View Full Version : Patch notes

08-02-2005, 01:43 PM
Just buggy stuff really. Nothing especially exciting:

- World of Warcraft Client Patch 1.6.1 (2005-08-02)

- Spell casting is no longer interrupted when leaving combat.

- Improved Shield Block - Fixed a bug where Rank 3 of the talent was
not granting the extra block.
- Bloodthirst - Damage bonus increased to 40% of attack power.

- The Oil of Immolation effect is no longer affected by bonuses to
spell damage from items.

Raids & Dungeons
- Blackwing Lair
Several encounters in Blackwing Lair now cause the front gate to
close, preventing players from zoning out or joining an in-progress
The Razorgore encounter has been changed slightly to make it less
"random". The spawning should be more consistent throughout the
The timer for Vaelastrasz the Corrupt is now more persistent. You
can no longer reset the one-hour time limit for beating him by
leaving the instance. Also, Vaelastrasz the Corrupt will not respawn
for 12 hours if he has not been beaten when the timer expires.
The drakes in Blackwing Lair will no longer leave the lab.
- Maraudon
Lowered experience values for Creeping Sludge.

- Increased the maximum number of sounds which can be played
simultaneously. This will fix problems where some sounds could be
dropped in very busy situations.
- Fixed WoW Error Reporter so that it doesn't crash under Mac OS X
10.4 when trying to send an error report.
- Worked around an issue where you would lose your Expose/Dashboard
preferences if you crashed or asserted while in fullscreen mode on
Mac OS X 10.4.
- Fixed the "blockWidth", "srec", and "bitnum < m_numBits" assertions
bugs that would crash the game.
- Fixed a bug involving corpses near the player that could result in a
crash ("BusError").

08-02-2005, 01:56 PM
The talent trees for Hunters didn't get changed this patch?

08-02-2005, 02:00 PM
The hunter changes are for content patch 1.7

08-02-2005, 02:02 PM
Ah, ok. Thanks.

08-02-2005, 02:04 PM
Originally posted by Androidpk
The hunter changes are for content patch 1.7

I'm thinking this patch is about a month away. It's also going to include another BG as well as that 20 man instance in STV.

Sean of the Thread
08-02-2005, 02:08 PM
The hunter changes are for content patch 1.7

08-02-2005, 02:12 PM
you gotta be kidding me, no warlock fixes?...

08-02-2005, 02:20 PM
Who plays Warlocks anyway. :smilegrin: Oh wait... I do. DAMN IT!

08-02-2005, 02:40 PM
Anyone have a link to the 1.6.1 patch?

Blizzard's patch distribution system is the worst I've ever seen. It's a 4 MB patch, and I've been trying to download it for the past three fucking hours.

08-02-2005, 02:58 PM
Can anyone get past the "retrieving character list" screen?

08-02-2005, 03:04 PM
I can't get past the quit fucking off and get to work screen my boss keeps yelling.

08-03-2005, 08:28 AM
Hmm, try defragging your boss and then do a hard reboot.

08-03-2005, 09:29 PM
Are these patches the only way Blizzard updates the game? It sounds like a real pain in the arse to me, but I don't play it so I really can't get a feel for what you guys are going through. It just sounds sorta clumsy and time-consuming to an outsider.

08-03-2005, 09:32 PM
Every Tuesday the game goes down for server maintenence, and every so often they put in all the fixes that ya have to download.

It can be annoying, but it's pretty cool to know that if there is a bug or any kind of imbalance in the game, they will have it updated relatively quickly.

It's nice playing a game that has the manpower like Blizzard..... As opposed to Simutronics.

Oh, forgot to say, a lot of the time it's extra content put into the game so it's definitely worth it in those cases.

[Edited on 8-4-2005 by Hulkein]

08-04-2005, 08:15 AM
I don't mind the downtime on tuesdays, especially since i'm at work then and can't play anyways :P