 75 points of damage!
Deadly accuracy shatters Blackjack's spine into a thousand tiny icy shards!
... 40 points of damage!
Arcing bolt of electricity galvanizes left arm to elbow. Won't be using it for awhile.
... 80 points of damage!
Impact removes the left hand in a spray of red mist!
**** Jenovadeath just finished off Blackjack with a spell! ****
Dagor swings a handaxe at Quintena!
AS: +336 vs DS: +41 with AvD: +29 + d100 roll: +100 = +424
... and hits for 37 points of damage!
Slash to Quintena's chest!
That heart's not broken, it's only scratched.
Handaxe clashes with chain hauberk!
[STR/DU: 70/160 vs. 99/445, d100(Open)= 82]
**** Dagor just dealt Quintena the death blow! ****
Dagor swings a handaxe at Xenosphere!
AS: +336 vs DS: +46 with AvD: +23 + d100 roll: +72 = +385
... and hits for 80 points of damage!
Quick, powerful slash to Xenosphere's left knee!
Xenosphere screams and falls to the ground grasping his mangled left leg!
He is stunned!
Handaxe clashes with full plate!
[STR/DU: 70/160 vs. 99/590, d100(Open)= 2]
**** Dagor just dealt Xenosphere the death blow! ****
Xenosphere swings a handaxe at Blades!
AS: +334 vs DS: +43 with AvD: +32 + d100 roll: +58 = +381
... and hits for 116 points of damage!
Shield arm removed at the shoulder!
Handaxe clashes with brigandine armor!
[STR/DU: 70/160 vs. 99/250, d100(Open)= 38]
**** Xenosphere just dealt Blades the death blow! ****
Sundriana swings a longsword at Sugo!
AS: +198 vs DS: +81 with AvD: +39 + d100 roll: +80 = +236
... and hits for 67 points of damage!
Slash to head destroys Sugo's left eye!
Doesn't do his brain any good either.
He is stunned!
Longsword clashes with double leather!
[STR/DU: 65/160 vs. 35/120, d100(Open)= 70]
**** Sundriana just dealt Sugo the death blow! ****
Hammibal gestures at Raulda.
CS: +434 - TD: +182 + CvA: -21 + d100: +66 == +297
Warding failed!
Raulda is suddenly engulfed in flames of pure essence!
... and hits for 47 points of damage!
... 50 points of damage!
Flame consumes Raulda's right arm all the way to the shoulder.
She is stunned!
... 25 points of damage!
Strange how the cold can burn.
... 55 points of damage!
Hideously bright electrical bolt sends right leg into another universe. Happy traveling.
Raulda screams and falls to the ground grasping her mangled right leg!
... 25 points of damage!
Blow to left eye destroys it!
**** Hammibal just finished off Raulda with a spell! ****
Hammibal gestures at Blackjack.
CS: +434 - TD: +379 + CvA: -9 + d100: +90 == +136
Warding failed!
Blackjack is suddenly engulfed in brilliant white fire!
... and hits for 20 points of damage!
... 60 points of damage!
Flame engulfs back: Blackjack flambe!
... 40 points of damage!
A freezing and accurate strike renders Blackjack's right leg a memory!
Blackjack screams and falls to the ground grasping his mangled right leg!
... 20 points of damage!
Nasty jolt to chest causes heart to skip a beat!
... 20 points of damage!
Good blow to left arm!
**** Hammibal just finished off Blackjack with a spell! ****
Hammibal gestures at Barvel.
CS: +434 - TD: +258 + CvA: +15 + d100: +12 - -5 == +208
Warding failed!
Barvel is suddenly engulfed in flames of pure essence!
... and hits for 41 points of damage!
... 25 points of damage!
Flames burn neck into a bubbling mass of flesh. Forget lunch.
... 35 points of damage!
An icy slash across the lower back slices deep into Barvel's muscle!
... 20 points of damage!
Nasty jolt to chest causes heart to skip a beat!
... 35 points of damage!
Hard blow to chest breaking ribs!
Hard to breathe!
**** Hammibal just finished off Barvel with a spell! ****
Journeyman Atheana came through the Kai arch.
Blackjack thrusts with a glossy red rapier at Aslar!
AS: +420 vs DS: +203 with AvD: +45 + d100 roll: +79 = +341
... and hits for 103 points of damage!
Incredible strike pierces heart and runs Aslar clean through!
He is stunned!
**** Blackjack just dealt Aslar the death blow! ****
Hammibal gestures at Xyelin.
CS: +434 - TD: +307 + CvA: +14 + d100: +58 - -5 == +204
Warding failed!
Xyelin is suddenly engulfed in an explosion of pure essence and brilliant white fire!
... and hits for 31 points of damage!
... 50 points of damage!
Head explodes, splattering sizzling bits of flesh and bone everywhere.
... 90 points of damage!
Belly is now a block of ice. So much for breakfast!
... 50 points of damage!
Massive electrical shock to back. Won't be bending over for awhile.
... 20 points of damage!
Good blow to chest!
**** Hammibal just finished off Xyelin with a spell! ****
Kismia gestures at Rabekka.
CS: +528 - TD: +204 + CvA: -21 + d100: +9 == +312
Warding failed!
Kismia blasts Rabekka for 46 points of damage.
... 50 points of damage!
Perfect strike to abdomen. Rabekka howls in pain and drops quite dead!
**** Kismia just finished off Rabekka with a spell! ****
Kismia gestures at Tiashi.
CS: +528 - TD: +232 + CvA: +14 + d100: +93 - -5 == +408
Warding failed!
Kismia blasts Tiashi for 95 points of damage.
... 50 points of damage!
Shot shatters hip and severs right leg!
Tiashi screams and falls to the ground grasping her mangled right leg!
**** Kismia just finished off Tiashi with a spell! ****
Kismia gestures at Dragonshield.
CS: +528 - TD: +253 + CvA: -21 + d100: +59 - -5 == +318
Warding failed!
Kismia blasts Dragonshield for 98 points of damage.
... 30 points of damage!
Strong strike, punctures lung!
**** Kismia just finished off Dragonshield with a spell! ****
Strayla gestures at Mellchion.
CS: +325 - TD: +198 + CvA: +15 + d100: +63 - -5 == +210
Warding failed!
Mellchion is suddenly engulfed in flames of pure essence!
... and hits for 23 points of damage!
... 45 points of damage!
Left arm incinerated. Unfortunate.
He is stunned!
... 30 points of damage!
Mellchion pales as a chillingly accurate shot penetrates clean to the bone.
... 50 points of damage!
Powerful blast reduces Mellchion to a smoldering pile of ash!
* Mellchion was just vaporized!
... 10 points of damage!
Light strike to chest.
**** Strayla just finished off Mellchion with a spell! ****
Strayla gestures at Rusval.
CS: +325 - TD: +199 + CvA: +12 + d100: +66 - +25 == +179
Warding failed!
Rusval is suddenly engulfed in flames of pure essence!
... and hits for 25 points of damage!
... 15 points of damage!
Burst of flames char abdomen a crispy black.
He is stunned!
... 20 points of damage!
Blast of cold air to right knee causes a polar knee cap!
... 20 points of damage!
Heavy shock gives Rusval fits!
He is knocked to the ground!
... 15 points of damage!
Nice blow to chest!
**** Strayla just finished off Rusval with a spell! ****
Blades gestures at Xenosphere.
CS: +488 - TD: +362 + CvA: +2 + d100: +74 - -5 == +207
Warding failed!
Blades blasts Xenosphere for 87 points of damage.
... 35 points of damage!
Bladder impaled, what a mess!
He is stunned!
Xenosphere is knocked over by the blast!
**** Blades just finished off Xenosphere with a spell! ****
Blades gestures at Quintena.
CS: +488 - TD: +248 + CvA: -2 + d100: +24 - -5 == +267
Warding failed!
Blades blasts Quintena for 63 points of damage.
... 55 points of damage!
Shot shatters shoulder and severs right arm!
**** Blades just finished off Quintena with a spell! ****
Naryia swings a bastard sword at Sugo!
AS: +315 vs DS: +104 with AvD: +28 + d100 roll: +92 = +331
... and hits for 165 points of damage!
Smash to cheek driving bone through the eye and into the brain.
He is stunned!
Bastard sword clashes with halfling leathers!
[STR/DU: 75/200 vs. 35/120, d100(Open)= 59]
**** Naryia just dealt Sugo the death blow! ****
Naryia swings a bastard sword at Loranzo!
AS: +315 vs DS: +96 with AvD: +25 + d100 roll: +96 = +340
... and hits for 156 points of damage!
Blast to Loranzo's head destroys left eye!
Brain obliterated!
Disgusting, but painful only for a second.
He is stunned!
Bastard sword clashes with krodera-studded brigandine!
[STR/DU: 75/200 vs. 99/280, d100(Open)= 37]
**** Naryia just dealt Loranzo the death blow! ****
Truekillr swings a shimmering enchanted falchion at Aslar!
AS: +468 vs DS: +150 with AvD: +32 + d100 roll: +38 = +388
... and hits for 122 points of damage!
Incredible blast shatters head into a red spray.
Enchanted falchion clashes with green brigandine!
[STR/DU: 90/200 vs. 99/250, d100(Open)= 175]
The enchanted falchion would have shattered and be rendered totally useless!
The guiding force leaves Truekillr.
**** Truekillr just dealt Aslar the death blow! ****
Truekillr swings a shimmering enchanted falchion at Tatiyanna!
AS: +393 vs DS: +252 with AvD: +32 + d100 roll: +64 = +237
... and hits for 59 points of damage!
Solid strike caves Tatiyanna's skull in, resulting in instant death!
Enchanted falchion clashes with green brigandine!
[STR/DU: 90/200 vs. 99/250, d100(Open)= 9]
**** Truekillr just dealt Tatiyanna the death blow! ****
Truekillr swings a shimmering enchanted falchion at Tacklberie!
AS: +393 vs DS: +120 with AvD: +36 + d100 roll: +83 = +392
... and hits for 145 points of damage!
Gruesome, slashing blow to the side of Tacklberie's head!
Skull split open! Brain (and life) vanishes in a fine mist.
**** Truekillr just dealt Tacklberie the death blow! ****
Truekillr swings a shimmering enchanted falchion at Hammibal!
AS: +393 vs DS: +167 with AvD: +34 + d100 roll: +6 = +266
... and hits for 104 points of damage!
Gruesome, slashing blow to the side of Hammibal's head!
Skull split open! Brain (and life) vanishes in a fine mist.
Enchanted falchion clashes with sable-lined leathers!
[STR/DU: 90/200 vs. 35/120, d100(Open)= 25]
**** Truekillr just dealt Hammibal the death blow! ****
Aemergin swings a rolaren waraxe at Nindy!
AS: +390 vs DS: +149 with AvD: +29 + d100 roll: +62 = +332
... and hits for 120 points of damage!
Incredible blast shatters head into a red spray.
He is stunned!
Rolaren waraxe clashes with ale-stained leathers!
[STR/DU: 90/225 vs. 55/165, d100(Open)= 75]
The guiding force leaves Aemergin.
**** Aemergin just dealt Nindy the death blow! ****
Mynoan swings a dwarven forged vultite broadsword at Mikare!
AS: +277 vs DS: +140 with AvD: +30 + d100 roll: +8 = +175
... and hits for 24 points of damage!
Grazing blow to the stomach.
Forged vultite broadsword clashes with banded brigandine!
[STR/DU: 90/200 vs. 99/250, d100(Open)= 9]
**** Mynoan just dealt Mikare the death blow! ****
Aemergin swings a rolaren waraxe at Garaven!
AS: +265 vs DS: +161 with AvD: +31 + d100 roll: +86 = +221
... and hits for 86 points of damage!
Incredible blast shatters head into a red spray.
He is stunned!
**** Aemergin just dealt Garaven the death blow! ****
mgoddess
04-13-2006, 08:24 PM
Andraste says, "Everan had trouble getting his blade because Blades was in the arenas..."
*snicker* Wonder if this was the starts of using "my"....
Snapp
04-13-2006, 08:42 PM
Journeyman Atheana came through the Kai arch.
Where's her "death blow?" :(
Drinin
04-13-2006, 11:49 PM
Oops, someone cast the wrong spell:
>
Aprildawn traces a simple rune while intoning a short, mystical phrase...
>
Aprildawn gestures.
A wave of crimson ethereal ripples moves outward from Aprildawn.
There are screams of terror as townspeople frantically try to scramble out of the way of the wave. A mother snatches up her young child just in time for both to be knocked to the ground by the onslaught. You hear other voices shouting, "Someone help us!"
Saraswati is buffeted by the crimson ethereal waves, and is knocked to the ground.
... 50 points of damage!
Left leg completely charred.
She is stunned!
Penidiamond is buffeted by the crimson ethereal waves, and is knocked to the ground.
... 53 points of damage!
Left leg completely charred.
He is stunned!
Desmonique is buffeted by the crimson ethereal waves, and is knocked to the ground.
... 45 points of damage!
Left hand burned off. Only a stump remains.
She is stunned!
Vigoblakk is buffeted by the crimson ethereal waves, and is knocked to the ground.
... 40 points of damage!
Neck consumed in flame and charred to a crisp.
* Vigoblakk drops dead at your feet!
The dim aura fades from around Vigoblakk.
The light blue glow leaves Vigoblakk.
The deep blue glow leaves Vigoblakk.
Vigoblakk seems a bit less imposing.
The glowing specks of energy surrounding Vigoblakk suddenly shoot off in all directions, then quickly fade away.
The brilliant luminescence fades from around Vigoblakk.
The bright luminescence fades from around Vigoblakk.
The silvery luminescence fades from around Vigoblakk.
A faint silvery glow fades from around Vigoblakk.
A melodic voice from the crowd echoes, "Murder! Murder! Someone call for the Guard Captain!"
Lalana is buffeted by the crimson ethereal waves, and is knocked to the ground.
... 55 points of damage!
Left arm incinerated. Unfortunate.
She is stunned!
Rafaele is buffeted by the crimson ethereal waves, and is knocked to the ground.
... 40 points of damage!
The lower half of Rafaele's right leg is almost completely burned away.
He is stunned!
Diardan is buffeted by the crimson ethereal waves, and is knocked to the ground.
... 53 points of damage!
Head explodes, splattering sizzling bits of flesh and bone everywhere.
* Diardan drops dead at your feet!
Diardan returns to normal color.
Diardan seems to lose some internal strength.
Diardan seems to lose an aura of confidence.
The light blue glow leaves Diardan.
Diardan seems to lose some dexterity.
Diardan is no longer moving so silently.
A passing elf lopes off exclaiming, "Aprildawn has committed murder!"
Myden is buffeted by the crimson ethereal waves, and is knocked to the ground.
... 45 points of damage!
Intense heat causes left eye to evaporate. Death from shock is unavoidable.
* Myden drops dead at your feet!
The powerful look leaves Myden.
The glowing specks of energy surrounding Myden suddenly shoot off in all directions, then quickly fade away.
Myden seems a bit less imposing.
The bright luminescence fades from around Myden.
The silvery luminescence fades from around Myden.
A crimson mist bleeds out from Myden's exposed skin.
The dim aura fades from around Myden.
The wavering glow around Myden fades away.
The dully illuminated mantle protecting Myden begins to falter, then completely fades away.
Myden loses the flickering silver energy surrounding him.
Myden seems to lose some focus as his eyes narrow and shift momentarily to one side.
The deep blue glow leaves Myden.
The light blue glow leaves Myden.
The dim celadon wisps about Myden's hands flare up once more and fade completely away.
Myden appears less confident and fearless.
The warm glow fades from around Myden.
A small elf child cries out, "Murder!". His mother then sends him off for the Guard Captain.
Phantazmagoriia is buffeted by the crimson ethereal waves, and is knocked to the ground.
... 23 points of damage!
Flames incinerate left leg to the bone. Not a pleasant sight.
He is stunned!
Galdrus is buffeted by the crimson ethereal waves, and is knocked to the ground.
... 70 points of damage!
Flame burns through Galdrus's abdomen. Greasy smoke billows forth.
* Galdrus drops dead at your feet!
Galdrus seems hesitant.
A passing elf lopes off exclaiming, "Aprildawn has committed murder!"
Brannwen is buffeted by the crimson ethereal waves, and is knocked to the ground.
... 70 points of damage!
Fire completely surrounds Brannwen. Blood boils and heart stops.
* Brannwen drops dead at your feet!
The brilliant aura fades away from Brannwen.
A subtle light fades from Brannwen's eyes.
A white glow rushes away from Brannwen.
The dim aura fades from around Brannwen.
The very powerful look leaves Brannwen.
The white light leaves Brannwen.
The deep blue glow leaves Brannwen.
The air calms down around Brannwen.
The light blue glow leaves Brannwen.
The silvery luminescence fades from around Brannwen.
The bright luminescence fades from around Brannwen.
The brilliant luminescence fades from around Brannwen.
The powerful look leaves Brannwen.
Brannwen becomes solid again.
Brannwen seems hesitant.
Brannwen appears less confident.
The glowing specks of energy surrounding Brannwen suddenly shoot off in all directions, then quickly fade away.
Brannwen seems a bit less imposing.
The opalescent aura fades from around Brannwen.
Someone exclaims, "Murder by Aprildawn! Call the Guard Captain!"
Tannious is buffeted by the crimson ethereal waves, and is knocked to the ground.
... 70 points of damage!
Fire completely surrounds Tannious. Blood boils and heart stops.
* Tannious drops dead at your feet!
The brilliant luminescence fades from around Tannious.
The silvery luminescence fades from around Tannious.
The deep blue glow leaves Tannious.
The tingling sensation and sense of security leaves Tannious.
The light blue glow leaves Tannious.
The powerful look leaves Tannious.
The bright luminescence fades from around Tannious.
A small elf child cries out, "Murder!". His mother then sends him off for the Guard Captain.
Wolfloner is buffeted by the crimson ethereal waves, and is knocked to the ground.
... 40 points of damage!
The lower half of Wolfloner's right leg is almost completely burned away.
He is stunned!
Thylina is buffeted by the crimson ethereal waves, and is knocked to the ground.
... 45 points of damage!
Left leg completely charred.
She is stunned!
Laressa suddenly appears as she is knocked to the ground by the crimson ethereal waves.
... 50 points of damage!
Flame consumes Laressa's right arm all the way to the shoulder.
She is stunned!
You are buffeted by the crimson ethereal waves, and knocked to the ground.
You are pinned in place, unable to move.
Roundtime: 4 sec.
Beramun is buffeted by the crimson ethereal waves, and is knocked to the ground.
... 70 points of damage!
Back burnt to the bone. Smoke curls up from what's left of Beramun.
* Beramun drops dead at your feet!
The silvery luminescence fades from around Beramun.
The deep blue glow leaves Beramun.
The glowing specks of energy surrounding Beramun suddenly shoot off in all directions, then quickly fade away.
The light blue glow leaves Beramun.
The bright luminescence fades from around Beramun.
A nearby goodwife screams, "Murder!".
Xred is buffeted by the crimson ethereal waves, and is knocked to the ground.
... 50 points of damage!
Flame consumes Xred's right arm all the way to the shoulder.
He is stunned!
Aprilsoft is buffeted by the crimson ethereal waves, and is knocked to the ground.
... 50 points of damage!
Left eye explodes. Sizzling pieces of brain drip from the empty socket.
* Aprilsoft drops dead at your feet!
The layer of stone surrounding Aprilsoft crumbles away.
The light blue glow leaves Aprilsoft.
Aprilsoft appears less confident.
Aprilsoft glances around, looking a bit less confident.
The tingling sensation and sense of security leaves Aprilsoft.
Aprilsoft becomes solid again.
The shimmering multicolored sphere fades from around Aprilsoft.
The white light leaves Aprilsoft.
The very powerful look leaves Aprilsoft.
The deep blue glow leaves Aprilsoft.
Aprilsoft no longer bristles with energy.
Aprilsoft seems a bit less imposing.
Aprilsoft appears somehow different.
The glowing specks of energy surrounding Aprilsoft suddenly shoot off in all directions, then quickly fade away.
The powerful look leaves Aprilsoft.
The brilliant luminescence fades from around Aprilsoft.
The bright luminescence fades from around Aprilsoft.
The silvery luminescence fades from around Aprilsoft.
A small elf child cries out, "Murder!". His mother then sends him off for the Guard Captain.
Krayton is forced out of hiding as he is knocked to the ground by the crimson ethereal waves.
... 70 points of damage!
Back burnt to the bone. Smoke curls up from what's left of Krayton.
* Krayton drops dead at your feet!
A melodic voice from the crowd echoes, "Murder! Murder! Someone call for the Guard Captain!"
Flummox is buffeted by the crimson ethereal waves, and is knocked to the ground.
... 70 points of damage!
Flame burns through Flummox's abdomen. Greasy smoke billows forth.
* Flummox drops dead at your feet!
Flummox seems a bit less imposing.
The dim aura fades from around Flummox.
The powerful look leaves Flummox.
Flummox's sonic khopesh dissipates.
Someone exclaims, "Murder by Aprildawn! Call the Guard Captain!"
Strahetya is buffeted by the crimson ethereal waves, and is knocked to the ground.
... 50 points of damage!
Neck completely incinerated; Strahetya's head drops to the ground and rolls to your feet!
* Strahetya drops dead at your feet!
A small elf child cries out, "Murder!". His mother then sends him off for the Guard Captain.
Celeerial is buffeted by the crimson ethereal waves, and is knocked to the ground.
Valentino is buffeted by the crimson ethereal waves, and is knocked to the ground.
... 70 points of damage!
Back burnt to the bone. Smoke curls up from what's left of Valentino.
* Valentino drops dead at your feet!
A melodic voice from the crowd echoes, "Murder! Murder! Someone call for the Guard Captain!"
Darresh suddenly appears as he is knocked to the ground by the crimson ethereal waves.
... 50 points of damage!
Head explodes, splattering sizzling bits of flesh and bone everywhere.
* Darresh drops dead at your feet!
A luminescent aura fades from around Darresh.
The layer of stone surrounding Darresh crumbles away.
The shimmering multicolored sphere fades from around Darresh.
The brilliant luminescence fades from around Darresh.
Darresh appears somehow different.
Darresh no longer bristles with energy.
The light blue glow leaves Darresh.
The deep blue glow leaves Darresh.
The bright luminescence fades from around Darresh.
The glowing specks of energy surrounding Darresh suddenly shoot off in all directions, then quickly fade away.
The dim aura fades from around Darresh.
Darresh becomes solid again.
The powerful look leaves Darresh.
Darresh seems a bit less imposing.
The silvery luminescence fades from around Darresh.
A melodic voice from the crowd echoes, "Murder! Murder! Someone call for the Guard Captain!"
Fredireck is buffeted by the crimson ethereal waves, and is knocked to the ground.
... 50 points of damage!
Unbelievable heat melts Fredireck's hand down to the wrist.
He is stunned!
Laccon is buffeted by the crimson ethereal waves, and is knocked to the ground.
... 25 points of damage!
Flames burn hole in chest exposing ribs!
He is stunned!
PR>
The black Aprilsoft disk disintegrates, dropping everything on the ground.
PR>
The Guard Captain rushes in, followed closely by his posse!
With great ease, the Guard Captain grabs Aprildawn and shackles her wrists.
"There you are! I got a tip that I'd find you here," says the Guard Captain.
The Guard Captain then drags her off.
PR>
The ghostly voice of Beramun says, "What the heck."
P>
The ghostly voice of Vigoblakk calmly says, "I didn't."
P>
A sleek grey fox pads in.
P>
Celeerial sits up.
P>
The ghostly voice of Tannious says, "Wow that was freaking stupid."
P>
Suddenly you have the strangest feeling that you are being watched.
The feeling fades as quickly as it came.
P>
Celeerial asks, "Scuse me?"
P>
The grey fox glances around the area, its eyes gleaming intelligently.
P>
The ghostly voice of Beramun asks, "What she do?"
P>
Violenttmoon says, "Oh hec that was a wrong spell."
lso here: a stunned Saraswati who is lying down, a stunned Penidiamond who is lying down, Desmonique who is lying down, the body of Vigoblakk who is lying down, a stunned Lalana who is lying down, a stunned Great Lord Rafaele who is lying down, the body of Diardan who is lying down, the body of Myden who is lying down, Lord Phantazmagoriia who is lying down, the body of Galdrus who is lying down, the body of Brannwen who is lying down, the body of Tannious who is lying down, a stunned Lord Wolfloner who is lying down, a stunned Thylina who is lying down, a stunned Laressa who is lying down, Maleek, Violenttmoon, the body of Lady Beramun who is lying down, a stunned Lord Xred who is lying down, the body of Aprilsoft who is lying down, the body of Krayton who is lying down, the body of Flummox who is lying down, the body of Strahetya who is lying down, Celeerial who is sitting, the body of Valentino who is lying down, the body of Darresh who is lying down, Fredireck who is lying down, Laccon who is lying down
I especially like how people wanted everyone to drop the charges. You'd better believe if I died, I wouldn't. Luckily, all it did was leave me in 4 seconds of roundtime.
Aprilsoft and Aprildawn. I feel like I'm in a fabric softener commercial.
Stunseed
04-14-2006, 02:21 PM
A new journey, a new pwning. ----> Dark Magician
A hunch-backed dogmatist nods her head toward you!
Particles of dust and soot rise from the floor at a hunch-backed dogmatist's feet as she releases a pulsating, platinum ripple of energy toward you!
CS: +317 - TD: +296 + CvA: +14 + d100: +93 - -5 == +133
Warding failed!
You are cloaked in a blinding platinum light and assailed for 60 points of damage!
... 45 points of damage!
Explosive blast sears your eye away along with most of the face!
Your SIGN OF STRIKING is no longer effective.
The silvery luminescence fades from around you.
Your SIGN OF SHIELDS is no longer effective.
You feel less confident.
Your SIGN OF SMITING is no longer effective.
Your SIGN OF SWORDS is no longer effective.
The layer of stone surrounding you crumbles away.
The tingling sensation and sense of security leaves you.
You feel less confident than before.
You become solid again.
The shimmering multicolored sphere fades from around you.
Like a faint wisp of a barely-remembered dream, your brief, enhanced comprehension of arcane mysteries slips away.
You no longer feel so dextrous.
You no longer bristle with energy.
The deep blue glow leaves you.
The light blue glow leaves you.
You feel your extra strength departing.
You feel your extra magical awareness leave you.
The glowing specks of energy surrounding you suddenly shoot off in all directions, then quickly fade away.
The brilliant luminescence fades from around you.
The bright luminescence fades from around you.
Your SIGN OF DEFENDING is no longer effective.
Your SIGN OF DISSIPATION is no longer effective.
Your SIGN OF WARDING is no longer effective.
It seems you have died, my friend. Although you cannot do anything, you are keenly aware of what is going on around you...
You mentally give a sigh of relief as you remember that the Goddess Lorminstra owes you a favor.
...departing in 10 mins...
That didn't tickle.
Shari
04-17-2006, 07:54 PM
This is, by far, the coolest death I have ever had.
Occured today during that damned plant invasion. Was doing some damage to spiders when:
You feel a rumble come from beneath your feet.
Dirt and rock explode from the ground beneath you as a monstrous slime-covered worm erupts from underground and crashes onto the surface!
Rocks and dirt pelt you as you are thrown into the air!
... 70 points of damage!
Blow to your back removes the spinal column!
The silvery luminescence fades from around you.
You return to normal color.
The deep blue glow leaves you.
The powerful look leaves you.
The light blue glow leaves you.
The bright luminescence fades from around you.
Your SIGN OF SMITING is no longer effective.
It seems you have died, my friend. Although you cannot do anything, you are keenly aware of what is going on around you...
You mentally give a sigh of relief as you remember that the Goddess Lorminstra owes you a favor.
...departing in 10 mins...
You come crashing back into the ground!
Suppa Hobbit Mage
04-17-2006, 08:38 PM
This is so fucking wrong...
!PSR>
A massive forest crone thrusts with a wooden arrow at you!
AS: +530 vs DS: +403 with AvD: +17 + d100 roll: +25 = +169
... and hits for 12 points of damage!
Minor puncture to the abdomen.
The air calms down around you.
You become solid again.
The shimmering multicolored sphere fades from around you.
You no longer feel so dextrous.
The air about you stops shimmering.
The tingling sensation and sense of security leaves you.
You no longer bristle with energy.
The deep blue glow leaves you.
The light blue glow leaves you.
You feel your extra strength departing.
The glowing specks of energy surrounding you suddenly shoot off in all directions, then quickly fade away.
The brilliant luminescence fades from around you.
The bright luminescence fades from around you.
The silvery luminescence fades from around you.
Your SIGN OF SHIELDS is no longer effective.
You feel less confident.
The powerful look leaves you.
The brilliant aura fades away from you.
The buzz of thoughts in your mind subsides.
Your SIGN OF WARDING is no longer effective.
Your SIGN OF SWORDS is no longer effective.
Your SIGN OF SMITING is no longer effective.
Your SIGN OF STRIKING is no longer effective.
You feel less confident than before.
Your SIGN OF DEFENDING is no longer effective.
The white light leaves you.
The very powerful look leaves you.
You feel the surge of magic depart.
You feel your extra magical awareness leave you.
Doughboy
04-17-2006, 08:43 PM
<insert wtfpwn here>
[Town Square Central]
This is the heart of the main square of Wehnimer's Landing. The impromptu shops of the bazaar are clustered around this central gathering place, where townsfolk, travellers, and adventurers meet to talk, conspire or raise expeditions to the far-flung reaches of Elanith. At the north end, an old well, with moss-covered stones and a craggy roof, is shaded from the moonlight by a strong, robust tree. The oak is tall and straight, and it is apparent that the roots run deep. You also see a blue wolf, a floating black eye that is flying around, a rose-marrow potion, some acantha leaf, some manna bread, some manna bread, some manna bread, a handful of white flower petals and some stone benches with some stuff on it.
Also here: Lady Imagestar who is kneeling, the body of Sadlius who is lying down, Taazyr who is lying down, Toy, the body of Guenhafyr who is lying down, the body of Lord Briars who is lying down, the body of Seus who is lying down, the body of Dominatus who is lying down, the body of Apoc who is lying down, the body of Journeywoman Amorie who is lying down, the body of Bannkio who is lying down, the body of Yerko who is lying down, the body of Fling who is lying down, the body of Skydragon who is lying down, the body of Levvia who is lying down, the body of Exitialis who is lying down, the body of Missoni who is lying down, the body of Voltac who is lying down, the body of Wabahaga who is lying down, the body of Faitedeiona who is lying down, the body of Lord Threnin who is lying down, the body of Lady Mailiary who is lying down, the body of High Lord Sargien who is lying down, the body of Tagg who is lying down, the body of Valyndarc who is lying down, the body of Lord Ironknite who is lying down, the body of Pronk who is lying down, the body of Dighn who is lying down, the body of Dicate who is lying down, the body of Aranoshah who is lying down, the body of Ragotan who is lying down, the body of Theogrim who is lying down, the body of Atoyoz who is lying down, the body of Calamintha who is lying down, the body of Lord Specie who is lying down, the body of Apprentice Braggalgang who is lying down, the body of Vaalas who is lying down, the body of Radamanthys who is lying down, the body of Gestalt who is lying down, the body of Stoniemeadow who is lying down, the body of Sison who is lying down, the body of Novice Rypikris who is lying down, the body of Tiad who is lying down, the body of Kristen who is lying down, the body of Phalia who is lying down, the body of Lord Onmiste who is lying down
Obvious paths: northeast, east, southeast, southwest, west, northwest
Jenisi
04-17-2006, 09:33 PM
Laneey clasps Jeria's hand tenderly.
>
Sixle grins at Demianna.
>
* Drakam just bit the dust!
>
* Cryheart just bit the dust!
>
* Glatt just bit the dust!
>
* Theogrim just bit the dust!
>
* Missoni just bit the dust!
>
* Akari just bit the dust!
>
* Querthose just bit the dust!
>
* Rocksand just bit the dust!
>
* Trebeeri just bit the dust!
>
* Zabarieth just bit the dust!
>
* Svardin just bit the dust!
>
* Tayvin just bit the dust!
>
* Radeek just bit the dust!
>
* Qistra just bit the dust!
>
* Galenok just bit the dust!
>
* Azeareal just bit the dust!
>
* Archales just bit the dust!
>
* Taelrak just bit the dust!
>
* Nuadjha just bit the dust!
>
* Taazyr just bit the dust!
>
* Ubadiah just bit the dust!
>
* Jenovadeath just bit the dust!
>
* Toekin just bit the dust!
>
* Dighn just bit the dust!
>
* Valyndarc just bit the dust!
>
Demianna grins.
>
Jeria removes a tarnished rolaren longsword from in her dark suede rucksack.
>
[Leaving rest mode.]
Sixle flails her arms about.
>'holy crap
Laneey shares some coins with her group.
>
You say, "Holy crap."
>
Laneey's group just went south.
>
All those people died all at once somewhere
Suppa Hobbit Mage
04-17-2006, 09:35 PM
The surroundings advance upon you with relentless fury!
CS: +532 - TD: +367 + CvA: +14 + d100: +32 == +211
Warding failed!
A stray hard rock flies straight into you!
... 37 points of damage!
... 29 points of damage!
Bladder impaled, what a mess!
You are stunned for 8 rounds!
... 33 points of damage!
Strike to left arm shatters elbow and severs forearm!
... 38 points of damage!
Your left leg collapses as the bones are ground to dust!
That marathon will just have to wait!
Doughboy
04-17-2006, 10:29 PM
>d
A monstrous slime-covered worm suddenly lurches into the air, then dives straight into ground with amazing force!
In a few seconds, it has buried itself so deeply you can no longer see any part of the worm, however you can still feel the vibrations of its violent departure.
>
A massive forest crone claws at you!
AS: +518 vs DS: +350 with AvD: +7 + d100 roll: +74 = +249
... and hits for 18 points of damage!
Quick slash to your upper right arm!
Just a nick
>
A monstrous slime-covered worm suddenly lurches into the air, then dives straight into ground with amazing force!
In a few seconds, it has buried itself so deeply you can no longer see any part of the worm, however you can still feel the vibrations of its violent departure.
>
A massive forest crone claws at you!
AS: +518 vs DS: +348 with AvD: +7 + d100 roll: +95 = +272
... and hits for 22 points of damage!
Blow leaves an imprint on your chest!
>
A monstrous slime-covered worm suddenly lurches into the air, then dives straight into ground with amazing force!
In a few seconds, it has buried itself so deeply you can no longer see any part of the worm, however you can still feel the vibrations of its violent departure.
>
A massive forest crone raises its fists to the sky.
>
You can't go there.
>go ladd
>
A tainted bramble bush spits a thorn towards you!
AS: +400 vs DS: +338 with AvD: +2 + d100 roll: +80 = +144
... and hits for 3 points of damage!
Blow slides along your ribs.
Almost tickles.
The bramble bush continues to fling thorns!
A tainted bramble bush spits a thorn towards you!
AS: +426 vs DS: +338 with AvD: +2 + d100 roll: +28 = +118
... and hits for 1 point of damage!
Tap to the arm pricks some interest but not much else.
...and more!
A tainted bramble bush spits a thorn towards you!
AS: +446 vs DS: +338 with AvD: +2 + d100 roll: +41 = +151
... and hits for 3 points of damage!
Tap to the arm pricks some interest but not much else.
...and again!
A tainted bramble bush spits a thorn towards you!
AS: +462 vs DS: +338 with AvD: +2 + d100 roll: +73 = +199
... and hits for 6 points of damage!
Tap to the arm pricks some interest but not much else.
>
A massive forest crone claws at you!
AS: +518 vs DS: +325 with AvD: +7 + d100 roll: +71 = +271
... and hits for 20 points of damage!
Blow raises a welt on your left arm.
>
A massive forest crone claws at you!
AS: +518 vs DS: +308 with AvD: +7 + d100 roll: +89 = +306
... and hits for 26 points of damage!
Slash to your left leg hits high!
Kinda makes your knees weak, huh?
>
A massive forest crone claps its hands together in front of you!
You notice a gas cloud begin to form above you.
>
A massive forest crone claws at you!
AS: +518 vs DS: +307 with AvD: +7 + d100 roll: +28 = +246
... and hits for 18 points of damage!
Weak slash to your lower back!
>
A massive forest crone claps its hands together in front of you!
A gust of wind tugs at your sleeves. Suddenly, a fierce wind rips through the area, scattering everything in its path and making it difficult to remain standing.
The wind knocks you off your balance and you fall over.
Your arms are forced down to your sides!
Roundtime: 12 sec.
A tainted bramble bush is buffeted by the great wind!
A tainted bramble bush is buffeted by the great wind!
A noxious yellow trumpet creeper is buffeted by the great wind!
A withered barrier tumbleweed is buffeted by the great wind!
A rotting periwinkle vine is buffeted by the great wind!
A withered barrier tumbleweed is buffeted by the great wind!
A tainted bramble bush is buffeted by the great wind!
A noxious yellow trumpet creeper is buffeted by the great wind!
A rotting periwinkle vine is buffeted by the great wind!
A monstrous slime-covered worm is knocked over by the wind.
A withered barrier tumbleweed is buffeted by the great wind!
A tainted bramble bush is buffeted by the great wind!
A noxious yellow trumpet creeper is buffeted by the great wind!
A rotting periwinkle vine is buffeted by the great wind!
A withered barrier tumbleweed is buffeted by the great wind!
A tainted bramble bush is buffeted by the great wind!
A noxious yellow trumpet creeper is buffeted by the great wind!
A rotting periwinkle vine is buffeted by the great wind!
A tainted bramble bush is buffeted by the great wind!
A tainted bramble bush is buffeted by the great wind!
The wind scatters the cloud.
The wind then subsides.
PR>
A massive forest crone claws at you!
AS: +518 vs DS: +257 with AvD: +7 + d100 roll: +47 = +315
... and hits for 27 points of damage!
Slash to your left leg hits high!
Kinda makes your knees weak, huh?
!PR>
A massive forest crone claws at you!
AS: +518 vs DS: +254 with AvD: +7 + d100 roll: +71 = +342
... and hits for 34 points of damage!
Blow to your back cracks several vertebrae.
!PR>
A massive forest crone raises its fists to the sky.
!PR>
A massive forest crone claws at you!
AS: +518 vs DS: +254 with AvD: +7 + d100 roll: +85 = +356
... and hits for 31 points of damage!
Blow leaves an imprint on your chest!
!PR>
A massive slimy war griffin tries to spear you with its beak!
AS: +435 vs DS: +253 with AvD: +13 + d100 roll: +25 = +220
... and hits for 22 points of damage!
Your right leg jerks momentarily but snaps right back.
!PR>
...wait 12 seconds.
!PR>
A massive slimy war griffin swoops down from high overhead!
A massive slimy war griffin tries to spear you with its beak!
AS: +435 vs DS: +253 with AvD: +13 + d100 roll: +24 = +219
... and hits for 24 points of damage!
Blow leaves an imprint on your chest!
!PR>sod
A tainted bramble bush spits a thorn towards you!
AS: +400 vs DS: +253 with AvD: +2 + d100 roll: +78 = +227
... and hits for 7 points of damage!
Thrust slides along the back.
Cuts a nagging itch.
The dim celadon wisps about your hands flare up once more and fade completely away.
The light blue glow leaves you.
You feel slightly weakened as the blood in your veins thins.
The powerful look leaves you.
<insert more spells dropping here>
Suppa Hobbit Mage
04-17-2006, 10:31 PM
You should buy some good armor...
Doughboy
04-17-2006, 11:06 PM
I hate you
So, I have a long history with Dessedemona. It's gotten to the point where I've told her several times that if she ever so much as looks at me, I'll kill her. This doesn't deter her, because she thinks she can hide behind a warn interaction, and still interact with me. She's been finding out the hard way that's not the way it works.
This never gets old.
Dessedemona glances at you.
Speaking to Dessedemona, you ask, "What?"
Dessedemona snickers.
Speaking to Dessedemona, you ask, "Something funny?"
Dessedemona says, "Tsk tsk ..someone must have forgotten he is not allowed to as much as speak to me."
Roundtime: 3 sec.
You attempt to blend with the surroundings and feel confident that no one has noticed your doing so.
You are now in an offensive stance.
You say, "I've also forgotten that I'm not allowed to kill you, too."
You leap from hiding to attack!
You swing a razor-sharp imflass greatsword at Dessedemona!
AS: +473 vs DS: +257 with AvD: +38 + d100 roll: +3 = +257
... and hit for 99 points of damage!
Incredible slash to Dessedemona's neck!
Throat and vocal cords destroyed!
Zero chance of survival.
* Dessedemona drops dead at your feet!
The bright luminescence fades from around Dessedemona.
The deep blue glow leaves Dessedemona.
Dessedemona seems slightly different.
The misty halo fades from Dessedemona.
The brilliant luminescence fades from around Dessedemona.
Dessedemona seems hesitant.
The light blue glow leaves Dessedemona.
The powerful look leaves Dessedemona.
The silvery luminescence fades from around Dessedemona.
Dessedemona begins to breathe less deeply.
The dim aura fades from around Dessedemona.
Dessedemona's short sword dissipates.
Dessedemona becomes solid again.
A small elf child cries out, "Murder!". His mother then sends him off for the Guard Captain.
Roundtime: 5 sec.
* Dessedemona just bit the dust!
Roundtime: 3 sec.
You attempt to blend with the surroundings and feel confident that no one has noticed your doing so.
You say, "How forgetful of me."
Alfster
04-18-2006, 02:55 PM
This is, by far, the coolest death I have ever had.
Occured today during that damned plant invasion. Was doing some damage to spiders when:
You feel a rumble come from beneath your feet.
Dirt and rock explode from the ground beneath you as a monstrous slime-covered worm erupts from underground and crashes onto the surface!
Rocks and dirt pelt you as you are thrown into the air!
... 70 points of damage!
Blow to your back removes the spinal column!
The silvery luminescence fades from around you.
You return to normal color.
The deep blue glow leaves you.
The powerful look leaves you.
The light blue glow leaves you.
The bright luminescence fades from around you.
Your SIGN OF SMITING is no longer effective.
It seems you have died, my friend. Although you cannot do anything, you are keenly aware of what is going on around you...
You mentally give a sigh of relief as you remember that the Goddess Lorminstra owes you a favor.
...departing in 10 mins...
You come crashing back into the ground!
That's not the fist time you've died that way, trust me.
Drinin
04-20-2006, 09:05 AM
Oops. Got lazy and forgot to make sure the herald didn't have a disk going.
mstrike herald
[script done]
You concentrate intently, focusing all your energies.
You explode into a fury of strikes and ripostes, moving with a singular purpose and will!
As you move into the blur of motion caused by the disc rotating around the Ithzir herald, blood sprays everywhere!
A wavering suit of black-plated chain mail enshrouded with trailing streamers of hazy shadow is overwhelmed by the onslaught of the impact attack.
... 45 points of damage!
Impact removes the right hand in a spray of red mist!
You are stunned for 7 rounds!
A wavering suit of black-plated chain mail enshrouded with trailing streamers of hazy shadow is overwhelmed by the onslaught of the impact attack.
... 45 points of damage!
Every bone in your right arm is shattered and scattered about!
You cannot attack with a severed right arm or hand!
Your series of strikes and ripostes leaves you winded and out of position.
Roundtime: 7 sec.
Roundtime changed to 5 seconds.
!SR>
A large revolving disc continues to gain momentum around an Ithzir herald, whipping up a violent wind!
The wind knocks you off your balance and you fall over!
Your arms are forced down to your sides!
Roundtime: 12 sec.
Roundtime changed to 10 seconds.
The wind then subsides.
!SPR>
You get the feeling that you were lucky and things could have been a lot worse! -Yah, thanks-
!SPR>
An Ithzir scout fades into view while striking!
An Ithzir scout swings a gleaming steel broadsword at you!
AS: +421 vs DS: +238 with AvD: +29 + d100 roll: +23 = +235
... and hits for 25 points of damage!
Strike pierces upper arm!
!SPR>
A greater construct swings a massive arm at you!
AS: +443 vs DS: +248 with AvD: +42 + d100 roll: +46 = +283
... and hits for 57 points of damage!
Your stomach is ripped open by a mighty blow!
Your chain mail dissipates.
The light blue glow leaves you.
Your SIGN OF STRIKING is no longer effective.
Your SIGN OF WARDING is no longer effective.
The tingling sensation and sense of security leaves you.
The silvery luminescence fades from around you.
You feel less confident than before.
Your sonic flamberge dissipates.
The bright luminescence fades from around you.
Your SIGN OF SMITING is no longer effective.
The brilliant luminescence fades from around you.
Your SIGN OF STAUNCHING is no longer effective.
Your SIGN OF SHIELDS is no longer effective.
Your SIGN OF DEFLECTION is no longer effective.
Your SIGN OF DEFENDING is no longer effective.
Your SIGN OF SWORDS is no longer effective.
Olanan
04-20-2006, 09:01 PM
Holy shit. I'll never know all the little things about OTF without hunting there.
Czeska
04-21-2006, 03:06 PM
Why you don't hunt the Rift alone and forget to cast Troll's Blood first:
A naisirc charges at you!
AS: +390 vs DS: +105 with AvD: +35 + d100 roll: +68 = +388
... and hits for 55 points of damage!
Vision blurred. You stagger around blindly.
You are stunned for 10 rounds!>
A csetairi points two of her four hands at you!
CS: +329 - TD: +325 + CvA: +2 + d100: +77 - -5 == +88
Warded off!
Nothing happens.
>
A naisirc glows with an eerie green light.
>
A csetairi twists her coils beneath her until she is upright again!
>
A naisirc lashes out at you!
CS: +316 - TD: +299 + CvA: +2 + d100: +31 - -5 == +55
Warded off!
>
A naisirc charges at you!
AS: +390 vs DS: +100 with AvD: +35 + d100 roll: +1 = +326
... and hits for 37 points of damage!
Strike to voicebox. You are speechless!
>
A csetairi waves her four arms in a triangular motion.
>
A csetairi points two of her four hands at you!
CS: +329 - TD: +310 + CvA: +2 + d100: +29 - -5 == +55
Warded off!
>
A csetairi waves her four arms in a triangular motion.
>
You feel more refreshed.
>
A naisirc glows with an eerie green light.
>
The wall of force disappears from around a csetairi.
>
A csetairi points two of her four hands at you!
Strands of webbing shoot forth towards you.
CS: +329 - TD: +310 + CvA: +2 + d100: +15 - -5 == +41
Warded off!
You avoid the webbing.
>
A naisirc lashes out at you!
CS: +316 - TD: +299 + CvA: +2 + d100: +83 - -5 == +107
Warding failed!
CS: +316 - TD: +299 + CvA: +2 + d100: +61 - -5 == +85
Warded off!
>
A csetairi waves her four arms in a triangular motion.
>
Shimmerain just arrived.
>
Shimmerain just went west.
>
A naisirc tries to ensnare you!
Unable to focus clearly, you blindly block the attack!
>
A csetairi slithers in!
>
A csetairi points two of her four hands at you!
Your connection to the spirit realm falters!
The opalescent aura fades from around you.
The brilliant aura fades away from you.
You feel less confident.
The dim aura fades from around you.
>
Shimmerain just arrived.
>
Shimmerain gestures while calling upon the lesser spirits for aid...
>
Shimmerain gestures at you.
You are no longer stunned.
>stand
You stand back up.
>
A csetairi swings a razor-sharp green-black scimitar at you!
AS: +390 vs DS: +118 with AvD: +24 + d100 roll: +47 = +343
... and hits for 73 points of damage!
Strike to left arm cleanly severs it at the shoulder!
Your SIGN OF SMITING is no longer effective.
Like a faint wisp of a barely-remembered dream, your brief, enhanced comprehension of arcane mysteries slips away.
Your SIGN OF STRIKING is no longer effective.
Your SIGN OF DEFLECTION is no longer effective.
Your SIGN OF SWORDS is no longer effective.
Your SIGN OF SHIELDS is no longer effective.
Your SIGN OF DEFENDING is no longer effective.
Your SIGN OF WARDING is no longer effective.
The deep blue glow leaves you.
The powerful look leaves you.
The light blue glow leaves you.
It seems you have died, my friend. Although you cannot do anything, you are keenly aware of what is going on around you...
You mentally give a sigh of relief as you remember that the Goddess Lorminstra owes you a favor.
...departing in 20 mins...
The csetairi raises her four arms in triumph!
>inc 1101
You are a ghost! You must wait until someone resurrects you, or you decay. Either way, it won't be long now! (HELP for more details).
>
Shimmerain reaches down and tenderly cradles your lifeless hand in his.
>
* The death cry of Cylla echoes in your mind!
>'oh son of a
You say, "Oh son of a."
>
Suddenly, the shadows cloaking the area in darkness fray into nothing, releasing the light like a prisoner freed from a dank cell.
>
Shimmerain hisses.
Freaking lousy timing.
Alfster
04-21-2006, 03:13 PM
You leap from hiding to attack!
You swing a handaxe at Amberain!
AS: +450 vs DS: +319 with AvD: +29 + d100 roll: +36 = +196
... and hit for 33 points of damage!
Gruesome slash opens Amberain's forehead!
Grey matter spills forth!
* Amberain drops dead at your feet!
Amberain seems to lose some dexterity.
Amberain becomes solid again.
The light blue glow leaves Amberain.
The deep blue glow leaves Amberain.
The dim aura fades from around Amberain.
The glowing specks of energy surrounding Amberain suddenly shoot off in all directions, then quickly fade away.
The air about Amberain stops shimmering.
Amberain appears less confident.
Amberain returns to normal color.
The powerful look leaves Amberain.
The brilliant luminescence fades from around Amberain.
The bright luminescence fades from around Amberain.
The silvery luminescence fades from around Amberain.
Amberain seems a bit less imposing.
The guiding force leaves you.
A nearby goodwife screams, "Murder!"
Olanan
04-21-2006, 05:03 PM
:clap:
Suppa Hobbit Mage
04-22-2006, 11:34 AM
I win!
incant 510
loot
You are now in an offensive stance.
>You intone a phrase of elemental power while raising your hands, invoking Hurl Boulder...
Your spell is ready.
You gesture at an oozing black form.
You hurl a large boulder at an oozing black form!
AS: +460 vs DS: +163 with AvD: +39 + d100 roll: +76 = +412
... and hit for 179 points of damage!
With a tremendous crescendo of sound, an oozing black form ruptures in a gigantic explosion!
Flames whip about Boadus, but amazingly, he survives unscathed!
Flames whip about Bweler, but amazingly, he survives unscathed!
Flames whip about Wulfhen, but amazingly, he survives unscathed!
Urah is awash in hot flame!
... 20 points of damage!
Nasty burns to chest make you wish you never heard of heartburn.
He is stunned!
Flames whip about Brielus, but amazingly, he survives unscathed!
Flames whip about Evelith, but amazingly, she survives unscathed!
Flames whip about Linsha, but amazingly, she survives unscathed!
Flames whip about Cryheart, but amazingly, he survives unscathed!
Flames whip about Dhask, but amazingly, he survives unscathed!
Flames whip about Heathyranne, but amazingly, she survives unscathed!
Flames whip about Whistfylle, but amazingly, she survives unscathed!
Flames whip about Alarica, but amazingly, she survives unscathed!
Flames whip about Nuadjha, but amazingly, he survives unscathed!
Flames whip about Aasterinian, but amazingly, he survives unscathed!
Aanton is assaulted by white-hot flames!
... 30 points of damage!
Head explodes in flames! Grab some marshmallows.
* Aanton drops dead at your feet!
Flames whip about Kyal, but amazingly, he survives unscathed!
Austil is awash in hot flame!
... 25 points of damage!
Flames incinerate scalp completely and blacken skullcap. Not very fashionable.
She is stunned!
Bladesinger is assaulted by white-hot flames!
... 30 points of damage!
Extreme heat causes Bladesinger's left arm to expand and snap. That must hurt!
He is stunned!
Flames whip about Boomsplat, but amazingly, he survives unscathed!
Flames whip about Orbsmasher, but amazingly, he survives unscathed!
Flames whip about Phedere, but amazingly, she survives unscathed!
Flames whip about Gordd, but amazingly, he survives unscathed!
Deuter is assaulted by white-hot flames!
... 60 points of damage!
Flames engulf body. Chest left a smoldering ruin.
* Deuter drops dead at your feet!
Flames whip about Taazyr, but amazingly, he survives unscathed!
Flames whip about Morrff, but amazingly, he survives unscathed!
Flames whip about Tagg, but amazingly, he survives unscathed!
Flames whip about Divid, but amazingly, he survives unscathed!
Drakam is engulfed in a consuming flame!
Some shadowy black studded armor partially deflects the onslaught of the fiery attack.
... 20 points of damage!
Horrid burns seal right eye. Consider an eyepatch.
He is stunned!
Flames whip about Rhys, but amazingly, he survives unscathed!
Massima is awash in hot flame!
... 30 points of damage!
Flames cook Massima's chest. Looks about medium well.
She is stunned!
Flames whip about Rezere, but amazingly, he survives unscathed!
Flames whip about Kembal, but amazingly, he survives unscathed!
Feydra is engulfed in a consuming flame!
... 55 points of damage!
Left leg completely charred.
Feydra screams and falls to the ground grasping her mangled left leg!
She is stunned!
Flames whip about Drinin, but amazingly, he survives unscathed!
Flames whip about Azeareal, but amazingly, he survives unscathed!
Flames whip about Malikh, but amazingly, he survives unscathed!
Flames whip about Eriyan, but amazingly, he survives unscathed!
Flames whip about Debia, but amazingly, she survives unscathed!
Flames whip about Evarin, but amazingly, he survives unscathed!
Dashel is engulfed in a consuming flame!
... 55 points of damage!
Left arm incinerated. Unfortunate.
He is stunned!
Flames whip about Limper, but amazingly, he survives unscathed!
Flames whip about Thulin, but amazingly, he survives unscathed!
Flames whip about Regyy, but amazingly, he survives unscathed!
Kruegur is engulfed in a consuming flame!
... 70 points of damage!
Back burnt to the bone. Smoke curls up from what's left of Kruegur.
* Kruegur drops dead at your feet!
The deep blue glow leaves Kruegur.
The light blue glow leaves Kruegur.
The air calms down around Kruegur.
A subtle light fades from Kruegur's eyes.
A white glow rushes away from Kruegur.
Flames whip about Malaekai, but amazingly, he survives unscathed!
Shallimar is awash in hot flame!
... 20 points of damage!
Nasty burns to left hand. Gonna need lots of butter.
He is stunned!
Lysistrata is engulfed in a consuming flame!
... 55 points of damage!
Neck completely incinerated; Lysistrata's head drops to the ground and rolls to your feet!
* Lysistrata drops dead at your feet!
Flames whip about Nicodemus, but amazingly, he survives unscathed!
Flames whip about Silverthreaded, but amazingly, he survives unscathed!
Flames whip about Chazym, but amazingly, he survives unscathed!
Flames whip about Tsin, but amazingly, he survives unscathed!
Flames whip about Arbel, but amazingly, he survives unscathed!
Frorin is awash in hot flame!
... 30 points of damage!
Extreme heat melts the skin off Frorin's left hand. Gross!
He is stunned!
Flames whip about Theogrim, but amazingly, he survives unscathed!
Ungerd is engulfed in a consuming flame!
... 40 points of damage!
Left leg burned off at the knee. Ouch.
Ungerd screams and falls to the ground grasping his mangled left leg!
He is stunned!
Flames whip about Virilneus, but amazingly, he survives unscathed!
The flames reveal the location of Bloodthorn.
Flames whip about Bloodthorn, but amazingly, he survives unscathed!
Before you can dodge, you are engulfed in a consuming flame!
... 67 points of damage!
Back burnt to the bone. Smoke curls up from what's left of you.
The silvery luminescence fades from around you.
Your SIGN OF SMITING is no longer effective.
The shimmering multicolored sphere fades from around you.
The tingling sensation and sense of security leaves you.
The bright luminescence fades from around you.
Your SIGN OF SWORDS is no longer effective.
You become solid again.
The brilliant luminescence fades from around you.
You no longer bristle with energy.
The glowing specks of energy surrounding you suddenly shoot off in all directions, then quickly fade away.
Your SIGN OF STRIKING is no longer effective.
You feel less confident.
You feel less confident than before.
It seems you have died, my friend. Although you cannot do anything, you are keenly aware of what is going on around you...
You mentally give a sigh of relief as you remember that the Goddess Lorminstra owes you a favor.
...departing in 16 mins...
Flames whip about Vrannar, but amazingly, he survives unscathed!
Mytmo is assaulted by white-hot flames!
... 25 points of damage!
Flames burn neck into a bubbling mass of flesh. Forget lunch.
He is stunned!
Flames whip about Bellelaide, but amazingly, she survives unscathed!
Flames whip about Finiswolf, but amazingly, he survives unscathed!
Aurias is engulfed in a consuming flame!
... 50 points of damage!
Right leg aflame. When the smoke clears, there's nothing left.
Aurias screams and falls to the ground grasping her mangled right leg!
She is stunned!
An oozing black form is consumed by the flames!
Cast Roundtime 3 Seconds.
Snapp
04-22-2006, 09:35 PM
>
You gesture at Kashina.
You hurl a radiant ball of energy at Kashina!
AS: +287 vs DS: +66 with AvD: +42 + d100 roll: +19 = +282
... and hit for 114 points of damage!
Muscle and blood explode from Kashina's abdomen in a steaming spray!
She is stunned!
Success! Establishing a connection with Kashina, your awareness of her physical condition expands as your essence fuses with her!
Cast Roundtime 3 Seconds.
>
You mentally attempt to locate your implanted essence within Kashina...
CS: +215 - TD: +36 + CvA: +12 + d100: +58 - -5 == +254
Warding failed!
You maintain a nearly perfect connection with Kashina, preventing both her heart and lungs from functioning!
...and cause 79 points of damage!
* Kashina drops dead at your feet!
The empathic presence you planted within Kashina exhausts itself.
>
* Kashina just bit the dust!
Sietzer
04-22-2006, 09:46 PM
You swing a dark enruned eonake falchion at Riyne!
AS: +322 vs DS: +13 with AvD: +35 + d100 roll: +4 = +348
... and hit for 162 points of damage!
Amazing slash to Riyne's belly!
Nothing quite like that empty feeling inside.
* Riyne drops dead at your feet!
Roundtime: 5 sec.
Olanan
04-22-2006, 10:27 PM
Umm..what else were they supposed to do with them?
mgoddess
04-22-2006, 10:46 PM
Why were these past two deaths were worth posting?
Because this thread is called "DEATHS"....it's where DEATHS are posted... duh..
Snapp
04-22-2006, 10:58 PM
Why were these past two deaths were worth posting?
Besides being posts of LOOK AT ME!!! I UBER!!!
or did I miss something?
Kashina's pretty well hated, so I posted it and sent a link to the Cul De Sac regulars. Omg, I hope that's a good enough answer for you!
Snapp, hardly "uber."
Drinin
04-23-2006, 01:32 PM
-Exploding shit-
Was a fun time at Tressan's, heh.
Doughboy
04-23-2006, 11:48 PM
J>
Sprank looks determined and focused.
In an awe inspiring display of combat mastery, Sprank engages Wulfhen in a furious dance macabre, spiralling into a blur of strikes and ripostes!
Sprank swings a closed fist at Wulfhen! A hit!
Blow raises a welt on Wulfhen's left arm.
Sprank swings a closed fist at Wulfhen! A hit!
Torn muscle in Wulfhen's right leg!
Sprank swings a closed fist at Wulfhen! A hit!
Broken finger on Wulfhen's right hand!
Sprank swings a closed fist at Wulfhen! A hit!
Stomach shot lands with a hollow *thump*.
Sprank swings a closed fist at Wulfhen! A hit!
Blow leaves an imprint on Wulfhen's chest!
Sprank swings a closed fist at Wulfhen! A hit!
Stomach shot lands with a hollow *thump*.
Sprank swings a closed fist at Wulfhen! A hit!
Blow leaves an imprint on Wulfhen's chest!
Sprank swings a closed fist at Wulfhen! A hit!
Blow raises a welt on Wulfhen's left arm.
Sprank swings a closed fist at Wulfhen! A hit!
Blow raises a welt on Wulfhen's right arm.
Sprank swings a closed fist at Wulfhen! A hit!
Blow leaves an imprint on Wulfhen's chest!
Sprank swings a closed fist at Wulfhen!
By amazing chance, Wulfhen evades the attack!
Sprank swings a closed fist at Wulfhen!
Amazingly, Wulfhen manages to parry the attack with his hook-knife!
Sprank swings a closed fist at Wulfhen! A hit!
Blow leaves an imprint on Wulfhen's chest!
Sprank swings a closed fist at Wulfhen! A hit!
Broken finger on Wulfhen's left hand!
Sprank swings a closed fist at Wulfhen! A hit!
Jarring blow to Wulfhen's back.
Sprank swings a closed fist at Wulfhen! A hit!
Blow raises a welt on Wulfhen's right arm.
Sprank swings a closed fist at Wulfhen! A hit!
Torn muscle in Wulfhen's left leg!
Sprank swings a closed fist at Wulfhen! A hit!
Jarring blow to Wulfhen's back.
Sprank swings a closed fist at Wulfhen! A hit!
Jarring blow to Wulfhen's back.
Sprank swings a closed fist at Wulfhen! A hit!
Broken finger on Wulfhen's left hand!
* Wulfhen drops dead at your feet!
The brilliant luminescence fades from around Wulfhen.
The deep blue glow leaves Wulfhen.
The light blue glow leaves Wulfhen.
The silvery luminescence fades from around Wulfhen.
The bright luminescence fades from around Wulfhen.
J>
Sietzer
04-24-2006, 12:19 AM
They are creating an army of Sproink clones.
Doughboy
04-24-2006, 12:31 AM
Sprank asks, "Mayber I should see how it works, eh?"
Sprank exclaims, "Rally ho!"
You say, "Why do I have a bad feelin bout this."
Nuadjha chuckles.
Kyal mutters boom.
Sprank attempts to attack you with a monir-hafted golvern morning star, but the star seems to actively resist, preventing him from completing the maneuver.
Sprank says, "What the--"
Sprank exclaims, "Rally ho!"
Sprank put a monir-hafted golvern morning star in his rope-laced pack.
Sprank looks determined and focused.
In an awe inspiring display of combat mastery, Sprank engages you in a furious dance macabre, spiralling into a blur of strikes and ripostes!
Sprank swings a closed fist at you!
AS: +1133 vs DS: +76 with AvD: -23 + d100 roll: +68 = +1102
... and hits for 25 points of damage!
Bones in right arm crack.
Sprank swings a closed fist at you!
AS: +1133 vs DS: +76 with AvD: -23 + d100 roll: +34 = +1068
... and hits for 21 points of damage!
Blow raises a welt on your right arm.
Sprank swings a closed fist at you!
AS: +1133 vs DS: +76 with AvD: -23 + d100 roll: +43 = +1077
... and hits for 24 points of damage!
Torn muscle in your right leg!
Sprank swings a closed fist at you!
AS: +1133 vs DS: +75 with AvD: -23 + d100 roll: +4 = +1039
... and hits for 26 points of damage!
Grazing blow to your stomach.
Sprank swings a closed fist at you!
AS: +1133 vs DS: +75 with AvD: -23 + d100 roll: +30 = +1065
... and hits for 27 points of damage!
Mighty blow cracks several of your ribs.
Sprank swings a closed fist at you!
AS: +1133 vs DS: +75 with AvD: -23 + d100 roll: +52 = +1087
... and hits for 22 points of damage!
Jarring blow to your back.
Sprank swings a closed fist at you!
AS: +1133 vs DS: +75 with AvD: -23 + d100 roll: +42 = +1077
... and hits for 20 points of damage!
Broken finger on your left hand!
Sprank swings a closed fist at you!
AS: +1133 vs DS: +75 with AvD: -23 + d100 roll: +76 = +1111
... and hits for 27 points of damage!
Grazing blow to your stomach.
Sprank swings a closed fist at you!
AS: +1133 vs DS: +75 with AvD: -23 + d100 roll: +96 = +1131
... and hits for 26 points of damage!
Torn muscle in your left leg!
Sprank swings a closed fist at you!
AS: +1133 vs DS: +75 with AvD: -23 + d100 roll: +34 = +1069
... and hits for 27 points of damage!
Blow to your back cracks several vertebrae.
It seems you have died, my friend. Although you cannot do anything, you are keenly aware of what is going on around you...
DEAD>
You are healed.
You say, "I think I lost somethin."
You rummage through some polka-dot patterned trousers and see a stained cotton handkerchief and a giant Moomph dill pickle.
You frown.
Doughboy
04-24-2006, 12:39 AM
Not a death...but shoulda been.
Dhelgrim swings a sharp wooden stake at you!
AS: +736 vs DS: +76 with AvD: +19 + d100 roll: +95 = +774
... and hits for 110 points of damage!
You are knocked back several feet by a blow to the abdomen.
You are stunned for 5 rounds!
!SJ>bsh
Lavastene removes a crystal-set rosewood runestaff from in his leather wand harness.
!SJ>smirk
You beseech Charl for some divine assistance.
Your petition to Charl has been heard and you feel a renewed freedom as a restricting force is abolished from you.
You are no longer stunned.
!J>
You smirk.
GuildRat
04-24-2006, 01:57 AM
focused.
In an awe inspiring display of combat mastery, Sprank engages Tsin in a furious dance macabre, spiralling into a blur of strikes and ripostes!
All of a sudden, Tsin rolls hard to his side, and then leaps to his feet!
Sprank swings a closed fist at Tsin!
Tsin gracefully avoids the attack!
Sprank swings a closed fist at Tsin!
Tsin moves at the last moment to evade the attack!
Sprank swings a closed fist at Tsin! A hit!
Blow raises a welt on Tsin's left arm.
Sprank swings a closed fist at Tsin!
Tsin skillfully dodges the attack!
Sprank swings a closed fist at Tsin!
With blinding speed, Tsin dodges the attack!
Sprank swings a closed fist at Tsin!
Tsin dodges just in the nick of time!
Sprank swings a closed fist at Tsin!
Tsin gracefully avoids the attack!
Sprank swings a closed fist at Tsin!
Tsin dodges just in the nick of time!
Sprank swings a closed fist at Tsin! A hit!
Blow raises a welt on Tsin's right arm.
Sprank swings a closed fist at Tsin!
Tsin moves slightly, letting the attack pass harmlessly by!
Sprank swings a closed fist at Tsin!
Tsin moves at the last moment to evade the attack!
Sprank swings a closed fist at Tsin!
With blinding speed, Tsin dodges the attack!
Sprank swings a closed fist at Tsin!
Tsin dodges just in the nick of time!
Sprank swings a closed fist at Tsin! A hit!
Blow to the head causes Tsin's ears to ring!
Sprank swings a closed fist at Tsin!
Tsin skillfully dodges the attack!
Sprank swings a closed fist at Tsin! A hit!
Jarring blow to Tsin's back.
Sprank swings a closed fist at Tsin! A hit!
Blow to the head causes Tsin's ears to ring!
Sprank swings a closed fist at Tsin! A hit!
Blow raises a welt on Tsin's left arm.
Sprank swings a closed fist at Tsin! A hit!
Whiplash!
Sprank swings a closed fist at Tsin! A hit!
Broken finger on Tsin's right hand!
Sprank swings a closed fist at Tsin!
Tsin evades the attack with ease!
Sprank swings a closed fist at Tsin!
Tsin gracefully avoids the attack!
Sprank swings a closed fist at Tsin!
Tsin skillfully dodges the attack!
Sprank swings a closed fist at Tsin! A hit!
Torn muscle in Tsin's right leg!
Sprank swings a closed fist at Tsin! A hit!
Blow to the head causes Tsin's ears to ring!
* Tsin drops dead at your feet!
>
* Tsin just bit the dust!
