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Thread: Creature found permablessed lance

  1. Default

    6 CER is right before crit randomization takes effect, so anything above that you start to get diminishing returns on your costs.
    Discord: Rucil#1805

  2. #12

    Default

    Pretty sure crit randomization is only for padding though right? I don’t believe it applies to weighting.

  3. Default

    Crit weighting is not randomized, what was described above was crit padding. Can be easily confirmed using a claid

    Confusingly, damage weighting is randomized, but not crit weighting.

    So:
    - damage padding, crit padding, damage weighting - all randomized over somewhat
    - crit weighting - not randomized at any amount
    Last edited by gilchristr; 03-14-2021 at 03:52 AM.
    I accepted free spells during an "automated third party promotion" from "the responsible party," but I only did it once, and I didn't hunt until after they wore off

  4. #14

    Default

    Confusing as heck! But think I got it. Thanks for the explanation.

    Also, as it relates to WPS for this lance, or really any weapon -

    Since crit weighting is not randomized, I would think the natural stopping points should be either 5 CER, 10 CER, 15 CER etc. These represent the points at which it takes an incremental 10 services to reach the next CER.
    Last edited by Idalias; 03-14-2021 at 03:39 PM.

  5. Default

    I think you are overthinking it... don't stop crit weighting good weapons, add a little every time.

    A lance could be a possible exception. Due to the really high DF, its possible you hit so hard you reach max 9 ranks on every hit you do on everyone. If that happens, more crit weighting is not helping anymore. But since critters have so much crit padding, it seems doubtful you should ever stop...
    I accepted free spells during an "automated third party promotion" from "the responsible party," but I only did it once, and I didn't hunt until after they wore off

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