I've been playing a claid wizard since level 0, and as much as I love it, I'm seeing the writing on the wall that says, "you ain't gonna be able to keep this up much longer." Sooner or later, I'm going to fixskill to archery. Which means, it's time to research how to be an archer.

I don't really know much about the mechanical aspects of archery. Obviously, I'll master fletching beforehand. What I'm wondering about is what skills can I do away with (combat maneuvers? Or is that worth keeping?), and what skills will I need (how much perception?). Thanks for any input. : )