That's a hella multi-strike
Ok sorry I don't have the entire log for this, but Chiv was aruging with these two krolvins, one attacked him and he popped off a nature's fury, Miscast happened to walk in at the wrong time.
You gesture.
You close your eyes in a moment of intense concentration, channeling the pure natural power of your surroundings. As you continue to gather the energy, a low thrumming resounds through the area. Suddenly, a multitude of sharp pieces of debris splinter off from underfoot, savagely assailing everything around you!
The surroundings advance upon Miscast with relentless fury!
CS: +215 - TD: +159 + CvA: +15 + d100: +35 - -5 == +111
Warding failed!
Miscast is struck by a sharp piece of hard debris!
... 17 points of damage!
... 15 points of damage!
Strike connects with shoulder blade!
He is stunned!
... 7 points of damage!
Blow grazes left leg.
The surroundings advance upon Hevon with relentless fury!
CS: +215 - TD: +109 + CvA: +25 + d100: +9 == +140
Warding failed!
Hevon is struck by a sharp piece of hard debris!
... 23 points of damage!
... 30 points of damage!
Impressive shot shatters wrist!
He is stunned!
... 30 points of damage!
Hard strike to right arm breaking tendons and bone!
The surroundings advance upon Tridak with relentless fury!
CS: +215 - TD: +35 + CvA: +2 + d100: +97 == +279
Warding failed!
Tridak is struck by a sharp piece of hard debris!
... 50 points of damage!
... 55 points of damage!
Incredible shot clean through the throat severs the spine!
* Tridak drops dead at your feet!
As swiftly as the chaos came to be, it recedes again into the surroundings.
And here's the second part... DOH! Also this thread could double for the really bad alters folder.
Hevon grins at you.
>l hevon
You see Lord Hevon the Battlerager.
He appears to be a Half-Krolvin of the Gob'tak Klinast.
He appears to be advanced in years and tall. He has almost pitch black eyes and blue-grey skin. He has raggedly cut, very thick blue-black hair streaked with silver. He has a weathered face, a flaring nose and a thick neck. He appears to have some faint scar marks that is only partially covered by his thick blue-black beard.
He has a Gob'tak Klinast tattoo on his arm.
He is in good shape.
He is holding a wickedly sharp blood-stained vultite katana inset with a greatfang token in its black leather braid wrapped hilt in his right hand.
He is wearing a spike-covered visored vultite warhelm, a blood-splattered long black Half-Krolvin warcloak, a silver-bladed dagger medallion, a pair of mithril-plated gloves with blood stained razor-sharp spikes protruding from the knuckles, a large krolvin style crossbow with a hound's head shaped vultite barrel, a small shadowy black velvet pouch, a half-krovlin style warhorn forged in the shape of an elongated hounds head, some filthy blood-stained pants, and a pair of black krolvin-style troll hide warboots with small bloodstains on the cuffs.
>stance defensive
You are now in a defensive stance.
>
You ask, "Still have a taste for vengence, krol?"
>l
[Ruby Level, Topaz Access]
Two stout dwarves are chatting with each other, not terribly interested in anything but their conversation. They look up briefly as folks pass, but continue their heated debate. A ladder leading down is visible just behind the pair. You also see a broad silver-traced pedestal, a small rubble-floored tunnel, a slightly inclined tertiary and a raffle table with some stuff on it.
Also here: Lord Hevon
Obvious exits: north, east
>
Hevon barks loudly in agreement.
>
Hevon firmly says, "Always."
>
You say, "I will give you three swings."
>
Brielus's group just climbed a ladder.
>
Brielus's group just went east.
>
You say, "One for my father."
>
You say, "One for my mother."
>
Bladesinger just arrived.
>
Bladesinger just climbed a ladder.
>
You say, "And one for my village."
>l
[Ruby Level, Topaz Access]
Two stout dwarves are chatting with each other, not terribly interested in anything but their conversation. They look up briefly as folks pass, but continue their heated debate. A ladder leading down is visible just behind the pair. You also see a broad silver-traced pedestal, a small rubble-floored tunnel, a slightly inclined tertiary and a raffle table with some stuff on it.
Also here: Lord Hevon
Obvious exits: north, east
>stance defensive
You are now in a defensive stance.
>
[Roll result: 39 (open d100: 11)]
Hevon charges towards you and attempts to grasp you in a ferocious bearhug!
You deftly avoid Hevon's grasp!
>
[Roll result: 58 (open d100: 30)]
Hevon charges towards you and attempts to grasp you in a ferocious bearhug!
You manage to fend off Hevon's grasp!
Roundtime: 3 sec.
>
[Roll result: 84 (open d100: 56)]
Hevon charges towards you and attempts to grasp you in a ferocious bearhug!
You manage to fend off Hevon's grasp!
Roundtime: 3 sec.
>stance offensive
...wait 2 seconds.
>stance offensive
You are now in an offensive stance.
>615 hev
*** TypoHelp: Converted "615 hev" to PREP 615 and CAST AT hev
stance defensive
[Roll result: 109 (open d100: 56)]
Hevon charges towards you and attempts to grasp you in a ferocious bearhug!
Hevon manages to catch you in a weak bearhug!
Roundtime: 5 sec.
>...wait 5 seconds.
>
...wait 5 seconds.
>
You are too busy being crushed by Hevon's bearhug to do that just now.
>615 hev
*** TypoHelp: Converted "615 hev" to PREP 615 and CAST AT hev
Hevon crushes you mercilessly!
...22 points of damage!
Roundtime: 5 sec.
>
...wait 5 seconds.
>
...wait 5 seconds.
>615 hev
*** TypoHelp: Converted "615 hev" to PREP 615 and CAST AT hev
Hevon firmly says, "One squeeze for my father."
>
...wait 3 seconds.
...wait 3 seconds.
>615 hev
*** TypoHelp: Converted "615 hev" to PREP 615 and CAST AT hev
...wait 2 seconds.
>
...wait 2 seconds.
>615 hev
*** TypoHelp: Converted "615 hev" to PREP 615 and CAST AT hev
>
...wait 1 seconds.
...wait 1 seconds.
>615 hev
*** TypoHelp: Converted "615 hev" to PREP 615 and CAST AT hev
You are too busy being crushed by Hevon's bearhug to do that just now.
>
You are too busy being crushed by Hevon's bearhug to do that just now.
>stance defensive
Hevon crushes you mercilessly!
...22 points of damage!
Roundtime: 5 sec.
>
You are too busy being crushed by Hevon's bearhug to do that just now.
>
Hevon firmly says, "One squeeze from my mother."
>sym of return
...wait 2 seconds.
>615 hev
*** TypoHelp: Converted "615 hev" to PREP 615 and CAST AT hev
Hevon crushes you mercilessly!
...24 points of damage!
Roundtime: 5 sec.
>
...wait 5 seconds.
>
...wait 5 seconds.
>
Hevon firmly says, "A few more from my village."
>
stance defensive
Hevon crushes you mercilessly!
...22 points of damage!
Roundtime: 5 sec.
>You are too busy being crushed by Hevon's bearhug to do that just now.
>
Hevon crushes you mercilessly!
...27 points of damage!
Roundtime: 5 sec.
>'The stench!
You attempt to speak, but all you can manage is a painful grunt.
>stance defensive
Your muscles go limp as the last of your energy is crushed out your body by Hevon's unyielding bearhug!
Hevon releases his grip on you and you promptly crumple to the ground.
Roundtime: 15 sec.
>
...wait 15 seconds.
>stance defensive
...wait 14 seconds.
>stance defensive
...wait 12 seconds.
>
Hevon swings a blood-stained vultite katana at you!
AS: +348 vs DS: +206 with AvD: +33 + d100 roll: +64 = +239
... and hits for 55 points of damage!
Blow to head!
Look at the pretty stars!
You return to normal color.
You no longer feel so dextrous.
You feel the aura of confidence leave you.
The light blue glow leaves you.
The deep blue glow leaves you.
You feel the gathering of nature's power leave you.
The buzz of thoughts in your mind subsides.
The white light leaves you.
The very powerful look leaves you.
You feel the inner strength leave you.
The air about you stops shimmering.
The powerful look leaves you.
It seems you have died, my friend. Although you cannot do anything, you are keenly aware of what is going on around you...
You mentally give a sigh of relief as you remember that the Goddess Lorminstra owes you a favor.
...departing in 14 mins...
>
* Chivalrous just bit the dust!
>
You exclaim, "The humanity!"
>
GuildRat
04-24-2006, 04:04 AM
might I say.....smoooooth
That was the best death I've seen in this folder for a while.
I didn't expect it to be Chiv.
AnticorRifling
04-24-2006, 09:35 AM
All that from a 109 endroll is bullshit imo. Also you shouldn't have dropped into offensive stance, that was your downfall.
Yeah yeah, I could have just spiked him from stance defensive but where's the fun in that? Most of the duels in this folder are extremely boring, even though my guy died, I like the style of it.
AnticorRifling
04-24-2006, 02:34 PM
Style would be using a black ora lance as a wizard :cool:
Hmm, I haven't seen any black ora lance wielding wizards in game for quite a while now... guess my style will have to do.
GuildRat
04-24-2006, 05:30 PM
You ask, "Set?"
>amb alis lef leg
You leap from hiding to attack!
You swing a serrated twin-bladed waraxe at Alisin!
AS: +583 vs DS: +521 with AvD: +32 + d100 roll: +41 = +135
... and hit for 26 points of damage!
Left kneecap smashed into pulp.
She is knocked to the ground!
She is stunned!
The guiding force leaves you.
Roundtime: 6 sec.
>nod
You nod.
>pull alis
You pull Alisin to her feet, but she can't stand on her own and falls over!
>stare
You stare at nothing in particular.
>
Alisin stands up.
>grin
You grin.
>put my waraxe in my harness
You put a serrated twin-bladed rolaren waraxe with acid burn marks along the edges in your threaded war harness.
>'nice leggin
You say, "Nice leggin."
>
Alisin says, "Its not off."
>
Alisin says, "One cast."
>chuc
You chuckle.
>nod
Alisin snickers.
>
You nod.
>'agreed
>
You say, "Agreed."
>wince
You furrow up your face and wince.
>
Alisin says, "And I won't channel it."
>nod
You nod.
>'go at it
>
You say, "Go at it."
>
Alisin intones a mystical orison, petitioning for the aid of her patron.
Alisin gestures at you.
Particles of dust and soot rise from the ground at Alisin's feet as she releases a pulsating, platinum ripple of energy toward you!
CS: +471 - TD: +348 + CvA: -20 + d100: +99 - -5 == +207
Warding failed!
You are cloaked in a blinding platinum light and assailed for 84 points of damage!
... 45 points of damage!
Muscle and bone blasted to pieces by searing wave of energy!
You are stunned for 10 rounds!
... 5 points of damage!
Attack hits your throat but doesn't break the skin.
Close!
>stun stand
You are already standing.
>
Alisin gestures while calling upon the lesser spirits for aid...
>
Alisin gestures at you.
You are no longer stunned.
>snic
You snicker.
>sign of staunching
>
Your veins throb and your blood sings.
>grin
You grin.
>'ok, let's go find an arm
You say, "Ok, let's go find an arm."
>join alis
You join Alisin.
OK, so I didn't take the Sylph's leg off ::mutter::
Well she got the best roll possible.
Olanan
04-24-2006, 07:04 PM
Maleek waves a flexible rod at you.
The ground beneath your feet begins to boil violently!
Fiery debris explodes from the ground!
... 15 points of damage!
Nasty blow to your neck!
You are stunned for 3 rounds!
... 25 points of damage!
Flames incinerate left arm to the bone. Not a pleasant sight.
... 15 points of damage!
Burst of flames char chest a crispy black.
... 20 points of damage!
Nasty burns to left arm. Gonna need lots of butter.
... 20 points of damage!
Nasty burns to right arm. Gonna need lots of butter.
... 25 points of damage!
Flames incinerate left leg to the bone. Not a pleasant sight.
The buzz of thoughts in your mind subsides.
Your SIGN OF WARDING is no longer effective.
Your SIGN OF DEFENDING is no longer effective.
The brilliant luminescence fades from around you.
Your SIGN OF STAUNCHING is no longer effective.
Your SIGN OF SHIELDS is no longer effective.
It seems you have died, my friend. Although you cannot do anything, you are keenly aware of what is going on around you...
You realize that you have no outstanding favors which Lorminstra owes you, and without having accomplished a deed for Her, your soul is in danger of vanishing from the land forever!
...departing in 10 mins...
(If you wish to dismiss this murder charge, use ACCUSE DISMISS Maleek.)
...
Sietzer
04-25-2006, 04:28 AM
What did you do to him? I never seen him do that to someone.
When OTF absolutely wants you dead, with no chance of being rescued..
[Old Ta'Faendryl, South]
You notice a greater construct, an Ithzir janissary, an Ithzir initiate and a twisted crystal-tipped staff.
Obvious paths: east, west
>
A greater construct swings a massive arm at you!
AS: +443 vs DS: +650 with AvD: +42 + d100 roll: +31 = -134
A clean miss.
>
A greater construct stomps in.
>
You trace an intricate sign that contorts in the air while forcefully invoking Dark Catalyst...
Your spell is ready.
>
You gesture at an Ithzir janissary.
CS: +493 - TD: +353 + CvA: -2 + d100: +30 == +168
Warding failed!
... and hits for 32 points of damage!
An Ithzir janissary is suddenly engulfed in flames of pure essence!
... 15 points of damage!
Burst of flames to back fries shoulder blades. Youch!
... 10 points of damage!
The Ithzir janissary just got the cold shoulder!
... 15 points of damage!
Nasty shock to the head. The Ithzir janissary looks dazed and confused.
... 15 points of damage!
Nice blow to left arm!
You feel 5 mana surge into you!
Cast Roundtime 3 Seconds.
>
An Ithzir initiate swings a twisted crystal-tipped staff at you!
AS: +507 vs DS: +592 with AvD: +23 + d100 roll: +63 = +1
A clean miss.
The guiding force leaves an Ithzir initiate.
>
You trace an intricate sign that contorts in the air while forcefully invoking Dark Catalyst...
Your spell is ready.
>
An Ithzir janissary glares at you and lets out a nerve-shattering bellow!
You are startled enough to lose initiative!
Roundtime: 20 sec.
>
...wait 20 seconds.
>
A war griffin soars in.
>
An Ithzir initiate swings a twisted crystal-tipped staff at you!
AS: +432 vs DS: +640 with AvD: +23 + d100 roll: +88 = -97
A clean miss.
>
A greater construct swings a massive arm at you!
AS: +443 vs DS: +602 with AvD: +42 + d100 roll: +88 = -29
A clean miss.
>
A greater construct raises its massive foot and attempts to smash you!
AS: +443 vs DS: +551 with AvD: +42 + d100 roll: +56 = -10
A clean miss.
>l
[Old Ta'Faendryl, South]
You notice a war griffin (flying), an Ithzir janissary, a greater construct, a greater construct, an Ithzir janissary, an Ithzir initiate and a twisted crystal-tipped staff.
Obvious paths: east, west
>
An Ithzir janissary swings a spiral-hafted handaxe at you!
AS: +401 vs DS: +500 with AvD: +29 + d100 roll: +8 = -62
A clean miss.
>w
...wait 12 seconds.
>
A war griffin swoops down from high overhead!
A war griffin tries to bite you!
AS: +432 vs DS: +484 with AvD: +32 + d100 roll: +99 = +79
A clean miss.
>an ithzir janissary swings a spiral-hafted handaxe at you!
AS: +411 vs DS: +548 with AvD: +29 + d100 roll: +100 = -8
A clean miss.
>
A greater construct swings a massive arm at you!
AS: +443 vs DS: +506 with AvD: +42 + d100 roll: +20 = -1
A clean miss.
>
A greater construct lifts its huge foot up and slams it into the ground shaking everything violently!
You lose your footing and fall to the ground!
Roundtime: 8 seconds.
>
Vrannar just arrived.
>
[Old Ta'Faendryl, South]
You notice a war griffin (flying), an Ithzir janissary, a greater construct, a greater construct, an Ithzir janissary, an Ithzir initiate and a twisted crystal-tipped staff.
Also here: Vrannar
Obvious paths: east, west
>
Vrannar just went east.
>
A war griffin flaps its mighty wings rapidly, creating a powerful gust of wind that buffets the area!
Your arms are forced down to your sides!
The wind then subsides.
>
Vrannar just arrived.
>
Crackling and popping comes from a greater construct as the golden aura surrounding it flares higher.
>
An Ithzir initiate closes his eyes while uttering a hollow, alien chant.
>
An Ithzir janissary swings a spiral-hafted handaxe at Vrannar!
AS: +411 vs DS: +526 with AvD: +31 + d100 roll: +63 = -21
A clean miss.
>
Vrannar pulls you to your feet.
>
A greater construct swings a massive arm at you!
AS: +443 vs DS: +403 with AvD: +42 + d100 roll: +88 = +170
... and hits for 45 points of damage!
Whoosh! Several ribs driven into your lungs.
You are stunned for 3 rounds!
A dark shadowy tendril rises up from your skin, writhes its way towards a greater construct and lashes out malevolently...
The spell strikes the greater construct and the shimmering gold aura surrounding it flickers momentarily.
... and hits for 10 points of damage!
A greater construct is suddenly engulfed in flames of pure essence!
... 20 points of damage!
Nasty burns to right arm. Gonna need lots of butter.
... 15 points of damage!
The greater construct's left arm trembles with the cold.
... 5 points of damage!
Light shock to chest. That stings!
... 25 points of damage!
Strong blow to chest!
You feel 1 mana surge into you!
>
A greater construct swings a massive arm at you!
AS: +443 vs DS: +366 with AvD: +42 + d100 roll: +12 = +131
... and hits for 14 points of damage!
Blow raises a welt on your right arm.
A dark shadowy tendril rises up from your skin, writhes its way towards a greater construct and lashes out malevolently...
The spell strikes the greater construct and the shimmering gold aura surrounding it flickers momentarily.
... and hits for 10 points of damage!
A greater construct is suddenly engulfed in flames of pure essence!
... 20 points of damage!
Nasty burns to left arm. Gonna need lots of butter.
... 15 points of damage!
The greater construct jumps back as your chilly attack bruises its left hand!
... 10 points of damage!
Heavy spark to left leg. The greater construct cringes in surprise.
... 7 points of damage!
Blow grazes left leg.
You feel 5 mana surge into you!
>
A war griffin tries to bite you!
AS: +432 vs DS: +344 with AvD: +32 + d100 roll: +100 = +220
... and hits for 55 points of damage!
Powerful slash just cracks your weapon arm!
The very powerful look leaves you.
The white light leaves you.
The powerful look leaves you.
The deep blue glow leaves you.
The light blue glow leaves you.
A dark shadow seems to detach itself from your body, swiftly dissipating into the air.
The brilliant luminescence fades from around you.
It seems you have died, my friend. Although you cannot do anything, you are keenly aware of what is going on around you...
You realize that you have no outstanding favors which Lorminstra owes you, and without having accomplished a deed for Her, your soul is in danger of vanishing from the land forever!
...departing in 10 mins...
The war griffin lets out a piercing screech!
>
An Ithzir initiate places one palm on his chest, and raises the other toward Vrannar!
Strands of webbing shoot forth towards Vrannar.
CS: +392 - TD: +391 + CvA: +14 + d100: +48 - -5 == +68
Warded off!
Vrannar avoids the webbing.
>
Vrannar just went east.
>
An Ithzir janissary sits down and begins to apply some crude first aid to himself.
>
An Ithzir initiate closes his eyes while uttering a hollow, alien chant.
>
An Ithzir janissary strides west.
>
Vrannar just arrived.
>
Vrannar traces a simple rune while intoning a short, mystical phrase...
Vrannar gestures at an Ithzir janissary.
A wave of dark ethereal ripples moves outward from Vrannar.
A greater construct is buffeted by the dark ethereal waves and is knocked to the ground.
A greater construct is buffeted by the dark ethereal waves and is knocked to the ground.
An Ithzir janissary is buffeted by the dark ethereal waves and is knocked to the ground.
An Ithzir initiate is buffeted by the dark ethereal waves and is knocked to the ground.
>
A war griffin tries to bite Vrannar!
AS: +441 vs DS: +526 with AvD: +34 + d100 roll: +23 = -28
A clean miss.
>
A greater construct rises slowly until it towers overhead once more.
>
Vrannar intones a phrase of elemental power while raising his hands...
Vrannar gestures at an Ithzir janissary.
Vrannar hurls a powerful lightning bolt at a war griffin!
AS: +471 vs DS: +307 with AvD: +39 + d100 roll: +29 = +232
... and hits for 77 points of damage!
Terrible shock to neck fuses larynx shut. A painful death follows.
The war griffin crashes to the ground, motionless.
The lightning bolt strikes the greater construct and the shimmering gold aura surrounding it flickers momentarily.
The lightning bolt strikes the greater construct and the shimmering gold aura surrounding it flickers momentarily.
Vrannar hurls a powerful lightning bolt at an Ithzir janissary!
AS: +471 vs DS: +172 with AvD: +36 + d100 roll: +14 = +349
... and hits for 133 points of damage!
Hideously bright electrical bolt sends left hand into another universe. Happy traveling.
The janissary's steel shield falls to the ground.
Vrannar hurls a powerful lightning bolt at an Ithzir initiate!
AS: +471 vs DS: +291 with AvD: +39 + d100 roll: +28 = +247
... and hits for 102 points of damage!
Nasty shock to left leg stiffens joints. Nice and painful.
The Ithzir initiate is stunned!
>
Vrannar searches a war griffin.
The war griffin decays into a pile of feathers and fur.
>
An Ithzir adept fades into view!
An Ithzir adept thrusts both palms toward Vrannar!
An Ithzir adept hurls a freezing ball of pure cold at Vrannar!
AS: +359 vs DS: +582 with AvD: +54 + d100 roll: +43 = -126
A clean miss.
>
Vrannar intones a phrase of elemental power while raising his hands...
Vrannar gestures at an Ithzir janissary.
Vrannar hurls a powerful lightning bolt at an Ithzir adept!
AS: +471 vs DS: +363 with AvD: +39 + d100 roll: +81 = +228
... and hits for 91 points of damage!
Nasty shock to right leg stiffens joints. Nice and painful.
The Ithzir adept falls to the ground in a crumpled heap.
The Ithzir adept no longer bristles with energy.
The glowing specks of energy surrounding an Ithzir adept suddenly shoot off in all directions, then quickly fade away.
The tingling sensation and sense of security leaves an Ithzir adept.
The brilliant luminescence fades from around an Ithzir adept.
An Ithzir adept becomes solid again.
The silvery luminescence fades from around an Ithzir adept.
The lightning bolt strikes the greater construct and the shimmering gold aura surrounding it flickers momentarily.
The lightning bolt strikes the greater construct and the shimmering gold aura surrounding it flickers momentarily.
Vrannar hurls a powerful lightning bolt at an Ithzir janissary!
AS: +471 vs DS: +139 with AvD: +36 + d100 roll: +64 = +432
... and hits for 163 points of damage!
Stunning arc of electricity fuses right leg at knee.
The Ithzir janissary vainly struggles to rise, then goes still.
Vrannar hurls a powerful lightning bolt at an Ithzir initiate!
AS: +471 vs DS: +284 with AvD: +39 + d100 roll: +45 = +271
... and hits for 115 points of damage!
Nasty shock to left leg stiffens joints. Nice and painful.
>
Vrannar searches an Ithzir janissary.
An Ithzir janissary's body shimmers slightly, then fades from view like a dissipating phantom.
>group open
Your group status is now open.
>
Vrannar searches an Ithzir adept.
An Ithzir adept's body shimmers slightly, then fades from view like a dissipating phantom.
>
Vrannar's hands glow with power as he summons elemental energy to his command...
Vrannar gestures at an Ithzir initiate.
Vrannar hurls a powerful lightning bolt at an Ithzir initiate!
AS: +471 vs DS: +275 with AvD: +39 + d100 roll: +39 = +274
... and hits for 127 points of damage!
Hideously bright electrical bolt sends right hand into another universe. Happy traveling.
The initiate's crystal-tipped staff falls to the ground.
The Ithzir initiate vainly struggles to rise, then goes still.
The very powerful look leaves an Ithzir initiate.
The white light leaves an Ithzir initiate.
The opalescent aura fades from around an Ithzir initiate.
The deep blue glow leaves an Ithzir initiate.
The brilliant aura fades away from an Ithzir initiate.
An Ithzir initiate seems slightly different.
The dim aura fades from around an Ithzir initiate.
The powerful look leaves an Ithzir initiate.
An Ithzir initiate appears less confident.
The light blue glow leaves an Ithzir initiate.
>
Vrannar searches an Ithzir initiate.
An Ithzir initiate's body shimmers slightly, then fades from view like a dissipating phantom.
>
A greater construct swings a massive arm at Vrannar!
AS: +443 vs DS: +536 with AvD: +44 + d100 roll: +77 = +28
A clean miss.
>
A greater construct struggles to rise but fails in the attempt.
>
Vrannar's hands glow with power as he summons elemental energy to his command...
Vrannar gestures at a greater construct.
The shimmering gold aura surrounding the greater construct flickers momentarily.
>
Vrannar's hands glow with power as he summons elemental energy to his command...
Vrannar gestures at a greater construct.
The shimmering gold aura surrounding the greater construct flickers momentarily.
>
A greater construct raises its massive foot and attempts to smash Vrannar!
AS: +443 vs DS: +536 with AvD: +44 + d100 roll: +32 = -17
A clean miss.
>
A war griffin soars in.
>
A greater construct rises slowly until it towers overhead once more.
>
Vrannar traces a series of glowing runes while chanting an arcane phrase...
>
Vrannar gestures.
A red-tailed hawk flies into the area, circling above Vrannar once before landing at his side.
>
Swooping down, a war griffin lands on your corpse, grasping it in its talons, and with a beat of its mighty wings leaps into the air! Moments later you find yourself soaring over the ground far below!
>l
All you see is the blur of the countryside as you soar along.
>
After what seems like an eternity, you feel the griffin's grip loosen and it drops your hapless corpse in an awkward heap.
[Old Ta'Faendryl, The Palestra]
You notice a war griffin (flying).
Obvious paths: north, northeast, east, southeast, south
Tilting its head for a moment, the great beast inspects its prize, then begins to feed.
>
A flickering silhouette solidifies into an Ithzir initiate!
>
A war griffin flies northeast.
>
A war griffin soars in.
>
Swooping down, a war griffin lands on your corpse, grasping it in its talons, and with a beat of its mighty wings leaps into the air! Moments later you find yourself soaring over the ground far below!
Olanan
04-25-2006, 04:39 PM
I called him a weenie. :smug: I think he suffers from penis problems.
Happened so fast I still had 2 movement commands in the wizard.
Sometimes, we all have days like today.
[The Rift]
You notice some silver coins.
Obvious paths: east, south, west
>w
[The Rift]
Obvious exits: east, south, west
>w
[The Rift]
Obvious exits: east, south, west
>w
[The Rift]
Obvious exits: east, south, west
>w
[The Rift]
Obvious exits: east, south, west
>w
[The Rift]
Obvious paths: east, south, west
>w
[The Rift]
You notice a swirling black void and a slender silvery thread.
Obvious paths: northeast, east
>w
You can't go there.
>ne
The black void expands and contracts, pulsing violently!
The black void continues to suck the air out of the area!
Air is sucked away from you!
... 30 points of damage!
Massive decompression causes head to erupt in an explosion of brain and bone! Messy!
Your SIGN OF DEFLECTION is no longer effective.
The brilliant luminescence fades from around you.
A dark shadow seems to detach itself from your body, swiftly dissipating into the air.
The very powerful look leaves you.
The white light leaves you.
The tingling sensation and sense of security leaves you.
The deep blue glow leaves you.
Your SIGN OF DEFENDING is no longer effective.
Your SIGN OF WARDING is no longer effective.
The powerful look leaves you.
You feel less confident than before.
The bright luminescence fades from around you.
The dull golden nimbus fades from around you.
The silvery luminescence fades from around you.
The light blue glow leaves you.
The air calms down around you.
It seems you have died, my friend. Although you cannot do anything, you are keenly aware of what is going on around you...
You realize that you have no outstanding favors which Lorminstra owes you, and without having accomplished a deed for Her, your soul is in danger of vanishing from the land forever!
...departing in 20 mins...
>
You are a ghost! You must wait until someone resurrects you, or you decay. Either way, it won't be long now! (HELP for more details).
>
You are a ghost! You must wait until someone resurrects you, or you decay. Either way, it won't be long now! (HELP for more details).
Liberi Fatali
04-25-2006, 06:45 PM
>
You gesture at an Ithzir janissary.
CS: +493 - TD: +353 + CvA: -2 + d100: +30 == +168
Warding failed!
... and hits for 32 points of damage!
An Ithzir janissary is suddenly engulfed in flames of pure essence!
... 15 points of damage!
Burst of flames to back fries shoulder blades. Youch!
... 10 points of damage!
The Ithzir janissary just got the cold shoulder!
... 15 points of damage!
Nasty shock to the head. The Ithzir janissary looks dazed and confused.
... 15 points of damage!
Nice blow to left arm!
You feel 5 mana surge into you!
Cast Roundtime 3 Seconds.
What the hell are you doing DCing a janissary for, grandad? Have you ever tried to DC a capped Warrior? If not, go try it, and then rethink your decision on DCing a janissary.
Heh, that Major E-Wave incident earlier today was an accident. It had no correlation to you calling me a bitch in that other thread, I swear. You walked in almost immediately after I sent the '435' into the game. That was one hell of a swarm, though. If you ever need rescued you have my damn AIM address, by the way (WILWIL05, incase you forgot). I have a Cleric and an Empath in EN as well -- don't hesitate.
JD.
Sietzer
04-25-2006, 06:48 PM
Not quite a Death and its about 2 months old. My paladin told a dead wizard that if he ever killed his son again that my paladin would kill him. Then this happons the second that comes out.
An arrow flies out of the shadows toward you!
AS: +336 vs DS: +182 with AvD: +24 + d100 roll: +40 = +218
... and hits for 45 points of damage!
Slash across right eye!
Hope the left is working.
You are stunned for 5 rounds!
** As you are hit, the arrow flares with bits of broken rubble!
... 20 points of damage!
Good blow to your back!
The scintillating brown light surrounding the arrow fades some.
The arrow sticks in your right eye!
Good news is I survived!.
What the hell are you doing DCing a janissary
Probably blind panic, man. Either way.. the bastard wasn't feeling too good after it.
Heh, that Major E-Wave incident earlier today was an accident. It had no correlation to you calling me a bitch in that other thread, I swear. You walked in almost immediately after I sent the '435' into the game. That was one hell of a swarm, though. If you ever need rescued you have my damn AIM address, by the way (WILWIL05, incase you forgot). I have a Cleric and an Empath in EN as well -- don't hesitate.
It's ok, I noticed you hadn't done it on purpose. But Still, I wouldn't use 435 in an area with definate player traffic.
Next time I will take you up on the offer too. Decayed twice this morning.
Some miscellaneous crap from my old logs... didn't know where else to put it, so here it is.
__________________________________________________ ______________
Thexen fades into sight next to you.
A wave of dark ethereal ripples moves outward from Thexen.
Dommonique is buffeted by the dark ethereal waves, and is knocked to the ground.
You are buffeted by the dark ethereal waves, and knocked to the ground.
You are pinned in place, unable to move.
Roundtime 17 Sec.
Steelie is buffeted by the dark ethereal waves, and is knocked to the ground.
>
Thexen swings a shiny blue naginata at Dommonique!
AS: +140 vs DS: +87 with AvD: +30 + d100 roll: +53 = +136
... and hits for 55 points of damage!
Awesome shot shatters ribs and punctures lung!
She is stunned!
The guiding force leaves Thexen.
>
You hear the faint thoughts of Kammaris echo in your mind:
"aww, poor guy."
>blink
>
You blink.
>
Steelie says, "what the"
>
Bergerac gestures and utters a phrase of magic.
Bergerac gestures at Thexen.
CS: +175 - TD: +86 + CvA: -9 + d100: +55 - +5 == +130
Warding failed!
Thexen suddenly stops all movement.
>
>
* Pierat just bit the dust!
>
Bergerac gestures and utters a phrase of magic.
>
Steelie says, "kill him"
>
Bergerac gestures at Thexen.
You notice a small cloud form above Thexen.
>
Steelie stands up.
>
Thexen suddenly looks drained!
>
Bergerac gestures and utters a phrase of magic.
>Wear my shield
You sling a golden vultite shield over your shoulder.
>get blue cry
>
You remove a blue crystal from in your spidersilk cloak.
>rub cry
stand
You rub a blue crystal.
An invisible force guides you.
The blue crystal suddenly disintegrates!
>You stand back up.
Roundtime: 3 sec.
>
Bergerac gestures at Thexen.
CS: +178 - TD: +86 + CvA: -9 + d100: +9 - +5 == +87
Warded off!
>
Slectix just arrived.
>
Slectix just went south.
>
Steelie waves an iron wand at Thexen.
Steelie hurls a small surge of electricity at Thexen!
AS: +60 vs DS: -45 with AvD: +21 + d100 roll: +67 = +193
... and hits for 9 points of damage!
Light shock to right leg. That stings!
>sign swords
You notice the storm cloud begin to churn rapidly!
You grip your weapon with renewed vigor!
>sign smiting
You grip your weapon with renewed vigor!
>sign striking
l
>You grip your weapon with renewed vigor!
>
[Coastal Cliffs]
A deep sense of solitude washes over you as you stand between the dark, silent forest to the south, and the vast, churning waters to the north. The distinct feeling that you are being watched disturbs the illusion, however. You also see a churning cloud.
Also here: Thexen, a stunned Lady Dommonique who is lying down, Bergerac, Steelie
Obvious paths: south, west, northeast.
>
Bergerac gestures and utters a phrase of magic.
sign madness
>You are filled with berserk rage! Attack! Attack! Attack!
Bergerac gestures at Thexen.
