Updated
Added the following items to the top of the list:
39 some fringed orange silk robes
It imparts a bonus of +10 more than usual.
It is an enhancive item:
It provides a boost of 14 to Spell Aiming Bonus.
This enhancement may not be used by adventurers who have not trained 63 times.
It provides a boost of 5 to Elemental Lore - Earth Bonus.
This enhancement may not be used by adventurers who have not trained 15 times.
It provides a boost of 1 to Max Mana.
This enhancement may not be used by adventurers who have not trained 1 times.
It provides a boost of 2 to Discipline Base.
This enhancement may not be used by adventurers who have not trained 2 times.
It seems to have a lot of enhancive charges remaining.
It will persist after its last enhancive charge has been expended.
It appears to weigh about 8 pounds.
It is estimated to be worth about 600,000 silvers.
It is predominantly crafted of cloth.
It is a simple project (31 difficulty) for an adventurer to modify.
It has a permanently unlocked loresong by you.
40.) a light pink deringo heavy crossbow
It imparts a bonus of +8 more than usual.
It is an enhancive item:
It provides a boost of 12 to Ranged Weapons Bonus.
This enhancement may not be used by adventurers who have not trained 47 times.
It provides a boost of 2 to Health Recovery.
This enhancement may not be used by adventurers who have not trained 6 times.
It provides a boost of 4 to Stamina Recovery.
This enhancement may not be used by adventurers who have not trained 6 times.
It seems to have a lot of enhancive charges remaining.
It will persist after its last enhancive charge has been expended.
It appears to weigh about 12 pounds.
It is estimated to be worth about 550,000 silvers.
It is sighted to assist in aiming, but exactly how much requires assessment.
It is predominantly crafted of deringo.
It may be enchanted up to a bonus of 8 by a wizard.
It is a simple project (55 difficulty) for an adventurer to modify.
It has a permanently unlocked loresong by you.
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41.) a chipped witchwood runestaff
It imparts a bonus of +17 more than usual.
It is an enhancive item:
It provides a boost of 8 to Wisdom Base.
This enhancement may not be used by adventurers who have not trained 36 times.
It provides a boost of 2 to Elemental Lore - Air Ranks.
This enhancement may not be used by adventurers who have not trained 10 times.
It provides a boost of 7 to Agility Base.
This enhancement may not be used by adventurers who have not trained 17 times.
It provides a boost of 2 to Elemental Lore - Earth Ranks.
This enhancement may not be used by adventurers who have not trained 10 times.
It seems to have a lot of enhancive charges remaining.
It will persist after its last enhancive charge has been expended.
It appears to weigh about 3 pounds.
It is estimated to be worth about 1,100,000 silvers.
It is predominantly crafted of witchwood.
It is a basic project (133 difficulty) for an adventurer to modify.
It has a permanently unlocked loresong by you.
42.) an orange aegis
It imparts a bonus of +20 more than usual.
It protects against magical attacks with a bonus of 4.
It is an enhancive item:
It provides a boost of 7 to Combat Maneuvers Bonus.
This enhancement may not be used by adventurers who have not trained 17 times.
It seems to have a huge number of enhancive charges remaining.
It will persist after its last enhancive charge has been expended.
It appears to weigh about 10 pounds.
It is estimated to be worth about 650,000 silvers.
It is predominantly crafted of orase.
It is a simple project (57 difficulty) for an adventurer to modify.
It has a permanently unlocked loresong by you.
43.) a scratched imflass greathelm
It is an enhancive item:
It provides a boost of 4 to Ambush Ranks.
This enhancement may not be used by adventurers who have not trained 20 times.
It provides a boost of 7 to Blunt Weapons Ranks.
This enhancement may not be used by adventurers who have not trained 56 times.
It provides a boost of 3 to Spiritual Lore - Blessings Ranks.
This enhancement may not be used by adventurers who have not trained 21 times.
It seems to have a lot of enhancive charges remaining.
It will persist after its last enhancive charge has been expended.
It appears to weigh about 3 pounds.
It is estimated to be worth about 2,600,000 silvers.
It is predominantly crafted of imflass.
It is a basic project (116 difficulty) for an adventurer to modify.
It has a permanently unlocked loresong by you.
44.) a beryl-inset gold earcuff
It is a holy item.
It is currently imbedded with the Spirit Defense spell.
It has 13 charges. It is empowered and can be charged for an additional 563.
It could be activated by rubbing it.
It will persist after its last magical charge has been expended.
It is an enhancive item:
It provides a boost of 11 to Influence Base.
This enhancement may not be used by adventurers who have not trained 44 times.
It provides a boost of 2 to Spiritual Lore - Blessings Bonus.
This enhancement may not be used by adventurers who have not trained 5 times.
It provides a boost of 5 to Perception Bonus.
This enhancement may not be used by adventurers who have not trained 10 times.
It seems to have a lot of enhancive charges remaining.
It will crumble into dust after its last enhancive charge has been expended.
It is a small item, under a pound.
It is estimated to be worth about 250,000 silvers.
