View Full Version : Deaths
Andreal
08-24-2005, 02:44 PM
Then he'll just get killed by spells and it'll be 2gs wasted. If I had some I'd sell it to him though.
allen
08-24-2005, 02:56 PM
Ditto.
StrayRogue
08-24-2005, 04:35 PM
Miscast is just another fucker in an endless line of GS morons.
Leathers like that still won't protect him from my arrows. Thwak.:D
Alfster
08-25-2005, 05:14 AM
Ahahahahahahahah, that reminds me of the day I had Miscast dead for like two hours.
Must have killed him 6 or 7 times in a row.
Gigantuous
08-25-2005, 04:08 PM
This started cause she said over psinet I could come kiss her shin, wtf ever that means.
You say, "Kissy kissy."
>
You feel fully energetic again.
>stance offensive
You are now in an offensive stance.
>
You swing a dark golvern veniom-hilted craquemarte at Foxye!
AS: +446 vs DS: +58 with AvD: +35 + d100 roll: +4 = +427
... and hit for 166 points of damage!
Quick, powerful slash!
Foxye's chest is ripped open!
* Foxye drops dead at your feet!
The guiding force leaves you.
A small human child cries out, "Murder!". His mother then sends him off for the town constable.
Roundtime: 6 sec
The ghostly voice of Foxye exclaims, "YOU do love me!!"
Open ambush fails again: I was aiming for her right leg.
Andreal
08-25-2005, 11:06 PM
Atleast you stayed in character.
Gigantuous
08-27-2005, 12:57 AM
Eh, she's my buddy. Just a joke that went wrong, that's all.
Stunseed
08-28-2005, 10:33 PM
Setup hit.....
A reiver archmage swings a leather-wrapped claidhmore at you!
AS: +680 vs DS: +384 with AvD: +30 + d100 roll: +71 = +397
... and hits for 127 points of damage!
Massive blow punches a hole through what used to be your chest!
You are stunned for 10 rounds!
Death hit.....
A reiver archmage swings a leather-wrapped claidhmore at you!
AS: +680 vs DS: +348 with AvD: +30 + d100 roll: +84 = +446
... and hits for 105 points of damage!
Feint left spins you around!
Jagged slash to lower back.
The light blue glow leaves you.
The buzz of thoughts in your mind subsides.
Ouch.
[Edited on 8-29-2005 by Stunseed]
allen
08-28-2005, 11:18 PM
AWESOME!
Suppa Hobbit Mage
08-29-2005, 12:00 AM
A reiver archmage swings a leather-wrapped claidhmore at you!
AS: +680 vs DS: +615 with AvD: +34 + d100 roll: +37 = +136
A layer of shifting stone absorbs 8 points of damage!
... and hits for 32 points of damage!
Lucky shot severs left hand and sends it flying.
You are stunned for 5 rounds!
He got me once too
Fallen
08-29-2005, 12:30 AM
Those archmages are insane. They handed the bastards Claids? Don't they cast with some ridiculous CS/Bolt AS as well?
[Edited on 8-29-2005 by Fallen]
Stunseed
08-29-2005, 12:31 AM
Indeed. Stun's in-game quote was
"Who taught these limp-wristed casters how to wield a blade?"
Gigantuous
08-30-2005, 05:28 AM
You swing a feras falchion at Talathiel!
AS: +421 vs DS: -22 with AvD: +34 + d100 roll: +9 = +486
... and hit for 175 points of damage!
Crushing blow to the spine!
Talathiel slumps to the ground.
* Talathiel drops dead at your feet!
The guiding force leaves you.
A voice from the crowd echoes, "Murder! Murder! Someone call for the night watchman!"
*** As the blow lands, the feras falchion unleashes a heavy surge of lightning!
Roundtime: 6 sec.
Boom.
Edit: And I was aiming for the head again...open ambush sucks.
[Edited on 8-30-2005 by Gigantuous]
allen
08-30-2005, 06:42 PM
Congratulations on killing a TSC empath. We will all fear you now.
Axhinde
08-30-2005, 07:36 PM
A shadow mare stomps at you with its foot!
AS: +235 vs DS: +231 with AvD: +44 + d100 roll: +89 = +137
... and hits for 17 points of damage!
Neck vertebrae snap.
You are stunned for 1 rounds!
A dark shadowy tendril rises up from your skin, writhes its way towards a shadow mare and lashes out malevolently...
CS: +198 - TD: +136 + CvA: +25 + d100: +51 == +138
Warding failed!
You glare malevolently at a shadow mare.
You feel a dark force suddenly summoned between you and a shadow mare.
Crackling is soon followed by the wild swirling of the shadowy ether around your skin.
You have overextended yourself!
You're in heavy shock!
>
A shadow steed shakes his mane.
>
You feel a dark force lash out at your opponent!
CS: +198 - TD: +232 + CvA: +25 + d100: +41 == +32
Warded off!
The dark force suddenly turns upon you and tears at your body!
CS: +181 - TD: +47 + CvA: +14 + d100: +42 - -5 == +195
Warding failed!
You are engulfed in an eerie, dark haze!
... 65 points of damage!
Hand struck hard! Pain causes you to wobble dizzily before falling.
The deep blue glow leaves you.
The light blue glow leaves you.
The air calms down around you.
You no longer hear the strange noises around you.
The very powerful look leaves you.
The white light leaves you.
A dark shadow seems to detach itself from your body, swiftly dissipating into the air.
The brilliant luminescence fades from around you.
The bright luminescence fades from around you.
The layer of protection fades away.
The silvery luminescence fades from around you.
The powerful look leaves you.
You feel less confident than before.
It seems you have died, my friend. Although you cannot do anything, you are keenly aware of what is going on around you...
:lolwave: woops
Gigantuous
08-30-2005, 08:16 PM
Originally posted by allen
Congratulations on killing a TSC empath. We will all fear you now.
Last I checked, this was for posting deaths. Did I ask for recognition or for you to fear me? No. I posted a death.
Congratulations on being a douche bag.
allen
08-30-2005, 11:32 PM
Yes, but we don't want to see you posting deaths of killing an empath with a -22 DS with feras and spirit strike, you pussy. Show me a death worthy of even posting.
wYour group prevents you from moving stealthily.
[Icemule Trace, West Road]
Groups of boisterous and cheerful halflings pass by rapidly. Most of them seem to be heading south towards the Tavern Burrow for entertainment or refreshment. An old, drunk halfling sits in a doorway, alternating between singing at the top of his lungs and munching on a tart.
Also here: Lord Coinner who is hiding
Obvious paths: east, south, west
Tayre followed.
point coinYou point at Coinner, ruining his hiding place.
Roundtime: 2 sec.
>Tayre gestures at Coinner.
CS: +341 - TD: +102 + CvA: +2 + d100: +7 - -5 == +253
Warding failed!
Coinner is frozen in fear!
>A pure white sparrowhawk glides into view.
>Tayre grins.
>cheerYou let out a cheer!
>110 coin*** TypoHelp: Converted "110 coin" to PREP 110 and CAST AT coin
You utter a light chant and raise your hands, beckoning the lesser spirits to aid you with the Unbalance spell...
Your spell is ready.
>You gesture at Coinner.
CS: +167 - TD: +102 + CvA: +2 + d100: +33 - -5 == +105
Warding failed!
... 9 points of damage!
Severe low back pain! Coinner gasps.
He is knocked to the ground!
Cast Roundtime 3 Seconds.
>Tayre appears to be focusing his thoughts while chanting softly...
>Tayre gestures at Coinner.
CS: +341 - TD: +102 + CvA: +2 + d100: +50 - -5 == +296
Warding failed!
Coinner struggles to maintain his composure.
>think Got him!You focus on projecting your thoughts...
Roundtime: 5 seconds.
You hear your own faint thoughts echoing in your head:
"Got him!"
>Tayre appears to be focusing his thoughts while chanting softly...
>Tayre gestures at Coinner.
CS: +341 - TD: +102 + CvA: +2 + d100: +15 - -5 == +261
Warding failed!
Coinner struggles to maintain his composure.
Tayre appears to be focusing his thoughts while chanting softly...
>Tayre gestures at Coinner.
Nothing happens.
>Tayre appears to be focusing his thoughts while chanting softly...
>cackTayre gestures at Coinner.
CS: +341 - TD: +102 + CvA: +2 + d100: +57 - -5 == +303
Warding failed!
Coinner struggles to maintain his composure.
>You cackle!
>hide[OOC]-Renian: "Or are you voln?"
Roundtime: 3 sec.
You attempt to blend with the surroundings and feel confident that no one has noticed your doing so.
>You hear the faint thoughts of Togomu echo in your mind:
"I'm going to try and go behind the rolaren gate"
You sense Jurican looking in on you.
>stance defensive...wait 1 seconds.
>stance defensiveYou are now in a defensive stance.
>Nephtyris leans on his longsword.
>Tayre yells, "Caught us a Coinner!"
>amb coin right lefI do not understand, please rephrase that.
>amb coin right legYou leap from hiding to attack!
You swing a double-bladed eonake battle axe at Coinner!
AS: +143 vs DS: +39 with AvD: +37 + d100 roll: +44 = +185
... and hit for 57 points of damage!
Strong slash to Coinner's right leg!
Muscles exposed!
Not a pretty sight.
He is stunned!
Roundtime: 8 sec.
>Nephtyris says, "This should be interesting."
l coinYou see Lord Coinner Silvergrabber the Pickpocket.
He appears to be a Half-Elf.
He appears to be youthful. He has hazel eyes and fair skin. He has short, straight sandy blonde hair.
He has minor cuts and bruises on his back, and a fractured and bleeding right leg.
He has a scar across his neck.
He is bleeding from the right leg.
He has a torban-wood heavy crossbow bolt stuck in his right leg.
He is wearing a rugged black eagle-feathered cloak embroidered with an image of a man running off with bags of gold, a black silk large sack, a crystal amulet, a pair of wondrous dark panther pelt boots, a cloth satchel, a black leather climbing pack, a simple brown leather case, a gold wedding band, a small golden Paupers pin, a slashed blue hood, some reinforced black leather pants, a black and silver-stitched pouch, some scorched brigandine armor, a crystal amulet, and a gold ring.
>[OOC]-Renian: "Either way, don't get HP. It's bad for your TPs."
l[Icemule Trace, West Road]
Groups of boisterous and cheerful halflings pass by rapidly. Most of them seem to be heading south towards the Tavern Burrow for entertainment or refreshment. An old, drunk halfling sits in a doorway, alternating between singing at the top of his lungs and munching on a tart. You also see a pure white sparrowhawk that is flying around.
Also here: Nephtyris, Tayre, a stunned Lord Coinner who is lying down
Obvious paths: east, south, west
>Coinner seems more sure of himself.
>You hear the faint thoughts of Togomu echo in your mind:
"keep an ear out for me"
Tayre appears to be focusing his thoughts while chanting softly...
>Tayre gestures at Coinner.
CS: +341 - TD: +102 + CvA: +2 + d100: +24 - -5 == +270
Warding failed!
Coinner is frozen in fear!
>You hear the faint thoughts of Thedwar echo in your mind:
"string him up by thuh figgin!"
Suddenly you have the strangest feeling that you are being watched.
The feeling fades as quickly as it came.
>think I'm going to cut him limb from limb!You focus on projecting your thoughts...
Roundtime: 5 seconds.
You hear your own faint thoughts echoing in your head:
"I'm going to cut him limb from limb!"
>l[Icemule Trace, West Road]
Groups of boisterous and cheerful halflings pass by rapidly. Most of them seem to be heading south towards the Tavern Burrow for entertainment or refreshment. An old, drunk halfling sits in a doorway, alternating between singing at the top of his lungs and munching on a tart. You also see a pure white sparrowhawk that is flying around.
Also here: Nephtyris, Tayre, a stunned Lord Coinner who is lying down
Obvious paths: east, south, west
>Nephtyris says, "I should help him."
>Lady
>sym of sleep coinYou draw a glowing pattern in the air before Coinner.
CS: +144 - TD: +94 + CvA: +2 + d100: +64 - -5 == +121
Warding failed!
Coinner's eyes flutter for a moment.
>sym of sleep coinYou draw a glowing pattern in the air before Coinner.
CS: +144 - TD: +94 + CvA: +2 + d100: +79 - -5 == +136
Warding failed!
Coinner's eyes glass over as a distant look takes over his expression.
>Suddenly you have the strangest feeling that you are being watched.
The feeling fades as quickly as it came.
>Kinda laughs at Coinner!
>sym of sleep coinYou draw a glowing pattern in the air before Coinner.
CS: +144 - TD: +94 + CvA: +2 + d100: +79 - -5 == +136
Warding failed!
Coinner's eyes glass over as a distant look takes over his expression.
>Nephtyris says, "But..."
You hear the faint thoughts of Azzonor echo in your mind:
"i'm ready with 2 arrows"
sym of sleep coinYou hear the faint thoughts of Ainsley echo in your mind:
"but why do you want him?"
>You draw a glowing pattern in the air before Coinner.
CS: +144 - TD: +94 + CvA: +2 + d100: +32 - -5 == +89
Warded off!
Coinner is unaffected by your Symbol of Sleep.
>sym of sleep coinYou draw a glowing pattern in the air before Coinner.
CS: +144 - TD: +94 + CvA: +2 + d100: +3 - -5 == +60
Warded off!
Coinner is unaffected by your Symbol of Sleep.
>Kinda says, "Smooch me now."
>Lord Dreugar's group just arrived.
>Nephtyris asks, "...he is a villain, correct?"
>Lord Dreugar's group just went west.
>sym of sleep coinYou draw a glowing pattern in the air before Coinner.
CS: +144 - TD: +94 + CvA: +2 + d100: +90 - -5 == +147
Warding failed!
Coinner's eyes glass over as a distant look takes over his expression.
>nodYou nod.
>l[Icemule Trace, West Road]
Groups of boisterous and cheerful halflings pass by rapidly. Most of them seem to be heading south towards the Tavern Burrow for entertainment or refreshment. An old, drunk halfling sits in a doorway, alternating between singing at the top of his lungs and munching on a tart. You also see a pure white sparrowhawk that is flying around.
Also here: Lady Kinda, Nephtyris, Tayre, Lord Coinner who is lying down
Obvious paths: east, south, west
>You hear the faint thoughts of Diidlit echo in your mind:
"hen bind him and leave him with the skellies"
Kinda nods to Nephtyris.
>Tayre says, "For the love of Voln, chiv."
>Tayre says, "Do it right."
>Nephtyris says, "Someone say the words."
>[OOC]-Renian: "TPs which could be used to get CM's up to 2x."
An apron-clad halfling cook arrives, driving a rickety one-pony cart away from the windmill.
>grinCoinner seems more sure of himself.
>You grin.
>[OOC]-Ranad: "Bang out max CMAN, Weapon, 2x shield, 2.25 armor, 2x pt, 2x dodging."
l[Icemule Trace, West Road]
Groups of boisterous and cheerful halflings pass by rapidly. Most of them seem to be heading south towards the Tavern Burrow for entertainment or refreshment. An old, drunk halfling sits in a doorway, alternating between singing at the top of his lungs and munching on a tart. You also see a rickety one-pony cart, an apron-clad halfling cook and a pure white sparrowhawk that is flying around.
Also here: Togomu, Lady Kinda, Nephtyris, Tayre, Lord Coinner who is lying down
Obvious paths: east, south, west
>110 coin*** TypoHelp: Converted "110 coin" to PREP 110 and CAST AT coin
You utter a light chant and raise your hands, beckoning the lesser spirits to aid you with the Unbalance spell...
Your spell is ready.
>You gesture at Coinner.
CS: +167 - TD: +103 + CvA: +2 + d100: +17 - -5 == +88
Warded off!
Cast Roundtime 3 Seconds.
(Forcing stance down to guarded)
You hear someone summoning elemental energy to his command...
>l[Icemule Trace, West Road]
Groups of boisterous and cheerful halflings pass by rapidly. Most of them seem to be heading south towards the Tavern Burrow for entertainment or refreshment. An old, drunk halfling sits in a doorway, alternating between singing at the top of his lungs and munching on a tart. You also see a rickety one-pony cart, an apron-clad halfling cook and a pure white sparrowhawk that is flying around.
Also here: Lady Kinda, Jurican, Nephtyris, Tayre, Lord Coinner who is lying down
Obvious paths: east, south, west
>Tayre appears to be focusing his thoughts while chanting softly...
>Tayre gestures at Coinner.
CS: +341 - TD: +103 + CvA: +2 + d100: +49 - -5 == +294
Warding failed!
Coinner is frozen in fear!
>nod tayreYou nod to Tayre.
>[OOC]-Ranad: "get some climbing, swimming in there."
l coinYou see Lord Coinner Silvergrabber the Pickpocket.
He appears to be a Half-Elf.
He appears to be youthful. He has hazel eyes and fair skin. He has short, straight sandy blonde hair.
He has minor cuts and bruises on his back, and a fractured and bleeding right leg.
He has a scar across his neck.
He is bleeding from the right leg.
He has a torban-wood heavy crossbow bolt stuck in his right leg.
He is wearing a rugged black eagle-feathered cloak embroidered with an image of a man running off with bags of gold, a black silk large sack, a crystal amulet, a pair of wondrous dark panther pelt boots, a cloth satchel, a black leather climbing pack, a simple brown leather case, a gold wedding band, a small golden Paupers pin, a slashed blue hood, some reinforced black leather pants, a black and silver-stitched pouch, some scorched brigandine armor, a crystal amulet, and a gold ring.
>You hear someone snicker.
>Nephtyris leans against a rickety one-pony cart.
>l[Icemule Trace, West Road]
Groups of boisterous and cheerful halflings pass by rapidly. Most of them seem to be heading south towards the Tavern Burrow for entertainment or refreshment. An old, drunk halfling sits in a doorway, alternating between singing at the top of his lungs and munching on a tart. You also see a rickety one-pony cart, an apron-clad halfling cook and a pure white sparrowhawk that is flying around.
Also here: Lady Kinda, Nephtyris, Tayre, Lord Coinner who is lying down
Obvious paths: east, south, west
Tayre traces a sign while petitioning the spirits for cognition...
Tayre gestures.
A brilliant aura surrounds Tayre.
>An apron-clad halfling cook moves along, driving a rickety one-pony cart away from the windmill.
>A pure white sparrowhawk drifts in lazy circles overhead.
>Narsar suddenly fades into view.
Narsar gestures at Coinner.
Narsar hurls a hissing stream of acid at Coinner!
AS: +170 vs DS: +63 with AvD: +29 + d100 roll: +98 = +234
... and hits for 46 points of damage!
Spray of acid eats into the right hip!
He is stunned!
>cack[OOC]-Ranad: "and you'll be t3h pwnz0rz"
You cackle!
>Tayre meditates over Coinner.
Tayre takes some of Coinner's blood loss.
Lord
>lTayre murmurs a simple, mystical chant...
>Tayre concentrates.
Tayre looks a little better.
>[Icemule Trace, West Road]
Groups of boisterous and cheerful halflings pass by rapidly. Most of them seem to be heading south towards the Tavern Burrow for entertainment or refreshment. An old, drunk halfling sits in a doorway, alternating between singing at the top of his lungs and munching on a tart. You also see a pure white sparrowhawk that is flying around.
Also here: Lady Kinda, Nephtyris, Tayre, Lord Coinner who is lying down
Obvious paths: east, south, west
>Tayre meditates over Coinner.
Tayre takes all of Coinner's blood loss.
>Lord
>Tayre begins to look a little better.
>Tayre says, "Can't have him dying."
>'Good idea TayreTayre murmurs a simple, mystical chant...
>[OOC]-Gemley: "i'm in voln"
Tayre concentrates.
Tayre looks a little better.
>You say, "Good idea Tayre."
>hideRoundtime: 3 sec.
You attempt to blend with the surroundings and feel confident that no one has noticed your doing so.
>[OOC]-Renian: "I agree. Get climbing and swimming up to 30, and if you can, 3x armor for full plate early on"
You hear the faint thoughts of Azzonor echo in your mind:
"someone come and reveal their hiding spot!"
amb coin right armYou leap from hiding to attack!
You swing a double-bladed eonake battle axe at Coinner!
AS: +171 vs DS: +28 with AvD: +37 + d100 roll: +24 = +204
... and hit for 72 points of damage!
Spectacular slash!
Coinner's left arm is neatly amputated!
He is stunned!
Roundtime: 8 sec.
>You hear the faint thoughts of Marikaytte echo in your mind:
"itll leave after I do"
Lord
>Tayre meditates over Coinner.
Tayre takes all of Coinner's blood loss.
>Dark red droplets seep out of Tayre's skin and evaporate.
>Coinner seems more sure of himself.
>Tayre murmurs a simple, mystical chant...
>Tayre concentrates.
Tayre looks a little better.
'I have to pull my swingYou say, "I have to pull my swing."
>Great Lady
>Tayre appears to be focusing his thoughts while chanting softly...
>Tayre gestures at Coinner.
CS: +341 - TD: +103 + CvA: +2 + d100: +56 - -5 == +301
Warding failed!
Coinner is frozen in fear!
>Great Lady
>'Just to not kill himYou say, "Just to not kill him."
>Tayre appears to be focusing his thoughts while chanting softly...
>Tayre gestures at Coinner.
CS: +341 - TD: +103 + CvA: +2 + d100: +62 - -5 == +307
Warding failed!
Coinner struggles to maintain his composure.
>[OOC]-Aharil: "Get brawling. Voln Fu = teh shit."
l[Icemule Trace, West Road]
Groups of boisterous and cheerful halflings pass by rapidly. Most of them seem to be heading south towards the Tavern Burrow for entertainment or refreshment. An old, drunk halfling sits in a doorway, alternating between singing at the top of his lungs and munching on a tart. You also see a pure white sparrowhawk that is flying around.
Also here: Lady Kinda, Nephtyris, Tayre, a stunned Lord Coinner who is lying down
Obvious paths: east, south, west
>[OOC]-Crylone: "till someone casts a CS spell at you anyway"
110 coin*** TypoHelp: Converted "110 coin" to PREP 110 and CAST AT coin
You utter a light chant and raise your hands, beckoning the lesser spirits to aid you with the Unbalance spell...
Your spell is ready.
>You gesture at Coinner.
[Spell Hindrance for some veil-iron plated glaes brigandine is 6% with current Armor Use skill, d100= 5]
Your armor prevents the spell from working correctly.
Cast Roundtime 3 Seconds.
Tayre begins to do his best to mend Coinner's wounded arm.
>110 coin*** TypoHelp: Converted "110 coin" to PREP 110 and CAST AT coin
You utter a light chant and raise your hands, beckoning the lesser spirits to aid you with the Unbalance spell...
Your spell is ready.
>You gesture at Coinner.
CS: +167 - TD: +103 + CvA: +2 + d100: +16 - -5 == +87
Warded off!
Cast Roundtime 3 Seconds.
>l[Icemule Trace, West Road]
Groups of boisterous and cheerful halflings pass by rapidly. Most of them seem to be heading south towards the Tavern Burrow for entertainment or refreshment. An old, drunk halfling sits in a doorway, alternating between singing at the top of his lungs and munching on a tart. You also see a pure white sparrowhawk that is flying around.
Also here: Lady Kinda, Nephtyris, Tayre, a stunned Lord Coinner who is lying down
Obvious paths: east, south, west
Tayre begins to do his best to mend Coinner's wounded abdomen.
>[OOC]-Ranad: "I sacraficed some of the armor to get 45 ranks in MoC early...3-hit focused mstrike"
Coinner seems more sure of himself.
>110 coin*** TypoHelp: Converted "110 coin" to PREP 110 and CAST AT coin
Nephtyris whispers, "I would attack him... but..."
>You utter a light chant and raise your hands, beckoning the lesser spirits to aid you with the Unbalance spell...
Your spell is ready.
>You gesture at Coinner.
CS: +167 - TD: +103 + CvA: +2 + d100: +77 - -5 == +148
Warding failed!
... 28 points of damage!
Chest strike. Opponent knocked back and stunned!
Cast Roundtime 3 Seconds.
>[OOC]-Renian: "Get rid of survival and put it in first aid, it's cheaper, because you are 0.5xing both"
Tayre begins to do his best to mend Coinner's wounded leg.
>Tayre meditates over Coinner.
Tayre takes all of Coinner's blood loss.
>stance defensiveTayre murmurs a simple, mystical chant...
>Tayre concentrates.
Tayre looks a little better.
>You are now in a defensive stance.
>l coinYou see Lord Coinner Silvergrabber the Pickpocket.
He appears to be a Half-Elf.
He appears to be youthful. He has hazel eyes and fair skin. He has short, straight sandy blonde hair.
He has a fractured and bleeding right leg, a completely severed left hand, deep lacerations across his chest, deep lacerations across his abdominal area, minor cuts and bruises on his back, and a completely severed left arm.
He has a scar across his neck.
He is bleeding slightly from the left hand, and from the chest.
He has a torban-wood heavy crossbow bolt stuck in his right leg.
He is wearing a rugged black eagle-feathered cloak embroidered with an image of a man running off with bags of gold, a black silk large sack, a crystal amulet, a pair of wondrous dark panther pelt boots, a cloth satchel, a black leather climbing pack, a simple brown leather case, a gold wedding band, a small golden Paupers pin, a slashed blue hood, some reinforced black leather pants, a black and silver-stitched pouch, some scorched brigandine armor, a crystal amulet, and a gold ring.
>[OOC]-Renian: "And it gives you what you want: skinning"
Novice
>Kinda chants a reverent litany and clasps her hands while tightly focusing her thoughts...
Kinda gestures at Coinner.
Kinda hurls a stream of water at Coinner!
Nearly insensible, Coinner desperately evades the bolt!
>hideRoundtime: 3 sec.
You attempt to blend with the surroundings and feel confident that no one has noticed your doing so.
>Kinda snorts.
>amb coin right handYou leap from hiding to attack!
You swing a double-bladed eonake battle axe at Coinner!
AS: +143 vs DS: +28 with AvD: +37 + d100 roll: +30 = +182
... and hit for 38 points of damage!
Slash to Coinner's weapon hand!
Several fingers fly!
He is stunned!
Roundtime: 8 sec.
>Tayre starts chortling.
>Tayre meditates over Coinner.
Tayre takes all of Coinner's blood loss.
>Tayre murmurs a simple, mystical chant...
>Tayre concentrates.
Tayre looks a little better.
>Kinda clasps Syjicim's hand tenderly.
>hide...wait 3 seconds.
>hide...wait 2 seconds.
>hide...wait 2 seconds.
>hide[OOC]-Stormgren: "thought survival was skinning"
...wait 1 seconds.
>hide...wait 1 seconds.
>hideRoundtime: 3 sec.
You attempt to blend with the surroundings and feel confident that no one has noticed your doing so.
>amb coin right handYou leap from hiding to attack!
You swing a double-bladed eonake battle axe at Coinner!
AS: +143 vs DS: +28 with AvD: +37 + d100 roll: +79 = +231
... and hit for 61 points of damage!
Rapped Coinner's knuckles hard!
Right hand sounds broken.
He is stunned!
Roundtime: 8 sec.
>[OOC]-Renian: "Nope, they both count equally"
l coinTayre just opened a stained soot black backpack.
>You see Lord Coinner Silvergrabber the Pickpocket.
He appears to be a Half-Elf.
He appears to be youthful. He has hazel eyes and fair skin. He has short, straight sandy blonde hair.
He has a fractured and bleeding right leg, a completely severed right hand, a completely severed left hand, deep lacerations across his chest, deep lacerations across his abdominal area, minor cuts and bruises on his back, and a completely severed left arm.
He has a scar across his neck.
He is bleeding slightly from the left hand, slightly from the right hand, and from the chest.
He has a torban-wood heavy crossbow bolt stuck in his right leg.
He is wearing a rugged black eagle-feathered cloak embroidered with an image of a man running off with bags of gold, a black silk large sack, a crystal amulet, a pair of wondrous dark panther pelt boots, a cloth satchel, a black leather climbing pack, a simple brown leather case, a gold wedding band, a small golden Paupers pin, a slashed blue hood, some reinforced black leather pants, a black and silver-stitched pouch, some scorched brigandine armor, a crystal amulet, and a gold ring.
>You hear a *snap* nearby.
Tayre meditates over Coinner.
Tayre takes all of Coinner's blood loss.
>Tayre murmurs a simple, mystical chant...
>Tayre concentrates.
Tayre looks a little better.
>[OOC]-Ranad: "First aid and survival affect it equally."
Tayre removes a pale thanot wand from in his soot black backpack.
>[OOC]-Renian: "According to recent documentation"
You no longer feel so dextrous.
>snickTayre waves a pale thanot wand at Coinner.
CS: +272 - TD: +111 + CvA: +2 + d100: +95 - -5 == +263
Warding failed!
His right leg explodes!
>You snicker.
>Syjicim leans back.
>'No handsYou say, "No hands."
>[OOC]-Ranad: "survival does some shit with movement."
l[Icemule Trace, West Road]
Groups of boisterous and cheerful halflings pass by rapidly. Most of them seem to be heading south towards the Tavern Burrow for entertainment or refreshment. An old, drunk halfling sits in a doorway, alternating between singing at the top of his lungs and munching on a tart. You also see a severed half elf leg and a pure white sparrowhawk that is flying around.
Also here: Novice Syjicim, Lady Kinda, Nephtyris, Tayre, a stunned Lord Coinner who is lying down
Obvious paths: east, south, west
>Tayre waves a pale thanot wand at Coinner.
CS: +272 - TD: +112 + CvA: +2 + d100: +50 - -5 == +217
Warding failed!
His right arm explodes!
Tayre waves a pale thanot wand at Coinner.
CS: +272 - TD: +112 + CvA: +2 + d100: +37 - -5 == +204
Warding failed!
His left leg explodes!
Coinner is stunned!
>[OOC]-Ranad: "Concerning slipping on ice patches."
Tayre waves a pale thanot wand at Coinner.
CS: +272 - TD: +112 + CvA: +2 + d100: +68 - -5 == +235
Warding failed!
Nothing happens.
>Syjicim says, "This is fun."
>Kinda asks, "Can't steal without hands, now can he?"
>Syjicim nods.
>think Coinner officially has no limbsYou focus on projecting your thoughts...
Roundtime: 5 seconds.
You hear your own faint thoughts echoing in your head:
"Coinner officially has no limbs"
>Tayre says, "No limbs."
Tayre appears to be focusing his thoughts while chanting softly...
>Tayre gestures at Coinner.
CS: +341 - TD: +103 + CvA: +2 + d100: +46 - -5 == +291
Warding failed!
Coinner is frozen in fear!
>l[Icemule Trace, West Road]
Groups of boisterous and cheerful halflings pass by rapidly. Most of them seem to be heading south towards the Tavern Burrow for entertainment or refreshment. An old, drunk halfling sits in a doorway, alternating between singing at the top of his lungs and munching on a tart. You also see a severed half elf leg, a severed half elf arm, a severed half elf leg and a pure white sparrowhawk that is flying around.
Also here: Novice Syjicim, Lady Kinda, Nephtyris, Tayre, a stunned Lord Coinner who is lying down
Obvious paths: east, south, west
>Tayre put a pale thanot wand in his soot black backpack.
>Tayre just closed a stained soot black backpack.
>stance defensiveYou are now in a defensive stance.
Togomu comes out of hiding.
Togomu just licked Kinda!
>l coinnYou see Lord Coinner Silvergrabber the Pickpocket.
He appears to be a Half-Elf.
He appears to be youthful. He has hazel eyes and fair skin. He has short, straight sandy blonde hair.
He has a completely severed left arm, a completely severed right leg, a completely severed left leg, deep lacerations across his chest, deep lacerations across his abdominal area, minor cuts and bruises on his back, and a completely severed right arm.
He has a scar across his neck.
He is bleeding from the left leg, from the right arm, from the right leg, and from the chest.
He has a torban-wood heavy crossbow bolt stuck in his right leg.
He is wearing a rugged black eagle-feathered cloak embroidered with an image of a man running off with bags of gold, a black silk large sack, a crystal amulet, a pair of wondrous dark panther pelt boots, a cloth satchel, a black leather climbing pack, a simple brown leather case, a gold wedding band, a small golden Paupers pin, a slashed blue hood, some reinforced black leather pants, a black and silver-stitched pouch, some scorched brigandine armor, a crystal amulet, and a gold ring.
>Kinda says, "Take his lips so he can't smooch either, please."
>Tayre appears to be focusing his thoughts while chanting softly...
>Tayre gestures at Coinner.
CS: +341 - TD: +103 + CvA: +2 + d100: +72 - -5 == +317
Warding failed!
Coinner struggles to maintain his composure.
>l[Icemule Trace, West Road]
Groups of boisterous and cheerful halflings pass by rapidly. Most of them seem to be heading south towards the Tavern Burrow for entertainment or refreshment. An old, drunk halfling sits in a doorway, alternating between singing at the top of his lungs and munching on a tart. You also see a severed half elf leg, a severed half elf arm, a severed half elf leg and a pure white sparrowhawk that is flying around.
Also here: Novice Syjicim, Togomu, Lady Kinda, Nephtyris, Tayre, a stunned Lord Coinner who is lying down
Obvious paths: east, south, west
>Kinda hisses.
You hear the faint thoughts of Azzonor touch your mind:
"what happened?!"
l[Icemule Trace, West Road]
Groups of boisterous and cheerful halflings pass by rapidly. Most of them seem to be heading south towards the Tavern Burrow for entertainment or refreshment. An old, drunk halfling sits in a doorway, alternating between singing at the top of his lungs and munching on a tart. You also see a severed half elf leg, a severed half elf arm, a severed half elf leg and a pure white sparrowhawk that is flying around.
Also here: Novice Syjicim, Togomu, Lady Kinda, Nephtyris, Tayre, Lord Coinner who is lying down
Obvious paths: east, south, west
>[OOC]-Ranad: "And such things."
Tayre snickers at Kinda.
>[OOC]-Renian: "True, but that only happens when like going to Icemule"
Kinda smiles at Togomu.
>Tayre meditates over Coinner.
Tayre takes all of Coinner's blood loss.
>sym of sleep coinTayre murmurs a simple, mystical chant...
>Tayre concentrates.
Tayre looks a little better.
>You draw a glowing pattern in the air before Coinner.
CS: +144 - TD: +95 + CvA: +2 + d100: +27 - -5 == +83
Warded off!
Coinner is unaffected by your Symbol of Sleep.
>Panndoris laughs softly, trying to hide his amusement.
>sym of sleep coinYou draw a glowing pattern in the air before Coinner.
CS: +144 - TD: +95 + CvA: +2 + d100: +84 - -5 == +140
Warding failed!
Coinner's eyes glass over as a distant look takes over his expression.
>l[Icemule Trace, West Road]
Groups of boisterous and cheerful halflings pass by rapidly. Most of them seem to be heading south towards the Tavern Burrow for entertainment or refreshment. An old, drunk halfling sits in a doorway, alternating between singing at the top of his lungs and munching on a tart. You also see a severed half elf leg, a severed half elf arm, a severed half elf leg and a pure white sparrowhawk that is flying around.
Also here: Panndoris, Novice Syjicim, Togomu, Lady Kinda, Nephtyris, Tayre, Lord Coinner who is lying down
Obvious paths: east, south, west
>A severed half elf leg oozes blood onto the ground.
>[OOC]-Renian: "And can be avoiding by having a pausing script"
Nephtyris says, "Perhaps he will learn to stray from such foolishness while in this township."
>You hear the faint thoughts of Thedwar echo in your mind:
"coinner ofisshully has nae brains, either, but we nae announce that"
Panndoris says, "Let em bleed ."
>A severed half elf arm spasms for a moment on the ground.
>Coinner seems more sure of himself.
>[OOC]-Renian: "can be avoided*"
[OOC]-Ranad: "Agreed."
A severed half elf leg spasms for a moment on the ground.
>Speaking to you, Panndoris says, "Dont kill em."
>Quildor's group just arrived.
>Panndoris grins at you.
>[OOC]-Gemley: "right, i can get up to 2x in cm, and 66 in armor.. er.. 9 in swimming and 20 in FA."
say ::pannd Oh we aren'tSpeaking to Panndoris, you say, "Oh we aren't."
[OOC]-Gemley: "if I do all that"
You hear the faint thoughts of Azzonor echo in your mind:
"did you guys catch him?"
A severed half elf leg twitches slightly on the ground.
>say ::panndo look at himSpeaking to Panndoris, you say, "Look at him."
>l[Icemule Trace, West Road]
Groups of boisterous and cheerful halflings pass by rapidly. Most of them seem to be heading south towards the Tavern Burrow for entertainment or refreshment. An old, drunk halfling sits in a doorway, alternating between singing at the top of his lungs and munching on a tart. You also see the Kreean disk, a severed half elf leg, a severed half elf arm, a severed half elf leg and a pure white sparrowhawk that is flying around.
Also here: Lady Kreean, Quildor, Panndoris, Novice Syjicim, Lady Kinda, Nephtyris, Tayre, Lord Coinner who is lying down
Obvious paths: east, south, west
>You seem to lose the thorny barrier that surrounds you.
>Bits of dangling flesh fall from a severed half elf arm.
>l coinSyjicim gestures at Kinda.
A small circular container suddenly appears and floats rather serenely over to Kinda.
>You see Lord Coinner Silvergrabber the Pickpocket.
He appears to be a Half-Elf.
He appears to be youthful. He has hazel eyes and fair skin. He has short, straight sandy blonde hair.
He has a completely severed left arm, a completely severed right leg, a completely severed left leg, deep lacerations across his chest, deep lacerations across his abdominal area, minor cuts and bruises on his back, and a completely severed right arm.
He has a scar across his neck.
He is bleeding from the left leg, from the right arm, from the right leg, and from the chest.
He has a torban-wood heavy crossbow bolt stuck in his right leg.
He is wearing a rugged black eagle-feathered cloak embroidered with an image of a man running off with bags of gold, a black silk large sack, a crystal amulet, a pair of wondrous dark panther pelt boots, a cloth satchel, a black leather climbing pack, a simple brown leather case, a gold wedding band, a small golden Paupers pin, a slashed blue hood, some reinforced black leather pants, a black and silver-stitched pouch, some scorched brigandine armor, a crystal amulet, and a gold ring.
>Panndoris seems a bit weaker than before.
>A severed half elf leg oozes blood onto the ground.
Quildor grins.
>[OOC]-Gemley: "what about mstrike?"
>A pure white sparrowhawk squawks and turns to avoid a harrying swallow.
>'Try to steal like thatYou say, "Try to steal like that."
>lSpeaking to Coinner, Panndoris says, "Serves ye well."
>[OOC]-Ranad: "1x or so."
The severed half elf leg finally stops twitching and decays away.
>[Icemule Trace, West Road]
Groups of boisterous and cheerful halflings pass by rapidly. Most of them seem to be heading south towards the Tavern Burrow for entertainment or refreshment. An old, drunk halfling sits in a doorway, alternating between singing at the top of his lungs and munching on a tart. You also see the Kinda disk, the Kreean disk, a severed half elf leg, a severed half elf arm and a pure white sparrowhawk that is flying around.
Also here: Lady Kreean, Quildor, Panndoris, Novice Syjicim, Lady Kinda, Nephtyris, Tayre, Lord Coinner who is lying down
Obvious paths: east, south, west
>Panndoris flashes a wide grin.
>Quildor put a platinum-shod orase runestaff in his silk backpack.
>The severed half elf arm finally stops twitching and decays away.
>Tayre appears to be focusing his thoughts while chanting softly...
>Quildor begins a careful examination of Coinner -- he takes his pulse, checks his temperature, and checks for broken bones or any other ailments.
>Grahhil's group just arrived.
>Suddenly you have the strangest feeling that you are being watched.
The feeling fades as quickly as it came.
>Tayre gestures at Coinner.
CS: +341 - TD: +104 + CvA: +2 + d100: +51 - -5 == +295
Warding failed!
Coinner is frozen in fear!
>Nephtyris asks, "Isn't that enough?"
>Kreean grins.
>The severed half elf leg finally stops twitching and decays away.
>diag coin
With a practiced eye, you glance over Coinner:
Coinner is injured and bleeding.
>Dinnia put a kelyn-hilted drake broadsword in her midnight blue harness.
>Grahhil's group just went south.
>Kreean put a bone-handled black vultite longsword in her dark suede rucksack.
>l[Icemule Trace, West Road]
Groups of boisterous and cheerful halflings pass by rapidly. Most of them seem to be heading south towards the Tavern Burrow for entertainment or refreshment. An old, drunk halfling sits in a doorway, alternating between singing at the top of his lungs and munching on a tart. You also see the Kinda disk, the Kreean disk and a pure white sparrowhawk that is flying around.
Also here: Lady Kreean, Quildor, Panndoris, Novice Syjicim, Lady Kinda, Nephtyris, Tayre, Lord Coinner who is lying down
Obvious paths: east, south, west
>Kreean put a gleaming vultite round shield in her dark suede rucksack.
>Tayre unwraps Coinner's bandages.
The bandages on Coinner's left arm come loose and he begins to bleed again.
>[OOC]-Renian: "Choose between 3xing armor and 1xing mstrike"
sahke head nephtyNephtyris rubs a crystal amulet.
>Please rephrase that command.
Tayre unwraps Coinner's bandages.
The bandages on Coinner's abdomen come loose and he begins to bleed again.
shake head nephtyYou look at Nephtyris and shake your head.
>[OOC]-Gemley: "dodging?"
Panndoris grins at Tayre.
>l[Icemule Trace, West Road]
Groups of boisterous and cheerful halflings pass by rapidly. Most of them seem to be heading south towards the Tavern Burrow for entertainment or refreshment. An old, drunk halfling sits in a doorway, alternating between singing at the top of his lungs and munching on a tart. You also see the Kinda disk, the Kreean disk and a pure white sparrowhawk that is flying around.
Also here: Lady Kreean, Quildor, Panndoris, Novice Syjicim, Lady Kinda, Nephtyris, Tayre, Lord Coinner who is lying down
Obvious paths: east, south, west
>[OOC]-Renian: "2x"
[OOC]-Ranad: "2x solid"
Quildor begins a careful examination of Coinner -- he takes his pulse, checks his temperature, and checks for broken bones or any other ailments.
Tayre appears to be focusing his thoughts while chanting softly...
>Tayre gestures at Coinner.
CS: +341 - TD: +104 + CvA: +2 + d100: +28 - -5 == +272
Warding failed!
Coinner struggles to maintain his composure.
Speaking to Quildor, Panndoris says, "Gotta love bleeds."
>Panndoris laughs softly, trying to hide his amusement.
Quildor unwraps Coinner's bandages.
The bandages on Coinner's right leg come loose and he begins to bleed again.
>Tayre applauds Quildor.
>say ::nephty these thieves need to know they can't stay steal in our townSpeaking to Nephtyris, you say, "These thieves need to know they can't stay steal in our town."
>Quildor grins at Panndoris.
>l[Icemule Trace, West Road]
Groups of boisterous and cheerful halflings pass by rapidly. Most of them seem to be heading south towards the Tavern Burrow for entertainment or refreshment. An old, drunk halfling sits in a doorway, alternating between singing at the top of his lungs and munching on a tart. You also see the Kinda disk, the Kreean disk and a pure white sparrowhawk that is flying around.
Also here: Lady Kreean, Quildor, Panndoris, Novice Syjicim, Lady Kinda, Nephtyris, Tayre, Lord Coinner who is lying down
Obvious paths: east, south, west
>[OOC]-Gemley: "what can I wear with 60ish ranks in armor?"
Quildor hoots.
>Tayre begins a careful examination of Coinner -- he takes his pulse, checks his temperature, and checks for broken bones or any other ailments.
[OOC]-Ranad: "I went to 45 in mstrike...that's five critters unfocused, or three hits on one."
Coinner seems more sure of himself.
>Panndoris agrees with you.
>Nephtyris says, "Indeed."
>Quildor rummages through a scorched black scroll satchel and removes a faded scroll from in it.
Tayre appears to be focusing his thoughts while chanting softly...
>Tayre gestures at Coinner.
CS: +341 - TD: +104 + CvA: +2 + d100: +54 - -5 == +298
Warding failed!
Coinner is frozen in fear!
>Quildor raises his faded scroll and gestures.
Sparks begin to fly between the faded scroll and Quildor's fingers.
With a sudden burst of enthusiasm, the sparks jump into Quildor's hand and he seems to glow with power.
>Kreean smiles.
>sym of sleep coinYou draw a glowing pattern in the air before Coinner.
CS: +144 - TD: +95 + CvA: +2 + d100: +10 - -5 == +66
Warded off!
Coinner is unaffected by your Symbol of Sleep.
>sym of sleep coinQuildor gestures at Coinner.
CS: +302 - TD: +112 + CvA: +2 + d100: +95 - -5 == +292
Warding failed!
A ragged wound rips open Coinner's jugular, which begins spurting blood.
>You draw a glowing pattern in the air before Coinner.
CS: +144 - TD: +95 + CvA: +2 + d100: +30 - -5 == +86
Warded off!
Coinner is unaffected by your Symbol of Sleep.
>Tayre appears to be focusing his thoughts while chanting softly...
>Tayre gestures at Coinner.
CS: +341 - TD: +104 + CvA: +2 + d100: +64 - -5 == +308
Warding failed!
Coinner struggles to maintain his composure.
[OOC]-Krayton: "Hey, me, shhh."
Tayre appears to be focusing his thoughts while chanting softly...
>Tayre gestures at Coinner.
CS: +341 - TD: +104 + CvA: +2 + d100: +90 - -5 == +334
Warding failed!
Coinner struggles to maintain his composure.
>l[Icemule Trace, West Road]
Groups of boisterous and cheerful halflings pass by rapidly. Most of them seem to be heading south towards the Tavern Burrow for entertainment or refreshment. An old, drunk halfling sits in a doorway, alternating between singing at the top of his lungs and munching on a tart. You also see the Kinda disk, the Kreean disk and a pure white sparrowhawk that is flying around.
Also here: Innavlet, Lady Kreean, Quildor, Panndoris, Novice Syjicim, Lady Kinda, Nephtyris, Tayre, Lord Coinner who is lying down
Obvious paths: east, south, west
>Kreean winces.
>Quildor raises his faded scroll and gestures.
Sparks begin to fly between the faded scroll and Quildor's fingers.
With a sudden burst of enthusiasm, the sparks jump into Quildor's hand and he seems to glow with power.
>Quildor gestures at Coinner.
CS: +302 - TD: +112 + CvA: +2 + d100: +79 - -5 == +276
Warding failed!
Blood gushes from Coinner's neck!
The "blood gates" open wider.
>You hear the faint thoughts of Grahhil echo in your mind:
"Thankee, we was rescued"
Tayre says, "I get a sick pleasure out of this."
>Quildor put a faded scroll in his black scroll satchel.
>Speaking to Coinner, Panndoris says, "Pissed the wrong people off now."
>Quildor begins a careful examination of Coinner -- he takes his pulse, checks his temperature, and checks for broken bones or any other ailments.
>Coinner says, "As soon as I can stand, I'll be stealin from you, fruiter."
>[OOC]-Ranad: "Gaddamnit me, shut yer trap."
Panndoris laughs softly, trying to hide his amusement.
[OOC]-Renian: "Nearly MBP with no RT penalty...NEARLY. at 70 you can wear it with no RT penalty but still some maneuver penalties"
Coinner seems more sure of himself.
>cackYou cackle!
>Tayre traces a sign while beseeching the spirits for empowerment...
>Tayre gestures at Coinner.
CS: +290 - TD: +104 + CvA: +2 + d100: +74 - -5 == +267
Warding failed!
A pall of silence settles over Coinner.
>Quildor says, "He's dead in a few seconds."
>[OOC]-Krayton: "bah"
Speaking to Coinner, Panndoris says, "I doubt that."
>Tayre says, "Takeit quietly."
>Quildor removes a platinum-shod orase runestaff from in his silk backpack.
>Innavlet blinks.
>A pure white sparrowhawk swoops low overhead, crying out loudly.
>"That won't be for a qhileYou say, "That won't be for a qhile."
>Kinda asks, "Fruiter?"
>Nephtyris asks, "Fruiter...?"
>Nephtyris chuckles.
>Panndoris agrees with Kinda.
>Syjicim furrows his brow.
>Kinda peers quizzically at Coinner.
>'That's how he tries to insult people
>You say, "That's how he tries to insult people."
>Panndoris mutters something about kids.
>Tayre appears to be focusing his thoughts while chanting softly...
>Tayre gestures at Coinner.
CS: +341 - TD: +104 + CvA: +2 + d100: +66 - -5 == +310
Warding failed!
Coinner is frozen in fear!
>snickYou snicker.
>Kreean softly says, "I'd hack him, but I'd prolly kill him."
>A pure white sparrowhawk rolls over and streaks towards the ground, leveling off at the last second to glide just a few feet above the ground!
>Panndoris rolls his eyes.
>[OOC]-Ranad: "look to get up to about 70, and then aug chain."
Syjicim asks, "As in...one who picks fruit?"
>Nephtyris says, "Clever boy."
>Tayre begins a careful examination of Coinner -- he takes his pulse, checks his temperature, and checks for broken bones or any other ailments.
>Syjicim rubs his chin thoughtfully.
>nod kreeKinda says, "What is a "fruiter?"."
>You nod to Kreean.
>Kreean softly exclaims, "I'm tough like that!"
>Panndoris glares at Coinner and lets out a nerve-shattering bellow!
Coinner is startled enough to lose initiative!
>Tayre whispers, "Can't let him staunch."
>Kreean flexes her muscles.
>[OOC]-Renian: "Aug chain wtf?"
Syjicim says, "Doesn't seem like...erm...much of an insult."
>stance offensiveA pure white sparrowhawk swoops low overhead, crying out loudly.
>You are now in an offensive stance.
>[OOC]-Ranad: "I had ranad in brig till 86"
cman feint coin>Tayre appears to be focusing his thoughts while chanting softly...
>Tayre gestures at Coinner.
CS: +341 - TD: +104 + CvA: +2 + d100: +77 - -5 == +321
Warding failed!
Coinner struggles to maintain his composure.
>[Roll result: 113 (open d100: 11) Bonus: 40]
You feint high, Coinner buys the ruse and moves to block the blow that never came!
Roundtime: 3 sec.
>[OOC]-Renian: "You get MBP for plate DF"
Tayre says, "He's dead."
>Tayre says, "In seconds."
>Tayre says, "Watch."
Tayre begins a careful examination of Coinner -- he takes his pulse, checks his temperature, and checks for broken bones or any other ailments.
>cman feint coin[Roll result: 152 (open d100: 50) Bonus: 40]
You feint low, Coinner buys the ruse and twists awkwardly to block the blow that never came!
Roundtime: 3 sec.
>l[Icemule Trace, West Road]
Groups of boisterous and cheerful halflings pass by rapidly. Most of them seem to be heading south towards the Tavern Burrow for entertainment or refreshment. An old, drunk halfling sits in a doorway, alternating between singing at the top of his lungs and munching on a tart. You also see the Kinda disk, the Kreean disk and a pure white sparrowhawk that is flying around.
Also here: Togomu, Lady Kreean, Quildor, Novice Syjicim, Lady Kinda, Nephtyris, Tayre, Lord Coinner who is lying down
Obvious paths: east, south, west
>Quildor put a platinum-shod orase runestaff in his silk backpack.
>Quildor begins a careful examination of Coinner -- he takes his pulse, checks his temperature, and checks for broken bones or any other ailments.
>
The pall of silence leaves Coinner.
>cman feint coinCoinner is already dead.
>cackKinda asks, "Well, who IS the "fruiter" anyway?"
>You cackle!
>Tayre just opened a stained soot black backpack.
>sym of pres coinYou send a wave of energy toward Coinner. It coalesces around his body and then seeps in leaving a glow that strengthens the bond between body and spirit.
Gigantuous
08-31-2005, 01:33 AM
Okay. Make a character, stick with him/her/it, get him close to my train, and I'll post the death of me killing you.
Until such time, you don't get to request death logs.
Go back to making 25 train characters and selling them off.
Kainen
08-31-2005, 01:49 AM
That pwning of Coinner was great :socool:
The log cleaner removed his dropping dead, but he does right before I sym of pres him.
allen
08-31-2005, 06:57 AM
Ooh nice comeback, Gig. You're fucking pathetic. Sorry Harm, back to the Death posting. ;)
[Edited on 8-31-2005 by allen]
Leetahkin
08-31-2005, 08:29 AM
Thanks for posting that, Drew. I had briefly heard about it last night during my bout of insomnia, but it was nice reading what happened.
Tayre gestures at Siafu.
An invisible force guides Siafu.
>
Tayre giggles.
>
Tayre utters a light chant and raises his hands, beckoning the lesser spirits to his aid...
>
Siafu stares off into space.
>
Tayre gestures at Siafu.
Tayre hurls a roaring ball of fire at Siafu!
Siafu deflects the bolt with his runestaff!
>
Tayre gestures at Siafu.
Tayre hurls a roaring ball of fire at Siafu!
Siafu deflects the bolt with his runestaff!
>
Tayre gestures at Siafu.
Tayre hurls a roaring ball of fire at Siafu!
Siafu evades the bolt by a hair!
>
Tayre gestures at Siafu.
Tayre hurls a roaring ball of fire at Siafu!
Siafu deflects the bolt with his runestaff!
>
Tayre gestures at Siafu.
Tayre hurls a roaring ball of fire at Siafu!
Siafu deflects the bolt with his runestaff!
>
Tayre gestures at Siafu.
Tayre hurls a roaring ball of fire at Siafu!
AS: +480 vs DS: +421 with AvD: +44 + d100 roll: +27 = +130
... and hits for 9 points of damage!