CS: +178 - TD: +86 + CvA: -9 + d100: +16 - +5 == +94
Warded off!
>stance off
Steelie waves an iron wand at Thexen.
Steelie hurls a small surge of electricity at Thexen!
AS: +60 vs DS: +5 with AvD: +21 + d100 roll: +69 = +145
... and hits for 1 point of damage!
Tiny sparks dance around belly. Cool!
>
You are now in an offensive stance.
>at thexen
>
You swing an ivory-hilted eonake khopesh at Thexen!
AS: +227 vs DS: +20 with AvD: +27 + d100 roll: +90 = +324
... and hit for 59 points of damage!
Blast to hand reduces it to pulp!
He is stunned!
The guiding force leaves you.
Roundtime: 5 sec.
>
Bergerac gestures and utters a phrase of magic.
>
Bergerac gestures at Thexen.
CS: +178 - TD: +86 + CvA: -9 + d100: +74 - +5 == +152
Warding failed!
... 18 points of damage!
Waves of nausea spread from stomach, incapacitating Thexen.
He is knocked to the ground!
>
The storm cloud begins to build into a thunderhead!
>
Razzkazz just arrived.
>at thexen
You swing an ivory-hilted eonake khopesh at Thexen!
AS: +152 vs DS: +20 with AvD: +27 + d100 roll: +77 = +236
... and hit for 47 points of damage!
Upward slash gouges Thexen's cheek!
Left eye lost!
Pity.
Roundtime: 5 sec.
>
Steelie waves an iron wand at Thexen.
Steelie hurls a small surge of electricity at Thexen!
AS: +60 vs DS: +5 with AvD: +21 + d100 roll: +54 = +130
... and hits for 1 point of damage!
Static discharge to right hand. Kinda tickles.
>
Razzkazz gestures and utters a phrase of magic.
>
Bergerac gestures and utters a phrase of magic.
>
Razzkazz gestures.
A wave of dark ethereal ripples moves outward from Razzkazz.
Thexen is buffeted by the dark ethereal waves.
Dommonique is buffeted by the dark ethereal waves.
Bergerac is buffeted by the dark ethereal waves, and is knocked to the ground.
You are buffeted by the dark ethereal waves, and knocked to the ground.
You are pinned in place, unable to move.
Roundtime 18 Sec.
Steelie is buffeted by the dark ethereal waves, and is knocked to the ground.
>"Gah..
You say, "Gah.."
>l razz
Your SIGN OF MADNESS is no longer effective.
You feel drained!
You hear the rumbling of thunder as the cloud turns an ominous dark hue!
>
You see Razzkazz Wagg'ler the Halfling Enchanter.
He appears to be in his 70's, has short, wavy light brown hair, blue eyes, and fair skin.
He is in good shape.
He is wearing a jet black hip-satchel, and a small black vultite target shield.
>
Bergerac gestures at Razzkazz.
Strands of webbing shoot forth towards Razzkazz.
CS: +178 - TD: +139 + CvA: +25 + d100: +67 == +131
Warding failed!
Razzkazz avoids a little of the webbing.
>"Cloud will get him anyways.
Thexen begins to move again.
>
You say, "Cloud will get him anyways."
>
Bergerac gestures and utters a phrase of magic.
>
Bergerac gestures at Razzkazz.
CS: +175 - TD: +139 + CvA: +25 + d100: +17 == +78
Warded off!
>"Damn.
Suddenly a lightning bolt explodes from the small thundercloud and strikes Thexen with a brilliant flash!
... 23 points of damage!
Horrid jolt of electricity smokes a shoulder blade!
He is stunned!
>
You say, "Damn."
>
Bergerac stands up.
>stand
>
...wait 2 seconds.
>
Bergerac gestures and utters a phrase of magic.
>stand
Bergerac gestures at Razzkazz.
CS: +175 - TD: +139 + CvA: +25 + d100: +53 == +114
Warding failed!
Razzkazz suddenly stops all movement.
You stand back up.
>sign swords
The webs dissolve from around Razzkazz.
Repeating the sign has no effect!
>at thex
>
Dommonique stands up.
You swing an ivory-hilted eonake khopesh at Thexen!
AS: +75 vs DS: +20 with AvD: +27 + d100 roll: +7 = +89
A clean miss.
Roundtime: 5 sec.
>
Steelie stands up.
>gib
Dommonique says, "Eek"
You gibber incoherently.
>
Suddenly a lightning bolt explodes from the small thundercloud and strikes Thexen with a brilliant flash!
... 63 points of damage!
Massive shock totally burns out the nervous system. Nothing works anymore.
* Thexen drops dead at your feet!
The bright luminescence fades from around Thexen.
Thexen seems a bit less imposing.
The brilliant luminescence fades from around Thexen.
This guy used to be a pretty big moron... Dommonique (used to be one of my best friends IG) had refused to heal him because he had made some comments in TC about empaths basically being worthless other than as healbots. So this Thexen person had been coming at various times trying to kill her, and anyone with her... talk about over-reacting. This particular attempt came while we and a friend took a little one hunting nymphs to get acclimated to the game. My cleric was something like 9-11 trainings at the time. Unfortunately, things didn't go quite like he expected... so Razzkazz, who I took to be either his other account, or his "family" came and tried to rectify things. He didn't fare too well either.
__________________________________________________ _______________
Catthief punches you! Frankly, you're already too bruised to feel it.
>
Benyark stands up.
>
Catthief swings at Benyark, but he dodges and the blow doesn't land.
>
Benyark gives Catthief a punch in the stomach!
He is dazed by the blow.
>
You hear the faint thoughts of Muktare echo in your mind:
"giantbandus, where be ye?"
>
Benyark swings at Dheonar, but he dodges and the blow doesn't land.
>
Alyxandrah just arrived.
>
Dheonar gives Benyark a slug in the face!
The blow knocks him flat!
>
Alyxandrah glances at you.
>
You hear the faint thoughts of Alanamarie echo in your mind:
"east road infront of bank"
>stand
Dheonar grins at Catthief.
>
* Kaelyria just bit the dust!
>at cat
You stand back up.
>
You smash Catthief over the head with a glass of Penguin pilsner. It shatters, drenching him with pilsner.
Catthief is stunned!
>punch cat
Roundtime 5 seconds.
You punch Catthief in the face!
He collapses in a heap.
>l
[The Icehouse Tavern]
This old tavern was once a great storehouse for meats and perishables. Dangling from the ceiling are several meat hooks from which lanterns have been hung. Tables and benches are placed along the walls leaving the center one big muddy pit. A row of crates are stacked along one wall forming a bar of sorts, tended by a rather grimy looking halfling. The only other feature is a heavy wooden door which leads to the frigid weather outside. You also see the Benyark disk.
Also in the room: Alyxandrah, a stunned Wizloo who is lying down, Dheonar, a stunned Lord Catthief who is lying down, a stunned Lord Benyark who is lying down
Obvious exits: none.
>
Dheonar swings at you and misses.
>
* Len just bit the dust!
>drag cat door
Dheonar roars at you!
...wait 1 seconds.
>drag cat door
...wait 1 seconds.
drag cat door
>...wait 1 seconds.
>
Benyark stands up.
>drag cat door
You grab Catthief and drag him with you . . .
[Icemule Trace, West Gate]
The wind whistles around you as it passes along this side of the town walls. The road leading up to the gate itself is merely a dirt path but you notice it has seen some extensive use. A huge snowbank is off to one side from all the snow being removed in front of the gates. Just to the south of the gate is a stout building with a large sign over the door that reads "The Icehouse Tavern". You also see a West Gate guard and the west gates.
Also here: a stunned Lord Catthief who is lying down
Obvious paths: west.
>get blue cry
You remove a blue crystal from in your spidersilk cloak.
>rub cry
You rub a blue crystal.
An invisible force guides you.
The blue crystal suddenly disintegrates!
>get white cry
You remove a white crystal from in your spidersilk cloak.
>rub cry
You rub a white crystal.
You feel much stronger.
The white crystal suddenly disintegrates!
>rem heart
You remove a tiny crystal heart suspended from a silver chain from around your neck.
>drink heart
>
You hear the faint thoughts of Alanamarie echo in your mind:
"hein tc now"
You take a drink from your crystal heart.
A brilliant aura surrounds you and sinks into your skin. You feel charged with extra vitality.
You have only about 13 quaffs left.
>wear heart
You hang a tiny crystal heart suspended from a silver chain around your neck.
Alyxandrah just arrived.
>get khop
You remove an ivory-hilted eonake khopesh from in your spidersilk cloak.
>sign madness
>
You are filled with berserk rage! Attack! Attack! Attack!
>at cat
>
You swing an ivory-hilted eonake khopesh at Catthief!
AS: +271 vs DS: -12 with AvD: +36 + d100 roll: +54 = +373
... and hit for 129 points of damage!
Incredible slash to Catthief's neck!
Throat and vocal cords destroyed!
Zero chance of survival.
* Catthief drops dead at your feet!
The guiding force leaves you.
Roundtime: 5 sec.
>
* Catthief just bit the dust!
>
Alyxandrah whispers, "Don't, hun."
>
You hear the faint thoughts of Muktare echo in your mind:
"thanks"
>l
[Icemule Trace, West Gate]
The wind whistles around you as it passes along this side of the town walls. The road leading up to the gate itself is merely a dirt path but you notice it has seen some extensive use. A huge snowbank is off to one side from all the snow being removed in front of the gates. Just to the south of the gate is a stout building with a large sign over the door that reads "The Icehouse Tavern". You also see a West Gate guard and the west gates.
Also here: Alyxandrah, the body of Lord Catthief who is lying down
Obvious paths: west.
>
Alyxandrah stares off into space.
>w
>
[Icemule Trace, Snow Drifts]
The area around you is barren except for patches of grass that poke through the snow along this rough trail. You see the familiar walls of Icemule Trace in the distance but are too far away to see the gate.
Obvious paths: east, west.
>put kho in my cloak
>
You put an ivory-hilted eonake khopesh in your spidersilk cloak.
>stance guard
You are now in a guarded stance.
>
Your SIGN OF MADNESS is no longer effective.
You feel drained!
>e
[Icemule Trace, West Gate]
The wind whistles around you as it passes along this side of the town walls. The road leading up to the gate itself is merely a dirt path but you notice it has seen some extensive use. A huge snowbank is off to one side from all the snow being removed in front of the gates. Just to the south of the gate is a stout building with a large sign over the door that reads "The Icehouse Tavern". You also see the Benyark disk, a West Gate guard and the west gates.
Also here: Wizloo, Jestin, Lord Benyark, Alyxandrah, the body of Lord Catthief who is lying down
Obvious paths: west.
>
Alyxandrah says, "I did not do it."
>prep 305
>
You concentrate on the Preservation spell...
Your spell is ready.
>cast cat
You gesture at Catthief.
You hear a gentle voice whisper to you, "The soul of Catthief is already bound by the web of PRESERVATION, my child."
Cast Roundtime 3 Seconds.
Lady Sherysse just arrived.
>
Wizloo blinks.
>
Lady Sherysse just went west.
>l
[Icemule Trace, West Gate]
The wind whistles around you as it passes along this side of the town walls. The road leading up to the gate itself is merely a dirt path but you notice it has seen some extensive use. A huge snowbank is off to one side from all the snow being removed in front of the gates. Just to the south of the gate is a stout building with a large sign over the door that reads "The Icehouse Tavern". You also see the Benyark disk, a West Gate guard and the west gates.
Also here: Wizloo, Jestin, Lord Benyark, Alyxandrah, the body of Lord Catthief who is lying down
Obvious paths: west.
>mutter
You mutter something inaudible.
>
You hear the ghostly voice of Catthief ask, "Exit...ye do know ye gonna decay now, right?"
Wizloo asks, "what happend?"
>
Catthief gives a ghostly chuckle.
>
Wizloo peers quizzically at Catthief.
>
Jestin says, "huh"
>"I warned you more than once.
You say, "I warned you more than once."
>
Wizloo glances at you.
>
Benyark asks, "what happened?"
>stance def
You are now in a defensive stance.
>
You hear the ghostly voice of Catthief say, "I warned ye not to heap...ye heaped...I heaped back. So did Dheo."
>
You feel more refreshed.
>
You hear the ghostly voice of Catthief ask, "Ye gonna kill him too, weed?"
>"I heaped nobody on purpose, and those I did, I used an oaken wand on.
You say, "I heaped nobody on purpose, and those I did, I used an oaken wand on."
>
Dheonar just arrived.
>
Dheonar asks, "wut happene to moi friend?"
>
You hear the ghostly voice of Catthief say, "Right."
>
Wizloo says, "you WILL pay for this now"
>
Wizloo glances at you.
>put pils in my cloak
>
You put a glass of Penguin pilsner in your spidersilk cloak.
>l
>
[Icemule Trace, West Gate]
The wind whistles around you as it passes along this side of the town walls. The road leading up to the gate itself is merely a dirt path but you notice it has seen some extensive use. A huge snowbank is off to one side from all the snow being removed in front of the gates. Just to the south of the gate is a stout building with a large sign over the door that reads "The Icehouse Tavern". You also see the Benyark disk, a West Gate guard and the west gates.
Also here: Dheonar, Wizloo, Jestin, Lord Benyark, Alyxandrah, the body of Lord Catthief who is lying down
Obvious paths: west.
>
Wizloo says, "exitialis kilt him"
>
Benyark gestures and utters a phrase of magic.
>
You hear the ghostly voice of Catthief say, "Please, Dheo."
>
Benyark gestures.
A bright luminescence surrounds Benyark.
>
The West Gate guard takes Jestin's silver and waves him toward the gate.
>
* Tummelis just bit the dust!
>
Benyark gestures and utters a phrase of magic.
>
Benyark gestures.
A bright luminescence surrounds Benyark.
>get my kho
Dheonar gestures and utters a phrase of magic.
You remove an ivory-hilted eonake khopesh from in your spidersilk cloak.
>rem shield
Dheonar went through a heavy wood door.
>
You sling a golden vultite shield off from over your shoulder.
>
Wizloo faces Benyark, closes his eyes and begins chanting. A small spark leaps from Wizloo's fingers... but little else happens.
>
Benyark gestures and utters a phrase of magic.
>
Wizloo ducks his head.
>
You hear the ghostly voice of Catthief say, "I'll get 'im later...ye can do it now."
>
Benyark gestures.
A bright luminescence surrounds Benyark.
>
Jestin put an azure vultite broadsword in his black weapon harness.
>fame Dheonar
I could not find who you were looking for.
>l
[Icemule Trace, West Gate]
The wind whistles around you as it passes along this side of the town walls. The road leading up to the gate itself is merely a dirt path but you notice it has seen some extensive use. A huge snowbank is off to one side from all the snow being removed in front of the gates. Just to the south of the gate is a stout building with a large sign over the door that reads "The Icehouse Tavern". You also see the Benyark disk, a West Gate guard and the west gates.
Also here: Wizloo, Jestin, Lord Benyark, Alyxandrah, the body of Lord Catthief who is lying down
Obvious paths: west.
>
Benyark smiles at Wizloo.
>
Jestin just went through the west gates, dragging Catthief's body with him.
>
You feel less drained.
>
Benyark says, "thanks"
>
Benyark gestures and utters a phrase of magic.
>
Wizloo says, "me no killer"
>
Dheonar just arrived.
>
Dheonar just went west.
>
Wizloo says, "too weak if i tryed "
>l
[Icemule Trace, West Gate]
The wind whistles around you as it passes along this side of the town walls. The road leading up to the gate itself is merely a dirt path but you notice it has seen some extensive use. A huge snowbank is off to one side from all the snow being removed in front of the gates. Just to the south of the gate is a stout building with a large sign over the door that reads "The Icehouse Tavern". You also see the Benyark disk, a West Gate guard and the west gates.
Also here: Wizloo, Lord Benyark, Alyxandrah
Obvious paths: west.
>
* Lilabell just bit the dust!
>
Benyark gestures.
A translucent sphere forms around Benyark.
>
* Triannia was just incinerated!
>
* Triannia just bit the dust!
>
* The death cry of Zvarn echoes in your mind!
>
Wizloo flexes his muscles, doing his best to look strong and powerful.
>
You feel more refreshed.
>
Benyark gestures and utters a phrase of magic.
>mutter
You mutter something inaudible.
>
Dheonar just arrived.
>
Benyark says, "hrmm"
>give guard 5
The West Gate guard takes your silvers and waves you toward the gate.
>
Dheonar gestures at you.
Dheonar hurls a stream of fire at you!
AS: +260 vs DS: +137 with AvD: +36 + d100 roll: +26 = +185
... and hits for 89 points of damage!
Skin and some muscle burnt off chest.
The brilliant aura fades away from you.
The buzz of thoughts in your mind subsides.
You feel your extra strength departing.
It seems you have died, my friend. Although you cannot do anything, you are keenly aware of what is going on around you...
You mentally give a sigh of relief as you remember that the Goddess Lorminstra owes you a favor.
...departing in 14 mins...
The guiding force leaves Dheonar.
>
* Exitialis just bit the dust!
>
* Arianiss just bit the dust!
>
Benyark says, "that was interesting"
>
Dheonar roars!
>
Benyark gestures.
A translucent sphere forms around Benyark.
Alyxandrah gestures and utters a phrase of magic.
>
Wizloo turns to Dheonar and cheers!
>
Dheonar says, "got'm"
>"Hah..
You say, "Hah.."
>
Alyxandrah gestures at Dheonar.
CS: +181 - TD: +81 + CvA: +17 + d100: +16 == +133
Warding failed!
His eyes flash with a searing jolt of light!
He is heavily stunned!
>
Wizloo and Dheonar shake hands.
>
* Telias just bit the dust!
>
Wizloo says, "he deserved it ma'am"
>
Wizloo nods to Alyxandrah.
>
Alyxandrah asks, "Y'know what?"
>
Alyxandrah says, "For killing my brother..."
>
Wizloo cowers.
>
Benyark says, "a good bar fight is ok..."
>
Alyxandrah grins at Dheonar.
>
Benyark says, "i this we taking this alittle far..."
>
Wizloo says, "no dont kill him"
>
Alyxandrah asks, "Do you wish him to die?"
>
Alyxandrah peers quizzically at you.
>
Dheonar is able to move again.
>
Benyark drops a bucket of gruel.
>"Nah, let him be.
>
You say, "Nah, let him be."
>
Dheonar went through a heavy wood door.
>
Benyark removes a glossy mithril skewer from in his weapons sling.
>
Benyark removes a Faendryl crested vultite shield from in his weapons sling.
>
Benyark gestures and utters a phrase of magic.
>"I'll do my own work later.
Benyark gestures.
Benyark appears somewhat quicker.
You say, "I'll do my own work later."
Catthief and I are actually good friends now (if he still plays). This particular time, he kept heaping me in the Icemule brawling tavern. I warned him several times to knock it off... he kept doing it. It escalated. I killed him, his friend killed me. Alyx was gonna kill the guy who killed me, but I did it later... unfortunately I don't have that log.
>
Alyxandrah nods to you.
__________________________________________________ ___________
A zombie's eyes flash bright red!
<
A zombie snatches up a drake mace!
<
A zombie swings a drake mace at you!
AS: +198 vs DS: +207 with AvD: +29 + d100 roll: +100 = +120
... and hits for 5 points of damage!
Blow glances off your shoulder.
** A zombie's drake mace flares with a burst of flame! **
... 35 points of damage!
Flame sets your head alight like a torch. Burned beyond recognition.
The air calms down around you.
The buzz of thoughts in your mind subsides.
You become solid again.
You return to normal color.
This is why you don't leave flaring weapons sitting around.
__________________________________________________ ____________
An arch wight gestures at you!
The ground beneath your feet begins to boil violently!
Fiery debris explodes from the ground!
... 10 points of damage!
Light blow to your left arm.
... 35 points of damage!
Scorching heat shrivels left leg to a useless black mass.
You fall screaming to the ground grasping your mangled left leg!
You are stunned for 8 rounds!
The ground then quickly cools.
>
Your SIGN OF SWORDS is no longer effective.
You feel drained!
>sign defending
>
You are still stunned.
>stance def
The wight moans evilly!
An arch wight chants an evil incantation!
>
You are still stunned.
>stance def
You are still stunned.
>
The wight moans evilly!
An arch wight gestures at you!
The ground beneath your feet begins to boil violently!
Fiery debris explodes from the ground!
... 10 points of damage!
Light strike to your abdomen.
... 30 points of damage!
Fire burns through neck and destroys carotid artery. Painfully bloody way to die.
You no longer feel so dextrous.
Your sense of faith and conviction wane.
The dim aura fades from around you.
The deep blue glow leaves you.
The buzz of thoughts in your mind subsides.
The powerful look leaves you.
The brilliant aura fades away from you.
You feel less confident.
Your SIGN OF SMITING is no longer effective.
You return to normal color.
This is why you don't hunt wights with 7 boxes on you.
__________________________________________________ ______________
>prep 306
cast
You concentrate on the Holy Bolt spell...
Your spell is ready.
>You gesture.
You hurl a stream of water at yourself!
AS: +154 vs DS: +40 with AvD: +30 + d100 roll: +38 = +182
... and hit for 83 points of damage!
Hard strike removes the right eye and a goodly bit of skull!
You feel less confident.
The brilliant aura fades away from you.
You become solid again.
The dim aura fades from around you.
The powerful look leaves you.
It seems you have died, my friend. Although you cannot do anything, you are keenly aware of what is going on around you...
I have no idea what the context is with that.. only thing I can think of is I was trying to give myself a holy bolt bath, and forgot I was in offensive stance... on a side note.. am I undead? 'cause I only thought holy bolt worked on undead.
__________________________________________________ _______________
mgoddess
04-26-2006, 03:35 PM
From the 306 descrip on play.net:
In the service of their gods, a cleric is able to conjure a stream of purified holy water and direct it against a target. Living or dead, the target amount of damage is dependent upon the cleric's aimed spell ability vs. the target's defenses. However, undead are known to have an extra susceptibility to the holy water's effects.
Olanan
04-26-2006, 05:11 PM
NOOOOOOOOOOB FIGHTZ! :drunk:
Fucking Bergerac?
Thought he worked in Jersey.
A quick flick of Sproink's wrist sends a sharpened steel spring into flight!
Sproink throws a sharpened steel spring at Heathyranne!
AS: +1167 vs DS: +218 with AvD: +9 + d100 roll: +1 = +959
... and hits for 66 points of damage!
Shot knocks Heathyranne's head back by pushing on the inside of the skull!
Suppa Hobbit Mage
04-27-2006, 12:12 AM
almost a death
>
Khordan swings a mithril claidhmore at you!
AS: +500 vs DS: +131 with AvD: +19 + d100 roll: +99 = +487
... and hits for 55 points of damage!
Quick flick slashes your forehead!
You are stunned for 6 rounds!
Almost gave me a rank 3 too...
>health
You have minor lacerations about the head and a possible mild concussion.
Bleeding:
Area Health per Round
----------------------------------
Head 1
Urinal Poops
04-28-2006, 06:43 PM
You rudely say, "If I got caught wearing that thing, i'd quickly take my own life."
>toine none
Please rephrase that command.
>
Velvette whispers something to Nodyre.
>
Edgeleaf appears to be trying hard not to grin.
>tone none
Your tone is now normal speech.
>
Speaking to you, Perigourd asks, "Why wait?"
>
Lysistrata nods to you.
>
Velvette laughs at Perigourd!
>
Wibbat offers Edgeleaf a royal-blue bloodstained spidersilk bodysuit and hood with a rose stitched in golden veniom on the backside.
>
Kruegur slowly says, "Someone give him that bodysuit to wear please."
>
Edgeleaf accepts Wibbat's spidersilk bodysuit.
>tone mock
Your tone is now mocking.
>
Chronin just arrived.
>
Wibbat says, "Don't let me catch you wearing that."
>
Edgeleaf grins evilly.
>
Edgeleaf says, "You wont."
>
Eliaz begins chuckling at Wibbat!
>
Wibbat exclaims, "You didn't get it from me!"
>say ::peri I still have your spheres to sell first.
Speaking mockingly to Perigourd, you say, "I still have your spheres to sell first."
>nod peri
You nod to Perigourd.
>tone none
Your tone is now normal speech.
>
Nodyre blushes a rosy pink shade at Velvette.
>
Wibbat points at Lunaryna.
>
Speaking to you, Perigourd asks, "You mean the one?"
>
Perigourd starts chuckling at you!
>
Lunaryna offers Wibbat some large white robes trimmed along the seams with crimson slashes.
>say ::peri Then i'll worry about it
Speaking to Perigourd, you say, "Then i'll worry about it."
>tone none
Your tone is now normal speech.
>
Wibbat accepts Lunaryna's white robes.
>
Lunaryna softly says, "Just a hood please."
>
Lunaryna chuckles.
>'Yes, the four.
You say, "Yes, the four."
>nod peri
You nod to Perigourd.
>
Alarica shudders.
>
Taazyr nods to Naelan.
>
Naelan nods.
>
Naelan winks.
>
Lunaryna offers Wibbat a mining chit.
>
Taazyr grins.
>
Wibbat accepts Lunaryna's mining chit.
>
Speaking to you, Perigourd says, "Even if it were that many, I get no use from them."
>
Velvette giggles at Tannious!
>shrug peri
You shrug at Perigourd.
>
Lunaryna tickles Naelan.
>
Wibbat put a mining chit in her grey brocade vest.
>
Chronin joins Ajna's group.
>
Perigourd ponders.
>
Kruegur agrees with Belnia.
>
Tannious smirks at Velvette.
>'Then why carry them around?
You ask, "Then why carry them around?"
>
Perigourd clenches his pipe between his teeth and lets it rest there.
>snicker leash
You snicker to yourself.
>
Ajna smiles at Chronin.
>
Speaking to you, Perigourd says, "For your sake."
>
Eliaz glances at a flaming list.
>
Your mind extends outward in an attempt to link with the PsiNet, but fails.
(Client will attempt reconnection every 5 minutes. You may disable this by typing PSINET UNLINK.
'Obviously you value them, no I value them
You say, "Obviously you value them, no I value them."
>Perigourd opens his green suede greatcloak with a flourish, tossing its ends back over his shoulders with abandon.
>wink per
Perigourd removes a clear glass vial of light yellow acid from in his green suede greatcloak.
>
You wink at Perigourd.
>
Taazyr grins at Lunaryna.
>
Perigourd closes his green suede greatcloak with a flourish, causing its hem to swirl about his ankles.
>steal per great
But Perigourd's green suede greatcloak is closed!
>
Lunaryna giggles.
>
Perigourd stands up.
>
Wibbat offers Lunaryna some large white robes trimmed along the seams with crimson slashes.
>
Perigourd concentrates deeply for a moment.
>
Lunaryna accepts Wibbat's white robes.
>
Wibbat points at Belnia.
>
The buzz of thoughts in your mind subsides.
>
Lunaryna softly says, "Thank you."
>
Lunaryna carefully works her way into some large white robes trimmed along the seams with crimson slashes, layering it over her rolaren scalemail.
>
Nodyre leans over and whispers, "Watch out."
>
A quick flick of Perigourd's wrist sends a clear glass vial of light yellow acid into flight!
Perigourd throws a clear glass vial at you!
AS: +310 vs DS: +285 with AvD: +100 + d100 roll: +63 = +188
The clear glass vial shatters upon impact!
... and hits for 2 points of damage!
Blow grazes cheek.
You are showered with acid!
... 15 points of damage!
Burn to cheek. Not a pretty sight.
You are stunned for 3 rounds!
>
Lunaryna gives Taazyr a warm buss on the lips.
>
Wibbat winks at Lunaryna.
>stand
You are already standing.
>
Lunaryna makes a purring sound.
>
Naelan laughs!
>get axe
You successfully command your resistant muscles to remove a feras battle axe from in your black leather duster.
Roundtime: 5 sec.
>
Perigourd says, "Burn baby burn."
>
Nodyre cringes.
>
Wibbat says, "Hey now."
>
Lunaryna hugs Wibbat.
>
Taazyr says, "Later babe."
>
The acid continues to sear your skin!
... 15 points of damage!
Burn to cheek. Not a pretty sight.
>
Taazyr hugs Lunaryna, who wraps him in a warm embrace.
>
Perigourd sits down.
>
Lunaryna softly says, "Thank you so much."
>
The acid continues to sear your skin!
... 5 points of damage!
Splash to chest runs off before it does worse than blister the skin.
>
Alexys smiles.
>
Lunaryna hugs Taazyr, who wraps her in a warm embrace.
>
Wibbat says, "That's pretty."
>
Lunaryna hugs Brielus, who wraps her in a warm embrace.
>
Perigourd breathes in deeply as he clenches a pipe in his mouth, then exhales slowly, causing some dark amorphous clouds of puffy smoke to float up from his mouth.
>
The acid continues to sear your skin!
... 10 points of damage!
Acid reaches the chest causing a nasty rash!
The acid stops bubbling.
>
Naelan applauds Perigourd.
>
Wibbat exclaims, "Again again!"
>l per
Speaking to you, Velvette says, "Leashiepoo, look what you've done."
>
You see Perigourd Sabretache the Ka'Fahar'a dyur Kontiquaela.
He appears to be a Human from Selanthia.
He appears to be advanced in years and tall. He has thoughtful dark brown eyes and slightly tanned skin. He has short, well-kept dark brown hair beginning to grey at the temples. He has a weathered face, a straight nose and a short greying impeccably groomed dark brown beard.
He has a a brass-lipped mottled green pipe clenched between his teeth, a silver and azure comet tattoo on his ankle, a blue-stitched crescent mark on his wrist, and a tattooed gnome wearing a triumphant grin and standing atop the corpse of a human warrior on his neck.
He is in good shape.
He is wearing a golvern ringmail coif, an intricate topaz doe symbol, a golvern-bound Selanthian wall shield, a faded forest green suede greatcloak, a mottled dark leather rucksack, an elaborate golvern signet ring, some lackluster golvern vambraces, a dark leather jerkin, a loose white linen shirt, a green and brown tartan kilt, some rigid leather leg guards, and some dark brown leather boots.
>
Alarica chuckles.
>
Eliaz begins chuckling at Wibbat!
>cman surge
stance off
You focus deep within yourself, searching for untapped sources of strength.
You feel incredibly stronger.
>Lunaryna softly says, "I'll see you guys later."
>
You are now in an offensive stance.
>
Wibbat points at Belnia.
>
Perigourd chuckles.
>
Velvette shakes her head at you and clucks her tongue.
>
Lunaryna stands up.
>kil peri
All of a sudden, Perigourd rolls hard to his side, and then leaps to his feet!
You swing a feras battle axe at Perigourd!
AS: +344 vs DS: +381 with AvD: +50 + d100 roll: +100 = +113
... and hit for 2 points of damage!
Weak slash to Perigourd's right arm.
That doesn't even sting.
*** As the blow lands, the feras battle axe unleashes a severe smiting of lightning!
... 50 points of damage!
Massive electrical shock to back. Won't be bending over for awhile.
He is stunned!
Roundtime: 5 sec.
>
Perigourd lets out a loud snarling growl and goes berserk!
>
Nodyre deeply says, "Wooo."
>
Taazyr waves to Lunaryna.
>
Velvette gestures while calling upon the lesser spirits for aid...
>
Perigourd staggers about trying to shake the stun!
>
Belnia gestures while calling upon the lesser spirits for aid...
>
Belnia gestures at Perigourd.
The magic fizzles ineffectually.
>
kil peri
Velvette gestures at Perigourd.
The magic fizzles ineffectually.
>You swing a feras battle axe at Perigourd!
AS: +344 vs DS: +157 with AvD: +50 + d100 roll: +69 = +306
... and hit for 25 points of damage!
Slash to Perigourd's right leg hits high!
Kinda makes your knees weak, huh?
*** As the blow lands, the feras battle axe unleashes a severe smiting of lightning!
... 30 points of damage!
Stunning arc of electricity fuses left arm at elbow.
Roundtime: 5 sec.
>
Lysistrata wrinkles her nose.
>
Durfin just arrived.
>
Lunaryna raises an eyebrow.
>
kil peri
Perigourd shakes off the stun and begins frothing at the mouth!
The berserker's rage leaves Perigourd's eyes.
>Perigourd glares at you and lets out a nerve-shattering bellow!
You are startled enough to lose initiative!
Roundtime: 20 sec.
>
...wait 20 seconds.
>
Lysistrata takes a few steps back.
>
Perigourd's face contorts as he unleashes a guttural, deep-throated growl at you!
You are overcome with an irrational and terrible rage!
>l per
You see Perigourd Sabretache the Ka'Fahar'a dyur Kontiquaela.
He appears to be a Human from Selanthia.
He appears to be advanced in years and tall. He has thoughtful dark brown eyes and slightly tanned skin. He has short, well-kept dark brown hair beginning to grey at the temples. He has a weathered face, a straight nose and a short greying impeccably groomed dark brown beard.
He has a a brass-lipped mottled green pipe clenched between his teeth, a silver and azure comet tattoo on his ankle, a blue-stitched crescent mark on his wrist, and a tattooed gnome wearing a triumphant grin and standing atop the corpse of a human warrior on his neck.
He has some minor cuts and bruises on his right leg, deep gashes and serious bleeding from his back, and a fractured and bleeding left arm.
He is bleeding slightly from the back, and slightly from the left arm.
He is wearing a golvern ringmail coif, an intricate topaz doe symbol, a golvern-bound Selanthian wall shield, a faded forest green suede greatcloak, a mottled dark leather rucksack, an elaborate golvern signet ring, some lackluster golvern vambraces, a dark leather jerkin, a loose white linen shirt, a green and brown tartan kilt, some rigid leather leg guards, and some dark brown leather boots.
>
Velvette says, "Oh I love feras weapons."
>
Nodyre deeply says, "Uh oh."
>
Tannious chuckles.
>
Perigourd opens his green suede greatcloak with a flourish, tossing its ends back over his shoulders with abandon.
>
Lunaryna smirks.
>
Perigourd removes an elegant hand-and-a-half warsword from in his green suede greatcloak.
>
Perigourd concentrates deeply for a moment.
>
Tannious agrees with Velvette.
