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Thread: Pure Healer

  1. #1

    Default Pure Healer

    All -- Trying to build a pure healer (zero hunting whatsoever) that I can bring into the woods and and heal me as I smash stuff. I 2x PF, 3x HP, got enough transformation to zero healing RT at level 51, 1x empath spells, and some other things.

    What else should i focused on? Not really interested in getting scars, but may be interested in improving imprinting. What else should I do to improve my healing game? I've got a lot of TPs left.


    Lady Boss (at level 51), your current skill bonuses and ranks (including all modifiers) are:
    Skill Name | Current Current
    | Bonus Ranks
    Armor Use..........................| 30 6
    Physical Fitness...................| 206 106
    Harness Power......................| 259 159
    Mental Mana Control................| 102 24
    Spirit Mana Control................| 102 24
    Mental Lore - Transformation.......| 193 93
    Perception.........................| 102 24
    Climbing...........................| 150 50
    First Aid..........................| 151 51

    Spell Lists
    Major Spiritual....................| 6

    Spell Lists
    Minor Spiritual....................| 8

    Spell Lists
    Empath.............................| 53

    Training Points: 529 Phy 0 Mnt (1,184 Phy converted to Mnt)
    Last edited by lexbubba; 03-18-2021 at 11:37 AM.

  2. #2

    Default

    Hey Lex,
    For pure healing I would go with something more like this, especially if you're taking him into the wilds.

    Armor Use..........................| 70 15
    Physical Fitness...................| 262 162
    Arcane Symbols.....................| 150 50
    Magic Item Use.....................| 150 50
    Harness Power......................| 154 54
    Mental Mana Control................| 150 50
    Spirit Mana Control................| 150 50
    Mental Lore - Transformation.......| 190 90
    Survival...........................| 154 54
    Perception.........................| 154 54
    Climbing...........................| 120 30
    Swimming...........................| 120 30
    First Aid..........................| 208 108

    Spell Lists
    Major Spiritual....................| 25

    Spell Lists
    Minor Spiritual....................| 30

    Spell Lists
    Empath.............................| 52

    -With the mana changes 3x HP isn't really needed, 1x is plenty.
    -With 1x survival + 2x first aid, he can be good at foraging + better at skinning.
    -30 climb/swim go anywhere no matter what.
    -3x PF better at maneuver defense to ensure they're not ganked as your main is killing.
    -50 MIU/AS gives you all those benefits.
    -The spell distribution allows for fogging + all the other mainstays.

    Additionally all healing is a flat 3 seconds.

    As your empath levels - transition points slowly from transformation lore to additional empath spells as the break points are hit.

    Just my recommendation, but I believe a much more well rounded build for a field healing Empath.
    Last edited by Shaps; 03-18-2021 at 02:18 PM.

  3. #3

    Default

    Quote Originally Posted by Shaps View Post
    Hey Lex,
    For pure healing I would go with something more like this, especially if you're taking him into the wilds.

    Armor Use..........................| 70 15
    Physical Fitness...................| 262 162
    Arcane Symbols.....................| 150 50
    Magic Item Use.....................| 150 50
    Harness Power......................| 154 54
    Mental Mana Control................| 150 50
    Spirit Mana Control................| 150 50
    Mental Lore - Transformation.......| 190 90
    Survival...........................| 154 54
    Perception.........................| 154 54
    Climbing...........................| 120 30
    Swimming...........................| 120 30
    First Aid..........................| 208 108

    Spell Lists
    Major Spiritual....................| 25

    Spell Lists
    Minor Spiritual....................| 30

    Spell Lists
    Empath.............................| 52

    -With the mana changes 3x HP isn't really needed, 1x is plenty.
    -With 1x survival + 2x first aid, he can be good at foraging + better at skinning.
    -30 climb/swim go anywhere no matter what.
    -3x PF better at maneuver defense to ensure they're not ganked as your main is killing.
    -50 MIU/AS gives you all those benefits.
    -The spell distribution allows for fogging + all the other mainstays.

    Additionally all healing is a flat 3 seconds.

    As your empath levels - transition points slowly from transformation lore to additional empath spells as the break points are hit.

    Just my recommendation, but I believe a much more well rounded build for a field healing Empath.
    Thanks for the suggestions. I agree to get some climbing and swimming

    I am literally looking for a pure pure healer i can have sit on a remote safe spot (or node) somewhere and do nothing but heal. I have zero cares for attack or defense at all or utilities beyond mana and healing. I debated not even training in armor but thought the 6 ranks weren't end of the world with all these points leftover.

    So not interested in solving maneuver defence, foraging, etc.

  4. #4

    Default

    Quote Originally Posted by lexbubba View Post
    Thanks for the suggestions. I agree to get some climbing and swimming

    I am literally looking for a pure pure healer i can have sit on a remote safe spot (or node) somewhere and do nothing but heal. I have zero cares for attack or defense at all or utilities beyond mana and healing. I debated not even training in armor but thought the 6 ranks weren't end of the world with all these points leftover.

    So not interested in solving maneuver defence, foraging, etc.
    Ahh okay. Must have misread. Thought you intended him to tag along in the wilds as you killed on another. Would say your plan looks solid if all you're doing is sitting in TSC.

  5. #5

    Default

    Sorry should have clarified. No dragging in the group. Just the recovery spot

  6. #6

    Default

    You probably want to 1x blessing lore (for the chance of healing the scar with the wound) and transference lore. If you can get to 105 transference, 1140 is pretty damn rad.


    This is my dedicated healer:


    (at level 97), your current skill bonuses and ranks (including all modifiers) are:
    Skill Name | Current Current
    | Bonus Ranks
    Armor Use..........................| 40 8
    Physical Fitness...................| 196 96
    Arcane Symbols.....................| 197 97
    Magic Item Use.....................| 197 97
    Harness Power......................| 197 97
    Elemental Mana Control.............| 102 24
    Mental Mana Control................| 112 27
    Spirit Mana Control................| 200 100
    Spiritual Lore - Blessings.........| 302 202
    Mental Lore - Transference.........| 205 105
    Mental Lore - Transformation.......| 199 99
    Perception.........................| 159 59
    Climbing...........................| 199 99
    Swimming...........................| 170 70
    First Aid..........................| 197 97

    Spell Lists
    Major Spiritual....................| 30

    Spell Lists
    Minor Spiritual....................| 40

    Spell Lists
    Empath.............................| 97

  7. #7

    Default

    pronouns are hard to understand

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