Minor burns to right eye. Foe blinks back the tears.
The guiding force leaves Tayre.
The roaring ball of fire strikes Siafu, blossoming into a much larger sphere of flame upon impact.
... 1 point of damage!
Blast of flames to back. More bother than pain.
>
Tayre gestures at Siafu.
Tayre hurls a roaring ball of fire at Siafu!
Siafu deflects the bolt with his runestaff!
>
Tayre gestures at Siafu.
Tayre hurls a roaring ball of fire at Siafu!
Siafu deflects the bolt with his runestaff!
>
Tayre gestures at Siafu.
Tayre hurls a roaring ball of fire at Siafu!
Siafu deflects the bolt with his runestaff!
>
Tayre gestures at Siafu.
Tayre hurls a roaring ball of fire at Siafu!
AS: +405 vs DS: +416 with AvD: +44 + d100 roll: +82 = +115
... and hits for 4 points of damage!
Burst of flames to chest. Didn't hurt much.
The roaring ball of fire strikes Siafu, blossoming into a much larger sphere of flame upon impact.
... 1 point of damage!
Blast of flames to back. More bother than pain.
>
Tayre gestures at Siafu.
Tayre hurls a roaring ball of fire at Siafu!
Siafu deflects the bolt with his runestaff!
>
Tayre gestures at Siafu.
Tayre hurls a roaring ball of fire at Siafu!
Siafu deflects the bolt with his runestaff!
>
Tayre gestures at Siafu.
Tayre hurls a roaring ball of fire at Siafu!
Siafu deflects the bolt with his runestaff!
>
Siafu chants a reverent litany and clasps his hands while tightly focusing his thoughts...
>
Tayre gestures at Siafu.
Tayre hurls a roaring ball of fire at Siafu!
AS: +405 vs DS: +416 with AvD: +44 + d100 roll: +19 = +52
A clean miss.
>
Siafu gestures at Tayre.
>
Tayre gestures at Siafu.
Tayre hurls a roaring ball of fire at Siafu!
AS: +405 vs DS: +416 with AvD: +44 + d100 roll: +82 = +115
... and hits for 4 points of damage!
Burst of flame to left hand singes knuckles.
The roaring ball of fire strikes Siafu, blossoming into a much larger sphere of flame upon impact.
... 1 point of damage!
Blast of hot air to head dries foe's hair.
>
Tayre gestures at Siafu.
Tayre hurls a roaring ball of fire at Siafu!
Siafu deflects the bolt with his runestaff!
>
Tayre gestures at Siafu.
Tayre hurls a roaring ball of fire at Siafu!
Siafu deflects the bolt with his runestaff!
>
Tayre gestures at Siafu.
Tayre hurls a roaring ball of fire at Siafu!
AS: +405 vs DS: +416 with AvD: +44 + d100 roll: +32 = +65
A clean miss.
>
Tayre just went north.
Fallen
09-01-2005, 06:31 AM
That was one hell of an ass beating on Coinner. I felt sorry for him until I remembered how much of a detriment he is to the game.
Alfster
09-01-2005, 01:30 PM
You say, "I bet you'll find it missing."
You see a stained soot black backpack open.
Roundtime: 3 sec.
You attempt to blend with the surroundings and feel confident that no one has noticed your doing so.
You attempt to hum a merry little tune.
Gerusha just arrived.
You come out of hiding.
You point at Gerusha.
Kagon grins at Gerusha.
You say, "I saw her take it."
Roundtime: 3 sec.
You attempt to blend with the surroundings and feel confident that no one has noticed your doing so.
Gerusha raises an eyebrow.
You see a stained soot black backpack close.
The voice of Tayre says, "What the."
Gerusha asks, "Take what?"
Tayre comes out of hiding.
Tayre utters a light chant and raises his hands, beckoning the lesser spirits to his aid...
You move into position to stalk Tayre when he moves.
[Town Square, Small Park]
You notice a gypsy fortuneteller, a handful of white flower petals, a crystal amulet, some acantha leaf and some wolifrew lichen.
Also here: Gerusha, Kallif (sitting), Wunoh (sitting), Kagon (sitting), Raikanen (sitting), Tayre, Deciette, Kurapira
Obvious paths: north, south, west
Kagon rolls around on the ground laughing hysterically!
You say, "I seen 'er."
Kurapira traces a sign that contorts in the air while she forcefully incants a dark invocation...
gestures.
The ground around you seems to shake violently, making it hard to stand.
Deciette loses her balance and falls over.
Suddenly, the ground seems steadier.
Kurapira stares off into space.
Gerusha says, "Oh shuddap."
Gerusha says, "Yas are blind."
Kagon exclaims, "Have her thrown in jail!"
Kurapira glances at Deciette.
Gerusha glances at Kagon.
Kurapira traces a sign that contorts in the air while she forcefully incants a dark invocation...
Deciette stands up.
Tayre traces a sign while beseeching the spirits for empowerment...
Tayre gestures at Kurapira.
CS: +290 - TD: +175 + CvA: +14 + d100: +57 - -5 == +191
Warding failed!
As Tayre concentrates and begins chanting, a luminescent aura lashes out to encircle Kurapira.
Kurapira gasps in agony as the aura completely envelops her.
The aura grows brighter then disappears in a brilliant flash. Tayre seems to glow with power.
Gerusha slowly draws her finger across her throat meaningfully.
Tayre gestures.
The ground around you seems to shake violently, making it hard to stand.
Gerusha loses her balance and falls over.
Deciette loses her balance and falls over.
Kurapira loses her balance and falls over.
Kagon says, "I wanna see her run through the park naked again."
Tayre says, "Ugh."
Kagon grins.
Tayre searches around for a moment.
Gerusha stands up.
Gerusha just went north.
Tayre searches around for a moment.
Tayre searches around for a moment.
You attempt to hum a merry little tune.
Kurapira stands up.
Kagon sits up.
Kagon whistles tunelessly to himself.
Tayre searches around for a moment.
[Town Square, Small Park]
You notice a handful of white flower petals, a crystal amulet, some acantha leaf and some wolifrew lichen.
Also here: Kallif (sitting), Wunoh (sitting), Kagon (sitting), Tayre, Deciette (prone), Kurapira Obvious paths: north, south, west
Gerusha just arrived.
Blitzt just arrived.
Kurapira mutters under her breath.
Kagon whistles tunelessly to himself.
[Town Square, Small Park]
You notice a handful of white flower petals, a crystal amulet, some acantha leaf and some wolifrew lichen.
Also here: Blitzt, Gerusha, Kallif (sitting), Wunoh (sitting), Kagon (sitting), Tayre, Deciette, Kurapira
Obvious paths: north, south, west
Tayre grins.
Tayre searches around for a moment.
Tayre searches around for a moment.
Tayre has spotted you!
You do not believe anyone noticed you slip out of hiding.
Roundtime: 2 sec.
You attempt to blend with the surroundings and feel confident that no one has noticed your doing so.
You move into position to stalk Tayre when he moves.
Blitzt just went north.
Tayre looks downright miserable.
Tayre traces a sign while petitioning the spirits for cognition...
Tayre gestures.
The area becomes brighter.
Tayre searches around for a moment.
You attempt to hum a merry little tune.
Tayre searches around for a moment.
Tayre searches around for a moment.
Gerusha makes a quick gesture while calling upon the powers of the elements...
Gerusha gestures.
Gerusha appears to be keenly aware of her surroundings.
Tayre searches around for a moment.
Tayre has spotted you!
Roundtime: 2 sec.
You attempt to blend with the surroundings and feel confident that no one has noticed your doing so.
Kagon asks, "You want him out?"
You move into position to stalk Tayre when he moves.
Kagon grins at Tayre.
Tayre says, "Yes."
A tiny kitten arrives, dodging the many trampling feet.
Kagon gestures while summoning the spirits of nature to his aid...
Kagon gestures.
A sudden burst of bright light emanates from Kagon's hand!
You are revealed from hiding!
You give Kagon a friendly punch to the shoulder.
Tayre appears to be focusing his thoughts while chanting softly...
Tayre gestures at you.
CS: +341 - TD: +159 + CvA: -18 + d100: +69 - -5 == +238
Warding failed!
You feel a sudden inexplicable fear!
You freeze, unable to control the wave of fear that swells within you!
Roundtime: 30 sec.
Kagon whistles tunelessly to himself.
Gerusha giggles.
Kurapira looks thoughtfully at you.
Tayre just opened a stained soot black backpack.
Tayre removes a polished bloodwood wand from in his soot black backpack.
Tayre just closed a stained soot black backpack.
Tayre waves a polished bloodwood wand at you.
CS: +272 - TD: +170 + CvA: -18 + d100: +22 - -5 == +111
Warding failed!
Blood gushes from your neck!
The "blood gates" open wider.
Tayre says, "Steal this wand."
Gerusha claps her hands.
Tayre waves a polished bloodwood wand at you.
CS: +272 - TD: +170 + CvA: -18 + d100: +63 - -5 == +152
Warding failed!
Blood gushes from your neck!
The "blood gates" open wider.
Tayre waves a polished bloodwood wand at you.
CS: +272 - TD: +170 + CvA: -18 + d100: +38 - -5 == +127
Warding failed!
Blood gushes from your neck!
The "blood gates" open wider.
Kagon rolls around on the ground laughing hysterically!
Tayre carefully diagnoses your injuries.
Gerusha looks at Tayre and squeals.
Gerusha claps her hands.
Your fear dissipates.
Your veins throb and your blood sings.
Tayre appears to be focusing his thoughts while chanting softly...
Tayre gestures at you.
CS: +341 - TD: +159 + CvA: -18 + d100: +30 - -5 == +199
Warding failed!
You feel a sudden inexplicable fear!
You freeze, unable to control the wave of fear that swells within you!
Roundtime: 30 sec.
Tayre carefully diagnoses your injuries.
Tayre says, "Darn."
Tayre says, "Cheater."
Tayre waves a polished bloodwood wand at you.
CS: +272 - TD: +170 + CvA: -18 + d100: +75 - -5 == +164
Warding failed!
Blood gushes from your neck!
The "blood gates" open wider.
You say, "I know not of what you speak."
Tayre waves a polished bloodwood wand at you.
CS: +272 - TD: +170 + CvA: -18 + d100: +6 - -5 == +95
Warded off!
Tayre says, "Neither do I."
Tayre waves a polished bloodwood wand at you.
CS: +272 - TD: +170 + CvA: -18 + d100: +98 - -5 == +187
Warding failed!
Blood gushes from your neck!
His bloodwood wand suddenly disintegrates!
Your fear dissipates.
You shudder as your life force is torn and reshaped!
You feel drained!
Your veins throb and your blood sings.
[Town Square, Small Park]
You notice a golden brown fox, a wild-eyed woman, a tiny kitten, a handful of white flower petals, a crystal amulet, some acantha leaf and some wolifrew lichen.
Also here: Nuadjha, Tocco, Gerusha, Kallif (sitting), Wunoh (sitting), Kagon (sitting), Tayre, Deciette, Kurapira
Obvious paths: north, south, west
Tayre carefully diagnoses your injuries.
Nuadjha stretches.
You have moderate bleeding from your neck.
Bleeding:
Area Health per Round
----------------------------------
Neck 35
Maximum Health Points: 148
Remaining Health Points: 148
Maximum Spirit Points: 9
Remaining Spirit Points: 7
Maximum Stamina Points: 84
Remaining Stamina Points: 76
You act puzzled.
Roundtime: 2 sec.
You attempt to blend with the surroundings and feel confident that no one has noticed your doing so.
Tayre says, "UGH."
Roundtime: 2 sec.
You attempt to blend with the surroundings and feel confident that no one has noticed your doing so.
Tayre says, "ABSOLUT ECHEAT."
You remove a blackened vultite handaxe with a haft fashioned of melted and fused coins from in your light grey backpack.
Kurapira begins chuckling at Tayre!
You move into position to stalk Tayre when he moves.
You are now in an offensive stance.
You grip your vultite handaxe with renewed vigor!
You grip your vultite handaxe with renewed vigor!
You grip your vultite handaxe with renewed vigor!
Kurapira asks, "You don't cheat?"
Kagon asks, "That's not your wife is it?"
Kurapira raises an eyebrow in Tayre's direction.
You leap from hiding to attack!
You swing a blackened vultite handaxe at Tayre!
AS: +370 vs DS: +273 with AvD: +30 + d100 roll: +78 = +205
... and hit for 94 points of damage!
Gruesome, slashing blow to the side of Tayre's head!
Skull split open! Brain (and life) vanishes in a fine mist.
* Tayre drops dead at your feet!
The bright luminescence fades from around Tayre.
Tayre returns to normal color.
The air calms down around Tayre.
The powerful look leaves Tayre.
The brilliant aura fades away from Tayre.
The deep blue glow leaves Tayre.
The very powerful look leaves Tayre.
The white light leaves Tayre.
The brilliant luminescence fades from around Tayre.
The opalescent aura fades from around Tayre.
The silvery luminescence fades from around Tayre.
The dim aura fades from around Tayre.
The light blue glow leaves Tayre.
A small human child cries out, "Murder!". His mother then sends him off for the night watchman.
Roundtime: 6 sec.
* Tayre just bit the dust!
Your SIGN OF SHIELDS is no longer effective.
You feel drained!
You attempt to hum a merry little tune.
The ghostly voice of Tayre says, "What the."
The ghostly voice of Tayre says, "I didn't kill him."
Roundtime: 2 sec.
You attempt to blend with the surroundings and feel confident that no one has noticed your doing so.
Tocco blinks.
Gerusha shakes her head, clucking her tongue.
Kagon cringes.
You say, "Correct."
Leetahkin
09-01-2005, 01:33 PM
Rofl
Nice to see you in action ;)
You pick up a heavy quartz orb.
>
Varukin gestures at Arellia.
A bright luminescence surrounds Arellia.
>
Satira just arrived.
>
Satira just went south.
>
Kazami says, "There's always time."
>open my cloak
Draacon says, "Im gonna miss out on a good one."
>
You open a sleek black iron mesh cloak fastened from throat to waist with slate grey clasps.
>get orb
put orb in my cloak
close my cloak
>You pick up a heavy quartz orb.
>
You put a heavy quartz orb in your iron mesh cloak.
>
You close a sleek black iron mesh cloak fastened from throat to waist with slate grey clasps.
>
Silverion stands up.
>
Crestnelling asks, "A good fight?"
>
Kittylove gives you a dreamy look.
>
Silverion just went north.
>
Kazami confidently calls upon his patron as he motions forcefully...
>
Kazami gestures at Draacon.
Kazami briefly closes his eyes, and the very air behind him ripples like a storm-ravaged ocean. A faint emerald light builds up and emanates from Kazami's hand before it takes the shape of an ethereal trident, and Kazami thrusts it forward!
A chain of lightning erupts from the tip of Kazami's ethereal trident, striking Allielae!
CS: +302 - TD: +40 + CvA: +20 + d100: +84 - -5 == +371
Warding failed!
Allielae is stricken for 169 points of damage!
* Allielae drops dead at your feet!
A voice from the crowd echoes, "Murder! Murder! Someone call for the town constable!"
A chain of lightning erupts from the tip of Kazami's ethereal trident, striking Qartermane!
CS: +302 - TD: +26 + CvA: +19 + d100: +97 == +392
Warding failed!
Qartermane is stricken for 179 points of damage!
* Qartermane drops dead at your feet!
Someone screams, "Murder by Kazami! Call the town constable!"
A chain of lightning erupts from the tip of Kazami's ethereal trident, striking Varukin!
CS: +302 - TD: +95 + CvA: +15 + d100: +94 == +316
Warding failed!
Varukin is stricken for 91 points of damage!
... 70 points of damage!
Horrifying bolt of electricity crystalizes abdominal area. Spiffy but unfortunately also quite deadly.
* Varukin drops dead at your feet!
Varukin becomes solid again.
The deep blue glow leaves Varukin.
The brilliant luminescence fades from around Varukin.
The light blue glow leaves Varukin.
The silvery luminescence fades from around Varukin.
The glowing specks of energy surrounding Varukin suddenly shoot off in all directions, then quickly fade away.
A nearby goodwife screams, "Murder!"
The ethereal trident in Kazami's hand dissolves into a spray of seawater.
>laugh soft
Kazami says, "Aahh crap."
>
You laugh softly, trying to hide your amusement.
>
The pale amber sprite wails in dismay. "I'll try to find help!" she exclaims.
>
Crestnelling says, "There's a good death."
>
Kazami says, "Wrong spell."
>
Kazami exclaims, "Son of a!"
>
A dark-haired half-elven priestess stops and begins to watch a passing cloud with great interest.
>
Satira just arrived.
>
Satira just went north.
>
The spirit of Varukin sighs softly, raising the hairs on the back of your neck.
>
Kazami stares off into space.
>
Wunoh makes a quick gesture while calling upon the powers of the elements...
Wunoh gestures.
A silvery luminescence surrounds Wunoh.
>
Fernalee just went north.
>
Arellia blinks.
>
Kazami exclaims, "Dammit!"
>
Wunoh recites a series of mystical phrases while raising his hands...
Wunoh gestures.
Glowing specks of light red energy begin to spin around Wunoh.
>
Kazami exclaims, "Dammit!"
>
Kazami exclaims, "Dammit!"
>open cloak
You open a sleek black iron mesh cloak fastened from throat to waist with slate grey clasps.
>
Kazami sits down.
>look in my cloak
In the iron mesh cloak you see a heavy quartz orb, an elegant onyx choker, a glassy black mica amulet, a black opal bracelet, a blackened leather bankbook, a chased gold talisman, an ivory-inlaid dragonfire opal pin, a black oak heavy crossbow bolt, a simple black comb and an emerald.
>drop orb
You drop a heavy quartz orb.
>
The town constable, leading a group of deputies, strides swiftly in.
With great ease, the town constable grabs Kazami and shackles his wrists.
"There you are! I got a tip that I'd find you here," says the town constable.
The town constable then drags him off.
>close my cloak
You close a sleek black iron mesh cloak fastened from throat to waist with slate grey clasps.
>
Kittylove sweetly says, "Well."
>clap kaz
I could not find what you were referring to.
Anarquendi vs. Katze round 2. Ding!
Kaseopea warmly says, "3."
>
Kaseopea seems to lose some dexterity.
>
Kaseopea warmly says, "2."
>
Kaseopea warmly says, "1."
>
Kaseopea warmly says, "Go."
>
Katze traces a simple rune while intoning a short, mystical phrase...
>cman feint katze
[Roll result: 137 (open d100: 33) Penalties: 3]
You feint to the right, Katze buys the ruse and twists awkwardly to block the blow that never came!
Roundtime: 3 sec.
>cman feint katze
[Roll result: 141 (open d100: 37) Penalties: 3]
You feint to the left, Katze buys the ruse and twists awkwardly to block the blow that never came!
Roundtime: 3 sec.
>cman sweep katze
[Roll result: 84 (open d100: 6) Penalties: 3]
You crouch, sweep a leg at Katze and connect!
You whack Katze's legs futilely! You stumble back on your feet.
Roundtime: 5 sec.
>cman feint katze
...wait 1 seconds.
>
cman feint katze
[Roll result: 172 (open d100: 68) Penalties: 3]
You feint to the left, Katze buys the ruse and twists awkwardly to block the blow that never came!
Roundtime: 3 sec.
>610 katze
*** TypoHelp: Converted "610 katze" to PREP 610 and CAST AT katze
You gesture while summoning the spirits of nature to aid you with the Tangleweed spell...
Your spell is ready.
>
Katze firmly says, "Damnit."
>
You gesture at Katze.
Cast Roundtime 3 Seconds.
>
A long thorny vine suddenly sprouts from the ground and begins to thrash about violently!
The long thorny vine lashes out at Katze, but is unable to grasp him.
>
Katze firmly says, "I had you that seocond."
>607 katze
*** TypoHelp: Converted "607 katze" to PREP 607 and CAST AT katze
You gesture while summoning the spirits of nature to aid you with the Sounds spell...
Your spell is ready.
>
You gesture at Katze.
Katze seems to be distracted by something.
Cast Roundtime 3 Seconds.
>hide
You feel at full magical power again.
>
Katze gestures.
A wave of dark ethereal ripples moves outward from Katze.
You are buffeted by the dark ethereal waves, and knocked to the ground.
You are pinned in place, unable to move.
Roundtime: 5 sec.
>
...wait 5 seconds.
>l
[Neartofar Road]
Raised above the level of the underbrush and banked to provide for drainage after storms, the road provides a safe and comfortable journey through the forest. Constant maintenance keeps the road clear of leaves and twigs, and the acorns that pose an even more serious danger to the cobblestone pavement. At either side of the road, small clumps of young oaks grow out of refuse piles left by the road-clearing crews. You also see a long thorny vine, a peak tiger, the fiery red Kaseopea disk and a muddy bank.
Also here: Lady Kaseopea, Katze
Obvious paths: southeast, northwest
>laugh
You laugh out loud!
>
Katze traces a sign that contorts in the air while he forcefully incants a dark invocation...
>stand
>
Katze gestures at you.
A void rips open in the area, directly above you!
Blood begins to gush from your nose and ears!
+25 Hits.
Stunned for 2 rounds!
A peak tiger is not affected by the vacuum of the void.
Everything in the room seemed to stay in place. The void disappears without further incident.
>
You are still stunned.
>hide
You are still stunned.
>
The long thorny vine lashes out at Katze, wraps itself around his body and pulls him to the ground where it entangles him.
... 20 points of damage!
Fierce arm lock twists Katze's left arm!
He is stunned!
Anarquendi vs. Katze round 3. DING!
Kaseopea warmly says, "3."
>
Kriskronqui acts puzzled.
>
Kaseopea warmly says, "2."
>
Kaseopea warmly says, "1."
>
Katze traces a simple rune while intoning a short, mystical phrase...
>
Katze gestures.
A wave of dark ethereal ripples moves outward from Katze.
>616 katze
*** TypoHelp: Converted "616 katze" to PREP 616 and CAST AT katze
>
You gesture while summoning the spirits of nature to aid you with the Spike Thorn spell...
Your spell is ready.
>
You gesture at Katze.
Dozens of long thorns suddenly grow out from the ground underneath Katze! Several of the thorns jab into him!
... hits for 38 points of damage!
... 35 points of damage!
Blow shatters knee and severs lower leg!
Katze screams and falls to the ground grasping his mangled left leg!
He is stunned!
... hits for 17 points of damage!
... 40 points of damage!
Strike to abdomen skewers Katze quite nicely!
* Katze drops dead at your feet!
Katze becomes solid again.
The silvery luminescence fades from around Katze.
The light blue glow leaves Katze.
A luminescent aura fades from around Katze.
The deep blue glow leaves Katze.
A shadow seems to detach itself from Katze's body, swiftly dissipating into the air.
The air calms down around Katze.
The very powerful look leaves Katze.
The white light leaves Katze.
The brilliant luminescence fades from around Katze.
The bright luminescence fades from around Katze.
Cast Roundtime 3 Seconds.
>
Kaseopea warmly says, "Go."
BWERNT!
Edit: edited to clean up.
[Edited on 9-4-2005 by Kenn]
Andreal
09-04-2005, 04:37 AM
What was the whole Malik Tandala thing? Guess you may not have been there.
Praefection
09-04-2005, 04:54 AM
My big opps from earlier. There was an invasion in Solhaven and Linsha was going to try to grab two bodies. Between the time I peered into the other room to make sure no one else was there and prepped a spell, other people had moved into the area.
[Marshtown Road]
Almost hidden among the tall grasses, brush, and young trees north of the road, charred timbers and blackened chimney stones show that farms and cottages once spread north of the river. You also see a wooden arrow, a wooden arrow, a wooden arrow, a wooden arrow, a wooden arrow, a wooden arrow, a wooden arrow, an iron-bound modwir strongbox, a plain wooden box and a clear glass wand.
Obvious paths: east, west
>prep 720
You trace an intricate sign that contorts in the air while forcefully invoking Implosion...
Your spell is ready.
>e
cast
[Cairnfang Crossing, North]
Black flies cover the dessicated remains of several criminals who ran afoul of the law one too many times. The stench of death and decay, as well as the ghastly, slack-jawed visages of the eyeless corpses keeps passersby a healthy distance from the gibbets. Bearing almost as much traffic as the road south across the bridge, although of a decidedly more squalid strain, a well-worn dirt road heads west. You also see a bone-hilted dark steel longsword, some black velvet robes, a curved dark steel falchion, some black velvet robes, some black velvet robes, a bone-hilted dark steel longsword, some black velvet robes, some black velvet robes, a bone-hilted dark steel longsword, a timid crevasse spirit that is flying around, the Azerius disk, the Hrvac disk, an emerald-eyed golden brown jaguar, a dark steel breastplate, a curved dark steel falchion, a wooden arrow, a wooden arrow, a wooden arrow, a wooden arrow, a wooden arrow, a wooden arrow, a wooden arrow, a wooden arrow, a wooden arrow, a wooden arrow, a wooden arrow, a wooden arrow, a wooden arrow, a wooden arrow, a dark-eyed Sheruvian war-slave that appears stunned, a wooden arrow, a dark-robed lupine mage, an armored lupine warrior, a gibbering crazed madman, a wooden arrow, a leather-clad lupine ranger, an armored lupine warrior, a dark-eyed Sheruvian war-slave, a leather-clad lupine ranger, a red-eyed lupine zealot, a gibbering crazed madman, a leather-clad lupine ranger, an armored lupine warrior, a dark-eyed Sheruvian war-slave, a sturdy iron trunk, a blue tourmaline, a black opal, a black opal, a sturdy steel coffer, a queen helmet shell, a heavy quartz orb, a polished black tegula shell, a heavy quartz orb, an iced chocolate muffin, a green sapphire, a green sapphire, a large moonsnail shell, a scratched wooden strongbox, a tiny pink pearl, a pale thanot wand, a dark brown triton shell, a wooden arrow, an iridescent tempest shell, a plain steel coffer, a medium white pearl, an iron-bound tanik chest, an angulate wentletrap shell, a badly damaged wooden trunk, an engraved thanot box, a yellow sapphire, a badly damaged gold strongbox, a rotting modwir trunk, a scratched haon strongbox, a piece of cat's-paw coral, a sturdy iron trunk, a weathered haon trunk, a plain iron box, an iridescent tempest shell, an iron-bound modwir box, a dented brass coffer, an engraved fel strongbox, an engraved monir strongbox, a rotting monir box, an enruned brass coffer, an acid-pitted silver coffer, an engraved wooden strongbox, a dark brown triton shell, a sturdy wooden box, an emperor's crown shell, an engraved mithril chest, a massive ironwood tower and the Hangman's Bridge.
Also here: Azerius, Niaouli, Drakam, High Lord Keemac, Lord Hrvac, Lord Shonison, High Lord Svardin, the body of Glatt who is lying down, the body of Lunarshadow who is lying down
Obvious paths: east, west
>You gesture.
You cast into the air above you and the sky rips open into a void! The fissure begins to feed on the air around you!
A bone-hilted dark steel longsword is sucked into the void, striking a gibbering crazed madman along the way!
... 45 points of damage!
Every bone in the left arm shattered and scattered about!
The crazed madman shrieks loudly as he falls to the ground and cradles his mangled left arm!
The crazed madman is stunned!
Some black velvet robes is sucked into the void, striking a dark-eyed Sheruvian war-slave along the way!
... 15 points of damage!
Nice blow to right leg!
A curved dark steel falchion is sucked into the void, striking Svardin along the way!
... 20 points of damage!
Blow to the eye swells it shut!
He is stunned!
Some black velvet robes is sucked into the void, striking an armored lupine warrior along the way!
... 20 points of damage!
Light strike to abdomen.
Some black velvet robes is sucked into the void, striking a gibbering crazed madman along the way!
... 45 points of damage!
Right leg collapses as the bones turn to dust!
A bone-hilted dark steel longsword is sucked into the void, striking Niaouli along the way!
A swirling sonic barrier is overwhelmed by the onslaught of the impact attack.
... 20 points of damage!
Good blow to right leg!
She is stunned!
Some black velvet robes is sucked into the void, striking a leather-clad lupine ranger along the way!
... 15 points of damage!
Nice blow to left hand!
Some black velvet robes is sucked into the void, striking Svardin along the way!
... 15 points of damage!
Nice blow to chest!
A bone-hilted dark steel longsword is sucked into the void, striking a dark-eyed Sheruvian war-slave along the way!
... 10 points of damage!
Light blow to right arm.
A dark steel breastplate is sucked into the void, striking Svardin along the way!
... 15 points of damage!
Nice blow to left arm!
A curved dark steel falchion is sucked into the void, striking Shonison along the way!
... 30 points of damage!
Hard blow to neck loosens head on shoulders.
Quite fatal!
* Shonison drops dead at your feet!
Shonison seems slightly different.
The powerful look leaves Shonison.
Shonison seems hesitant.
Shonison becomes solid again.
The opalescent aura fades from around Shonison.
The light blue glow leaves Shonison.
The air calms down around Shonison.
The deep blue glow leaves Shonison.
The very powerful look leaves Shonison.
The white light leaves Shonison.
The dim aura fades from around Shonison.
Shonison returns to normal color.
The brilliant aura fades away from Shonison.
The brilliant luminescence fades from around Shonison.
Shonison appears less confident.
A wooden arrow is sucked into the void, striking Drakam along the way!
... 1 point of damage!
Blow bounces off the left leg.
A wooden arrow is sucked into the void, just missing Glatt along the way!
A wooden arrow is sucked into the void, striking a dark-eyed Sheruvian war-slave along the way!
... 1 point of damage!
Blow just brushes neck.
A wooden arrow is sucked into the void, just missing Glatt along the way!
A wooden arrow is sucked into the void, just missing Glatt along the way!
A wooden arrow is sucked into the void, striking Azerius along the way!
... 1 point of damage!
Fingernail chipped on left hand.
A wooden arrow is sucked into the void, striking a dark-eyed Sheruvian war-slave along the way!
... 10 points of damage!
Strike to head breaks cheekbone.
A wooden arrow is sucked into the void, striking Drakam along the way!
... 1 point of damage!
Strike catches eyebrow narrowly missing right eye!
A wooden arrow is sucked into the void, just missing Lunarshadow along the way!
A wooden arrow is sucked into the void, striking a dark-eyed Sheruvian war-slave along the way!
... 5 points of damage!
Blow grazes right arm lightly.
A wooden arrow is sucked into the void, striking a leather-clad lupine ranger along the way!
... 1 point of damage!
Blow bounces off the left leg.
A wooden arrow is sucked into the void, striking a dark-robed lupine mage along the way!
... 20 points of damage!
Good blow to left arm!
The lupine mage is stunned!
A wooden arrow is sucked into the void, striking a leather-clad lupine ranger along the way!
... 15 points of damage!
Nice blow to head!
The lupine ranger looks dazed!
The lupine ranger is stunned!
A wooden arrow is sucked into the void, striking a dark-eyed Sheruvian war-slave along the way!
... 20 points of damage!
Good blow to chest!
The Sheruvian war-slave is stunned!
A wooden arrow is sucked into the void, striking a dark-eyed Sheruvian war-slave along the way!
... 15 points of damage!
Glancing blow to left eye scratches cornea!
The Sheruvian war-slave is stunned!
A wooden arrow is sucked into the void, just missing Glatt along the way!
A sturdy iron trunk is sucked into the void, just missing Shonison along the way!
A sturdy steel coffer is sucked into the void, striking a dark-eyed Sheruvian war-slave along the way!
... 15 points of damage!
Nice blow to left arm!
A queen helmet shell is sucked into the void, just missing Lunarshadow along the way!
A heavy quartz orb is sucked into the void, striking a dark-robed lupine mage along the way!
... 45 points of damage!
Every bone in the right arm shattered and scattered about!
The mage's curved steel scythe falls to the ground.
A polished black tegula shell is sucked into the void, striking Keemac along the way!
... 10 points of damage!
Strike to head breaks cheekbone.
He is stunned!
A heavy quartz orb is sucked into the void, striking an armored lupine warrior along the way!
... 5 points of damage!
Blow connects with abdomen.
An iced chocolate muffin is sucked into the void, striking an armored lupine warrior along the way!
... 5 points of damage!
Blow connects with abdomen.
A large moonsnail shell is sucked into the void, striking a gibbering crazed madman along the way!
... 1 point of damage!
Strike brushes back.
A scratched wooden strongbox is sucked into the void, just missing Shonison along the way!
A pale thanot wand is sucked into the void, striking a gibbering crazed madman along the way!
... 15 points of damage!
Nice blow to back!
A dark brown triton shell is sucked into the void, striking Niaouli along the way!
A swirling sonic barrier is overwhelmed by the onslaught of the impact attack.
... 15 points of damage!
Nice blow to chest!
A wooden arrow is sucked into the void, striking a dark-eyed Sheruvian war-slave along the way!
... 10 points of damage!
Blow to neck tears tissue.
An iridescent tempest shell is sucked into the void, striking Keemac along the way!
... 30 points of damage!
Hard strike to left leg breaking tendons and bone!
He is knocked to the ground!
A plain steel coffer is sucked into the void, just missing Lunarshadow along the way!
An iron-bound tanik chest is sucked into the void, missing a timid crevasse spirit along the way!
An angulate wentletrap shell is sucked into the void, striking a red-eyed lupine zealot along the way!
... 1 point of damage!
Strike connects lightly with chest.
A badly damaged wooden trunk is sucked into the void, striking a red-eyed lupine zealot along the way!
... 35 points of damage!
Massive blow removes the lupine zealot's left foot!
A red-eyed lupine zealot falls to the ground grasping her mangled left leg!
The lupine zealot is stunned!
An engraved thanot box is sucked into the void, striking an armored lupine warrior along the way!
... 5 points of damage!
Blow grazes right arm lightly.
A badly damaged gold strongbox is sucked into the void, striking an emerald-eyed golden brown jaguar along the way!
A rotting modwir trunk is sucked into the void, striking a dark-eyed Sheruvian war-slave along the way!
... 7 points of damage!
Blow grazes left leg.
A scratched haon strongbox is sucked into the void, striking a dark-eyed Sheruvian war-slave along the way!
... 7 points of damage!
Blow grazes right leg.
A piece of cat's-paw coral is sucked into the void, striking Niaouli along the way!
A swirling sonic barrier is overwhelmed by the onslaught of the impact attack.
... 10 points of damage!
Light strike to chest.
A sturdy iron trunk is sucked into the void, striking an armored lupine warrior along the way!
... 20 points of damage!
Light blow to left arm.
A weathered haon trunk is sucked into the void, just missing Glatt along the way!
A plain iron box is sucked into the void, missing a timid crevasse spirit along the way!
An iridescent tempest shell is sucked into the void, striking a red-eyed lupine zealot along the way!
... 1 point of damage!
Fingernail chipped on right hand.
An iron-bound modwir box is sucked into the void, striking Drakam along the way!
... 7 points of damage!
Blow grazes right leg.
A dented brass coffer is sucked into the void, striking Keemac along the way!
... 25 points of damage!
Strong blow to right arm breaks it!
An engraved fel strongbox is sucked into the void, striking a gibbering crazed madman along the way!
... 30 points of damage!
Hard strike to right leg breaking tendons and bone!
It is knocked to the ground!
The crazed madman is stunned!
An engraved monir strongbox is sucked into the void, just missing Lunarshadow along the way!
A rotting monir box is sucked into the void, missing a timid crevasse spirit along the way!
An enruned brass coffer is sucked into the void, striking an armored lupine warrior along the way!
... 5 points of damage!
Blow grazes left arm lightly.
An acid-pitted silver coffer is sucked into the void, striking an armored lupine warrior along the way!
... 5 points of damage!
Blow connects with abdomen.
An engraved wooden strongbox is sucked into the void, just missing Glatt along the way!
A dark brown triton shell is sucked into the void, just missing Shonison along the way!
A sturdy wooden box is sucked into the void, just missing Shonison along the way!
An emperor's crown shell is sucked into the void, striking an armored lupine warrior along the way!
... 45 points of damage!
Massive blow to left eye sending bone back into the brain!
The lupine warrior yips in pain as he falls to the ground motionless.
An armored lupine warrior seems slightly different.
The brilliant luminescence fades from around an armored lupine warrior.
An armored lupine warrior returns to normal color.
An armored lupine warrior seems hesitant.
An armored lupine warrior becomes solid again.
An engraved mithril chest is sucked into the void, missing a timid crevasse spirit along the way!
An emerald-eyed golden brown jaguar firmly stands her ground!
A dark-eyed Sheruvian war-slave is sucked into the void!
Rather abrupt decompression causes a dark-eyed Sheruvian war-slave to explode!
Billions and billions of tiny war-slave bits shower everything.
Quite severely dead.
A dark-robed lupine mage is knocked over by the wind!
A dark-robed lupine mage is sucked into the void!
Rather abrupt decompression causes a dark-robed lupine mage to explode!
Billions and billions of tiny mage bits shower everything.
Quite severely dead.
An armored lupine warrior is knocked over by the wind!
An armored lupine warrior grabs hold of the ground to keep from being sucked into the void!
A gibbering crazed madman is sucked into the void!
Rather abrupt decompression causes a gibbering crazed madman to explode!
Billions and billions of tiny madman bits shower everything.
Quite severely dead.
A leather-clad lupine ranger is knocked over by the wind!
A leather-clad lupine ranger grabs hold of the ground to keep from being sucked into the void!
An armored lupine warrior is knocked over by the wind!
An armored lupine warrior grabs hold of the ground to keep from being sucked into the void!
A dark-eyed Sheruvian war-slave is knocked over by the wind!
A dark-eyed Sheruvian war-slave is sucked into the void!
Rather abrupt decompression causes a dark-eyed Sheruvian war-slave to explode!
Billions and billions of tiny war-slave bits shower everything.
Quite severely dead.
A leather-clad lupine ranger is knocked over by the wind!
A leather-clad lupine ranger grabs hold of the ground to keep from being sucked into the void!
A red-eyed lupine zealot is sucked into the void!
Rather abrupt decompression causes a red-eyed lupine zealot to explode!
Billions and billions of tiny zealot bits shower everything.
Quite severely dead.
A gibbering crazed madman is sucked into the void!
Rather abrupt decompression causes a gibbering crazed madman to explode!
Billions and billions of tiny madman bits shower everything.
Quite severely dead.
A leather-clad lupine ranger is knocked over by the wind!
A leather-clad lupine ranger is sucked into the void!
Rather abrupt decompression causes a leather-clad lupine ranger to explode!
Billions and billions of tiny ranger bits shower everything.
Quite severely dead.
A dark-eyed Sheruvian war-slave is knocked over by the wind!
A dark-eyed Sheruvian war-slave is sucked into the void!
Rather abrupt decompression causes a dark-eyed Sheruvian war-slave to explode!
Billions and billions of tiny war-slave bits shower everything.
Quite severely dead.
Azerius is knocked over by the wind!
Azerius scrambles to avoid being sucked into the void!
Niaouli is knocked over by the wind!
Niaouli is sucked into the void!
Rather abrupt decompression causes Niaouli to explode!
Billions and billions of tiny bits of flesh shower everything.
Quite severely dead.
* Niaouli has been vaporized!
* Niaouli drops dead at your feet!
The light blue glow leaves Niaouli.
Niaouli's sonic waraxe dissipates.
The brilliant luminescence fades from around Niaouli.
Niaouli seems to lose some internal strength.
The silvery luminescence fades from around Niaouli.
A faint silvery glow fades from around Niaouli.
The deep blue glow leaves Niaouli.
Niaouli's sonic barrier dissipates.
The bright luminescence fades from around Niaouli.
The powerful look leaves Niaouli.
A subtle light fades from Niaouli's eyes.
Drakam is knocked over by the wind!
Drakam scrambles to avoid being sucked into the void!
Keemac is sucked into the void!
Rather abrupt decompression causes Keemac to explode!
Billions and billions of tiny bits of flesh shower everything.
Quite severely dead.
* Keemac has been vaporized!
* Keemac drops dead at your feet!
The brilliant aura fades away from Keemac.
The deep blue glow leaves Keemac.
Keemac seems slightly different.
The light blue glow leaves Keemac.
The brilliant luminescence fades from around Keemac.
Keemac becomes solid again.
The bright luminescence fades from around Keemac.
The silvery luminescence fades from around Keemac.
The white light leaves Keemac.
The very powerful look leaves Keemac.
A white glow rushes away from Keemac.
The glowing specks of energy surrounding Keemac suddenly shoot off in all directions, then quickly fade away.
A subtle light fades from Keemac's eyes.
Keemac appears less confident.
The powerful look leaves Keemac.
The air calms down around Keemac.
Keemac seems hesitant.
The dim aura fades from around Keemac.
The opalescent aura fades from around Keemac.
Hrvac is knocked over by the wind!
Hrvac scrambles to avoid being sucked into the void!
Svardin is knocked over by the wind!
Svardin is sucked into the void!
Rather abrupt decompression causes Svardin to explode!
Billions and billions of tiny bits of flesh shower everything.
Quite severely dead.
* Svardin has been vaporized!
* Svardin drops dead at your feet!
Svardin seems hesitant.
The silvery luminescence fades from around Svardin.
Svardin seems slightly different.
The light blue glow leaves Svardin.
The glowing specks of energy surrounding Svardin suddenly shoot off in all directions, then quickly fade away.
The deep blue glow leaves Svardin.
The dim aura fades from around Svardin.
The bright luminescence fades from around Svardin.
The brilliant luminescence fades from around Svardin.
Svardin appears less confident.
Svardin becomes solid again.
A faint silvery glow fades from around Svardin.
Svardin seems a bit less imposing.
The powerful look leaves Svardin.
Cast Roundtime 3 Seconds.
>
A timid crevasse spirit rises high into the air above Shonison and dives down towards his body at a frighteningly quick pace. It hits his body and instead of crushing his corpse it completely passes through him and enters the ground beneath him. Within a few seconds it re-emerges from another spot in the ground and hovers above Shonison.
>
* Svardin just bit the dust!
>
* Keemac just bit the dust!
>
* Niaouli just bit the dust!
>
* Shonison just bit the dust!
>
Hrvac seems hesitant, looking unsure of himself.
>
Drakam seems hesitant, looking unsure of himself.
>
A wooden arrow arcs into the area and hits an armored lupine warrior!
... 10 points of damage!
Minor strike to the neck.
>
The ghostly voice of Lunarshadow softly says, "Omg i cant see."
>
A stream of water descends from above slams into the ground.
>
Drakam seems slightly different.
>
Hrvac seems slightly different.
>
A stream of water descends from above and strikes an armored lupine warrior!
... 10 points of damage!
Whiplash!
>l
[Cairnfang Crossing, North]
Black flies cover the dessicated remains of several criminals who ran afoul of the law one too many times. The stench of death and decay, as well as the ghastly, slack-jawed visages of the eyeless corpses keeps passersby a healthy distance from the gibbets. Bearing almost as much traffic as the road south across the bridge, although of a decidedly more squalid strain, a well-worn dirt road heads west. You also see a black void, a wickedly curved steel scythe, a timid crevasse spirit that is flying around, the Azerius disk, the Hrvac disk, an emerald-eyed golden brown jaguar, an armored lupine warrior that appears stunned, a leather-clad lupine ranger that appears stunned, an armored lupine warrior that appears stunned, a leather-clad lupine ranger that appears stunned, an armored lupine warrior that appears dead, a blue tourmaline, a black opal, a black opal, a green sapphire, a green sapphire, a tiny pink pearl, a medium white pearl, a yellow sapphire, a massive ironwood tower and the Hangman's Bridge.
Also here: Azerius who is lying down, Drakam who is lying down, Lord Hrvac who is lying down, the body of Lord Shonison who is lying down, the body of Glatt who is lying down, the body of Lunarshadow who is lying down
Obvious paths: east, west
>
A leather-clad lupine ranger scrambles to his feet!
>
A leather-clad lupine ranger scrambles to his feet!
>
Hrvac stands up.
>
Drakam stands up.
>
You hear the faint thoughts of Shannivar echo in your mind:
"Mekthros has minions?"
>
Suddenly you have the strangest feeling that you are being watched.
The feeling fades as quickly as it came.
>
Drakam swings an elven-worked glaes falchion at an armored lupine warrior!
AS: +424 vs DS: +180 with AvD: +39 + d100 roll: +63 = +346
... and hits for 58 points of damage!
Slash to the lupine warrior's chest!
Breathe deep, it'll feel better in a minute.
>
The ghostly voice of Lunarshadow softly says, "That was impressive."
>
Hrvac utters a light chant and raises his hands, beckoning the lesser spirits to his aid...
Hrvac gestures at an armored lupine warrior.
Hrvac hurls a roaring ball of fire at an armored lupine warrior!
AS: +427 vs DS: +166 with AvD: +40 + d100 roll: +68 = +369
... and hits for 91 points of damage!
Blaze chars an armored lupine warrior's left arm. What's left is unusable.
The roaring ball of fire strikes an armored lupine warrior, blossoming into a much larger sphere of flame upon impact.
... 35 points of damage!
Abdomen bursts into flames. Would be funny without the blood.
A burst of flame from Hrvac's roaring ball of fire flies off and hits a leather-clad lupine ranger.
... 40 points of damage!
Flame burns everything but the bones from a leather-clad lupine ranger's left hand.
The lupine ranger is stunned!
A burst of flame from Hrvac's roaring ball of fire flies off and hits an armored lupine warrior.
... 35 points of damage!
Flames incinerate left leg to the bone. Not a pleasant sight.
A burst of flame from Hrvac's roaring ball of fire flies off and hits a leather-clad lupine ranger.
... 35 points of damage!
Blaze chars a leather-clad lupine ranger's left arm. What's left is unusable.
The lupine ranger is stunned!
>
The black void continues to suck the air out of the area!
An emerald-eyed golden brown jaguar firmly stands her ground!
Air is sucked away from an armored lupine warrior!
The lupine warrior's ears pop audibly.
+5 Hits.
Air is sucked away from a leather-clad lupine ranger!
Air blows past with no effect.
Air is sucked away from an armored lupine warrior!
Air blows past with no effect.
Air is sucked away from a leather-clad lupine ranger!
Air sucked from a leather-clad lupine ranger's lungs.
+10 Hits.
Air is sucked away from Azerius!
Refreshing breeze ruffles Azerius's hair, boy does he look cool.
Air is sucked away from Drakam!
Refreshing breeze ruffles Drakam's hair, boy does he look cool.
Hrvac is not affected.
>
A wooden arrow arcs into the area and hits an armored lupine warrior!
... 10 points of damage!
Minor strike under the right eye, that was close!
>l
[Cairnfang Crossing, North]
Black flies cover the dessicated remains of several criminals who ran afoul of the law one too many times. The stench of death and decay, as well as the ghastly, slack-jawed visages of the eyeless corpses keeps passersby a healthy distance from the gibbets. Bearing almost as much traffic as the road south across the bridge, although of a decidedly more squalid strain, a well-worn dirt road heads west. You also see a wooden arrow, the Kerl disk, the Kilthal disk, the fiery red Erratic disk, a wickedly curved steel scythe, the Azerius disk, the Hrvac disk, an emerald-eyed golden brown jaguar, a blue tourmaline, a black opal, a black opal, a green sapphire, a green sapphire, a tiny pink pearl, a medium white pearl, a yellow sapphire, a massive ironwood tower and the Hangman's Bridge.
Also here: Bisco, Archales, Lord Telagan, High Lord Valicar, Myrisa, Aydan, Subarashi, Erratic, Lady Eiadh, Koleph, Kerl, Kilthal, Azerius who is lying down, Drakam, Lord Hrvac, the body of Lord Shonison who is lying down, the body of Glatt who is lying down, the body of Lunarshadow who is lying down
Obvious paths: east, west
>
Eiadh asks, "Linsha?"
>
The ghostly voice of Lunarshadow softly says, "Thanks for coming."
>crin
You cringe.
>
A stream of water descends from above slams into the ground.
>
Azerius swings a wickedly curved falchion at you!
AS: +433 vs DS: +361 with AvD: +36 + d100 roll: +95 = +203
... and hits for 52 points of damage!
Deep slash to your right forearm!
You are stunned for 3 rounds!
>'i am so sorry.
The ghostly voice of Lunarshadow softly says, "I got no lk."
>
You are still stunned.
>
A wooden arrow arcs into the area and hits the ground with a sharp *THUNK!*
>
Myrisa glances at you.
>
Kerl stares off into space.
>
Kilthal softly says, "Dunnae Implode."
>
You hear the faint thoughts of Arnaster echo in your mind:
"He is. Ultimately a pawn, of no use."
>
Subarashi seems to slow down and become a bit less nimble.
>
Archales seems to slow down and become a bit less nimble.
>
Kilthal seems to slow down and become a bit less nimble.
>
Eiadh seems to slow down and become a bit less nimble.
>
Aydan seems to slow down and become a bit less nimble.
>
Telagan seems to slow down and become a bit less nimble.
>
Valicar seems to slow down and become a bit less nimble.
>
Myrisa seems to slow down and become a bit less nimble.
>
Erratic seems to slow down and become a bit less nimble.
>
Missoni just arrived.
>
Azerius looks determined and focused.
In an awe inspiring display of combat mastery, Azerius engages you in a furious dance macabre, spiralling into a blur of strikes and ripostes!
Azerius swings a wickedly curved falchion at you!
AS: +433 vs DS: +323 with AvD: +36 + d100 roll: +13 = +159
... and hits for 44 points of damage!
Whoosh! Several ribs driven into your lungs.
The powerful look leaves you.
The air calms down around you.
The tingling sensation and sense of security leaves you.
The very powerful look leaves you.
The white light leaves you.
The layer of protection fades away.
The silvery luminescence fades from around you.
The brilliant luminescence fades from around you.
The bright luminescence fades from around you.
The glowing specks of energy surrounding you suddenly shoot off in all directions, then quickly fade away.
You become solid again.
The deep blue glow leaves you.
The light blue glow leaves you.
You feel less confident than before.
A dark shadow seems to detach itself from your body, swiftly dissipating into the air.
The buzz of thoughts in your mind subsides.
You feel your extra strength departing.
Malik threatened to whip her or something... I took Tanadala's side because I like other sylvans over Dhe'nars. Then while she was hunting a big group came out to meet her. She was fighting Malik and used the haste amulet I gave her, and Katze killed her for cheating or something like that.
Linsha, that was cringeworthy.
I casted 717 in the same situation once. I thought anyone who it would have killed was already dead, so I it would be alright.
Then Everybody died from it, so I went to the sorc guild to bang my head against a wall.
Andreal
09-04-2005, 05:41 AM
Well, atleast you cleaned up the room.
I like how Kaseopea said I cheated after I killed Katze. Apparently it's ok for him to ewave before she says go, but when I thorn... I cheated.
Stunseed
09-05-2005, 12:14 AM
Bisco swings a monir-hafted golvern morning star at Sygel!
AS: +560 vs DS: +155 with AvD: +28 + d100 roll: +73 = +506
... and hits for 146 points of damage!
Well placed strike to back shatters vertebrae!
* Sygel drops dead at your feet!
Sygel seems to lose some focus as his eyes narrow and shift momentarily to one side.
The warm glow fades from around Sygel.
The dully illuminated mantle protecting Sygel begins to falter, then completely fades away.
Sygel appears less confident and fearless.
The dim celadon wisps about Sygel's hands flare up once more and fade completely away.
Sygel appears less battle-ready as a soft glow dissipates from around his form.
The wavering glow around Sygel fades away.
A crimson mist bleeds out from Sygel's exposed skin.
Sygel loses the flickering unbridled energy surrounding him.
The guiding force leaves Bisco.
Fucking own3d.
Zaadar gestures at you.
A silvery translucent thread extends from Zaadar encompassing you. You sense the comfort of salvation, and you taste something odd, but the taste is not something you can identify.
Zaadar raises a hand while murmuring a soft orison...
>'Yeah, I'll need some quick healing methinks
You say, "Yeah, I'll need some quick healing methinks."
You feel a sudden jolt of nothing short of the raw power of divine intervention. For some reason, you cannot bring yourself to move quite yet, but feel relieved nonetheless.
>hea
You have a fractured and bleeding left leg, minor cuts and bruises on your chest, and deep lacerations across your back.
You have terrible, permanent mutilation of your chest muscles, and several painful-looking scars across your back.
Bleeding:
Area Health per Round
----------------------------------
Left leg 2
Maximum Health Points: 162
Remaining Health Points: 1
You are feeling faint.
Maximum Spirit Points: 3
Remaining Spirit Points: 1
Maximum Stamina Points: 52
Remaining Stamina Points: 67
>
You grasp futilely onto the last vestiges of life pulling at the thread linking you to Zaadar's soul!
It seems you have died, my friend. Although you cannot do anything, you are keenly aware of what is going on around you...
You mentally give a sigh of relief as you remember that the Goddess Lorminstra owes you a favor.
...departing in 14 mins...
>
* Chivalrous just bit the dust!
>chat WHAT A FRIGGIN RETARD
You focus on transmitting your thought.
Praefection
09-05-2005, 03:11 PM
I pissed of the humans.
A confident human scout swings a gold-hilted azure claidhmore at you!
AS: +460 vs DS: +287 with AvD: +34 + d100 roll: +100 = +307
... and hits for 118 points of damage!
Quick, hard slash to your right arm!
*CRACK*
The powerful look leaves you.
The light blue glow leaves you.
The deep blue glow leaves you.
The brilliant luminescence fades from around you.
The white light leaves you.
The very powerful look leaves you.
The tingling sensation and sense of security leaves you.
The air calms down around you.
A dark shadow seems to detach itself from your body, swiftly dissipating into the air.
You feel less confident than before.
The buzz of thoughts in your mind subsides.
The silvery luminescence fades from around you.