>
Belnia offers Wibbat some deeply hooded silk robes.
>
Perigourd swings an elegant hand-and-a-half warsword at you!
AS: +156 vs DS: +103 with AvD: +31 + d100 roll: +20 = +104
... and hits for 1 point of damage!
Weak slash across chest!
Slightly less painful than heartburn.
>yawn
Perigourd stares at his hand-and-a-half warsword.
>
You yawn.
>
Wibbat accepts Belnia's hooded silk robes.
>
Taazyr chuckles.
>
Nodyre chuckles.
>
Perigourd glares at you and lets out a nerve-shattering bellow!
You are startled enough to lose initiative!
Roundtime: 20 sec.
>kill per
...wait 23 seconds.
>
Perigourd put an elegant hand-and-a-half warsword in his green suede greatcloak.
>
Perigourd attempts to kick you!
MB: 380 vs MB: 74 = 306 -- Gain advantage!
Blink! Disappeared and then reappeared behind opponent.
THT 73, d100 roll: 78, modified: 384
and hits for 155 points of damage!
It seems you have died, my friend. Although you cannot do anything, you are keenly aware of what is going on around you...
You realize that you have no outstanding favors which Lorminstra owes you, and without having accomplished a deed for Her, your soul is in danger of vanishing from the land forever!
...departing in 14 mins...
>
Sulien just arrived.
>
* Leash just bit the dust!
>
mgoddess
04-28-2006, 10:19 PM
ROFL *applauds Perigourd*
I wanted leash to win.
I've found Perigourd to use non fatal ways to attack players after some interaction then expect it to finish there. Shame you didn't deck him.
Here's round two, round one is posted above.
[Zigiluk's Helms, Visored Helms]
Narrower than the cavern's entrance, this tunnel-like corridor is barely wide enough for three dwarves to walk abreast. Further complicating the issue of movement, a long wooden table rests against the eastern wall, its slightly curving length standing about waist-high for a dwarf.
Also here: Aelonia, Lord Hevon
Obvious exits: southwest, northwest
You say, "You and I have unfinished business."
>
You stare at Hevon.
>
Hevon lets loose a wild yowl of laughter.
>
Hevon firmly asks, "You again?"
>
Hevon firmly says, "Well I can reload and come back."
>l
You ask, "In front of the lady, or in private?"
>
Hevon firmly says, "Meet me by the centel access in about.. say 5 minutes tops."
>
You see Lord Hevon the Battlerager.
He appears to be a Half-Krolvin of the Gob'tak Klinast.
He appears to be advanced in years and tall. He has almost pitch black eyes and blue-grey skin. He has raggedly cut, very thick blue-black hair streaked with silver. He has a muscular jawed, weather-beaten face, a flaring nose and a long, jagged-shaped scar that runs across his forehead just barely beneath his hairline. He appears to have some faint scar marks that are only partially covered by his thick blue-black beard.
He has some minor cuts and bruises on his left hand.
He is holding a City-States promissory note in his right hand.
He is wearing a spike-covered visored vultite warhelm, a blood-splattered long black Half-Krolvin warcloak, a silver-bladed dagger medallion, a pair of mithril-plated gloves with blood stained razor-sharp spikes protruding from the knuckles, a large krolvin style crossbow with a hound's head shaped vultite barrel, a tattered and torn Half-Krovlin infantry warpack splattered with small blood stains on the flap, a set of Half-Krolvin infantry battle-armor with a etched stylized sword on the shoulder, some spiked invar armguards, a moonstone-set dark onyx ring, a small shadowy black velvet pouch, a half-krolvin style warhorn forged in the shape of an elongated hounds head, some filthy blood-stained pants, and a pair of black krolvin-style troll hide warboots with small bloodstains on the cuffs.
>
Hevon firmly says, "She can come to."
>
You say, "I'll be there."
>
Hevon nods.
>act spits
(Chivalrous spits)
*MOVE AND WAIT ABOUT 5 MINUTES*
>Lord Hevon's group just climbed a ladder.
>
>
Lord Hevon's group just went east.
>e
[Ruby Level, Passage]
A heated argument can be heard coming from the room to the north, something about cheating. A stout dwarven woman in a thick leather apron leans against one wall, staring in consternation at a broken hammer. You also see a small cave, a hammered mithril door and a solid wood door.
Also here: Aelonia, Lord Hevon
Obvious exits: north, east, west
(Chivalrous draws his staff across the ground etching a line in the dust)
>
Hevon pulls his vultite katana in close to his body, its keen edge pointing outward.
>
You say, "Your call."
>
Hevon firmly says, "So your ego forced ya back for more."
>
Hevon grins.
>
Hevon removes a half-krolvin style warhorn forged in the shape of an elongated hounds head from his belt.
>
Hevon exhales fiercely into the warhorn and is rewarded with a reverberating, flatulence-like blast of noise.
>
Hevon attaches a half-krolvin style warhorn forged in the shape of an elongated hounds head to his belt.
>
You say, "I'm a gardener."
>
You say, "I couldn't stand the blight."
>
Hevon firmly says, "Ya should of fought the blight."
>
Hevon barks loudly in agreement.
>
Hevon firmly says, "I did when it reached Ta'vaalor many months ago."
>l
You say, "I've done more good in my life than you will ever do bad."
>
You say, "Even less if I stop you now."
>
A pure white sparrowhawk suddenly releases an ear-piercing shriek!
>
You ask, "Are you prepared?"
>
Hevon lets loose a wild yowl of laughter.
>
Hevon firmly says, "Yes, just say when."
>l
You ask, "Will she count?"
>
You say, "Fine then."
>
You belt out, "When!"
>
Roundtime: 3 sec.
You attempt to blend with the surroundings and feel confident that no one has noticed your doing so.
>
.610 hevon
[Press the ESCape key to abort script.]
You are now in an offensive stance.
[Script]>
You come out of hiding.
You gesture while summoning the spirits of nature to aid you with the Tangleweed spell...
Your spell is ready.
[Script]>
[Script finished!]
You gesture at Hevon.
Cast Roundtime 3 Seconds.
>
Cast Round Time in effect: Setting stance to guarded.
>
Cast Round Time in effect: Setting stance to guarded.
>
Roundtime: 3 sec.
You attempt to blend with the surroundings and feel confident that no one has noticed your doing so.
>
A long thorny vine suddenly sprouts from the ground and begins to thrash about violently!
The long thorny vine lashes out at Hevon, wraps itself around his body and pulls him to the ground where it entangles him.
... 25 points of damage!
Solid arm grapple, pulls muscles to their limits!
He is stunned!
>
You laugh out loud!
>You are now in an offensive stance.
>
Hevon lets out a loud snarling growl and goes berserk!
>
You are now in a defensive stance.
>
Hevon staggers about trying to shake the stun!
>615 hevon
You come out of hiding.
You gesture while summoning the spirits of nature to aid you with the Call Swarm spell...
Your spell is ready.
>
You gesture at Hevon.
Cast Roundtime 3 Seconds.
(Forcing stance down to guarded)
>
A faint buzzing sound begins then grows louder as a small dark cloud forms and begins to move about wildly!
The swarm masses furiously in front of Hevon, obscuring his vision.
>
The long thorny vine lashes out at Hevon, wraps itself around his body and entangles him on the ground.
... 35 points of damage!
Hevon takes a hard fall from being, cracking his hip!
>
Cast Round Time in effect: Setting stance to guarded.
>
You are now in an offensive stance.
>
Hevon shakes off the stun and begins frothing at the mouth!
Hevon strains hard against the bindings holding his legs in place and breaks free!
>amb hev
You swing a well-worn slender imflass staff at Hevon!
AS: +338 vs DS: +163 with AvD: +25 + d100 roll: +55 = +255
... and hit for 69 points of damage!
Left hip pulped, severing the leg.
He is stunned!
** The small spring-loaded rods attached to your staff suddenly shoot out with incredible force! **
... 15 points of damage!
Finger ripped away from right hand.
Roundtime: 6 sec.
>
The swarm assaults Hevon from all sides, its droning creating a noisy distraction.
>
You see Lord Hevon the Battlerager.
He appears to be a Half-Krolvin of the Gob'tak Klinast.
He appears to be advanced in years and tall. He has almost pitch black eyes and blue-grey skin. He has raggedly cut, very thick blue-black hair streaked with silver. He has a muscular jawed, weather-beaten face, a flaring nose and a long, jagged-shaped scar that runs across his forehead just barely beneath his hairline. He appears to have some faint scar marks that are only partially covered by his thick blue-black beard.
He has a completely severed left leg, some minor cuts and bruises on his right hand, some minor cuts and bruises on his left hand, deep lacerations across his abdominal area, and some minor cuts and bruises on his left arm.
He is bleeding from the left leg, and from the abdomen.
He is holding a wickedly sharp blood-stained vultite katana inset with a greatfang token in its black leather braid wrapped hilt in his right hand.
He is wearing a spike-covered visored vultite warhelm, a silver-bladed dagger medallion, a pair of mithril-plated gloves with blood stained razor-sharp spikes protruding from the knuckles, a large krolvin style crossbow with a hound's head shaped vultite barrel, some spiked invar armguards, a moonstone-set dark onyx ring, a small shadowy black velvet pouch, a half-krolvin style warhorn forged in the shape of an elongated hounds head, some filthy blood-stained pants, and a pair of black krolvin-style troll hide warboots with small bloodstains on the cuffs.
>
The berserker's rage leaves Hevon's eyes.
>
The long thorny vine lashes out at Hevon, but is unable to grasp him.
The swarm descends upon Hevon, weakening him as it pins him to the floor.
>
You are now in a defensive stance.
>l
[Ruby Level, Passage]
A heated argument can be heard coming from the room to the north, something about cheating. A stout dwarven woman in a thick leather apron leans against one wall, staring in consternation at a broken hammer. You also see the black Celery disk, an insect swarm, a long thorny vine, a pure white sparrowhawk that is flying around, a small cave, a hammered mithril door and a solid wood door.
Also here: Aelonia, a stunned Lord Hevon who is lying down
Obvious exits: north, east, west
>
You yawn.
>
You are now in an offensive stance.
>
The swarm masses furiously in front of Hevon, obscuring his vision.
>
[Roll result: 176 (open d100: 80) Bonus: 10]
You feint to the left, Hevon buys the ruse and twists awkwardly to block the blow that never came!
Roundtime: 3 sec.
>
The long thorny vine lashes out at Hevon, but is unable to grasp him.
>
[Roll result: 190 (open d100: 94) Bonus: 10]
You feint high, Hevon buys the ruse and twists awkwardly to block the blow that never came!
Roundtime: 3 sec.
>
The swarm masses furiously in front of Hevon, obscuring his vision.
>cman feint hevon
[Roll result: 125 (open d100: 29) Bonus: 10]
You feint to the right, Hevon buys the ruse and moves to block the blow that never came!
Roundtime: 3 sec.
>607 hevon
*** TypoHelp: Converted "607 hevon" to PREP 607 and CAST AT hevon
The swarm masses furiously in front of Hevon, obscuring his vision.
>
The long thorny vine lashes out at Hevon, but is unable to grasp him.
>
You gesture while summoning the spirits of nature to aid you with the Sounds spell...
Your spell is ready.
>
You gesture at Hevon.
Hevon seems to be distracted by something.
Cast Roundtime 3 Seconds.
>
Cast Round Time in effect: Setting stance to guarded.
>117
*** TypoHelp: Converted "117" to INCANT 117.
You gesture while calling upon the lesser spirits to aid you with the Spirit Strike spell...
Your spell is ready.
You gesture.
An invisible force guides you.
Cast Roundtime 3 Seconds.
>
The swarm masses furiously in front of Hevon, obscuring his vision.
>stow staff
You put a well-worn slender imflass staff in your white doublet.
>
The long thorny vine lashes out at Hevon, but is unable to grasp him.
>get sword
You remove a deathly black jagged-edged executioner's sword from in your white surcoat.
>
The swarm continues to surround Hevon on the ground.
>608
*** TypoHelp: Converted "608" to INCANT 608.
You make a simple motion, quietly invoking the Camouflage spell...
Your spell is ready.
You gesture.
You blend into invisibility among the surroundings.
Cast Roundtime 3 Seconds.
>
You are now in an offensive stance.
>amb hevon head
You leap from hiding to attack!
You swing a black executioner's sword at Hevon!
AS: +466 vs DS: +78 with AvD: +42 + d100 roll: +58 = +488
... and hit for 141 points of damage!
Brain driven into neck by mammoth downswing!
* Hevon drops dead at your feet!
Hevon no longer seems distracted.
The glowing specks of energy surrounding Hevon suddenly shoot off in all directions, then quickly fade away.
The air about Hevon stops shimmering.
The silvery luminescence fades from around Hevon.
Hevon returns to normal color.
Hevon seems to lose some dexterity.
Hevon seems a bit less imposing.
The brilliant luminescence fades from around Hevon.
Hevon becomes solid again.
The bright luminescence fades from around Hevon.
The guiding force leaves you.
Roundtime: 6 sec.
>
* Hevon just bit the dust!
>
The insect swarm disperses and the buzzing subsides.
The long thorny vine thrashes wildly.
The long thorny vine lashes out, but is unable to grasp ahold of anything.
>
You are now in a defensive stance.
>
The ghostly laughter of Hevon echoes through the room, sending a shiver down your spine.
>dismiss vine
Slark suddenly fades into view.
>
You dismiss your vine.
The long thorny vine suddenly stops moving, drops to the ground, and dissolves away.
>
Slark gazes in awe at you.
>l
[Ruby Level, Passage]
A heated argument can be heard coming from the room to the north, something about cheating. A stout dwarven woman in a thick leather apron leans against one wall, staring in consternation at a broken hammer. You also see the black Celery disk, a pure white sparrowhawk that is flying around, a small cave, a hammered mithril door and a solid wood door.
Also here: Lord Slark, Aelonia, the body of Lord Hevon who is lying down
Obvious exits: north, east, west
>
The ghostly voice of Hevon firmly asks, "Get that out of ya system yet?"
>
The ghostly voice of Hevon firmly asks, "Ya only what 15 trains older?"
>
The ghostly laughter of Hevon echoes through the room, sending a shiver down your spine.
>
Speaking to Hevon, you say, "Think twice before you cross me again curr."
>
The ghostly voice of Hevon firmly says, "I already killed ya once cause ya were cocky. Ill come see ya when I closer to ya age."
*SOME WALKING*
[Crystal Level, Infirmary]
A single torch sputters and flares, but provides little more than a glimmer of light. The room looks like it was dug out in a hurry and furnished just as quickly. There are crates of medicinal supplies in the chamber, but many are crude and wouldn't be of much practical use for anything more than the tamest injuries. A dwarven medic sits near the supplies on an over turned crate, occasionally exchanging an ale for a few coins to a wounded passer-by.
Obvious exits: east
Slark and Mitheirien followed.
>
You sit down.
>
You slowly and deliberately empty your filled lungs.
>
You say, "My blood sings."
>
You remove a steel-clasped glossy mahogany case from in your white doublet.
>
You attach a steel-clasped glossy mahogany case to your belt.
>
You remove a torn thick wool cloth from in your glossy mahogany case.
>
Speaking slowly to you, Mitheirien says, "You're lucky mine does not, Olivier."
>
(Chivalrous runs the cloth along the length of his blade removing blood from it)
>
You slowly and deliberately empty your filled lungs.
>
You slowly and carefully wipe away the dirt and grime of battle from your executioner's sword with your thick wool cloth.
Roundtime: 2 sec.
>exhale
You slowly and deliberately empty your filled lungs.
He seems like a pretty good player. It's rare they care enough to RP conflict even a little, lately.
Sadly he dropped to the typical reaction of a sore loser..
The ghostly voice of Hevon firmly asks, "Get that out of ya system yet?"
>
The ghostly voice of Hevon firmly asks, "Ya only what 15 trains older?"
>
The ghostly voice of Hevon firmly says, "I already killed ya once cause ya were cocky. Ill come see ya when I closer to ya age."
Text book.
Yeah that was too bad, I had been quite impressed with him until that time.
Although I was looking through some old logs and I said something much like that when Solescape killed me several times. At least the player is off to a good start, I'll give him some time and maybe he'll up his game.
Suppa Hobbit Mage
04-29-2006, 09:18 AM
I'm all for a good duel and all, but vine/swarming someone who (to his point) is obviously much younger than you, just doesn't seem very challenging. For you to fail feinting him you'd have needed a 4 or below I think I saw...
He was probably pissed that from the start he didn't even have a chance, since it was manuever attacks he really had no way of avoiding.
Chivalrous is a badly played character with a refined taste for picking on characters below his training.
Stunseed
04-29-2006, 10:29 AM
< Chivalrous is a badly played character with a refined taste for picking on characters below his training. >
I'm going to have to disagree here. Chiv has killed/been killed by characters much older than him. Chiv is also one of the few people that I believe can pull off creating a separate place from Elanthia ( Greyhaven is his, I'm thinking ) and RP'ing it out.
That being said, Chivalrous is notorious for hating Krolvin. I'm sure he kills many young Krol, but I'm positive he would fight an older one if it presented itself to him.
I'm all for a good duel and all, but vine/swarming someone who (to his point) is obviously much younger than you, just doesn't seem very challenging. For you to fail feinting him you'd have needed a 4 or below I think I saw...
He was probably pissed that from the start he didn't even have a chance, since it was manuever attacks he really had no way of avoiding.
Would have been the same if I'd just killed him from stance defensive with spike thorn, don't you think? Chiv got royally shown up in the first duel, (did you see that one I posted earlier?) embarrased, and pissed, sometimes you just need a good ass whupping.
Also in regard to the feinting, while Chiv was in stance defensive Hevon was able to bearhug Chiv with a roll of 75 or greater and bearhug is the end of my day so I wanted to avoid Chiv dying, again. My feint was significantly helped by the fact he was prone and stunned before I even tried it.
Chivalrous is a badly played character with a refined taste for picking on characters below his training.
Hah, I can't count the number of times I've been killed by Mekthros, Thoranios, Arshwikk, or various other old bastards.
Peam's just mad because I killed his krolvin once three times in a row, mostly because he's a stubborn bastard (would you come and sit down in front of the guy who just killed you twice?). If it makes you feel any better Peam I've generally backed away from fighting half-krolvins with Chiv because I dislike it as a player. He's killed three people in the past six months according to his justice history and I don't fight outside of town. I think only one of those was HKs too. I mostly try to ignore them but he'll insult them, he won't attack them unless they do first though.
Revon1
04-30-2006, 05:40 PM
Yesterday Mcelliot, Mitchem, and Sevris jumped Revon outside the gates and killed him on behalf of Amberain. Im sure everyone knows what a complete jackass Amberain is but this is Revons path of revenge:
Starting with Mcelliot...
>incant 1005
You change your tune slightly, adding the element for Lullabye to your song...
Your spellsong is ready.
You weave another verse into your harmony, directing the sound of your voice at Mcelliot.
Mcelliot looks dazed as his eyes flutter slightly.
Sing Roundtime 3 Seconds.
Karhmah softly asks, "Mac can you spell us up so we can go hunt before the wedding?"
Apen makes a nearly imperceptible motion while whispering a soft phrase...
Apen gestures.
His eyes begin to shine with an inner strength.
Magic flows towards you, but does not reach you.
Ssobed recites a series of mystical phrases while raising his hands...
Ssobed gestures.
Ssobed is surrounded by a shimmering field of energy.
You concentrate intently, focusing all your energies.
You explode into a fury of strikes and ripostes, moving with a singular purpose and will!
Mcelliot shakes off the effects of the lullabye.
You thrust with a sonic warlance at Mcelliot!
AS: +503 vs DS: +244 with AvD: +35 + d100 roll: +27 = +321
... and hit for 146 points of damage!
Deft strike to the back cracks vertebrae!
He is knocked to the ground!
He is stunned!
The guiding force leaves you.
** As you hit, your sonic warlance unleashes a blast of sonic energy! **
... 35 points of damage!
Hard blow to chest breaking ribs!
Hard to breathe!
* Mcelliot drops dead at your feet!
The deep blue glow leaves Mcelliot.
Mcelliot appears less secure.
A white glow rushes away from Mcelliot.
The air calms down around Mcelliot.
The light blue glow leaves Mcelliot.
The very powerful look leaves Mcelliot.
The white light leaves Mcelliot.
Your series of strikes and ripostes leaves you winded and out of position.
Roundtime: 11 sec.
A small human child cries out, "Murder!". His mother then sends him off for the town constable.
And now Mitchem...
>at mit
Mitchem shakes off the effects of the lullabye.
You thrust with a sonic warlance at Mitchem!
AS: +428 vs DS: +53 with AvD: +33 + d100 roll: +43 = +451
... and hit for 112 points of damage!
Deft strike to the back cracks vertebrae!
* Mitchem drops dead at your feet!
Mitchem becomes solid again.
The brilliant luminescence fades from around Mitchem.
The silvery luminescence fades from around Mitchem.
The deep blue glow leaves Mitchem.
The light blue glow leaves Mitchem.
The glowing specks of energy surrounding Mitchem suddenly shoot off in all directions, then quickly fade away.
Roundtime: 6 sec.
They didnt last very long but im hoping Sevris will put up a better fight. I'll post his and Amberain's death shortly.
Liberi Fatali
04-30-2006, 07:42 PM
This happened yesterday. I had just died, which is why my CS was so low:
>
Speaking to you, Lyoko says, "You're lucky I'm lil again."
>
Apen quickly says, "Eat this."
>
Kristalis babbles something unintelligible.
>
Appearing relaxed and confident, Mondieu places his hands on his rosewood harp, gliding with gentle gestures into a simple, soft ballad..
>
Lyoko scoffs.
>
Sackett declines Apen's offer.
>
Llyr just arrived.
>
Llyr just went south.
>
Apen put a spiced apple tart in his ivy-stitched sack.
>say ::Lyok Again? Ignorant dotard. Don't speak naive utterances to me.
Speaking to Lyoko, you say, "Again? Ignorant dotard. Don't speak naive utterances to me."
>
Rantares just arrived.
>
Rantares just went north.
>116 mistros
You gesture while calling upon the lesser spirits to aid you with the Locate Person spell...
Your spell is ready.
>
Cast at what?
>
Kristalis blinks.
>rel
You feel the magic of your spell rush away from you.
>402
You gesture and invoke the powers of the elements for the Presence spell...
Your spell is ready.
You gesture.
You become aware of everyone near you...
Darkrain (Invisible).
You continue to feel much more aware of your surroundings.
Cast Roundtime 3 Seconds.
>
The voice of Chivalrous says, "Do not speak to a lady like that."
>
Lyoko says, "Na my fault you have a temper."
>whisper apen Sunburst.
You quietly whisper to Apen, "Sunburst."
>
Apen examines Kristalis closely, sizing her up and taking note of all the details.
>
Speaking to you, Kristalis asks, "Um, could ya' cram it already?"
>
Apen gestures while summoning the spirits of nature to his aid...
Apen gestures.
Nothing happens.
>
Mondieu brushes his fingers over the strings, modulating softly from chord to chord as if playing to himself.
>
Apen gestures while summoning the spirits of nature to his aid...
Apen gestures.
A sudden burst of bright light emanates from Apen's hand!
Chivalrous is revealed from hiding!
>
Chivalrous makes a nearly imperceptible motion while whispering a soft phrase...
Chivalrous gestures.
Chivalrous blends into invisibility among the surroundings.
>
Kristalis appears to be focusing her thoughts while chanting softly...
Kristalis gestures at Apen.
As an intense look of concentration crosses Kristalis's face, a pulse of pearlescent energy ripples toward Apen!
CS: +297 - TD: +93 + CvA: +2 + d100: +19 == +225
Warding failed!
Apen shudders with severe convulsions as pearlescent ripples envelop his body.
Apen is crushed for 65 points of damage!
... 48 points of damage!
Massive blow to back separates vertebrae!
He is knocked to the ground!
He is stunned!
... 35 points of damage!
Hard blow to chest breaking ribs!
Hard to breathe!
* Apen drops dead at your feet!
Apen returns to normal color.
Apen seems to lose an aura of confidence.
Apen becomes solid again.
The brilliant luminescence fades from around Apen.
The bright luminescence fades from around Apen.
The silvery luminescence fades from around Apen.
Apen seems a bit less imposing.
The glowing specks of energy surrounding Apen suddenly shoot off in all directions, then quickly fade away.
A young halfling scurries off screaming, "Kristalis has committed murder!"
>
* Apen just bit the dust!
>
Sackett yawns.
>
The voice of Kristalis says, "Jackass."
>
The voice of Chivalrous says, "The king is dead."
>l
[Icemule Trace, Town Center]
The bustling town comes together in this square. Halflings dressed in varying fashions stand about, some chattering happily, others reclining on cloaks laid on the ground. One ancient halfling leans against the base of the large ice statue of a mule, snoring blissfully. A feeling of community pervades the area, putting you immediately at ease. You also see a blue wolf that is sleeping, the translucent Yaveth disk, a pink potion, the violet Darkrain disk, a deep gold verlok feather, the Nuhraku disk, some calamia fruit, some ephlox moss, some ephlox moss, some aloeas stem, some basal moss, some basal moss, some aloeas stem, some woth flower, some woth flower, some acantha leaf, some woth flower, some aloeas stem, some woth flower, some sovyn clove, a cudgel, a blanket of snow and a carved ice bench with some stuff on it.
Also here: Constella, Lyoko, Lord Urudwek, Lord Mondieu who is sitting, the body of Apen who is lying down, Lady Shyspirit, Olgretien, Lady Daefea, Yaveth, Sackett who is sitting, Nuhraku who is sitting, Mexlur, Iniania, Lady Onyxflame who is sitting, Rajinn who is sitting
Obvious paths: north, east, south, west
>w
[Icemule Trace, West Road]
Travellers go by at a dizzying pace. It is difficult to walk by without running into one of them. Walking sideways seems to be the only way to make any progress down the road. You also see the Kriztoffen disk, an ornery potbellied rock muzzlerat and a small ivy-covered cottage with a sign affixed next to the door.
Also here: Kriztoffen, Chayy
Obvious paths: north, east, west
>709
You trace an intricate sign that contorts in the air while forcefully invoking Quake...
Your spell is ready.
You do not currently have a target.
>e
e
>[Icemule Trace, Town Center]
The bustling town comes together in this square. Halflings dressed in varying fashions stand about, some chattering happily, others reclining on cloaks laid on the ground. One ancient halfling leans against the base of the large ice statue of a mule, snoring blissfully. A feeling of community pervades the area, putting you immediately at ease. You also see a blue wolf that is sleeping, the translucent Yaveth disk, a pink potion, the violet Darkrain disk, a deep gold verlok feather, the Nuhraku disk, some calamia fruit, some ephlox moss, some ephlox moss, some aloeas stem, some basal moss, some basal moss, some aloeas stem, some woth flower, some woth flower, some acantha leaf, some woth flower, some aloeas stem, some woth flower, some sovyn clove, a cudgel, a blanket of snow and a carved ice bench with some stuff on it.
Also here: Constella, Lyoko, Lord Urudwek, Lord Mondieu who is sitting, the body of Apen who is lying down, Lady Shyspirit, Olgretien, Lady Daefea, Yaveth, Sackett who is sitting, Nuhraku who is sitting, Mexlur, Iniania, Lady Onyxflame who is sitting, Rajinn who is sitting
Obvious paths: north, east, south, west
>
[Icemule Trace, East Road]
A pair of guards lean back against the the archway of the bright blue building housing the Icemule Trace branch of the First Elanith Bank. One guard seems to be dozing on his stool, while the other keeps a close and wary eye on the traffic flowing past. You also see a humming gold verlok'asha that is flying around and an old beer barrel.
Also here: Neeluhn
Obvious paths: east, south, west
>cast
You gesture.
You concentrate on projecting the illusion of a violent quake.
Neeluhn loses his balance and falls over.
Mistros is forced from hiding!
Mistros loses his balance and falls over.
Suddenly, the ground seems steadier.
Cast Roundtime 3 Seconds.
>703 mist
You trace an intricate sign that contorts in the air while forcefully invoking Corrupt Essence...
Your spell is ready.
>
You gesture at Mistros.
CS: +483 - TD: +443 + CvA: +25 + d100: +23 - -5 == +93
Warded off!
A blood red haze eddies and swirls around Mistros before it dissipates.
Cast Roundtime 3 Seconds.
>rub orb
You rub the quartz orb in your hand.
Wait 2 sec.
>703 mist
You trace an intricate sign that contorts in the air while forcefully invoking Corrupt Essence...
Your spell is ready.
>
You gesture at Mistros.
CS: +483 - TD: +443 + CvA: +25 + d100: +41 - -5 == +111
Warding failed!
Mistros is suddenly surrounded by a blood red haze.
Cast Roundtime 3 Seconds.
>rub my orb
You rub the quartz orb in your hand.
A sudden clarity of thought comes over you, and you realize that you now understand arcane mysteries that were previously incomprehensible.
The quartz orb suddenly disintegrates!
Cast Roundtime 3 Seconds.
>706 mist
You trace an intricate sign that contorts in the air while forcefully invoking Mind Jolt...
Your spell is ready.
>
You gesture at Mistros.
CS: +493 - TD: +460 + CvA: +25 + d100: +32 - -5 == +95
Warded off!
Cast Roundtime 3 Seconds.
>
You notice Mistros botch an attempt to conceal himself.
>417 mist
You trace a simple rune while intoning the mystical phrase for Elemental Dispel...
Your spell is ready.
>
You gesture at Mistros.
The silvery luminescence fades from around Mistros.
The elemental aura around Mistros wavers.
Cast Roundtime 3 Seconds.
>pull mist
You try to pull Mistros to his feet, but he is too heavy.
>pull mist
You pull Mistros to his feet.
>709
You trace an intricate sign that contorts in the air while forcefully invoking Quake...
Your spell is ready.
You do not currently have a target.
>cast
You gesture.
You concentrate on projecting the illusion of a violent quake.
Mistros loses his balance and falls over.
Suddenly, the ground seems steadier.
Cast Roundtime 3 Seconds.
>417 mist
You trace a simple rune while intoning the mystical phrase for Elemental Dispel...
Your spell is ready.
>
You gesture at Mistros.
The bright luminescence fades from around Mistros.
Cast Roundtime 3 Seconds.
>
The hazy film fades from Mistros.
>417 mist
You trace a simple rune while intoning the mystical phrase for Elemental Dispel...
Your spell is ready.
>
You gesture at Mistros.
[Spell Hindrance for a leather breastplate with a magnificent drake tooled on the chest is 4% with current Armor Use skill, d100= 3]
Your armor prevents the spell from working correctly.
Cast Roundtime 3 Seconds.
>
Neeluhn stands up.
>
You feel the mind of Apen touch yours, calling the memory of your location as you last saw it. You offer no resistance.
>119 mist
Wait 1 sec.
>
You don't have a spell prepared!
>119 mist
>
You utter a light chant and raise your hands, beckoning the lesser spirits to aid you with the Spirit Dispel spell...
Your spell is ready.
>
You gesture at Mistros.
A shadow seems to detach itself from Mistros's body, swiftly dissipating into the air.
A hazy film coats Mistros.
Cast Roundtime 3 Seconds.
>703 mist
You trace an intricate sign that contorts in the air while forcefully invoking Corrupt Essence...
Your spell is ready.
>
You gesture at Mistros.
CS: +494 - TD: +399 + CvA: +25 + d100: +20 - -5 == +145
Warding failed!
Mistros is suddenly surrounded by a blood red haze.
Cast Roundtime 3 Seconds.
>706 mist
You trace an intricate sign that contorts in the air while forcefully invoking Mind Jolt...
Your spell is ready.
>
You gesture at Mistros.
[Spell Hindrance for a leather breastplate with a magnificent drake tooled on the chest is 5% with current Armor Use skill, d100= 2]
Your armor prevents the spell from working correctly.
Cast Roundtime 3 Seconds.
>
Neeluhn happily says, "Woo."
>706 mist
You trace an intricate sign that contorts in the air while forcefully invoking Mind Jolt...
Your spell is ready.
>
You gesture at Mistros.
CS: +494 - TD: +417 + CvA: +25 + d100: +72 - -5 == +179
Warding failed!
His eyes flash with a searing jolt of light!
He is heavily stunned!
Cast Roundtime 3 Seconds.
>l
[Icemule Trace, East Road]
A pair of guards lean back against the the archway of the bright blue building housing the Icemule Trace branch of the First Elanith Bank. One guard seems to be dozing on his stool, while the other keeps a close and wary eye on the traffic flowing past. You also see a humming gold verlok'asha that is flying around and an old beer barrel.
Also here: Neeluhn, a stunned Mistros who is lying down
Obvious paths: east, south, west
>l mist
You see Mistros Dragorth the Warlock.
He appears to be a Dhe'nar Dark Elf.
He appears to be young and tall. He has dark-rimmed jade green eyes and pale skin. He has short, glossy dark brown hair. He has a narrow face, a thin nose and sharply-curved pointed ears.
He has a black inked regal griffin tattoo in flight with the words "House Dreadnaught" encircling it on his arm.
He has minor cuts and bruises on his back, and minor bruises about the head.
He has an old battle scar across his chest, and old battle scars on his left arm.
He is wearing a gold ring.
>
* Sedge just bit the dust!
>drag mist e
The hazy film fades from Mistros.
>
You are unable to drag Mistros anywhere.
>l
[Icemule Trace, East Road]
A pair of guards lean back against the the archway of the bright blue building housing the Icemule Trace branch of the First Elanith Bank. One guard seems to be dozing on his stool, while the other keeps a close and wary eye on the traffic flowing past. You also see a humming gold verlok'asha that is flying around and an old beer barrel.
Also here: Neeluhn, a stunned Mistros who is lying down
Obvious paths: east, south, west
>
The blood red haze dissipates from around Mistros.
>718 mist
You trace an intricate sign that contorts in the air while forcefully invoking Torment...
Your spell is ready.
>
You gesture at Mistros.
CS: +494 - TD: +417 + CvA: +25 + d100: +92 - -5 == +199
Warding failed!