It has a permanently unlocked loresong by you.
45.) a faceted chrysoberyl earring
It is currently imbedded with the Limb Repair spell.
It has 15 charges.
It could be activated by tapping it.
It will disintegrate after its last magical charge has been expended.
It is an enhancive item:
It provides a boost of 11 to Perception Bonus.
This enhancement may not be used by adventurers who have not trained 44 times.
It provides a boost of 4 to Multi Opponent Combat Bonus.
This enhancement may not be used by adventurers who have not trained 20 times.
It provides a boost of 3 to Dexterity Base.
This enhancement may not be used by adventurers who have not trained 6 times.
It provides a boost of 1 to Stamina Recovery.
This enhancement may not be used by adventurers who have not trained 1 times.
It seems to have a lot of enhancive charges remaining.
It will crumble into dust after its last enhancive charge has been expended.
It is a small item, under a pound.
It is estimated to be worth about 300,000 silvers.
It is magic resistant.
It has a permanently unlocked loresong by you.
46.) a green garnet inset ora torc
It provides a boost of 1 to Edged Weapons Ranks.
This enhancement may not be used by adventurers who have not trained 4 times.
It provides a boost of 2 to Dodging Ranks.
This enhancement may not be used by adventurers who have not trained 10 times.
It provides a boost of 4 to Two Weapon Combat Ranks.
This enhancement may not be used by adventurers who have not trained 34 times.
The torc looks to have more than your average giantman could count charges remaining.
You sense that the inset ora torc will crumble into dust after its last enhancive charge has been expended.
Its loresong has been permanently unlocked by you.
47.) a malachite studded gold clasp
It is a magical item which could be imbedded with a spell.
It has 0 charges.
It could be activated by waving it.
It will persist after its last magical charge has been expended.
It is an enhancive item:
It provides a boost of 5 to Max Mana.
This enhancement may not be used by adventurers who have not trained 15 times.
It provides a boost of 4 to Sorcerous Lore - Demonology Bonus.
This enhancement may not be used by adventurers who have not trained 17 times.
It seems to have a lot of enhancive charges remaining.
It will persist after its last enhancive charge has been expended.
It is a small item, under a pound.
It is estimated to be worth about 350,000 silvers.
It is magic resistant.
It has a permanently unlocked loresong by you.
48.) an etched gold pin
It is a magical item which could be imbedded with a spell.
It has 0 charges. It is rechargeable.
It could be activated by waving it.
It will persist after its last magical charge has been expended.
It is an enhancive item:
It provides a boost of 2 to Max Mana.
This enhancement may not be used by adventurers who have not trained 3 times.
It provides a boost of 3 to Influence Bonus.
This enhancement may not be used by adventurers who have not trained 14 times.
It seems to have a lot of enhancive charges remaining.
It will persist after its last enhancive charge has been expended.
It is a small item, under a pound.
It is estimated to be worth about 200,000 silvers.
It has a permanently unlocked loresong by you.
49.) a marquise-cut golden topaz headband
It is a magical item which could be imbedded with a spell.
It has 0 charges. It is rechargeable.
It could be activated by waving it.
It will persist after its last magical charge has been expended.
It is an enhancive item:
It provides a boost of 5 to First Aid Bonus.
This enhancement may not be used by adventurers who have not trained 10 times.
It provides a boost of 6 to Harness Power Bonus.
This enhancement may not be used by adventurers who have not trained 21 times.
It provides a boost of 5 to Mental Mana Control Bonus.
This enhancement may not be used by adventurers who have not trained 15 times.
It seems to have a lot of enhancive charges remaining.
It will crumble into dust after its last enhancive charge has been expended.
It is a small item, under a pound.
It is estimated to be worth about 200,000 silvers.
It has a permanently unlocked loresong by you.
50.) a snake-etched ora ring
It provides a boost of 5 to Agility Base.
This enhancement may not be used by adventurers who have not trained 15 times.
It seems to have a huge number of enhancive charges remaining.
It will persist after its last enhancive charge has been expended.
It is a small item, under a pound.
It is estimated to be worth about 250,000 silvers.
It is magic resistant.
It has a permanently unlocked loresong by you.
51.) a star ruby studded pewter headband
It is a magical item which could be imbedded with a spell.
It has 0 charges. It is rechargeable.
It could be activated by waving it.
It will persist after its last magical charge has been expended.
It is an enhancive item:
It provides a boost of 2 to First Aid Ranks.
This enhancement may not be used by adventurers who have not trained 7 times.
It provides a boost of 2 to Agility Bonus.
This enhancement may not be used by adventurers who have not trained 11 times.
It seems to have a lot of enhancive charges remaining.
It will persist after its last enhancive charge has been expended.
It is a small item, under a pound.
It is estimated to be worth about 300,000 silvers.
It has a permanently unlocked loresong by you.
52.) a delicate mithril bracer
It is a magical item which could be imbedded with a spell.
It has 0 charges. It is rechargeable.
It could be activated by waving it.
It will persist after its last magical charge has been expended.