The bright luminescence fades from around you.
Praefection
09-05-2005, 03:21 PM
Ablen swings a polished invar claidhmore at you!
AS: +1544 vs DS: +54 with AvD: +34 + d100 roll: +46 = +1570
... and hits for 723 points of damage!
Solid strike caves your skull in, resulting in instant death!
The buzz of thoughts in your mind subsides.
FinisWolf
09-05-2005, 03:39 PM
Originally posted by Drew
Zaadar gestures at you.
A silvery translucent thread extends from Zaadar encompassing you. You sense the comfort of salvation, and you taste something odd, but the taste is not something you can identify.
Zaadar raises a hand while murmuring a soft orison...
>'Yeah, I'll need some quick healing methinks
You say, "Yeah, I'll need some quick healing methinks."
You feel a sudden jolt of nothing short of the raw power of divine intervention. For some reason, you cannot bring yourself to move quite yet, but feel relieved nonetheless.
>hea
You have a fractured and bleeding left leg, minor cuts and bruises on your chest, and deep lacerations across your back.
You have terrible, permanent mutilation of your chest muscles, and several painful-looking scars across your back.
Bleeding:
Area Health per Round
----------------------------------
Left leg 2
Maximum Health Points: 162
Remaining Health Points: 1
You are feeling faint.
Maximum Spirit Points: 3
Remaining Spirit Points: 1
Maximum Stamina Points: 52
Remaining Stamina Points: 67
>
You grasp futilely onto the last vestiges of life pulling at the thread linking you to Zaadar's soul!
It seems you have died, my friend. Although you cannot do anything, you are keenly aware of what is going on around you...
You mentally give a sigh of relief as you remember that the Goddess Lorminstra owes you a favor.
...departing in 14 mins...
>
* Chivalrous just bit the dust!
>chat WHAT A FRIGGIN RETARD
You focus on transmitting your thought.
He really had it in for you, and it was his way of getting even? ? ?
Finis
Stunseed
09-05-2005, 10:06 PM
Proof you NEED armor for invasions.
A V'tullian elder swings a massive red-black claidhmore at you!
AS: +461 vs DS: +243 with AvD: +31 + d100 roll: +34 = +283
... and hits for 117 points of damage!
Your left hip is pulped, severing your leg.
Skin vs. Claidhmore equals
Calculated Damage is 183 x 0.625 = 114.38
Crit damage is 45
Taken / Calculated = Redux Damage 72 / 114.38 = 0.6295
Your Redux is approximately: 37.05%
LOLOZ FUCKIN OWN3D!!!one
Bwernt
>A spiky mottled black abyran'ra slithers west!
>A spiky mottled black abyran'ra lashes its tail at you in a whip-like fashion!
AS: +540 vs DS: +321 with AvD: +42 + d100 roll: +15 = +276
... and hits for 63 points of damage!
Solid strike caves your skull in, resulting in instant death!
Your SIGN OF SWORDS is no longer effective.
The glowing specks of energy surrounding you suddenly shoot off in all directions, then quickly fade away.
You feel the gathering of nature's power leave you.
You become solid again.
You no longer feel so dextrous.
Your SIGN OF SHIELDS is no longer effective.
You feel the inner strength leave you.
The brilliant luminescence fades from around you.
crawl eThe powerful look leaves you.
You seem to lose the thorny barrier that surrounds you.
Your SIGN OF SMITING is no longer effective.
You feel less confident.
Your SIGN OF DEFLECTION is no longer effective.
You are no longer moving silently.
Your SIGN OF WARDING is no longer effective.
The bright luminescence fades from around you.
You feel the aura of confidence leave you.
Your SIGN OF STRIKING is no longer effective.
The very powerful look leaves you.
The white light leaves you.
The deep blue glow leaves you.
The light blue glow leaves you.
You return to normal color.
The air about you stops shimmering.
You feel your extra strength departing.
Your SIGN OF DEFENDING is no longer effective.
The silvery luminescence fades from around you.
Your heart hammers suddenly in your chest before failing entirely. Even the influence of Troll's Blood is not enough to change the fact of your death.
It seems you have died, my friend. Although you cannot do anything, you are keenly aware of what is going on around you...
You mentally give a sigh of relief as you remember that the Goddess Lorminstra owes you a favor.
...departing in 10 mins...
The serpents upon a spiky mottled black abyran'ra's head writhe and undulate in exultation!
Originally posted by FinisWolf
He really had it in for you, and it was his way of getting even? ? ?
Finis
Nah, thought I wasn't bleeding.
Krayton
09-06-2005, 11:03 AM
Originally posted by Praefection
Ablen swings a polished invar claidhmore at you!
AS: +1544 vs DS: +54 with AvD: +34 + d100 roll: +46 = +1570
... and hits for 723 points of damage!
Solid strike caves your skull in, resulting in instant death!
The buzz of thoughts in your mind subsides.
Who the hell is that guy?
Gigantuous
09-06-2005, 11:22 AM
GM controlled paladin. Morvule pwnd him though.
Praefection
09-06-2005, 12:55 PM
Linsha got labeled as a traitor in Solhaven. I don't know how... So anyway I went to bitch at the human scout (GM controlled) who killed her and drug her ass into the tent where the healers/clerics are. I'd never seen Ablen before but he took a dislike to her. Jackass.
Gigantuous
09-06-2005, 01:06 PM
It's cause she killed all those people with the opening imploding.
Praefection
09-06-2005, 01:12 PM
Nah, that was an accident. I'm sure it was when she was wishing the town to burn along with most of the citizens.
Leetahkin
09-06-2005, 01:51 PM
Originally posted by Praefection
Nah, that was an accident. I'm sure it was when she was wishing the town to burn along with most of the citizens.
There are some around town, Linsha included, that seem to be revelling in the statue's killings, giving people wrong information about the statues so they can see deaths.
Yeah, Entress has taken a dislike of some people around town, Linsha one of them. But for now she's walking around town, tempting fate with the statues. Showing the "safe" people that she won't let the statues totally rule her, and that she refuses to convert to a Lornon deity just to be safe. Like others seem to be doing.
Doughboy
09-06-2005, 07:33 PM
A massive tenebrous oculoth stares intently with its central viridian-hued eye at you!
A massive tenebrous oculoth opens its massive fanged maw and tries to consume you!
AS: +415 vs DS: +399 with AvD: +17 + d100 roll: +99 = +132
... and hits for 5 points of damage!
You get a cool feeling in the pit of your stomach.
The freezing ball of pure cold strikes you, blossoming into a much larger sphere of frost upon impact.
... 70 points of damage!
Icy blast deep freezes one perfectly good heart!
And now for the fireworks!!!
The bright luminescence fades from around you.
The dim celadon wisps about your hands flare up once more and fade completely away.
Your skin grows slightly numb for a moment as the warm glow fades from around you.
The deep blue glow leaves you.
The silvery luminescence fades from around you.
The brilliant luminescence fades from around you.
The warmth surrounding you fades with the spiritual force that was surrounding your arms.
Your SIGN OF DEFENDING is no longer effective.
The glowing specks of energy surrounding you suddenly shoot off in all directions, then quickly fade away.
You feel your extra strength departing.
You become solid again.
The white light leaves you.
The very powerful look leaves you.
Your SIGN OF SHIELDS is no longer effective.
The dully illuminated mantle protecting you begins to falter, then completely fades away.
The wavering glow around you fades away.
The light blue glow leaves you.
The guiding force leaves you.
You feel less confident.
Your SIGN OF WARDING is no longer effective.
Your SIGN OF DEFLECTION is no longer effective.
Your boosted confidence and fearlessness fade.
Your SIGN OF STRIKING is no longer effective.
You return to normal color.
The powerful look leaves you.
You lose a bit of focus as the knowledge of future battles drifts from your mind.
You feel slightly weakened as the blood in your veins thins.
Your SIGN OF SMITING is no longer effective.
The brilliant aura fades away from you.
A white glow rushes away from you.
Your bolstered defenses fade with the soft glow about you.
A faint silvery glow fades from around you.
Your SIGN OF SWORDS is no longer effective.
You feel your abilities diminish as the energy provided by your patron fades from around you.
It seems you have died, my friend. Although you cannot do anything, you are keenly aware of what is going on around you...
You mentally give a sigh of relief as you remember that the Goddess Lorminstra owes you a favor.
...departing in 13 mins...
** Edited to add... OMFGPWNZOR3D!!!!!!!!!!!
[Edited on 9-6-2005 by Doughboy]
Volstock
09-06-2005, 08:29 PM
I think you're missing some spells man
Doughboy
09-06-2005, 09:10 PM
And another DA member bites the dust... I hate forgetting signs.
A jackal-headed onyx statue lowers its halberd.
>att licel
You swing a monir-hafted golvern morning star at Licel!
AS: +590 vs DS: +333 with AvD: +32 + d100 roll: +18 = +307
... and hit for 104 points of damage!
Shot to neck sends Licel into shock which leads very quickly to death.
* Licel drops dead at your feet!
The brilliant luminescence fades from around Licel.
The silvery luminescence fades from around Licel.
The bright luminescence fades from around Licel.
A shadow seems to detach itself from Licel's body, swiftly dissipating into the air.
The very powerful look leaves Licel.
The white light leaves Licel.
The deep blue glow leaves Licel.
The air calms down around Licel.
The light blue glow leaves Licel.
The guiding force leaves you.
A nearby goodwife screams, "Murder!".
Roundtime: 5 sec.
Roundtime changed to 3 seconds.
StrayRogue
09-06-2005, 09:26 PM
Fucking weaklings:
A spiky mottled black abyran'ra tries to sink its curved fangs into you!
AS: +650 vs DS: +473 with AvD: +25 + d100 roll: +24 = +226
... and hits for 22 points of damage!
Flattened your right hand.
The guiding force leaves a spiky mottled black abyran'ra.
Stunseed
09-06-2005, 09:38 PM
A bite attack versus redux always look weak.
StrayRogue
09-06-2005, 09:39 PM
Agreed. But then I don't see what you people are whining about.
Stunseed
09-06-2005, 09:43 PM
My last invasion death was from a claidhmore, wearing no armor. I got no complaints, really.
Axhinde
09-06-2005, 09:47 PM
After some RP with a roomfull of DA members and myself....
Dispater channels at you.
Particles of dust and soot rise from the ground at Dispater's feet as he releases a pulsating, platinum ripple of energy toward you!
CS: +456 - TD: +383 + CvA: +14 + d100: +76 - -5 == +168
Warding failed!
You are cloaked in a blinding platinum light and assailed for 68 points of damage!
... 45 points of damage!
Explosive blast sears your eye away along with most of the face!
You feel your extra magical awareness leave you.
Your SIGN OF SMITING is no longer effective.
Your SIGN OF STRIKING is no longer effective.
Your SIGN OF SHIELDS is no longer effective.
Your SIGN OF DISSIPATION is no longer effective.
Your SIGN OF DEFLECTION is no longer effective.
The shimmering multicolored sphere fades from around you.
You become solid again.
A luminescent aura fades from around you.
Your SIGN OF SWORDS is no longer effective.
The tingling sensation and sense of security leaves you.
Your SIGN OF WARDING is no longer effective.
The layer of stone surrounding you crumbles away.
The brilliant luminescence fades from around you.
The bright luminescence fades from around you.
You no longer bristle with energy.
You feel your extra strength departing.
The silvery luminescence fades from around you.
You feel less confident than before.
The glowing specks of energy surrounding you suddenly shoot off in all directions, then quickly fade away.
Your SIGN OF DEFENDING is no longer effective.
Lucky crit, shat!
allen
09-10-2005, 12:58 AM
You gesture at Dallanthrabane.
You hurl a powerful lightning bolt at Dallanthrabane!
AS: +335 vs DS: +110 with AvD: +39 + d100 roll: +98 = +362
... and hit for 143 points of damage!
Horrid jolt of electricity shatters ribs in a sickening flash of light!
* Dallanthrabane drops dead at your feet!
Doughboy
09-10-2005, 11:04 AM
>amb omens
You swing a monir-hafted golvern morning star at Omens!
AS: +636 vs DS: +327 with AvD: +34 + d100 roll: +98 = +441
... and hit for 150 points of damage!
Blow shatters knee and severs lower leg!
Omens screams and falls to the ground grasping his mangled left leg!
* Omens drops dead at your feet!
The deep blue glow leaves Omens.
The air calms down around Omens.
The light blue glow leaves Omens.
The bright luminescence fades from around Omens.
The powerful look leaves Omens.
Omens glances around, looking a bit less confident.
The silvery luminescence fades from around Omens.
A shadow seems to detach itself from Omens's body, swiftly dissipating into the air.
Omens returns to normal color.
The brilliant luminescence fades from around Omens.
The tingling sensation and sense of security leaves Omens.
The very powerful look leaves Omens.
The white light leaves Omens.
Omens becomes solid again.
The guiding force leaves you.
A nearby townsman hurries off screaming, "Bisco has committed murder!"
Roundtime: 7 sec.
R>'Oh hell
You say, "Oh hell."
R>chat DOFL!
Owned bitch!
Omens
09-10-2005, 11:08 AM
I wasnt even lookin dickhole.
Someone should give me a Gift of Adventure, so I can show you fools how it's done.
Omens
09-10-2005, 11:32 AM
>719 bisco
*** TypoHelp: Converted "719 bisco" to PREP 719 and CAST AT bisco
You trace an intricate sign that contorts in the air while forcefully invoking Dark Catalyst...
Your spell is ready.
>
You gesture at Bisco.
CS: +433 - TD: +331 + CvA: -21 + d100: +99 == +180
Warding failed!
Bisco is suddenly engulfed in an explosion of pure essence and brilliant white fire!
... and hits for 25 points of damage!
... 25 points of damage!
Flames incinerate left leg to the bone. Not a pleasant sight.
He is knocked to the ground!
He is stunned!
... 10 points of damage!
Cold blast to the ears. Bisco should have worn a hat!
... 30 points of damage!
Horrifying jolt to forehead. Brain explodes in a stunning display of light!
* Bisco drops dead at your feet!
Bisco seems a bit less imposing.
Bisco appears less confident and fearless.
The bright luminescence fades from around Bisco.
The light blue glow leaves Bisco.
A crimson mist bleeds out from Bisco's exposed skin.
The glowing specks of energy surrounding Bisco suddenly shoot off in all directions, then quickly fade away.
The dim celadon wisps about Bisco's hands flare up once more and fade completely away.
The deep blue glow leaves Bisco.
Bisco loses the flickering dark energy surrounding him.
Bisco's movements no longer appear to be influenced by a divine power as the spiritual force fades from around his arms.
Bisco seems to lose some focus as his eyes narrow and shift momentarily to one side.
The white light leaves Bisco.
The very powerful look leaves Bisco.
The powerful look leaves Bisco.
Bisco appears less battle-ready as a soft glow dissipates from around his form.
The brilliant luminescence fades from around Bisco.
The dully illuminated mantle protecting Bisco begins to falter, then completely fades away.
The silvery luminescence fades from around Bisco.
The muted pale blue sphere surrounding Bisco flickers once and shudders before fading completely.
A nearby townsman hurries off screaming, "Omens has committed murder!"
A nearby goodwife screams, "Murder!"
You feel 8 mana surge into you!
Cast Roundtime 3 Seconds.
Bitch.
Doughboy
09-10-2005, 11:35 AM
umm...I wasnt even looking dickhole? ....
Gigantuous
09-10-2005, 11:41 PM
You hear the rumbling of thunder as the cloud turns an ominous dark hue!
>
Suddenly a lightning bolt explodes from the small thundercloud and strikes an amethyst with a brilliant flash with some of the bolt hitting Bhambi!! As the bolt strikes at an amethyst, a brilliant blue light surrounds it and deflects the bolt towards you!
... 30 points of damage!
Electric blast goes right to the heart! You'll miss that steady beat.
You become solid again.
You return to normal color.
It seems you have died, my friend. Although you cannot do anything, you are keenly aware of what is going on around you...
You mentally give a sigh of relief as you remember that the Goddess Lorminstra owes you a favor.
....Weak sauce.
Sean of the Thread
09-11-2005, 02:20 AM
Originally posted by Gigantuous
You hear the rumbling of thunder as the cloud turns an ominous dark hue!
>
Suddenly a lightning bolt explodes from the small thundercloud and strikes an amethyst with a brilliant flash with some of the bolt hitting Bhambi!! As the bolt strikes at an amethyst, a brilliant blue light surrounds it and deflects the bolt towards you!
... 30 points of damage!
Electric blast goes right to the heart! You'll miss that steady beat.
You become solid again.
You return to normal color.
It seems you have died, my friend. Although you cannot do anything, you are keenly aware of what is going on around you...
You mentally give a sigh of relief as you remember that the Goddess Lorminstra owes you a favor.
....Weak sauce. ::lightning bolt::
Gigantuous
09-11-2005, 04:05 AM
Haha, yup. I'm a walking lightning rod, basically.
[Edited on 9-11-2005 by Gigantuous]
Gigantuous
09-11-2005, 11:02 PM
Foxye pokes you in the ribs.
Domas rubs his chin thoughtfully.
Domas carefully says, "Gig."
Domas carefully asks, "Can i check your TD?"
Foxye raises a hand while murmuring a soft orison...
Foxye gestures at Kritz.
A brilliant shaft of pure white light suddenly surrounds Kritz.
The city official says, "Very good, Windleaf. All questions answered. Keep alert now!"
You whisper, "Who thinks I should kill foxye right here and now?" to your group.
>grin
You grin.
Kritz grins at you.
You ask, "Can I check yer DS?"
Zestina grins.
Kritz grins at you.
Domas rubs his chin thoughtfully.
Kritz turns to you and cheers!
Domas removes an ivory-inlaid kakore runestaff capped with a glowing orb from in his goat hide harness.
Domas carefully says, "Yeah."
Foxye chuckles.
You nod.
You say, "Go fer it."
Domas traces a sign that contorts in the air while he forcefully incants a dark invocation...
Domas gestures at you.
CS: +138 - TD: +193 + CvA: -20 + d100: +7 == -68
Warded off!
A blood red haze eddies and swirls around you before it dissipates.
Domas carefully says, "Almost."
You nod.
Foxye utters a light chant and raises her hands, beckoning the lesser spirits to her aid...
Foxye gestures at you.
Strands of webbing shoot forth towards you.
CS: +265 - TD: +185 + CvA: -20 + d100: +56 - +5 == +111
Warding failed!
You avoid most of the webbing.
Foxye says, "Opps."
Domas laughs!
Kritz laughs softly, trying to hide her amusement.
The webs dissolve from around you.
You frown.
Domas carefully says, "Ok giga."
>rub my amulet
You rub a clear glass amulet.
Feels smooth!
1d100: 88 + Modifiers: 54 == 142
You become invisible.
Cast Roundtime 3 Seconds.
I>surge
You focus deep within yourself, searching for untapped sources of strength.
You feel incredibly stronger.
I>targ foxye
You are now targetting Foxye.
Foxye gestures while calling upon the lesser spirits for aid...
Domas laughs!
>at foxye
You swing a dark golvern veniom-hilted craquemarte at Foxye!
AS: +459 vs DS: +202 with AvD: +35 + d100 roll: +55 = +347
... and hit for 141 points of damage!
Deep slash to Foxye's right side!
Several inches of padding sliced off hip....
From the inside!
She is knocked to the ground!
She is stunned!
You swing a krodera hilted vultite falchion at Foxye!
AS: +439 vs DS: +146 with AvD: +35 + d100 roll: +99 = +427
... and hit for 177 points of damage!
Gruesome slash opens Foxye's forehead!
Grey matter spills forth!
* Foxye drops dead at your feet!
The deep blue glow leaves Foxye.
The light blue glow leaves Foxye.
Foxye seems to lose some dexterity.
The dim aura fades from around Foxye.
The very powerful look leaves Foxye.
The white light leaves Foxye.
The powerful look leaves Foxye.
A subtle light fades from Foxye's eyes.
The opalescent aura fades from around Foxye.
Foxye becomes solid again.
The air calms down around Foxye.
The brilliant aura fades away from Foxye.
Foxye appears less confident.
A white glow rushes away from Foxye.
Someone screams, "Murder by Gigantuous! Call the night watchman!"
Roundtime: 5 sec.
The voice of Kritz softly says, "Ouch."
You say, "Oops."
Fast forward through me getting arrested, getting out, getting my gear.
While I was doing these things, here's the nifty OOC conversation:
[Private]-Foxye: "you could at least apologize"
[PrivateTo]-Foxye: "Okay, I'm sorry you cast at Gig. I'm sorry he follows V'tull. I'm sorry I had to kill you."
Suddenly you have the strangest feeling that you are being watched.
The feeling fades as quickly as it came.
Foxye channels at you.
Particles of dust and soot rise from the ground at Foxye's feet as she releases a pulsating, platinum ripple of energy toward you!
CS: +268 - TD: +185 + CvA: -20 + d100: +83 - +5 == +141
Warding failed!
You are cloaked in a blinding platinum light and assailed for 64 points of damage!
... 30 points of damage!
Hole drilled clean through your forehead, instant ventilation!
Your SIGN OF SWORDS is no longer effective.
Your SIGN OF SMITING is no longer effective.
Your SIGN OF STRIKING is no longer effective.
It seems you have died, my friend. Although you cannot do anything, you are keenly aware of what is going on around you...
Good stuff, lol.
(Edited out all the movement and extra stuff.)
[Edited on 9-12-2005 by Gigantuous]
Himmy
09-12-2005, 11:55 AM
Sheeit, Gig. You ain't got nothin' on this. Watch Himmy get owned multiple times by the CoL Assassin:
Lacheis signals, "As you command, oh, lord."
>
Gilheal says, "It auto unstuns ye from phisical stuns."
>
Milque put an opal-inlaid tarnished invar lockpick in her black layered cloak.
>
Lacheis smirks.
>
Sahra takes a bite of her acantha leaf.
Sahra makes a horrible face!
Sahra looks a little better.
>
Lacheis nimbly flips a silvery dagger at you!
... 28 points of damage!
Deft strike to the back cracks vertebrae!
You are knocked to the ground!
You are stunned for 6 rounds!
The dagger shimmers and disappears!
!SP>
Though you are stunned and reeling, you become aware of your pounding heart. With each beat, it grows louder and louder, faster and faster, but then it fades again, and you are left as dazed as you were.
!SP>
You say to Lacheis, "You, sir, are a frumpy, dog-hearted rudesby!"
!>
Gilheal nods to Gedron.
!>
Milque refines her professional calipers a bit.
!>
The grey wolf sniffs the ground.
!>
Lacheis nimbly flips a silvery dagger at you!
... 27 points of damage!
Well aimed strike shatters bone in right arm!
You are stunned for 5 rounds!
The dagger shimmers and disappears!
!S>
!PR>prep 1106
You focus your thoughts while chanting the mystical phrase for Bone Shatter...
Your spell is ready.
!P>chan lach
You channel at Lacheis.
You concentrate intently on Lacheis, a pulse of pearlescent energy ripples toward Lacheis!
CS: +324 - TD: +296 + CvA: +19 + d100: +69 - -5 == +121
Warding failed!
Lacheis shudders with moderate convulsions as pearlescent ripples envelop his body.
Lacheis is smashed for 38 points of damage!
... 35 points of damage!
Hard blow to Lacheis's back causes him to cry out in pain!
He is stunned!
... 20 points of damage!
Good blow to right arm!
Cast Roundtime 3 Seconds.
Roundtime: 3 sec.
!PR>prep 1106
You focus your thoughts while chanting the mystical phrase for Bone Shatter...
Your spell is ready.
!P>chan lach
You channel at Lacheis.
You concentrate intently on Lacheis, a pulse of pearlescent energy ripples toward Lacheis!
CS: +324 - TD: +296 + CvA: +19 + d100: +75 - -5 == +127
Warding failed!
Lacheis shudders with sporadic convulsions as pearlescent ripples envelop his body.
Lacheis is smashed for 46 points of damage!
* Lacheis drops dead at your feet!
A small elf child cries out, "Murder!". His mother then sends him off for the Guard Captain.
Cast Roundtime 3 Seconds.
Roundtime: 3 sec.
-----------------------
Ok, that was encounter the first. I won. Note what happens next time:
A messenger runs up, "Himmy, your needed! Come quickly to the Gardens!"
>
Lacheis look at you and charges and knocks you to the ground. He flings a pair of silvery daggers which pierce each shoulder and pin you to the ground. A pair of black clad monks arrive with a wooden frame which they quickly affix to your head and then attach leather reins from a hook to a waiting warhorse. "See you in the next life Himmy," as he throws another dagger, burying it between your eyes as the horse charges and tears your head from your body. Death comes mercifully quickly.
>
Step gestures at a pure white condor.
The air about a pure white condor shimmers slightly.
>
Shalla traces a sign that contorts in the air while she forcefully incants a dark invocation...
>
Blueland put a vaalin lockpick in his linen tool-bag.
>
Blueland offers Shalla an enruned gold box.
>
Shalla gestures at a plain tanik trunk.
A dull grey beam snakes out toward a plain tanik trunk and engulfs it! Instantly, the tanik trunk is reduced to dust.
>
Fushugro gives Lilanna a friendly hug.
>
Violenttmoon murmurs a simple, mystical chant...
>
It seems you have died, my friend. Although you cannot do anything, you are keenly aware of what is going on around you...
Lacheis loudly chants, "Burzash collo huine!"
As he claps his hands together, a brilliant flash emanates from him!
Your mind explodes in brilliant greens and purples! You realize your eyes are open but you cannot see!
You are still stunned.
DEAD>
A heavy shudder passes through Diynasta, but she remains helplessly stunned.
DEAD>
Lacheis loudly chants, "Burzash dolen minn ia!
With a deft wave of his hand, Lacheis vanishes into a bright flash and a cloud of dingy grey smoke!
DEAD>
----------------
Ok, round three:
You ask, "The who now?"
!>
Lacheis nimbly flips a silvery dagger at you!
... 28 points of damage!
Well aimed strike shatters bone in right arm!
You are stunned for 5 rounds!
The dagger shimmers and disappears!
!S>
Lacheis nimbly flips a silvery dagger at you!
... 31 points of damage!
Strike through both ears. You are quite dead!
The dull golden nimbus fades from around you.
The air calms down around you.
The deep blue glow leaves you.
The opalescent aura fades from around you.
Your breathing becomes more shallow.
The white light leaves you.
The very powerful look leaves you.
Your heart hammers suddenly in your chest before failing entirely. Even the influence of Troll's Blood is not enough to change the fact of your death.
The dim aura fades from around you.
You feel less confident.
The buzz of thoughts in your mind subsides.
The powerful look leaves you.
The brilliant aura fades away from you.
The light blue glow leaves you.
It seems you have died, my friend. Although you cannot do anything, you are keenly aware of what is going on around you...
----------
Last time:
Evarin signals, "Why has this fool still rank within the Council?"
!>
Evarin shakes his head, totally at a loss.
!>
Lacheis grabs Himmy and spins him around like a top with a silvery dagger pressed against his throat and as his spins, he peels his skin off like an apple exposing his neck, and then with a sick yank, rips out his trachea.
!>
The brilliant aura fades away from you.
The opalescent aura fades from around you.
The light blue glow leaves you.
Your heart hammers suddenly in your chest before failing entirely. Even the influence of Troll's Blood is not enough to change the fact of your death.
You feel less secure.
Your breathing becomes more shallow.
The dim aura fades from around you.
The powerful look leaves you.
The dull golden nimbus fades from around you.
You feel less confident.
The very powerful look leaves you.
The white light leaves you.
The air calms down around you.
The deep blue glow leaves you.
It seems you have died, my friend. Although you cannot do anything, you are keenly aware of what is going on around you...
Man. Fucking PWNED.
Fallen
09-12-2005, 12:24 PM
Lacheis look at you and charges and knocks you to the ground. He flings a pair of silvery daggers which pierce each shoulder and pin you to the ground. A pair of black clad monks arrive with a wooden frame which they quickly affix to your head and then attach leather reins from a hook to a waiting warhorse. "See you in the next life Himmy," as he throws another dagger, burying it between your eyes as the horse charges and tears your head from your body. Death comes mercifully quickly. >>
I MISSED THIS!!! Awesome! Great roleplay all around, Himmy.
Stunseed
09-12-2005, 09:37 PM
A dark force tears at your body!
CS: +263 - TD: +238 + CvA: +14 + d100: +97 - -5 == +141
Warding failed!
Keyvon is engulfed in an eerie, dark haze!
He flinches in pain!
You are engulfed in an eerie, dark haze!
... 50 points of damage!
Shot shatters shoulder and severs left arm!
You are stunned for 10 rounds!
[Script]>stance def
[Script finished!]
You are still stunned.
>
An eidolon draws an ancient sigil in the air.
>
A dark force tears at your body!
CS: +263 - TD: +247 + CvA: +14 + d100: +17 - -5 == +52
Warded off!
You fight off the dark force and feel it lash back at an eidolon!
CS: +230 - TD: +216 + CvA: +25 + d100: +30 == +69
Warded off!
>
A dybbuk tries to bite you!
AS: +238 vs DS: +292 with AvD: +34 + d100 roll: +92 = +72
A clean miss.
>
An eidolon points a spectral finger at you!
CS: +263 - TD: +257 + CvA: +14 + d100: +2 - -5 == +27
Warded off!
>
A dark force tears at your body!
CS: +263 - TD: +186 + CvA: +14 + d100: +72 - -5 == +168
Warding failed!
Keyvon is engulfed in an eerie, dark haze!
He flinches in pain!
You are engulfed in an eerie, dark haze!
... 60 points of damage!
Neck strike throws you, snapping your neck in the process.
Your SIGN OF SMITING is no longer effective.
Your SIGN OF DEFENDING is no longer effective.
The light blue glow leaves you.
The shimmering multicolored sphere fades from around you.
You become solid again.
The brilliant luminescence fades from around you.
The silvery luminescence fades from around you.
The glowing specks of energy surrounding you suddenly shoot off in all directions, then quickly fade away.
The bright luminescence fades from around you.
You no longer feel so dextrous.
You feel your extra strength departing.
You no longer bristle with energy.
The tingling sensation and sense of security leaves you.
You feel less confident than before.
Your SIGN OF SWORDS is no longer effective.
The deep blue glow leaves you.
Your SIGN OF STRIKING is no longer effective.
Your SIGN OF WARDING is no longer effective.
The air about you stops shimmering.
A luminescent aura fades from around you.
Your SIGN OF SHIELDS is no longer effective.
You return to normal color.
It seems you have died, my friend. Although you cannot do anything, you are keenly aware of what is going on around you...
You mentally give a sigh of relief as you remember that the Goddess Lorminstra owes you a favor.
...departing in 10 mins...
Have I mentioned how much I HATE Torment?
Revon1
09-13-2005, 02:48 AM
Finally caught up with this little shit storm after continuesly slamming everytime I corner him. I plan on killing him a lot more.
>You weave another verse into your harmony, directing the sound of your voice at Miscast.
Miscast falls to the ground in a deep slumber.
Sing Roundtime 3 Seconds.
>
[Roll result: 69 (open d100: -37)]
Wizpicker raises his heel high, bringing it down solidly on Ubadiah's foot!
Ubadiah wiggles his toes slightly, making sure they're all there.
>stance off
Pantara put a shiny coin in her serpent skin longcoat.
>
Pantara struggles to remove her diamond bracelet. The diamond bracelet flashes once and Pantara looks startled.
>
You are now in an offensive stance.
>
* Vylandrea returns home from a hard day of adventuring.
>at mis
Miscast shakes off the effects of the lullabye.
Wait 1 seconds.
>
Your disk arrives, following you dutifully.
>at mis
You swing a sonic falchion at Miscast!
AS: +376 vs DS: +163 with AvD: +35 + d100 roll: +3 = +251
... and hit for 128 points of damage!
Blow cracks a rib and punctures a lung.
Breathing becomes a challenge.
He is stunned!
** With a loud snap, a blast of energy bursts from your sonic falchion! **
... 7 points of damage!
Blow grazes left leg.
* Miscast drops dead at your feet!
Miscast becomes solid again.
Miscast returns to normal color.
The silvery luminescence fades from around Miscast.
The brilliant luminescence fades from around Miscast.
The powerful look leaves Miscast.
Miscast glances around, looking a bit less confident.
The tingling sensation and sense of security leaves Miscast.
The air calms down around Miscast.
The deep blue glow leaves Miscast.
A shadow seems to detach itself from Miscast's body, swiftly dissipating into the air.
Roundtime: 5 sec
And the best part is that I killed him in town and no murder charge.
[Edited on 9-13-2005 by Revon1]
Fallen
09-13-2005, 02:51 AM
Bug with the flair of sonic weapons?
Fallen
09-13-2005, 02:51 AM
* Miscast just bit the dust!
Just as I was viewing this thread
Revon1
09-13-2005, 02:52 AM
Another death as promised:
>amb mis head
You swing a sonic falchion at Miscast!
AS: +376 vs DS: +35 with AvD: +35 + d100 roll: +12 = +388
... and hit for 165 points of damage!
Wild upward slash removes Miscast's face from his skull!
Interesting way to die.
* Miscast drops dead at your feet!
A nearby townsman hurries off screaming, "Revon has committed murder!"
Roundtime: 6 sec.
This time I got the murder charge.
allen
09-13-2005, 06:45 AM
Odd, Miscast told me you can't kill him.
>Tayre gives you a quick little smooch.
You say, "Come with me please."
Tayre joins your group.
>Tayre snuggles up to you, resting his head on your shoulder.
>nYour group prevents you from moving stealthily.
[Town Square, Southwest]
This corner of the square seems somewhat subdued. Townsfolk pass through on their way to the shops, the bazaar, or the main well at the center of the square. Others hurry past, anxious to get home or go on about their business. You also see a wood-sided shop and a cobblestone walkway leading up to a wrought-iron gate.
Obvious paths: north, northeast, east, south, west
Tayre followed.
>wYour group prevents you from moving stealthily.
[Wehnimer's, Sindar Lane]
A welter of discordant sounds fills the air here, in sudden contrast to the relative calm of the surrounding streets. The clanging of metal striking metal, the hissing of air and the roaring of the forge, and the gruff voice of the proprietor bellowing out orders make it all too clear that this is the entrance to Aznell's Armory. A metal sign hangs above the doorway.
Obvious paths: east, west
Tayre followed.
>wYour group prevents you from moving stealthily.
[Wehnimer's, West Ring Rd.]
The road bends to conform to the inside curve of the southern and western walls of the high modwir log palisades, which converge here. A whiff of the scents of the marketplace rises from a narrow lane to the east. You also see a dusty wooden sign, a brick pathway leading to an ornate silver gate and a dark ladder leaning against a large iron-plated tower.
Obvious paths: north, east, southeast
Tayre followed.
>n
>Your group prevents you from moving stealthily.
[Wehnimer's, West Ring Rd.]
Traffic is light on this portion of West Ring Road. Most people seem to be using the busier roads that lie to the north and south, leading to the square. A few warehouses and smaller shops line the way here. You also see a large wooden gate and a dark ladder leaning against a large iron-plated tower.
Obvious paths: north, south
Tayre followed.
go gate
>Your group prevents you from moving stealthily.
[Wehnimer's, Exterior]
The muted sounds of loud bartering from within Wehnimer's Landing, and the lonely calls of a pair of mated fenvaoks high up in the air vie for your attention as you march along the outer western edge of the town. You also see a large wooden gate.
Obvious paths: north, south
Tayre followed.
>Tayre whistles tunelessly to himself.
>616 tayre*** TypoHelp: Converted "616 tayre" to PREP 616 and CAST AT tayre
You gesture while summoning the spirits of nature to aid you with the Spike Thorn spell...
Your spell is ready.
>You gesture at Tayre.
Dozens of long thorns suddenly grow out from the ground underneath Tayre! Tayre manages to jump out of the way!
Cast Roundtime 3 Seconds.
>A pure white sparrowhawk glides into view.
>616 tayre*** TypoHelp: Converted "616 tayre" to PREP 616 and CAST AT tayre
You gesture while summoning the spirits of nature to aid you with the Spike Thorn spell...
Your spell is ready.
>You gesture at Tayre.
Dozens of long thorns suddenly grow out from the ground underneath Tayre! Tayre manages to jump out of the way!
Cast Roundtime 3 Seconds.
>Tayre examines his fingernails.
>615 tayre*** TypoHelp: Converted "615 tayre" to PREP 615 and CAST AT tayre
You gesture while summoning the spirits of nature to aid you with the Call Swarm spell...
Your spell is ready.
>You gesture at Tayre.
A faint buzzing sound fills the area for a moment, then quickly fades away.
Cast Roundtime 3 Seconds.
>Take my axe from my surcoat
You remove a double-bladed eonake battle axe from in your knight's surcoat.
>117*** TypoHelp: Converted "117" to INCANT 117.
You gesture while calling upon the lesser spirits to aid you with the Spirit Strike spell...
Your spell is ready.
You gesture.
An invisible force guides you.
Cast Roundtime 3 Seconds.
>Tayre stretches.
>sym of cour
You feel more courageous.
>get pure pot
>You remove a pure potion from in your armor pack.
>Tayre gestures while calling upon the lesser spirits for aid...
Tayre gestures.
A wall of force surrounds Tayre.
>drink potYou take a drink from your pure potion.
You feel more confident.
You have only about 3 quaffs left.
>stow potYou put a pure potion in your armor pack.
>608*** TypoHelp: Converted "608" to INCANT 608.
You make a simple motion, quietly invoking the Camouflage spell...
Your spell is ready.
You gesture.
You blend into invisibility among the surroundings.
Cast Roundtime 3 Seconds.
>stance offensiveYou are now in an offensive stance.
>Tayre murmurs a simple, mystical chant...
Tayre gestures.
Tayre gets an intense expression on his face.
>amb tayreYou leap from hiding to attack!
You swing a double-bladed eonake battle axe at Tayre!
AS: +428 vs DS: +388 with AvD: +35 + d100 roll: +67 = +142
... and hit for 47 points of damage!
Quick, powerful slash to Tayre's left knee!
He is knocked to the ground!
He is stunned!
The guiding force leaves you.
Roundtime: 8 sec.
>grinYou grin.
>[OOC]-Tayre: "No armor nor shield"
117*** TypoHelp: Converted "117" to INCANT 117.
You gesture while calling upon the lesser spirits to aid you with the Spirit Strike spell...
Your spell is ready.
You gesture.
An invisible force guides you.
Cast Roundtime 3 Seconds.
>608*** TypoHelp: Converted "608" to INCANT 608.
You make a simple motion, quietly invoking the Camouflage spell...
Your spell is ready.
You gesture.
You blend into invisibility among the surroundings.
Cast Roundtime 3 Seconds.
>[OOC]-Tayre: "Err, weapon"
amb tayre headYou leap from hiding to attack!
You swing a double-bladed eonake battle axe at Tayre!
AS: +428 vs DS: +333 with AvD: +35 + d100 roll: +15 = +145
... and hit for 49 points of damage!
Quick flick of the wrist!
Tayre is slashed across his forehead!
The guiding force leaves you.
Roundtime: 8 sec.
>117*** TypoHelp: Converted "117" to INCANT 117.
>You gesture while calling upon the lesser spirits to aid you with the Spirit Strike spell...
Your spell is ready.
You gesture.
An invisible force guides you.
Cast Roundtime 3 Seconds.
>Tayre murmurs a simple, mystical chant...
>Tayre concentrates.
Tayre looks a little better.
>608*** TypoHelp: Converted "608" to INCANT 608.
You make a simple motion, quietly invoking the Camouflage spell...
Your spell is ready.
You gesture.
You blend into invisibility among the surroundings.
Cast Roundtime 3 Seconds.
>amb tayre headYou leap from hiding to attack!
You swing a double-bladed eonake battle axe at Tayre!
AS: +428 vs DS: +331 with AvD: +35 + d100 roll: +79 = +211
... and hit for 97 points of damage!
Hard blow to Tayre's ear!
Deep gash and a terrible headache!
He is stunned!
The guiding force leaves you.
Roundtime: 8 sec.
>[OOC]-Tayre: ",ugh"
[OOC]-Tayre: "Please dont'"
117*** TypoHelp: Converted "117" to INCANT 117.
You gesture while calling upon the lesser spirits to aid you with the Spirit Strike spell...
Your spell is ready.
You gesture.
An invisible force guides you.
You have overextended yourself!
You're in heavy shock!
Cast Roundtime 3 Seconds.
>hideYour injuries hinder your attempt to hide.
Roundtime: 3 sec.
You attempt to blend with the surroundings and feel confident that no one has noticed your doing so.
>amb tayre headYou leap from hiding to attack!
You swing a double-bladed eonake battle axe at Tayre!
AS: +398 vs DS: +326 with AvD: +35 + d100 roll: +76 = +183
... and hit for 119 points of damage!
Slash to Tayre's ribs opens a sucking chest wound!
* Tayre drops dead at your feet!
The wall of force disappears from around Tayre.
The white light leaves Tayre.
The very powerful look leaves Tayre.
The air calms down around Tayre.
Tayre appears less confident.
The light blue glow leaves Tayre.
The opalescent aura fades from around Tayre.
The deep blue glow leaves Tayre.
The brilliant aura fades away from Tayre.
The powerful look leaves Tayre.
The guiding force leaves you.
Roundtime: 8 sec.
> * Tayre just bit the dust!
Obvious paths: north, south
>cackYou cackle!
>'Heal my nerves
You say, "Heal my nerves."
Tayre's body decays into compost.
>A cloud of dense silvery fog suddenly appears. The fog quickly dissipates to reveal Tayre.
>l[Wehnimer's, Exterior]
The muted sounds of loud bartering from within Wehnimer's Landing, and the lonely calls of a pair of mated fenvaoks high up in the air vie for your attention as you march along the outer western edge of the town. You also see a rolton, a pure white sparrowhawk that is flying around and a large wooden gate.
Also here: Tayre who is lying down
Obvious paths: north, south
>Tayre appears to be focusing his thoughts while chanting softly...
>Tayre gestures at you.
With intense look of concentration, a pulse of pearlescent energy ripples toward you from Tayre!
CS: +324 - TD: +188 + CvA: +2 + d100: +88 == +226
Warding failed!
You shudder with severe convulsions as pearlescent ripples envelop your body.
You are crushed for 65 points of damage!
... 35 points of damage!
Hard blow to your chest breaking several ribs!
Hard to breathe!
You are stunned for 6 rounds!
... 25 points of damage!
Strong blow to your back!
>A pure white sparrowhawk lunges his head forward in an attempt to impale Tayre's right leg on his beak. Tayre yanks his leg out of the way at the last instant!
Tayre appears to be focusing his thoughts while chanting softly...
>Tayre gestures at you.
With intense look of concentration, a pulse of pearlescent energy ripples toward you from Tayre!
CS: +324 - TD: +188 + CvA: +2 + d100: +45 == +183
Warding failed!
You shudder with severe convulsions as pearlescent ripples envelop your body.
You are crushed for 65 points of damage!
The powerful look leaves you.
You no longer feel so dextrous.
You are no longer moving silently.
You feel the aura of confidence leave you.
You feel the inner strength leave you.
The air about you stops shimmering.
You feel the extra courage wane.
You return to normal color.
The deep blue glow leaves you.
The light blue glow leaves you.
You feel less confident.
It seems you have died, my friend. Although you cannot do anything, you are keenly aware of what is going on around you...
You mentally give a sigh of relief as you remember that the Goddess Lorminstra owes you a favor.
...departing in 14 mins...
> * Chivalrous just bit the dust!
Fallen
09-13-2005, 02:53 PM
Chuckles
Get some levels, Chiv!
Revon1
09-13-2005, 05:28 PM
Originally posted by allen
Odd, Miscast told me you can't kill him.
Well, I havent been able to kill Miscast because he always logged off the game before he died. The only way I can kill him is to walk in and just attack so he doesnt have a chance to log off.
Slamming is the ONLY way Miscast can avoid being killed be me and im still not finished killing him.
[Edited on 9-13-2005 by Revon1]
Revon1
09-13-2005, 06:53 PM
Well, Miscast killed Revon today. I dont have the log because while I was copying it from the game it automatically logged Revon off because I was inactive and dead. I do wish I had it because Miscast did the most pussiest, most faggoty shit i've ever seen in GS4.
Basically what happened was that on my way to hunt in Bonespear, Miscast opened a void in every room in the Shan hunting area so while passing through I got raped by about 7 different voids. He then showed up to Revons body, lk'd him and left the game.
Now i've decided to kill him until he warns me and then kill him once more after that to rub it in.
Himmy
09-14-2005, 02:01 AM
I vaguely seem to remember Miscast being a *edit* that I killed in the park a couple times. Am I right here? Is he one of them park people?
[Edited on 9-14-2005 by HarmNone]
Revon1
09-14-2005, 02:03 AM
Yup, he is also the idiot that left the open voids at the glacier when he hunted there.
Himmy
09-14-2005, 02:04 AM
Yeah, he wasn't even worth logging.
Originally posted by Fallen
Chuckles
Get some levels, Chiv!
But then I wouldn't have any time to share my incisive wit and discerning thoughts with this message board! :smilegrin:
StrayRogue
09-14-2005, 02:06 PM
>An Illoke shaman blinks dazedly a moment before shaking off the stun!
An Illoke shaman swings a huge stone maul at you!
AS: +332 vs DS: +216 with AvD: +53 + d100 roll: +62 = +231
... and hits for 30 points of damage!
Neck broken.
You twitch several times before dying.
Your SIGN OF SWORDS is no longer effective.
Your SIGN OF DEFLECTION is no longer effective.
You feel your extra strength departing.
Your SIGN OF STRIKING is no longer effective.
Your SIGN OF DEFENDING is no longer effective.
Your SIGN OF SHIELDS is no longer effective.
The buzz of thoughts in your mind subsides.
Your SIGN OF WARDING is no longer effective.
Your SIGN OF SMITING is no longer effective.
Himmy
09-14-2005, 07:55 PM
Someone bust out some real pwnage and update this damn thread.
Himmy
09-14-2005, 08:58 PM
Can we all say.. Whoops?
J>inc 1106
Gigantuous swings a dark golvern veniom-hilted craquemarte at an emaciated hierophant!
The emaciated hierophant evades the attack by a hair!
Gigantuous swings a krodera hilted vultite falchion at an emaciated hierophant!
AS: +384 vs DS: +245 with AvD: +32 + d100 roll: +90 = +261
... and hits for 47 points of damage!
Deep cut to the emaciated hierophant's left hand!
Seems to have broken some fingers too.
The emaciated hierophant is stunned!
J>
You focus your thoughts while chanting the mystical phrase for Bone Shatter...
Your spell is ready.
You gesture at Gigantuous.
You concentrate intently on Gigantuous, a pulse of pearlescent energy ripples toward Gigantuous!
CS: +328 - TD: +200 + CvA: -20 + d100: +86 - +5 == +189
Warding failed!
Gigantuous shudders with severe convulsions as pearlescent ripples envelop his body.
Gigantuous is crushed for 65 points of damage!
... 20 points of damage!
Good blow to back!
He is stunned!
... 35 points of damage!
Massive blow to temple drops Gigantuous in his tracks!
* Gigantuous drops dead at your feet!
Cast Roundtime 3 Seconds.
>
* Gigantuous just bit the dust!
>blink
A hunch-backed dogmatist trots in with her hands clasped together!
>
You blink.
>'Uh
An emaciated hierophant swings a scorched rune-etched espadon at you!
AS: +336 vs DS: +387 with AvD: +28 + d100 roll: +44 = +21
A clean miss.
>
You say, "Uh."
Originally posted by StrayRogue
>An Illoke shaman blinks dazedly a moment before shaking off the stun!
An Illoke shaman swings a huge stone maul at you!
AS: +332 vs DS: +216 with AvD: +53 + d100 roll: +62 = +231
... and hits for 30 points of damage!
Neck broken.
You twitch several times before dying.
Your SIGN OF SWORDS is no longer effective.
Your SIGN OF DEFLECTION is no longer effective.
You feel your extra strength departing.
Your SIGN OF STRIKING is no longer effective.
Your SIGN OF DEFENDING is no longer effective.
Your SIGN OF SHIELDS is no longer effective.
The buzz of thoughts in your mind subsides.
Your SIGN OF WARDING is no longer effective.
Your SIGN OF SMITING is no longer effective.
I hate redux. Not going to stop those mauls though.
Alfster
09-15-2005, 12:07 AM
He first checked my skills through Psinet, then found out he had 22 levels on me so he decided to tell me to run.
You leap from hiding to attack!
You swing a blackened vultite handaxe at Nevik!
AS: +443 vs DS: +207 with AvD: +30 + d100 roll: +59 = +325
... and hit for 103 points of damage!
Tremendous blow crushes skull like a ripe melon.
* Nevik drops dead at your feet!
Nevik returns to normal color.
The light blue glow leaves Nevik.
The air calms down around Nevik.
The deep blue glow leaves Nevik.
The white light leaves Nevik.
The very powerful look leaves Nevik.
The guiding force leaves you.
A voice from the crowd echoes, "Murder! Murder! Someone call for the night watchman!"
Roundtime: 6 sec.
THEN
Nevik whispers, "I will find you, and I will kill you everytime I see you. You will regret this day for an eternity."
Himmy
09-15-2005, 12:26 AM
Dun dun dun
allen
09-15-2005, 07:05 AM
RUN! AHHHHHH!
Revon1
09-15-2005, 11:59 PM
Ceyrin and Revon really dislike each other and today was just not his day.
Speaking calmly to you, Ceyrin says, "Test me."
>
Ironknite just left.
* Ironknite returns home from a hard day of adventuring.
>
You deeply say, "Still have that claidh I see."
>
* Rhandi returns home from a hard day of adventuring.
>
* Tolene joins the adventure.
>look
[Town Square, Small Park]
A small, shaded park fills an old vacant lot behind a row of buildings, the bright lamplight from the square filtering through the passage to the north to illuminate the area with a soft glow. A weatherworn grey marble statue of a stocky human in pioneer's clothing overlooks the park, his stone hat encrusted by the gifts of decades of passing birds and his right hand half-upraised as if it once held some now-missing object. You also see the Justyce disk, the brown Kurvenal disk, the fiery red Whoalii disk, a white owl, some pothinir grass, some ephlox moss, some ambrominas leaf, some ephlox moss, some sovyn clove, a piece of cat's eye quartz, some basal moss, a calico cat that is sitting, a plain brass box and the Krayton disk.
Also here: Sykix, Justyce, Ceyrin, Lyberty, Libras, Jesae, Lord Aljian who is kneeling, Taok who is sitting, Avenrill, Kurvenal, Dargoon, Kanderud, Lady Whoalii, Tayre, Lord Ssavvy
Obvious paths: north, south, west
>
You hear the subdued thoughts of Deschaiyn echo in your mind:
"hey, im not old"
>rai eye at cey
You raise an eyebrow in Ceyrin's direction.
>
The calico cat licks at one of its paws.
>target cey
incant 1005
* Jarrsick returns home from a hard day of adventuring.
>You are now targetting Ceyrin.
>
You change your tune slightly, adding the element for Lullabye to your song...
Your spellsong is ready.
You weave another verse into your harmony, directing the sound of your voice at Ceyrin.
Ceyrin seems mesmerized by the tune.
(Forcing stance down to guarded)
Sing Roundtime 3 Seconds.
>
* Iomelindi joins the adventure.
>
Libras makes a nearly imperceptible motion while whispering a soft phrase...
>
The white owl swivels its head around to peer directly at you.
>stance off
You are now in an offensive stance.
>cman feint cey
You hear the subdued thoughts of Deschaiyn echo in your mind:
"im still young and immature, remember that"
>
Ceyrin glances at you.
>
Ceyrin shakes off the effects of the lullabye.
[Roll result: 139 (open d100: 63) Penalties: 0]
You feint to the left, Ceyrin buys the ruse and twists awkwardly to block the blow that never came!
Roundtime: 3 sec.
>
Libras gestures.
You seem to blend into the surroundings better.
>
* Wizlo returns home from a hard day of adventuring.
>
* Zephyrean joins the adventure.
>cman feint cey
* Lisennia joins the adventure.
>
...wait 1 seconds.
>
* Rayquaza just bit the dust!
>cman feint cey
[Roll result: 155 (open d100: 79) Penalties: 0]
You feint high, Ceyrin buys the ruse and twists awkwardly to block the blow that never came!
Roundtime: 3 sec.
>
Libras makes a nearly imperceptible motion while whispering a soft phrase...
Libras gestures.
You seem to blend into the surroundings better.
>
* Mythala joins the adventure.
>
The white owl ruffles its feathers.
>'im testing you
nod
* Spunker joins the adventure.
>You deeply say, "Im testing you."
>
You nod.
>
* Alarinn joins the adventure.
>cman sbash cey
Libras makes a nearly imperceptible motion while whispering a soft phrase...
Libras gestures.
You seem to blend into the surroundings better.
>
You lunge forward at Ceyrin with your vultite wall shield and attempt a shield bash!
For some reason, you feel extremely lucky.
[Roll result: 154 (open d100: 89) Penalties: 0]
Competent bash and Ceyrin is knocked over by the blow.
... 1 point of damage!
Jarring blow to Ceyrin's back.
Roundtime: 5 sec.
>
* Ravishina joins the adventure.
>
Libras makes a nearly imperceptible motion while whispering a soft phrase...
Libras gestures.
You seem to blend into the surroundings better.
>
* Oie joins the adventure.
>at cey
You swing a sonic falchion at Ceyrin!
AS: +401 vs DS: +229 with AvD: +34 + d100 roll: +82 = +288
... and hit for 90 points of damage!
Gruesome slash opens Ceyrin's forehead!
Grey matter spills forth!