You glare malevolently at Mistros.
You feel a dark force suddenly summoned between you and Mistros.
Cast Roundtime 3 Seconds.
>
Apen just arrived.
>
Chivalrous comes out of hiding.
Chivalrous utters a light chant and raises his hands, beckoning the lesser spirits to his aid...
>
Chivalrous gestures at you.
The very powerful look leaves you.
The white light leaves you.
You are coated in a hazy film.
>706 chiv
You feel a dark force lash out at your opponent!
CS: +494 - TD: +317 + CvA: +25 + d100: +10 - -5 == +217
Warding failed!
Mistros is engulfed in an eerie, dark haze!
He flinches in pain!
... 65 points of damage!
Mistros drops to the ground like a sack of potatoes.
>
You trace an intricate sign that contorts in the air while forcefully invoking Mind Jolt...
Your spell is ready.
>
Cast at what?
>
Apen joins your group.
>rel
You feel the magic of your spell rush away from you.
>stance d
You move into a defensive stance, ready to fend off an attack.
>709
You trace an intricate sign that contorts in the air while forcefully invoking Quake...
Your spell is ready.
You do not currently have a target.
>cast
You gesture.
You concentrate on projecting the illusion of a violent quake.
Chivalrous is forced from hiding!
Chivalrous loses his balance and falls over.
Neeluhn loses his balance and falls over.
Suddenly, the ground seems steadier.
Cast Roundtime 3 Seconds.
(Forcing stance down to guarded)
>stance o
You move into an offensive stance, ready for battle.
>718 chiv
You trace an intricate sign that contorts in the air while forcefully invoking Torment...
Your spell is ready.
>
You gesture at Chivalrous.
CS: +494 - TD: +212 + CvA: -8 + d100: +93 == +367
Warding failed!
You glare malevolently at Chivalrous.
You feel a dark force suddenly summoned between you and Chivalrous.
Cast Roundtime 3 Seconds.
>
You feel a dark force lash out at your opponent!
CS: +494 - TD: +327 + CvA: +25 + d100: +52 - -5 == +249
Warding failed!
Mistros is engulfed in an eerie, dark haze!
He flinches in pain!
... 85 points of damage!
Perfect strike to abdomen. Mistros howls in pain and drops quite dead!
* Mistros drops dead at your feet!
The tingling sensation and sense of security leaves Mistros.
Mistros glances around, looking a bit less confident.
The very powerful look leaves Mistros.
The white light leaves Mistros.
The deep blue glow leaves Mistros.
The air calms down around Mistros.
The light blue glow leaves Mistros.
The brilliant luminescence fades from around Mistros.
The powerful look leaves Mistros.
A white glow rushes away from Mistros.
Someone screams, "Murder by Jenovadeath! Call the Halfling deputy!"
You feel the presence take Mistros's life.
>
* Mistros just bit the dust!
>rub my ring
You rub your golden ring.
1d100: 92 + Modifiers: 144 == 236
You become invisible.
Cast Roundtime 3 Seconds.
>l
[Icemule Trace, East Road]
A pair of guards lean back against the the archway of the bright blue building housing the Icemule Trace branch of the First Elanith Bank. One guard seems to be dozing on his stool, while the other keeps a close and wary eye on the traffic flowing past. You also see a humming gold verlok'asha that is flying around and an old beer barrel.
Also here: Apen, Chivalrous who is lying down, Neeluhn who is lying down, the body of Mistros who is lying down
Obvious paths: east, south, west
>
The hazy film fades from around you.
>
You feel a dark force lash out at your opponent!
CS: +494 - TD: +15 + CvA: -8 + d100: +71 == +542
Warding failed!
Chivalrous is engulfed in an eerie, dark haze!
He flinches in pain!
... 110 points of damage!
Incredible slash to Chivalrous's neck!
Throat and vocal cords destroyed!
Zero chance of survival.
* Chivalrous drops dead at your feet!
Chivalrous seems to lose some internal strength.
Chivalrous appears less secure.
Chivalrous is no longer moving so silently.
The light blue glow leaves Chivalrous.
The very powerful look leaves Chivalrous.
The white light leaves Chivalrous.
Chivalrous returns to normal color.
The deep blue glow leaves Chivalrous.
The powerful look leaves Chivalrous.
Chivalrous loses a thorny barrier.
Chivalrous no longer appears to be listening intently.
Chivalrous seems to lose an aura of confidence.
The air about Chivalrous stops shimmering.
Chivalrous seems to lose some dexterity.
A nearby goodwife screams, "Murder!".
You feel the presence take Chivalrous's life.
>
* Chivalrous just bit the dust!
>
* Khafre was just incinerated!
>'Hmhmhmhm!
You exclaim, "Hmhmhmhm!"
>l
[Icemule Trace, East Road]
A pair of guards lean back against the the archway of the bright blue building housing the Icemule Trace branch of the First Elanith Bank. One guard seems to be dozing on his stool, while the other keeps a close and wary eye on the traffic flowing past. You also see a humming gold verlok'asha that is flying around and an old beer barrel.
Also here: Apen, the body of Chivalrous who is lying down, Neeluhn who is lying down, the body of Mistros who is lying down
Obvious paths: east, south, west
>
Neeluhn happily says, "Cut hiz link."
>
* Khafre just bit the dust!
>
Mistros gives a ghostly chuckle.
>
Neeluhn happily says, "If hee."
>
Mistros's body decays into compost.
>
A humming gold verlok'asha glides out of the room.
>yell The King has been avenged!
You belt out, "The King has been avenged!"
>join apen
Apen does not let you join him.
>whisper apen RUN.
You quietly whisper to Apen, "RUN."
>
Suddenly you have the strangest feeling that you are being watched.
The feeling fades as quickly as it came.
>join apen
Apen does not let you join him.
>join apen
Apen does not let you join him.
>join apen
>join apen
You join Apen.
>
Apen just went west.
______________________________________________
Literally 30 seconds later:
>join apen
Shyspirit stands up.
>
What were you referring to?
Player not found.
>
Speaking to Cavyr, Azeareal says, "Go get a drink."
>
Iniania softly asks, "Is there anyone about that could bless my magic arrows by chance please?"
>116 apen
You gesture while calling upon the lesser spirits to aid you with the Locate Person spell...
Your spell is ready.
>
You gesture into the air.
Your vision begins to become murky and clouded. You have a sensation of rapidly passing distance. Eventually your sight begins to clear and a vision of Apen's surroundings fills your mind...
[Icemule Trace, West Road]
The cobblestone road ends at the large western gate here. Through the gate you see vast plains of grass about as tall as a halfling, with very few trees for cover. You also see a humming gold verlok'asha that is flying around and an old beer barrel.
Also here: Mistros, Apen who is lying down
Obvious paths: north, east, south
Cast Roundtime 3 Seconds.
>
* Apen has been vaporized!
High above, a small speck begins to grow, after several moments it becomes apparent that some large object is speeding down! A local townswoman who has also seen this runs away yelling, "THE SKY IS FALLING!" just as a massive gelatinous lump of flesh lands on the ground, splattering the surroundings with globs of gore.
>
Speaking wryly to Chivalrous, Morgahan asks, "Die again?"
>
* Apen just bit the dust!
>w
[Icemule Trace, West Road]
Travellers go by at a dizzying pace. It is difficult to walk by without running into one of them. Walking sideways seems to be the only way to make any progress down the road. You also see the Kriztoffen disk, an ornery potbellied rock muzzlerat and a small ivy-covered cottage with a sign affixed next to the door.
Also here: Kriztoffen, Chayy
Obvious paths: north, east, west
>w
[Icemule Trace, West Road]
Groups of boisterous and cheerful halflings pass by rapidly. Most of them seem to be heading south towards the Tavern Burrow for entertainment or refreshment. An old, drunk halfling sits in a doorway, alternating between singing at the top of his lungs and munching on a tart.
Obvious paths: east, south, west
>w
[Icemule Trace, West Road]
The cobblestone road continues east and west between the narrow buildings. To the east the foot traffic seems to grow considerably worse. A gate is just visible at the western end of the road. You also see a light-robed erithian woman and a cobblestone walkway.
Obvious paths: east, west
>w
[Icemule Trace, West Road]
On the north side of the cobblestone road everything seems quiet, almost too quiet. To the south, you can hear the rowdy shouts of people in the taverns and the gaming hall.
Obvious paths: east, west
>706 mist
You trace an intricate sign that contorts in the air while forcefully invoking Mind Jolt...
Your spell is ready.
>w
Cast at what?
>
[Icemule Trace, West Road]
The cobblestone road ends at the large western gate here. Through the gate you see vast plains of grass about as tall as a halfling, with very few trees for cover. You also see a humming gold verlok'asha that is flying around and an old beer barrel.
Also here: Mistros
Obvious paths: north, east, south
>
Taerven just arrived.
>706 mist
You already have a spell readied! You must RELEASE it if you wish to prepare another!
>
You are visible again.
You gesture at Mistros.
CS: +496 - TD: +344 + CvA: +25 + d100: +18 - -5 == +200
Warding failed!
His eyes flash with a searing jolt of light!
He is badly stunned!
Cast Roundtime 3 Seconds.
>
Taerven just went south.
>stance o
You move into an offensive stance, ready for battle.
>720 mist
You trace an intricate sign that contorts in the air while forcefully invoking Implosion...
Your spell is ready.
>
You gesture at Mistros.
A young halfling scurries off screaming, "Jenovadeath has committed endangering public safety!"
A void rips open in the area, directly above Mistros!
Forceful decompression nearly turns Mistros inside out!
+133 Hits.
* Mistros drops dead at your feet!
The light blue glow leaves Mistros.
The bright luminescence fades from around Mistros.
The air calms down around Mistros.
The brilliant luminescence fades from around Mistros.
The silvery luminescence fades from around Mistros.
[ACCUSE|s5494] Jenovadeath has maxxed out thier Accuse varfield at 20 rows! Realm is 7. Logged to player.
Everything in the room seemed to stay in place. The void disappears without further incident.
Cast Roundtime 3 Seconds.
>
* Mistros just bit the dust!
AestheticDeath
04-30-2006, 10:50 PM
[ACCUSE|s5494] Jenovadeath has maxxed out thier Accuse varfield at 20 rows! Realm is 7. Logged to player.
Whats that?
Teladro
04-30-2006, 11:05 PM
He had 20 outstanding crimes against him, and that caused an overflow? Bug.
You didn't (nor could you really) show the two hours Tabor chased Chiv all over Icemule then when you finally caught me, stunned me, portaled to TC and started gloating and calling for people to come watch over the amulet someone unstunned him and I fogged away. That was one of the funnier moments I've had in GS.
By the way, I enjoy engaging in CvC with you more than most characters because of things like that. For instance, whenever you stunned Chiv I opened his group so he could be dragged wherever, and I kept running out the sanctuary to give you a chance to catch me. You dragging me along there and making something of substance out of it instead of just mana disrupting him really made it fun and exciting.
Liberi Fatali
05-01-2006, 12:13 PM
He had 20 outstanding crimes against him, and that caused an overflow? Bug.
This wasn't the case. I had typed justice warrant after, and I was only wanted for two crimes. It was speculated that twenty people accused me (for incidents I did in Town Center), but I'm really not sure why it gave me that error.
Thanks for the comments by the way, Drew! I've been meaning to post a few Golden Kobolds, you'll have to scout that folder out on the main boards sometime this week.
By the way, I enjoy engaging in CvC with you (JD) more than most characters because of things like that. For instance, whenever you stunned Chiv I opened his group so he could be dragged wherever, and I kept running out the sanctuary to give you a chance to catch me. You dragging me along there and making something of substance out of it instead of just mana disrupting him really made it fun and exciting.
I have to agree. The incident where JD nabbed my sword was great. He made me apologize for stealing from him and tell everyone over the amunet how great he is. (which I later denouced)
Now I find myself doing things just so he'll chase me around. (Because I always get away) We had about 5 rogues stealing from him on the dais a few weeks back, just waiting for his demon to catch us. It finally did and we scattered like cockroaches. I think he ended up nailing one of us, but it was hella fun.
DaCapn
05-02-2006, 12:27 AM
Thought I might post this one witnessed... of that self-same day it seems. I know there's a following of people who will appreciate this. I only left in people interacting with the situation. I may have deleted something else by accident, but in the future we'll have to tell Jenovadeath to make with a more expedited execution. It should be pretty clear what happened, Silversoft brought up a sanct while he was trying to kill someone:
[Icemule Trace, Town Center]
The bustling town comes together in this square. Halflings dressed in varying fashions stand about, some chattering happily, others reclining on cloaks laid on the ground. One ancient halfling leans against the base of the large ice statue of a mule, snoring blissfully. A feeling of community pervades the area, putting you immediately at ease. You also see a midnight blue flame-eyed grantris, a ruffled raven that is flying around, the translucent Darkrain disk, a grey wolf that is sleeping, a wizened halfling priestess, a cudgel, a blanket of snow and a carved ice bench with some stuff on it.
Also here: Rontuu, Jenovadeath, Morgahan, Golfindor, Zieyar, Aeyrilyn, Lord Darkrain who is sitting, Tariajewl who is sitting, Vontez, Lady Silversoft who is kneeling, Lord Ozan, Justlamann, Mitheirien, Crimsonscar, Yaveth who is sitting
Obvious paths: north, east, south, west
>Speaking to Silversoft, Jenovadeath says, "And you ruined it instantly with your god damn sanctuary."
>Speaking to Silversoft, Jenovadeath asks, "Do you know how that makes me feel?"
>Silversoft softly asks, "Lets see,, when do I start caring?"
>Speaking to Silversoft, Jenovadeath says, "Allow me to show you."
>You quietly whisper to Jenovadeath, "Wasting your time man, she's an idiot."
>Jenovadeath traces a sign that contorts in the air while he forcefully incants a dark invocation...
>Parwyn asks, "Is an Empath available to look at my left arm?"
>Silversoft meditates over Parwyn.
Silversoft takes Parwyn's left arm damage.
>Silversoft meditates over Parwyn.
Nothing happens.
>Silversoft nods to Parwyn.
>Parwyn appears to be checking her pockets for something, but finds them empty.
>A robed figure arrives.
>Speaking to Silversoft, Jenovadeath says, "Die, you worthless wastral."
>A robed figure raises its arms in supplication to its deity while hissing a harsh prayer.
The sense of peace and security passes away from the area.
>Speaking to Silversoft, Parwyn says, "Be right back."
>Jenovadeath traces a sign that contorts in the air while he forcefully incants a dark invocation...
>Jenovadeath gestures at Silversoft.
CS: +496 - TD: +339 + CvA: +2 + d100: +66 == +225
Warding failed!
Her eyes flash with a searing jolt of light!
She is badly stunned!
>Speaking to Silversoft, Crimsonscar says, "Ye aint gonna make any frien's here, dah way yer goin."
>Jenovadeath traces a sign that contorts in the air while he forcefully incants a dark invocation...
>Jenovadeath gestures at Silversoft.
CS: +496 - TD: +339 + CvA: +2 + d100: +60 == +219
Warding failed!
Silversoft suddenly looks extremely ill!
> * Ariond returns home from a hard day of adventuring.
(left this in just because I knew it would make everyone happy)
Jenovadeath traces a sign that contorts in the air while he forcefully incants a dark invocation...
>Jenovadeath gestures at Silversoft.
CS: +496 - TD: +339 + CvA: +2 + d100: +53 == +212
Warding failed!
Nothing happens.
>Crimsonscar nods to Jenovadeath.
>Jenovadeath traces a sign that contorts in the air while he forcefully incants a dark invocation...
>Jenovadeath gestures at Silversoft.
CS: +496 - TD: +339 + CvA: +2 + d100: +51 == +210
Warding failed!
Her left leg explodes!
>Silversoft holds her head in pain.
>Jenovadeath traces a sign that contorts in the air while he forcefully incants a dark invocation...
>Jenovadeath gestures at Silversoft.
CS: +496 - TD: +339 + CvA: +2 + d100: +40 == +199
Warding failed!
Her right leg explodes!
>Parwyn just handed Silversoft some coins.
>Mitheirien traces a sign while petitioning the spirits for cognition...
Mitheirien gestures.
Mitheirien attempts to create a sanctuary but the chaotic nature of a midnight blue flame-eyed grantris interferes with her attempt.
>Speaking to Silversoft, Parwyn exclaims, "Thanks!"
>Crimsonscar looks over at Mitheirien and shakes his head.
>Large blisters form on Silversoft's skin and begin to ooze a disgusting yellow liquid.
>Mitheirien frowns.
>Speaking to Mitheirien, Crimsonscar says, "Don'."
>Parwyn just went east.
>Mitheirien glances at Crimsonscar.
>Silversoft moans.
>Speaking to Mitheirien, Crimsonscar says, "Please."
>Speaking to Crimsonscar, Mitheirien says, "I can't, in any event."
Mitheirien furrows her brow.
>Silversoft's skin flakes off in large pieces.
Speaking to Silversoft, Jenovadeath says, "I don't see your sanctuary saving you now."
>A severed giantman leg twitches slightly on the ground.
>Crimsonscar whispers something to Mitheirien.
Silversoft appears to be sweating profusely!
>Speaking to Silversoft, Jenovadeath exclaims, "Such a pity! WHAT A PITY! Hmhmhmhm!"
>A pained expression crosses Mitheirien's face.
>Crimsonscar gives Mitheirien a lingering kiss on the cheek.
[Icemule Trace, Town Center]
The bustling town comes together in this square. Halflings dressed in varying fashions stand about, some chattering happily, others reclining on cloaks laid on the ground. One ancient halfling leans against the base of the large ice statue of a mule, snoring blissfully. A feeling of community pervades the area, putting you immediately at ease. You also see a severed giantman leg, a severed giantman leg, a robed figure, a midnight blue flame-eyed grantris, a ruffled raven that is flying around, the translucent Darkrain disk, a grey wolf that is sleeping, a wizened halfling priestess, a cudgel, a blanket of snow and a carved ice bench with some stuff on it.
Also here: Golfindor, Iniania who is sitting, Jenovadeath, Morgahan, Zieyar, Aeyrilyn, Lord Darkrain who is sitting, Tariajewl who is sitting, Vontez, a stunned Lady Silversoft who is kneeling, Justlamann, Mitheirien, Crimsonscar, Yaveth who is sitting
Obvious paths: north, east, south, west
>Silversoft moans.
>Jenovadeath traces a sign that contorts in the air while he forcefully incants a dark invocation...
>Jenovadeath gestures at Silversoft.
CS: +496 - TD: +339 + CvA: +2 + d100: +23 == +182
Warding failed!
A ragged wound rips open Silversoft's jugular, which begins spurting blood.
>Silversoft holds her chest in pain.
>Jenovadeath traces a sign that contorts in the air while he forcefully incants a dark invocation...
>Jenovadeath gestures at Silversoft.
CS: +496 - TD: +339 + CvA: +2 + d100: +91 == +250
Warding failed!
Nothing happens.
Silversoft suddenly looks extremely ill!
Mitheirien whispers something to Crimsonscar.
>The severed giantman leg finally stops twitching and decays away.
[Icemule Trace, Town Center]
The bustling town comes together in this square. Halflings dressed in varying fashions stand about, some chattering happily, others reclining on cloaks laid on the ground. One ancient halfling leans against the base of the large ice statue of a mule, snoring blissfully. A feeling of community pervades the area, putting you immediately at ease. You also see a severed giantman leg, a robed figure, a midnight blue flame-eyed grantris, a ruffled raven that is flying around, the translucent Darkrain disk, a grey wolf that is sleeping, a wizened halfling priestess, a cudgel, a blanket of snow and a carved ice bench with some stuff on it.
Also here: Golfindor, Iniania who is sitting, Jenovadeath, Morgahan, Zieyar, Aeyrilyn, Lord Darkrain who is sitting, Tariajewl who is sitting, Vontez, a stunned Lady Silversoft who is kneeling, Justlamann, Mitheirien, Crimsonscar, Yaveth who is sitting
Obvious paths: north, east, south, west
>Silversoft holds her chest in pain.
* Silversoft drops dead at your feet!
The silvery luminescence fades from around Silversoft.
The deep blue glow leaves Silversoft.
The brilliant luminescence fades from around Silversoft.
The dim aura fades from around Silversoft.
The glowing specks of energy surrounding Silversoft suddenly shoot off in all directions, then quickly fade away.
The bright luminescence fades from around Silversoft.
Silversoft seems a bit less imposing.
> * Silversoft just bit the dust!
>Crimsonscar whispers something to Mitheirien.
>Jenovadeath kicks some dirt on the corpse of Silversoft.
>Zieyar's jaw drops.
>Crimsonscar rests a gentle hand on Mitheirien's arm.
>Suddenly you have the strangest feeling that you are being watched.
The feeling fades as quickly as it came.
Mitheirien trembles.
>Aeyrilyn coughs.
>Mitheirien leans softly against Crimsonscar.
>The ghostly voice of Silversoft softly says, "A big man, ye are Jeno."
Crimsonscar hugs Mitheirien, who wraps him in a warm embrace.
>Crimsonscar glances at Silversoft.
>(OOC) You quietly whisper to Jenovadeath, "Consider this an ooc applause."
>Speaking to Silversoft, Jenovadeath says, "Don't be saddened that my demon outclassed your little sanctuary."
>Golfindor hugs Silversoft.
Jenovadeath grins at you.
A severed giantman leg flings itself in to the air one last time, then falls to the ground, still twitching.
>Speaking to Silversoft, Crimsonscar says, "Ye know.. dere's a time fer defendin' yerself an' a time tah jes' shaddap."
Crimsonscar says, "Now woul' prolly be a good time tah shuddap."
Jenovadeath gestures while calling upon the lesser spirits for aid...
>Jenovadeath gestures into the air.
Jenovadeath momentarily gets a faroff look in his eyes, and then returns to normal.
>Speaking to Silversoft, Jenovadeath says, "To hell with you, mad'am. Hoho."
>Bits of dangling flesh fall from a severed giantman leg.
>The ghostly voice of Silversoft softly says, "'something wrong with a man attacking an empath."
>A robed figure leaves.
Crimsonscar shrugs.
A severed giantman leg oozes blood onto the ground.
>The ghostly voice of Silversoft softly says, "Sure makes him big in MY eyes."
Morgahan rubs Silversoft.
>Crimsonscar shrugs.
>The severed giantman leg finally stops twitching and decays away.
Shattele says, "Being an empath aint got nothing to do with anything if you ask me."
>Shattele shrugs.
EDIT: just a typo in my lead-in paragraph
Stanley Burrell
05-02-2006, 02:39 AM
He had 20 outstanding crimes against him, and that caused an overflow? Bug.
Roll up a n00b and try stealing from Raging Warrior Thrak more than 20 times. Then JUSTICE WARRANT. Then get arrested: It'll be difficult not to be.
P.S. Be very observant ...or not even needing to be very observant shortly after you pop up in the Moot Hall courtroom.
P.S.S. Don't CTRL+ENTER STEAL THRAK. Do it manually with some pauses put into effect for good measure or the GMs will get scream commands.
P.S.S.S. Hope that Sirina is not on duty.
Hint: I am not responsible for any negative consequences of your being curious/retarded.
Seeing Silversoft get decked was very satisfying. I've walked away everytime I should have slapped her.
Kudos.
DaCapn
05-02-2006, 12:53 PM
Yeah, I found it a bit amusing that between all of the foot traffic and people standing there watching, that only Mitheirien really seemed to care (and I don't exactly get the impression that she was concerned about Silversoft in particular).
It's also funny that the person she healed just runs up, tips her and leaves. She's lying on the ground legless and bleeding to death and he just strolls up, gives her coins and goes "Thanks!" Just trying to picture it going down...
The (possibly) last (but not least) thing that I enjoy is that she pleads the helpless empath afterwards. Isn't she level 80-something? Frankly, she reminds me of Dessedemona in a lot of ways.
Olanan
05-03-2006, 12:21 AM
Adene put an ivory-inlaid kakore runestaff capped with a glowing orb in her ivory satin cloak.
You leap from hiding to attack!
You thrust with a shining elven epee at Adene!
AS: +292 vs DS: +95 with AvD: +40 + d100 roll: +48 = +285
... and hit for 82 points of damage!
Powerful slash!
Adene's left leg is severed at the knee!
Adene screams and falls to the ground grasping her mangled left leg!
She is stunned!
The guiding force leaves you.
The scintillating blue light surrounding the epee fades some.
Roundtime: 5 sec.
You leap from hiding to attack!
You thrust with a shining elven epee at Adene!
AS: +217 vs DS: +32 with AvD: +40 + d100 roll: +4 = +229
... and hit for 79 points of damage!
Blast to Adene's head destroys right eye!
Brain obliterated!
Disgusting, but painful only for a second.
* Adene drops dead at your feet!
The bright luminescence fades from around Adene.
Adene seems a bit less imposing.
Adene no longer bristles with energy.
The silvery luminescence fades from around Adene.
The glowing specks of energy surrounding Adene suddenly shoot off in all directions, then quickly fade away.
Adene becomes solid again.
Someone screams, "Murder by Vant! Call the night watchman!"
The scintillating blue light surrounding the epee fades some.
Roundtime: 5 sec.
I spent an hour waiting till she puts away the staff aaand a TWO hit kill?
Olanan
05-03-2006, 12:30 AM
Romulas gestures at you.
Romulas hurls a powerful lightning bolt at you!
AS: +266 vs DS: +39 with AvD: +40 + d100 roll: +19 = +286
... and hits for 137 points of damage!
Terrifying electrical arc destroys spinal column one vertebra at a time!
It seems you have died, my friend. Although you cannot do anything, you are keenly aware of what is going on around you...
You realize that you have no outstanding favors which Lorminstra owes you, and without having accomplished a deed for Her, your soul is in danger of vanishing from the land forever!
...departing in 10 mins...
(If you wish to dismiss this murder charge, use ACCUSE DISMISS Romulas.)
5 minutes later.
allen
05-03-2006, 07:17 PM
You gesture at Loot.
Particles of dust and soot rise from the ground at your feet as you release a pulsating, platinum ripple of energy toward Loot!
CS: +184 - TD: +170 + CvA: +13 + d100: +95 - -5 == +127
Warding failed!
Loot is cloaked in a blinding platinum light and assailed for 48 points of damage!
... 40 points of damage!
Scorching arc of plasma slices the top of Loot's head off!
* Loot drops dead at your feet!
A white glow rushes away from Loot.
The very powerful look leaves Loot.
The white light leaves Loot.
The deep blue glow leaves Loot.
The brilliant luminescence fades from around Loot.
Loot returns to normal color.
Loot appears less confident.
The dim aura fades from around Loot.
The opalescent aura fades from around Loot.
The brilliant aura fades away from Loot.
The glowing specks of energy surrounding Loot suddenly shoot off in all directions, then quickly fade away.
Loot becomes solid again.
Loot seems a bit less imposing.
The silvery luminescence fades from around Loot.
Loot appears less secure.
The air calms down around Loot.
The light blue glow leaves Loot.
The powerful look leaves Loot.
Drew2
05-03-2006, 10:20 PM
It's always good to see Silversoft get a good ass rape.
God I hate that bitch.
thornhappy
05-04-2006, 11:40 AM
A little late here, but Mitheirien only cared about Silversoft because she doesn't like to see -anyone- in pain.
Her player is well aware what a 'tard Silversoft is. heh. Mainly because I filled her in while it was going down.
And JD completely cracks me up. He helps us spice up the park some.
Fallen
05-04-2006, 09:20 PM
Well. Atleast I know I can Vape a near capped character. Yay distractions in the field!
You gesture at Debia.
A void rips open in the area, directly above Debia!
Debia is sucked into the void!
Rather abrupt decompression causes Debia to explode!
Billions and billions of tiny bits of flesh shower everything.
Quite severely dead.
* Debia has been vaporized!
* Debia drops dead at your feet!
The silvery luminescence fades from around Debia.
Debia appears somehow different.
The bright luminescence fades from around Debia.
The brilliant luminescence fades from around Debia.
Debia seems a bit less imposing.
The glowing specks of energy surrounding Debia suddenly shoot off in all directions, then quickly fade away.
An Ithzir scout gasps for what little breath it can!
Everything in the room seemed to stay in place. The void disappears without further incident.
Cast Roundtime 3 Seconds.
>
* Debia just bit the dust!
Suppa Hobbit Mage
05-04-2006, 09:40 PM
It's the most unbalanced spell in the game, what did you expect?
Fallen
05-04-2006, 09:56 PM
Sorcerer envy is always expected.
mgoddess
05-04-2006, 10:14 PM
I was wondering if that was an accidental vape...did she get you back afterwards? Or was it someone or something else that caught you?
Fallen
05-04-2006, 11:07 PM
Heh. No, Debia didn't take revenge.
Olanan
05-05-2006, 10:45 PM
A shadowy figure leaps from hiding to attack!
The figure swings a rune-etched white eahnor poignard at Eurt!
AS: +318 vs DS: +137 with AvD: +9 + d100 roll: +47 = +237
... and hits for 34 points of damage!
Deep slash to Eurt's neck severs an artery!
Eurt chokes to death on his own blood.
* Eurt drops dead at your feet!
The bright luminescence fades from around Eurt.
The brilliant luminescence fades from around Eurt.
Eurt becomes solid again.
The deep blue glow leaves Eurt.
The light blue glow leaves Eurt.
The silvery luminescence fades from around Eurt.
The glowing specks of energy surrounding Eurt suddenly shoot off in all directions, then quickly fade away.
Eurt seems a bit less imposing.
A nearby goodwife screams, "Murder!"
The figure quickly disappears from view.
Here we have Foxs, in all her bitchiness.
Suppa Hobbit Mage
05-07-2006, 08:12 PM
Isistian searches around for a moment.
Isistian has spotted you!
HR>
You hear very soft footsteps.
HR>
Jemiquist struggles for a bit in the stocks.
HR>
Gilent just arrived.
HR>
Isistian points at you, ruining your hiding place.
R>
Gilent just entered the First Elanith bank.
R>tackle isis
[Roll result: 147 (open d100: 56) Penalties: 30]
You hurl yourself at Isistian and connect!
You knock Isistian flat and jump to your feet. Smooth!
** A spike on your golvern battle plate jabs into Isistian! **
... 20 points of damage!
Attack punctures the eye and connects with something really vital!
* Isistian drops dead at your feet!
A faint silvery glow fades from around Isistian.
Isistian becomes solid again.
Isistian returns to normal color.
A voice from the crowd echoes, "Murder! Murder! Someone call for the night watchman!"
Roundtime: 7 sec.
R>
* Isistian just bit the dust!
R>
Jemiquist quickly says, "Heh."
R>'oops
You say, "Oops."
R>
You hear someone laugh.
R>hide
...wait 3 seconds.
Suppa Hobbit Mage
05-07-2006, 09:05 PM
First this... nearly killed me
Kronious gestures at you.
CS: +362 - TD: +153 + CvA: -21 + d100: +100 - +20 == +268
Warding failed!
You feel the sudden rush of a disease overcome you.
!D>
Wharton says, "Kronious not too good at being a wizard."
!D>
Liskey's group just arrived.
!D>
Wharton answers his question and the city official nods in approval.
!D>
Liskey's group just went south.
!D>
The city official says, "Eh? No...I don't think so. Try again. Time is running out!"
!D>health
You seem to be in one piece.
Maximum Health Points: 145
Remaining Health Points: 145
Maximum Spirit Points: 9
Remaining Spirit Points: 9
Maximum Stamina Points: 117
Remaining Stamina Points: 117
Diseased! Taking 56 damage per round. Dissipating 1 per round.
then this
With a quick flick of your wrist, you deftly send a haon-hafted vultite balta into flight.
You throw a haon-hafted vultite balta at Kronious!
AS: +461 vs DS: +59 with AvD: +31 + d100 roll: +26 = +459
... and hit for 143 points of damage!
Lucky shot rips through bone and muscle sending shield arm flying.
* Kronious drops dead at your feet!
The guiding force leaves you.
A nearby townsman hurries off screaming, "Mytmo has committed murder!"
The vultite balta is deflected to one side, sailing to the ground.
Roundtime: 4 sec.
allen
05-09-2006, 12:51 PM
You thrust with a skull grafted vultite lance at Miressa!
AS: +494 vs DS: +265 with AvD: +37 + d100 roll: +60 = +326
... and hit for 144 points of damage!
Vicious strike punctures intestines!
* Miressa drops dead at your feet!
allen
05-09-2006, 01:46 PM
You notice Kritz reach into your pockets and remove nothing.
Not long after...
You thrust with a skull grafted vultite lance at Kritz!
AS: +464 vs DS: +302 with AvD: +33 + d100 roll: +62 = +257
... and hit for 65 points of damage!
Shot to neck sends Kritz into shock which leads very quickly to death.
* Kritz drops dead at your feet!
You say, "Ready..."
>
Cylla squints.
>
You say, "Aim..."
>
You say, "Now."
>
You nock a wooden arrow in your long bow.
You fire a wooden arrow at a greater burrow orc!
AS: +154 vs DS: -11 with AvD: +30 + d100 roll: +72 = +267
... and hit for 74 points of damage!
Beautiful shot pierces skull! Amazing the burrow orc wasn't killed outright!
The scintillating red light surrounding the arrow fades some.
The wooden arrow sticks in a greater burrow orc's head!
Roundtime: 4 sec.
>
Cylla fires a wooden heavy crossbow bolt at a greater burrow orc!
AS: +79 vs DS: -28 with AvD: +33 + d100 roll: +75 = +215
... and hits for 62 points of damage!
Incredible shot to the eye penetrates deep into skull!
A greater burrow orc growls one last time and dies.
The scintillating red light surrounding the bolt fades some.
The heavy crossbow bolt sticks in a greater burrow orc's left eye!
That orc had a bad day.
Also, nice spinal tap quote Drayshimmind.
It's all for you Drew.
Oh and..
(Drayshimmind hot sexes)
Olanan
05-09-2006, 04:47 PM
Kritz is a power-abusing bitch.
Czeska
05-09-2006, 04:58 PM
The orc might've had a bad day, but damn, was I laughing.
