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Thread: SPOILER: Sunfist society powers talk

  1. #241

    Default

    5 Minutes is good.

    60-90 seconds is total bullshit.

  2. Default

    Kertaya swings a polished kakore runestaff at you!
    AS: +26 vs DS: +281 with AvD: -2 + d100 roll: +36 = -221
    A clean miss.
    >sigil of m prot
    As you concentrate on your sigil, you become slightly more aware of weak spots in your defenses.

    >
    You feel fully energetic again.
    >'Now?
    You deeply ask, "Now?"
    >
    Kertaya swings a polished kakore runestaff at you!
    AS: +26 vs DS: +286 with AvD: -2 + d100 roll: +62 = -200
    A clean miss.

    Sigil of Minor Protection increases your DS by +5, it seems...which means it's safe to assume that Major Protection increases it by +10

  3. #243

    Default Sonic armor

    Correct me if I'm wrong, but did I read some where that a sigil will add crit/damage to armor? If so, can anyone confirm that this works on sonic armor?

  4. Default

    Rank 14: Sigil of Concentration. Increases your mana regeneration by +5 mana per pulse. Uses 30 stamina points.

    Would just like to add to that it lasts for 10minutes. Nothing special but you can throw it up before you go out at least and it should last a hunt, specially if its a quick blast against the grim.

  5. #245
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    Default

    Everyone knows how crappy 115 is, right? Well, that spell's duration matches that of the best sigil's duration. Not good.
    Vote for Gemstone Once a Day at The Mud Connection & Top Mud Sites

  6. #246
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    Default

    More info from Menos's player on the Bane's stacking.
    ----
    It looks like sigils of protection stack on flared and resistant armor.

    XXXXXX swings a glaes-edged mithril dagger at you!
    AS: +438 vs DS: +269 with AvD: -12 + d100 roll: +56 = +213
    ... and hits for 6 points of damage!
    Thrust glances off your knee.
    Might be stiff tomorrow, but it's okay now.

    P>Sigil of Minor Protection
    As you concentrate on your sigil, you become slightly more aware of weak spots in your defenses.

    XXXXXX swings a glaes-edged mithril dagger at you!
    AS: +438 vs DS: +274 with AvD: -12 + d100 roll: +1 = +153
    ... and hits for 1 point of damage!
    Thrust glances off your knee.
    Might be stiff tomorrow, but it's okay now.

    XXXXXX swings a glaes-edged mithril dagger at you!
    AS: +433 vs DS: +274 with AvD: -12 + d100 roll: +7 = +154
    ... and hits for 1 point of damage!
    Thrust glances off your knee.
    Might be stiff tomorrow, but it's okay now.
    P>
    XXXXXX swings a glaes-edged mithril dagger at you!
    AS: +433 vs DS: +274 with AvD: -12 + d100 roll: +90 = +237
    ... and hits for 2 points of damage!
    Thrust glances off your knee.
    Might be stiff tomorrow, but it's okay now.

    Menos
    AIM: GS4Menos
    Vote for Gemstone Once a Day at The Mud Connection & Top Mud Sites

  7. #247

    Default

    if nothing is done about the duration of the sunfist society powers, I'll declare it more broken than alchemy
    PB: One day you'll need this number: 988.

  8. #248
    Join Date
    Apr 2003
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    Default

    Yea the durations need a lot of looking at. At least the staple ones like offense and defense and focus. I can understand the crit/damage padding/weighting ones being short-duration.

  9. #249

    Default

    Five minutes is fine... for the rather low cost of those powers.

  10. #250

    Default

    The only duration I'm pretty butthurt about is Focus.

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