* Ceyrin drops dead at your feet!
Ceyrin returns to normal color.
A subtle light fades from Ceyrin's eyes.
Ceyrin seems hesitant.
The deep blue glow leaves Ceyrin.
A white glow rushes away from Ceyrin.
The opalescent aura fades from around Ceyrin.
The brilliant aura fades away from Ceyrin.
Ceyrin appears less confident.
The dim aura fades from around Ceyrin.
The very powerful look leaves Ceyrin.
The white light leaves Ceyrin.
The powerful look leaves Ceyrin.
Ceyrin becomes solid again.
The light blue glow leaves Ceyrin.
Ceyrin seems slightly different.
Someone screams, "Murder by Revon! Call the night watchman!"
Roundtime: 5 sec.
Gigantuous
09-16-2005, 12:10 AM
:lol2:
Nice test, dude. :beer:
Chaddy
09-16-2005, 12:29 AM
:up:
Revon1
09-16-2005, 02:20 AM
Miscast was right. It seems I cant kill him. He's just too fast for me.
Miscast just arrived.
* Miscast joins the adventure.
>'many thanks
You deeply say, "Many thanks."
>
Lyzandra nods.
>target mis
incant 1005
You are now targetting Miscast.
>Miscast traces a sign that contorts in the air while he forcefully incants a dark invocation...
>
You change your tune slightly, adding the element for Lullabye to your song...
Your spellsong is ready.
You weave another verse into your harmony, directing the sound of your voice at Miscast.
Miscast relaxes and sits down, entranced by the soothing melody.
(Forcing stance down to guarded)
Sing Roundtime 3 Seconds.
>stance off
You are now in an offensive stance.
>
* Mestys returns home from a hard day of adventuring.
>
A pelican ruffles his feathers as he looks over the area.
>prep 1012
You change your tune slightly, adding the element for Sonic Weapon Song to your song...
Your spellsong is ready.
>
* Taffany joins the adventure.
>sing falchion
You weave another verse into your harmony.
You begin singing and focus your voice into a sonic falchion shaped vortex of air centered on your right hand.
Sing Roundtime 3 Seconds.
>look
[Solhaven, North Market]
The crush of the crowd is almost overwhelming here in the center of the market. Peddlers wheeling small carts push their way through, shouting loudly. Nearby, a group of dwarves argue heatedly with a local merchant. You also see a pelican, the Muffinsmith's stall, the Small Blades stand, the Belts booth, a wooden bench with some stuff on it, an old barrel with a wooden arrow fletched with dull black feathers on it and a squalid canvas pavilion.
Also here: a calmed Miscast who is sitting, Lyzandra who is kneeling
Obvious paths: north, northeast, east, southeast, south, southwest, west
>
Lyzandra hums a seemingly random tune.
>
Miscast just left.
* Miscast returns home from a hard day of adventuring.
>snap
You snap your fingers.
That has to be the 303rd time he's done that.
[Edited on 9-16-2005 by Revon1]
Viridian
09-16-2005, 09:08 PM
Originally posted by Axhinde
After some RP with a roomfull of DA members and myself....
Dispater channels at you.
Particles of dust and soot rise from the ground at Dispater's feet as he releases a pulsating, platinum ripple of energy toward you!
CS: +456 - TD: +383 + CvA: +14 + d100: +76 - -5 == +168
Warding failed!
You are cloaked in a blinding platinum light and assailed for 68 points of damage!
... 45 points of damage!
Explosive blast sears your eye away along with most of the face!
You feel your extra magical awareness leave you.
Your SIGN OF SMITING is no longer effective.
Your SIGN OF STRIKING is no longer effective.
Your SIGN OF SHIELDS is no longer effective.
Your SIGN OF DISSIPATION is no longer effective.
Your SIGN OF DEFLECTION is no longer effective.
The shimmering multicolored sphere fades from around you.
You become solid again.
A luminescent aura fades from around you.
Your SIGN OF SWORDS is no longer effective.
The tingling sensation and sense of security leaves you.
Your SIGN OF WARDING is no longer effective.
The layer of stone surrounding you crumbles away.
The brilliant luminescence fades from around you.
The bright luminescence fades from around you.
You no longer bristle with energy.
You feel your extra strength departing.
The silvery luminescence fades from around you.
You feel less confident than before.
The glowing specks of energy surrounding you suddenly shoot off in all directions, then quickly fade away.
Your SIGN OF DEFENDING is no longer effective.
Lucky crit, shat!
Oooo! you were that sorcerer? That guy was awesome fun to interact with.
I :heart: snobby Faendryl, they are always so much fun to interact with.
Dispater came back and told Hadya, that he may misjudged your characters strength. :)
[Edited on 9-17-2005 by Viridian]
Himmy
09-17-2005, 09:49 AM
Note to Ceyrin: When you suck as hard as you do, don't go trying to kill someone that doesn't suck.
>
Ceyrin fades into view in the act of striking!
Ceyrin swings a razor sharp black claidhmore at you!
AS: +450 vs DS: +360 with AvD: +32 + d100 roll: +85 = +207
... and hits for 73 points of damage!
Weak diagonal slash catches your left knee!
It is dislocated.
You are knocked to the ground!
You are stunned for 6 rounds!
!SP>
Selenite put a rose-marrow potion on a richly finished wooden bench.
!SP>
Ceyrin swings a razor sharp black claidhmore at you!
Unable to focus clearly, you blindly block the attack!
!SP>
Ceyrin chuckles.
!SP>
Celeerial blinks.
!SP>
Nauriel deftly slings a deep red glaes buckler edged in selanthan bloodjewels over her shoulder in one graceful movement.
!SP>
Nauriel grabs Ceyrin and tries to drag him, but he doesn't budge.
!SP>
Ceyrin swings a razor sharp black claidhmore at you!
AS: +375 vs DS: +303 with AvD: +32 + d100 roll: +1 = +105
... and hits for 1 point of damage!
Near-miss!
That'll hurt tomorrow.
!SP>
Selenite says, "Well that was a bit much."
!SP>
Ceyrin smirks at you!
!SP>
Nauriel concentrates deeply for a moment.
!SP>
Xulaina blinks at Ceyrin.
!SP>
Nauriel grabs Ceyrin and tries to drag him, but he doesn't budge.
!SP>
Laccon says, "Alright, thats enough."
!SP>
Though you are stunned and reeling, you become aware of your pounding heart. With each beat, it grows louder and louder, faster and faster, until, with a sudden surge of strength, you throw off your stunned state!
!P>
Ceyrin rubs an onyx-bound bloodjewel amulet.
Ceyrin suddenly disappears.
!P>
That's me with no padding or redux and double leather versus a claidh. Totally suck. Anyway, here's the death part I'm sure you've all been waiting for:
>cast naur
You gesture at Nauriel.
You concentrate intently on Nauriel, a pulse of pearlescent energy ripples toward Nauriel!
CS: +328 - TD: +129 + CvA: +2 + d100: +84 - -5 == +290
Warding failed!
Nauriel shudders with severe convulsions as pearlescent ripples envelop her body.
Nauriel is crushed for 65 points of damage!
... 50 points of damage!
Massive blow to chest collapses sternum!
She is stunned!
... 35 points of damage!
Massive blow to temple drops Nauriel in her tracks!
* Nauriel drops dead at your feet!
Nauriel appears less secure.
A passing elf lopes off exclaiming, "Himmy has committed murder!"
Cast Roundtime 3 Seconds.
>
* Nauriel just bit the dust!
>
Ceyrin fades into view in the act of striking!
Ceyrin swings a razor sharp black claidhmore at you!
AS: +356 vs DS: +467 with AvD: +32 + d100 roll: +88 = +9
A clean miss.
>
Ceyrin gazes in wonder at his surroundings.
>prep 1106
You focus your thoughts while chanting the mystical phrase for Bone Shatter...
Your spell is ready.
>cast cey
You gesture at Ceyrin.
You concentrate intently on Ceyrin, a pulse of pearlescent energy ripples toward Ceyrin!
CS: +328 - TD: +264 + CvA: +12 + d100: +81 - +5 == +152
Warding failed!
Ceyrin shudders with sporadic convulsions as pearlescent ripples envelop his body.
Ceyrin is smashed for 54 points of damage!
... 24 points of damage!
Strong blow to chest!
He is stunned!
... 24 points of damage!
Strong blow to left hand!
Cast Roundtime 3 Seconds.
>prep 1106
You focus your thoughts while chanting the mystical phrase for Bone Shatter...
Your spell is ready.
>cast cey
You gesture at Ceyrin.
You concentrate intently on Ceyrin, a pulse of pearlescent energy ripples toward Ceyrin!
CS: +328 - TD: +264 + CvA: +12 + d100: +62 - +5 == +133
Warding failed!
Ceyrin shudders with sporadic convulsions as pearlescent ripples envelop his body.
Ceyrin is smashed for 47 points of damage!
... 48 points of damage!
Massive blow to back separates vertebrae!
He is knocked to the ground!
... 34 points of damage!
Massive blow to neck snaps it!
* Ceyrin drops dead at your feet!
The deep blue glow leaves Ceyrin.
Ceyrin becomes solid again.
A faint silvery glow fades from around Ceyrin.
The glowing specks of energy surrounding Ceyrin suddenly shoot off in all directions, then quickly fade away.
The very powerful look leaves Ceyrin.
The white light leaves Ceyrin.
The light blue glow leaves Ceyrin.
Ceyrin seems hesitant.
The brilliant aura fades away from Ceyrin.
The brilliant luminescence fades from around Ceyrin.
Ceyrin appears less secure.
The opalescent aura fades from around Ceyrin.
Ceyrin seems a bit less imposing.
The powerful look leaves Ceyrin.
The dim aura fades from around Ceyrin.
Ceyrin returns to normal color.
Ceyrin appears less confident.
The bright luminescence fades from around Ceyrin.
A small elf child cries out, "Murder!". His mother then sends him off for the Guard Captain.
Cast Roundtime 3 Seconds.
>
* Ceyrin just bit the dust!
>'idiot
Atoyoz squints at you.
>
You say, "Idiot."
>
Sorry Nauriel, I knew he wasn't coming out of invis without some bait.
Stunseed
09-17-2005, 10:15 AM
Personally, it looks like you lucked out with Troll's Blood. Granted, it shouldn't have taken him more than one hit.
HarmNone
09-17-2005, 10:15 AM
Umm, does that mean you killed Nauriel (who had done nothing to you) just so you wouldn't have to wait around and catch this guy at a time when you didn't have to take someone else's life to get at him? Interesting. :rolleyes:
Himmy
09-17-2005, 10:31 AM
Yes, it does. Seeing as how I know that Ceyrin isn't usually in Illistim and that I have to run as soon as I make this post. That means I was in a sort of a time crunch.
Also, Stunseed.. You're right, I shoulda died. But, I didn't.
Parkbandit
09-17-2005, 10:53 AM
Originally posted by Himmy
Am I right here? Is he one of them park people?
What exactly is a "park people" ??
:?:
Parkbandit
09-17-2005, 10:59 AM
Originally posted by Revon1
Yup, he is also the idiot that left the open voids at the glacier when he hunted there.
Makes me almost wanna come back..
Stunseed
09-17-2005, 11:02 AM
< Also, Stunseed.. You're right, I shoulda died. But, I didn't. >
Congrats, you were lucky.
< Note to Ceyrin: When you suck as hard as you do, don't go trying to kill someone that doesn't suck. >
Admittedly, he sucks for not killing you in one shot, but in that log, I didn't see anything impressive on your end, either. Besides the whole "I'll kill someone else on purpose to fuck with him" schway, you did nothing else an Empath wouldn't do.
HarmNone
09-17-2005, 11:10 AM
He did do one thing, Stunseed, that's really quite interesting. Because he was in a hurry, somebody else had to pay a price they didn't deserve to pay. I find that kind of thinking quite intriguing, myself.
Parkbandit
09-17-2005, 11:36 AM
Originally posted by HarmNone
He did do one thing, Stunseed, that's really quite interesting. Because he was in a hurry, somebody else had to pay a price they didn't deserve to pay. I find that kind of thinking quite intriguing, myself.
Depends on if they were really involved. If he/she was, then it was a good tactical move on his part. If not and he's just assuming.. then he's nothing more than a common, run of the mill idiot that seems to far outbreed good roleplayers in GS4.
HarmNone
09-17-2005, 11:46 AM
Judging by his apology to Nauriel for offing her, and his answer to my question, it doesn't seem as though she was directly involved. This was more a matter of making things convenient for him, from the looks of it. If it took killing someone who did nothing to him to save him a bit of time and effort...well, that was apparently just fine. :rolleyes:
*Edited to correct the spelling of a name*
[Edited on 9-17-2005 by HarmNone]
Kainen
09-17-2005, 03:11 PM
Senja (54) VS Gigantuous(60) Part 3
Akari says, "On go..."
Gigantuous nods.
You say, "Ok."
>Akari says, "3."
>
Akari says, "2."
>
Akari says, "1."
>
Akari says, "Go."
>rub amulet
You rub a clear glass amulet.
1d100: 8 + Modifiers: 151 == 159
You become invisible.
Cast Roundtime 3 Seconds.
prep 706
cast gigant
You trace an intricate sign that contorts in the air while forcefully invoking Mind Jolt...
Your spell is ready.
>You are visible again.
You gesture at Gigantuous.
CS: +286 - TD: +216 + CvA: -20 + d100: +73 == +123
Warding failed!
His eyes flash with a searing jolt of light!
He is lightly stunned!
Cast Roundtime 3 Seconds.
>
Akari snorts.
Gigantuous lets out a loud snarling growl and goes berserk!
Gigantuous shakes off the stun and begins frothing at the mouth!
Gigantuous is able to move again.
The berserker's rage leaves Gigantuous's eyes.
Please rephrase that command.
>prep 706
cast gigant
You trace an intricate sign that contorts in the air while forcefully invoking Mind Jolt...
Your spell is ready.
>You gesture at Gigantuous.
d100 == 1 FUMBLE!
Cast Roundtime 3 Seconds.
>
Gigantuous swings a krodera hilted vultite falchion at you!
You barely manage to fend off the attack with your runestaff!
Gigantuous swings a dark golvern veniom-hilted craquemarte at you!
AS: +367 vs DS: +573 with AvD: +37 + d100 roll: +21 = -148
A clean miss.
>prep 706
cast gigant
>Wait 1 sec.
>
You don't have a spell prepared!
>
Gigantuous stares off into space.
>prep 706
cast gigant
>You trace an intricate sign that contorts in the air while forcefully invoking Mind Jolt...
Your spell is ready.
>
You gesture at Gigantuous.
CS: +286 - TD: +216 + CvA: -20 + d100: +67 == +117
Warding failed!
His eyes flash with a searing jolt of light!
He is lightly stunned!
Cast Roundtime 3 Seconds.
>
Gigantuous lets out a loud snarling growl and goes berserk!
>
Gigantuous staggers about trying to shake the stun!
*** TypoHelp: Converted "720 gig" to PREP 720 and CAST AT gig
You trace an intricate sign that contorts in the air while forcefully invoking Implosion...
Your spell is ready.
>You gesture at Gigantuous.
A void rips open in the area, directly above Gigantuous!
Gigantuous is sucked into the void!
Rather abrupt decompression causes Gigantuous to explode!
Billions and billions of tiny bits of flesh shower everything.
Quite severely dead.
* Gigantuous drops dead at your feet!
Gigantuous returns to normal color.
The brilliant luminescence fades from around Gigantuous.
Everything in the room seemed to stay in place. The void disappears without further incident.
Cast Roundtime 3 Seconds.
Akari winces.
You say, "Forget it."
Gig (12:06:24 PM): lol
Gig (12:06:28 PM): i broke out of ONE!
Drakkonna (12:06:37 PM): I forgot what spells are dispell!
Gig (12:06:45 PM): i forgot you don't have to be in offensive to cast, too
Drakkonna (12:06:46 PM): I was like uh.. uhh.. oh fuck
Gig (12:07:00 PM): some fucker almost LKd me too
[Edited on 9-17-2005 by Kainen]
Gigantuous
09-17-2005, 03:15 PM
Yeah yeah yeah, I'll figure out how to kill her in a duel one of these times.
allen
09-17-2005, 03:49 PM
I take it you're not a warcry master.
Gigantuous
09-17-2005, 04:47 PM
Yeah I am, but the more I duel the more I see people who aren't affected at all.
Anyhow, me vs. Fushugro.
Fushugro softly says, "5."
>
Fushugro softly says, "4."
>
You calm down slightly, catching your breath.
>
Fushugro softly says, "3."
>nod
You nod.
>
Fushugro softly says, "2."
>
Fushugro softly says, "1."
>
Cadiva calmly asks, "Again?"
>
Fushugro leaps from hiding to attack!
Fushugro swings an enruned headsman's axe at you!
AS: +436 vs DS: +212 with AvD: +29 + d100 roll: +44 = +297
... and hits for 31 points of damage!
Quick flick slashes your forehead!
You are stunned for 6 rounds!
!S>
Cadiva calmly says, "I counted to 3."
!S>
Fushugro seems a bit weaker than before.
!S>
Fushugro leaps from hiding to attack!
Fushugro swings an enruned headsman's axe at you!
AS: +416 vs DS: +161 with AvD: +29 + d100 roll: +60 = +344
... and hits for 31 points of damage!
Crushing blow crumples your nose!
!S>
Fushugro softly says, "Toughy."
!S>
Fushugro appears less confident.
!S>
You feel fully energetic again.
!S>
Fushugro leaps from hiding to attack!
Fushugro swings an enruned headsman's axe at you!
AS: +421 vs DS: +118 with AvD: +29 + d100 roll: +6 = +338
... and hits for 31 points of damage!
Blow to your chest causes your heart to skip a beat.
!S>rub my amulet
You are still stunned.
!S>
You begin to lose touch with your internal sources of strength.
!S>
[Roll result: 140 (open d100: 44)]
Fushugro crouches, sweeps a leg at you and connects!
You fall to the ground! Fushugro deftly regains his footing.
Roundtime: 6 sec.
!SPR>rub my amulet
...wait 1 seconds.
!PR>rub my amulet
You rub a clear glass amulet.
Feels smooth!
1d100: 39 + Modifiers: 62 == 101
You become invisible.
Cast Roundtime 3 Seconds.
!PI>wtrick roll
!PI>
You become visible again.
You quickly roll backward, then spring to your feet, ready again for action!
Roundtime: 2 sec.
!R>
You hear someone chuckling.
!R>
!R>sign4
Please rephrase that command.
!>
Fushugro leaps from hiding to attack!
Fushugro swings an enruned headsman's axe at you!
With extreme effort, you beat back the attack with your craquemarte!
!>stance offensive
You are now in an offensive stance.
!>
I could not find what you were referring to.
!>stance defensive
You are now in a defensive stance.
!>l
Fushugro comes out of hiding.
[Roll result: 95 (open d100: 13)]
Fushugro spins quickly behind you and delivers a well placed kick!
Annoying, but otherwise inconsequential.
!>stance offensive
You are now in an offensive stance.
!>
[Roll result: 137 (open d100: 54) Bonus: 6]
You feint low, Fushugro buys the ruse and twists awkwardly to block the blow that never came!
Roundtime: 3 sec.
!R>
...wait 1 seconds.
!>
[Roll result: 155 (open d100: 72) Bonus: 6]
You feint high, Fushugro buys the ruse and twists awkwardly to block the blow that never came!
Roundtime: 3 sec.
!R>surge
You focus deep within yourself, searching for untapped sources of strength.
You feel incredibly stronger.
!>mst fush
!>
You concentrate intently, focusing all your energies.
You explode into a fury of strikes and ripostes, moving with a singular purpose and will!
You swing a krodera hilted vultite falchion at Fushugro!
AS: +387 vs DS: +360 with AvD: +27 + d100 roll: +61 = +115
... and hit for 3 points of damage!
Weak slash to Fushugro's right arm.
That doesn't even sting.
You swing a dark golvern veniom-hilted craquemarte at Fushugro!
AS: +327 vs DS: +360 with AvD: +27 + d100 roll: +54 = +48
A clean miss.
You swing a krodera hilted vultite falchion at Fushugro!
AS: +387 vs DS: +360 with AvD: +27 + d100 roll: +89 = +143
... and hit for 5 points of damage!
Quick feint to Fushugro's right foot.
Little extra damage.
You swing a dark golvern veniom-hilted craquemarte at Fushugro!
Amazingly, Fushugro manages to parry the attack with his axe!
Your series of strikes and ripostes leaves you winded and out of position.
Roundtime: 9 sec.
!R>
Cadiva calmly asks, "You dueling to death?"
!R>say ooh
You say, "Ooh."
!R>
[Roll result: 152 (open d100: 41)]
Fushugro crouches, sweeps a leg at you and connects!
You fall to the ground! Fushugro deftly regains his footing.
Roundtime: 8 sec.
!PR>
Fushugro swings an enruned headsman's axe at you!
AS: +421 vs DS: +88 with AvD: +29 + d100 roll: +36 = +398
... and hits for 37 points of damage!
Blow to your chest causes your heart to skip a beat.
You are stunned for 1 rounds!
!SPR>
Fushugro softly says, "Maybe."
!SPR>def
You are now in a defensive stance.
!P>
You feel recovered from your whirlwind flurry of strikes.
!P>
Fushugro leaps from hiding to attack!
Fushugro swings an enruned headsman's axe at you!
Rolling hurriedly, you deflect the attack with your veniom-hilted craquemarte!
!P>rub my amulet
You rub a clear glass amulet.
1d100: 96 + Modifiers: 62 == 158
You become invisible.
Cast Roundtime 3 Seconds.
!PI>
Velvette just arrived.
!PI>
Velvette just went southwest.
!PI>sign3
You feel magical energies distort and flow around you.
!PI>
You grip your hilted vultite falchion with renewed vigor!
!PI>
Your dancing fingers weave a web of protection around you!
!PI>
Magic flows towards you, but does not reach you.
!PI>
You grip your hilted vultite falchion with renewed vigor!
!PI>stand
Zeverai just arrived.
!PI>
You stand back up.
Roundtime: 9 sec.
!IR>
!IR>
Zeverai smiles at Fushugro.
!IR>
Fushugro winks at Zeverai.
!IR>off
You are now in an offensive stance.
!I>warc cry fushugro
Your invisibility fails.
You stare down Fushugro and let out an eerie, modulating cry!
Fushugro is unaffected!
Roundtime: 7 sec.
!R>snap
...wait 5 seconds.
!R>
Fushugro seems a bit weaker than before.
!R>say bah
You say, "Bah."
!R>
Fushugro softly says, "Think i have an advantage."
!R>l
Cadiva recites a series of mystical phrases while raising her hands...
Cadiva gestures.
Cadiva appears somehow changed.
!R>
!R>nod
Cadiva recites a series of mystical phrases while raising her hands...
Cadiva gestures.
Cadiva appears somehow changed.
!>
You nod.
!>
Cadiva gazes in wonder at her surroundings.
!>def
You are now in a defensive stance.
!>
Cadiva traces a series of glowing runes while chanting an arcane phrase...
Cadiva gestures.
Multicolored rays shoot out of Cadiva's body and flow into the shimmering sphere around her.
!>
[Roll result: 146 (open d100: 61)]
Fushugro crouches, sweeps a leg at you and connects!
You fall to the ground! Fushugro deftly regains his footing.
Roundtime: 7 sec.
!PR>
Cadiva traces a series of glowing runes while chanting an arcane phrase...
Cadiva gestures.
Multicolored rays shoot out of Cadiva's body and flow into the shimmering sphere around her.
!PR>
Fushugro swings an enruned headsman's axe at you!
You roll to one side and parry the attack with his falchion!
!PR>
Cadiva traces a series of glowing runes while chanting an arcane phrase...
Cadiva gestures.
Multicolored rays shoot out of Cadiva's body and flow into the shimmering sphere around her.
!PR>wtrick roll
You quickly roll forward, then spring to your feet, ready again for action!
Roundtime: 5 sec.
!R>
Cadiva recites a series of mystical phrases while raising her hands...
Cadiva gestures.
Nothing happens.
!R>
Fushugro softly says, "He doesnt bleed though."
!R>
Cadiva recites a series of mystical phrases while raising her hands...
Cadiva gestures.
A layer of thick, shifting stone forms around Cadiva.
!>
[Roll result: 150 (open d100: 69)]
Fushugro spins quickly behind you and delivers a well placed kick!
You feel humiliated and enraged!
!>sign clot
Cadiva calmly asks, "Who?"
!>
Your veins throb and your blood sings.
!>l
Speaking softly to Zeverai, Fushugro says, "Dualling."
!>
You calm down slightly, catching your breath.
!>
I could not find what you were referring to.
!>
Fushugro leaps from hiding to attack!
Fushugro swings an enruned headsman's axe at you!
AS: +401 vs DS: +153 with AvD: +29 + d100 roll: +10 = +287
... and hits for 33 points of damage!
Whoosh! Several ribs driven into your lungs.
You are stunned for 5 rounds!
!S>
Fushugro concentrates deeply for a moment.
!S>
You calm down slightly, catching your breath.
!S>
You begin to lose touch with your internal sources of strength.
!S>
Fushugro leaps from hiding to attack!
Fushugro swings an enruned headsman's axe at you!
Stupefied, you block the attack by blind luck!
!S>
Zeverai peers quizzically at Fushugro.
!S>def
You are now in a defensive stance.
!>l
The voice of Fushugro softly says, "Ya gonna get me killed stop yapping an me hon."
!>
Fushugro comes out of hiding.
Fushugro gives Zeverai a lingering kiss.
!>chuckle
You hear someone snicker.
!>l
You chuckle.
!>
Necole just arrived.
!>
Necole just went southwest.
!>
Fushugro leaps from hiding to attack!
Fushugro swings an enruned headsman's axe at you!
You barely manage to fend off the attack with your falchion!
!>
Zeverai just entered the city gate.
!>off
You are now in an offensive stance.
!>
[Roll result: 121 (open d100: 48) Penalties: 4]
You feint high, Fushugro buys the ruse and moves to block the blow that never came!
Roundtime: 3 sec.
!R>
[Roll result: 153 (open d100: 80) Penalties: 4]
You feint high, Fushugro buys the ruse and twists awkwardly to block the blow that never came!
Roundtime: 3 sec.
!R>
[Roll result: 44 (open d100: -29) Penalties: 4]
You feint to the right, but Fushugro isn't fooled for a second.
Roundtime: 3 sec.
!R>stare
You stare at nothing in particular.
!>at fush
You swing a krodera hilted vultite falchion at Fushugro!
AS: +387 vs DS: +360 with AvD: +27 + d100 roll: +7 = +61
A clean miss.
You swing a dark golvern veniom-hilted craquemarte at Fushugro!
AS: +347 vs DS: +360 with AvD: +27 + d100 roll: +30 = +44
A clean miss.
Roundtime: 5 sec.
!R>
[Roll result: 116 (open d100: 9)]
Fushugro spins quickly behind you and delivers a well placed kick!
You feel humiliated and enraged!
!R>
Leash just arrived.
!R>
Leash just entered the city gate.
!R>
You calm down slightly, catching your breath.
!>
Fushugro leaps from hiding to attack!
Fushugro swings an enruned headsman's axe at you!
AS: +421 vs DS: +153 with AvD: +29 + d100 roll: +63 = +360
... and hits for 33 points of damage!
Slash to your chest!
Breathe deep, it'll feel better in a minute.
You are stunned for 1 rounds!
!S>
You sense that the following message from PsiNet was received by all who are currently linked.
Jarod-UL: Thank you very much, Riverman, for your generous and flattering donation!
!>def
You are now in a defensive stance.
!>
You calm down slightly, catching your breath.
!>
Fushugro leaps from hiding to attack!
Fushugro swings an enruned headsman's axe at you!
AS: +421 vs DS: +149 with AvD: +29 + d100 roll: +32 = +333
... and hits for 34 points of damage!
Whoosh! Several ribs driven into your lungs.
The brilliant luminescence fades from around you.
The powerful look leaves you.
You become solid again.
The silvery luminescence fades from around you.
The bright luminescence fades from around you.
Your SIGN OF CLOTTING is no longer effective.
Your SIGN OF DEFLECTION is no longer effective.
Your SIGN OF SWORDS is no longer effective.
Your SIGN OF SHIELDS is no longer effective.
Your SIGN OF DISSIPATION is no longer effective.
Your SIGN OF SMITING is no longer effective.
It seems you have died, my friend. Although you cannot do anything, you are keenly aware of what is going on around you...
You mentally give a sigh of relief as you remember that the Goddess Lorminstra owes you a favor.
...departing in 13 mins...
DEAD>
Fushugro softly says, "Good fight."
DEAD>say nice duel
You say, "Nice duel."
Win some, lose some.
Axhinde
09-17-2005, 05:01 PM
Originally posted by Viridian
Oooo! you were that sorcerer? That guy was awesome fun to interact with.
I :heart: snobby Faendryl, they are always so much fun to interact with.
Dispater came back and told Hadya, that he may misjudged your characters strength. :)
[Edited on 9-17-2005 by Viridian]
Nah, but I was that weezard! Unfortunately, the town rezzers were too busy talking about the stars and whatever else Solhavenites talk about to raise him, so he got dragged to the NPC cleric. :( I was looking forward to a short RP interaction followed closely with a 519 to the face. Took far too long though.
But yeah, he loves to get on people's nerves more than anything. He asks far too many questions, as any good Fash'lo'nae follower would do. I had a lot of fun being the only non-DA in the room, even though my wizard isn't pro/con any conflict. He just likes the details.:P
allen
09-18-2005, 03:16 PM
>917 ben
*** TypoHelp: Converted "917 ben" to PREP 917 and CAST AT ben
Your hands glow with power as you invoke the phrase for Boil Earth...
Your spell is ready.
>
You gesture at Benbradagh.
The ground beneath Benbradagh begins to boil violently!
Fiery debris explodes from the ground!
... 20 points of damage!
Good blow to right leg!
He is stunned!
... 25 points of damage!
Abdomen bursts into flames. Would be funny without the blood.
... 30 points of damage!
Flames cook Benbradagh's back. Looks about medium well.
... 20 points of damage!
Nasty burns to chest make you wish you never heard of heartburn.
... 25 points of damage!
Flames burn hole in chest exposing ribs!
* Benbradagh drops dead at your feet!
The light blue glow leaves Benbradagh.
The powerful look leaves Benbradagh.
The silvery luminescence fades from around Benbradagh.
The bright luminescence fades from around Benbradagh.
The brilliant luminescence fades from around Benbradagh.
The air calms down around Benbradagh.
A shadow seems to detach itself from Benbradagh's body, swiftly dissipating into the air.
The glowing specks of energy surrounding Benbradagh suddenly shoot off in all directions, then quickly fade away.
The deep blue glow leaves Benbradagh.
The ground then quickly cools.
Cast Roundtime 3 Seconds.
Drinin
09-18-2005, 09:22 PM
Getting the shit beat out of me in OTF last night:
[Old Ta'Faendryl, Southern Road]
A flight of cracked stone steps lead up the final slope of the hill, ending at the base of a large tower. A faint breeze brings the sound of running water up from the river flowing past the base of the hill to the east. Further on a pyramid, as tall as the hill and nearly as wide, lifts a sparkling white marble structure high above the city. You also see a twisted crystal-tipped staff, a twisted crystal-tipped staff, a curved silvery blade, some vegetation and some invading roots.
Obvious paths: north, south
An Ithzir janissary fades into view!
[Roll result: 159 (open d100: 91)]
An Ithzir janissary swings a spiral-hafted handaxe at your sonic espadon and connects!
The sonic forces of your espadon cause the handaxe to bounce off!
>.p s
[Script p is running, Esc to cancel, Shift-Esc to pause]
>peer s
[script done]
You peer south and see ...
[Old Ta'Faendryl, Southern Road]
Trees and brush thicken and grow with an increasingly vigorous appearance along the edges of the road to the north. To the south, the road is wider, the sicklier vegetation of the swampy lowlands apparently less able to compete with its cobbled surface. You also see a twisted crystal-tipped staff and a spiral-hafted handaxe.
Obvious paths: north, southwest
>.l jan
[Script l is running, Esc to cancel, Shift-Esc to pause]
>target jan
>incant 1005
[script done]
You are now targetting an Ithzir janissary.
You change your tune slightly, adding the element for Lullabye to your song...
Your spellsong is ready.
You weave another verse into your harmony, directing the sound of your voice at an Ithzir janissary.
The Ithzir janissary is unaffected.
(Forcing stance down to guarded)
Sing Roundtime 3 Seconds.
>.v jan
[Script v is running, Esc to cancel, Shift-Esc to pause]
>prep 1002
>cast jan
[script done]
A shrill screech pierces the air as a war griffin dives from above!
A rush of fear rises in your stomach, and you freeze, struggling to regain your composure!
Roundtime: 20 sec.
...wait 20 seconds.
An Ithzir janissary swings a spiral-hafted handaxe at you!
AS: +421 vs DS: +563 with AvD: +41 + d100 roll: +20 = -81
A clean miss.
...wait 20 seconds.
An Ithzir scout fades into view while striking!
An Ithzir scout swings a gleaming steel broadsword at you!
AS: +412 vs DS: +365 with AvD: +37 + d100 roll: +7 = +91
A clean miss.
A war griffin flaps its mighty wings rapidly, creating a powerful gust of wind that buffets the area!
The wind knocks you off your balance and you fall over!
Your arms are forced down to your sides!
Roundtime: 12 sec.
The wind then subsides.
An Ithzir scout fades into view while striking!
An Ithzir scout swings a gleaming crystal-edged broadsword at you!
AS: +414 vs DS: +315 with AvD: +37 + d100 roll: +86 = +222
... and hits for 25 points of damage!
Bones in left arm crack.
An Ithzir janissary swings a spiral-hafted handaxe at you!
AS: +421 vs DS: +304 with AvD: +41 + d100 roll: +63 = +221
... and hits for 29 points of damage!
Smash to the kneecap.
You get the feeling that you were lucky and things could have been a lot worse!
An Ithzir scout swings a gleaming steel broadsword at you!
AS: +412 vs DS: +291 with AvD: +37 + d100 roll: +73 = +231
... and hits for 33 points of damage!
Blow to head!
Look at the pretty stars!
You are stunned for 3 rounds!
An Ithzir scout swings a gleaming crystal-edged broadsword at you!
AS: +414 vs DS: +256 with AvD: +37 + d100 roll: +12 = +207
... and hits for 25 points of damage!
Grazing blow to your stomach.
** An Ithzir scout's crystal-edged broadsword emits a searing bolt of lightning! **
... 5 points of damage!
Light shock to back. That stings!
An Ithzir janissary smiles faintly at an Ithzir scout as she says, "Tralalak maktath eif waffa ramal klakkar."
The Ithzir janissary points at you for emphasis.
An Ithzir janissary swings a spiral-hafted handaxe at you!
AS: +421 vs DS: +256 with AvD: +41 + d100 roll: +91 = +297
... and hits for 38 points of damage!
Deep cut to your left hand!
Seems to have broken some fingers too.
Aprilsoft just arrived.
Aprilsoft just went north.
A war griffin swoops down from high overhead!
A war griffin tries to bite you!
AS: +430 vs DS: +230 with AvD: +32 + d100 roll: +5 = +237
... and hits for 39 points of damage!
Banged your left shin.
That'll raise a good welt.
A faint silvery glow fades from around you.
Your SIGN OF DEFLECTION is no longer effective.
Your SIGN OF SHIELDS is no longer effective.
Your SIGN OF WARDING is no longer effective.
Your SIGN OF SMITING is no longer effective.
The brilliant luminescence fades from around you.
Your SIGN OF SWORDS is no longer effective.
The tingling sensation and sense of security leaves you.
Your sonic espadon dissipates.
You feel less confident than before.
Your SIGN OF DEFENDING is no longer effective.
The bright luminescence fades from around you.
Your SIGN OF STRIKING is no longer effective.
The powerful look leaves you.
The silvery luminescence fades from around you.
Your SIGN OF STAUNCHING is no longer effective.
It seems you have died, my friend.
A nightmare steed releases its magical energy at Axhinde!
A wave of dark ethereal ripples moves outward from a nightmare steed.
A Sheruvian harbinger is buffeted by the dark ethereal waves.
You are buffeted by the dark ethereal waves, and knocked to the ground.
You are pinned in place, unable to move.
You are forced out of hiding.
Roundtime: 19 sec.
A nightmare steed tries to bite you!
AS: +327 vs DS: +228 with AvD: +24 + d100 roll: +73 = +196
... and hits for 41 points of damage!
A finger on your left hand is torn away.
A Sheruvian harbinger swings a black steel broadsword at you!
AS: +324 vs DS: +207 with AvD: +30 + d100 roll: +57 = +204
... and hits for 29 points of damage!
Strike through the palm!
The harbinger pauses to look into your eyes for a moment, and you gaze into a set of impassive eyes full of malice and hunger for your soul.
A Sheruvian harbinger swings a black steel broadsword at you!
AS: +394 vs DS: +193 with AvD: +30 + d100 roll: +48 = +279
... and hits for 67 points of damage!
Great shot penetrates thigh and shatters bone!
The silvery luminescence fades from around you.
The buzz of thoughts in your mind subsides.
The glowing specks of energy surrounding you suddenly shoot off in all directions, then quickly fade away.
You are no longer moving silently.
The bright luminescence fades from around you.
You feel your extra strength departing.
Your SIGN OF SWORDS is no longer effective.
Your SIGN OF SMITING is no longer effective.
You feel the aura of confidence leave you.
The brilliant luminescence fades from around you.
The light blue glow leaves you.
The powerful look leaves you.
Your SIGN OF WARDING is no longer effective.
The air about you stops shimmering.
You feel the inner strength leave you.
Your SIGN OF STRIKING is no longer effective.
You no longer feel so dextrous.
You feel less confident.
Your SIGN OF DEFENDING is no longer effective.
You return to normal color.
It seems you have died, my friend. Although you cannot do anything, you are keenly aware of what is going on around you...
You mentally give a sigh of relief as you remember that the Goddess Lorminstra owes you a favor.
...departing in 10 mins...
The guiding force leaves a Sheruvian harbinger.
The harbinger throws back his head and shrieks, "Sheru! Take this puny mortal soul!
Revon1
09-19-2005, 12:45 AM
Went to the park to get healing for my nerves and guess who I run into...
You deeply ask, "Healing for my nerves please?"
>
* Veiss returns home from a hard day of adventuring.
>stance de
You are now in a defensive stance.
>
Suavementasious laughs at you!
>
Valour just left.
* Valour returns home from a hard day of adventuring.
>
Kaedra raises a hand while murmuring a soft orison...
>
Kaedra gestures at Erendiir.
Kaedra suddenly looks very drained.
A bolt of soft white light streaks down from the sky bathing Erendiir in it.
>
A brilliant glow forms around Erendiir, lingers for a moment, and finally fades. Erendiir awakens looking somewhat confused and seriously drained.
Erendiir seems slightly different.
>
* Neph just bit the dust!
>glance sua
Speaking to you, Suavementasious exclaims, "Die scum!"
>
You glance at Suavementasious.
>stance off
You are now in an offensive stance.
>mstr sua
* Whimdit joins the adventure.
>
You concentrate intently, focusing all your energies.
You explode into a fury of strikes and ripostes, moving with a singular purpose and will!
You swing a sonic falchion at Suavementasious!
AS: +391 vs DS: +132 with AvD: +21 + d100 roll: +97 = +377
... and hit for 31 points of damage!
Smash to the kneecap.
You swing a sonic falchion at Suavementasious!
AS: +391 vs DS: +130 with AvD: +21 + d100 roll: +79 = +361
... and hit for 33 points of damage!
You ripped a chunk out of Suavementasious's right leg with that one.
He is stunned!
** With a loud snap, a blast of energy bursts from your sonic falchion! **
... 40 points of damage!
Blow shatters bones in Suavementasious's neck leaving his head hanging loosely!
* Suavementasious drops dead at your feet!
The dim aura fades from around Suavementasious.
Suavementasious seems to lose an aura of confidence.
The deep blue glow leaves Suavementasious.
The powerful look leaves Suavementasious.
The light blue glow leaves Suavementasious.
A nearby townsman hurries off screaming, "Revon has committed murder!"
Your series of strikes and ripostes leaves you winded and out of position.
Roundtime: 6 sec.
>
Laceratt murmurs a simple, mystical chant...
Laceratt gestures.
Laceratt's left hand looks better.
>
* Suavementasious just bit the dust!
>
Journeyman Smarf just arrived.
>
Suavementasious issues a ghostly curse on his own mortality.
>'no...
You deeply say, "No..."
>
Journeyman Smarf just went southeast.
>
Suddenly you have the strangest feeling that you are being watched.
The feeling fades as quickly as it came.
>'you die
You deeply say, "You die."
Himmy
09-19-2005, 12:59 AM
haha, pwned
Krayton
09-19-2005, 01:21 AM
Looks like Suave is in plate now...
Himmy
09-19-2005, 01:29 AM
Originally posted by Parkbandit
Originally posted by Himmy
Am I right here? Is he one of them park people?
What exactly is a "park people" ??
:?:
Just one of you folks that sits at the park all day for RP/mischief/stealing/whatever
allen
09-19-2005, 07:07 AM
This is Benbradagh's brother coming for me...
Speaking to you, Androg says, "As i said squirt you been warned."
>'excuse me?
You arrogantly ask, "Excuse me?"
>look andr
You see Androg the Soldier.
He appears to be a Human from Vornavis.
He appears to be very young and tall. He has piercing grey-green eyes and tanned skin. He has shoulder length, flowing black hair gathered into a sleek ponytail at the nape of his neck and secured with a simple leather hair-tie. He has a square-jawed face and broad shoulders.
He has severe bruises and swelling around his right eye.
He is holding a blackened vultite longsword with a flame-etched blade in his right hand and a blackened vultite longsword with a flame-etched blade in his left hand.
He is wearing a composite bow, some plain black chain, a black regal griffin insignia, an onyx kitten pendant, some chain-clasped tall black vruul hide boots, some sleek onyx black hide trousers, an onyx-inlaid black leather thigh-sheath, an onyx-inlaid black leather scabbard, a dull black quiver, a thin leather sword belt with a brushed steel buckle, a carved onyx wedding band, some fingerless black gloves, a silver-bladed dagger medallion, a silver-edged onyx black silk waistcoat, a highly-polished trim black leather longcoat, a sapphire storm griffin cloakpin, some crossed black leather back-sheaths, a gold ring, a crystal amulet, and a satin lined black velvet sack.
>stance off
You are now in an offensive stance.
>sign of striking
You grip your deep black staff with renewed vigor!
>sign of smiting
You grip your deep black staff with renewed vigor!
sign of swords
>You grip your deep black staff with renewed vigor!
>
>'did you just call me squirt?
You arrogantly ask, "Did you just call me squirt?"
>
Speaking to you, Androg says, "This discussion is over,...you are dismissed."
>sign of madness
You are filled with berserk rage! Attack! Attack! Attack!
>906 androg
*** TypoHelp: Converted "906 androg" to PREP 906 and CAST AT androg
Your hands glow with power as you invoke the phrase for Minor Fire...
Your spell is ready.
>
You gesture at Androg.
You hurl a stream of fire at Androg!
Androg moves at the last moment to evade the bolt!
Cast Roundtime 3 Seconds.
>
Penniwise just arrived, skipping merrily.
>906 androg
*** TypoHelp: Converted "906 androg" to PREP 906 and CAST AT androg
Penniwise just skipped merrily south.
>
Wait 1 sec.
>
You don't have a spell prepared!
>
Androg just went north.
n
906 androg
*** TypoHelp: Converted "906 androg" to PREP 906 and CAST AT androg
[Wehnimer's, Talon St.]
The street runs between the northern palisade and the central square to the south and east. The traffic is varied here, as shoppers, traders, travelers and merchants mix with the ever-present and watchful militiamen. Rowdy cries and raucous laughter, as well as some oddly unidentifiable sounds, emanate from behind the drawn curtains of Cholgar's Bathhouse, which occupies nearly the entire block. You also see a ruined wooden rolton with a dilapidated sign on it.
Also here: Androg
Obvious paths: north, south
>Androg just went south.
>
You already have a spell readied! You must RELEASE it if you wish to prepare another!
>
Cast at what?
>906 androg
*** TypoHelp: Converted "906 androg" to PREP 906 and CAST AT androg
>
You already have a spell readied! You must RELEASE it if you wish to prepare another!
>
Cast at what?
>s
906 androg
*** TypoHelp: Converted "906 androg" to PREP 906 and CAST AT androg
[Town Square, Northwest]
This corner of the square is lively and hectic. A number of representatives of the Landing's population, including several elven loggers and a party of rough-looking dwarves, loiter around the door of the Raging Thrak Inn, where the rowdy cheers of patrons and voices raised in songs of many sorts, from snatches of heroic ballads to blushingly bawdy tunes, beckon you to enter. You also see a grey cat that is sleeping.
Also here: Androg
Obvious paths: north, east, southeast, south
>You already have a spell readied! You must RELEASE it if you wish to prepare another!
>
You gesture at Androg.
You hurl a stream of fire at Androg!
AS: +281 vs DS: +65 with AvD: +34 + d100 roll: +84 = +334
... and hit for 73 points of damage!
Androg takes a breath of super-heated air and expires gasping.
* Androg drops dead at your feet!
Andreal
09-19-2005, 07:46 AM
>att ran
You swing a quarterstaff at Ranad!
AS: +225 vs DS: +23 with AvD: +25 + d100 roll: +100 = +327
... and hit for 127 points of damage!
A mighty hit turns Ranad's insides to outsides!
* Ranad drops dead at your feet!
A sharp voice from the crowd echoes, "Murder! Murder! Someone call for the Guard Captain!"
Roundtime: 6 sec.
IT WAS A STICK!
Parker
09-19-2005, 07:50 AM
No, no...this was rediculous. It was a stickfight, now, how much damage can a quarterstaff do, right? Well....
(Insert stick fighting here, Nauriel sweeps Ranad.)
You gaze up into the heavens.
Andreal swings a quarterstaff at you!
AS: +225 vs DS: +23 with AvD: +25 + d100 roll: +100 = +327
... and hits for 127 points of damage!
A mighty hit turns your insides to outsides!
...departing in 10 mins...
Speaking in Elven, you say, "What.."
Speaking in Elven, Andreal says, "Eek."
Speaking in Elven, the voice of Andreal exclaims, "Sorry!"
Speaking in Elven, you say, "Murdered by girl with stick."
Speaking in Elven, you exclaim, "I'll never live it down!"
Your ghostly voice screams out that you wish to drop all charges against Andreal! A townperson jaunts off, proclaiming that he'll inform the authorities.
Andreal comes out of hiding.
Andreal winces.
Nauriel laughs!
Nauriel giggles.
Andreal drops a quarterstaff.
Cidale asks, "Well how'd that happen?"
Speaking in Elven, you say, "Oh, love of Kai."
Speaking in Elven, Andreal says, "Sticks are dangerous."
Caro wearily asks, "What the?"
Nauriel coughs.
Cidale asks, "Need healing there?"
Speaking in Elven, you say, "Aye."
Speaking in Elven, Nauriel says, "I think we all do."
Speaking in Elven, Nauriel says, "Sticks are dangerous."
Nauriel giggles.
Andreal giggles.
Cidale asks, "What happened?"
Speaking in Elven, you say, "She clubbed me."
Cidale gazes up into the heavens.
Speaking in Elven, you say, "Like a baby seal."
Speaking in Elven, Andreal exclaims, "It was a stick!"
Speaking in Elven, Nauriel says, "She beat us with sticks."
Cidale says, "Uhm."
Caro points at Andreal.
Caitachal just arrived.
Caro raises an eyebrow.
Andreal points at a quarterstaff.
Speaking in Elven, Andreal says, "A STICK."
Speaking softly in broken common, Caitachal asks, "What happened?"
You say, "The lady knows how to swing a mean stick."
Speaking in Elven, Andreal says, "He fell down, so I hit him with a stick."
Cidale rubs his chin thoughtfully.
Speaking in Elven, Nauriel says, "All I did was sweep him."
Speaking in Elven, Nauriel exclaims, "Im innocent!"
Speaking in Elven, Andreal says, "And his chest exploded."
Omens
09-19-2005, 08:47 AM
A severed gremlock leg snaps suddenly, sending droplets of congealing blood in all directions. Its muscles convulse violently, as if with purpose, and it flings itself at a stooped being, but flies wide.
>407 my che
*** TypoHelp: Converted "407 my che" to PREP 407 and CAST AT my che
You gesture and invoke the powers of the elements for the Unlock spell...
Your spell is ready.
>
You gesture at an engraved monir chest.
You hear a soft click from the chest and it suddenly flies open.
As you cast your spell, you hear a buzzing noise coming from within an engraved monir chest. Something darts out of the chest and settles at the lock opening! A tiny translucent insect with a large eye etched on its shell flutters there momentarily, then scuttles about and faces away from you!
An etched translucent scarab focuses the eye etched into its back towards you!
An etched translucent scarab stares into your eyes.
CS: +737 - TD: +408 + CvA: +14 + d100: +74 - -5 == +422
Warding failed!
The translucent scarab suddenly transforms into a horridly grotesque image, inducing utter terror in your soul!
A gut-wrenching fear twists deep into your soul. You turn pale and then fall limp to the ground, killed by some inconceivable fear!
Your SIGN OF STAUNCHING is no longer effective.
A dark shadow seems to detach itself from your body, swiftly dissipating into the air.
Your SIGN OF DISSIPATION is no longer effective.
Your SIGN OF SHIELDS is no longer effective.
Your SIGN OF DEFLECTION is no longer effective.
You become solid again.
The brilliant luminescence fades from around you.
The tingling sensation and sense of security leaves you.
The very powerful look leaves you.
The white light leaves you.
The silvery luminescence fades from around you.
You return to normal color.
Your SIGN OF WARDING is no longer effective.
The powerful look leaves you.
The light blue glow leaves you.
You feel less confident than before.
The bright luminescence fades from around you.
The air calms down around you.
Your SIGN OF DEFENDING is no longer effective.
The deep blue glow leaves you.
It seems you have died, my friend. Although you cannot do anything, you are keenly aware of what is going on around you...
You mentally give a sigh of relief as you remember that the Goddess Lorminstra owes you a favor.
...departing in 10 mins...
Chittering noisily, the translucent scarab disappear
Andreal
09-19-2005, 08:52 AM
Ranad swings a quarterstaff at Ranad!
AS: +220 vs DS: +60 with AvD: +24 + d100 roll: +17 = +201
... and hits for 13 points of damage!
Torn muscle in Ranad's left leg!
Roundtime: 6 sec.
>
Nauriel gives Ranad a friendly slap on the back.
>
Ranad takes a bite of his acantha leaf.
Ranad looks a little better.
>kill
Ranad swings a quarterstaff at Ranad!
AS: +220 vs DS: +58 with AvD: +24 + d100 roll: +64 = +250
... and hits for 17 points of damage!
Torn muscle in Ranad's left leg!
Roundtime: 6 sec.
>kill
...wait 3 seconds.
>kill
...wait 2 seconds.
>
Nauriel laughs!
>kill
...wait 1 seconds.
>kill
Ranad takes a bite of his acantha leaf.
Ranad looks a little better.
>
Ranad swings a quarterstaff at Ranad!
AS: +220 vs DS: +58 with AvD: +24 + d100 roll: +37 = +223
... and hits for 13 points of damage!
Blow to the head causes Ranad's ears to ring!
Roundtime: 6 sec.
>
Tereysa just arrived.
>
Tereysa just went south.
>kill
Ranad asks, "What's going on?"
>
...wait 4 seconds.
>kill
...wait 3 seconds.
>kill
...wait 2 seconds.
>
Ranad says, "Going to die."
>kill
Ranad swings a quarterstaff at Ranad!
AS: +220 vs DS: +56 with AvD: +24 + d100 roll: +14 = +202
... and hits for 8 points of damage!
Hit glances off Ranad's hip.
Roundtime: 6 sec.
>shrug
Ranad takes a bite of his acantha leaf.
Ranad makes a horrible face!
Ranad looks a little better.
>
You shrug.
>
Caitachal blinks.
>kill
...wait 4 seconds.
>kill
...wait 3 seconds.
>kill
...wait 2 seconds.
>kill
Ranad glances at you.
>
...wait 2 seconds.
>kill
...wait 1 seconds.
>
Nauriel snickers.
>kill
Ranad swings a quarterstaff at Ranad!
AS: +220 vs DS: +56 with AvD: +24 + d100 roll: +79 = +267
... and hits for 17 points of damage!
Blow leaves an imprint on Ranad's chest!
* Ranad drops dead at your feet!
Roundtime: 6 sec.
>
* Ranad just bit the dust!
>blink
The spirit of Ranad sighs softly, raising the hairs on the back of your neck.
>
You blink.
>'You killed yourself
Nauriel blinks.
>
You say, "You killed yourself."
...wtf? Oh, and this was in town aswell. And obviously, it was me swinging. I also did the same thing to Nauriel. I reported it and all.. But um...
[Edited on 9-19-2005 by Andreal]
Janarth
09-19-2005, 10:05 AM
Originally posted by Gigantuous!PR>
Fushugro swings an enruned headsman's axe at you!
You roll to one side and parry the attack with his falchion!
!PR>
Win some, lose some.
Mind bugging that?
Sylvan Dreams
09-19-2005, 02:36 PM
>tackle alfue
[Roll result: 262 (open d100: 87) Penalties: 0]
You hurl yourself at Alfue and connect!
You hammer Alfue to the ground. 24 hits! You jump to your feet.
* Alfue drops dead at your feet!
Alfue seems a bit less imposing.
