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Thread: Dobrems (level 28) Solhaven

  1. #1

    Default Dobrems (level 28) Solhaven

    You can start this script from a TABLE AT THE TENTACLE INN(any table) , or from the hunting area itself past the gate. It will hunt til fried and dump you back at a table in the tentacle in til your clear, rinse and repeat. Also, it's set to use some CoL signs, if you dont want em just adjust the script accordingly. MADE FOR/WITH STORMFRONT



    start:
    put look
    match resting Obvious
    match hunting [Outlands
    match logoff [Scripting
    match logoff [Consoltation
    match logoff [The Cell]
    matchwait

    logoff:
    put quit

    hunting:
    put look
    match checkit a dobrem
    match checkroom Obvious paths
    match checkroom Obvious exits
    match logoff [Scripting
    match logoff [Consoltation
    match logoff [The Cell]
    matchwait

    checkit:
    put look
    match preatt Obvious paths
    match preatt Obvious exits
    match checkroom Also here
    matchwait

    preatt:
    put stand
    pause 1
    put sign of swo
    put sign of ward
    put sign of defe
    goto attackit

    attackit:
    put att dobr
    match dead dies.
    match preatt ...wait
    match logoff ghost!
    match hunting referring
    match attackit Roundtime
    match hunting could not find
    match hunting decays into
    matchwait

    dead:
    put sear dobre
    match hunting decays into
    match dead ...wait
    matchwait

    checkroom:
    put look
    match moveNE This overgrown courtyard might
    match moveS Although only three stories
    match moveS A bed of overgrown rosebushes
    match moveS Weeds grow up between
    match moveS The eastern porch
    match moveS Along this stretch of the manor
    match moveE The northwest corner of
    match moveE A trellis sags against
    match moveW The southeastern corner
    match moveW A skeleton lies in the grass
    match moveW Pale beneath the night sky
    match moveN This is the southwest corner
    match moveN Along this face of the house
    match moveNW A rotted modwir overhang
    matchwait

    moveNE:
    goto checkexp

    moveS:
    pause .5
    move south
    put look
    match checkit a dobrem
    match checkroom Obvious paths
    match checkroom Obvious exits
    match standup stand up first
    match logoff You are
    matchwait

    moveE:
    pause .5
    move east
    put look
    match checkit a dobrem
    match checkroom Obvious paths
    match checkroom Obvious exits
    match standup stand up first
    match logoff You are
    matchwait

    moveW:
    pause .5
    move west
    put look
    match checkit a dobrem
    match checkroom Obvious paths
    match checkroom Obvious exits
    match standup stand up first
    match logoff You are
    matchwait

    moveN:
    pause .5
    move north
    put look
    match checkit a dobrem
    match checkroom Obvious paths
    match checkroom Obvious exits
    match standup stand up first
    match logoff You are
    matchwait

    moveNW:
    pause .5
    move northwest
    put look
    match checkit a dobrem
    match checkroom Obvious paths
    match checkroom Obvious exits
    match standup stand up first
    match logoff You are
    matchwait

    checkexp:
    put exp
    match keepgoing Your mind is
    match gohome Your mind can't
    matchwait

    keepgoing:
    pause .5
    move northeast
    put look
    match checkit a dobrem
    match checkroom Obvious paths
    match checkroom Obvious exits
    match standup stand up first
    match logoff You are
    matchwait

    gohome:
    put go gate
    move w
    move w
    move w
    move n
    move w
    move w
    move w
    move w
    move w
    move w
    move w
    move nw
    move n
    move n
    put go brush
    move w
    move w
    move w
    move w
    move w
    move w
    move w
    move w
    move w
    move nw
    move w
    move w
    move sw
    move w
    move w
    move nw
    move w
    move w
    move w
    move w
    move w
    move w
    move w
    move w
    move w
    move w
    move w
    move w
    move w
    move w
    move w
    move w
    move w
    move w
    move w
    move w
    move w
    move w
    move w
    move w
    move s
    move down
    move n
    move down
    put climb steps
    move s
    move down
    put climb steps
    move n
    put climb steps
    move sw
    put go inn
    put go arch
    put go table
    put store weap
    put store shi
    goto resting

    gohunt:
    put stand
    pause 1
    put gird
    put stance forwa
    move out
    put go arch
    move out
    move ne
    put climb steps
    move s
    put climb steps
    move up
    move n
    put climb steps
    move up
    move s
    move up
    move n
    move e
    move e
    move e
    move e
    move e
    move e
    move e
    move e
    move e
    move e
    move e
    move e
    move e
    move e
    move e
    move e
    move e
    move e
    move e
    move e
    move e
    move e
    move e
    move e
    move se
    move e
    move e
    move ne
    move e
    move e
    move se
    move e
    move e
    move e
    move e
    move e
    move e
    move e
    move e
    move e
    put go brush
    move s
    move e
    move s
    move s
    move e
    move e
    move e
    move e
    move e
    move e
    move e
    move s
    move e
    move e
    move e
    put go gate
    goto hunting

    resting:
    put exp
    match gohunt Your mind is clear
    match gohunt Your mind is fresh
    match gohunt Your mind is as
    match inabit Your mind is muddled
    match inabit Your mind can't
    match inabit Your mind is numbed
    match inabit Your mind is becoming
    matchwait

    inabit:
    pause 300
    goto resting

    standup:
    put stand
    pause 1
    goto hunting
    Last edited by landy; 11-07-2007 at 03:17 PM. Reason: more info

  2. #2

    Default mistaken level?

    someone told me these might only be 23 in which case my bad i posted it in the wrong folder--has anyone actually tried it or does anyone know if these are actually 23?

  3. #3

    Default

    Quote Originally Posted by littlecake View Post
    According to Tsoran's maps their 28 and the Crested Basilisk are 23.
    Play.net lists the Dobrems as 28 and the Crested Basilisk as 22.

  4. #4

    Default

    Yeah they are most definitely 28. They're a pain in the ass, for my little ranger anyway. I'll probably try this out.

  5. #5

    Default new room

    just went to run it this morning and lo and behold, one of the room descriptions had changed. dunno if this is crack GM work to keep this script from functioning or some random occurance. Updated the script with the new room

  6. #6

    Default

    Quote Originally Posted by landy View Post
    just went to run it this morning and lo and behold, one of the room descriptions had changed. dunno if this is crack GM work to keep this script from functioning or some random occurance. Updated the script with the new room
    Day/Night descriptions?

  7. #7

    Default

    Isn't the dobrem area indoors?

  8. #8
    Join Date
    Jul 2003
    Location
    Ohai, NZ
    Posts
    7,534
    Blog Entries
    1

    Default

    Quote Originally Posted by CrystalTears View Post
    Isn't the dobrem area indoors?
    Some of it...there's buildings and such but they roam outside too.

  9. #9

    Default anyone nab my shield

    Dropped a pitted vultite wall shield earlier in this area, GM's said janitor never got it, so if anyone was trying my script out and ran across it, I'd appreciate a hollar, reward for it.

  10. #10

    Default Hmm

    This is an old script, can anybody update it to work properly?

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