It's all for you Drew.
Oh and..
(Drayshimmind hot sexes)
Haha I saw that the other day.
Also, the Chief holds the light sword in his right hand, not left, nub.
Stanley Burrell
05-09-2006, 07:07 PM
Akari's black eye turns to stare at Hojoh.
Hojoh looks at the black eye in fear!
Hojoh turns pale then falls limp to the ground, killed by some inconceivable fear!
* Hojoh drops dead at your feet!
The air calms down around Hojoh.
The powerful look leaves Hojoh.
The silvery luminescence fades from around Hojoh.
A nearby goodwife screams, "Murder!"
Akari's black eye turns to stare at Jaast.
Jaast looks at the black eye in fear!
Jaast turns pale then falls limp to the ground, killed by some inconceivable fear!
* Jaast drops dead at your feet!
A voice from the crowd echoes, "Murder! Murder! Someone call for the night watchman!"
Akari's black eye turns to stare at Luathaich.
Luathaich looks at the black eye in fear!
Luathaich turns pale then falls limp to the ground, killed by some inconceivable fear!
* Luathaich drops dead at your feet!
The glowing specks of energy surrounding Luathaich suddenly shoot off in all directions, then quickly fade away.
Luathaich becomes solid again.
A voice from the crowd echoes, "Murder! Murder! Someone call for the night watchman!"
Akari's black eye turns to stare at Skadii.
Skadii looks at the black eye in fear!
Skadii turns pale then falls limp to the ground, killed by some inconceivable fear!
* Skadii drops dead at your feet!
Skadii suddenly fades into view.
A luminescent aura fades from around Skadii.
The silvery luminescence fades from around Skadii.
A nearby townsman hurries off screaming, "Akari has committed murder!"
Akari's black eye turns to stare at Gheetarr.
Gheetarr looks at the black eye in fear!
Gheetarr turns pale then falls limp to the ground, killed by some inconceivable fear!
* Gheetarr drops dead at your feet!
The bright luminescence fades from around Gheetarr.
The silvery luminescence fades from around Gheetarr.
A small human child cries out, "Murder!". His mother then sends him off for the night watchman.
Akari's black eye turns to stare at Kritz.
Kritz looks at the black eye in fear!
Kritz collapses to the ground screaming!
Kritz is stunned!
Akari's black eye turns to stare at Chamorr.
Chamorr looks at the black eye in fear!
Chamorr turns pale then falls limp to the ground, killed by some inconceivable fear!
* Chamorr drops dead at your feet!
The deep blue glow leaves Chamorr.
The powerful look leaves Chamorr.
The dim aura fades from around Chamorr.
The light blue glow leaves Chamorr.
A nearby goodwife screams, "Murder!"
Akari's black eye turns to stare at Krysalla.
Krysalla looks at the black eye in fear!
Krysalla turns pale then falls limp to the ground, killed by some inconceivable fear!
* Krysalla drops dead at your feet!
The light blue glow leaves Krysalla.
The brilliant luminescence fades from around Krysalla.
The deep blue glow leaves Krysalla.
A faint silvery glow fades from around Krysalla.
The bright luminescence fades from around Krysalla.
The silvery luminescence fades from around Krysalla.
Krysalla becomes solid again.
Krysalla seems a bit less imposing.
The glowing specks of energy surrounding Krysalla suddenly shoot off in all directions, then quickly fade away.
Someone screams, "Murder by Akari! Call the night watchman!"
Akari's black eye turns to stare at Unna.
Unna looks at the black eye in fear!
Unna turns pale then falls limp to the ground, killed by some inconceivable fear!
* Unna drops dead at your feet!
A nearby goodwife screams, "Murder!"
Akari's black eye turns to stare at you.
CS: +316 - TD: +195 + CvA: -7 + d100: +92 - +20 == +186
Warding failed!
A gut-wrenching fear twists deep into your soul. You instantly panic and run away in complete terror. The only thought in your mind is to flee to safety!
If that was in park or something that's so OOC for him. He's usually a really well played sorcerer.
Also.. wtf happened to you after you fled?
allen
05-09-2006, 08:03 PM
Quinnten deeply says, "Fight."
>war bellow azzr
You glare at Azzreala and let out a nerve-shattering bellow!
Azzreala is startled enough to lose initiative!
Roundtime: 3 sec.
>war growl azzr
Your face contorts as you unleash a guttural, deep-throated growl at Azzreala!
Azzreala is unaffected!
Roundtime: 3 sec.
>
Azzreala snickers.
>war growl azzr
Your face contorts as you unleash a guttural, deep-throated growl at Azzreala!
Azzreala is unaffected!
Roundtime: 3 sec.
>l
[Upper Dragonsclaw, Boulder]
The crest of the towering boulder affords a good view of the surrounding countryside. To the north, you see dense forests. Looking northeast, grasslands. Gazing southward the Dragonsclaw mountain range.
Also here: Quinnten, Rypikris, Azzreala
Obvious paths: down
>
Quinnten grins.
>hum
You hum a random, wandering tune.
>l
[Upper Dragonsclaw, Boulder]
The crest of the towering boulder affords a good view of the surrounding countryside. To the north, you see dense forests. Looking northeast, grasslands. Gazing southward the Dragonsclaw mountain range.
Also here: Quinnten, Rypikris, Azzreala
Obvious paths: down
>disarm azzr
[Roll result: -13 (open d100: 50) Penalties: 2]
You swing your vultite lance at Azzreala's etched rolaren waraxe but fail to connect!
Roundtime: 5 sec.
>
You feel fully energetic again.
>
[Roll result: 66 (open d100: 60)]
Azzreala hurls herself at you and connects!
Azzreala fails to bring you down, but manages to scramble back to her feet.
>war growl azzr
Your face contorts as you unleash a guttural, deep-throated growl at Azzreala!
Azzreala is unaffected!
Roundtime: 3 sec.
>
Azzreala looks determined and focused.
In an awe inspiring display of combat mastery, Azzreala engages you in a furious dance macabre, spiralling into a blur of strikes and ripostes!
Azzreala swings a griffin etched rolaren waraxe at you!
AS: +423 vs DS: +372 with AvD: +23 + d100 roll: +4 = +78
A clean miss.
Azzreala swings a vultite warblade at you!
With extreme effort, you beat back the attack with your lance!
Azzreala swings a griffin etched rolaren waraxe at you!
You move at the last moment to evade the attack!
Azzreala swings a vultite warblade at you!
You barely manage to fend off the attack with your lance!
Azzreala swings a griffin etched rolaren waraxe at you!
You gracefully avoid the attack!
Azzreala swings a vultite warblade at you!
AS: +366 vs DS: +372 with AvD: +21 + d100 roll: +66 = +81
A clean miss.
>
Rypikris ducks his head.
>lau
You laugh out loud!
stance off
>You are now in an offensive stance.
>
Azzreala quietly says, "Nice."
>wtri sat azzr
You snarl aggressively and take a spinning leap towards Azzreala.
You thrust with a skull grafted vultite lance at Azzreala!
AS: +389 vs DS: +196 with AvD: +41 + d100 roll: +70 = +304
... and hit for 57 points of damage!
Neck skewered, sliding past the throat and spine! That looks painful.
She is stunned!
Roundtime: 5 sec.
>wtri sat azzr
You snarl aggressively and take a spinning leap towards Azzreala.
You thrust with a skull grafted vultite lance at Azzreala!
AS: +389 vs DS: +176 with AvD: +41 + d100 roll: +13 = +267
... and hit for 56 points of damage!
Amazing shot through Azzreala's nose enters the brain!
* Azzreala drops dead at your feet!
Roundtime: 5 sec.
>
* Azzreala just bit the dust!
Stanley Burrell
05-09-2006, 08:47 PM
If that was in park or something that's so OOC for him. He's usually a really well played sorcerer.
Also.. wtf happened to you after you fled?
I appeared at the North Gates as if I was under the influence of a doomstone :shrug:
I always wanted to know if it really did send PCs to another town.
Why TF didn't you keep running amigo?
Revon1
05-10-2006, 01:07 AM
Saw this at the park. Thought it was funny.
Wharton leaps from hiding to attack!
Wharton swings an enormous duel-bladed waraxe at Wariquan!
AS: +373 vs DS: +298 with AvD: +32 + d100 roll: +35 = +142
... and hits for 31 points of damage!
Horrible slash to Wariquan's head! Brain matter goes flying!
Looks like he never felt a thing.
* Wariquan drops dead at your feet!
Wariquan returns to normal color.
Wariquan appears to lose some internal strength.
Wariquan becomes unbalanced for a second, then recovers.
The deep blue glow leaves Wariquan.
The light blue glow leaves Wariquan.
Wariquan becomes solid again.
Wariquan seems a bit less imposing.
The glowing specks of energy surrounding Wariquan suddenly shoot off in all directions, then quickly fade away.
The brilliant luminescence fades from around Wariquan.
The bright luminescence fades from around Wariquan.
The silvery luminescence fades from around Wariquan.
The powerful look leaves Wariquan.
Someone screams, "Murder by Wharton! Call the night watchman!"
Doughboy
05-10-2006, 01:25 AM
Thats ok, my payback will come sooner or later. I didnt even think for a second he was going to do that. Fun and games turned into me having to hurt him now.
On another note.
H>hurl dream
With a quick flick of your wrist, you deftly send a green-tinted vial filled with thick acrid smoke into flight.
You throw a green-tinted vial at Dreamlock!
AS: +328 vs DS: +182 with AvD: +115 + d100 roll: +36 = +297
The green-tinted vial shatters upon impact!
... and hit for 29 points of damage!
Nice blow to chest!
* Dreamlock drops dead at your feet!
The deep blue glow leaves Dreamlock.
The glowing specks of energy surrounding Dreamlock suddenly shoot off in all directions, then quickly fade away.
The brilliant luminescence fades from around Dreamlock.
The shimmering multicolored sphere fades from around Dreamlock.
The light blue glow leaves Dreamlock.
The powerful look leaves Dreamlock.
The silvery luminescence fades from around Dreamlock.
Dreamlock appears somehow different.
Dreamlock becomes solid again.
Dreamlock no longer bristles with energy.
The bright luminescence fades from around Dreamlock.
Dreamlock glances around, looking a bit less confident.
Roundtime: 4 sec.
Czeska
05-10-2006, 10:14 AM
See? I didn't sanct!
A thread of pure black magic suddenly appears and whirls malevolently around an area in the room for a moment, and then seems to be absorbed into something.
Mexlur begins to move erratically and looks extremely clumsy!
You notice Mexlur reach into your black leather longcoat and remove an uncut diamond!
>
Mexlur suddenly trips and falls down!
He is injured in the fall!
... 10 points of damage!
Finger jams and swells.
>
Mexlur says, "Holy."
You glance at Mexlur.
You say, "Enjoy that."
You focus your thoughts while chanting the mystical phrase for Bone Shatter...
Your spell is ready.
>
Mexlur asks, "What the heck is it?"
>
Mexlur still looks very uncoordinated.
You gesture at Mexlur.
You concentrate intently on Mexlur, a pulse of pearlescent energy ripples toward Mexlur!
CS: +370 - TD: +254 + CvA: +25 + d100: +92 - +5 == +228
Warding failed!
Mexlur shudders with severe convulsions as pearlescent ripples envelop his body.
Mexlur is crushed for 65 points of damage!
... 45 points of damage!
Every bone in the right arm shattered and scattered about!
He is stunned!
... 45 points of damage!
Impact removes the left hand in a spray of red mist!
Cast Roundtime 3 Seconds.
You say, "A cursed diamond."
>
Great Lady Vtasia just arrived.
>
Raervin says, "Theif."
>
A rock ptarmigan flies in.
>
Great Lady Vtasia just went east.
>
Shimmerain just arrived.
You nod to Mexlur.
>
You feel at full magical power again.
>
Raervin chuckles.
>
Shimmerain smiles at you.
The rock ptarmigan flies off.
You say, "Apologize."
You stare at Mexlur.
Mexlur's muscles twitch and a strained look crosses his face.
Mexlur stands up.
>
Shimmerain makes a purring sound.
You focus your thoughts while chanting the mystical phrase for Bone Shatter...
Your spell is ready.
You say, "Now."
>
Mexlur suddenly trips and falls down!
He is injured in the fall!
... 5 points of damage!
Mexlur's left leg jerks momentarily.
You gesture at Mexlur.
You concentrate intently on Mexlur, a pulse of pearlescent energy ripples toward Mexlur!
CS: +370 - TD: +254 + CvA: +25 + d100: +69 - +5 == +205
Warding failed!
Mexlur shudders with severe convulsions as pearlescent ripples envelop his body.
Mexlur is crushed for 65 points of damage!
... 40 points of damage!
Blow to leg severs the Achilles tendon along with the rest of the leg!
* Mexlur drops dead at your feet!
Mexlur no longer appears clumsy.
A small halfling child cries out, "Murder!". His mother then sends him off for the Halfling deputy.
Cast Roundtime 3 Seconds.
>
You say, "Or don't."
>
The spirit of Mexlur mutters, complaining bitterly about his state of affairs.
Shimmerain snickers.
>
You pull your longcoat closed, smoothly fastening it up.
>
The ghostly voice of Mexlur says, "I can't exactly apologize when I'm stunned."
Shimmerain shakes his head, clucking his tongue.
You say, "Yeah well I'm not exactly a patient woman."
>
The spirit of Mexlur mutters, complaining bitterly about his state of affairs.
>
You smile at Mexlur.
You shake your head, clucking your tongue.
>
The Halfling deputy meanders in, with a number of weapon-wielding deputies behind him.
With great ease, the Halfling deputy grabs you and shackles your wrists.
"There you are! I got a tip that I'd find you here," says the Halfling deputy.
The Halfling deputy then drags you off.
Fallen
05-10-2006, 10:33 AM
Spells kill thieves dead.
zhelas
05-10-2006, 10:53 AM
Minor Sanctuary is so ungratifying. Spells and traps are the way to go against pickpockets.
Mexlur asks, "What the heck is it?"
-----------------------------------
It's a gift from a particularly special sorcerer. :heart:
Czeska
05-10-2006, 11:38 AM
Remind me to get a replacement, btw.
allen
05-11-2006, 09:49 PM
Nice, now you just have to kill Massiveman, and you'd have killed the whole crew.
You thrust with an acid-etched gleaming eonake lance at Foxs!
AS: +390 vs DS: +194 with AvD: +33 + d100 roll: +14 = +243
... and hit for 61 points of damage!
Blow shatters knee and severs lower leg!
Foxs screams and falls to the ground grasping her mangled right leg!
She is stunned!
The guiding force leaves you.
Roundtime: 6 sec.
>Khevas just went through the wooden gates.
>kill foxs
...wait 1 seconds.
>kill foxs
You thrust with an acid-etched gleaming eonake lance at Foxs!
AS: +315 vs DS: +83 with AvD: +33 + d100 roll: +37 = +302
... and hit for 96 points of damage!
Blow to stomach rearranges some organs!
* Foxs drops dead at your feet!
Snapp
05-11-2006, 09:56 PM
:clap:
Suppa Hobbit Mage
05-11-2006, 10:03 PM
why would you curse a diamond? Curse a freaking diopside or clear crystal!
Since I learned curse I used to remove it from my cloak then return it again knowing theives had seen a diamond.
mgoddess
05-11-2006, 11:36 PM
Since I learned curse I used to remove it from my cloak then return it again knowing theives had seen a diamond.
Heh, I like to do stuff like that too, with cursed gems and jaw traps and needles. It's fun tricking the tricksy tiefs into getting themselves hurt!
Janarth
05-12-2006, 11:34 AM
Since I learned curse I used to remove it from my cloak then return it again knowing theives had seen a diamond.
I don't understand. You can't handle a gem cursed by another sorcerer (unless you can ward their curse, and if you can, why not just do it yourself) and if you just learned curse, your own curse should not cause thieves any problems...
Czeska
05-12-2006, 11:36 AM
The diamond he cursed for me and put in my container. And clearly.. it caused the thief a problem :)
Some sorcerer curses do not use warding to point out a thief by the brackish thread which points him out. It's totally unavoidable.
Also I always have used my own curses. The gem sticks to their hand which makes them less likely to be able to defend themselves.
All of this can be done from train 15, on any character who grabs the gem.
Janarth
05-12-2006, 02:09 PM
Ah...no warding on some? I didn't realize. Which ones? I'm thinking just stance guarded (TD) curse, right? So I should make all my gems have that curse, otherwise a higher thief might ward?
Are the gems still sticky, even if they don't ward? That is handy...
Praefection
05-12-2006, 02:11 PM
Too bad I wasn't in town when the glaes soldiers exploded in the just finished Landing invasion. Heard quite a few people died. :)
Praefection
05-12-2006, 02:11 PM
Errr, yeah since my editting is all wonky. Town being town center.
I tried to IM you asking why you were systematicly killing all your characters..
Czeska
05-15-2006, 03:56 AM
Dying: sucks
Dying in the Rift: sucks more
Dying in the Rift at 3:30 am: sucks more still
Being rescued by an empath/cleric combo team: Fucking priceless
Welcome to my world. There's never anyone around who can rescue me.
Telling you, hunt as a Brit.. you die you decay.
Olanan
05-20-2006, 06:02 PM
Bind and silence me again, bitch
You leap from hiding to attack!
You swing a jade-hilted imflass greatsword at Sugarsweet!
AS: +239 vs DS: +91 with AvD: +42 + d100 roll: +76 = +266
... and hit for 123 points of damage!
Horrible slash to Sugarsweet's head! Brain matter goes flying!
Looks like she never felt a thing.
* Sugarsweet drops dead at your feet!
A nearby goodwife screams, "Murder!"
Roundtime: 8 sec.
What is she like, 7 trains.
Well done man. Well done.
Makkah
05-20-2006, 06:10 PM
Well via her profile, she's at least killed an Illoke mystic, and they're like 60's...
Olanan
05-20-2006, 06:11 PM
That means I killed someone 40 levels over me.
Hurrah.
Olanan
05-20-2006, 06:23 PM
And now this Slark guy keeps preserving me and major sancting.
StrayRogue
05-20-2006, 06:56 PM
I killed an Illoke in my 30's...
MrFeature
05-20-2006, 08:35 PM
I killed you when I was level 5.
* Idiot drops dead at your feet * or whatever the msg is.
Olanan
05-20-2006, 11:13 PM
Okaaay, she's at least 20 levels over Vant simply because I say so and she has the title Great Lady.
Olanan
05-20-2006, 11:31 PM
>
Vaktof gestures at you.
CS: +284 - TD: +108 + CvA: -8 + d100: +35 - -5 == +208
Warding failed!
... 70 points of damage!
Strike to chest causes a large gaping hole!
The brilliant luminescence fades from around you.
The deep blue glow leaves you.
The light blue glow leaves you.
God this guy's a dickhead. One emerald doesn't warrant 2 deaths and stealing everything in my fucking satchel.
Three deaths today.
Hah, spelled to death by a rogue...
Olanan
05-21-2006, 02:36 AM
Yeah well. A level 80ish rogue.
StrayRogue
05-21-2006, 07:06 AM
A shitty rogue then. That CS would befit someone around level 60ish.
And I thought I was going to get through this level without dying.
[Golden Sunburst Table]
Obvious exits: out
Suddenly, a large group of cudgel-waving townsmen come barreling in. They wrestle you to the ground and drag you off, chanting something about a hanging!
[Ta'Illistim, Shimmarglin Court]
You notice an ironwork signpost and a floating dais.
Obvious paths: northeast, southwest, northwest
A city official drags in a makeshift gallows that looks rather rickety. As the official makes sure everything is in order, the townsmen holding you throw you roughly to the ground. They quickly tie you arms and legs together with stout rope.
Two burly guards grab your bound body and haul it atop the gallows. One of the guards gets a piece of rope and fashions a noose, which he then slips through an iron ring set into the top beam of the gallows. Slipping the noose around your neck, he ties the other free end to a similar ring set into a brace beam.
A soft looking town official steps forward and says, "Grandsome, you have been found guilty of a number of crimes in our fine city. To demonstrate that your actions are intolerable, and your kind are not welcome here, you will hang for your crimes. Though no doubt a cleric will come to your service, know that you are no longer welcome here. If you've anything to say before sentence is carried out, say it now."
You say, "My only regret is that I ever graced this town with my presence."
A soft looking town official says, "Very well. Let the sentence be carried out." The official nods to a burly guard, who reaches for a rope that is attached to the gallows' false floor.
A burly guard pulls hard on a rope that is attached to the gallows' false floor. The false floor drops away, and you fall quickly through it. Just before the fall comes to an end, you feel the noose tighten on your neck, and then suddenly snap it like a twig!
Your body sways back and forth for a bit.
It seems you have died, my friend. Although you cannot do anything, you are keenly aware of what is going on around you...
You mentally give a sigh of relief as you remember that the Goddess Lorminstra owes you a favor.
...departing in 14 mins...
>
* Grandsome just bit the dust!
The town official looks at your corpse, unties it from the gallows, and drags you off. You arrive at the feet of a local cleric, who mumbles and gestures a phrase of magic. The cleric gestures at your corpse, and suddenly everything turns black!
After what seems like forever, the darkness lifts, allowing your spirit to see where you are...
[Ta'Illistim, City Gate]
You notice a fiery deep crimson crystal and a yellow tent.
Obvious paths: southwest
Roundtime: 60 sec.
To quote Blazin' Saddles...
"They said you was hung!"
"And they was right."
Jolena
05-21-2006, 07:27 PM
LMFAO
My wizardess just got wtfpwn3d by a corpse. I laughed my ass off even though it sucked. :(
You hurl a stream of fire at a rotting corpse!
AS: +251 vs DS: +194 with AvD: +33 + d100 roll: +43 = +133
... and hit for 22 points of damage!
Burst of flames to back toasts skin nicely.
Cast Roundtime 3 Seconds.
A rotting corpse swings a stout feras mace at you!
AS: +265 vs DS: +204 with AvD: +29 + d100 roll: +34 = +124
... and hits for 8 points of damage!
Broken finger on your right hand!
*** As the blow lands, the feras mace unleashes a severe smiting of lightning!
... 50 points of damage!
Powerful blast sends most of you up in smoke!
The shimmering multicolored sphere fades from around you.
The bright luminescence fades from around you.
Your SIGN OF SMITING is no longer effective.
A white glow rushes away from you.
Your SIGN OF DEFENDING is no longer effective.
The brilliant luminescence fades from around you.
You no longer bristle with energy.
Your SIGN OF SWORDS is no longer effective.
You feel less confident.
A luminescent aura fades from around you.
Your SIGN OF WARDING is no longer effective.
The glowing specks of energy surrounding you suddenly shoot off in all directions, then quickly fade away.
The silvery luminescence fades from around you.
Your SIGN OF STRIKING is no longer effective.
You feel your extra strength departing.
It seems you have died, my friend. Although you cannot do anything, you are keenly aware of what is going on around you...
Ooof. :(
Feras and crystal edged.. unbelievably powerful flares.
Doughboy
05-21-2006, 08:02 PM
Ooof. :(
Feras and crystal edged.. unbelievably powerful flares.
You dont say...
!>sw
An Ithzir scout fades into view while striking!
An Ithzir scout swings a gleaming crystal-edged broadsword at you!
AS: +414 vs DS: +313 with AvD: +18 + d100 roll: +80 = +199
... and hits for 16 points of damage!
Glancing strike to the head!
** An Ithzir scout's crystal-edged broadsword emits a searing bolt of lightning! **
... 30 points of damage!
Electric blast goes right to the heart! You'll miss that steady beat.
>am
You begin to lose touch with your internal sources of strength.
>
Faint sounds of footsteps can be heard.
>
A gnarled being looks around nervously, clawing at the ground.
The gnarled being's lips curl back into a sneer as it growls a warning.
>
You leap from hiding to attack!
You swing a razor-sharp imflass greatsword at a gremlock!
AS: +457 vs DS: +410 with AvD: +42 + d100 roll: +6 = +95
A clean miss.
Roundtime: 9 sec.
>grunt
You grunt.
>stance def
...wait 4 seconds.
>stance def
A gremlock claws at you!
AS: +407 vs DS: +235 with AvD: +25 + d100 roll: +28 = +225
... and hits for 11 points of damage!
Deft slash across chest draws blood!
You take a deep breath.
>stance def
A gnarled being charges suddenly, and you make a feeble attempt to avoid its vicious tusks. Stars explode before your eyes as the being hammers into you, slamming you to the ground!
... 30 points of damage!
Amazing shot through your nose enters the brain!
Your SIGN OF WARDING is no longer effective.
Your SIGN OF SMITING is no longer effective.
Your SIGN OF SWORDS is no longer effective.
Your SIGN OF SHIELDS is no longer effective.
Your SIGN OF DEFENDING is no longer effective.
Your SIGN OF STRIKING is no longer effective.
It seems you have died, my friend. Although you cannot do anything, you are keenly aware of what is going on around you...
You mentally give a sigh of relief as you remember that the Goddess Lorminstra owes you a favor.
...departing in 14 mins...
Roundtime: 12 sec.
>
You are a ghost! You must wait until someone resurrects you, or you decay. Either way, it won't be long now! (HELP for more details).
>
You are a ghost! You must wait until someone resurrects you, or you decay. Either way, it won't be long now! (HELP for more details).
>
* Grandsome just bit the dust!
Fallen
05-22-2006, 12:39 AM
I am fairly sure that between all the differing types of Beings, they have the most maneuver attacks of any creature type.
That's the first I've ever seen, though, I'm not out in the open much.
>
[Old Ta'Faendryl, West Market]
You notice an Ithzir seer.
Obvious paths: north, southwest, west
>
An Ithzir seer closes his eyes and bows his head slightly.
>get 1 my arr
stance off
You already have that.
>You are now in an offensive stance.
>fire see
You nock a wooden arrow in your recurve bow.
You fire a wooden arrow at an Ithzir seer!
AS: +481 vs DS: +224 with AvD: +34 + d100 roll: +11 = +302
... and hit for 101 points of damage!
Strike to the eye penetrates skull, ocular fluid sprays widely!
The Ithzir seer falls to the ground in a crumpled heap.
The opalescent aura fades from around an Ithzir seer.
The deep blue glow leaves an Ithzir seer.
The Ithzir seer no longer bristles with energy.
The dim aura fades from around an Ithzir seer.
An Ithzir seer seems to lose an aura of confidence.
The light blue glow leaves an Ithzir seer.
The powerful look leaves an Ithzir seer.
The guiding force leaves an Ithzir seer.
The guiding force leaves you.
The scintillating red light surrounding the arrow fades some.
The wooden arrow sticks in an Ithzir seer's left eye!
Roundtime: 3 sec.
>sear see
You search the Ithzir seer.
He had a wooden arrow, a twisted crystal-tipped staff.
You discard the seer's remaining useless equipment.
He had 10 silvers on him.
He had nothing else of value.
An Ithzir seer's body shimmers slightly, then fades from view like a dissipating phantom.
>stance def
get 1 my arr
You are now in a defensive stance.
>You remove a single wooden arrow from a bundle of wooden arrows.
>
A war griffin soars in.
>inc 117
You gesture while calling upon the lesser spirits to aid you with the Spirit Strike spell...
Your spell is ready.
You gesture.
An invisible force guides you.
Cast Roundtime 3 Seconds.
(Forcing stance down to guarded)
>
An Ithzir adept walks in, his eyes narrowed in thought.
>incant 410
You trace a simple rune while intoning the mystical phrase for Elemental Wave...
Your spell is ready.
You gesture at a war griffin.
A wave of dark ethereal ripples moves outward from you.
An Ithzir adept is buffeted by the dark ethereal waves and is knocked to the ground.
Cast Roundtime 3 Seconds.
>
A war griffin swoops down from high overhead!
A war griffin tries to bite you!
AS: +455 vs DS: +541 with AvD: +32 + d100 roll: +93 = +39
A clean miss.
>get 1 my arr
stance off
You already have that.
>fire gr
You are now in an offensive stance.
>
You nock a wooden arrow in your recurve bow.
You fire a wooden arrow at a war griffin!
AS: +481 vs DS: +331 with AvD: +24 + d100 roll: +75 = +249
... and hit for 58 points of damage!
Surgical strike removes the war griffin's left eye! (first time one wasn't killed outright)
The guiding force leaves you.
The scintillating red light surrounding the arrow fades some.
The wooden arrow sticks in a war griffin's left eye!
Roundtime: 3 sec.
>
A faint song draws attention to an odd silhouette that fades into an Ithzir herald!
>
An Ithzir scout fades into view!
[Roll result: 103 (open d100: 28)]
An Ithzir scout crouches, sweeps a leg at you and connects!
You fall to the ground! An Ithzir scout deftly regains his footing.
(This is where I leaned back and just watched it unfold)
Roundtime: 3 sec.
A war griffin tries to bite you!
AS: +475 vs DS: +342 with AvD: +32 + d100 roll: +74 = +239
... and hits for 72 points of damage!
Hard hit shatters your shield arm.
You are stunned for 5 rounds!
A dark shadowy tendril rises up from your skin, writhes its way up a wooden arrow towards a war griffin and lashes out malevolently...
Nothing happens.
>
An Ithzir herald starts singing an alien song in a reverberating, sonorous voice.
>
An Ithzir adept rises to his feet, his green eyes blazing!
>
The translucent sphere fades from around an Ithzir adept.
>
An Ithzir adept walks in, her eyes narrowed in thought.
>
An Ithzir scout fades into view while striking!
An Ithzir scout swings a gleaming steel longsword at you!
AS: +412 vs DS: +343 with AvD: +39 + d100 roll: +54 = +162
... and hits for 20 points of damage!
Quick slash to your upper left arm!
Just a nick.
A dark shadowy tendril rises up from your skin, writhes its way up a gleaming steel longsword towards an Ithzir scout and lashes out malevolently...
Just as you , the Ithzir scout shimmers and fades away, leaving you gesturing at nothingness!
Crackling is soon followed by the wild swirling of the shadowy ether around your skin.
You have overextended yourself!
You feel yourself going into shock!
>
A war griffin opens its mouth and releases a shrill screech!
>
An Ithzir scout swings a gleaming steel longsword at you!
AS: +404 vs DS: +334 with AvD: +39 + d100 roll: +12 = +121
... and hits for 11 points of damage!
Minor puncture to the back.
A dark shadowy tendril rises up from your skin, writhes its way up a gleaming steel longsword towards an Ithzir scout and lashes out malevolently...
The shadowy tendril fizzles and dissipates harmlessly.
>
An Ithzir herald directs her alien song at you!
Your eyesight becomes blurred slightly.
>
An Ithzir adept closes his eyes while incanting an alien phrase.
>
An Ithzir adept closes her eyes while incanting an alien phrase.
>
An Ithzir herald smiles faintly at an Ithzir adept as she says, "Jalorok itona?"
The Ithzir adept grins and nods.
An Ithzir herald starts singing an alien song in a reverberating, sonorous voice.
>
A war griffin rakes at you with a razor-sharp claw!
AS: +480 vs DS: +334 with AvD: +35 + d100 roll: +56 = +237
... and hits for 34 points of damage!
Well aimed shot, punctures upper arm!
The bright luminescence fades from around you.
The silvery luminescence fades from around you.
Your SIGN OF DEFENDING is no longer effective.
The brilliant luminescence fades from around you.
Your SIGN OF DEFLECTION is no longer effective.
You feel less confident than before.
Your SIGN OF SWORDS is no longer effective.
A dark shadow seems to detach itself from your body, swiftly dissipating into the air.
The tingling sensation and sense of security leaves you.
The very powerful look leaves you.
The white light leaves you.
The deep blue glow leaves you.
Your SIGN OF SHIELDS is no longer effective.
The light blue glow leaves you.
Your SIGN OF STRIKING is no longer effective.
The powerful look leaves you.
Your SIGN OF SMITING is no longer effective.
You become solid again.
Your SIGN OF WARDING is no longer effective.
Your eyesight clears.
It seems you have died, my friend. Although you cannot do anything, you are keenly aware of what is going on around you...
You mentally give a sigh of relief as you remember that the Goddess Lorminstra owes you a favor.
...departing in 10 mins...
The war griffin lets out a piercing screech!
>
An Ithzir adept pulls a small crystal from a pocket and focuses his attention on it. After a few moments, the crystal flares brightly! The adept nods thoughtfully, then places the glowing crystal back into the hidden pocket.
>
An Ithzir janissary strides in, surveying the surroundings alertly.
>
an Ithzir janissary slings her shield over her shoulder.
An Ithzir janissary rifles through your gear! Somebody call a constable!
The janissary drops her handaxe on the ground!
The janissary grabs your bow!
>l
[Old Ta'Faendryl, West Market]
You notice a spiral-hafted handaxe, an Ithzir janissary, an Ithzir herald, some silver coins, a twisted crystal-tipped staff and a wooden arrow.
Obvious paths: north, southwest, west
>
An Ithzir herald starts singing an alien song in a reverberating, sonorous voice.
>
An Ithzir janissary's voice sounds as if she is speaking through a long metal tube as she tilts her head toward an Ithzir herald, saying, "Jalorok itona?"
The Ithzir herald grins and nods.
An Ithzir janissary strides west.
It's the fading into view while casting, manouvering and attacking that really sucks. Since I refuse to keep wall of force up through the whole hunt, it's completely my fault i died.
Becouse of the ambushing you have to assume you're under attack constantly.
Had fun getting the bow back too.
Fallen
05-22-2006, 08:56 AM
An Ithzir janissary's voice sounds as if she is speaking through a long metal tube as she tilts her head toward an Ithzir herald, saying, "The moronic sorcerer was using a bow? Can I have it?"
The Ithzir herald grins and nods.
An Ithzir janissary strides west.
Fallen
05-22-2006, 09:00 AM
The bright luminescence fades from around you.
The silvery luminescence fades from around you.
Your SIGN OF DEFENDING is no longer effective.
The brilliant luminescence fades from around you.
Your SIGN OF DEFLECTION is no longer effective.
You feel less confident than before.
Your SIGN OF SWORDS is no longer effective.