The glowing specks of energy surrounding Alfue suddenly shoot off in all directions, then quickly fade away.
The brilliant luminescence fades from around Alfue.
The bright luminescence fades from around Alfue.
Alfue becomes solid again.
The silvery luminescence fades from around Alfue.
Roundtime: 7 sec.
Oops?
allen
09-19-2005, 04:54 PM
>917 zoff
*** TypoHelp: Converted "917 zoff" to PREP 917 and CAST AT zoff
Your hands glow with power as you invoke the phrase for Boil Earth...
Your spell is ready.
>
You gesture at Zoff.
The ground beneath Zoff begins to boil violently!
Fiery debris explodes from the ground!
... 10 points of damage!
Light strike to chest.
... 15 points of damage!
Burst of flames to left eye incinerates eyelid. Gruesome.
He is stunned!
... 15 points of damage!
Burst of flames to right arm toasts skin to elbows.
... 15 points of damage!
Burst of flames char chest a crispy black.
* Zoff drops dead at your feet!
The light blue glow leaves Zoff.
The brilliant luminescence fades from around Zoff.
The glowing specks of energy surrounding Zoff suddenly shoot off in all directions, then quickly fade away.
The shimmering multicolored sphere fades from around Zoff.
The powerful look leaves Zoff.
The deep blue glow leaves Zoff.
The silvery luminescence fades from around Zoff.
The bright luminescence fades from around Zoff.
The ground then quickly cools.
Cast Roundtime 3 Seconds.
>
* Zoff just bit the dust!
Janarth
09-19-2005, 05:14 PM
Originally posted by allen
>917 zoff
*** TypoHelp: Converted "917 zoff" to PREP 917 and CAST AT zoff
Your hands glow with power as you invoke the phrase for Boil Earth...
Your spell is ready.
>
You gesture at Zoff.
The ground beneath Zoff begins to boil violently!
Fiery debris explodes from the ground!
... 10 points of damage!
Light strike to chest.
... 15 points of damage!
Burst of flames to left eye incinerates eyelid. Gruesome.
He is stunned!
... 15 points of damage!
Burst of flames to right arm toasts skin to elbows.
... 15 points of damage!
Burst of flames char chest a crispy black.
* Zoff drops dead at your feet!
The light blue glow leaves Zoff.
The brilliant luminescence fades from around Zoff.
The glowing specks of energy surrounding Zoff suddenly shoot off in all directions, then quickly fade away.
The shimmering multicolored sphere fades from around Zoff.
The powerful look leaves Zoff.
The deep blue glow leaves Zoff.
The silvery luminescence fades from around Zoff.
The bright luminescence fades from around Zoff.
The ground then quickly cools.
Cast Roundtime 3 Seconds.
>
* Zoff just bit the dust!
He had less than 55 hps? Was he already wounded, or ya posting the death of a 10 trainer?
allen
09-19-2005, 05:25 PM
Honestly, couldn't tell you, he said some 'hobbit' things to Vles that he didn't like..
Krayton
09-19-2005, 07:45 PM
A black forest ogre slashes with a burnished feras hook-knife at you!
AS: +324 vs DS: +181 with AvD: -2 + d100 roll: +24 = +165
... and hits for 3 points of damage!
Weak slash to your right arm.
That doesn't even sting.
*** As the blow lands, the feras hook-knife unleashes a severe smiting of lightning!
... 40 points of damage!
Arcing bolt of electricity galvanizes left leg to knee joint. Won't be using it for awhile.
You fall screaming to the ground grasping your mangled left leg!
You are stunned for 10 rounds!
>amb ogre left leg
You are still stunned.
>
A black forest ogre slashes with a burnished feras hook-knife at you!
AS: +324 vs DS: +103 with AvD: -2 + d100 roll: +52 = +271
... and hits for 10 points of damage!
Quick slash catches your cheek!
Dimples are always nice.
*** As the blow lands, the feras hook-knife unleashes a severe smiting of lightning!
... 40 points of damage!
Arcing bolt of electricity snaps through neck as if it wasn't there and now it really isn't. Instant Death.
The layer of protection fades away.
You feel the extra courage wane.
It seems you have died, my friend. Although you cannot do anything, you are keenly aware of what is going on around you...!
If death wasn't bad enough......
a black forest ogre slings his shield over his shoulder.
A black forest ogre rifles through your gear! Somebody call a constable!
The black forest ogre opens your leather loot sack and after peering inside for a moment, scoops some gems into his sack!
Bastard
Himmy
09-20-2005, 03:29 PM
Heh, I didn't know they did that.
Czeska
09-20-2005, 03:35 PM
Oh that's rude. Maybe I'll stay in the Temple.
Doughboy
09-20-2005, 04:00 PM
You are no longer stunned.
IK>e
You don't seem to be able to move to do that.
IK>
Tha-thump.
IK>
A vaespilon draws an ancient sigil in the air.
IK>chat dead now
You focus on transmitting your thought.
A vaespilon points a skeletal finger at you!
CS: +376 - TD: +267 + CvA: -21 + d100: +11 == +99
Warded off!
IK>chat feared
You focus on transmitting your thought.
>e
You don't seem to be able to move to do that.
IK>
You struggle against your fear!
FS: 279 - FD: 198 + FvP: 24 + d100(L): 34 = 139
Warding failed!
The crushing fear continues, and you remain huddled in a spastic, jittering heap!
SIK>
A vaespilon draws an ancient sigil in the air.
SIK>
A vaespilon points a skeletal finger at you!
A wave of dark ethereal ripples moves outward from a vaespilon.
You are buffeted by the dark ethereal waves, and knocked to the ground.
You are pinned in place, unable to move.
Roundtime: 18 sec.
SIPR>e
You don't seem to be able to move to do that.
SIPR>
You feel the mind of Kaelowyn touch yours, calling the memory of your location as you last saw it. You offer no resistance.
Tha-thump.
SIPR>chat and ewaved
You focus on transmitting your thought.
A vaespilon points a skeletal finger at you!
CS: +376 - TD: +267 + CvA: -21 + d100: +26 == +114
Warding failed!
A thread of swirling gray magic issues forth from the vaespilon toward you. It coils itself around your body, whirling malevolently before disappearing within you.
You shiver slightly as an invisible rash covers your body! A feeling of defenselessness washes over you!
SIPR>
A vaespilon draws an ancient sigil in the air.
SIPR>
You feel the mind of Lyrsalla touch yours, calling the memory of your location as you last saw it. You offer no resistance.
A vaespilon draws an ancient sigil in the air.
SIPR>chat oh yeah...done for
You focus on transmitting your thought.
SIPR>
A vaespilon points a skeletal finger at you!
CS: +376 - TD: +267 + CvA: -21 + d100: +36 == +124
Warding failed!
You feel a numbing jolt reverberate through your skull! You are stunned.
SIPR>
You struggle against your fear!
FS: 279 - FD: 198 + FvP: 24 + d100(L): 100 = 205
Warding failed!
You moan pitifully as you hold your head in your hands, unable to do anything but whimper with fear!
SIPR>
Tha-thump.
SIPR>
A vaespilon points a skeletal finger at you!
CS: +376 - TD: +267 + CvA: -21 + d100: +86 == +174
Warding failed!
A vaespilon glares malevolently at you.
You feel a threatening dark force very close to you.
SIPR>
A vaespilon draws an ancient sigil in the air.
SIPR>chat effin pwned
You focus on transmitting your thought.
A vaespilon draws an ancient sigil in the air.
SIP>
A vaespilon points a skeletal finger at you!
CS: +376 - TD: +267 + CvA: -21 + d100: +78 == +166
Warding failed!
You contort in excruciating agony!
You take 90 damage!
Roundtime: 7 sec.
SIPR>chat Torment now
You focus on transmitting your thought.
SIPR>
A dark force tears at your body!
CS: +376 - TD: +203 + CvA: -21 + d100: +38 == +190
Warding failed!
Bisco is engulfed in an eerie, dark haze!
He flinches in pain!
You are engulfed in an eerie, dark haze!
... 55 points of damage!
Spun counterclockwise, you fall in a heap.
!SIPR>
You moan in agony from the terrible urge to scratch your itch, but you can't move!
Roundtime: 5 sec.
!SIPR>
A vaespilon draws an ancient sigil in the air.
!SIPR>
You struggle against your fear!
FS: 279 - FD: 198 + FvP: 24 + d100(L): 78 = 183
Warding failed!
You wail in exquisite fear!
!SIPR>
Tha-thump.
!SIPR>
You feel the mind of Lyrsalla touch yours, calling the memory of your location as you last saw it. You offer no resistance.
A vaespilon points a skeletal finger at you!
A wave of dark ethereal ripples moves outward from a vaespilon.
You are buffeted by the dark ethereal waves and are pinned in place, unable to move.
Roundtime: 20 sec.
!SIPR>chat rofl...owned
You focus on transmitting your thought.
You moan in agony from the terrible urge to scratch your itch, but you can't move!
Roundtime: 7 sec.
!SIPR>
A vaespilon draws an ancient sigil in the air.
!SIPR>
A vaespilon points a skeletal finger at you!
CS: +376 - TD: +267 + CvA: -21 + d100: +84 == +172
Warding failed!
You contort in excruciating agony!
You take 90 damage!
Roundtime: 7 sec.
!SIPR>
A dark force tears at your body!
CS: +376 - TD: +209 + CvA: -21 + d100: +88 == +234
Warding failed!
Bisco is engulfed in an eerie, dark haze!
He flinches in pain!
You are engulfed in an eerie, dark haze!
... 65 points of damage!
Shot shatters shoulder and severs left arm!
Your skin grows slightly numb for a moment as the warm glow fades from around you.
Your boosted confidence and fearlessness fade.
You no longer feel so weak.
You feel slightly weakened as the blood in your veins thins.
The powerful look leaves you.
You feel your abilities diminish as the energy provided by your patron fades from around you.
The dim celadon wisps about your hands flare up once more and fade completely away.
The deep blue glow leaves you.
The very powerful look leaves you.
The white light leaves you.
The wavering glow around you fades away.
You lose a bit of focus as the knowledge of future battles drifts from your mind.
Your bolstered defenses fade with the soft glow about you.
The light blue glow leaves you.
The dully illuminated mantle protecting you begins to falter, then completely fades away.
It seems you have died, my friend. Although you cannot do anything, you are keenly aware of what is going on around you...
You mentally give a sigh of relief as you remember that the Goddess Lorminstra owes you a favor.
...departing in 26 mins...
DEAD>
Fuckin owned bad
Fallen
09-20-2005, 05:14 PM
Oh...jesus. Now THAT was an ass whoopin.
mgoddess
09-20-2005, 06:29 PM
A krolvin warfarer gestures at you!
CS: +134 - TD: +115 + CvA: +12 + d100: +77 == +108
Warding failed!
... 25 points of damage!
Strong shot to your head messes up the brain fatally.
(Lots of spells dropping...)
...departing in 10 mins...
I hate CS spells sometimes....death on a 108...
allen
09-20-2005, 07:07 PM
Sorc-farer ownage.
[Edited on 9-20-2005 by allen]
Alfster
09-20-2005, 07:39 PM
You say, "I hate this town."
Takune gives Lyoko a lingering kiss.
Galvon just went north.
You chuckle.
Liannonuel agrees with you.
Lyoko takes a heavy backpack off her back.
Speaking to you, Takune says, "I hate you."
[script aborted]
You glance at Takune.
You see Takune Driresh the Tormenter.
He appears to be a Dhe'nar Dark Elf.
He is taller than average. He has sparkling amber eyes and fair skin. He has raggedly cut, shiny black hair. He has sharp pointed ears.
His face is concealed by a simple black spidersilk mask.
He has a thin black diamond ring in the upper ridge of his right ear, a black deathstone stud in his left eyebrow, and a black onyx spike in his lip.
He has developed slurred speech.
He is wearing some reinforced black leather pants, some padded black leather boots, a faenor engagement band, a blackened silver filigree headband, a platinum and dragonfire emerald wedding band, a silk-threaded black stave harness, a large cloth sack, a silver and onyx-inlaid armband, a black rolaren mesh sack, some black dhe'nar warlock robes, some black linen casting gloves with silvery sigils, a vaalin and amethyst-inlaid armband, and a hooded night black Dhe'nari cloak clasped at the throat with a small silver-edged black sword pin.
You ask, "Really?"
Takune grins.
You chuckle.
Takune nods.
A Silvermule courier just arrived on her way to deliver a message.
You say, "I can't imagine why ya'd say that."
Takune gently takes hold of Astare's hand.
Takune just opened a silk-threaded black stave harness.
Takune removes a spiraling tapered faewood runestaff from in his black stave harness.
Takune just closed a silk-threaded black stave harness.
Astare nods to Takune.
Astare recites a series of mystical phrases while raising his hands...
Astare gestures at Takune.
Glowing specks of translucent white energy begin to spin around Takune.
Avenquil stands up.
Astare recites a series of mystical phrases while raising his hands...
Avenquil just went east.
Astare gestures at Takune.
Takune looks considerably more imposing.
Caydon just trudged away moving west.
Speaking to Lyoko, Takune says, "About to hunt."
Galenok just went east.
Takune smiles.
Takune gives Lyoko a lingering kiss.
[Icemule Trace, Town Center]
The bustling town comes together in this square. Halflings dressed in varying fashions stand about, some chattering happily, others reclining on cloaks laid on the ground. One ancient halfling leans against the base of the large ice statue of a mule, snoring blissfully. A feeling of community pervades the area, putting you immediately at ease. You also see a Silvermule courier, a pure potion, a pure potion, a pure potion, the yellow Astare disk, the Takune disk, the Liannonuel disk, the Justlamann disk, some manna bread and a carved ice bench with some stuff on it.
Also here: Lyoko, Brinemead, Astare, Yhan, Takune, Seidel, Liannonuel, Lord Shonison
Obvious paths: north, east, south, west
Liannonuel just arrived.
[Roll result: 101 (open d100: 37) Penalties: 31]
You kick at Takune's groin and connect! Takune winces in agony!
...3 damage!
Roundtime: 5 sec.
You chortle.
Takune traces a sign that contorts in the air while he forcefully incants a dark invocation...
Takune gestures at you.
CS: +189 - TD: +169 + CvA: +25 + d100: +14 - -5 == +64
Warded off!
You strut about arrogantly.
Takune makes a quick gesture while calling upon the powers of the elements...
Takune gestures.
Takune stands taller, as if bolstered with a sense of confidence.
You put an enruned fel coffer in your light grey backpack.
Roundtime: 3 sec.
You attempt to blend with the surroundings and feel confident that no one has noticed your doing so.
Takune grins wickedly.
Takune traces a sign that contorts in the air while he forcefully incants a dark invocation...
You remove a blackened vultite handaxe with a haft fashioned of melted and fused coins from in your light grey backpack.
Takune snaps his fingers.
You come out of hiding.
[Roll result: 193 (open d100: 84) Penalties: 31]
You crouch, sweep a leg at Takune and connect!
Takune falls to the ground! You deftly regain your footing.
Roundtime: 5 sec.
You glare at Takune.
Liannonuel just arrived.
Astare intones a phrase of elemental power while raising his hands...
Astare gestures at you.
CS: +222 - TD: +177 + CvA: +25 + d100: +52 - -5 == +127
Warding failed!
Your mind goes completely blank.
Stormyrain joins Liannonuel's group.
Brinemead removes some wolifrew lichen from in his large sack.
Astare says, "He said we're going hunting."
Brinemead put some wolifrew lichen on a carved ice bench.
Lyoko pulls Takune to his feet.
Astare says, "Don't start crap."
Shonison says, "Icemule defends its own people."
Brinemead removes some basal moss from on a carved ice bench.
Avenquil just arrived.
Astare says, "Or I'll finish it."
Lyoko dusts Takune off.
Avenquil sits down.
Brinemead rummages around in his pockets.
Takune scowls at Astare.
That is impossible to do while unconscious!
That is impossible to do while unconscious!
Takune says, "Illusion rose."
Brinemead just went south.
Takune coughs.
That is impossible to do while unconscious!
Takune says, "I could have done this.."
Takune traces a sign that contorts in the air while he forcefully incants a dark invocation...
Takune gestures at you.
CS: +202 - TD: +169 + CvA: +25 + d100: +18 - -5 == +81
Warded off!
That is impossible to do while unconscious!
Takune traces a sign that contorts in the air while he forcefully incants a dark invocation...
Takune gestures at you.
CS: +202 - TD: +169 + CvA: +25 + d100: +57 - -5 == +120
Warding failed!
You feel a numbing jolt reverberate through your skull! You are stunned.
You are still stunned.
Takune hoots.
Takune nods.
You awake from a dream startled. You are lying down.
Takune pokes you in the ribs.
Lalian just arrived.
You are still stunned.
Takune gestures while calling upon the lesser spirits for aid...
Takune gestures at you.
You are able to move again.
You are no longer stunned.
Roundtime: 3 sec.
You attempt to blend with the surroundings and feel confident that no one has noticed your doing so.
You come out of hiding.
You stand back up.
Roundtime: 3 sec.
You attempt to blend with the surroundings and feel confident that no one has noticed your doing so.
You see Astare the Wizard.
He appears to be a Halfling.
He appears to be in the prime of life. He has brown eyes and alabaster skin. He has short, black hair.
He has developed slurred speech.
He is holding an oak vultite-capped runestaff in his right hand.
He is wearing some soot black pants, a glowing amulet, a small sack, a spidersilk treasure bag adorned with a twisted urglaes drake talon, and some flowing black robes covered in vaalin runes.
Astare shifts his weight.
You leap from hiding to attack!
You swing a blackened vultite handaxe at Astare!
AS: +323 vs DS: +202 with AvD: +30 + d100 roll: +45 = +196
... and hit for 80 points of damage!
Awesome slash severs Astare's right arm!
A jagged stump is all that remains!
He is stunned!
Roundtime: 10 sec.
You glare at Astare.
Takune traces a sign that contorts in the air while he forcefully incants a dark invocation...
Takune gestures at you.
Someone screams, "Endangering public safety by Takune! Call the Halfling deputy!"
A void rips open in the area, close enough for you to take serious notice of it.
Refreshing breeze ruffles your hair making you look cool.
Everything in the room seemed to stay in place. The void disappears without further incident.
* Yujio just bit the dust!
...wait 3 seconds.
Takune traces a sign that contorts in the air while he forcefully incants a dark invocation...
Takune gestures at you.
CS: +202 - TD: +169 + CvA: +25 + d100: +30 - -5 == +93
Warded off!
You feel fully energetic again.
A Silvermule courier just arrived on her way to deliver a message.
Roundtime: 3 sec.
You attempt to blend with the surroundings and feel confident that no one has noticed your doing so.
Takune traces a sign that contorts in the air while he forcefully incants a dark invocation...
You leap from hiding to attack!
You swing a blackened vultite handaxe at Takune!
AS: +323 vs DS: +252 with AvD: +30 + d100 roll: +21 = +122
... and hit for 49 points of damage!
Horrible slash to Takune's head! Brain matter goes flying!
Looks like he never felt a thing.
* Takune drops dead at your feet!
Takune seems a bit less imposing.
Takune becomes solid again.
The glowing specks of energy surrounding Takune suddenly shoot off in all directions, then quickly fade away.
The very powerful look leaves Takune.
The white light leaves Takune.
The bright luminescence fades from around Takune.
The deep blue glow leaves Takune.
The light blue glow leaves Takune.
The air calms down around Takune.
A shadow seems to detach itself from Takune's body, swiftly dissipating into the air.
The silvery luminescence fades from around Takune.
Takune returns to normal color.
The brilliant luminescence fades from around Takune.
Takune glances around, looking a bit less confident.
Someone screams, "Murder by Alfue! Call the Halfling deputy!"
Roundtime: 10 sec.
R>
Takune issues a ghostly curse on his own mortality.
R>
* Takune just bit the dust!
R>
Thendias just arrived.
R>
The Takune disk disintegrates, dropping everything on the ground.
R>
Avenquil loses her focused look.
R>
Lord Raidyndark just arrived.
R>
The voice of Elanella quietly says, "Youch."
R>
Lyoko mutters under her breath.
R>
Shonison gestures while calling upon the lesser spirits for aid...
R>
Shonison gestures at Astare.
The glazed look leaves Astare.
R>l
[Icemule Trace, Town Center]
The bustling town comes together in this square. Halflings dressed in varying fashions stand about, some chattering happily, others reclining on cloaks laid on the ground. One ancient halfling leans against the base of the large ice statue of a mule, snoring blissfully. A feeling of community pervades the area, putting you immediately at ease. You also see the fiery red Raidyndark disk, an engraved mithril trunk, a badly damaged tanik box, a battered mithril coffer, a Silvermule courier, the Avenquil disk, a pure potion, a pure potion, a pure potion, the yellow Astare disk, the Justlamann disk, some manna bread and a carved ice bench with some stuff on it.
Also here: Lord Raidyndark, Thendias, Lalian, Avenquil who is sitting, Lyoko, Astare, Yhan, the body of Takune who is lying down, Lord Shonison
Obvious paths: north, east, south, west
R>
Raidyndark gives Lyoko a friendly hug.
Lyoko drops a heavy backpack.
Raidyndark slides a gold ring off his finger.
Lyoko gives Raidyndark a friendly hug.
Lyoko slings an onyx-twined dark bloodwood longbow off from over her shoulder.
Roundtime: 3 sec.
You attempt to blend with the surroundings and feel confident that no one has noticed your doing so.
HR>
Raidyndark slides an intricate gold and brass ring on his finger.
Suddenly Raidyndark vanishes!
HR>
Tyvayn just arrived.
HR>ambush astare head
You leap from hiding to attack!
You swing a blackened vultite handaxe at Astare!
AS: +323 vs DS: +173 with AvD: +30 + d100 roll: +16 = +196
... and hit for 70 points of damage!
Mighty swing separates head from shoulders.
* Astare drops dead at your feet!
The silvery luminescence fades from around Astare.
Astare no longer bristles with energy.
Astare glances around, looking a bit less confident.
Astare returns to normal color.
Astare seems a bit less imposing.
The brilliant luminescence fades from around Astare.
The bright luminescence fades from around Astare.
The glowing specks of energy surrounding Astare suddenly shoot off in all directions, then quickly fade away.
Astare appears somehow different.
The shimmering multicolored sphere fades from around Astare.
Astare becomes solid again.
A nearby goodwife screams, "Murder!".
Roundtime: 10 sec.
R>
The yellow Astare disk disintegrates, dropping everything on the ground.
R>
* Astare just bit the dust!
R>
Zult just arrived.
R>
Shonison appears to be focusing his thoughts while chanting softly...
R>
Shonison gestures at you.
With intense look of concentration, a pulse of pearlescent energy ripples toward you from Shonison!
CS: +452 - TD: +160 + CvA: +25 + d100: +28 - -5 == +350
Warding failed!
You shudder with severe convulsions as pearlescent ripples envelop your body.
You are crushed for 65 points of damage!
... 45 points of damage!
Strike to your temple cracks open your skull!
Your SIGN OF SWORDS is no longer effective.
Your SIGN OF SMITING is no longer effective.
Your SIGN OF SHIELDS is no longer effective.
Your SIGN OF STRIKING is no longer effective.
Your SIGN OF WARDING is no longer effective.
Your SIGN OF DEFENDING is no longer effective.
It seems you have died, my friend. Although you cannot do anything, you are keenly aware of what is going on around you...
You realize that you have no outstanding favors which Lorminstra owes you, and without having accomplished a deed for Her, your soul is in danger of vanishing from the land forever!
...departing in 10 mins...
(If you wish to dismiss this murder charge, use ACCUSE DISMISS Shonison.)
A young halfling scurries off screaming, "Shonison has committed murder!"
DEAD>
* Alfue just bit the dust!
DEAD>ll
Please rephrase that command.
DEAD>
Airemet just arrived.
DEAD>
Shonison says, "That's enough."
DEAD>
Lady Jilinda just arrived.
DEAD>
Tyvayn just went east.
DEAD>'i agree
You say, "I agree."
Chaddy
09-20-2005, 07:49 PM
It quickly becomes apparent that you will not finish the climb. Aching, your legs give way, slipping on a rock. You see the world spin around you as you fall...
... 22 points of damage!
Strong blow breaks your neck!
Your SIGN OF SHIELDS is no longer effective.
Chaddy
09-20-2005, 07:50 PM
I fucking hate that.
mgoddess
09-20-2005, 09:06 PM
Originally posted by allen
Sorc-farer ownage.
Yep, most definitely owned on that one. But, at least it was my own fault (I could have headed back to town because I was fried, but felt like getting more good warfie-lewt...guess that's what I get, eh?).
Himmy
09-20-2005, 09:21 PM
!S>
Deckits asks, "Need a shield or somthing?"
!S>
You are still stunned.
!S>
Deckits gestures while calling upon the lesser spirits for aid...
!S>stance def
Deckits gestures at you.
You are no longer stunned.
!>
You are now in a defensive stance.
!>'Whoops
Deckits traces a sign that contorts in the air while he forcefully incants a dark invocation...
Deckits gestures at you.
A void rips open in the area, directly above you!
You are sucked into the void!
Rather abrupt decompression causes you to explode!
Billions and billions of tiny bits of flesh shower everything.
Quite severely dead.
* Himmy has been vaporized!
The opalescent aura fades from around you.
The brilliant aura fades away from you.
Your heart hammers suddenly in your chest before failing entirely. Even the influence of Troll's Blood is not enough to change the fact of your death.
You feel less confident.
Your breathing becomes more shallow.
The dim aura fades from around you.
The very powerful look leaves you.
The white light leaves you.
The brilliant luminescence fades from around you.
The deep blue glow leaves you.
The light blue glow leaves you.
The powerful look leaves you.
The air calms down around you.
Your SIGN OF WARDING is no longer effective.
Your SIGN OF DEFENDING is no longer effective.
It seems you have died, my friend. Although you cannot do anything, you are keenly aware of what is going on around you...
You realize that you have no outstanding favors which Lorminstra owes you, and without having accomplished a deed for Her, your soul is in danger of vanishing from the land forever!
...departing in 14 mins...
Blasted into a thousand pieces your remains speed through a limitless void for several moments before you feel a tugging on your remains by some unseen force. You realize you are falling rapidly when abruptly your remains come to a crashing stop.
[Ta'Illistim, BriarStone Court]
Ringed by stone buildings, the view afforded is one of the bustling heart of Ta'Illistim. The center of the court is a bustle of activity, as throngs of citizenry and travellers pass through the western center of the city on their way to various destinations. You also see a wooden barrel.
Obvious paths: north, northeast, east, southeast, south, southwest, west, northwest
DEAD>
You say, "Whoops."
DEAD>
* Himmy just bit the dust!
DEAD>
Sean of the Thread
09-20-2005, 10:51 PM
Alterock asks, "Anyone healing?"
>
* Alterock drops dead at your feet!
>
Rlen says, "Good eve."
>
Ana nods to Alterock.
>
Raliver cringes.
>
The Alterock disk disintegrates, dropping everything on the ground.
>
Ana says, "Hello Rlen."
>
The ghostly voice of Alterock says, "Im pretty close toooo..dying..."
>
The ghostly voice of Alterock says, "Dammit."
allen
09-21-2005, 07:25 AM
Originally posted by mgoddess
Originally posted by allen
Sorc-farer ownage.
Yep, most definitely owned on that one. But, at least it was my own fault (I could have headed back to town because I was fried, but felt like getting more good warfie-lewt...guess that's what I get, eh?).
I do that all the time, but atleast it's from something that actually has loot. ;)
Sean of the Thread
09-21-2005, 07:56 AM
Bleeding:
Area Health per Round
----------------------------------
Neck 8
Maximum Health Points: 138
Remaining Health Points: 115
You are feeling pretty good. <---------- maybe 8 per is like holding your breath till you pass out feeling good?
[Edited on 9-21-2005 by Xyelin]
Sean of the Thread
09-21-2005, 11:27 AM
Not a death.. YET.
but.. THANKS SUCKA!
Obvious exits: north, south
>s
[Aqueduct]
On the outside of this bend in the aqueduct, a skeleton sits in the cold water and reclines against the granite wall. Not a bit of flesh remains on the skeleton's frame. The skeleton's upper legs, partially buried in the thin layer of sediment on the tunnel's bottom, both appear to be broken, and the skull has been smashed in on one side as if from the blow of some blunt instrument. How long the skeleton has been here is anyone's guess. You also see an emerald, the Atreau disk and a festering taint.
Also here: High Lord Atreau
Obvious exits: north, west
>
Atreau leaps from hiding to attack!
Atreau swings a reptilian rolaren waraxe at a festering taint!
AS: +485 vs DS: +290 with AvD: +29 + d100 roll: +91 = +315
... and hits for 115 points of damage!
Gruesome, slashing blow to the side of the festering taint's head!
Skull split open! Brain (and life) vanishes in a fine mist.
The festering taint sinks to its knees as it chokes on its own blood and dies.
The very powerful look leaves a festering taint.
The white light leaves a festering taint.
The deep blue glow leaves a festering taint.
>get em
> put em in my cloak
You pick up an emerald.
You put an emerald in your leather cloak.
>snick
You snicker.
>n
StrayRogue
09-21-2005, 02:19 PM
That guy is a douche and a half.
allen
09-21-2005, 05:12 PM
If my memory serves me right, that's the guy who made minos go broke? A few years ago I think he just hunted minos for months, every day for hours, until they were poor.
Himmy
09-21-2005, 07:56 PM
I can't believe I let this happen... I thought I saw two supplicants when I walked in, but there was a hierophant instead:
A muscular supplicant rapidly decays, flesh and bone crumbling to dust.
>
An emaciated hierophant fans his fingers wide and gestures at you!
Dozens of long thorns suddenly grow out from the ground underneath your feet! Several of the thorns jab into you!
... hits for 21 points of damage!
... 33 points of damage!
Blow shatters knee and severs lower leg!
You fall screaming to the ground grasping your mangled left leg!
You are stunned for 8 rounds!
... hits for 16 points of damage!
... 29 points of damage!
Deft strike to the back cracks vertebrae!
!SP>
Though you are stunned and reeling, you become aware of your pounding heart. With each beat, it grows louder and louder, faster and faster, but then it fades again, and you are left as dazed as you were.
!SP>
An emaciated hierophant gestures and murmurs a quiet prayer.
!SP>l
[Temple Wyneb, Calvaria]
A gust of sweet, fresh air stirs the dusty currents and reminds you that there is a world beyond these tomblike tunnels. A large rock now rests against the north wall, effectively blocking any access to the hidden breach. You also see an emaciated hierophant.
Obvious exits: east, west
!SP>crawl e
You are still stunned.
!SP>crawl e
You are still stunned.
!SP>crawl e
You are still stunned.
!SP>crawl e
You are still stunned.
!SP>crawl e
You are still stunned.
!SP>crawl e
You are still stunned.
!SP>
An emaciated hierophant fans his fingers wide and gestures at you!
Dozens of long thorns suddenly grow out from the ground underneath your feet! Several of the thorns jab into you!
... hits for 11 points of damage!
... 44 points of damage!
Incredible shot clean through the throat severs the spine!
The dim aura fades from around you.
You feel less confident.
You feel your extra strength departing.
You become solid again.
The buzz of thoughts in your mind subsides.
The deep blue glow leaves you.
The air calms down around you.
Your SIGN OF WARDING is no longer effective.
The white light leaves you.
The very powerful look leaves you.
The glowing specks of energy surrounding you suddenly shoot off in all directions, then quickly fade away.
The brilliant luminescence fades from around you.
Your breathing becomes more shallow.
The bright luminescence fades from around you.
The brilliant aura fades away from you.
Your heart hammers suddenly in your chest before failing entirely. Even the influence of Troll's Blood is not enough to change the fact of your death.
Your SIGN OF DEFENDING is no longer effective.
The silvery luminescence fades from around you.
The powerful look leaves you.
The opalescent aura fades from around you.
The light blue glow leaves you.
It seems you have died, my friend. Although you cannot do anything, you are keenly aware of what is going on around you...
You realize that you have no outstanding favors which Lorminstra owes you, and without having accomplished a deed for Her, your soul is in danger of vanishing from the land forever!
...departing in 14 mins...
The emaciated hierophant murmurs a prayer of thanks for his victory.
DEAD>crawl e
You are a ghost! You must wait until someone resurrects you, or you decay. Either way, it won't be long now! (HELP for more details).
DEAD>
* Himmy just bit the dust!
Revon1
09-22-2005, 02:46 PM
All this happened last night. Sixbits has been trying to start a fight with Revon for some time now and he finally got his chance. Its pathetic how many people he got to join in on it but in the end it was just Deron and I fighting them all. Deron had his own problems with Sixbits so basically his entire crew went after him too. Log is in pieces and this is LONG:
First Attempt:
Sixbits suddenly fades into view.
Sixbits gestures at you.
Sixbits hurls a powerful lightning bolt at you!
AS: +400 vs DS: +438 with AvD: +40 + d100 roll: +5 = +7
A clean miss.
>'a duel from invisible?
Sixbits gestures at you.
Sixbits hurls a powerful lightning bolt at you!
AS: +400 vs DS: +438 with AvD: +40 + d100 roll: +21 = +23
A clean miss.
>
Sixbits gestures at you.
Sixbits hurls a powerful lightning bolt at you!
AS: +400 vs DS: +438 with AvD: +40 + d100 roll: +32 = +34
A clean miss.
>
Sixbits gestures at you.
Sixbits hurls a powerful lightning bolt at you!
You evade the bolt by a hair!
>
Sixbits gestures at you.
Sixbits hurls a powerful lightning bolt at you!
AS: +400 vs DS: +438 with AvD: +40 + d100 roll: +28 = +30
A clean miss.
>
Linearr traces a simple symbol as he reverently calls upon the power of his patron...
Linearr gestures.
Linearr appears filled with a renewed confidence and fearlessness.
>
Sixbits gestures at you.
Sixbits hurls a powerful lightning bolt at you!
AS: +400 vs DS: +438 with AvD: +40 + d100 roll: +19 = +21
A clean miss.
>
Sixbits gestures at you.
Sixbits hurls a powerful lightning bolt at you!
AS: +400 vs DS: +438 with AvD: +40 + d100 roll: +72 = +74
A clean miss.
>
You deeply ask, "A duel from invisible?"
>
Sixbits gestures at you.
Sixbits hurls a powerful lightning bolt at you!
AS: +400 vs DS: +438 with AvD: +40 + d100 roll: +44 = +46
A clean miss.
>incant 1005
You change your tune slightly, adding the element for Lullabye to your song...
Your spellsong is ready.
You weave another verse into your harmony, directing the sound of your voice at Sixbits.
Your armor prevents the song from working correctly.
>incant 1005
Sixbits just went through the wooden gates.
>
You change your tune slightly, adding the element for Lullabye to your song...
Your spellsong is ready.
You do not currently have a target.
>
Linearr traces a simple symbol as he reverently calls upon the power of his patron...
Linearr gestures.
Linearr appears filled with a renewed confidence and fearlessness.
>
You hear someone reciting a series of mystical phrases...
>
* Aevryl returns home from a hard day of adventuring.
>'thats what I thought
Linearr traces a simple symbol as he reverently calls upon the power of his patron...
Linearr gestures.
Linearr appears filled with a renewed confidence and fearlessness.
>release
You deeply say, "thats what I thought."
>
You feel the magic of your spell rush away from you.
>stance de
You are now in a defensive stance.
>
Linearr traces a simple symbol as he reverently calls upon the power of his patron...
Linearr gestures.
Linearr appears filled with a renewed confidence and fearlessness.
>
* Keffal returns home from a hard day of adventuring.
>
You hear someone intoning a short, mystical phrase...
>
Linearr traces a simple symbol as he reverently calls upon the power of his patron...
Linearr gestures.
Linearr appears filled with a renewed confidence and fearlessness.
>
Staggered suddenly fades into view.
Staggered gestures at you.
The glowing specks of energy surrounding you suddenly shoot off in all directions, then quickly fade away.
The elemental aura around you wavers.
>
Staggered gestures at you.
The mirror images surrounding you undulate and fade away.
>
Staggered gestures at you.
The brilliant luminescence fades from around you.
>look
Staggered gestures at you.
The air stops shimmering around you.
>
Staggered gestures at you.
You no longer feel a sense of confidence.
>
Staggered gestures at you.
You feel less confident than before.
>
[Wehnimer's, Outside Gate]
Citizens, merchants and assorted dregs of society jostle against you before the great wooden gates of Wehnimer's Landing. Harried guards and militiamen try to keep the chaos to a minimum, but it is hard to keep track of those entering, let alone leaving, this large trading post. A dirt path encircling the wooden palisade of the town leads east and southwest. Nailed prominently to the wooden wall beside the gate is a sign you really should read. You also see the Linearr disk, a horned frog that is sitting, a massive wheeled tower and a Wayside Inn.
Also here: Lord Linearr, Staggered, Phelony
Obvious paths: north, east, southwest, northwest
>
Staggered gestures at you.
The silvery luminescence fades from around you.
>
Staggered gestures at you.
You feel your extra strength departing.
>
Staggered gestures at you.
Your sonic falchion dissipates.
>
Staggered gestures at you.
Your senses are no longer as sharp.
>
Staggered gestures at you.
The tingling sensation and sense of security leaves you.
>
Staggered gestures at you.
You no longer feel a sense of protection.
>
Staggered gestures at you.
You become solid again.
>
Linearr traces a simple symbol as he reverently calls upon the power of his patron...
Linearr gestures.
Linearr appears filled with a renewed confidence and fearlessness.
>
Staggered just trudged away moving southwest.
>prep 410
cas
You trace a simple rune while intoning the mystical phrase for Elemental Wave...
Your spell is ready.
>You gesture.
A wave of dark ethereal ripples moves outward from you.
Linearr is buffeted by the dark ethereal waves, and is knocked to the ground.
Phelony is buffeted by the dark ethereal waves, and is knocked to the ground.
Cast Roundtime 3 Seconds.
(Forcing stance down to guarded)
>stance de
You are now in a defensive stance.
>prep 1017
* Zaban returns home from a hard day of adventuring.
>sing
You change your tune slightly, adding the element for Song of Noise to your song...
Your spellsong is ready.
>
You weave another verse into your harmony.
The surroundings respond to your piercing voice, disrupting the normal flow of mana.
(Forcing stance down to guarded)
Sing Roundtime 3 Seconds.
>
* Xandalf returns home from a hard day of adventuring.
>stance de
The horned frog croaks, "Staggered, I'll remember that. And Revon, I'll be back."
>
Cast Round Time in effect: Setting stance to guarded.
>
The hazy film fades from around you.
>stance de
You are now in a defensive stance.
>look
[Wehnimer's, Outside Gate]
Citizens, merchants and assorted dregs of society jostle against you before the great wooden gates of Wehnimer's Landing. Harried guards and militiamen try to keep the chaos to a minimum, but it is hard to keep track of those entering, let alone leaving, this large trading post. A dirt path encircling the wooden palisade of the town leads east and southwest. Nailed prominently to the wooden wall beside the gate is a sign you really should read. You also see the Linearr disk, a horned frog that is sitting, a massive wheeled tower and a Wayside Inn.
Also here: Lord Linearr who is lying down, Phelony who is lying down
Obvious paths: north, east, southwest, northwest
>
Phelony stands up.
>'that is quite pathetic
You deeply say, "That is quite pathetic."
>
Phelony calmly says, "Interesting."
>chort
You chortle.
>spell active
Linearr stands up.
>
You currently have the following active spells:
Elemental Defense II
Kai's Triumph Song
>'there now
You deeply say, "There now."
>'I got two spells up
You deeply say, "I got two spells up."
>
Phelony calmly asks, "Why is Six trying to kill you Revon?"
>look
[Wehnimer's, Outside Gate]
Citizens, merchants and assorted dregs of society jostle against you before the great wooden gates of Wehnimer's Landing. Harried guards and militiamen try to keep the chaos to a minimum, but it is hard to keep track of those entering, let alone leaving, this large trading post. A dirt path encircling the wooden palisade of the town leads east and southwest. Nailed prominently to the wooden wall beside the gate is a sign you really should read. You also see the Linearr disk, a horned frog that is sitting, a massive wheeled tower and a Wayside Inn.
Also here: Lord Linearr, Phelony
Obvious paths: north, east, southwest, northwest
>
* Kaikai returns home from a hard day of adventuring.
>'not sure really
You deeply say, "Not sure really."
>
Linearr shakes his head.
>'and not sure about staggered either
You deeply say, "And not sure about staggered either."
>
* Twylamar just bit the dust!
>
* Jaizy returns home from a hard day of adventuring.
>
Phelony rubs you.
>'I just know they are both highly pathetic
You deeply say, "I just know they are both highly pathetic."
>'because I am still alive
You deeply say, "Because I am still alive."
>
Phelony calmly says, "Well, it is good to see you standing."
>sign ward
Repeating the sign has no effect!
>'and unspelled
* Kaikai joins the adventure.
>
Phelony nods to you.
>
You deeply say, "And unspelled."
>
Staggered suddenly fades into view.
Staggered gestures at you.
The disruption of the noise in the area causes the spell to fizzle.
>
* Exttior returns home from a hard day of adventuring.
>
Staggered gestures at you.
The disruption of the noise in the area causes the spell to fizzle.
>
Staggered gestures at you.
The disruption of the noise in the area causes the spell to fizzle.
>
Staggered gestures at you.
The disruption of the noise in the area easily keeps the spell from working.
>
Staggered gestures at you.
The disruption of the noise in the area is barely enough to keep the spell from working.
>
Staggered gestures at you.
The disruption of the noise in the area causes the spell to fizzle.
>stance off
Staggered gestures at you.
The disruption of the noise in the area causes the spell to fizzle.
>
Staggered gestures at you.
CS: +199 - TD: +173 + CvA: -8 + d100: +89 - -5 == +112
Warding failed!
A wispy hand of air reaches toward you and grasps you tightly. The hand squeezes hard, snatching the breath from your lungs.
You are lightly stunned.
>
Staggered gestures at you.
The disruption of the noise in the area causes the spell to fizzle.
>
Staggered gestures at you.
The disruption of the noise in the area causes the spell to fizzle.
>
You are still stunned.
>
Staggered gestures at you.
The disruption of the noise in the area causes the spell to fizzle.
>
Staggered gestures at you.
The disruption of the noise in the area is barely enough to keep the spell from working.
>at stagg
Staggered gestures at you.
The disruption of the noise in the area causes the spell to fizzle.
>
Staggered gestures at you.
The disruption of the noise in the area easily keeps the spell from working.
>
* Kaikai returns home from a hard day of adventuring.
>
Staggered gestures at you.
The disruption of the noise in the area causes the spell to fizzle.
>
Staggered gestures at you.
The disruption of the noise in the area easily keeps the spell from working.
>
Staggered gestures at you.
The disruption of the noise in the area easily keeps the spell from working.
>
Staggered gestures at you.
The disruption of the noise in the area easily keeps the spell from working.
>
Staggered gestures at you.
The disruption of the noise in the area causes the spell to fizzle.
Second Attempt:
Sixbits suddenly fades into view.
Sixbits gestures at you.
CS: +230 - TD: +208 + CvA: -8 + d100: +25 - -5 == +44
Warded off!
>
Sixbits gestures at you.
CS: +230 - TD: +208 + CvA: -8 + d100: +12 - -5 == +31
Warded off!
>
Sixbits gestures at you.
CS: +230 - TD: +208 + CvA: -8 + d100: +6 - -5 == +25
Warded off!
>
A raven appears overhead, circling.
>
Sixbits gestures at you.
CS: +230 - TD: +208 + CvA: -8 + d100: +53 - -5 == +72
Warded off!
>
Sixbits gestures at you.
CS: +230 - TD: +208 + CvA: -8 + d100: +78 - -5 == +97
Warded off!
>
Sixbits gestures at you.
CS: +230 - TD: +208 + CvA: -8 + d100: +2 - -5 == +21
Warded off!
>
Sixbits gestures at you.
CS: +230 - TD: +208 + CvA: -8 + d100: +55 - -5 == +74
Warded off!
>target six
incant 1005
>You are now targetting Sixbits.
>
You change your tune slightly, adding the element for Lullabye to your song...
Your spellsong is ready.
You weave another verse into your harmony, directing the sound of your voice at Sixbits.
Sixbits falls to the ground in a deep slumber.
(Forcing stance down to guarded)
Sing Roundtime 3 Seconds.
>
* Starquinne returns home from a hard day of adventuring.
>stance de
Cast Round Time in effect: Setting stance to guarded.
>
Lord Linearr just came through the wooden gates.
>
Psighs just arrived.
>
The raven takes a look around.
There is a twinkle in a raven's eyes for a moment.
>
* Storme returns home from a hard day of adventuring.
>prep 410
cas
You trace a simple rune while intoning the mystical phrase for Elemental Wave...
Your spell is ready.
>You gesture.
A wave of dark ethereal ripples moves outward from you.
Psighs is buffeted by the dark ethereal waves, and is knocked to the ground.
Linearr is buffeted by the dark ethereal waves, and is knocked to the ground.
Sixbits is buffeted by the dark ethereal waves.
Cast Roundtime 3 Seconds.
>stance off
You are now in an offensive stance.
>
The raven pauses for a moment to clean its feathers.
>mstr six
You concentrate intently, focusing all your energies.
You explode into a fury of strikes and ripostes, moving with a singular purpose and will!
Sixbits shakes off the effects of the lullabye.
You swing a sonic falchion at Sixbits!
AS: +376 vs DS: +185 with AvD: +36 + d100 roll: +94 = +321
... and hit for 97 points of damage!
Gruesome slash to Sixbits's throat!
That stings... for about a second.
* Sixbits drops dead at your feet!
Sixbits seems a bit less imposing.
The bright luminescence fades from around Sixbits.
Sixbits appears somehow different.
The brilliant luminescence fades from around Sixbits.
Sixbits appears less confident.
Sixbits doesn't seem quite the same as he was a moment ago.
The brilliant aura fades away from Sixbits.
The shimmering multicolored sphere fades from around Sixbits.
Sixbits becomes solid again.
The tingling sensation and sense of security leaves Sixbits.
Sixbits glances around, looking a bit less confident.
The glowing specks of energy surrounding Sixbits suddenly shoot off in all directions, then quickly fade away.
Sixbits no longer bristles with energy.
Sixbits loses some awareness.
The silvery luminescence fades from around Sixbits.
Your series of strikes and ripostes leaves you winded and out of position.
Roundtime: 6 sec.
>
* Sixbits just bit the dust!
>
The cat yowls, "Master!"
>
* Orhaellyn returns home from a hard day of adventuring.
>stance de
...wait 2 seconds.
>stance de
...wait 1 seconds.
>stance de
Suddenly you have the strangest feeling that you are being watched.
The feeling fades as quickly as it came.
>
...wait 1 seconds.
>stance de
...wait 1 seconds.
>stance de
You are now in a defensive stance.
>look
[Wehnimer's, Outside Gate]
Citizens, merchants and assorted dregs of society jostle against you before the great wooden gates of Wehnimer's Landing. Harried guards and militiamen try to keep the chaos to a minimum, but it is hard to keep track of those entering, let alone leaving, this large trading post. A dirt path encircling the wooden palisade of the town leads east and southwest. Nailed prominently to the wooden wall beside the gate is a sign you really should read. You also see the Linearr disk, a raven that is flying around, a white cat, a massive wheeled tower and a Wayside Inn.
Also here: Psighs who is lying down, Lord Linearr who is lying down, the body of Sixbits who is lying down
Obvious paths: north, east, southwest, northwest
>
* Falisene joins the adventure.
>
The raven begins to watch the goings on carefully.
>'hmmm
You deeply say, "Hmmm."
>
Suddenly you have the strangest feeling that you are being watched.
The feeling fades as quickly as it came.
>think
You rub your chin thoughtfully.
>
Linearr stands up.
>
The raven takes a look around.
There is a twinkle in a raven's eyes for a moment.
>
The cat yowls, "I will find help, Master!" and dashes off.
>
Deron just came through the wooden gates.
>'where is the other one
The raven descends to the ground and lands nearby.
>
You deeply say, "Where is the other one."
>
Deron swings a longbladed glaes seax at Psighs!
AS: +300 vs DS: -20 with AvD: +33 + d100 roll: +11 = +364
... and hits for 104 points of damage!
Strike punctures throat and ruins vocal cords!
* Psighs drops dead at your feet!
>
* Psighs just bit the dust!
>look
[Wehnimer's, Outside Gate]
Citizens, merchants and assorted dregs of society jostle against you before the great wooden gates of Wehnimer's Landing. Harried guards and militiamen try to keep the chaos to a minimum, but it is hard to keep track of those entering, let alone leaving, this large trading post. A dirt path encircling the wooden palisade of the town leads east and southwest. Nailed prominently to the wooden wall beside the gate is a sign you really should read. You also see the Linearr disk, a raven, a massive wheeled tower and a Wayside Inn.
Also here: Deron, the body of Psighs who is lying down, Lord Linearr, the body of Sixbits who is lying down
Obvious paths: north, east, southwest, northwest
>
Deron smiles.
>
Suddenly you have the strangest feeling that you are being watched.
The feeling fades as quickly as it came.
>
Linearr swings a hefty vultite longsword at Deron!
With blinding speed, Deron dodges the attack!
>gree der
You nod to Deron in greeting.
>
You feel recovered from your whirlwind flurry of strikes.
>stance off
You are now in an offensive stance.
>at lin
You swing a sonic falchion at Linearr!
AS: +376 vs DS: +200 with AvD: +32 + d100 roll: +43 = +251
... and hit for 58 points of damage!
Stomach ripped open by mighty blow!
He is stunned!
** As you hit, your sonic falchion unleashes a blast of sonic energy! **
... 7 points of damage!
Blow grazes right leg.
Roundtime: 5 sec.
>look
[Wehnimer's, Outside Gate]
Citizens, merchants and assorted dregs of society jostle against you before the great wooden gates of Wehnimer's Landing. Harried guards and militiamen try to keep the chaos to a minimum, but it is hard to keep track of those entering, let alone leaving, this large trading post. A dirt path encircling the wooden palisade of the town leads east and southwest. Nailed prominently to the wooden wall beside the gate is a sign you really should read. You also see the Linearr disk, a raven, a massive wheeled tower and a Wayside Inn.
Also here: the body of Psighs who is lying down, a stunned Lord Linearr, the body of Sixbits who is lying down
Obvious paths: north, east, southwest, northwest
>stance de
Deron comes out of hiding.
Deron gestures while calling upon the lesser spirits for aid...
Deron gestures.
An invisible force guides Deron.
>
...wait 1 seconds.
>stance de
Osehm just strode purposefully through the wooden gates.
>
You are now in a defensive stance.
>
Linearr is informing you that he wishes to have no further interaction with you OF ANY KIND! He desires that the two of you go your separate ways and have no further contact. :lol:
>'finish em off
Deron leaps from hiding to attack!
Deron swings a longbladed glaes seax at Linearr!
AS: +375 vs DS: +175 with AvD: +30 + d100 roll: +66 = +296
... and hits for 89 points of damage!
Awesome shot skewers skull! Linearr blinks once and falls quite dead!
* Linearr drops dead at your feet!
Linearr appears less confident.
The light blue glow leaves Linearr.
Linearr loses the flickering stormy grey energy surrounding him.
Linearr appears less confident and fearless.
The air about Linearr stops shimmering.
Linearr returns to normal color.
The dully illuminated mantle protecting Linearr begins to falter, then completely fades away.
The dim celadon wisps about Linearr's hands flare up once more and fade completely away.
Linearr seems a bit less imposing.
The brilliant luminescence fades from around Linearr.
Linearr seems to lose some dexterity.
Linearr becomes solid again.
The glowing specks of energy surrounding Linearr suddenly shoot off in all directions, then quickly fade away.
The bright luminescence fades from around Linearr.
Linearr seems to lose some focus as his eyes narrow and shift momentarily to one side.
The silvery luminescence fades from around Linearr.
The guiding force leaves Deron.
>
* Linearr just bit the dust!
>
You deeply say, "Finish em off."
>
Osehm blinks.
>
The Linearr disk disintegrates, dropping everything on the ground.
>
Lady Feyra just came through the wooden gates.
>
A white cat prances into the area.
>look
[Wehnimer's, Outside Gate]
Citizens, merchants and assorted dregs of society jostle against you before the great wooden gates of Wehnimer's Landing. Harried guards and militiamen try to keep the chaos to a minimum, but it is hard to keep track of those entering, let alone leaving, this large trading post. A dirt path encircling the wooden palisade of the town leads east and southwest. Nailed prominently to the wooden wall beside the gate is a sign you really should read. You also see a white cat, a raven, a massive wheeled tower and a Wayside Inn.
Also here: Lady Feyra, Osehm, Deron, the body of Psighs who is lying down, the body of Lord Linearr who is lying down, the body of Sixbits who is lying down
Obvious paths: north, east, southwest, northwest
>'staggered is next
Feyra asks, "Need any help?"
>
You deeply say, "Staggered is next."
>
The voice of Deron says, "You get me in to so much trouble."
>
* Heelena joins the adventure.
>
Hakonne just arrived.
>'do you know that fool helped sixbits
You deeply say, "Do you know that fool helped sixbits."
>
Hakonne just went through the wooden gates.
>
The voice of Deron says, "Nae m'lady Feyra."
>'and they still didnt hurt me
You deeply say, "And they still didnt hurt me."
>'sheesh
You deeply say, "Sheesh."
>
The white cat lashes its tail anxiously.
>look
[Wehnimer's, Outside Gate]
Citizens, merchants and assorted dregs of society jostle against you before the great wooden gates of Wehnimer's Landing. Harried guards and militiamen try to keep the chaos to a minimum, but it is hard to keep track of those entering, let alone leaving, this large trading post. A dirt path encircling the wooden palisade of the town leads east and southwest. Nailed prominently to the wooden wall beside the gate is a sign you really should read. You also see a white cat, a raven, a massive wheeled tower and a Wayside Inn.
Also here: Lady Feyra, Osehm, the body of Psighs who is lying down, the body of Lord Linearr who is lying down, the body of Sixbits who is lying down
Obvious paths: north, east, southwest, northwest
>
The voice of Deron says, "Yea he cast at me."
>
Suddenly you have the strangest feeling that you are being watched.
The feeling fades as quickly as it came.
>
Balefice just arrived.
>
Balefice just went through the wooden gates.
>
Lord Diablicoa just came through the wooden gates.
>
The voice of Deron says, "The hell he wanted that fer."
>'how pathetic can you get
You deeply say, "How pathetic can you get."
Staggered has made claims to hunt Revon down wherever he goes so I guess i'll just post his death later.
J.E.B. Stuart
09-22-2005, 03:55 PM
Originally posted by Alfster
You are crushed for 65 points of damage!
That messaging is pretty nifty. I've never seen it before -- granted, I've never been hit by that spell. Crushed, hee.
Jeb.
Revon1
09-24-2005, 05:13 PM
The duel to finally end the feud between Orahan and Revon. This was an anything goes duel so basically Orahan put up almost EVERY spell known in GS4. Too bad he had to lose it all.
REVON VS ORAHAN
Khistian raises his hand.
>
Khistian sings:
"Three"
>
Khistian sings:
"Two"
>
The wall of force disappears from around Orahan.
>
Orahan rummages through a silk-threaded black stave harness and removes a sheaf of burnt paper from in it.
>
Orahan put a veil-iron set dark witchwood runestaff in his black stave harness.
>
Orahan raises his burnt paper and gestures.
Sparks begin to fly between the burnt paper and Orahan's fingers.
With a sudden burst of enthusiasm, the sparks jump into Orahan's hand and he seems to glow with power.
>
Orahan put a sheaf of burnt paper in his black stave harness.
>
Orahan removes a veil-iron set dark witchwood runestaff from in his black stave harness.
>
Orahan gestures.
Orahan is surrounded by an aura of natural confidence.
>
Khistian sings:
"One"
>
Orahan gestures while calling upon the lesser spirits for aid...
Orahan gestures.
A wall of force surrounds Orahan.
>
Khistian sings:
"Go"
>cman feint oraha
[Roll result: 123 (open d100: 73) Penalties: 0]
You feint low, Orahan buys the ruse and moves to block the blow that never came!
Roundtime: 3 sec.
>cman feint oraha
...wait 1 seconds.
>
Orahan traces a simple rune while intoning a short, mystical phrase...
>cman feint oraha
[Roll result: 99 (open d100: 49) Penalties: 0]
You feint to the left, Orahan almost buys the ruse, but recovers just in time.
Roundtime: 3 sec
>cman char ora
You rush forward at Orahan with your black naginata and attempt a charge!
[Roll result: 112 (open d100: 75) Bonus: 10]
Quick charge and Orahan is knocked over by the blow.
... 15 points of damage!
Well aimed shot, punctures upper arm!
He is stunned!
The scintillating blue light surrounding the naginata fades some.
Roundtime: 8 sec.
>incant 1005
...wait 5 seconds.
>incant 1005
...wait 4 seconds.
>
Khistian cringes.
>look
[Upper Dragonsclaw, Boulder]
The crest of the towering boulder affords a good view of the surrounding countryside. To the north, you see the dense forests of the Lower Dragonsclaw. Looking northeast, the verdant grasslands sprawl down towards the coast. Gazing southward at the slopes, in the distance you see the snow-covered summits of the Dragonsclaw mountain range, shrouded in perpetual mist.
Also here: Khistian, Orahan who is sitting
Obvious paths: down
>look
[Upper Dragonsclaw, Boulder]
The crest of the towering boulder affords a good view of the surrounding countryside. To the north, you see the dense forests of the Lower Dragonsclaw. Looking northeast, the verdant grasslands sprawl down towards the coast. Gazing southward at the slopes, in the distance you see the snow-covered summits of the Dragonsclaw mountain range, shrouded in perpetual mist.
Also here: Khistian, Orahan who is sitting
Obvious paths: down
>incant 1005
...wait 2 seconds.
>incant 1005
incant 1005
...wait 1 seconds.
>...wait 1 seconds.
>incant 1005
You change your tune slightly, adding the element for Lullabye to your song...
Your spellsong is ready.
You weave another verse into your harmony, directing the sound of your voice at Orahan.
Orahan looks dazed as his eyes flutter slightly.
Sing Roundtime 3 Seconds.
>prep 410
cas
You trace a simple rune while intoning the mystical phrase for Elemental Wave...
Your spell is ready.
>You gesture.
A wave of dark ethereal ripples moves outward from you.
Orahan is buffeted by the dark ethereal waves, and is knocked to the ground.
Cast Roundtime 3 Seconds.
>mstr oraha
You feel at full magical power again.
>
You concentrate intently, focusing all your energies.
You explode into a fury of strikes and ripostes, moving with a singular purpose and will!
Orahan shakes off the effects of the lullabye.
You swing a pitch black naginata at Orahan!
AS: +440 vs DS: +422 with AvD: +29 + d100 roll: +45 = +92
A clean miss.
You swing a pitch black naginata at Orahan!
AS: +440 vs DS: +422 with AvD: +29 + d100 roll: +90 = +137
... and hit for 20 points of damage!
Shot to the hand slices a finger to the bone!
The scintillating blue light surrounding the naginata fades some.
Your series of strikes and ripostes leaves you winded and out of position.
Roundtime: 7 sec.
>look
[Upper Dragonsclaw, Boulder]
The crest of the towering boulder affords a good view of the surrounding countryside. To the north, you see the dense forests of the Lower Dragonsclaw. Looking northeast, the verdant grasslands sprawl down towards the coast. Gazing southward at the slopes, in the distance you see the snow-covered summits of the Dragonsclaw mountain range, shrouded in perpetual mist.
Also here: Khistian, Orahan who is lying down
Obvious paths: down
>incant 1005
...wait 2 seconds.
>incant 1005
...wait 1 seconds.
>incant 1005
You change your tune slightly, adding the element for Lullabye to your song...
Your spellsong is ready.
You weave another verse into your harmony, directing the sound of your voice at Orahan.
Orahan seems mesmerized by the tune.
Sing Roundtime 3 Seconds.
>cman feint orahan
Orahan shakes off the effects of the lullabye.
[Roll result: 106 (open d100: 56) Penalties: 0]
You feint to the left, Orahan buys the ruse and moves to block the blow that never came!
Roundtime: 3 sec.
>cman feint orahan
For some reason, you feel extremely lucky.
[Roll result: 141 (open d100: 91) Penalties: 0]
You feint low, Orahan buys the ruse and twists awkwardly to block the blow that never came!
Roundtime: 3 sec.
>prep 1035
You change your tune slightly, adding the element for Song of Tonis to your song...
Your spellsong is ready.
>sing
You weave another verse into your harmony.
As you sing, an invigorating squall of wind swirls around you and you hear a barely audible burst of laughter. You feel yourself moving a bit more smoothly and quickly than before!
Sing Roundtime 3 Seconds.
>incant 1005
You change your tune slightly, adding the element for Lullabye to your song...
Your spellsong is ready.
You weave another verse into your harmony, directing the sound of your voice at Orahan.
Orahan looks dazed as his eyes flutter slightly.
Sing Roundtime 3 Seconds.
>
You feel recovered from your whirlwind flurry of strikes.
>cman feint oraha
Khistian gazes up into the heavens.
>
Orahan shakes off the effects of the lullabye.
[Roll result: 102 (open d100: 52) Penalties: 0]
You feint to the right, Orahan buys the ruse and moves to block the blow that never came!
Roundtime: 3 sec.
Roundtime changed to 1 second.
>cman feint oraha
cman feint oraha
For some reason, you feel extremely lucky.
[Roll result: 140 (open d100: 90) Penalties: 0]
You feint low, Orahan buys the ruse and twists awkwardly to block the blow that never came!
Roundtime: 3 sec.
Roundtime changed to 1 second.
>[Roll result: 143 (open d100: 93) Penalties: 0]
You feint to the left, Orahan buys the ruse and twists awkwardly to block the blow that never came!
Roundtime: 3 sec.
Roundtime changed to 1 second.
>cman feint oraha
[Roll result: 122 (open d100: 72) Penalties: 0]
You feint to the right, Orahan buys the ruse and moves to block the blow that never came!
Roundtime: 3 sec.
Roundtime changed to 1 second.
>kill
You swing a pitch black naginata at Orahan!
AS: +440 vs DS: +400 with AvD: +29 + d100 roll: +91 = +160
... and hit for 44 points of damage!
Flesh ripped from back, muscles exposed.
He is stunned!
A dark shadowy tendril rises up from Orahan's skin, writhes its way up a pitch black naginata towards you and lashes out malevolently...
A dense fog gathers around you, but soon fills the area.
The scintillating blue light surrounding the naginata fades some.
Roundtime: 5 sec.
Roundtime changed to 3 seconds.
>kill
You swing a pitch black naginata at Orahan!
AS: +440 vs DS: +425 with AvD: +29 + d100 roll: +80 = +124
... and hit for 15 points of damage!
Minor puncture to the right leg.
A dark shadowy tendril rises up from Orahan's skin, writhes its way up a pitch black naginata towards you and lashes out malevolently...
Fog swirls and eddies about the room.
** As you hit, your naginata flares with a burst of frost! **
... 5 points of damage!
Orahan winces at the cold blast to the right arm.
The scintillating blue light surrounding the naginata fades some.
Roundtime: 5 sec.
Roundtime changed to 3 seconds.
>cman feint ora
Khistian says, "Guess we are doing to the death."
>
[Roll result: 135 (open d100: 75) Bonus: 10]
You feint low, Orahan buys the ruse and twists awkwardly to block the blow that never came!
Roundtime: 3 sec.
Roundtime changed to 1 second.
>cman feint ora
You are beginning to feel a little fatigued.
[Roll result: 67 (open d100: 17) Penalties: 0]
You feint to the left, but Orahan isn't fooled for a second.
Roundtime: 3 sec.
Roundtime changed to 1 second.
>kill
You swing a pitch black naginata at Orahan!
AS: +440 vs DS: +419 with AvD: +29 + d100 roll: +91 = +141
... and hit for 26 points of damage!
Downward slash across Orahan's left thigh!
Gouges bone!
He is stunned!
A dark shadowy tendril rises up from Orahan's skin, writhes its way up a pitch black naginata towards you and lashes out malevolently...
Fog swirls and eddies about the room.
The scintillating blue light surrounding the naginata fades some.
Roundtime: 5 sec.
Roundtime changed to 3 seconds.
>'yes sir
You deeply say, "Yes sir."
>mstr ora
You concentrate intently, focusing all your energies.
You explode into a fury of strikes and ripostes, moving with a singular purpose and will!
You swing a pitch black naginata at Orahan!
AS: +440 vs DS: +414 with AvD: +29 + d100 roll: +96 = +151
... and hit for 30 points of damage!
Slash across right eye!
Hope the left is working.
* Orahan drops dead at your feet!
The deep blue glow leaves Orahan.
Orahan seems to lose some dexterity.
The glowing specks of energy surrounding Orahan suddenly shoot off in all directions, then quickly fade away.
The powerful look leaves Orahan.
The air calms down around Orahan.
The dull golden nimbus fades from around Orahan.
Orahan seems to lose an aura of confidence.
Orahan seems a bit less imposing.
The wall of force disappears from around Orahan.
Orahan seems to lose some internal strength.
The tingling sensation and sense of security leaves Orahan.
Orahan glances around, looking a bit less confident.
The silvery luminescence fades from around Orahan.
The bright luminescence fades from around Orahan.
Orahan appears less secure.
The white light leaves Orahan.
The very powerful look leaves Orahan.
A faint silvery glow fades from around Orahan.
The brilliant luminescence fades from around Orahan.
The light blue glow leaves Orahan.
A shadow seems to detach itself from Orahan's body, swiftly dissipating into the air.
The scintillating blue light surrounding the naginata fades some.
Your series of strikes and ripostes leaves you winded and out of position.
Roundtime: 7 sec.
Roundtime changed to 5 seconds.
Axhinde
09-24-2005, 05:31 PM
Edit: fuck it
[Edited on 9-24-2005 by Axhinde]
Revon1
09-24-2005, 05:36 PM
Originally posted by Axhinde
fuck it
what he said
[Edited on 9-24-2005 by Revon1]
StrayRogue
09-24-2005, 05:40 PM
I'm glad you feel proud that:
A) You've spent lots of time playing a game to be better than someone, and
B) You pressed enter quicker than he did.
Anyone who thinks there's any skill beyond that in PvP in GS is a moron.
Axhinde
09-24-2005, 05:41 PM
I think in an actual 'duel', implosion is just as pussified. I wouldn't rather anything, personally. It's just my opinion, I care less what you think. I'm just going by what I think a duel is, others differ.
Edit: I've been on different characters and interacted with you on each one, yet your one goal in your GS life is to "duel". You purposely start shit just to attack someone from what I've personally witnessed. I may be wrong as I don't make it a point to RP with you. I just don't think you are any better than Coinner, Suave, or the rest.
[Edited on 9-24-2005 by Axhinde]
Revon1
09-24-2005, 05:45 PM
Originally posted by StrayRogue
I'm glad you feel proud that:
A) You've spent lots of time playing a game to be better than someone, and
B) You pressed enter quicker than he did.
Anyone who thinks there's any skill beyond that in PvP in GS is a moron.
I posted the duel because thats what you do in a death thread. Where is all this coming from and why?
Revon1
09-24-2005, 05:53 PM
Originally posted by Axhinde
I think in an actual 'duel', implosion is just as pussified. I wouldn't rather anything, personally. It's just my opinion, I care less what you think. I'm just going by what I think a duel is, others differ.
Edit: I've been on different characters and interacted with you on each one, yet your one goal in your GS life is to "duel". You purposely start shit just to attack someone from what I've personally witnessed. I may be wrong as I don't make it a point to RP with you. I just don't think you are any better than Coinner, Suave, or the rest.
[Edited on 9-24-2005 by Axhinde]
Well, everyone is entitled to there own opinions about people but at least get to know Revon first. If you may have noticed, all the deaths I have posted were basically all of the same people. Revon has his set of enemies and friends.
Axhinde did make that comment about Revon in the park the other day while he was having an arguement with Ariond. Its not like that at all, just that Revon is quick to fight once he feels disrespected because that is all he knows.
Anyway, more death posts!
[Edited on 9-24-2005 by Revon1]
allen
09-24-2005, 06:35 PM
Originally posted by Revon1
Originally posted by StrayRogue
I'm glad you feel proud that:
A) You've spent lots of time playing a game to be better than someone, and
B) You pressed enter quicker than he did.
Anyone who thinks there's any skill beyond that in PvP in GS is a moron.
I posted the duel because thats what you do in a death thread. Where is all this coming from and why?
I agree with Revon...for the first time in my life, I feel he's right. Now everyone no more arguing, death is more fun to read, thanks.
Revon1
09-24-2005, 10:59 PM
Just another day with Sillvento at Pinefar:
>sing
You weave another verse into your harmony.
The surroundings respond to your piercing voice, disrupting the normal flow of mana.
(Forcing stance down to guarded)
Sing Roundtime 3 Seconds.
>look
Sillvento comes out of hiding.
Sillvento traces a sign that contorts in the air while he forcefully incants a dark invocation...
>
[Pinefar Trading Post, Greatroom]
Shining wood floors and a beamed ceiling distinguish the spacious room. An impressive rock fireplace dominates the back wall, flanked by a wide staircase leading to an upper floor. Before the hearth sits a tawny leather sofa with a variety of armchairs sitting in attendance around it. Rugs scattered across the plank floor add tones of coral, blue and red to the warm ambience. All along the walls, paintings compete with windows offering views of the moonlit, snow-bound countryside. You also see the fiery red Valglin disk, the fiery red Raidyndark disk, the Jystema disk, a steel spring, a large pine cupboard, a pair of wide double doors, a pine barrel, a staircase and a basket of sticks.
Also here: Valglin who is sitting, Sillvento, Lord Raidyndark who is sitting, Great Lady Jystema who is sitting
Obvious exits: northeast, east, west, northwest
>stance off
You are now in an offensive stance.
>
Sillvento gestures at you.
The disruption of the noise in the area is barely enough to keep the spell from working.
>cman char sill
You rush forward at Sillvento with your black naginata and attempt a charge!
[Roll result: 157 (open d100: 87) Bonus: 10]
Solid charge and Sillvento is sent tumbling by the blow!
... 10 points of damage!
Strike pierces thigh!
Sillvento is stunned!
The scintillating white light surrounding the naginata fades some.
Roundtime: 9 sec.
>'idiot
You deeply say, "Idiot."
>cman feint sill
...wait 3 seconds.
>cman feint sill
...wait 2 seconds.
>cman feint sill
[Roll result: 145 (open d100: 55) Penalties: 0]
You feint to the right, Sillvento buys the ruse and twists awkwardly to block the blow that never came!
Roundtime: 3 sec.
>kill
You swing a pitch black naginata at Sillvento!
AS: +502 vs DS: +209 with AvD: +27 + d100 roll: +62 = +382
... and hit for 148 points of damage!
Tremendous blow crushes skull like a ripe melon.
* Sillvento drops dead at your feet!
A shadow seems to detach itself from Sillvento's body, swiftly dissipating into the air.
The air calms down around Sillvento.
The deep blue glow leaves Sillvento.
Sillvento glances around, looking a bit less confident.
The white light leaves Sillvento.
The very powerful look leaves Sillvento.
The brilliant luminescence fades from around Sillvento.
The tingling sensation and sense of security leaves Sillvento.
The silvery luminescence fades from around Sillvento.
The powerful look leaves Sillvento.
The bright luminescence fades from around Sillvento.
The light blue glow leaves Sillvento.
The guiding force leaves you.
The scintillating white light surrounding the naginata fades some.
Roundtime: 5 sec.
[Edited on 9-25-2005 by Revon1]
allen
09-25-2005, 09:01 AM
Good job, that guy is such a dick.
Sillvento arrogantly says, "Revon enters the room singing like a fruity bard and calmes the area, then Deron ambushes like a coward, after they go running off into the sunset."
Himmy
09-26-2005, 01:11 AM
Haha. I bone shattered that guy in the face up in the Trading Post the other day. I guess he forgot about the time he cast at me in the Park and slammed when I started to pwn him.
Revon1
09-26-2005, 02:56 AM
Sitting in town and this happens:
A town crier wanders in and announces, "Lord Mogonis will return to his perching post in TSC momentarily, and requests that all those formally designated as "Losers" join their leader at that time. That is all." The crier nods emphatically and wanders off.
:lol:
allen
09-26-2005, 07:03 AM
Lol Revon. Himmy, that doesn't surprise me, Sillvento killed me one day in the park because I killed his 'pet rolton'. I might joke with people when they kill in the park, but I'd never kill them.
Janarth
09-26-2005, 09:55 AM
Originally posted by Revon1
The duel to finally end the feud between Orahan and Revon. This was an anything goes duel so basically Orahan put up almost EVERY spell known in GS4. Too bad he had to lose it all.
Too bad he wasn't smart enough to put something besides 106 in his cloak; otherwise, you mighta lost.
Himmy
09-26-2005, 06:47 PM
>challenge kritz accept
You accept Kritz's challenge!
>prep 1106
You focus your thoughts while chanting the mystical phrase for Bone Shatter...
Your spell is ready.
>cast krit
Cast at what?
>
You hear someone laugh.
>
Wuddlepin just arrived.
>release
Apprentice Wolfcustist just arrived.
>
You feel the magic of your spell rush away from you.
>grin
You grin.
>
Wuddlepin just went north.
>
Apprentice Wolfcustist just went west.
>
Kritz comes out of hiding.
[Roll result: 129 (open d100: 26)]
Kritz crouches, sweeps a leg at you and connects!
You fall to the ground! Kritz deftly regains her footing.
Roundtime: 5 sec.
PR>
Apprentice Wolfcustist just arrived.
PR>
Apprentice Wolfcustist just went north.
PR>
You feel more refreshed.
PR>
Kritz softly says, "Yay."
PR>target krit
Usage: TARGET {player|creature}
TARGET RANDOM
TARGET CLEAR
You do not have a target.
P>
Kritz leaps from hiding to attack!
Kritz swings a ruby-hilted crimson steel longsword at you!
AS: +362 vs DS: +358 with AvD: +39 + d100 roll: +51 = +94
A clean miss.
P>target krit
You are now targetting Kritz.
P>
Gigantuous begins to look a little better.
P>inc 1106
You focus your thoughts while chanting the mystical phrase for Bone Shatter...
Your spell is ready.
You gesture at Kritz.
You concentrate intently on Kritz, a pulse of pearlescent energy ripples toward Kritz!
CS: +333 - TD: +213 + CvA: +2 + d100: +68 == +190
Warding failed!
Kritz shudders with severe convulsions as pearlescent ripples envelop her body.
Kritz is crushed for 65 points of damage!
... 40 points of damage!
Right arm is torn from shoulder!
She is stunned!
Kritz is stunned! You have prevailed!
... 65 points of damage!
Impact removes the right hand in a spray of red mist!
* Kritz drops dead at your feet!
A voice from the crowd echoes, "Murder! Murder! Someone call for the night watchman!"
Cast Roundtime 3 Seconds.
P>
The ghostly voice of Kritz softly says, "Bah."
P>
* Kritz just bit the dust!
P>'Ooh
You say, "Ooh."
P>inc 1107
Gigantuous laughs!
P>
You concentrate while murmuring the simple, mystical chant for Adrenal Surge...
Your spell is ready.
You gesture.
You feel a surge of energy that carries you to your feet in a heartbeat, with no sense of effort whatsoever!
Cast Roundtime 3 Seconds.
>
Kritz's ghostly voice screams out that she wishes to drop all charges against Himmy! A townperson jaunts off, proclaiming that he'll inform the authorities.
>
Gigantuous says, "Nice."
Himmy
09-26-2005, 06:49 PM
>prep 317
You chant a reverent litany, clasping your hands while focusing upon the Divine Fury spell...
Your spell is ready.
>chan clp
Kritz chuckles.
>
Cast at what?
>chan clip
You channel at Clipt.
Particles of dust and soot rise from the ground at your feet as you release a pulsating, platinum ripple of energy toward Clipt!
CS: +204 - TD: +6 + CvA: +25 + d100: +35 - +5 == +253
Warding failed!
Clipt is cloaked in a blinding platinum light and assailed for 137 points of damage!
* Clipt drops dead at your feet!
Someone screams, "Murder by Maendal! Call the night watchman!"
Cast Roundtime 3 Seconds.
Roundtime: 3 sec.
R>
* Clipt just bit the dust!
R>
Kritz stares off into space.
>
Afreet just arrived.
>'Don't steal from me
Afreet just went south.
>
You quietly say, "Don't steal from me."
>
Himmy
09-26-2005, 09:47 PM
>prep 1140
You focus your thoughts while chanting the mystical phrase for Empathic Dispel...
Your spell is ready.
>cast cse
A csetairi waves her four arms in a triangular motion.
>
You gesture at a csetairi.
A pale, flickering nimbus coalesces around the csetairi, then vanishes in a brilliant flash!
The white light leaves a csetairi.
The very powerful look leaves a csetairi.
Cast Roundtime 3 Seconds.
>
A raving lunatic begins to shiver and shake violently!
The raving lunatic flails to the left and the right, shuddering in gleeful agony!
The raving lunatic looks queasy and indistinct and then grabs at his skull and begins to pull. Slowly, he splits into two separate lunatics, each wearing a distinct look of horrifically insane pleasure.
When the split is complete, the two raving lunatics stand there momentarily with a glazed look in their eyes, a gross mixture of drool and froth running down their chins.
>prep 1106
A csetairi points two of her four hands at you!
Your connection to the spirit realm falters!
The air calms down around you.
Your heart staggers briefly before slowing to a more regular speed. Dark red droplets seep out of your skin and evaporate as the influence of Troll's Blood leaves you.
Your mind's keen focus fades away.
The powerful look leaves you.
The opalescent aura fades from around you.
Your aura of resolve dissipates.
>cast cse
You focus your thoughts while chanting the mystical phrase for Bone Shatter...
Your spell is ready.
>
You gesture at a csetairi.
You concentrate intently on a csetairi, and a pulse of pearlescent energy ripples toward her!
CS: +333 - TD: +242 + CvA: +25 + d100: +100 == +216
Warding failed!
The internal skeletal structure of a csetairi implodes inward upon itself, leaving behind no support for her body or life. The csetairi falls to the floor in a lifeless mass of flesh and fractured bones.
Cast Roundtime 3 Seconds.
>inc 140
You gesture while calling upon the lesser spirits to aid you with the Wall of Force spell...
Your spell is ready.
You gesture.
A wall of force surrounds you.
Cast Roundtime 3 Seconds.
>
A raving lunatic tries to bite you!
AS: +377 vs DS: +343 with AvD: +32 + d100 roll: +78 = +144
... and hits for 17 points of damage!
Stomach shot lands with a hollow *thump*.
>loot
You search the csetairi.
You discard the csetairi's useless equipment.
It didn't carry any silver.
It had nothing of interest.
The csetairi's coils shrivel up as her human torso decays away.
>l
[The Rift]
A huge cliff looms before you, stretching far into the sky above. About halfway up the face an immense red-skinned man rides the air currents, flapping his leathery wings to hold his position. On the wall next to him are crude columns made of bodies impaled to the wall, each column topped off with a different type of weapon resting on rough hooks. You also see a raving lunatic and a raving lunatic.
Obvious exits: southeast, west
>inc 1106
Air rushes in violently.
Air slams into a raving lunatic.
... 15 points of damage!
Nice blow to left leg!
The raving lunatic is stunned!
Air slams into a raving lunatic.
... 5 points of damage!
Brushing blow to temple.
Air slams into you!
... 9 points of damage!
Light blow to your left arm.
>
A raving lunatic swings a twisted kris at you!
AS: +391 vs DS: +289 with AvD: +33 + d100 roll: +85 = +220
... and hits for 51 points of damage!
Well placed strike to back shatters vertebrae!
You are knocked to the ground!
You are stunned for 5 rounds!
!SP>
You are still stunned.
!SP>
A raving lunatic swings a twisted kris at you!
AS: +391 vs DS: +236 with AvD: +33 + d100 roll: +75 = +263
... and hits for 62 points of damage!
Damaging strike to chest, several ribs shattered!
!SP>
A raving lunatic tries to bite you!
AS: +377 vs DS: +231 with AvD: +32 + d100 roll: +39 = +217
... and hits for 49 points of damage!
Internal organs bruised.
The deep blue glow leaves you.
The wall of force disappears from around you.
The light blue glow leaves you.
The dim aura fades from around you.
The very powerful look leaves you.
The white light leaves you.
It seems you have died, my friend. Although you cannot do anything, you are keenly aware of what is going on around you...
Omens
09-27-2005, 01:52 PM
More fun in the dais.
Blardo opens his eyes, looking slightly drained.
>
Craniol recites a series of mystical phrases while raising his hands...
>
Craniol gestures.
A layer of thick, shifting stone forms around Craniol.
>
Zephlegos just arrived.
>
Craniol recites a series of mystical phrases while raising his hands...
>
Craniol gestures.
A layer of thick, shifting stone forms around Craniol.
>whis atr No, dont.
You quietly whisper to Atreau, "No, dont."
>chu atr
You chuckle at Atreau.
>
Blardo says, "Thank you Himmy."
>
Craniol recites a series of mystical phrases while raising his hands...
>
Craniol gestures.
A layer of thick, shifting stone forms around Craniol.
>
Blardo appears to be checking his pockets for something, but finds them empty.
>
Himmy says, "Sure."
>
Himmy begins to look a little better.
>
Laevin just arrived.
>
Laevin sits down.
>
Himmy murmurs a simple, mystical chant...
Himmy gestures.
Himmy's nervous system looks better.
>
Himmy murmurs a simple, mystical chant...
Himmy gestures.
Himmy's nervous system looks better.
>
The dim aura fades from around Laevin.
>
Laevin makes a quick gesture while calling upon the powers of the elements...
Laevin gestures.
>whis xye hey you awake ?
You quietly whisper to Xyelin, "Hey you awake ?"
>
Laevin recites a series of mystical phrases while raising his hands...
Laevin gestures.
Laevin is surrounded by a shimmering field of energy.
>
Atreau whispers, "Better tell him to stop trying to start fights and stealing my searches."
>
Xyelin whispers, "Sup bro."
>
Laevin traces a series of glowing runes while chanting an arcane phrase...
Laevin gestures.
Laevin blurs before your eyes.
>
Himmy begins to look better as the cuts on his back close and the bruises fade.
>
Laevin traces a series of glowing runes while chanting an arcane phrase...
Laevin gestures.
Multicolored rays shoot out of Laevin's body and flow into the shimmering sphere around him.
>
Laevin traces a series of glowing runes while chanting an arcane phrase...
Laevin gestures.
Multicolored rays shoot out of Laevin's body and flow into the shimmering sphere around him.
>
Laevin recites a series of mystical phrases while raising his hands...
Laevin gestures.
Laevin looks considerably more imposing.
>whis xye Savin your ass
You quietly whisper to Xyelin, "Savin your ass."
>
Laevin traces a series of glowing runes while chanting an arcane phrase...
Laevin gestures.
A luminescent aura begins to swirl around Laevin.
>
Himmy murmurs a simple, mystical chant...
Himmy gestures.
Himmy's back looks better.
>
Craniol recites a series of mystical phrases while raising his hands...
>
Atreau whispers, "I never done shit to him."
>
The black hawk looks around quickly.
>
Craniol gestures.
A layer of thick, shifting stone forms around Craniol.
>
Zephlegos sits down.
>
Zephlegos just opened a fringed leather bow case.
>
Craniol recites a series of mystical phrases while raising his hands...
>
Craniol gestures.
Craniol appears somehow changed.
>
Zephlegos put an ivory-inlaid ruic long bow with a sharkskin-wrapped grip in his leather bow case.
>
Himmy begins to look a little better.
>
A black cat prances into the area.
>
Zephlegos removes a bundle of arrows from in his tawny leather quiver.
>
Zephlegos put a bundle of arrows in his leather bow case.
>
The cat takes a look around.
There is a twinkle in a black cat's eyes for a moment.
>
The cat seems to relax somewhat.
>
Zephlegos just closed a fringed leather bow case.
>whis atr ok
You quietly whisper to Atreau, "Ok."
>
Craniol makes a quick gesture while calling upon the powers of the elements...
>
Craniol gestures.
His body is surrounded by a dim dancing aura.
>
Glanvis just arrived.
>
The dull golden nimbus fades from around Himmy.
>
Craniol makes a quick gesture while calling upon the powers of the elements...
>
Craniol gestures.
Craniol stands taller, as if bolstered with a sense of confidence.
>
A plains puma saunters in.
>
Craniol checks his equipment, adjusting and rearranging his gear.
>
A swirling grey-blue mist slowly fills the area. It begins to spin faster and faster, congealing into a large upright disk. The mist slows its spinning and within the swirling vapors you can make out an opening.
>
Glanvis tries to pull Jayvn to his feet, but he is too heavy.
>
Himmy murmurs a simple, mystical chant...
Himmy gestures.
Himmy's head looks better.
>
Eliaku steps out of the swirling mist.
The swirling mist begins to speed up as it spirals back into the opening and fades away.
>
Glanvis gestures while calling upon the lesser spirits for aid...
>
Glanvis gestures into the air.
Glanvis momentarily gets a faroff look in his eyes, and then returns to normal.
>
Eliaku just went out.
>
Glanvis says, "Jayvn, yer lady's dead."
>
Glanvis tries to pull Jayvn to his feet, but he is too heavy.
>
Himmy murmurs a simple, mystical chant...
Himmy gestures.
Himmy's left eye looks better.
>
Glanvis pulls Jayvn to his feet.
>
Xyelin whispers, "Saving?"
>
Glanvis joins Jayvn's group.
>
Glanvis makes a nearly imperceptible motion while whispering a soft phrase...
Glanvis gestures.
Glanvis appears to be listening intently to something.
>
Himmy murmurs a simple, mystical chant...
Himmy gestures.
Himmy's left arm looks better.
>whis xye Atreau says to stop starting fights and stealin his searches
You quietly whisper to Xyelin, "Atreau says to stop starting fights and stealin his searches."
>
A plains puma scrambles off in a hurry.
>whis xye Heh
You quietly whisper to Xyelin, "Heh."
>
Glanvis put a diamond-set black alloy moon-axe in his leather thigh-harness.
>
Himmy murmurs a simple, mystical chant...
Himmy gestures.
Himmy's right leg looks better.
>
Glanvis gestures while calling upon the lesser spirits for aid...
Glanvis gestures.
A light blue glow surrounds Glanvis.
>
Laevin bows to Glanvis.
>
Glanvis gestures while calling upon the lesser spirits for aid...
Glanvis gestures.
A light blue glow surrounds Glanvis.
>
Glanvis grins at Laevin.
>whis xye Whatever that means
You quietly whisper to Xyelin, "Whatever that means."
>
Glanvis gestures while calling upon the lesser spirits for aid...
Glanvis gestures.
Glanvis suddenly looks more powerful.
>
A swirling grey-blue mist slowly fills the area. It begins to spin faster and faster, congealing into a large upright disk. The mist slows its spinning and within the swirling vapors you can make out an opening.
>
Glanvis gestures while calling upon the lesser spirits for aid...
Glanvis gestures.
A deep blue glow surrounds Glanvis.
>
Laevin asks, "How goes it?"
>
Eliaku just came out of a swirling mist, dragging the body of Iomelindi with him.
The swirling mist begins to speed up as it spirals back into the opening and fades away.
>
Glanvis says, "Slow."
>
Laevin nods.
>
Glanvis says, "And deadly."
>
Glanvis mutters under his breath.
>
Laevin says, "Know that feeling."
>
Xyelin whispers, "Hahah he talked shit in ooc chat so i talked back."
>
Glanvis gestures while calling upon the lesser spirits for aid...
Glanvis gestures.
A deep blue glow surrounds Glanvis.
>
Craniol removes an illuminated palimpsest from in his midnight blue cloak.
>
Laevin says, "I died 7 tiems the othe day."
>
Eliaku removes a white flask from on a richly finished wooden bench.
>
Craniol raises his illuminated palimpsest and gestures.
Sparks begin to fly between the illuminated palimpsest and Craniol's fingers.
With a sudden burst of enthusiasm, the sparks jump into Craniol's hand and he seems to glow with power.
>
A plains puma scrambles in.
>
Craniol gestures.
The air thickens and begins to swirl around Craniol.
>whis xye He was like, You know xyelin, I was like yeah, He was like he's bout to get fucked up. I said no dont.
Glanvis makes a nearly imperceptible motion while whispering a soft phrase...
Glanvis gestures.
Glanvis seems to blend into the surroundings better.
>
You quietly whisper to Xyelin, "He was like, You know xyelin, I was like yeah, He was like he's bout to get fucked up. I said no dont."
>
Eliaku forces Iomelindi's mouth open, and pours in a small amount from his white flask.
A luminescent web briefly forms around Iomelindi, then fades into the body.
>
Craniol raises his illuminated palimpsest and gestures.
Sparks begin to fly between the illuminated palimpsest and Craniol's fingers.
With a sudden burst of enthusiasm, the sparks jump into Craniol's hand and he seems to glow with power.
>
The black hawk cocks its head intelligently.
>
Craniol gestures.
Craniol suddenly looks more powerful.
>
Glanvis makes a nearly imperceptible motion while whispering a soft phrase...
Glanvis gestures.
Glanvis seems to blend into the surroundings better.
>
Xyelin whispers, "Ran into him in the ducts and snagged an emerald from the ground."
>
Craniol raises his illuminated palimpsest and gestures.
Sparks begin to fly between the illuminated palimpsest and Craniol's fingers.
With a sudden burst of enthusiasm, the sparks jump into Craniol's hand and he seems to glow with power.
>
Xyelin whispers, "That was it."
>
Glanvis makes a nearly imperceptible motion while whispering a soft phrase...
Glanvis gestures.
Glanvis seems to blend into the surroundings better.
>
Eliaku put a wickedly taloned orase runestaff carved with a spiraling trail of Saramar symbols in his deep black sheath.
>
Craniol gestures.
A deep blue glow surrounds Craniol.
>
Laevin makes a quick gesture while calling upon the powers of the elements...
>
Laevin gestures at Glanvis.
>
Eliaku catches the edge of his black satin greatcloak with one arm and sweeps it out in front of him until all that is left revealed are his eyes. The greatcloak ripples mysteriously as it moves.
>
Eliaku just opened a tall black conjurer's hat.
>
Eliaku removes a gold ring from in his conjurer's hat.
>
Eliaku slides an intricate gold and brass ring on his finger.
Suddenly Eliaku vanishes!
>
Craniol put an illuminated palimpsest in his midnight blue cloak.
>
Glanvis makes a nearly imperceptible motion while whispering a soft phrase...
Glanvis gestures.
The air about Glanvis shimmers slightly.
>
The black cat meows loudly.
>
Glanvis nods to Laevin.
>
A plains puma takes up a position of watchful wariness in front of Glanvis.
>
Laevin makes a quick gesture while calling upon the powers of the elements...
>whis xye Ok well it's squashed now. Before I gota kill him
You quietly whisper to Xyelin, "Ok well it's squashed now. Before I gota kill him."
>
Laevin gestures at Glanvis.
A brilliant luminescence surrounds Glanvis.
>
Laevin recites a series of mystical phrases while raising his hands...
>
Glanvis chuckles.
>
Laevin gestures at Glanvis.
Glanvis looks considerably more imposing.
>whis atr Ok, it's squashed
You quietly whisper to Atreau, "Ok, it's squashed."
>
Laevin recites a series of mystical phrases while raising his hands...
>
Laevin gestures at Glanvis.
Glanvis looks considerably more imposing.
>
Zephlegos gestures while calling upon the lesser spirits for aid...
Zephlegos gestures.
A light blue glow surrounds Zephlegos.
>
Laevin recites a series of mystical phrases while raising his hands...
>
Laevin gestures at Glanvis.
Glanvis looks considerably more imposing.
>
Glanvis makes a nearly imperceptible motion while whispering a soft phrase...
Glanvis gestures.
His eyes begin to shine with an inner strength.
>
Xyelin whispers, "Ha."
>
Zephlegos gestures while calling upon the lesser spirits for aid...
Zephlegos gestures.
A light blue glow surrounds Zephlegos.
>
Blardo's movements no longer appear to be influenced by a divine power as the spiritual force fades from around his arms.
>
Laevin recites a series of mystical phrases while raising his hands...
>
Zephlegos gestures while calling upon the lesser spirits for aid...
Zephlegos gestures.
A light blue glow surrounds Zephlegos.
>
Laevin gestures at Glanvis.
Glanvis looks considerably more imposing.
>
Zephlegos gestures while calling upon the lesser spirits for aid...
Zephlegos gestures.
A light blue glow surrounds Zephlegos.
>
Laevin recites a series of mystical phrases while raising his hands...
>
Himmy murmurs a simple, mystical chant...
Himmy gestures.
Himmy's right hand looks better.
>
Zephlegos makes a nearly imperceptible motion while whispering a soft phrase...
Zephlegos gestures.
Zephlegos seems to blend into the surroundings better.
>
The black cat sits down.
>
Laevin gestures at Glanvis.
Glowing specks of deep blue energy begin to spin around Glanvis.
>xp
Level: 85 Deeds: 23
Experience: 5997940 Decays this level: 2
Exp. until next: 34560 Recent Deaths: 5
Mental TPs: 0 Fame: 43901647
Physical TPs: 56 Mana: 142/262 max
(1448 Phy converted to Mnt)
Time since last check: 5 minutes, 3 seconds Time since first check: 20 hours, 17 minutes, 25 seconds
Fame Since Last: 0 (0 per minute, 0 per hour.)
Fame Since First: 100750 (82 per minute, 4965 per hour.)
Exp. Since Last: 160 (31 per minute, 1900 per hour, 18 hours, 10 minutes, 48 seconds until level.)
Exp. Since First: 2494 (2 per minute, 122 per hour, 1 week, 4 days, 17 hours, 10 minutes, 3 seconds until level.)
Your seven day Gift of Lumnis cycle will complete in 2 days, 4 hours, 25 minutes, 56 seconds.
XP RESET to reset scan data.
Your mind is becoming numbed.
>
Craniol just opened a midnight blue leather satchel.
>
Zephlegos makes a nearly imperceptible motion while whispering a soft phrase...
Zephlegos gestures.
Zephlegos seems to blend into the surroundings better.
>
Atreau whispers, "Its squashed when he gives me back the emerald he stole."
>
Laevin recites a series of mystical phrases while raising his hands...
>
Laevin gestures at Glanvis.
Glanvis looks considerably more imposing.
>
Zephlegos makes a nearly imperceptible motion while whispering a soft phrase...
Zephlegos gestures.
Zephlegos seems to blend into the surroundings better.
>chu
You chuckle.
>
Laevin recites a series of mystical phrases while raising his hands...
>stare atr
You stare at Atreau.
>
Laevin gestures at Glanvis.
Glanvis looks considerably more imposing.
>
Zephlegos makes a nearly imperceptible motion while whispering a soft phrase...
Zephlegos gestures.
Zephlegos seems to blend into the surroundings better.
>
Zephlegos makes a nearly imperceptible motion while whispering a soft phrase...
Zephlegos gestures.
The air about Zephlegos shimmers slightly.
>whis xye he says you have his emerald
You quietly whisper to Xyelin, "He says you have his emerald."
>
Glanvis asks, "Healin for the Sorceress?"
>
Zephlegos makes a nearly imperceptible motion while whispering a soft phrase...
Zephlegos gestures.
The air about Zephlegos shimmers slightly.
>
Glanvis points at Iomelindi.
>
Zephlegos makes a nearly imperceptible motion while whispering a soft phrase...
Zephlegos gestures.
The air about Zephlegos shimmers slightly.
>
Glanvis peers quizzically at Himmy.
>
* Kittylove is off to a rough start! She just bit the dust!
>
Zephlegos makes a nearly imperceptible motion while whispering a soft phrase...
Zephlegos gestures.
The air about Zephlegos shimmers slightly.
>
Craniol removes a felwood serving girl statuette from in his blue leather satchel.
>
Zephlegos makes a nearly imperceptible motion while whispering a soft phrase...
Zephlegos gestures.
His eyes begin to shine with an inner strength.
>
Craniol rubs his serving girl statuette.
>
Zephlegos makes a nearly imperceptible motion while whispering a soft phrase...
Zephlegos gestures.
His eyes begin to shine with an inner strength.
>
Glanvis makes a nearly imperceptible motion while whispering a soft phrase...
Glanvis gestures.
His eyes begin to shine with an inner strength.
>
Zephlegos makes a nearly imperceptible motion while whispering a soft phrase...
Zephlegos gestures.
His eyes begin to shine with an inner strength.
>
Glanvis makes a nearly imperceptible motion while whispering a soft phrase...
Glanvis gestures.
Glanvis is surrounded by an aura of natural confidence.
>
Craniol taps a felwood serving girl statuette, which is in his right hand.
Nothing happens.
>
Zephlegos makes a nearly imperceptible motion while whispering a soft phrase...
Zephlegos gestures.
His eyes begin to shine with an inner strength.
>
Glanvis makes a nearly imperceptible motion while whispering a soft phrase...
Glanvis gestures.
Glanvis begins to move with cat-like grace.
>
Zephlegos makes a nearly imperceptible motion while whispering a soft phrase...
Zephlegos gestures.
His eyes begin to shine with an inner strength.
>l in my sat
Himmy meditates over Iomelindi.
Himmy takes Iomelindi's neck damage.
>
That is closed.
>
Himmy meditates over Iomelindi.
Himmy takes Iomelindi's chest damage.
>
Himmy meditates over Iomelindi.
Himmy takes Iomelindi's abdomen damage.
>
Himmy meditates over Iomelindi.
Himmy takes Iomelindi's right arm damage.
>
Glanvis makes a nearly imperceptible motion while whispering a soft phrase...
Glanvis gestures.
Glanvis begins to move with cat-like grace.
>
Himmy meditates over Iomelindi.
Himmy takes Iomelindi's back damage.
>open my sat
You open a gold trimmed black silk satchel.
l in my sat
>Himmy meditates over Iomelindi.
Himmy takes Iomelindi's left eye damage.
>
In the black silk satchel you see a silvery scroll, a sturdy haon coffer, an aquamarine gem, an azure blazestar, a medium white pearl, some acantha leaf, an iron wand, a green garnet, a black crystal, a luminous scroll, a small statue, some acantha leaf, some acantha leaf, a gold ring, a white flask, a white crystal, a blue crystal and an ear of corn.
>
Glanvis praises Himmy.
>
Zephlegos makes a nearly imperceptible motion while whispering a soft phrase...
Zephlegos gestures.
Zephlegos is surrounded by an aura of natural confidence.
>
Himmy meditates over Iomelindi.
Himmy takes some of Iomelindi's blood loss.
>
Glanvis says, "Thanks."
>get my cof
You remove a sturdy haon coffer from in your black silk satchel.
>
Himmy begins to look better as the bruises around his left eye fade.
>404
*** TypoHelp: Converted "404" to INCANT 404.
* Loim just bit the dust!
>
You gesture and invoke the powers of the elements for the Disarm Enhancement spell...
Your spell is ready.
You gesture.
You become calm and focused.
Cast Roundtime 3 Seconds.
>
Himmy murmurs a simple, mystical chant...
>
Himmy concentrates.
Himmy looks a little better.
>402
*** TypoHelp: Converted "402" to INCANT 402.
You gesture and invoke the powers of the elements for the Presence spell...
Your spell is ready.
You gesture.
You become aware of everyone near you...
You do not detect any hidden or invisible people.
You continue to feel much more aware of your surroundings.
Cast Roundtime 3 Seconds.
>416 my cof
*** TypoHelp: Converted "416 my cof" to PREP 416 and CAST AT my cof
You gesture and invoke the powers of the elements for the Piercing Gaze spell...
Your spell is ready.
>
You gesture at a sturdy haon coffer.
You gaze at the coffer and see. . .
A sturdy haon coffer which contains:
A golden glimaerstone (in)
Some silver coins (in)
Cast Roundtime 3 Seconds.
>
Glanvis whispers, "Yer cleric still up here?"
>407 my cof
*** TypoHelp: Converted "407 my cof" to PREP 407 and CAST AT my cof
You gesture and invoke the powers of the elements for the Unlock spell...
Your spell is ready.
>
You gesture at a sturdy haon coffer.
You hear a soft click from the coffer and it suddenly flies open.
Cast Roundtime 3 Seconds.
>
Himmy meditates over Iomelindi.
Himmy takes some of Iomelindi's blood loss.
>
The black hawk studies the ground intently.
>whis glan nope bro. he shut his accounts down
You quietly whisper to Glanvis, "Nope bro. he shut his accounts down."
>rub glan
You rub Glanvis gently.
>
Himmy begins to look a little better.
>
Craniol put a felwood serving girl statuette in his blue leather satchel.
>l glan
You see Glanvis the Watcher.
He appears to be a Sylvankind of the Lassaran D'ahranal.
He appears to be in the meridian of life and shorter than average. He has sparkling crystal blue eyes and tanned skin. He has short, dark blonde hair shaved at the temples. He has a long face, a classical nose and angular pointed ears.
He has a smooth silver crescent moon ring in the upper ridge of his right ear, a crimson-swept black steel ring in the upper ridge of his left ear, an oddly-stained fragment of thorn in his right eyebrow, a silvery moonstone stud in his left nostril, a pipe clenched between his teeth, a half moon tattoo on his neck, an angry red pixie tattoo on his arm, a white angel tattoo on his arm, a black chain tattoo on his arm, and a ring of silver stars tattoo on his finger.
He is in good shape.
He is holding a dark grey eahnor-bossed greatshield in his left hand.
He is wearing a red-feathered brown leather hat, a frosty rhimar-veined stud, a silver-traced dark emerald collar, a dark-chained tiny ebonwood hourglass, a sleek shadowy crystal pendant, an intricately carved wooden medallion, a misty blue glaesine orb, a dark grey spidersilk pack, a black cloak, a crystalline infinity pin, a thick polished ora needle, a moonstone crescent moon symbol, some deathstone ridged combat gloves, an onyx-eyed silver skull band, a thorn stitched loot sack, a black leather dagger belt, a drawstring suede gem pouch, a marbled blue-grey invar sheath, a camouflage leather thigh-harness, and some slouched ivy-hued boots.
>
Glanvis nods to you.
>
The black hawk looks around quickly.
>
Himmy murmurs a simple, mystical chant...
>
Himmy concentrates.
Himmy looks a little better.
>
Himmy meditates over Iomelindi.
Himmy takes all of Iomelindi's blood loss.
>407 my cof
*** TypoHelp: Converted "407 my cof" to PREP 407 and CAST AT my cof
You gesture and invoke the powers of the elements for the Unlock spell...
Your spell is ready.
>
You gesture at a sturdy haon coffer.
But the coffer is already open.
Cast Roundtime 3 Seconds.
>
Glanvis exclaims, "Where's all the clericals!"
>get coins
You gather the remaining 2579 coins from inside your haon coffer.
Roundtime: 2 sec.
>bab
Glanvis paces back and forth.
>
Babbling again, eh?
>
Xyelin removes an emerald from in his leather cloak.
>l in my cof
In the haon coffer you see a golden glimaerstone.
>
Xyelin tilts his emerald side to side, making the light play off it.
>
.get gli sat
[Press the ESCape key to abort script.]
get gli
open my sat
You remove a golden glimaerstone from in your haon coffer.
[Script]>put gli in my sat
That is already open.
[Script]>close my sat
[Script finished!]
You put a golden glimaerstone in your black silk satchel.
>
You close a gold trimmed black silk satchel.
>
* Errory is off to a rough start! He just bit the dust!
>
Craniol recites a series of mystical phrases while raising his hands...
>
Xyelin offers Himmy an emerald.
>
Craniol gestures.
A small circular container suddenly appears and floats rather serenely over to Craniol.
>put cof in bar
Himmy begins to look better as the cuts on his back close and the bruises fade.
>
As you place a sturdy haon coffer into a large faenor-chased barrel you feel pleased with yourself at having cleaned up the surrounding area.
>
Himmy accepts Xyelin's emerald.
>
Suddenly Valiren appears in the room holding onto a ring he has just placed on his finger.
>
Himmy bows to Xyelin.
>whis xye LMFAO
You quietly whisper to Xyelin, "LMFAO."
>
Xyelin grins.
>
Himmy just opened a ragged pirate flag satchel.
>
Himmy put an emerald in his pirate flag satchel.
>
Valiren put a glaes-tipped warlance in his wand harness.
>
Himmy just closed a ragged pirate flag satchel.
>
A small bat appears overhead, circling.
>
Glanvis pulls the drawstrings of his suede gem pouch until they are tight, then carefully ties them together.
>
Atreau stands up.
>
Atreau shrugs at you.
>
High Lord Atreau just went out.
>
Himmy murmurs a simple, mystical chant...
Himmy gestures.
Himmy's neck looks better.
>
Himmy begins to look a little better.
>whis xye Heh
You quietly whisper to Xyelin, "Heh."
>
Valiren returns to normal speed.
>
Glanvis rubs a crystalline infinity pin.
Glanvis gets an odd look on his face.
>
The black cat begins purring.
>
Valiren sits down.
>
Himmy begins to look better as the cuts on his abdomen close and the bruises fade.
>
Your SIGN OF DEFLECTION is no longer effective.
>
The small bat descends to the ground and lands nearby.
>
Xyelin traces a sign that contorts in the air while he forcefully incants a dark invocation...
>
Atreau leaps from hiding to attack!
Atreau swings a reptilian rolaren waraxe at Xyelin!
AS: +627 vs DS: +389 with AvD: +30 + d100 roll: +76 = +344
... and hits for 148 points of damage!
A mighty blow cleaves a swath through Xyelin's back, taking the spine with it.
* Xyelin drops dead at your feet!
The silvery luminescence fades from around Xyelin.
Xyelin glances around, looking a bit less confident.
The powerful look leaves Xyelin.
The bright luminescence fades from around Xyelin.
A shadow seems to detach itself from Xyelin's body, swiftly dissipating into the air.
The brilliant luminescence fades from around Xyelin.
The light blue glow leaves Xyelin.
The air calms down around Xyelin.
The deep blue glow leaves Xyelin.
The tingling sensation and sense of security leaves Xyelin.
The white light leaves Xyelin.
The very powerful look leaves Xyelin.
The dull golden nimbus fades from around Xyelin.
The guiding force leaves Atreau.
A nearby goodwife screams, "Murder!".
>
* Xyelin just bit the dust!
>
Your SIGN OF DEFENDING is no longer effective.
>
Glanvis blinks.
>
Atreau says, "Had yer chance."
>
Xyelin gives a ghostly chuckle.
>
Himmy begins to look a little better.
>
Your SIGN OF DISSIPATION is no longer effective.
You feel drained!
>
Your SIGN OF SHIELDS is no longer effective.
You feel drained!
>
Glanvis spits out a muttered curse.
>
*** PsiNet Rest Mode sending EXP to game. Type RESTMODE to disable.
Timestamp: Tue Sep 27 13:31:47 2005
Level: 85 Deeds: 23
Experience: 5998002 Decays this level: 2
Exp. until next: 34498 Recent Deaths: 5
Mental TPs: 0 Fame: 43901653
Physical TPs: 56 Mana: 177/262 max
(1448 Phy converted to Mnt)
Time since last check: 2 minutes, 39 seconds Time since first check: 20 hours, 20 minutes, 4 seconds
Fame Since Last: 6 (2 per minute, 135 per hour.)
Fame Since First: 100756 (82 per minute, 4954 per hour.)
Exp. Since Last: 62 (23 per minute, 1403 per hour, 1 day, 34 minutes, 30 seconds until level.)
Exp. Since First: 2556 (2 per minute, 125 per hour, 1 week, 4 days, 10 hours, 27 minutes, 4 seconds until level.)
Your seven day Gift of Lumnis cycle will complete in 2 days, 4 hours, 23 minutes, 17 seconds.
XP RESET to reset scan data.
Your mind is becoming numbed.
>
The focused look leaves you.
>
* Thundre just bit the dust!
>
Your SIGN OF WARDING is no longer effective.
>
Himmy begins to look better as the bruises around his neck fade.
>
Glanvis just opened some slouched ivy-hued boots.
>
Glanvis removes an etched crystal potion flask from in his ivy-hued boots.
>
Glanvis forces Xyelin's mouth open, and pours in a small amount from his crystal potion flask.
A luminescent web briefly forms around Xyelin, then fades into the body.
>
Glanvis put an etched crystal potion flask in his ivy-hued boots.
>
Glanvis just closed some slouched ivy-hued boots.
>
You notice Atreau try to tiptoe silently away.
You notice a plains puma glancing off in another direction for a moment.
>
Craniol just went out.
>
Himmy meditates over Xyelin.
Himmy takes Xyelin's back damage.
>
Himmy meditates over Xyelin.
Himmy takes Xyelin's nervous system damage.
>
Himmy meditates over Xyelin.
Himmy takes some of Xyelin's blood loss.
>
Himmy murmurs a simple, mystical chant...
>
Himmy concentrates.
Himmy looks a little better.
>
Himmy murmurs a simple, mystical chant...
Himmy gestures.
Himmy's nervous system looks better.
>
Blardo stands up.
>
Deckits just arrived.
>
Glanvis makes a nearly imperceptible motion while whispering a soft phrase...
Glanvis gestures.
Glanvis suddenly looks much more dextrous.
>
Himmy murmurs a simple, mystical chant...
Himmy gestures.
Himmy's nervous system looks better.
>
The ghostly voice of Deckits says, "Oo."
>
Glanvis makes a nearly imperceptible motion while whispering a soft phrase...
Glanvis gestures.
Glanvis begins to move with cat-like grace.
>
Himmy murmurs a simple, mystical chant...
Himmy gestures.
Himmy's nervous system looks better.
>
Himmy murmurs a simple, mystical chant...
Himmy gestures.
Himmy's nervous system looks better.
>
Blardo says, "I can raise one person if needed."
>
Himmy begins to look better as the cuts on his right arm close and the bruises fade.
>
Glanvis points at Xyelin.
>
Your senses are no longer as sharp.
>
Himmy murmurs a simple, mystical chant...
Himmy gestures.
Himmy's nervous system looks better.
>
Glanvis picks up an engraved gold box.
>
Glanvis put an engraved gold box in his spidersilk pack.
>
Himmy begins to look a little better.
>
The black cat meows loudly.
>
Glanvis picks up a plain tanik chest.
>
A small bat appears overhead, circling.
>
Valiren rubs his chin thoughtfully.
>
* Steizer just bit the dust!
>
You feel less drained.
>
Valiren asks, "Anyone able to open a hunter troll box?"
>
Blardo kneels down.
>
Glanvis put a plain tanik chest in his spidersilk pack.
>
Blardo reaches down and tenderly cradles Xyelin's lifeless hand in his.
>
Blardo smiles.
>
Glanvis picks up an engraved tanik coffer.
>
Glanvis put an engraved tanik coffer in his spidersilk pack.
>
Cog just arrived.
>
Himmy begins to look a little better.
>
The bat takes a look around.
There is a twinkle in a small bat's eyes for a moment.
>
Cog sits down.
>
Blardo asks, "Are you ready to return from the dead Xyelin?"
>
Himmy murmurs a simple, mystical chant...
Himmy gestures.
Himmy's chest looks better.
>
Blardo smiles.
>
Himmy murmurs a simple, mystical chant...
Himmy gestures.
Himmy's back looks better.
>
The cat takes a look around.
There is a twinkle in a black cat's eyes for a moment.
>
Blardo works his way out of a metal breastplate.
>
Himmy murmurs a simple, mystical chant...
Himmy gestures.
Himmy's back looks better.
>
The ghostly voice of Deckits says, "Anyone feels like raisin me they can."
>
Himmy begins to look better as the cuts on his back close and the bruises fade.
>
Valiren recites a series of mystical phrases while raising his hands...
>
You feel at full magical power again.
>
Valiren gestures at Himmy.
Himmy begins moving faster than you thought possible.
>
A plains puma takes up a position of watchful wariness in front of Glanvis.
>
The small bat searches the area for insects.
>
Himmy murmurs a simple, mystical chant...
Himmy gestures.
Himmy's back looks better.
>
Glanvis makes a nearly imperceptible motion while whispering a soft phrase...
Glanvis gestures.
Glanvis begins to move with cat-like grace.
>
Aaysia just arrived.
>
Glanvis makes a nearly imperceptible motion while whispering a soft phrase...
Glanvis gestures.
Glanvis suddenly looks much more dextrous.
>
The cuts on Himmy's chest close and the bruises fade.
>
Blardo put a metal breastplate in his heavy backpack.
>
Aaysia just went out.
>
Himmy murmurs a simple, mystical chant...
Himmy gestures.
Himmy's chest looks better.
>
Blardo asks, "Who should I raise?"
>
The black hawk squawks loudly.
>
Glanvis recites:
"Eeny, meeny, miney ..."
>
A plains puma's tail darts back and forth sharply as she purrs.
>
Himmy murmurs a simple, mystical chant...
Himmy gestures.
Himmy's neck looks better.
>
Uniana just arrived.
>
Blardo asks, "Are any of them clerics?"
>
Blardo smiles.
>
Eoghain just arrived.
>
Uniana asks, "Is there an empath here?"
>
Glanvis says, "Don't think so."
>
Eoghain asks, "Anyone picking?"
>
Himmy nods to Uniana.
>
The small bat descends to the ground and lands nearby.
>
Himmy meditates over Uniana.
Himmy takes Uniana's neck damage.
>
Himmy meditates over Uniana.
Himmy takes Uniana's head damage.
>
Himmy meditates over Uniana.
Himmy takes all of Uniana's blood loss.
>
Himmy murmurs a simple, mystical chant...
Himmy gestures.
Himmy's head looks better.
>
Himmy returns to normal speed.
>
Himmy murmurs a simple, mystical chant...
Himmy gestures.
Himmy's head looks better.
>
Uniana recites a series of mystical phrases while raising her hands...
>
Uniana gestures at Himmy.
Himmy begins moving faster than you thought possible.
>
Blardo says, "Well then..."
>
Himmy murmurs a simple, mystical chant...
Himmy gestures.
Himmy's head looks better.
>
Himmy begins to look a little better.
>
Blardo traces a simple symbol as he reverently calls upon the power of his patron...
>
Uniana removes a smoky glimaerstone from in her red velvet cloak.
>
Blardo gestures at Xyelin.
Blardo suddenly looks very drained.
A bolt of soft white light streaks down from the sky bathing Xyelin in it.
A brilliant glow forms around Xyelin, lingers for a moment, and finally fades. Xyelin awakens looking somewhat confused and seriously drained.
Xyelin seems slightly different.
>
Uniana offers Himmy a smoky glimaerstone.
>
Eoghain gestures while calling upon the lesser spirits for aid...
>
Eoghain gestures at Blardo.
The glazed look leaves Blardo.
>
Glanvis gestures while calling upon the lesser spirits for aid...
>
Glanvis gestures at Blardo.
Nothing happens.
>
Glanvis snaps his fingers.
>
Glanvis roars at Eoghain!
>
Eoghain gestures while calling upon the lesser spirits for aid...
>
Eoghain gestures at Xyelin.
The glazed look leaves Xyelin.
>
Himmy accepts Uniana's smoky glimaerstone.
>
The small bat launches itself into the sky, circles once, and then flies off.
>
Himmy put a smoky glimaerstone in his dirty sailcloth backpack.
>
Blardo says, "Welcome back."
>
Eoghain grins at Glanvis.
>
Himmy begins to look better as the bruises around his neck fade.
>
Himmy bows to Uniana.
>
Blardo smiles.
>
Xyelin stands up.
>
Uniana nods.
>
Uniana picks up some torban leaf.
>
Blardo says, "Thanks for the unstun."
>
Uniana takes a bite of her torban leaf.
Uniana's twitching subsides.
>
Eoghain nods.
>
The small bat stretches its leathery wings.
>
Himmy murmurs a simple, mystical chant...
Himmy gestures.
Himmy's back looks better.
>
Xyelin bows to Blardo.
>
Deckits seems slightly different. The stench of decay is growing more pervasive.
>
Cadiva calmly asks, "Why did atreau kill her?"
>
Glanvis says, "Him."
>
Himmy begins to look a little better.
>
Eoghain removes a white flask from on a richly finished wooden bench.
>
Glanvis pokes Cadiva in the ribs.
>
The black hawk stretches one of its great wings and then the other.
>
Glanvis leans on Xyelin.
>
Eoghain forces Deckits's mouth open, and pours in a small amount from his white flask.
A luminescent web briefly forms around Deckits, then fades into the body.
>
Cadiva calmly says, "Oof."
>
Xyelin smirks.
>
You do not feel drained anymore.
>
Eoghain put a white flask in his forest green backpack.
>
Deckits gives a ghostly chortle.
>
The shimmering multicolored sphere fades from around Valiren.
>
Cadiva calmly says, "Sorry."
>
Uniana put some torban leaf on a richly finished wooden bench.
>
A faint silvery glow fades from around Cog.
>
The black hawk stretches one of its great wings and then the other.
>
Eoghain removes a white flask from in his forest green backpack.
>
Himmy begins to look a little better.
>
The dim aura fades from around Jayvn.
>
Xyelin says, "He lost an emerald. I found it. He cried."
>
Uniana just went out.
>
Eoghain put a white flask on a richly finished wooden bench.
>
Himmy returns to normal speed.
>
Glanvis snickers.
>
Xyelin says, "Girl stuff."
>
Xyelin shrugs.
>
Himmy murmurs a simple, mystical chant...
Himmy gestures.
Himmy's head looks better.
>
Eoghain snickers.
>
Blardo chuckles.
>
Cadiva calmly asks, "Did you offer it back to him?"
>
Himmy begins to look a little better.
>
The black hawk stretches one of its great wings and then the other.
>
Xyelin says, "No I gave it to Himmy."
>
Xyelin shrugs.
>
* Kyleeannia just bit the dust!
>
Lady Shalla just arrived.
>
Lady Shalla just went out.
>
Himmy grins.
>
Cadiva calmly says, "Well that is thieving i would assume."
>
Himmy murmurs a simple, mystical chant...
Himmy gestures.
Himmy's nervous system looks better.
>
The black cat begins purring.
>
Glanvis gestures while calling upon the lesser spirits for aid...
Glanvis gestures.
A light blue glow surrounds Glanvis.
>
Xyelin says, "Shouldn't leave gems laying around."
>
Xyelin shrugs.
>
Glanvis gestures while calling upon the lesser spirits for aid...
Glanvis gestures.
A light blue glow surrounds Glanvis.
>
Jayvn just left.
>
Glanvis gestures while calling upon the lesser spirits for aid...
Glanvis gestures.
A light blue glow surrounds Glanvis.
>
Valiren asks, "Himmy can i get some healing when you get the chance?"
>
Zephlegos makes a nearly imperceptible motion while whispering a soft phrase...
Zephlegos gestures.
Zephlegos is surrounded by an aura of natural confidence.
>
The small bat cocks its head sideways, listening to something.
>
Xyelin says, "Was on the ground."
>
Glanvis gestures while calling upon the lesser spirits for aid...
Glanvis gestures.
A light blue glow surrounds Glanvis.
>
Zephlegos makes a nearly imperceptible motion while whispering a soft phrase...
Zephlegos gestures.
Zephlegos is surrounded by an aura of natural confidence.
>
Xyelin shrugs.
>
Cadiva calmly asks, "Was it on ground?"
>
Zephlegos makes a nearly imperceptible motion while whispering a soft phrase...
Zephlegos gestures.
Zephlegos is surrounded by an aura of natural confidence.
>
A plains puma takes up a position of watchful wariness in front of Glanvis.
>
Glanvis gestures while calling upon the lesser spirits for aid...
Glanvis gestures.
A deep blue glow surrounds Glanvis.
>
Xyelin says, "Yep."
>
Himmy meditates over Valiren.
Himmy takes Valiren's right leg damage.
>
Himmy meditates over Valiren.
Himmy takes Valiren's left eye damage.
>
Himmy meditates over Valiren.
Nothing happens.
>
Glanvis gestures while calling upon the lesser spirits for aid...
Glanvis gestures.
A deep blue glow surrounds Glanvis.
>'Ya take a nap and look what happens
You say, "Ya take a nap and look what happens."
>
Valiren says, "Thanks."
>sigh
You sigh.
>
Glanvis gestures while calling upon the lesser spirits for aid...
Glanvis gestures.
A deep blue glow surrounds Glanvis.
>
Eoghain snickers.
>
Glanvis gestures while calling upon the lesser spirits for aid...
Glanvis gestures.
A deep blue glow surrounds Glanvis.
>
Valiren just handed Himmy some coins.
>
Cadiva calmly asks, "How do you drop a emerald?"
>skill
Omens (at level 85), your current skill bonuses and ranks (including all modifiers) are:
Skill Name | Current Current
| Bonus Ranks
Armor Use..........................| 20 4
Shield Use.........................| 185 85
Brawling...........................| 185 85
Physical Fitness...................| 120 30
Arcane Symbols.....................| 120 30
Magic Item Use.....................| 120 30
Harness Power......................| 185 85
Elemental Mana Control.............| 142 42
Spirit Mana Control................| 142 42
Sorcerous Lore - Demonology........| 0 0
Sorcerous Lore - Necromancy........| 0 0
Perception.........................| 185 85
Climbing...........................| 120 30
Swimming...........................| 120 30
Spell Lists
Minor Elemental....................| 74
Spell Lists
Minor Spirit.......................| 70
Spell Lists
Sorcerer...........................| 86
PsiNet has recorded your current skills.
(Use SKILLS BASE to display unmodified ranks and goals)
234 days remain until the annual FIXSKILLS is to be granted, on 05/20/2006.
You started this migration period on Tuesday, 9/27/2005 at 13:23:55 EDT. You have 29 days, 23 hours, 46 minutes remaining in your current 30 day migration period.
You're currently migrating at a rate of .010 skill points per pulse, and have converted 0.560 training points this migration period.
Further information can be found in SKILL FAQS.
>
Xyelin glances at something inside some dark brown leather pants.
>
Glanvis gestures while calling upon the lesser spirits for aid...
Glanvis gestures.
Glanvis suddenly looks a lot more powerful.
Glanvis is surrounded by a white light.
>
Eoghain fidgets with his gold and brass ring.
>
Eoghain just went out.
>
Cadiva calmly says, "I am confused."
>
Himmy turns towards Valiren and renders a sharp salute with his driftwood runestaff.
>
The bruises around Himmy's left eye fade.
>
The black cat meows loudly.
>
Glanvis rubs Cadiva gently.
>
Glanvis makes a nearly imperceptible motion while whispering a soft phrase...
Glanvis gestures.
His eyes begin to shine with an inner strength.
Revon1
09-27-2005, 02:11 PM
That last death post explains the elements of cause and effect.
CAUSE
Originally posted by Xyelin
Not a death.. YET.
but.. THANKS SUCKA!
Obvious exits: north, south
>s
[Aqueduct]
On the outside of this bend in the aqueduct, a skeleton sits in the cold water and reclines against the granite wall. Not a bit of flesh remains on the skeleton's frame. The skeleton's upper legs, partially buried in the thin layer of sediment on the tunnel's bottom, both appear to be broken, and the skull has been smashed in on one side as if from the blow of some blunt instrument. How long the skeleton has been here is anyone's guess. You also see an emerald, the Atreau disk and a festering taint.
Also here: High Lord Atreau
Obvious exits: north, west
>
Atreau leaps from hiding to attack!
Atreau swings a reptilian rolaren waraxe at a festering taint!
AS: +485 vs DS: +290 with AvD: +29 + d100 roll: +91 = +315
... and hits for 115 points of damage!
Gruesome, slashing blow to the side of the festering taint's head!
Skull split open! Brain (and life) vanishes in a fine mist.
The festering taint sinks to its knees as it chokes on its own blood and dies.
The very powerful look leaves a festering taint.
The white light leaves a festering taint.
The deep blue glow leaves a festering taint.
>get em
> put em in my cloak
You pick up an emerald.
You put an emerald in your leather cloak.
>snick
You snicker.
>n
EFFECT
Originally posted by Omens
Xyelin traces a sign that contorts in the air while he forcefully incants a dark invocation...
>
Atreau leaps from hiding to attack!
Atreau swings a reptilian rolaren waraxe at Xyelin!
AS: +627 vs DS: +389 with AvD: +30 + d100 roll: +76 = +344
... and hits for 148 points of damage!
A mighty blow cleaves a swath through Xyelin's back, taking the spine with it.
* Xyelin drops dead at your feet!
The silvery luminescence fades from around Xyelin.
Xyelin glances around, looking a bit less confident.
The powerful look leaves Xyelin.
The bright luminescence fades from around Xyelin.
A shadow seems to detach itself from Xyelin's body, swiftly dissipating into the air.
The brilliant luminescence fades from around Xyelin.
The light blue glow leaves Xyelin.
The air calms down around Xyelin.
The deep blue glow leaves Xyelin.
The tingling sensation and sense of security leaves Xyelin.
The white light leaves Xyelin.
The very powerful look leaves Xyelin.
The dull golden nimbus fades from around Xyelin.
The guiding force leaves Atreau.
A nearby goodwife screams, "Murder!".
>
* Xyelin just bit the dust!
>
Your SIGN OF DEFENDING is no longer effective.
>
Glanvis blinks.
>
Atreau says, "Had yer chance."
>
Seems like his death was well deserved.
Sean of the Thread
09-27-2005, 02:31 PM
Aqueduct]
A side tunnel heads east off the north/south aqueduct. The area is unnervingly quiet. The only sounds are those produced by the lapping of the water against the tunnel sides and those produced by interlopers from outside. Even the lapping, though, is an unnatural consequence of the invasion by those who do not belong here. The area was totally quiet before the intruders arrived, and it will become totally quiet again once they leave. You also see a gremlock, a gnarled being that appears dead, the Dessedemona disk, the Teeoncy disk, a festering taint and a scratched bracelet.
Also here: a stunned Dessedemona, Teeoncy
Obvious exits: north, east, south
>
A festering taint points a putrid hand at Dessedemona!
CS: +366 - TD: +289 + CvA: +2 + d100: +98 - -5 == +182
Warding failed!
... 40 points of damage!
Forceful impact shatters Dessedemona's left leg from the knee down.
She is knocked to the ground!
>
Teeoncy swings a silver-hilted black vultite falchion at a festering taint!
AS: +490 vs DS: +359 with AvD: +34 + d100 roll: +15 = +180
... and hits for 43 points of damage!
Crushing blow crumples the festering taint's nose!
The festering taint is stunned!
>sniff teeo
She smells just like Teeoncy.
>
A gremlock claws at Dessedemona!
AS: +407 vs DS: +379 with AvD: +23 + d100 roll: +4 = +55
A clean miss.
>
Teeoncy swings a silver-hilted black vultite falchion at a gremlock!
AS: +490 vs DS: +363 with AvD: +34 + d100 roll: +46 = +207
... and hits for 67 points of damage!
Gruesome slash opens the gremlock's forehead!
Grey matter spills forth!
A gremlock collapses and his eyes roll up as he dies.
>"I thought I smelled something rotten
You say, "I thought I smelled something rotten."
>
Teeoncy says, "Hi."
>glance tee
You glance at Teeoncy.
>
Teeoncy says, "Your upper lip."
>prep 720
> cast teeo
You trace an intricate sign that contorts in the air while forcefully invoking Implosion...
Your spell is ready.
>
Cast at what?
>
Teeoncy leaps from hiding to attack!
Teeoncy swings a silver-hilted black vultite falchion at a festering taint!
AS: +490 vs DS: +285 with AvD: +34 + d100 roll: +34 = +273
... and hits for 85 points of damage!
Hard blow to the festering taint's ear!
Deep gash and a terrible headache!
>smirk
You smirk.
>
A festering taint heads east with its rancid odor.
>prep 720
> cast teeo
You trace an intricate sign that contorts in the air while forcefully invoking Implosion...
Your spell is ready.
>
You gesture at Teeoncy.
A void rips open in the area, directly above Teeoncy!
Teeoncy is sucked into the void!
Rather abrupt decompression causes Teeoncy to explode!
Billions and billions of tiny bits of flesh shower everything.
Quite severely dead.
* Teeoncy drops dead at your feet!
The glowing specks of energy surrounding Teeoncy suddenly shoot off in all directions, then quickly fade away.
Teeoncy seems a bit less imposing.
The light blue glow leaves Teeoncy.
The silvery luminescence fades from around Teeoncy.
The dim aura fades from around Teeoncy.
Everything in the room seemed to stay in place. The void disappears without further incident.
Cast Roundtime 3 Seconds.
>n
The Teeoncy disk disintegrates, dropping everything on the ground.
Sean of the Thread
09-27-2005, 02:33 PM
Originally posted by Revon1
Seems like his death was well deserved.
Douchebag = Atreau
Yep.. douchebag left an emerald on the ground and I gave it to an empath.
Douchebag is a whiney pussy.
CrystalTears
09-27-2005, 02:37 PM
You say, "I thought I smelled something rotten."
>
Teeoncy says, "Hi."
You glance at Teeoncy.
>
Teeoncy says, "Your upper lip."
w00t! What a GREAT comeback! *takes notes* :lol2:
Alfster
09-27-2005, 06:25 PM
Xyelin says, "Was on the ground."
>
Xyelin shrugs.
>
Cadiva calmly asks, "Was it on ground?"
Cadiva calmly asks, "How do you drop a emerald?"
Anyone actually know if Cadiva is as mentally challenged as she comes off in every single post that has her in ti?
GSLady17
09-27-2005, 06:35 PM
Originally posted by CrystalTears
You say, "I thought I smelled something rotten."
>
Teeoncy says, "Hi."
You glance at Teeoncy.
>
Teeoncy says, "Your upper lip."
w00t! What a GREAT comeback! *takes notes* :lol2:
This was totally OOC considering I've never had any interaction with im in game. But hey, shows what kinda people post on the boards eh?
Sean of the Thread
09-27-2005, 06:41 PM
OOC? My character smelled something rotten and your character barked back that it was my upper lip in defense of her crotch. IG interaction.
GSLady17
09-27-2005, 06:43 PM
It was ooc, your being an ass. Well, all I will say is things come to those who wait. ---I won't be reading any more of this thread due to your bullshit.
Skirmisher
09-27-2005, 06:43 PM
Originally posted by GSLady17
This was totally OOC considering I've never had any interaction with im in game. But hey, shows what kinda people post on the boards eh?
Thats funny because there was this one person who wanted to post so much here even though everyone hated her for such great reasons that she would make up new screen names and swear she wasnt them. Boy what kind of pathetic person would do that especially considering the kind of people, as you say, who post here.
Who was that again....
Oh yes.
:!:
You.
Sean of the Thread
09-27-2005, 06:48 PM
Originally posted by GSLady17
It was ooc, your being an ass. Well, all I will say is things come to those who wait. ---I won't be reading any more of this thread due to your bullshit.
Excelleretarded english lesson #50
It's "You're" ftw.
And it was not OOC.
Cunt.
Stunseed
09-27-2005, 11:36 PM
You leap from hiding to attack!
You swing a feras war hammer at a Sheruvian harbinger!
AS: +219 vs DS: +203 with AvD: +37 + d100 roll: +62 = +115
... and hit for 3 points of damage!
Love tap upside the Sheruvian harbinger's head!
The guiding force leaves you.
*** As the blow lands, the feras war hammer unleashes a severe smiting of lightning!
... 60 points of damage!
Electric shock causes a strong enough convulsion to snap the Sheruvian harbinger's neck.
The Sheruvian harbinger collapses on the ground and lies still.
The very powerful look leaves a Sheruvian harbinger.
The white light leaves a Sheruvian harbinger.
The deep blue glow leaves a Sheruvian harbinger.
The brilliant aura fades away from a Sheruvian harbinger.
The dim aura fades from around a Sheruvian harbinger.
Haha, sweet! :whistle:
Originally posted by GSLady17
It was ooc, your being an ass. Well, all I will say is things come to those who wait. ---I won't be reading any more of this thread due to your bullshit.
Speaking of OOC
>
Teeoncy says, "Gotta post that too."
Way to be a hypocrite. :lol:
Shari
09-28-2005, 12:36 AM
Originally posted by GSLady17
It was ooc, your being an ass. Well, all I will say is things come to those who wait. ---I won't be reading any more of this thread due to your bullshit.
OMG XYELIN PLEASE BE AN ASS ON EVERY THREAD, FOR THE LOVE OF GOD AND ALL THAT IS HOLY!
Kainen
09-28-2005, 01:30 AM
Originally posted by Jesae
Originally posted by GSLady17
It was ooc, your being an ass. Well, all I will say is things come to those who wait. ---I won't be reading any more of this thread due to your bullshit.
OMG XYELIN PLEASE BE AN ASS ON EVERY THREAD, FOR THE LOVE OF GOD AND ALL THAT IS HOLY!
Amen!:D
allen
09-28-2005, 07:26 AM
Originally posted by Kenn
[quote]Originally posted by GSLady17
It was ooc, your being an ass. Well, all I will say is things come to those who wait. ---I won't be reading any more of this thread due to your bullshit.
In translation: I was owned so I'll shutup now.
Sean of the Thread
09-28-2005, 02:51 PM
Originally posted by Xyelin
Originally posted by Revon1
Seems like his death was well deserved.
Douchebag = Atreau
Yep.. douchebag left an emerald on the ground and I gave it to an empath.
Douchebag is a whiney pussy.
H>prep 720
> cast atreau
You come out of hiding.
You trace an intricate sign that contorts in the air while forcefully invoking Implosion...
Your spell is ready.
>
You gesture at Atreau.
A void rips open in the area, directly above Atreau!
Audible popping noises come from Atreau's chest!
Atreau slumps over as his chest cavity collapses!
* Atreau drops dead at your feet!
The deep blue glow leaves Atreau.
The powerful look leaves Atreau.
The very powerful look leaves Atreau.
The white light leaves Atreau.
Atreau seems a bit less imposing.
The glowing specks of energy surrounding Atreau suddenly shoot off in all directions, then quickly fade away.
The bright luminescence fades from around Atreau.
The silvery luminescence fades from around Atreau.
The brilliant luminescence fades from around Atreau.
The light blue glow leaves Atreau.
Atreau glances around, looking a bit less confident.
The tingling sensation and sense of security leaves Atreau.
Everything in the room seemed to stay in place. The void disappears without further incident.
Cast Roundtime 3 Seconds.
>
The Atreau disk disintegrates, dropping everything on the ground.
>wave
You wave.
If you want to hunt OTF anymore it's time for Atreau and Xyelin to make love not war.
[Edited on 9-28-2005 by Xyelin]
Kainen
09-28-2005, 03:32 PM
YAY! Atreau is a retarded douchebag.. i might just hunt silvers so I can reward people who kill him!
Sean of the Thread
09-28-2005, 03:49 PM
Originally posted by Kainen
YAY! Atreau is a retarded douchebag.. i might just hunt silvers so I can reward people who kill him!
Where do you want the invoice sent?
Himmy
09-28-2005, 03:57 PM
>
Akari utters a light chant and raises his hands, beckoning the lesser spirits to his aid...
>
Akari gestures at Atreau.
Akari hurls a roaring ball of fire at Atreau!
AS: +424 vs DS: +412 with AvD: +44 + d100 roll: +83 = +139
... and hits for 7 points of damage!
Minor burns to left hand. Ouch.
The guiding force leaves Akari.
The roaring ball of fire strikes Atreau, blossoming into a much larger sphere of flame upon impact.
... 1 point of damage!
Flames brush foe's neck. Some sweat but not much else.
>
Rohese winces.
>
Akari gestures while calling upon the lesser spirits for aid...
Akari gestures.
An invisible force guides Akari.
>inc 1109
Atreau traces a simple rune while intoning a short, mystical phrase...
>
Atreau gestures at Akari.
CS: +331 - TD: +275 + CvA: +12 + d100: +21 - -5 == +94
Warded off!
>
You concentrate while murmuring the simple, mystical chant for Empathic Focus...
Your spell is ready.
You gesture.
You center yourself and focus your concentration.
Cast Roundtime 3 Seconds.
>
Alterock blinks at Akari.
>
Akari utters a light chant and raises his hands, beckoning the lesser spirits to his aid...
>
Akari gestures at Atreau.
Akari hurls a roaring ball of fire at Atreau!
Atreau moves at the last moment to evade the bolt!
>
Atreau traces a simple rune while intoning a short, mystical phrase...
>
Atreau gestures at Akari.
CS: +331 - TD: +275 + CvA: +12 + d100: +28 - -5 == +101
Warding failed!
Atreau blasts Akari for 1 points of damage.
... 50 points of damage!
Powerful blast reduces Akari to a smoldering pile of ash!
* Akari drops dead at your feet!
The wall of force disappears from around Akari.
The glowing specks of energy surrounding Akari suddenly shoot off in all directions, then quickly fade away.
The powerful look leaves Akari.
The tingling sensation and sense of security leaves Akari.
Akari loses some awareness.
The guiding force leaves Akari.
Akari glances around, looking a bit less confident.
The bright luminescence fades from around Akari.
The silvery luminescence fades from around Akari.
Akari returns to normal color.
A shadow seems to detach itself from Akari's body, swiftly dissipating into the air.
Akari becomes solid again.
The very powerful look leaves Akari.
The white light leaves Akari.
The light blue glow leaves Akari.
The deep blue glow leaves Akari.
The air calms down around Akari.
The brilliant luminescence fades from around Akari.
* Akari was just vaporized!
A nearby goodwife screams, "Murder!".
>
* Akari just bit the dust!
Kainen
09-28-2005, 04:07 PM
Heh I tried to get Akari to nevermind him.. but as usual.. he didn't listen to me :lol:
Himmy
09-28-2005, 04:09 PM
That was funny, heh
Himmy
09-28-2005, 04:54 PM
!K>
Having found a trap on the chest, Alterock begins to attempt to disarm it...
Alterock suddenly grimaces as something goes horribly awry.
The tanik chest explodes in a searing ball of fire!
Alterock takes the brunt of the blast...
... 60 points of damage!
Strike to abdomen ruptures internal organs!
* Alterock drops dead at your feet!
The brilliant luminescence fades from around Alterock.
A passing elf lopes off exclaiming, "Alterock has committed endangering public safety!"
Olodren is caught by the explosion...
... 25 points of damage!
Left hand fried to a crisp. Think barbecue sauce.
He is stunned!
Cappyn is caught by the explosion...
A swirling sonic barrier partially deflects the onslaught of the fiery attack.
... 10 points of damage!
Burst of flames to abdomen toasts skin nicely.
Xyelin is caught by the explosion...
... 25 points of damage!
Flames toast left cornea. Consider an eyepatch.
He is stunned!
Naseer is caught by the explosion...
... 25 points of damage!
Flames burn hole in chest exposing ribs!
He is stunned!
Laevin is caught by the explosion...
... 30 points of damage!
Flames cook Laevin's back. Looks about medium well.
He is stunned!
Vaktof is caught by the explosion...
... 25 points of damage!
Flames burn hole in chest exposing ribs!
He is stunned!
Aprildawn is caught by the explosion...
... 18 points of damage!
Nasty burns to back. Won't be sleeping on that for awhile.
She is stunned!
You are caught by the explosion...
Some scarred old double leather partially deflects the onslaught of the fiery attack.
... 2 points of damage!
Minor burns to abdomen. Feels painful.
Jolivette is caught by the explosion...
... 25 points of damage!
Back bursts into a spectacular display of flames. Bet it hurts too.
She is stunned!
Leokar is caught by the explosion...
... 30 points of damage!
Flames cook Leokar's back. Looks about medium well.
He is stunned!
Inthar is caught by the explosion...
... 25 points of damage!
Flames incinerate left leg to the bone. Not a pleasant sight.
He is knocked to the ground!
He is stunned!
Cadiva is caught by the explosion...
Some black diamond-trimmed leathers partially deflects the onslaught of the fiery attack.
... 15 points of damage!
Burst of flames char chest a crispy black.
She is stunned!
Violenttmoon is caught by the explosion...
... 20 points of damage!
Nasty burns to abdomen, Violenttmoon shrieks in pain!
She is stunned!
Krayton is caught by the explosion...
... 15 points of damage!
Burst of flames to right hand fries palm. Ouch!
Veiss is caught by the explosion...
... 25 points of damage!
Flames incinerate right arm to the bone. Not a pleasant sight.
He is stunned!
Laccon is caught by the explosion...
... 20 points of damage!
Flames engulf head searing hair and scalp. Sickening!
He is stunned!
!K>
A surly luck spirit floats in, trailing Naina's dead body.
!K>
* Alterock just bit the dust!
!K>
A sharp-taloned regal silver falcon flaps his wings once and soars out of sight.
!K>
The ghostly voice of Alterock says, "Oh god."
!K>
Revon1
09-28-2005, 06:06 PM
>prep 1035
You change your tune slightly, adding the element for Song of Tonis to your song...
Your spellsong is ready.
>sing
You weave another verse into your harmony.
As you sing, an invigorating squall of wind swirls around you and you hear a barely audible burst of laughter. You feel yourself moving a bit more smoothly and quickly than before!
Sing Roundtime 3 Seconds.
>n
[Town Square, Small Park]
A small, shaded park fills an old vacant lot behind a row of buildings, the bright lamplight from the square filtering through the passage to the north to illuminate the area with a soft glow. A weatherworn grey marble statue of a stocky human in pioneer's clothing overlooks the park, his stone hat encrusted by the gifts of decades of passing birds and his right hand half-upraised as if it once held some now-missing object. You also see the Aljian disk.
Also here: Prophete, Lyph who is sitting, Kybane who is sitting, Idimmu, Dooyip, Durka, Ardenhawk who is sitting, Aljian, Sorrek who is lying down, Fuzbop who is sitting, Tafrius who is sitting
Obvious paths: north, south, west
>
Prophete searches around for a moment.
>sign shi
Hiroti just arrived.
>sign diss
Repeating the sign has no effect!
>
Prophete searches around for a moment.
>
Repeating the sign has no effect!
>stance off
You are now in an offensive stance.
>at pro
You are no longer invisible.
You thrust with a sonic lance at Prophete!
With blinding speed, Prophete parries the attack with his claidhmore!
Roundtime: 6 sec.
Roundtime changed to 4 seconds.
>
Kaylajade just arrived.
>
Kaylajade just went south.
>kill
[Roll result: 170 (open d100: 113)]
Prophete feints low, you spot the ruse too late as you twist awkwardly to block the blow that never came!
Roundtime changed to 6 seconds.
Roundtime: 8 sec.
>
...wait 6 seconds.
>kill
[Roll result: 137 (open d100: 80)]
Prophete feints to the right, you spot the ruse too late as you twist awkwardly to block the blow that never came!
Roundtime changed to 4 seconds.
Roundtime: 6 sec.
>
...wait 6 seconds.
>kill
...wait 5 seconds.
>
Prophete traces a simple symbol as he reverently calls upon the power of his patron...
Prophete gestures.
A surge of radiant energy coalesces around Prophete and those nearby.
>kill
...wait 2 seconds.
>
Prophete looks determined and focused.
In an awe inspiring display of combat mastery, Prophete engages you in a furious dance macabre, spiralling into a blur of strikes and ripostes!
Prophete swings a claidhmore at you!
AS: +478 vs DS: +387 with AvD: +30 + d100 roll: +13 = +134
A layer of shifting stone absorbs 1 points of damage, then shatters!
... and hits for 27 points of damage!
Deep slash to your forearm!
You are stunned for 3 rounds!
The guiding force leaves Prophete.
Prophete swings a claidhmore at you!
AS: +403 vs DS: +367 with AvD: +30 + d100 roll: +51 = +117
... and hits for 6 points of damage!
Close shave!
You take a quick step back.
>kill
You are still stunned.
>
Prophete seems a bit weaker than before.
>look
[Town Square, Small Park]
A small, shaded park fills an old vacant lot behind a row of buildings, the bright lamplight from the square filtering through the passage to the north to illuminate the area with a soft glow. A weatherworn grey marble statue of a stocky human in pioneer's clothing overlooks the park, his stone hat encrusted by the gifts of decades of passing birds and his right hand half-upraised as if it once held some now-missing object. You also see the Aljian disk.
Also here: Hiroti, Prophete, Lyph who is sitting, Kybane who is sitting, Idimmu, Dooyip, Durka, Ardenhawk who is sitting, Aljian, Sorrek who is lying down, Fuzbop who is sitting, Tafrius who is sitting
Obvious paths: north, south, west
>
Prophete traces a simple symbol as he reverently calls upon the power of his patron...
Prophete gestures.
A surge of radiant energy coalesces around Prophete and those nearby.
>
You hear someone chuckling.
>
You feel at full magical power again.
>kill
You are still stunned.
>
[Roll result: 89 (open d100: 22)]
Prophete feints high, you almost buy the ruse, but recover just in time.
Roundtime changed to 1 second.
Roundtime: 2 sec.
>kill
You are still stunned.
>
[Roll result: 134 (open d100: 77)]
Prophete feints low, you spot the ruse too late as you twist awkwardly to block the blow that never came!
Roundtime changed to 3 seconds.
Roundtime: 5 sec.
>kill
You thrust with a sonic lance at Prophete!
AS: +508 vs DS: +181 with AvD: +32 + d100 roll: +69 = +428
... and hit for 108 points of damage!
Shot to back shatters bone and vertebrae!
* Prophete drops dead at your feet!
The dully illuminated mantle protecting Prophete begins to falter, then completely fades away.
Prophete appears less confident and fearless.
Prophete seems less resolute.
The powerful look leaves Prophete.
The dim celadon wisps about Prophete's hands flare up once more and fade completely away.
Prophete seems to lose some focus as his eyes narrow and shift momentarily to one side.
A crimson mist bleeds out from Prophete's exposed skin.
The wavering glow around Prophete fades away.
Prophete appears less battle-ready as a soft glow dissipates from around his form.
The light blue glow leaves Prophete.
Prophete loses the flickering crystal blue energy surrounding him.
The white light leaves Prophete.
The very powerful look leaves Prophete.
The dull golden nimbus fades from around Prophete.
Prophete's movements no longer appear to be influenced by a divine power as the spiritual force fades from around his arms.
The guiding force leaves you.
A nearby goodwife screams, "Murder!"
Roundtime: 6 sec.
Roundtime changed to 4 seconds.
> * Othropekhal joins the adventure.
>
...wait 4 seconds.
>
* Prophete just bit the dust!
>laugh
You laugh out loud!
>stance de
Suddenly, a massive ethereal sword erupts from the ground underneath you, its razor edges wreathed in blood and flame!
CS: +274 - TD: +106 + CvA: -8 + d100: +21 - +5 == +176
Warding failed!
... 25 points of damage!
You are impaled savagely from below!
A swirling sonic barrier partially deflects the onslaught of the fiery attack.
... 10 points of damage!
Burst of flames to neck chars skin. Yuck!
You are stunned for 1 round!
>
The voice of Clipt says, "Ouch."
>
You are still stunned.
>
Lyph groans.
>prep 1020
You change your tune slightly, adding the element for Traveller's Song to your song...
Your spellsong is ready.
>sing
You weave another verse into your harmony.
You sing a song of revelry, bringing to life the memories of such wonderous merrymaking that you feel as though you never left so long ago. Visions of the drink and the dance fill your mind. Your vision blurs, your surroundings shift and you suddenly realize you are not quite where you were before!
Xorai
09-28-2005, 10:13 PM
A stone giant swings a war mattock at a falcon!
AS: +324 vs DS: +608328 with AvD: +32 + d100 roll: +4 = -607968
A clean miss.
Not a death, but almost!
Axhinde
09-29-2005, 11:50 AM
Mogonis starting trouble as usual over the net. I auctioned off his death. Kaelowyn was the high bidder.
You gesture at Mogonis.
CS: +498 - TD: +198 + CvA: -9 + d100: +13 - -5 == +309
Warding failed!
Wisps of black smoke swirl around Mogonis and he bursts into flame!
... 45 points of damage!
Flame consumes Mogonis's right arm all the way to the shoulder.
He is stunned!
... 70 points of damage!
Back burnt to the bone. Smoke curls up from what's left of Mogonis.
* Mogonis drops dead at your feet!
And no fine right outside the Warrior Guild, too. Too bad he took it personally and whined.
allen
09-29-2005, 02:07 PM
Originally posted by Axhinde
* Mogonis drops dead at your feet!
And no fine right outside the Warrior Guild, too. Too bad he took it personally and whined.
What's new?
Axhinde
09-29-2005, 11:33 PM
In the new Thanatoph...
An Illoke elder summons the wrath of his god as he gestures at you!
The ground beneath your feet begins to boil violently!
Fiery debris explodes from the ground!
... 20 points of damage!
Good blow to your left arm!
You are stunned for 2 rounds!
... 15 points of damage!
Burst of flames to right leg blackens kneecap.
** The air around you suddenly explodes into flame! **
You are scorched with searing flame!
... 50 points of damage!
Permanently debilitating burns across stomach.
... 20 points of damage!
Nasty burns to back. Won't be sleeping on that for awhile.
... 5 points of damage!
Minor burns to right eye. You blink back the tears.
... 30 points of damage!
Left eye propelled out of socket by fiery explosion!
Himmy
09-29-2005, 11:48 PM
Wow, how old is that stuff?
Axhinde
09-30-2005, 12:08 AM
Pwnd again.
A greater earth elemental raises a glowing fist, then slams it into the ground, releasing a powerful burst of energy!
A wave of russet ethereal ripples moves outward from a greater earth elemental.
You are buffeted by the russet ethereal waves, and knocked to the ground.
You are pinned in place, unable to move.
Roundtime: 1 sec.
A greater earth elemental stomps at you with its foot!
AS: +440 vs DS: +393 with AvD: +42 + d100 roll: +68 = +157
A layer of shifting stone absorbs 7 points of damage!
... and hits for 27 points of damage!
Blow to your chest causes your heart to skip a beat.
You are stunned for 1 rounds!
[Thanatoph Bowels, South Lobe]
A narrow slit window fitted with ruby crystals floods a blood-like bath over the room. Soot climbs the walls, evidence of a great fire. The black stains obscure the glyphs carved deeply in the stone. You also see an iron-bound monir chest, a slate grey stone hammer, a greater earth elemental, a greater earth elemental, a greater earth elemental, a giant granite sledgehammer, an uncut diamond, a golden topaz, a sturdy fel chest, an engraved silver coffer, a scratched fel box, some silver coins, an Illoke elder that appears stunned, a ruby, a blue sapphire, an earth elemental, an Illoke jarl that appears stunned and the fiery red Nazradin disk.
Also here: Mekthros who is lying down
Obvious exits: north, northeast, northwest
Mekthros stares off into space.
>
Mekthros gestures while calling upon the lesser spirits for aid...
You are still stunned.
Mekthros gestures at you.
You are no longer stunned.
An Illoke jarl blinks dazedly a moment before shaking off the stun!
You stand back up.
Roundtime: 3 sec.
An Illoke elder blinks dazedly a moment before shaking off the stun!
An Illoke elder swings a giant granite sledgehammer at Mekthros!
AS: +388 vs DS: +581 with AvD: +33 + d100 roll: +16 = -144
A clean miss.
An earth elemental stomps at Mekthros with its foot!
AS: +412 vs DS: +547 with AvD: +42 + d100 roll: +97 = +4
A clean miss.
Mekthros stands up.
...wait 2 seconds.
Mekthros traces a sign that contorts in the air while he forcefully incants a dark invocation...
Mekthros channels at an Illoke elder.
CS: +454 - TD: +397 + CvA: +25 + d100: +82 == +164
Warding failed!
Massive internal disruption.
... 15 points of damage!
The Illoke elder's right leg jerks momentarily.
A greater earth elemental pounds at you with its heavy earthen fists!
AS: +419 vs DS: +519 with AvD: +42 + d100 roll: +21 = -37
A clean miss.
AS: +419 vs DS: +519 with AvD: +42 + d100 roll: +77 = +19
A clean miss.
A greater earth elemental pounds at you with its heavy earthen fists!
Amazingly, you manage to parry the attack with your runestaff!
AS: +419 vs DS: +491 with AvD: +42 + d100 roll: +98 = +68
A clean miss.
A greater earth elemental slaps the ground spraying rocks and dirt everywhere!
Mekthros is struck by a large rock!
... 30 points of damage!
Hard strike to left leg breaking tendons and bone!
He is knocked to the ground!
He is stunned!
You are struck by a large rock!
... 20 points of damage!
Good blow to your right leg!
You fall screaming to the ground grasping your mangled right leg!
You are stunned for 3 rounds!
A gray haze covers the ground for a moment.
An Illoke jarl reaches down and grabs a huge rock, hefting the rock in his massive fist.
An Illoke jarl throws a huge rock at Mekthros!
AS: +403 vs DS: +567 with AvD: +33 + d100 roll: +61 = -70
A clean miss.
An Illoke jarl bellows, "Your blood will flow on the Altar of Stone, little one!"
An Illoke jarl stomps at Mekthros with its foot!
AS: +378 vs DS: +546 with AvD: +42 + d100 roll: +38 = -88
A clean miss.
An Illoke elder reaches down and grabs a large rock, hefting the rock in his massive fist.
An Illoke elder throws a large rock at you!
AS: +403 vs DS: +337 with AvD: +29 + d100 roll: +75 = +170
A layer of shifting stone absorbs 7 points of damage!
... and hits for 28 points of damage!
Blow to your back cracks several vertebrae.
An earth elemental raises a glowing fist, then slams it into the ground, releasing a powerful burst of energy!
A wave of dark ethereal ripples moves outward from an earth elemental.
Mekthros is buffeted by the dark ethereal waves.
You are buffeted by the dark ethereal waves and are pinned in place, unable to move.
Roundtime: 9 sec.
A greater earth elemental stomps at Mekthros with its foot!
AS: +440 vs DS: +548 with AvD: +42 + d100 roll: +43 = -23
A clean miss.
A greater earth elemental slaps the ground spraying rocks and dirt everywhere!
Mekthros is struck by a large rock!
... 25 points of damage!
Strong blow to chest!
You are struck by a large rock!
... 25 points of damage!
Strong blow to your left leg breaks it!
A greater earth elemental stomps at you with its foot!
AS: +440 vs DS: +397 with AvD: +42 + d100 roll: +18 = +103
A layer of shifting stone absorbs 1 points of damage!
... and hits for 1 point of damage!
Blow nicks your right hand.
An Illoke jarl stomps at Mekthros with its foot!
AS: +378 vs DS: +545 with AvD: +42 + d100 roll: +38 = -87
A clean miss.
You say, "Ok."
You stand back up.
Roundtime: 8 sec.
An Illoke elder swings a giant granite sledgehammer at you!
With no room to spare, you manage to parry the blow with your taloned orase runestaff!
>
An earth elemental slaps the ground spraying rocks and dirt everywhere!
Mekthros is struck by a large rock!
... 10 points of damage!
Brushing blow to right hand.
You are struck by a large rock!
... 15 points of damage!
Nasty blow to your abdomen!
The layer of stone surrounding you crumbles away.
You no longer bristle with energy.
You feel your extra strength departing.
You become solid again.
The tingling sensation and sense of security leaves you.
The shimmering multicolored sphere fades from around you.
The deep blue glow leaves you.
Your SIGN OF STAUNCHING is no longer effective.
The buzz of thoughts in your mind subsides.
The light blue glow leaves you.
A dark shadow seems to detach itself from your body, swiftly dissipating into the air.
The glowing specks of energy surrounding you suddenly shoot off in all directions, then quickly fade away.
You feel less confident than before.
The bright luminescence fades from around you.
The silvery luminescence fades from around you.
The brilliant luminescence fades from around you.
You feel your extra magical awareness leave you.
It seems you have died, my friend. Although you cannot do anything, you are keenly aware of what is going on around you...
You mentally give a sigh of relief as you remember that the Goddess Lorminstra owes you a favor.
...departing in 10 mins...
Fallen
09-30-2005, 08:42 AM
Arrrg. They didn't announce the new area is out, did they?
Himmy
09-30-2005, 09:45 AM
I hadn't heard anything about. That looks cool.
Edited to add: But then, I don't go looking for the news or anything on the officials or even on the gemstone homepage. I just log in with SGE and read PC.
[Edited on 9-30-2005 by Himmy]
Axhinde
09-30-2005, 11:08 AM
No, it wasn't announced except for a few quakes which caused everyone to scream, "INVASIONS OMG WE R DED!" The rest of us went to Thanatoph to see what was going on.
Axhinde
09-30-2005, 02:31 PM
:rofl:
I'm so sorry Makkah.
You gesture at Maliku.
CS: +497 - TD: +337 + CvA: -8 + d100: +51 == +203
Warding failed!
... 70 points of damage!
Strike to chest causes a large gaping hole!
* Maliku drops dead at your feet!
509 /= 409!!!!
Himmy
09-30-2005, 08:51 PM
Originally posted by Axhinde
No, it wasn't announced except for a few quakes which caused everyone to scream, "INVASIONS OMG WE R DED!" The rest of us went to Thanatoph to see what was going on.
I love them type of people. A quake or two and you'd think the Landing was about to sink off the planet or something.
I always get a kick out of that.
Axhinde
09-30-2005, 09:12 PM
I had a quake item I would use just to scare people into crying invasions.
Himmy
10-01-2005, 12:08 AM
Lesson Sweetsugars learned today: Don't sanct the room for someone who slammed, get all the facts about what happened wrong, talk like a complete RETARD (I mean jesus christ.. I'm not joking here, Giga can back me up), threaten someone, act like you're not scared and then try to outsmart Himmy at being an Empath.
Well, let me tell ya. Don't let someone play sacrificial lamb and then major sanct yourself, causing your minor sanct to drop, when people have clearly stated that once it drops you die. 'Cause... this is the result.
You become invisible.
Cast Roundtime 3 Seconds.
I>
Sweetsugars suddenly appears in a flash of brilliant light.
Mirelicia suddenly appears in a flash of brilliant light.
I>
Sweetsugars's group just went northwest.
I>nw
[Neartofar Road]
Raised above the level of the underbrush and banked to provide for drainage after storms, the road provides a safe and comfortable journey through the forest. Constant maintenance keeps the road clear of leaves and twigs, and the acorns that pose an even more serious danger to the cobblestone pavement. At either side of the road, small clumps of young oaks grow out of refuse piles left by the road-clearing crews. You also see a muddy bank.
Also here: Mirelicia, Sweetsugars, Gigantuous, the body of Ibar who is lying down
Obvious paths: southeast, northwest
I>target sweet
You are now targetting Sweetsugars.
I>inc 1106
You focus your thoughts while chanting the mystical phrase for Bone Shatter...
Your spell is ready.
You are visible again.
You gesture at Sweetsugars.
You concentrate intently on Sweetsugars, a pulse of pearlescent energy ripples toward Sweetsugars!
CS: +333 - TD: +297 + CvA: +12 + d100: +68 - +5 == +111
Warding failed!
Sweetsugars shudders with moderate convulsions as pearlescent ripples envelop her body.
Sweetsugars is battered for 27 points of damage!
... 20 points of damage!
Blow to the eye swells it shut!
She is stunned!
Cast Roundtime 3 Seconds.
>inc 1140
You focus your thoughts while chanting the mystical phrase for Empathic Dispel...
Your spell is ready.
You gesture at Sweetsugars.
A pale, flickering nimbus coalesces around Sweetsugars, then vanishes in a brilliant flash!
The powerful look leaves Sweetsugars.
The light blue glow leaves Sweetsugars.
The deep blue glow leaves Sweetsugars.
The air calms down around Sweetsugars.
The very powerful look leaves Sweetsugars.
The white light leaves Sweetsugars.
Cast Roundtime 3 Seconds.
>
Mirelicia gestures while calling upon the lesser spirits for aid...
>inc 1106
You focus your thoughts while chanting the mystical phrase for Bone Shatter...
Your spell is ready.
You gesture at Sweetsugars.
You concentrate intently on Sweetsugars, a pulse of pearlescent energy ripples toward Sweetsugars!
CS: +333 - TD: +252 + CvA: +12 + d100: +6 - +5 == +94
Warded off!
Cast Roundtime 3 Seconds.
>inc 1106
...wait 3 seconds.
>inc 1106
You focus your thoughts while chanting the mystical phrase for Bone Shatter...
Your spell is ready.
You gesture at Sweetsugars.
You concentrate intently on Sweetsugars, a pulse of pearlescent energy ripples toward Sweetsugars!
CS: +333 - TD: +252 + CvA: +12 + d100: +32 - +5 == +120
Warding failed!
