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Thread: Enchanting difficulty

  1. Default Enchanting difficulty

    Why am i getting messaging that this piece is "nearly impossible" for me to enchant? Shouldn't i have an 80% chance in a workshop with a familiar? Any help is appreciated.

    Karma script leathers: It has a -443 difficulty.

    As you recall Archales's song, you feel a faint resonating vibration from the charred aketon in your hand, and you learn something about it...
    It imparts a bonus of +40 more than usual.
    It appears to weigh about 8 pounds.
    It is decently padded against critical blows.
    It is a tricky project (443 difficulty) for an adventurer to modify.


    My bonus per ;resource is 522. Stats and skills are:

    Level: 71
    -----
    Norm.(Bon.) / Enh.(Bon.)

    STR: 75 (-3) / 85 (2)
    CON: 64 (17) / 74 (22)
    DEX: 100 (35) / 110 (40)
    AGI: 80 (25) / 94 (32)
    DIS: 67 (3) / 77 (8)
    AUR: 100 (30) / 110 (35)
    LOG: 100 (35) / 125 (47)
    INT: 100 (30) / 137 (48)
    WIS: 77 (13) / 87 (18)
    INF: 70 (5) / 86 (13)


    Skill Name | Current Current| Bonus Ranks
    Armor Use..........................| 20 4
    Physical Fitness...................| 171 71
    Arcane Symbols.....................| 10 2
    Magic Item Use.....................| 173 73
    Spell Aiming.......................| 246 146
    Harness Power......................| 173 73
    Elemental Mana Control.............| 319 219
    Elemental Lore - Earth.............| 99 23
    Elemental Lore - Fire..............| 105 25
    Elemental Lore - Water.............| 105 25
    Perception.........................| 173 73
    Climbing...........................| 140 40
    Swimming...........................| 120 30
    Spell Lists
    Major Elemental....................| 30
    Minor Elemental....................| 30
    Wizard.............................| 93


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  2. #2

    Default

    Did one of my wizards enchant those? because I remember looking at an aketon with a reading that was skewed, it was off by like 100 if I remember correctly. I'd have a GM look at .
    Last edited by Winter; 04-02-2021 at 10:20 AM.

  3. #3
    Join Date
    Dec 2005
    Location
    Minneapolis, MN
    Posts
    468

    Default

    I have a quarterstaff that is player crafted from rhimar - it reports 100 points higher difficulty than a player crafted (any other weapon type) made from rhimar.

    There certainly are some things in the game that are bugged and haven't been fixed that I've pestered the GMs about. Perhaps that item is also buggy.

  4. Default

    Figured it out. When Karma Armor was first released, it was -270 for enchant, but only -200 for ensorcelling. When enchant/ensorcell was updated in December, Karma wasn't. The enchant was still -270.

    Just posted on discord to ask Quilic if this was still intended or an oversight with the changes. He updated it and both are -200 now. Yeah!!

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  5. Default

    Quote Originally Posted by Winter View Post
    Did one of my wizards enchant those? because I remember looking at an aketon with a reading that was skewed, it was off by like 100 if I remember correctly. I'd have a GM look at .
    Yep, you worked on this in January.

    Sent from my LG-G710 using Tapatalk

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