It is an enhancive item:
It provides a boost of 2 to Agility Bonus.
This enhancement may not be used by adventurers who have not trained 11 times.
It seems to have a huge number of enhancive charges remaining.
It will persist after its last enhancive charge has been expended.
It is a small item, under a pound.
It is estimated to be worth about 200,000 silvers.
It has a permanently unlocked loresong by you.
53.) a white opal and studded bronze pin
It is a magical item which could be imbedded with a spell.
It has 0 charges.
It could be activated by waving it.
It will persist after its last magical charge has been expended.
It is an enhancive item:
It provides a boost of 1 to Aura Base.
This enhancement may not be used by adventurers who have not trained 2 times.
It provides a boost of 2 to Magic Item Use Ranks.
This enhancement may not be used by adventurers who have not trained 14 times.
It provides a boost of 7 to Logic Base.
This enhancement may not be used by adventurers who have not trained 19 times.
It provides a boost of 3 to First Aid Ranks.
This enhancement may not be used by adventurers who have not trained 14 times.
It seems to have a lot of enhancive charges remaining.
It will persist after its last enhancive charge has been expended.
It is a small item, under a pound.
It is estimated to be worth about 1,000,000 silvers.
It is magic resistant.
It has a permanently unlocked loresong by you.
54.) a jade-inlaid pink dreamstone stickpin
It is a holy item.
It is a magical item which could be imbedded with a spell.
It has 0 charges. It is rechargeable.
It could be activated by waving it.
It will disintegrate after its last magical charge has been expended.
It is an enhancive item:
It provides a boost of 2 to Agility Bonus.
This enhancement may not be used by adventurers who have not trained 11 times.
It seems to have a huge number of enhancive charges remaining.
It will crumble into dust after its last enhancive charge has been expended.
It is a small item, under a pound.
It is estimated to be worth about 200,000 silvers.
It has a permanently unlocked loresong by you.
55.) an enruned imflass pin
It is a magical item which could be imbedded with a spell.
It has 0 charges.
It could be activated by waving it.
It will persist after its last magical charge has been expended.
It is an enhancive item:
It provides a boost of 11 to Stalking and Hiding Bonus.
This enhancement may not be used by adventurers who have not trained 44 times.
It provides a boost of 4 to Dodging Bonus.
This enhancement may not be used by adventurers who have not trained 10 times.
It seems to have a lot of enhancive charges remaining.
It will crumble into dust after its last enhancive charge has been expended.
It is a small item, under a pound.
It is estimated to be worth about 350,000 silvers.
It is magic resistant.
It has a permanently unlocked loresong by you.
56.) a marquise-cut ruby pendant
It is a magical item which could be imbedded with a spell.
It has 0 charges.
It could be activated by waving it.
It will persist after its last magical charge has been expended.
It is an enhancive item:
It provides a boost of 12 to First Aid Bonus.
This enhancement may not be used by adventurers who have not trained 52 times.
It provides a boost of 4 to Survival Bonus.
This enhancement may not be used by adventurers who have not trained 7 times.
It provides a boost of 1 to Max Mana.
This enhancement may not be used by adventurers who have not trained 1 times.
It seems to have a lot of enhancive charges remaining.
It will crumble into dust after its last enhancive charge has been expended.
It is a small item, under a pound.
It is estimated to be worth about 250,000 silvers.
It is magic resistant.
It has a permanently unlocked loresong by you.
57.) an onyx-inlaid pink dreamstone armband
It is a magical item which could be imbedded with a spell.
It has 0 charges.
It could be activated by waving it.
It will persist after its last magical charge has been expended.
It is an enhancive item:
It provides a boost of 3 to Survival Bonus.
This enhancement may not be used by adventurers who have not trained 4 times.
It provides a boost of 5 to Polearm Weapons Bonus.
This enhancement may not be used by adventurers who have not trained 15 times.
It seems to have more than your average giantman could count enhancive charges remaining.
It will persist after its last enhancive charge has been expended.
It is a small item, under a pound.
It is estimated to be worth about 200,000 silvers.
It is magic resistant.
It has a permanently unlocked loresong by you.
2.5m on 14
39. 5m
7. 250k
Some more junk I want:
55. 250k
57. 250k
5. 250k
Added #59
59.) a lor runestaff
It imparts a bonus of +25 more than usual.
It is an enhancive item:
It provides a boost of 14 to Discipline Base.
This enhancement may not be used by adventurers who have not trained 63 times.
It provides a boost of 6 to Elemental Lore - Water Bonus.
This enhancement may not be used by adventurers who have not trained 21 times.
It provides a boost of 6 to Elemental Lore - Fire Bonus.
This enhancement may not be used by adventurers who have not trained 21 times.
It seems to have a lot of enhancive charges remaining.
It will persist after its last enhancive charge has been expended.
It appears to weigh about 3 pounds.
It is estimated to be worth about 1,200,000 silvers.
It is predominantly crafted of lor.
It is a basic project (114 difficulty) for an adventurer to modify.
It has a permanently unlocked loresong by you.