Sweetsugars shudders with sporadic convulsions as pearlescent ripples envelop her body.
Sweetsugars is smashed for 42 points of damage!
... 35 points of damage!
Hard blow to abdomen looks painful!
... 35 points of damage!
Massive blow removes Sweetsugars's left foot!
Sweetsugars screams and falls to the ground grasping her mangled left leg!
Cast Roundtime 3 Seconds.
>
Mirelicia gestures at Sweetsugars.
The glazed look leaves Sweetsugars.
>
[Eyanna (faint)]: "Ibar died!!"
>prep 1106
You focus your thoughts while chanting the mystical phrase for Bone Shatter...
Your spell is ready.
>
You feel more refreshed.
>cast mirel
You gesture at Mirelicia.
You concentrate intently on Mirelicia, a pulse of pearlescent energy ripples toward Mirelicia!
CS: +333 - TD: +146 + CvA: +25 + d100: +83 - +5 == +290
Warding failed!
Mirelicia shudders with severe convulsions as pearlescent ripples envelop her body.
Mirelicia is crushed for 65 points of damage!
... 35 points of damage!
Massive blow removes Mirelicia's left foot!
Mirelicia screams and falls to the ground grasping her mangled left leg!
She is stunned!
... 45 points of damage!
Poke to the left eye continues into the brain!
Cast Roundtime 3 Seconds.
>prep 1106
You focus your thoughts while chanting the mystical phrase for Bone Shatter...
Your spell is ready.
>
Ibar's body decays into compost.
>cast sweet
You gesture at Sweetsugars.
You concentrate intently on Sweetsugars, a pulse of pearlescent energy ripples toward Sweetsugars!
CS: +333 - TD: +252 + CvA: +12 + d100: +8 - +5 == +96
Warded off!
Cast Roundtime 3 Seconds.
>prep 1106
>cast sweet
You focus your thoughts while chanting the mystical phrase for Bone Shatter...
Your spell is ready.
>
You gesture at Sweetsugars.
You concentrate intently on Sweetsugars, a pulse of pearlescent energy ripples toward Sweetsugars!
CS: +333 - TD: +252 + CvA: +12 + d100: +16 - +5 == +104
Warding failed!
Sweetsugars shudders with moderate convulsions as pearlescent ripples envelop her body.
Sweetsugars is battered for 26 points of damage!
... 10 points of damage!
Blow to neck tears tissue.
She is stunned!
Cast Roundtime 3 Seconds.
>prep 1106
You focus your thoughts while chanting the mystical phrase for Bone Shatter...
Your spell is ready.
>cast sweet
You gesture at Sweetsugars.
You concentrate intently on Sweetsugars, a pulse of pearlescent energy ripples toward Sweetsugars!
CS: +333 - TD: +252 + CvA: +12 + d100: +68 - +5 == +156
Warding failed!
Sweetsugars shudders with sporadic convulsions as pearlescent ripples envelop her body.
Sweetsugars is crushed for 65 points of damage!
* Sweetsugars drops dead at your feet!
The brilliant luminescence fades from around Sweetsugars.
The bright luminescence fades from around Sweetsugars.
The glowing specks of energy surrounding Sweetsugars suddenly shoot off in all directions, then quickly fade away.
Sweetsugars becomes solid again.
The silvery luminescence fades from around Sweetsugars.
Cast Roundtime 3 Seconds.
>
Suddenly you have the strangest feeling that you are being watched.
The feeling fades as quickly as it came.
>
* Sweetsugars just bit the dust!
>prep 1106
Wait 1 sec.
>prep 1106
You focus your thoughts while chanting the mystical phrase for Bone Shatter...
Your spell is ready.
>cast mirel
You gesture at Mirelicia.
You concentrate intently on Mirelicia, a pulse of pearlescent energy ripples toward Mirelicia!
CS: +333 - TD: +146 + CvA: +25 + d100: +99 - +5 == +306
Warding failed!
Mirelicia shudders with severe convulsions as pearlescent ripples envelop her body.
Mirelicia is crushed for 65 points of damage!
... 50 points of damage!
Massive blow to back separates vertebrae!
* Mirelicia drops dead at your feet!
Mirelicia seems a bit less imposing.
The misty halo fades from Mirelicia.
Cast Roundtime 3 Seconds.
>
[Eyanna (faint)]: "Ouch"
>
* Mirelicia just bit the dust!
>rub glas amu
You rub a clear glass amulet.
1d100: 17 + Modifiers: 146 == 163
You become invisible.
Cast Roundtime 3 Seconds.
I>l
[Edited on 10-1-2005 by Himmy]
Gigantuous
10-01-2005, 12:37 AM
Sproink at it again.
A quick flick of Sproink's wrist sends a tiny toy gnome into flight!
Sproink throws a tiny toy gnome at Hakonne!
AS: +568 vs DS: +161 with AvD: -18 + d100 roll: +8 = +397
... and hits for 11 points of damage!
Diagonal slash to Hakonne's weapon arm.
Strike misses but bruises a few knuckles.
Glancing blow. Momentum carries a tiny toy gnome past Hakonne to land nearby.
Sproink swings a grass-green onyx longsword at Hakonne!
Hakonne barely manages to block the attack with his shield!
Sproink swings a grass-green onyx longsword at Hakonne!
AS: +1128 vs DS: +212 with AvD: +17 + d100 roll: +26 = +959
... and hits for 86 points of damage!
Awesome shot shatters spine and punctures lung!
He is knocked to the ground!
He is stunned!
Sproink swings a grass-green onyx longsword at Hakonne!
AS: +1128 vs DS: +209 with AvD: +17 + d100 roll: +69 = +1005
... and hits for 77 points of damage!
Deft slash to Hakonne's leg digs deep!
Sproink gestures at Hakonne.
Sproink hurls a roaring ball of fire at Hakonne!
AS: +1043 vs DS: +240 with AvD: +22 + d100 roll: +21 = +846
... and hits for 108 points of damage!
Right eye evaporates in a burst of flame. Death from shock follows.
* Hakonne drops dead at your feet!
Hakonne becomes solid again.
Hakonne becomes unbalanced for a second, then recovers.
The light blue glow leaves Hakonne.
The deep blue glow leaves Hakonne.
The misty halo fades from Hakonne.
Hakonne seems a bit less imposing.
The glowing specks of energy surrounding Hakonne suddenly shoot off in all directions, then quickly fade away.
The silvery luminescence fades from around Hakonne.
Hakonne seems to lose some dexterity.
The bright luminescence fades from around Hakonne.
Hakonne appears to lose some internal strength.
The stamp on Hakonne's forehead fades away.
The brilliant luminescence fades from around Hakonne.
The powerful look leaves Hakonne.
The dim aura fades from around Hakonne.
The roaring ball of fire strikes Hakonne, blossoming into a much larger sphere of flame upon impact.
Fallen
10-01-2005, 01:03 AM
Its odd when Sproink kills you. You are instantly resurrected without any messaging.
Sproink swings a grass-green onyx longsword at you!
AS: +1128 vs DS: +280 with AvD: +41 + d100 roll: +3 = +892
... and hits for 223 points of damage!
Powerful slash leaves you without a left leg!
Kembal
10-01-2005, 01:08 AM
Originally posted by Himmy
Lesson Sweetsugars learned today: Don't sanct the room for someone who slammed, get all the facts about what happened wrong, talk like a complete RETARD (I mean jesus christ.. I'm not joking here, Giga can back me up), threaten someone, act like you're not scared and then try to outsmart Himmy at being an Empath.
Well, let me tell ya. Don't let someone play sacrificial lamb and then major sanct yourself when people have clearly stated that once it drops you die. 'Cause... this is the result.
Give me a break. That person slammed because you and Gigi attacked her after she warned you to not Quake in town, because she'd report. At that point, you both went OOC in your response.
And then you kill the person with Sweets because of what? She's just there? Utterly ridiculous.
We complain here on the PC boards about how Vaalor is going downhill....you guys are worse than anyone in Vaalor, by far.
All you guys ended up doing was making a bunch of people log out for the night and killing the RP from the ball. Congratulations.
Gigantuous
10-01-2005, 01:37 AM
Originally posted by Kembal
Originally posted by Himmy
Lesson Sweetsugars learned today: Don't sanct the room for someone who slammed, get all the facts about what happened wrong, talk like a complete RETARD (I mean jesus christ.. I'm not joking here, Giga can back me up), threaten someone, act like you're not scared and then try to outsmart Himmy at being an Empath.
Well, let me tell ya. Don't let someone play sacrificial lamb and then major sanct yourself when people have clearly stated that once it drops you die. 'Cause... this is the result.
Give me a break. That person slammed because you and Gigi attacked her after she warned you to not Quake in town, because she'd report. At that point, you both went OOC in your response.
And then you kill the person with Sweets because of what? She's just there? Utterly ridiculous.
We complain here on the PC boards about how Vaalor is going downhill....you guys are worse than anyone in Vaalor, by far.
All you guys ended up doing was making a bunch of people log out for the night and killing the RP from the ball. Congratulations.
Get your facts straight. I was quaking. I attacked Hotara. I did so because, if she's going to report me for quaking (which is bullshit), I figured I'd give her something to report about.
Also, never once did I make an OOC comment. Not once.
And I would LOVE for you, or Sugarsweets, or who the hell ever, to explain to me how I was preventing her from "returning to the room" (ie logging back on after slamming)? All I did was stand there.
Xandalf
10-01-2005, 01:39 AM
How did all this start? Why was Ibar killed?
Gigantuous
10-01-2005, 01:42 AM
I don't even know how the problem between Himmy and Sweetsugars and the rest of the people she called in to save her ass started, other than maybe her sancting for the slammer.
Ibar was killed because he invited Himmy over the amunet to take his (Himmy's) problem with Sweetsugars to Ibar. So, Himmy did.
<shrug> It was a big mess, and it started because I was goofing around and quaked the room south of VC once.
Kembal
10-01-2005, 02:08 AM
Originally posted by Gigantuous
Get your facts straight. I was quaking. I attacked Hotara. I did so because, if she's going to report me for quaking (which is bullshit), I figured I'd give her something to report about.
Also, never once did I make an OOC comment. Not once.
And I would LOVE for you, or Sugarsweets, or who the hell ever, to explain to me how I was preventing her from "returning to the room" (ie logging back on after slamming)? All I did was stand there.
You don't think attacking someone because they threaten to report is OOC? Wow...I'm flabbergasted. (Not that her reason to report was good, mind you.)
Hotara is a pacifist character. What's she supposed to do, stand there and let you attack her?
Gigantuous
10-01-2005, 02:16 AM
Slamming is abusing mechanics. If I slammed everytime I got my ass handed to me, I'd just quit the game.
And, to clarify once again: I said I never made an OOC comment. Me attacking her for warning me about reporting me? Ok, I'll admit that was OOC I guess.
I can admit when I'm wrong, but I still maintain that reporting for quaking is BS, and slamming is also BS. And warn interacting for not stopping Himmy from going on a death rampage? Fuck you, Ibar.
Leetahkin
10-01-2005, 02:44 AM
Dammit...heh
Sproink spins his coiled metal.
Sproink quietly mutters, "Whoever it is, I'm sure the idea is terrible."
The coiled metal comes to a stop pointing directly at you!
Sproink recovers the coiled metal and says, "Congratulations Entress!"
Lysistrata glances at Aasterinian.
Semiera says, "My husband still think you're a weenie. His dagger even has it engraved on the blade."
Sproink says, "What the--"
Sproink removes a benevolent, grass-green onyx and veniom-hilted longsword splattered with the blood of gremlin-slayer-slayers from in his spring-clasped backpack.
Rissia grins.
Exttior says, "Thats suppose to be Exttior."
Uniana leans to her right slightly.
Exttior nods to Sproink.
Sproink swings a grass-green onyx longsword at you!
AS: +1128 vs DS: +160 with AvD: +37 + d100 roll: +96 = +1101
... and hits for 138 points of damage!
Slash strikes your right eye.
Seems there was a brain there after all.
It seems you have died, my friend. Although you cannot do anything, you are keenly aware of what is going on around you...
You mentally give a sigh of relief as you remember that the Goddess Lorminstra owes you a favor.
...departing in 10 mins...
(If you wish to dismiss this murder charge, use ACCUSE DISMISS Sproink.)
* Entress just bit the dust!
A pained expression crosses Fidelity's face.
Jolena winces.
Exttior frowns.
Rissia says, "Oh no."
Peny winces.
Gigantuous blinks.
(Uniana places her hand over Aasterinian's mouth.)
Speaking in Giantman, Hakonne says something you don't understand.
Remnar winces.
Xandrus releases a slow, low whistle.
Achillea gibbers incoherently.
Gigantuous laughs at you!
Uniana raises an eyebrow in Lysistrata's direction.
Kkorrik works his fingers under his snake skin hat and scratches his head.
Mekthros ponders.
Exttior says, "That was suppose to be Entress."
You say, "Peh."
Burning low, the flames encasing Aasterinian's white ora pike emit an angry hiss.
Mekthros put a vaalin-edged black alloy buckler in his leather harness.
Mekthros removes an ora-banded dark illthorn runestaff from in his leather harness.
Sproink says, "That'll learn you."
Lysistrata fans herself.
Xandrus put some spiked and blackened brigandine in his spidersilk cloak.
Sproink put a benevolent, grass-green onyx and veniom-hilted longsword splattered with the blood of gremlin-slayer-slayers in his spring-clasped backpack.
Speaking in Giantman, Gigantuous exclaims something you don't understand.
Exttior nods to Sproink.
Mekthros dusts himself off.
Jolena grins at Exttior.
Sproink spins his coiled metal.
Sproink quietly mutters, "Whoever it is, I'm sure the idea is terrible."
The coiled metal comes to a stop pointing directly at Darienn!
Sproink recovers the coiled metal and says, "Congratulations Darienn!"
Speaking in Giantman, Hakonne asks something you don't understand.
Merri says, "Oh oh she made a really bad decision."
Speaking to you, Kkorrik says, "You almost had him."
You say, "That'll learn me ta watch...mmhmm."
Uniana glances at Aasterinian.
Aasterinian blinks.
Gigantuous begins chuckling at Hakonne!
Aasterinian sighs.
You are healed.
Speaking quietly to Sproink, Xandrus says, "My thanks."
(Uniana lowers her hand.)
Speaking in Giantman, Hakonne says something you don't understand.
Jolena begins chuckling at Exttior!
You take a deep breath, and look around with renewed vigor. It is good to be alive, and an adventurer in this land.
Gigantuous
10-01-2005, 04:22 AM
Amerith says, "He's going to kill you again Gig."
I>
Peny gazes at her reflection in the brass-framed mirror.
I>
Kreean lets out a cheer!
I>
A bolt of lightning streaks down from the sky and strikes you!
... 15 points of damage!
Visible wisps of electricity shoot up left leg. Youch!
You are stunned for 1 round!
A tremendous crack of thunder follows instantly!
S>
Peny smiles happily.
S>
Casiah snickers.
>
Semiera snickers.
>
Kreean laughs!
>
Peny blinks.
>
Hammerrhead hoots.
>
Peny thrashes around on the floor.
>
Amerith says, "Hmm."
>
Kreean dances around the room to music only she can hear.
>
Peny buries her face in her hands.
>
Speaking clearly to you, Hammerrhead asks, "Y'kay, guy?"
>stare
You stare at nothing in particular.
>
Speaking sleepily in broken common, Peny exclaims, "Lowd!"
>
Peny bursts into tears!
>
Amerith dusts you off.
>
Semiera says, "He got me from hiding too. Don't feel so bad."
>
Rohese softly exclaims, "At least I didn't get that!"
Speaking to Hammerrhead, you exclaim, "I'm fine!"
You grumble.
>l
Hammerrhead starts chortling.
>
A bolt of lightning streaks down from the sky and strikes you!
... 50 points of damage!
Horrifying electrical shock converts head into blood-stained glass. Death is a step up.
It seems you have died, my friend. Although you cannot do anything, you are keenly aware of what is going on around you...
You mentally give a sigh of relief as you remember that the Goddess Lorminstra owes you a favor.
...departing in 13 mins...
A tremendous crack of thunder follows instantly!
Sproink says, "Don't gloat."
DEAD>
Sproink says, "It ticks me off."
Hakonne
10-01-2005, 04:53 AM
Sproink throws a tiny toy gnome at you!
AS: +568 vs DS: +161 with AvD: -18 + d100 roll: +8 = +397
... and hits for 11 points of damage!
Diagonal slash to your weapon arm.
Strike misses but bruises a few knuckles.
Glancing blow. Momentum carries a tiny toy gnome past you to land nearby.
Augie giggles.
Treana snickers.
You smirk.
Riverman rubs his chin thoughtfully.
Jolena's jaw drops.
Kkorrik grins.
Tazl says, "Whoa."
Stunseed laughs!
Ashya giggles.
You say, "Try again."
Gigantuous's jaw drops.
Remnar chuckles.
Sproink squints at you.
Sproink says, "Well, okay."
Sproink put a tiny toy gnome in his spring-clasped backpack.
Sproink removes a benevolent, grass-green onyx and veniom-hilted longsword splattered with the blood of gremlin-slayer-slayers from in his spring-clasped backpack.
Jolena chuckles.
You easily slide a rolaren spiked shield off your shoulder gripping it in your left hand.
Jolena stares at you.
Augie snickers.
Kkorrik glances over at you and winces.
(Achillea edges away from Hakonne)
Kkorrik waves to you.
Time drags on by...
Roundtime: 2 sec.
Sproink swings a grass-green onyx longsword at you!
You barely manage to block the attack with your shield!
Speaking to you, Jolena says, "No need, you won't need that shield."
Jolena chuckles.
Sproink gets a blank look on his face.
Kkorrik says, "Bye bye."
Treana laughs softly, trying to hide her amusement.
Marionetta giggles.
You whistle tunelessly to yourself, remembering days past.
Remnar appears to be trying hard not to grin.
Jolena says, "Or wow.."
Ashya cackles!
Jolena gets a blank look on her face.
Marionetta grins at you.
Stunseed chuckles.
Sproink traces a sign while beseeching the spirits for empowerment...
>
Sproink gestures at you.
CS: +511 - TD: +206 + CvA: -21 + d100: +96 - +5 == +375
Warding failed!
An unseen force envelopes you, restricting all movement.
Augie laughs!
Ashya cackles!
Sproink swings a grass-green onyx longsword at you!
AS: +1128 vs DS: +212 with AvD: +17 + d100 roll: +26 = +959
... and hits for 86 points of damage!
Awesome shot shatters spine and punctures lung!
You are knocked to the ground!
You are stunned for 8 rounds!
Lysistrata blinks.
Entress covers her eyes with her hands.
Sargien laughs!
Jolena says, "Okay so now yah.."
Kkorrik stares at you.
Dhask says, "Wow."
Jolena gawks at you.
Jolena says, "Oh wow.."
Jolena says, "Nice."
Sproink swings a grass-green onyx longsword at you!
AS: +1128 vs DS: +209 with AvD: +17 + d100 roll: +69 = +1005
... and hits for 77 points of damage!
Deft slash to your left leg digs deep!
Bone is chipped!
Jolena nods to you.
Sproink ponders.
Stunseed smiles.
Dhask's jaw drops.
Speaking to Sproink, Ioeth exclaims, "Git 'im!"
Tazl tries to pull Sproink towards him.
Sproink utters a light chant and raises his hands, beckoning the lesser spirits to his aid...
Cristalia playfully says, "Oh sweet Laethe."
Sproink gestures at you.
Sproink hurls a roaring ball of fire at you!
AS: +1043 vs DS: +240 with AvD: +22 + d100 roll: +21 = +846
... and hits for 108 points of damage!
Right eye evaporates in a burst of flame. Death from shock follows.
(Spells dropping...)
It seems you have died, my friend. Although you cannot do anything, you are keenly aware of what is going on around you...
You mentally give a sigh of relief as you remember that the Goddess Lorminstra owes you a favor.
...departing in 13 mins...
* Hakonne just bit the dust!
Stunseed says, "Takes a hit well at least."
Kkorrik cackles!
Sproink says, "Sheesh."
Ashya exclaims, "Wow Hakonne!"
You say, "Heh."
Jolena chuckles.
Tazl frowns.
Ashya exclaims, "Put up a hell of a fight!"
Senja says, "Well that did it."
You ask, "Third time's the charm eh?"
Edited for extraneous movement. Kudos to Sproink!
Terminator X
10-01-2005, 05:14 AM
:lolwave: I left his wagon seconds after he started using the spring-board in the floor to fling people miles into the air! (He asked about folks who had already gotten work done by Rhinchka and it didn't sound like he was going to be too happy if you got spun for and had already had services, so...)
Anyway, that guy rocks extremely, extremely hardcore and is awesome lolz :up:
Himmy
10-01-2005, 07:55 AM
Originally posted by Kembal
Originally posted by Himmy
Lesson Sweetsugars learned today: Don't sanct the room for someone who slammed, get all the facts about what happened wrong, talk like a complete RETARD (I mean jesus christ.. I'm not joking here, Giga can back me up), threaten someone, act like you're not scared and then try to outsmart Himmy at being an Empath.
Well, let me tell ya. Don't let someone play sacrificial lamb and then major sanct yourself when people have clearly stated that once it drops you die. 'Cause... this is the result.
Give me a break. That person slammed because you and Gigi attacked her after she warned you to not Quake in town, because she'd report. At that point, you both went OOC in your response.
And then you kill the person with Sweets because of what? She's just there? Utterly ridiculous.
We complain here on the PC boards about how Vaalor is going downhill....you guys are worse than anyone in Vaalor, by far.
All you guys ended up doing was making a bunch of people log out for the night and killing the RP from the ball. Congratulations.
You sir, are retarded. I never attacked Hotara. I never quaked. I never went OOC, except in whispers. The person that was with Sweets was insulting Himmy and threatening him, and while I wasn't scared of her, I didn't want her to sanct before I could kill Sweets. If you wanna talk about OOC, how about Hotara slamming.. Then calling Sweetsugars (OBVIOUSLY NOT THROUGH THE GAME THUS COMPLETELY OOC AND ABUSING MECHANICS) to come in and sanct the room. Then Hotara logs back in, Sweets heals and Hotara runs off. Now, without going OOC, that pisses Himmy off in a bad way. Giga was trying to prove a point to someone in a completely IC manner i.e. Hotara TOLD Giga to stop doing something and then came back after it was all said and done to say something else to him. It didn't start out with me threatening to kill her, I just wanted the sanct to drop. Even after Hotara was gone, Sweets sat there and ran her mouth until Himmy got fed up with her dumbass and TOLD (not threatened, but TOLD) her that she was going to die once the sanct dropped.
As for Ibar, he said that if it would end the whole mess I could kill him. Well, since right after I killed him Sweets dumbass left her major sanct and got pwned, technically (and technicalities seem to matter alot to all of you retards) his death did end it.
Now, next time you post a reply trying to flame someone for something that happened... Get your facts right beforehand, it'll make you look ALOT less retarded.
Himmy
10-01-2005, 07:57 AM
Next!
Originally posted by Kembal
Give me a break. That person slammed because you and Gigi attacked her after she warned you to not Quake in town, because she'd report. At that point, you both went OOC in your response.
The guy/girl slammed and then called a friend, apparently via AIM or some other OOG method to save their OOC butt. Glass house... rocks.
Originally posted by Kembal
And then you kill the person with Sweets because of what? She's just there? Utterly ridiculous.
She unstunned. You can't just step into someone's conflict and expect to be held sacrosanct because of your profession or any other reason. She made herself a combatant then.
Unless there's some of this log that I missed?
Xandalf
10-01-2005, 09:01 AM
Originally posted by Kembal
Hotara is a pacifist character. What's she supposed to do, stand there and let you attack her?
Without comment on anything else here... Yes, she should.
If she choses to RP a pacifist, that is her choice and perfectly fine. But she is simply avoiding the RP that goes along with that. By RP'ng a pacifist she is going to have to deal with violent people. Reporting every single time is not the way to deal with it.
Try ROLEPLAYING next time.
Kainen
10-01-2005, 12:40 PM
Sweetsugars is a pathetic attention whore.. Hotara should have stayed the fuck out of the conflict and Ibar isnt exactly the brightest bulb in the marque. Kudos to Himmy for killing one of the people I would rather leave a town than deal with. Sweetsugars thinks she can do what she pleases and that everyone loves her.. I hope this is a wake up call to the fact that her smoochin and fawning over everyone isn't always welcome. A true pacifist would not have gotten involved, so I call bullshit on that. I will laugh everytime I see a log of Himmy killing those people.
Revon1
10-01-2005, 01:40 PM
How about more death logs and less squabbling.
Someone give that man moderator status.
Parkbandit
10-01-2005, 01:47 PM
Originally posted by Xandalf
Originally posted by Kembal
Hotara is a pacifist character. What's she supposed to do, stand there and let you attack her?
Without comment on anything else here... Yes, she should.
If she choses to RP a pacifist, that is her choice and perfectly fine. But she is simply avoiding the RP that goes along with that. By RP'ng a pacifist she is going to have to deal with violent people. Reporting every single time is not the way to deal with it.
Try ROLEPLAYING next time.
Ex-act-ly.
People who use warn/report/assist as roleplaying verbs should be kicked the fuck out of the game.
Axhinde
10-01-2005, 01:50 PM
Nothing like this ever happens to me. It makes me sad. :(
Xandalf
10-01-2005, 02:04 PM
If you're actually RP'ng a conflict and someone warns you to avoid getting their ass kicked... you CAN still kill them... trust me.
Warn was not meant to allow little shits to talk all they want then have their character avoid the consequences. You reap what you sow in Elanthia.
Axhinde
10-01-2005, 04:12 PM
So far today.....
You gesture at Suavementasious.
CS: +473 - TD: +169 + CvA: -21 + d100: +19 - -5 == +307
Warding failed!
You successfully hit Suavementasious's blue shaalk claidhmore with the spell.
Cast Roundtime 3 Seconds.
A burst of flame leaps from a ruby-hilted blue shaalk claidhmore in Suavementasious's right hand.
... 75 points of damage!
Left leg completely charred.
Suavementasious screams and falls to the ground grasping his mangled left leg!
He is stunned!
A burst of flame leaps from a ruby-hilted blue shaalk claidhmore in Suavementasious's right hand.
... 50 points of damage!
Unbelievable heat melts Suavementasious's hand down to the wrist.
He is stunned!
A burst of flame leaps from a ruby-hilted blue shaalk claidhmore in Suavementasious's right hand.
... 70 points of damage!
Back burnt to the bone. Smoke curls up from what's left of Suavementasious.
* Suavementasious drops dead at your feet!
And..
Prophete gestures while calling upon the lesser spirits for aid...
Prophete gestures.
Prophete appears to be less clearly focused.
An invisible force guides Prophete.
Prophete traces a simple symbol as he reverently calls upon the power of his patron...
Prophete tried to hold your hand, but your group status is closed. Type "GROUP OPEN" to let him hold your hand.
You gesture at Prophete.
The dull golden nimbus surrounding Prophete suddenly begins to glow brightly and then disappears.
CS: +497 - TD: +255 + CvA: -21 + d100: +58 == +279
Warding failed!
... 55 points of damage!
Hard strike removes the right eye and a goodly bit of skull!
* Prophete drops dead at your feet!
Prophete loses the flickering crystal blue energy surrounding him.
Prophete appears less confident and fearless.
Prophete seems to lose some focus as his eyes narrow and shift momentarily to one side.
A crimson mist bleeds out from Prophete's exposed skin.
The light blue glow leaves Prophete.
The deep blue glow leaves Prophete.
Prophete's movements no longer appear to be influenced by a divine power as the spiritual force fades from around his arms.
Prophete appears less battle-ready as a soft glow dissipates from around his form.
The wavering glow around Prophete fades away.
The guiding force leaves Prophete.
The white light leaves Prophete.
The very powerful look leaves Prophete.
The dim celadon wisps about Prophete's hands flare up once more and fade completely away.
The dully illuminated mantle protecting Prophete begins to falter, then completely fades away.
A voice from the crowd echoes, "Murder! Murder! Someone call for the town constable!"
Cast Roundtime 3 Seconds.
(Forcing stance down to guarded)
You hear someone calling upon the powers of the elements...
>'idiot
You say, "Idiot."
The ghostly voice of Prophete says, "Your mom is an idiot."
His dumb ass relies on using Zealot to decrease DS because, even with spirit strike, his level 70 Paladin AS isn't even 400. Not only that, but he insists on being retarded.
And of course Dionisius.
Revon1
10-01-2005, 04:14 PM
Prophete dying once again. This guy is a complete tool.
You thrust with a sonic lance at Prophete!
With extreme effort, Prophete beats back the attack with his axe!
Roundtime: 6 sec.
Roundtime changed to 4 seconds.
Prophete gestures at you.
Nothing happens.
You thrust with a sonic lance at Prophete!
Prophete easily parries the attack with his inlaid vultite axe!
Roundtime: 6 sec.
Roundtime changed to 4 seconds.
Prophete confidently calls upon his patron as he motions forcefully...
Prophete gestures at you.
Prophete's eyes turn coal black, and then everything around you shimmers to the red hue of freshly spilled blood.
CS: +283 - TD: +219 + CvA: -8 + d100: +49 - +5 == +100
Warded off!
With a faint flicker, the blood red radiance fades away.
You thrust with a sonic lance at Prophete!
AS: +493 vs DS: +324 with AvD: +32 + d100 roll: +64 = +265
... and hit for 44 points of damage!
Shot pierces a wrist!
He is stunned!
The guiding force leaves you.
Roundtime: 6 sec.
Roundtime changed to 4 seconds.
>look
Prophete beseeches his deity for some divine assistance.
>
[Town Square, Small Park]
A small, shady park fills an old vacant lot behind a row of buildings, the bustling sounds of the square filtering through the passage to the north to animate the area despite its appearance of peace and serenity. A weatherworn grey marble statue of a stocky human in pioneer's clothing overlooks the park, his stone hat encrusted by the gifts of decades of passing birds and his right hand half-upraised as if it once held some now-missing object. You also see the Stefanus disk, a calico cat that is sitting, a white owl, the black Khistian disk, some wolifrew lichen, the Smorgus disk, a small rose, a short sword, the yellow Sallazarre disk, a wooden shield, some light leather and a wooden shield.
Also here: Lady Lysistrata, Darkdelon, Prophete, Illyndria, Kriemsen, Suavementasious, Stefanus, Katalaria, Ishyda, Aldanin, Waelos who is sitting, Griza, Lord Dyvon who is kneeling, Summerskye who is kneeling, Kyorfin who is sitting, Leviathoar who is sitting, Smorgus, Reakwon who is sitting, Great Lord Sallazarre, Lord Lightstormm
Obvious paths: north, south, west
Prophete confidently calls upon his patron as he motions forcefully...
Prophete gestures at you.
Prophete's eyes turn coal black, and then everything around you shimmers to the red hue of freshly spilled blood.
CS: +283 - TD: +219 + CvA: -8 + d100: +20 - +5 == +71
Warded off!
With a faint flicker, the blood red radiance fades away.
>stance de
...wait 1 seconds.
You thrust with a sonic lance at Prophete!
AS: +418 vs DS: +288 with AvD: +32 + d100 roll: +94 = +256
... and hit for 44 points of damage!
Smash to the kneecap.
** As you hit, your sonic lance unleashes a blast of sonic energy! **
... 5 points of damage!
Strike hits close to the right eye.
** With a loud snap, a blast of energy bursts from your sonic lance! **
... 60 points of damage!
Blow to back crushes spinal column.
Talk about no backbone!
* Prophete drops dead at your feet!
The dim celadon wisps about Prophete's hands flare up once more and fade completely away.
The white light leaves Prophete.
The very powerful look leaves Prophete.
The dull golden nimbus fades from around Prophete.
Prophete seems to lose some focus as his eyes narrow and shift momentarily to one side.
The light blue glow leaves Prophete.
The dully illuminated mantle protecting Prophete begins to falter, then completely fades away.
Prophete loses the flickering crystal blue energy surrounding him.
The wavering glow around Prophete fades away.
Prophete's movements no longer appear to be influenced by a divine power as the spiritual force fades from around his arms.
The powerful look leaves Prophete.
Prophete appears less battle-ready as a soft glow dissipates from around his form.
Prophete appears less confident and fearless.
A voice from the crowd echoes, "Murder! Murder! Someone call for the town constable!"
Roundtime: 6 sec.
Roundtime changed to 4 seconds.
>smirk
Suddenly, a massive ethereal sword erupts from the ground underneath you, its razor edges wreathed in blood and flame!
CS: +258 - TD: +96 + CvA: -8 + d100: +47 - +5 == +196
Warding failed!
... 44 points of damage!
You are impaled savagely from below!
A swirling sonic barrier partially deflects the onslaught of the fiery attack.
... 5 points of damage!
Minor burns to abdomen. Feels painful.
[Edited on 10-1-2005 by Revon1]
Revon1
10-01-2005, 04:31 PM
oohhh, so YOU are Nazradin
Xandalf
10-01-2005, 05:06 PM
Originally posted by Revon1
You thrust with a sonic lance at Prophete!
AS: +418 vs DS: +288 with AvD: +32 + d100 roll: +94 = +256
... and hit for 44 points of damage!
Smash to the kneecap.
** As you hit, your sonic lance unleashes a blast of sonic energy! **
... 5 points of damage!
Strike hits close to the right eye.
** With a loud snap, a blast of energy bursts from your sonic lance! **
... 60 points of damage!
Blow to back crushes spinal column.
Talk about no backbone!
* Prophete drops dead at your feet!
[Edited on 10-1-2005 by Revon1]
I'm starting to see why you bards love those sonic weapons so much... damn thats nasty!
How often do they flare like that?
Revon1
10-01-2005, 05:07 PM
Depends on the amount of air lore you have. They flare quite a lot and yes they are very nasty.
Himmy
10-01-2005, 05:15 PM
That's dope. Almost as good as bone shatter.
Himmy
10-01-2005, 05:31 PM
Originally posted by Kainen
Sweetsugars is a pathetic attention whore.. Hotara should have stayed the fuck out of the conflict and Ibar isnt exactly the brightest bulb in the marque. Kudos to Himmy for killing one of the people I would rather leave a town than deal with. Sweetsugars thinks she can do what she pleases and that everyone loves her.. I hope this is a wake up call to the fact that her smoochin and fawning over everyone isn't always welcome. A true pacifist would not have gotten involved, so I call bullshit on that. I will laugh everytime I see a log of Himmy killing those people.
Just for that, I'm going to have to make another trip to Vaalor. Best post evar.
Fallen
10-01-2005, 06:48 PM
Evarin Vr. Dhu Goleras - Round 2000
A dhu goleras waves her knobby grey fingers at you!
CS: +350 - TD: +342 + CvA: +4 + d100: +89 - -5 == +106
Warding failed!
You feel a surge of intense energy suddenly tear violently at your body! You feel drained!
... and hits for 10 points of damage!
... 15 points of damage!
Burst of flames to right leg blackens kneecap.
You are stunned for 1 round!
... 10 points of damage!
Ouch! What a stiff neck.
... 40 points of damage!
Right eye socket explodes in a dazzling array of multi-colored sparks. Shocking death.
A faint silvery glow fades from around you.
A dark shadow seems to detach itself from your body, swiftly dissipating into the air.
You lose your extra internal fortitude.
The light blue glow leaves you.
The brilliant luminescence fades from around you.
The air calms down around you.
The silvery luminescence fades from around you.
The tingling sensation and sense of security leaves you.
You feel less secure.
The deep blue glow leaves you.
You feel less confident than before.
The dull golden nimbus fades from around you.
The powerful look leaves you.
The bright luminescence fades from around you.
The very powerful look leaves you.
The white light leaves you.
The buzz of thoughts in your mind subsides.
You notice your blood flow go back to normal.
It seems you have died, my friend. Although you cannot do anything, you are keenly aware of what is going on around you...
You realize that you have no outstanding favors which Lorminstra owes you, and without having accomplished a deed for Her, your soul is in danger of vanishing from the land forever!
...departing in 10 mins...
The dhu goleras shrieks with undisguised glee as she waves her arms wildly above her head.
DEAD>
* Evarin just bit the dust!
Evarin - 1999
Dhu Gholeras - 1
Himmy
10-01-2005, 06:52 PM
Heh, I figured as much when you mentioned a gholeras and dark catalyst. I wonder how much mana it got back
Kembal
10-01-2005, 07:10 PM
My opinion on Sweets and Ibar nonwithstanding (yes, they both go OOC to the point I avoid Sweets near entirely, and you'll notice I didn't criticize either of you for killing either of them.), this definitely could've been handled better on all sides.
Just, jeez, it ruined the entire night. Ah well. I'll let it go.
Himmy
10-01-2005, 07:21 PM
It didn't ruin my night. Anyone who wasn't directly involved that 'got their night ruined' only ruined it for themselves. I was back in Illistim not fifteen minutes after I killed 'em all. And I was asleep about ten minutes after that. Sounds to me like much ado about nothing.
Himmy
10-01-2005, 11:32 PM
<3 Kainen.
I>
A sharp rapping sound comes from a plain bungalow's door!
I>
The handle to a plain bungalow's door suddenly rattles!
I>
The door to a plain bungalow suddenly opens!
I>
Ibar walks out of a plain bungalow.
I>
Sweetsugars walks out of a plain bungalow.
I>
Sweetsugars gazes in wonder at her surroundings.
I>
Ibar blinks.
I>
Sweetsugars searches around for a moment.
I>
Ibar asks, "You get RT babe?"
I>
Ibar coughs.
I>
Sweetsugars nods.
I>
Sweetsugars giggles.
I>target sweets
You are now targetting Sweetsugars.
I>
You feel more refreshed.
I>
Sweetsugars warmly asks, "What is rt?"
I>
Sweetsugars smirks.
I>
Sweetsugars gestures while calling upon the lesser spirits for aid...
I>
Sweetsugars gestures.
Nothing seems to happen.
I>inc 1106
You focus your thoughts while chanting the mystical phrase for Bone Shatter...
Your spell is ready.
You are visible again.
You gesture at Sweetsugars.
You concentrate intently on Sweetsugars, a pulse of pearlescent energy ripples toward Sweetsugars!
CS: +333 - TD: +238 + CvA: +12 + d100: +82 - +5 == +184
Warding failed!
Sweetsugars shudders with severe convulsions as pearlescent ripples envelop her body.
Sweetsugars is crushed for 65 points of damage!
... 40 points of damage!
Blow shatters bones in Sweetsugars's neck leaving her head hanging loosely!
* Sweetsugars drops dead at your feet!
Cast Roundtime 3 Seconds.
>
* Sweetsugars just bit the dust!
>invoke 708
1d100: 41 + Modifiers: 203 == 244
You raise the wrinkled scroll and gesture to invoke the Limb Disruption spell.
Sparks begin to fly between the wrinkled scroll and your fingers. With a sudden burst of enthusiasm, the sparks jump into your hand and a charged feeling surrounds you.
>
Ibar sighs.
>
The ghostly voice of Sweetsugars warmly says, "Oh my god."
>cast ibar
You gesture at Ibar.
CS: +265 - TD: +116 + CvA: +2 + d100: +34 - -5 == +190
Warding failed!
His left arm explodes!
He is stunned!
Cast Roundtime 3 Seconds.
>invoke 708
1d100: 91 + Modifiers: 203 == 294
You raise the wrinkled scroll and gesture to invoke the Limb Disruption spell.
Sparks begin to fly between the wrinkled scroll and your fingers. With a sudden burst of enthusiasm, the sparks jump into your hand and a charged feeling surrounds you.
>cast ibar
You gesture at Ibar.
CS: +265 - TD: +116 + CvA: +2 + d100: +58 - -5 == +214
Warding failed!
His right leg explodes!
Ibar screams and falls to the ground grasping his mangled right leg!
Cast Roundtime 3 Seconds.
>invoke 708
That spell is not on the wrinkled scroll.
>cast ibar
You don't have a spell prepared!
>l
[Marble Springs, Cobbled Path]
The pathway of alabaster cobblestones curves closer to the sluggish expanse of the river, the scattered black oaks and slender ash trees giving way to a rough shoreline of smooth river stones and pebbles. The dark waters gently lap at the rock-strewn shoreline to the southwest, each small crest topped with a cap of pale foam. The melodic rhythm of the incoming tide and quiet splash of water on stone is soothing to the ear and mind. You also see a severed half elf leg, a severed half elf arm, a yellow sapphire, a sun-bleached sanded wooden bungalow, a black granite block cabin, a plain home, a plain bungalow and a cozy oak log cabin.
Also here: the body of Sweetsugars who is lying down, a stunned Ibar who is lying down
Obvious paths: north, southeast
>ponder scro
You gaze thoughtfully at your wrinkled scroll.
>
[Olcan (faint)]: "WHere is Sweets?"
>read scro
It takes you a moment to focus on the wrinkled scroll.
On the wrinkled scroll you see
(104) Disease Resistance
(119) Spirit Dispel
>rub glass amu
You rub a clear glass amulet.
Feels smooth!
1d100: 11 + Modifiers: 146 == 157
You become invisible.
Cast Roundtime 3 Seconds.
I>
[Ibar (faint)]: "himmys back olcan"
I>
Ibar struggles to stand, but fails.
I>
Ibar tucks his chin towards his chest and falls to the ground in an elegant roll. He tumbles smoothly and springs to his feet, ready for action!
I>
Gore oozes out the end of a severed half elf arm.
I>prep 1108
You focus your thoughts while chanting the mystical phrase for Empathy...
Your spell is ready.
I>
* Cadiva just bit the dust!
I>
A severed half elf leg pulsates unpleasantly a bit, dripping blood.
I>cast ibar
You are visible again.
You gesture at Ibar.
CS: +333 - TD: +119 + CvA: +2 + d100: +18 - -5 == +239
Warding failed!
Ibar is frozen in fear!
Cast Roundtime 3 Seconds.
>prep 118
Ibar says, "Coward."
>
You utter a light chant and raise your hands, beckoning the lesser spirits to aid you with the Web spell...
Your spell is ready.
>cast ibar
You gesture at Ibar.
Strands of webbing shoot forth towards Ibar.
CS: +290 - TD: +119 + CvA: +2 + d100: +79 - -5 == +257
Warding failed!
Ibar is firmly webbed in place.
Cast Roundtime 3 Seconds.
>
Suddenly you have the strangest feeling that you are being watched.
The feeling fades as quickly as it came.
>'Sure
You say, "Sure."
>prep 214
You feel more refreshed.
>
You trace a sign while beseeching the spirits to empower you with the Bind spell...
Your spell is ready.
>cast ibar
You gesture at Ibar.
CS: +280 - TD: +119 + CvA: +2 + d100: +63 - -5 == +231
Warding failed!
Ibar suddenly stops all movement.
Cast Roundtime 3 Seconds.
>
A severed half elf arm oozes blood onto the ground.
>stow right
You put a wrinkled scroll in your dirty sailcloth backpack.
>
A severed half elf leg spasms for a moment on the ground.
>rummage in back spell 516
You rummage through a rope-bound dirty sailcloth backpack, but can't seem to locate anything with Mana Leech on it.
>rummage in cloak spell 516
You rummage through your membranous dark cloak and remove a crumbling scroll with Mana Leech scrawled upon it.
>read scro
It takes you a moment to focus on the crumbling scroll.
On the crumbling scroll you see
(402) Presence
(917) Boil Earth
(408) Disarm
(516) Mana Leech
(419) Mass Elemental Defense
>l ibar
You see Ibar Moirwinvail the Master Fletcher.
He appears to be a Half-Sylvan.
He appears to be of a tender age and average height. He has stormy grey eyes and tanned skin. He has shoulder length, tied back blue-black hair. He has a clean-shaven face and slightly pointed ears.
He has a grimy dark bone stud in the upper ridge of his left ear.
He has a completely severed right leg, and a completely severed left arm.
He is bleeding from the right leg, and from the left arm.
He is wearing a pair of ebony spidersilk pants, an ebony silk cloak, a deep ebony dragon-carved crossbow, a crystal amulet, a vaalin chain, a pair of antique platinum-framed spectacles with dark-tinted lenses, a black regal griffin insignia, a silver skull-buttoned black spidersilk shirt, a padded archer's vest accented with a scattering of stylized golden suns around the neckline, a ragged pirate flag satchel, a back quiver, some deep ebony vultite scalemail, a gold-bound bloodjewel bracelet, a gold ring, a platinum wedding band shaped like a coiled dragon with pink diamond eyes, a black leather tool kit, and some thick onyx-heeled boots.
>ponder
You ponder.
>invoke 917
Ibar seems more sure of himself.
>
The severed half elf arm finally stops twitching and decays away.
>
1d100: 81 + Modifiers: 93 == 174
You raise the crumbling scroll and gesture to invoke the Boil Earth spell.
Sparks begin to fly between the crumbling scroll and your fingers. With a sudden burst of enthusiasm, the sparks jump into your hand and a charged feeling surrounds you.
>cast ibar
You gesture at Ibar.
The ground beneath Ibar begins to boil violently!
Fiery debris explodes from the ground!
... 10 points of damage!
Light strike to chest.
... 30 points of damage!
Extreme heat causes Ibar's left leg to expand and snap. That must hurt!
He is knocked to the ground!
He is stunned!
... 25 points of damage!
Flames incinerate right arm to the bone. Not a pleasant sight.
... 5 points of damage!
Minor burns to back. Looks uncomfortable.
... 25 points of damage!
Back bursts into a spectacular display of flames. Bet it hurts too.
The ground then quickly cools.
Cast Roundtime 3 Seconds.
>
The severed half elf leg finally stops twitching and decays away.
>invoke 917
1d100: 53 + Modifiers: 93 == 146
You raise the crumbling scroll and gesture to invoke the Boil Earth spell.
Sparks begin to fly between the crumbling scroll and your fingers. With a sudden burst of enthusiasm, the sparks jump into your hand and a charged feeling surrounds you.
>cast ibar
You gesture at Ibar.
The ground beneath Ibar begins to boil violently!
Fiery debris explodes from the ground!
... 10 points of damage!
Light blow to right arm.
... 30 points of damage!
Left eye propelled out of socket by fiery explosion!
... 20 points of damage!
Nasty burns to left hand. Gonna need lots of butter.
* Ibar drops dead at your feet!
Kainen
10-01-2005, 11:43 PM
OMG! :heart: Himmy I saw them die and was wondering if you had killed them!
Himmy
10-01-2005, 11:56 PM
Talking to a GM now.. I think she just lounged a whole group of people.
HarmNone
10-01-2005, 11:59 PM
Anything named Sweetsugars really needs to die a lot. :barf:
Kainen
10-02-2005, 12:04 AM
Originally posted by HarmNone
Anything named Sweetsugars really needs to die a lot. :barf:
She's an attention whore of the worst kind, and if you don't tell her how much you love her or how great you think she is on a daily basis she shows her true colors. And god forbid you should show active dislike. The slightest provocation and she warns you. She warned my sorcerer when I HAD to have been too young to even touch her.
Himmy I hope she isn't sucking some GM cock (though I suspect she is) and I hope they dismiss Miss Warn-whore's whining.
Himmy
10-02-2005, 12:06 AM
Oh, I've been out of the lounge. I told the GM to be prepared for the most horribly nonsensical conversation ever when she spoke with Sweets. I don't know how many people got lounged, but I think it was more than a couple. Giga was taking the fight to them all while I was in the lounge.
Himmy
10-02-2005, 12:17 AM
I don't care what anyone says about my lack of RP.. That was for you Kainen.
Kainen
10-02-2005, 12:24 AM
Originally posted by Himmy
I don't care what anyone says about my lack of RP.. That was for you Kainen.
:heart: Himmy
After the headaches that bitch has given me.. that was the best medicine I could have recieved.
Gigantuous
10-02-2005, 12:30 AM
>amb sweets
Ibar says, "Thank you and im sorry you died."
You fade into view and strike!
You fail to find an opening for the strike.
Roundtime: 5 Sec.
Keratos says, "I forgot I took a few of my cleric spells."
Keratos traces a sign while petitioning the spirits for cognition...
Keratos gestures.
A sense of peace and calm settles over the area.
Sweetsugars warmly says, "Oh my god."
Ibar stares at you.
You grin.
You wiggle your eyebrows.
Ibar slings a deep ebony dragon-carved crossbow off from over his shoulder.
You say, "Luck."
You snap your fingers.
Sweetsugars is informing you that she wishes to have no further interaction with you OF ANY KIND! She desires that the two of you go your separate ways and have no further contact.
And then, shortly after SHE warn interacting me (Ibar did last night, even though I didn't do anything at all):
Ibar grabs Tamarkk's hand.
Lord Tepalor just arrived.
Tepalor blinks.
Tepalor joins Ibar's group.
Sweetsugars joins Ibar's group.
Speaking to you, Tamarkk asks, "Wanna play?"
You shrug at Tamarkk.
Tamarkk says, "Game on."
Ibar smiles at Tamarkk.
Speaking to Tamarkk, you say, "Bet ya can guess how much I don't care."
Sweetsugars shudders.
Tamarkk chuckles.
Tepalor stares off into space.
Tamarkk says, "Same here."
Insert a decent period of time where they talk a lot and I say a few sentences, waiting for the sanct to drop. After it drops, I don't do anything, to my everlasting regret.
Tamarkk swings a wire bound hilted rolaren longsword at you!
AS: +409 vs DS: +225 with AvD: +23 + d100 roll: +26 = +233
... and hits for 15 points of damage!
Slash to your shield arm!
Shears off a thin layer of skin!
** Tamarkk's hilted rolaren longsword glows intensely with a cold blue light! **
... 25 points of damage!
Slivers of ice slice your throat into ribbons of flesh and blood!
You are stunned for 8 rounds!
Tamarkk chuckles.
Ibar is revealed from hiding.
Ibar fires a bloodwood heavy crossbow bolt at you!
AS: +254 vs DS: +242 with AvD: +28 + d100 roll: +11 = +51
A clean miss.
The heavy crossbow bolt disappears into the local environs.
Ibar is revealed from hiding.
Ibar fires a bloodwood heavy crossbow bolt at you!
Stupefied, you evade the missile by blind luck!
The heavy crossbow bolt streaks off into the distance!
Tamarkk just disappeared.
Gigantuous just appeared.
You feel yourself being pulled away...
Heh, nice job Tamarkk. Try again.
Kainen
10-02-2005, 12:36 AM
Ugh.. Tamarkk is a piece of shit. Man.. I am tempted to come to vaalor. I owe Tamarkk a sneak attack :)
Revon1
10-02-2005, 02:56 AM
This guy cast meteor swarm at TC in Icemule and then followed me outside and did this:
You hear someone intoning a phrase of elemental power...
Filswolf suddenly fades into view.
Filswolf gestures.
Filswolf throws his arms skyward!
A low roar of quickly parting air can be heard above!
You trace a simple rune while intoning the mystical phrase for Elemental Wave...
Your spell is ready.
You gesture.
A wave of dark ethereal ripples moves outward from you.
Filswolf is buffeted by the dark ethereal waves, and is knocked to the ground.
Cast Roundtime 3 Seconds.
(Forcing stance down to guarded)
You swing a pitch black naginata at Filswolf!
AS: +427 vs DS: +236 with AvD: +30 + d100 roll: +10 = +231
A layer of shifting stone shatters!
... and hit for 122 points of damage!
Incredible shot impales a kidney. Too painful to even scream.
* Filswolf drops dead at your feet!
Filswolf appears to lose some internal strength.
The brilliant luminescence fades from around Filswolf.
The dim aura fades from around Filswolf.
The air about Filswolf stops shimmering.
The glowing specks of energy surrounding Filswolf suddenly shoot off in all directions, then quickly fade away.
Filswolf seems to lose some dexterity.
The tingling sensation and sense of security leaves Filswolf.
Filswolf no longer bristles with energy.
Filswolf begins to breathe less deeply.
Filswolf seems a bit less imposing.
The powerful look leaves Filswolf.
The bright luminescence fades from around Filswolf.
The deep blue glow leaves Filswolf.
Filswolf appears somehow different.
The light blue glow leaves Filswolf.
The shimmering multicolored sphere fades from around Filswolf.
Filswolf becomes solid again.
Filswolf glances around, looking a bit less confident.
Filswolf becomes unbalanced for a second, then recovers.
Filswolf returns to normal color.
The silvery luminescence fades from around Filswolf.
Filswolf suddenly appears less powerful.
The scintillating white light surrounding the naginata fades some.
Roundtime: 5 sec.
* Filswolf just bit the dust!
The fiery red Filswolf disk disintegrates, dropping everything on the ground.
>'fool
You deeply say, "Fool."
Then I just walked away and let him enjoy his meteor swarm alone.
[Edited on 10-2-2005 by Revon1]
Man Finiswolf has him spelled to the gils there.
FinisWolf
10-02-2005, 06:38 AM
Always! I do not MA abuse, but I damn sure take advantage of our 8 accounts. My regret with Revon is that he didn't want to rp it, he was just all about a kill and nothing more. Though, Revon did hand Fils his ass. ~chuckle~ And Revon, you should of added my cackle right after you killed me. It's really too bad you don't RP. ~sigh~
Of course the lag I have been getting all night has made things rough, even when my lil train 17 krol attempted to stand Vs. Chiv ... it was sad, I couldn't even get a swing in, either cause Chiv had him down, or lag had me caught. I really wanted to have my krol show off his AS. At train 17, he has one very mean regualr swing, and to add the bravery I got and the blue crystal, plus maddness, I am sure I could of at least smacked Chiv on his damn ass. O well though, cause I think the lag bug got Chiv to cause he bailed out in the middle.
Finis
[Edited on 10-2-2005 by FinisWolf]
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