Page 6 of 7 FirstFirst ... 4567 LastLast
Results 51 to 60 of 63

Thread: sloot4

  1. #51

    Default

    Quote Originally Posted by masterdtwin View Post
    I'm not sure what "it" is that you are referring to.

    I'm confused. Willing to help - but if you want help it would be appreciated if you clarify what is wrong - or let us know that you no longer have an issue.
    Again, I'm sorry for the lack of responding to this as I don't follow along as much as I should. I thought we were done discussing things about my "issue". "It" is sloot4 I believe and just had a minor annoyance about it, but all in all, the script works fairly well.

    Of course, now I have a "functional" pack from EG that sloot4 doesn't interact well with.

    SpiffyJr mentioned to just use sloot so I tried that and have been using it with good success. The only problem I am now seeing is that sloot won't "find" the boxes in my secondary stash location. My first setting is for my "pack." My overflow goes into my "longcoat." Sloot will sell out of my disk if I have one and the pack, but won't touch the longcoat. I have to manually move them to the pack for them to be recognized.

    I will try to check back more frequently. Sorry for any trouble.

  2. #52

    Default

    Uploading a potential fix to this. I haven't tested it so report if it doesn't work.
    It must be hard to type with ghostcrawlers penis lodged in your ass. - g++

  3. #53

    Default

    Thanks! I just downloaded it and will report. Appreciate the quick response cause I'm no good at it.

  4. #54

    Default

    Can use my other thread for sloot related issues? Thanks.
    It must be hard to type with ghostcrawlers penis lodged in your ass. - g++

  5. #55

    Default

    Ran into this...

    Exception: undefined local variable or method `boxsack' for main:Object
    sloot:1085:in `start_script'

  6. #56

    Default

    Had this issue happen the other day after equipping a dual-weapon displaying baldric. Essentially it puts my weapon away, but wont pull it back out again. No issues with a two hander that doesn't stow, but plenty with a one hander that does.

    --- Lich: sloot4 active.
    [sloot4]>loot #120996720
    You search the fire guardian.
    It didn't carry any silver.
    It had a deep purple amethyst on it!
    It also left an elemental core behind.
    It had nothing else of value.
    A fire guardian turns to dust.
    >
    [sloot4]>store right
    You carefully secure your wakizashi to your baldric.
    >
    [sloot4]>get #120997155
    You pick up a deep purple amethyst.
    >
    [sloot4]>put #120997155 in #120972470
    You put a deep purple amethyst in your bearskin sack.
    >
    [sloot4: fixme: unknown stored result: You carefully secure your wakizashi to your baldric.]
    --- Lich: sloot4 has exited.

  7. #57

    Default

    Throwing this thread both in here and in bigshot as it's an issue with both. Essentially I'll pick something up and stow it in my cloak either during a hunt or when sloot is selling off the loot. It wont recognize stowing it in my cloak and feeds me the error message :failed to put item in cloak:. Once bigshot/sloot finishes either hunting or selling loot, instead of removing my sword/shield from my inventory it removes the item it failed to recognize as stowing away in the first place.

    [sloot4]>get #9120736
    You pick up a lump of grey ambergris.
    >
    [sloot4]>put #9120736 in #9055439
    You tuck the lump of grey ambergris into a small pocket inside of your krolvin skin cloak.
    >
    failed to put item "lump of grey ambergris" in sack "krolvin skin cloak"

    [sloot4]>drop #9120736
    I could not find what you were referring to.


    [sloot4]>get #9079838
    You grab a lump of black ambergris from a small pocket inside of your krolvin skin cloak.
    >
    [sloot4: fixme: unknown get_item result: nil]
    Last edited by Alashir; 08-11-2014 at 10:09 PM.

  8. #58

    Default

    Quote Originally Posted by Alashir View Post
    Throwing this thread both in here and in bigshot as it's an issue with both. Essentially I'll pick something up and stow it in my cloak either during a hunt or when sloot is selling off the loot. It wont recognize stowing it in my cloak and feeds me the error message :failed to put item in cloak:. Once bigshot/sloot finishes either hunting or selling loot, instead of removing my sword/shield from my inventory it removes the item it failed to recognize as stowing away in the first place.

    [sloot4]>get #9120736
    You pick up a lump of grey ambergris.
    >
    [sloot4]>put #9120736 in #9055439
    You tuck the lump of grey ambergris into a small pocket inside of your krolvin skin cloak.
    >
    failed to put item "lump of grey ambergris" in sack "krolvin skin cloak"

    [sloot4]>drop #9120736
    I could not find what you were referring to.


    [sloot4]>get #9079838
    You grab a lump of black ambergris from a small pocket inside of your krolvin skin cloak.
    >
    [sloot4: fixme: unknown get_item result: nil]
    I'm gonna take a wild guess and say it has to do with the messaging "You tuck the blah blah blah."

  9. #59

    Default

    I'm sure it does, I just lack the skills to fix it. Is there anything that can be done or is there anything I can do to help?
    Last edited by Alashir; 08-11-2014 at 10:46 PM.

  10. #60

    Default

    Quote Originally Posted by Alashir View Post
    I'm sure it does, I just lack the skills to fix it. Is there anything that can be done or is there anything I can do to help?
    I'm too lazy to check each time it checks for the "You put blah blah in your blah blah" line so you could try doing this.

    Open up sloot4 in notepad and search for each instance of the following:

    /^You put .* in .*\.$|

    And change them all to:

    /^You put .* in .*\.$|^You tuck .* in.*|

    It should fix stuff.
    Last edited by Tgo01; 08-11-2014 at 11:00 PM.

Similar Threads

  1. Sloot4 w/ new lich.
    By CaptContagious in forum The Lich Project
    Replies: 3
    Last Post: 12-09-2014, 07:18 PM
  2. Sloot4 phase (704) problem
    By critter in forum The Lich Project
    Replies: 7
    Last Post: 12-06-2014, 07:02 PM
  3. Sloot4 travels to the landing
    By masterdtwin in forum The Lich Project
    Replies: 4
    Last Post: 08-29-2013, 06:56 PM
  4. Sloot4 Arrow Problem
    By SoulSeer in forum The Lich Project
    Replies: 1
    Last Post: 08-28-2013, 10:33 PM

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •