Originally Posted by
Maerit
I'd think their 3x evade, evade mastery, and the ability to disarm passively when parrying with their bare hands (1214) would compensate for not having parry mastery. The only thing that's really killing a trained monk are warding spells.
The missing CMAN that really messes with my head is zero shield abilities for a square. Sure, they don't have to train in shields, but it's a valid option and they should have the small, medium, large focus w/ shielded brawler as an option. That gives them a way to equip some CvA defense (w/ T5 ensorcelled shield and full focus training) by sacrificing some of their dodge potency, training points, and MM.
But, utility is a thing, and they don't really have it (yet??).
yeah the lack of shield mans of any kind for a square is pretty hilarious. It would be nice even if not picking up brawler, etc. to actively UAC with just to do what a lot of TWC/THW/Pole warriors do and still pick up like 40 ranks of shield so you can pick up ranks in bash, etc. for defensive purposes.
I get the lack of parry mastery in lieu of evasion mastery, the only thing i think it sucks for really though is you can't pick it up to fortify mongoose (which i think is pretty meh for UAC but is like the only stance option for a mutant-ish weapon build outside the generic defensive stances like slippery mind)
Estild did at least agree that the utility is sorely lacking for monks and paldins. I look forward to water lore seed 10 related utility implemented sometime in 2050
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