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Thread: SPOILER: Sunfist society powers talk

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    I'm sure it was tested in Dev.
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  2. #22

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    Quote Originally Posted by Celephais View Post
    It's been something like 16 hours... that wouldn't be too hard to pull off for people without other obligations. If I didn't have to work today that would have been rather easy (I would have just stayed up last night).
    Yes, but he posted those about 4-5 hours after the society was opened.
    Last edited by septus; 02-27-2008 at 01:11 PM.

  3. #23

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    Belnia on the officials posted this as her 6th rank skill:

    Taryn traces the outline of a sigil into the air before you and says, "This is the Sigil of Bandages, memorize it well. By focusing your energy on this sigil, you can temporarily bring yourself into greater awareness of your injuries and their effects on your movements. While under its influence, you will be able to perform many strenuous movements without breaking the bandages on any tended wounds you may have. The cost to you is 10 points of stamina. Go now, and make good use of what I have taught you."
    Last edited by septus; 02-27-2008 at 01:12 PM. Reason: I fail at english

  4. #24

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    Quote Originally Posted by StrayRogue View Post
    Um, hello? You figure out something is broken by TESTING IT before releasing it.
    It amazes me how long stuff stays in "Q/C" only to be released with a shitton of bugs. There was so much basic crap wrong with the Illistim Warrior Guild after it has supposedly gone through quality control it made me wonder if they actually did any testing at all.

  5. #25

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    Quote Originally Posted by septus View Post
    Yes, but he posted those about 4-5 hours after the society was opened.
    Given a group and being of decent level (or having a high level following you), I wouldn't be surprised at all... you can kill things that aren't even on your task to progress. Sorcs being able to 740 to teras, or the chronomages would make it pretty easy.

    It is ludicris that someone is that far already, but it doesn't surprise me w/ GS.

  6. #26
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    And the spelling mistakes.
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  7. #27

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    You'd be amazed how often programs work awesome in the test environment and then craps out once it hits live production.

  8. #28

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    Quote Originally Posted by Celephais View Post
    Given a group and being of decent level (or having a high level following you), I wouldn't be surprised at all... you can kill things that aren't even on your task to progress. Sorcs being able to 740 to teras, or the chronomages would make it pretty easy.

    It is ludicris that someone is that far already, but it doesn't surprise me w/ GS.
    Hm, I didn't think about 740. It would be doable by a sorcerer, although he never mentioned having to do that. Guess everything'll shake out in a day or two and we'll see what's actually going on. the ranking isn't really that hard. I did one task, and have 2400 or so points, out of 5000 needed to hit rank 2..

  9. #29

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    Quote Originally Posted by septus View Post
    Hm, I didn't think about 740. It would be doable by a sorcerer, although he never mentioned having to do that. Guess everything'll shake out in a day or two and we'll see what's actually going on. the ranking isn't really that hard. I did one task, and have 2400 or so points, out of 5000 needed to hit rank 2..
    A sorc w/ implosion could rip through the tasks; no idea if there is a AG like time limit (although you don't need "tasks" to get recognition, but I didn't really hurry, nor did I complete a rank (no idea if there is an CoL like waiting period).

    I don't know what counts as allies, but say the blighted forest ogres were allies, if you were the right level where they counted, as say a rogue with tons of haste imbeds (or wizard slave) and a sorc friend to port you, you could rip through recognition in no time.

    I bet Razing gives a shitton of recognition too

  10. #30
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    These powers look pretty cool so far. Immune to damage for 30 seconds is pretty awesome.
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