A dark shadow seems to detach itself from your body, swiftly dissipating into the air.
The tingling sensation and sense of security leaves you.
The very powerful look leaves you.
The white light leaves you.
The deep blue glow leaves you.
Your SIGN OF SHIELDS is no longer effective.
The light blue glow leaves you.
Your SIGN OF STRIKING is no longer effective.
The powerful look leaves you.
Your SIGN OF SMITING is no longer effective.
You become solid again.
Your SIGN OF WARDING is no longer effective.
Your eyesight clears. >>
Good lord, man. Self-spelled aside from blurs? But...why? Scroll infusion!
Once capped I won't hunt with any spells I can't cast myself. I'm really obsessive about it.
Since about 86 trains I've been dropping each of the spells I had from scrolls, one by one since my DS has improved.
Only 3 and a half to go.
Fallen
05-22-2006, 09:50 AM
Heh. Different philosophies, I guess. I always aim for absolute overkill.
When you can manage a 500+ DS in prone offensive, OTF gets a lot easier.
At cap, I hope to be able to generate one of the larger long term DSs IG.
I am hoping for more interaction between Shim (The ladies man) and Evarin. He looks to be a good guy. That and I need to start getting Cylla killed so she stops leveling.
Czeska
05-22-2006, 10:06 AM
Too funny.
Merji
05-22-2006, 10:47 AM
Heh. Different philosophies, I guess. I always aim for absolute overkill.
When you can manage a 500+ DS in prone offensive, OTF gets a lot easier.
At cap, I hope to be able to generate one of the larger long term DSs IG.
I am hoping for more interaction between Shim (The ladies man) and Evarin. He looks to be a good guy. That and I need to start getting Cylla killed so she stops leveling.
E..You are too funny!
Czeska
05-22-2006, 10:58 AM
I should teach Merji how to power hunt ;)
Fallen
05-22-2006, 11:06 AM
Make it so.
GuildRat
05-22-2006, 11:08 AM
Heh. Different philosophies, I guess. I always aim for absolute overkill.
When you can manage a 500+ DS in prone offensive, OTF gets a lot easier.
At cap, I hope to be able to generate one of the larger long term DSs IG.
I am hoping for more interaction between Shim (The ladies man) and Evarin. He looks to be a good guy. That and I need to start getting Cylla killed so she stops leveling.
Evarin is EEEEEVIIIIILLLLLL
Merji
05-22-2006, 11:12 AM
I should teach Merji how to power hunt ;)
Yes please!!
Praefection
05-22-2006, 11:18 AM
Hunting is boring. End of story. :)
Leetahkin
05-22-2006, 01:32 PM
E..You are too funny!
Off topic... just had to say you and E are awesome rp'ers. Saw you two wandering around Mule last night with a purpose. And heard ya on the net.
:)
GS4Khistian
05-22-2006, 02:34 PM
Nice to see that bow is working out for you. Khistian will have to go for a hunt with Shimmerain in OTF sometime so you can try out haste.
[Old Ta'Faendryl, Market Road]
You notice a war griffin (flying), an Ithzir scout, an Ithzir herald, a twisted crystal-tipped staff, a greater construct, a severed scout leg, an Ithzir scout, a twisted crystal-tipped staff, a greater construct and an arrow.
Also here: Cylla
Obvious paths: north, east, south, west
>
An Ithzir herald directs his alien song at Cylla!
A wave of dark ethereal ripples moves outward from an Ithzir herald.
You are buffeted by the dark ethereal waves, and knocked to the ground.
You are pinned in place, unable to move.
Roundtime: 2 sec.
Cylla is buffeted by the dark ethereal waves, and is knocked to the ground.
>
A greater construct raises its massive foot and attempts to smash Cylla!
AS: +443 vs DS: +359 with AvD: +29 + d100 roll: +17 = +130
... and hits for 13 points of damage!
Blow to the head causes Cylla's ears to ring!
>
A greater construct swings a massive arm at Cylla!
AS: +443 vs DS: +353 with AvD: +40 + d100 roll: +67 = +197
... and hits for 47 points of damage!
Respectable shot to the back.
She is stunned!
>drag cyl s
...wait 1 seconds.
>drag cyl s
A war griffin swoops down from high overhead!
A war griffin tries to bite you!
AS: +435 vs DS: +395 with AvD: +32 + d100 roll: +54 = +126
... and hits for 15 points of damage!
Minor puncture to the left leg.
>
An Ithzir scout swings a gleaming steel broadsword at Cylla!
AS: +412 vs DS: +342 with AvD: +30 + d100 roll: +28 = +128
... and hits for 12 points of damage!
Awkward slash to Cylla's stomach!
Everyone needs another belly button.
* Cylla drops dead at your feet!
(many spells dropping)
The Ithzir scout quickly cleans the fresh blood from her steel broadsword with a few wipes across Cylla's clothing.
>
>
The air calms down around you.
>
An Ithzir herald starts singing an alien song in a reverberating, sonorous voice.
>
An Ithzir scout swings a gleaming steel broadsword at you!
AS: +416 vs DS: +353 with AvD: +33 + d100 roll: +98 = +194
... and hits for 43 points of damage!
Crushing blow crumples your nose!
You are stunned for 4 rounds!
A dark shadowy tendril rises up from your skin, writhes its way up a gleaming steel broadsword towards an Ithzir scout and lashes out malevolently...
CS: +487 - TD: +400 + CvA: +9 + d100: +37 == +133
Warding failed!
... and hits for 26 points of damage!
An Ithzir scout is suddenly engulfed in flames of pure essence!
... 15 points of damage!
Minor burns to head. That hurt a bit.
... 20 points of damage!
An icy blast to the back! Sleeping will not be easy tonight.
... 20 points of damage!
Heavy spark to left eye causes tears and redness.
... 10 points of damage!
Strike glances off the chest.
You feel 7 mana surge into you!
>drag cyl
You are still stunned.
>
A severed scout leg snaps suddenly, sending droplets of congealing blood in all directions. Its muscles convulse violently, as if with purpose, and it flings itself at an Ithzir scout, but flies wide.
>
an Ithzir scout slings her shield over her shoulder.
An Ithzir scout rifles through Cylla's gear!
An Ithzir scout rifles through Cylla's pockets, scooping up some coins!
>
An Ithzir scout fades into view while striking!
An Ithzir scout swings a curved silvery blade at you!
AS: +412 vs DS: +351 with AvD: +34 + d100 roll: +86 = +181
... and hits for 41 points of damage!
Blow to head!
Look at the pretty stars!
A dark shadowy tendril rises up from your skin, writhes its way up a curved silvery blade towards an Ithzir scout and lashes out malevolently...
CS: +487 - TD: +392 + CvA: +9 + d100: +35 == +139
Warding failed!
... and hits for 22 points of damage!
An Ithzir scout is suddenly engulfed in flames of pure essence!
... 15 points of damage!
Burst of flames to back fries shoulder blades. Youch!
The Ithzir scout is stunned!
... 5 points of damage!
Brrrr! That was a good hit to the left leg! Knocked the Ithzir scout silly.
... 10 points of damage!
Electric shot gives the Ithzir scout a really bad cramp.
... 15 points of damage!
Nice blow to back!
You feel 2 mana surge into you!
>l
>
A war griffin rakes at you with a razor-sharp claw!
AS: +445 vs DS: +343 with AvD: +35 + d100 roll: +46 = +183
... and hits for 27 points of damage!
Feint to the left goes astray as you dodge!
Deep gouge to your back!
You feel less confident than before.
The powerful look leaves you.
(many more spells dropping)
It seems you have died, my friend. Although you cannot do anything, you are keenly aware of what is going on around you...
You mentally give a sigh of relief as you remember that the Goddess Lorminstra owes you a favor.
...departing in 10 mins...
The war griffin lets out a piercing screech!
>
A greater construct stomps south.
>
A greater construct reaches down and lifts your corpse into the air with one giant club of a hand. It proceeds to slowly pull off your arms at the shoulder as if they were wings on a fly. First the right arm and then the left, tossing each aside once it has been detached fully.
>
Cylla issues a ghostly curse on her own mortality.
>
[Old Ta'Faendryl, Market Road]
You notice a couple of dark elf arms, an Ithzir scout (stunned), a war griffin (flying), an Ithzir scout, an Ithzir herald, a twisted crystal-tipped staff, a greater construct, a severed scout leg, an Ithzir scout, a twisted crystal-tipped staff and an arrow.
Also here: the body of Cylla (prone)
Obvious paths: north, east, south, west
>
A couple of dark elf arms twitch as blood drains from them.
>
Speaking in Dark Elven, the ghostly voice of Cylla says, "Damnit."
>
An Ithzir scout slings a shield off of her shoulder.
>'nice
An Ithzir scout limps west.
>
Suddenly you have the strangest feeling that you are being watched.
The feeling fades as quickly as it came.
>
Speaking in Dark Elven, you say, "Nice."
----------------------------------------------------------
I think at some point during the beginning of the hunt Czeska said we were unstoppable or something and that we were wierd for enjoying killing so much.
That would explain why were were wtfpwned.
:heart:
Czeska
05-23-2006, 12:29 PM
Yeah that went bad quickly.
Merji
05-23-2006, 12:55 PM
Well....the couple who dies together..or no wait..that's not right..:) I'm looking forward to making it to OTF..I'm sure death will follow likely as soon as I step foot there, however.
Merji's muse
GuildRat
05-27-2006, 09:42 AM
An Ithzir scout surveys the area confidently, saying, "Pa letthe, isonna ytrak ka patrabi maktali cra!"
The Ithzir scout laughs.
An Ithzir scout swings a gleaming crystal-edged broadsword at you!
AS: +414 vs DS: +347 with AvD: +24 + d100 roll: +87 = +178
... and hits for 12 points of damage!
Slash to your right leg hits high!
Kinda makes your knees weak, huh?
** An Ithzir scout's crystal-edged broadsword emits a searing bolt of lightning! **
... 30 points of damage!
Electric blast goes right to the heart! You'll miss that steady beat.
Your SIGN OF SWORDS is no longer effective.
The glowing specks of energy surrounding you suddenly shoot off in all directions, then quickly fade away.
You feel your extra strength departing.
The brilliant luminescence fades from around you.
Your SIGN OF DEFLECTION is no longer effective.
Your SIGN OF DISSIPATION is no longer effective.
The silvery luminescence fades from around you.
The powerful look leaves you.
The bright luminescence fades from around you.
Your SIGN OF DEFENDING is no longer effective.
Your SIGN OF STRIKING is no longer effective.
Your SIGN OF SHIELDS is no longer effective.
Your SIGN OF SMITING is no longer effective.
Your SIGN OF WARDING is no longer effective.
The buzz of thoughts in your mind subsides.
You return to normal color.
You no longer hear voices in your mind.
Uhm, I needed a break anyway ::mutter::
An Ithzir scout surveys the area confidently, saying, "Pa letthe, isonna ytrak ka patrabi maktali cra!"
The Ithzir scout laughs.
An Ithzir scout swings a gleaming crystal-edged broadsword at you!
AS: +414 vs DS: +347 with AvD: +24 + d100 roll: +87 = +178
... and hits for 12 points of damage!
I knew what was going to happen without having scroll further down the page.
Crystal-edged are just... bad.
Czeska
05-27-2006, 10:01 AM
Last night.. garrotte.. fried.. leaving.. Bad.
Czeska
05-27-2006, 07:36 PM
Just for kicks :) Yes, we do this a lot.
I'd already given him 4 chances to hit me.
Next time I'll add 1130 and really make it fun!
prep 1110
Kerrydwen says, "Ohh."
>
You focus your thoughts while chanting the mystical phrase for Empathic Assault...
Your spell is ready.
>
Nodyre just arrived.
You gesture at Douglaos.
You hurl a radiant ball of energy at Douglaos!
AS: +538 vs DS: +215 with AvD: +24 + d100 roll: +81 = +428
... and hit for 94 points of damage!
Douglaos's leg is consumed in an intense field of plasma reducing it to ash!
Douglaos screams and falls to the ground grasping his mangled left leg!
He is stunned!
The guiding force leaves you.
Success! Establishing a connection with Douglaos, your awareness of his physical condition expands as your essence fuses with his!
Cast Roundtime 3 Seconds.
Abruptly, you sense the attention of your spirit slayer focus upon Douglaos. The pattern of your spell is wrested away from you as the mote of white light flares with blinding brilliance.
Your spirit slayer hurls a radiant ball of energy at Douglaos!
AS: +492 vs DS: +82 with AvD: +24 + d100 roll: +10 = +444
... and hit for 90 points of damage!
Muscle and bone blasted to pieces by powerful bolt of energy!
Success! Reconnecting with Douglaos, your awareness of his physical condition improves as you reinfuse your essence!
>
You mentally attempt to locate your implanted essence within Douglaos...
CS: +380 - TD: +220 + CvA: +8 + d100: +24 - +5 == +187
Warding failed!
You maintain a nearly perfect connection with Douglaos, preventing both his heart and lungs from functioning!
...and cause 53 points of damage!
* Douglaos drops dead at your feet!
The silvery luminescence fades from around Douglaos.
Douglaos becomes solid again.
The bright luminescence fades from around Douglaos.
The brilliant luminescence fades from around Douglaos.
The glowing specks of energy surrounding Douglaos suddenly shoot off in all directions, then quickly fade away.
Douglaos seems a bit less imposing.
Douglaos no longer bristles with energy.
The empathic presence you planted within Douglaos exhausts itself.
A nearby goodwife screams, "Murder!".
>
* Douglaos just bit the dust!
>
Nodyre sits down.
>
Kerrydwen nods.
You yawn.
Speaking to Douglaos, Kerrydwen says, "Never let an empath cast at you."
StrayRogue
05-27-2006, 08:47 PM
With an endroll of 428 you still couldn't kill them in one hit? Man what a shitty spell.
Czeska
05-27-2006, 09:27 PM
That was one cast, which works out fine to me.
Olanan
05-28-2006, 10:01 PM
candor
You wave your slender rod at Candor.
1d100: 70 + Modifiers: 33 == 103
A small human child cries out, "Endangering public safety!". His mother then sends him off for the night watchman.
A void rips open in the area, nearly on top of Candor!
Audible popping noises come from Candor's chest!
Candor slumps over as his chest cavity collapses!
* Candor drops dead at your feet!
We've all killed Candor, but that was my first implosion...with a level 8 sorcerer. I can't wait till he's higher level.
Suddenly I'm inspired to double spell aiming.
Revon1
05-29-2006, 03:21 AM
I have never killed Candor and I dont plan to. Its a complete waste of time and if IM saying that then you know he's got to be the grand mother of all idiots.
Olanan
05-29-2006, 07:56 PM
I think he's funny :shrug:.It's obvious he's a side character of some sort roleplayed as a lunatic.
He's really consistant and doesn't whine, at least.
Fallen
05-29-2006, 09:09 PM
You gesture.
A wave of snapping and crackling ethereal ripples moves outward from you.
An Ithzir scout is buffeted by the snapping and crackling ethereal waves.
... 45 points of damage!
Hideously bright electrical bolt sends right hand into another universe. Happy traveling.
The scout's crystal-tipped staff falls to the ground.
The Ithzir scout vainly struggles to rise, then goes still.
An Ithzir initiate is buffeted by the snapping and crackling ethereal waves.
... 50 points of damage!
Powerful blast reduces the Ithzir initiate to a smoldering pile of ash!
The Ithzir initiate vainly struggles to rise, then goes still.
The very powerful look leaves an Ithzir initiate.
The white light leaves an Ithzir initiate.
The opalescent aura fades from around an Ithzir initiate.
The deep blue glow leaves an Ithzir initiate.
The brilliant aura fades away from an Ithzir initiate.
An Ithzir initiate seems slightly different.
The dim aura fades from around an Ithzir initiate.
An Ithzir initiate appears less confident.
An Ithzir initiate is buffeted by the snapping and crackling ethereal waves.
... 70 points of damage!
Massive electrical bolt burns a hole through the back and kidneys.
The Ithzir initiate vainly struggles to rise, then goes still.
The very powerful look leaves an Ithzir initiate.
The white light leaves an Ithzir initiate.
The opalescent aura fades from around an Ithzir initiate.
The deep blue glow leaves an Ithzir initiate.
The brilliant aura fades away from an Ithzir initiate.
An Ithzir initiate seems slightly different.
The dim aura fades from around an Ithzir initiate.
The light blue glow leaves an Ithzir initiate.
An Ithzir initiate appears less confident.
The powerful look leaves an Ithzir initiate.
A greater construct is buffeted by the snapping and crackling ethereal waves and is knocked to the ground.
Cast Roundtime 3 Seconds.
WRoss
05-30-2006, 02:16 AM
You have committed 41 crimes in Wehnimer's Landing in the last six months. They are:
1 count of hooliganism
9 counts of assault with a deadly weapon
1 count of petty theft
17 counts of murder
6 counts of high crimes against the state
7 counts of endangering public safety
You have committed 1 crimes in Solhaven in the last six months. They are:
1 count of murder
How do you get hoolaganism?
Olanan
05-30-2006, 06:22 AM
I THINK it's accusing over and over. Not entirely sure.
>cman mfire gr
You are now in an offensive stance.
>
With great haste, you let loose a volley of shots against a war griffin!
You nock an arrow in your recurve bow.
You fire an arrow at a war griffin!
AS: +496 vs DS: +314 with AvD: +24 + d100 roll: +64 = +270
... and hit for 80 points of damage!
Damaging strike to chest, several ribs shattered!
The guiding force leaves you.
The scintillating brown light surrounding the arrow fades some.
The arrow sticks in a war griffin's chest!
You nock an arrow in your recurve bow.
You fire an arrow at a war griffin!
AS: +421 vs DS: +290 with AvD: +24 + d100 roll: +70 = +225
... and hit for 58 points of damage!
Attack punctures the eye and connects with something really vital!
The war griffin crashes to the ground, motionless.
The scintillating brown light surrounding the arrow fades some.
The arrow sticks in a war griffin's left eye!
Roundtime: 7 sec.
>get 1 my arr
stance off
You remove a single arrow from a bundle of arrows.
>fire see
You are now in an offensive stance.
>
You nock an arrow in your recurve bow.
You fire an arrow at an Ithzir seer!
AS: +421 vs DS: +216 with AvD: +34 + d100 roll: +65 = +304
... and hit for 86 points of damage!
Incredible shot to the eye penetrates deep into skull!
The Ithzir seer falls to the ground in a crumpled heap.
The opalescent aura fades from around an Ithzir seer.
The deep blue glow leaves an Ithzir seer.
The Ithzir seer no longer bristles with energy.
The dim aura fades from around an Ithzir seer.
The scintillating brown light surrounding the arrow fades some.
The arrow sticks in an Ithzir seer's left eye!
Roundtime: 3 sec.
>
:heart: little bits of wood!
Fallen
05-30-2006, 02:42 PM
Nice. Very nice, Shim.
Jolena
05-30-2006, 07:43 PM
2K before train..
A hunch-backed dogmatist nods her head toward you!
Particles of dust and soot rise from the floor at a hunch-backed dogmatist's feet as she releases a pulsating, platinum ripple of energy toward you!
CS: +317 - TD: +237 + CvA: -18 + d100: +57 == +119
Warding failed!
You are cloaked in a blinding platinum light and assailed for 57 points of damage!
... 25 points of damage!
A raw, red hole is drilled in your chest by a powerful bolt!
Your SIGN OF SMITING is no longer effective.
Your SIGN OF SWORDS is no longer effective.
Your SIGN OF WARDING is no longer effective.
The light blue glow leaves you.
The powerful look leaves you.
The deep blue glow leaves you.
You feel your extra strength departing.
Your SIGN OF STRIKING is no longer effective.
Your SIGN OF DEFENDING is no longer effective.
It seems you have died, my friend. Although you cannot do anything, you are keenly aware of what is going on around you...
You mentally give a sigh of relief as you remember that the Goddess Lorminstra owes you a favor.
...departing in 14 mins...
Stanley Burrell
05-31-2006, 07:55 AM
I had bought a couple of pinatas to stick -- I then gave Vant my stick that I was sticking said pinatas with. Then I died.
It was fantastic, behold:
Vant swings a rune-engraved haon stick at you!
AS: +38 vs DS: -9 with AvD: +20 + d100 roll: +94 = +161
... and hits for 36 points of damage!
Respectable shot to your back.
You are stunned for 1 rounds!
Vant cackles!
Khiya just went north.
Vant carefully inspects his haon stick.
[Town Square, West]
Here in the midst of the town stretches the cobblestoned main bazaar, its serpentine lanes abuzz with traders bartering, bickering, and hawking their wares. The freewheeling vendors in the bazaar provide a lively alternative to the somewhat stodgier merchants whose shops border the square. The gilded but peeling stone facade of the First Elanith Bank dominates this side of the square. You also see an animated heavy crossbow.
Also here: Vant, Lord Burak
Obvious paths: north, east, south, west
You ponder.
Vant swings a rune-engraved haon stick at you!
AS: +38 vs DS: -9 with AvD: +20 + d100 roll: +100 = +167
... and hits for 40 points of damage!
Right kneecap smashed into pulp.
You are knocked to the ground!
You are stunned for 3 rounds!
Schneewitchen just arrived.
Schneewitchen just went east.
Vant laughs!
Vant says, "Die by stickage."
Vant cackles!
Rikamaru just arrived.
Rikamaru just went north.
Schneewitchen just arrived.
Schneewitchen just went north.
You ask, "Is it to your satisfaction, however?"
Schneewitchen just arrived.
Schneewitchen just entered the First Elanith bank.
Vant swings a rune-engraved haon stick at you!
AS: +19 vs DS: -60 with AvD: +20 + d100 roll: +28 = +127
... and hits for 12 points of damage!
Jarring blow to your back.
Vant nods.
Vant says, "Funny."
You say, "Excellent."
Vant swings a rune-engraved haon stick at you!
AS: +19 vs DS: -60 with AvD: +20 + d100 roll: +60 = +159
... and hits for 33 points of damage!
Throat nearly crushed. You gurgle as you gasp for air.
You are stunned for 6 rounds!
Vant yells, "Come watch meh beat The Guy da death wit a stick!"
Vant yells, "Damn ol people."
You belt out, "I am going to be the opposite of alive!"
Vant says, "Heal up. Dun want no fine."
You gesture.
You feel better.
Kratcheck just arrived.
You stand back up.
Vant swings a rune-engraved haon stick at you!
AS: +19 vs DS: -10 with AvD: +20 + d100 roll: +56 = +105
... and hits for 2 points of damage!
Glancing blow to your right leg!
Vant roars!
You nod.
You gesture.
You feel better.
[Town Square, West]
Here in the midst of the town stretches the cobblestoned main bazaar, its serpentine lanes abuzz with traders bartering, bickering, and hawking their wares. The freewheeling vendors in the bazaar provide a lively alternative to the somewhat stodgier merchants whose shops border the square. The gilded but peeling stone facade of the First Elanith Bank dominates this side of the square. You also see an animated heavy crossbow.
Also here: Kratcheck, Lord Burak
Obvious paths: north, east, south, west
Vant leaps from hiding to attack!
Vant swings a rune-engraved haon stick at you!
AS: +38 vs DS: -10 with AvD: +20 + d100 roll: +79 = +147
... and hits for 46 points of damage!
Right leg ripped from socket at the knee!
You fall screaming to the ground grasping your mangled right leg!
You are stunned for 8 rounds!
Vant exclaims, "Stickage!"
Kratcheck makes a quick gesture while calling upon the powers of the elements...
Vant lets out a cheer!
Vant swings a rune-engraved haon stick at you!
AS: +19 vs DS: -60 with AvD: +20 + d100 roll: +35 = +134
... and hits for 19 points of damage!
Bones in right arm crack.
The buzz of thoughts in your mind subsides.
It seems you have died, my friend. Although you cannot do anything, you are keenly aware of what is going on around you...
You realize that you have no outstanding favors which Lorminstra owes you, and without having accomplished a deed for Her, your soul is in danger of vanishing from the land forever!
You say, "You stick with honor, Vant-son."
Two :thumbup:'s. Nice job :)
Stanley Burrell.
Olanan
05-31-2006, 01:58 PM
You weren't supposed to post my half-asleepness and being extra retarded on Vant you know.
Just finished hunting, was running back to base...
You gesture at a lost soul.
CS: +487 - TD: +398 + CvA: +15 + d100: +66 == +170
Warding failed!
A powerful hit.
The lost soul slumps silently to the floor, his red eyes fading to grey.
The tingling sensation and sense of security leaves a lost soul.
The brilliant luminescence fades from around a lost soul.
The silvery luminescence fades from around a lost soul.
Cast Roundtime 3 Seconds.
>sear sou
You search the lost soul.
You discard the soul's useless equipment.
He had 420 silvers on him.
He had nothing else of value.
A lost soul fades into oblivion.
>l
[The Rift]
You notice some silver coins.
Obvious exits: east, south, northwest
>nw
[The Rift]
You notice a blackened wooden staff.
Obvious exits: northeast, southeast, west
>ne
An unearthly moaning echoes around you, dispelling any sense of peace and security from the area.
>
[The Rift]
Obvious exits: east, southwest, northwest
>nw
[The Rift]
Obvious exits: northeast, southeast, west
>ne
[The Rift]
You notice a lost soul.
Obvious exits: east, southwest, northwest
>nw
[The Rift]
You notice a slender silvery thread.
Obvious exits: north, southeast, west
>climb thr
You begin to climb up the silvery thread. You climb up, further and further. All of a sudden, up and down reverse and before you can shift your grip and balance your weight, you tumble to the ground! Yeouch!
[The Rift]
Obvious paths: southeast, west
Roundtime: 4 sec.
>stand
You stand back up.
>se
[The Rift]
Obvious exits: northeast, west, northwest
>w
w
w
[The Rift]
Obvious paths: east, west
>w
[The Rift]
Obvious exits: east, west
>
[The Rift]
Obvious exits: north, east, west
>w
[The Rift]
Obvious paths: east, southeast, southwest, west
>w
[The Rift]
Obvious paths: east, west
>w
[The Rift]
Obvious exits: east, southwest, northwest
>w
You can't go there.
>w
You can't go there.
>w
You can't go there.
>sw
You can't go there.
>
[The Rift]
Obvious exits: northeast, east
>e
e
[The Rift]
Obvious paths: east, west
>e
[The Rift]
You notice a slender silvery thread and some tree bark.
Obvious exits: northeast, east, west
>e
[The Rift]
Obvious exits: east, west, northwest
>e
[The Rift]
Obvious paths: east, west
>e
[The Rift]
Obvious paths: east, southeast, west
>e
[The Rift]
Obvious exits: east, southwest, west
>e
e
[The Rift]
You notice a csetairi.
Obvious exits: southeast, west
>e
You can't go there.
>e
You can't go there.
>
You can't go there.
>
You can't go there.
>se
[The Rift]
Obvious paths: west, northwest
>w
[The Rift]
You notice a swirling black void.
Obvious exits: east, west
>w
w
The black void whirls around violently tossing debris everywhere!
The black void continues to suck the air out of the area!
Air is sucked away from you!
... 30 points of damage!
In a massive display of gore, your neck explodes violently!
You feel less confident than before.
The tingling sensation and sense of security leaves you.
The deep blue glow leaves you.
Your SIGN OF DEFLECTION is no longer effective.
A dark shadow seems to detach itself from your body, swiftly dissipating into the air.
The air calms down around you.
The silvery luminescence fades from around you.
Your SIGN OF DEFENDING is no longer effective.
Your SIGN OF SMITING is no longer effective.
The powerful look leaves you.
Your SIGN OF WARDING is no longer effective.
The bright luminescence fades from around you.
The light blue glow leaves you.
The white light leaves you.
The very powerful look leaves you.
Your SIGN OF STRIKING is no longer effective.
The brilliant luminescence fades from around you.
It seems you have died, my friend. Although you cannot do anything, you are keenly aware of what is going on around you...
You realize that you have no outstanding favors which Lorminstra owes you, and without having accomplished a deed for Her, your soul is in danger of vanishing from the land forever!
...departing in 20 mins...
>You are a ghost! You must wait until someone resurrects you, or you decay. Either way, it won't be long now! (HELP for more details).
>w
You are a ghost! You must wait until someone resurrects you, or you decay. Either way, it won't be long now! (HELP for more details).
>
You are a ghost! You must wait until someone resurrects you, or you decay. Either way, it won't be long now! (HELP for more details).
Instant death, and of course decay due to being GMT.
Czeska
06-01-2006, 05:54 AM
No decay, due to insomnia in EDT.
Leetahkin
06-01-2006, 06:23 PM
le crie
Your hands glow with power as you invoke the phrase for Minor Fire...
Your spell is ready.
You gesture at a wall guardian.
You hurl a stream of fire at a wall guardian!
AS: +136 vs DS: +58 with AvD: +30 + d100 roll: +31 = +139
... and hit for 18 points of damage!
Minor burns to back. Looks uncomfortable.
Cast Roundtime 3 Seconds.
>
A wall guardian swings a coral-shafted military pick at you!
AS: +145 vs DS: +57 with AvD: +28 + d100 roll: +98 = +214
... and hits for 68 points of damage!
Vicious strike punctures intestines!
You are stunned for 5 rounds!
!S>
A wall guardian swings a coral-shafted military pick at you!
AS: +145 vs DS: +35 with AvD: +28 + d100 roll: +36 = +174
... and hits for 43 points of damage!
Neck broken.
You twitch several times before dying.
The glowing specks of energy surrounding you suddenly shoot off in all directions, then quickly fade away.
The silvery luminescence fades from around you.
You become solid again.
It seems you have died, my friend. Although you cannot do anything, you are keenly aware of what is going on around you...
You realize that you have no outstanding favors which Lorminstra owes you, and without having accomplished a deed for Her, your soul is in danger of vanishing from the land forever!
...departing in 14 mins...
Czeska
06-03-2006, 05:37 PM
Though you are stunned and reeling, you become aware of your pounding heart. With each beat, it grows louder and louder, faster and faster, until, with a sudden surge of strength, you throw off your stunned state!
>
A n'ecare swings a wickedly curved falchion at you!
AS: +386 vs DS: +285 with AvD: +32 + d100 roll: +31 = +164
... and hits for 17 points of damage!
Diagonal slash to your weapon arm.
Strike misses but bruises a few knuckles.
>sign healing
...wait 4 seconds.
>
An aivren tries to bite you!
AS: +398 vs DS: +281 with AvD: +24 + d100 roll: +33 = +174
... and hits for 38 points of damage!
Strike to the chest breaks a rib!
Your SIGN OF SHIELDS is no longer effective.
You feel less confident.
The white light leaves you.
The very powerful look leaves you.
The opalescent aura fades from around you.
The deep blue glow leaves you.
Your breathing becomes more shallow.
The air calms down around you.
The light blue glow leaves you.
Your SIGN OF SMITING is no longer effective.
Your heart hammers suddenly in your chest before failing entirely. Even the influence of Troll's Blood is not enough to change the fact of your death.
Your SIGN OF DEFENDING is no longer effective.
Your SIGN OF STRIKING is no longer effective.
Your SIGN OF DEFLECTION is no longer effective.
The dim aura fades from around you.
The brilliant aura fades away from you.
Your SIGN OF WARDING is no longer effective.
The powerful look leaves you.
Your SIGN OF SWORDS is no longer effective.
It seems you have died, my friend. Although you cannot do anything, you are keenly aware of what is going on around you...
GS4Khistian
06-05-2006, 05:00 AM
You trace a series of glowing runes while chanting the phrase for Familiar Gate...
Your spell is ready.
You gesture.
A black mist slowly fills the area. A slight crackling sound can be heard from within, and the scent of ozone tickles your nose. Suddenly, an arc of lightning lashes out from the fog and strikes you!
... 20 points of damage!
Heavy shock to right hand. Fingers go numb.
You are stunned for 1 round!
The black mist quickly dissipates.
Cast Roundtime 3 Seconds.
(Forcing stance down to guarded)
>look
A gremlock jumps on your back and flings a thin wire garrote around your neck and snaps it taut. Painful!
... 35 points of damage!
Gruesome slash to your throat!
That stings... for about a second.
The glowing specks of energy surrounding you suddenly shoot off in all directions, then quickly fade away.
Your SIGN OF SHIELDS is no longer effective.
The layer of stone surrounding you crumbles away.
The brilliant luminescence fades from around you.
You feel your extra strength departing.
The shimmering multicolored sphere fades from around you.
You become solid again.
Your SIGN OF DEFENDING is no longer effective.
Your SIGN OF WARDING is no longer effective.
Your SIGN OF DISSIPATION is no longer effective.
The tingling sensation and sense of security leaves you.
Your SIGN OF SWORDS is no longer effective.
Your SIGN OF STRIKING is no longer effective.
The bright luminescence fades from around you.
You no longer bristle with energy.
You feel less confident than before.
The deep blue glow leaves you.
You feel your extra magical awareness leave you.
The dim aura fades from around you.
The powerful look leaves you.
Your SIGN OF SMITING is no longer effective.
The silvery luminescence fades from around you.
The light blue glow leaves you.
It seems you have died, my friend. Although you cannot do anything, you are keenly aware of what is going on around you...
You mentally give a sigh of relief as you remember that the Goddess Lorminstra owes you a favor.
...departing in 10 minutes...
Anyone know if being stunned hinders your chances of not being garroted?
Stanley Burrell
06-05-2006, 05:12 AM
Anyone know if being stunned hinders your chances of not being garroted?
It's an absurd mod, like, -40 or something IIRC.
Czeska
06-05-2006, 10:00 AM
I don't know the mechanics of it, but it seems to me that if you were standing around, staring off into space, unable to move... it wouldn't be a big trick to wrap something around your neck.
GuildRat
06-05-2006, 12:40 PM
I don't know the mechanics of it, but it seems to me that if you were standing around, staring off into space, unable to move... it wouldn't be a big trick to wrap something around your neck.
I wouldn't call it so much as "standing around" as being incapacitated by the first strike. If you're ass is busted....then it's in the open for a gremlock to garrote, and gremlocks are notorious for taking advantage of just such an opeing.
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