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Thread: Banned For Making Too Much Silver

  1. #31

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    Quote Originally Posted by Winter View Post
    The issue is the armour/jewellery/weapon are sold for silvers and not blood scrip which circumvents the silvers loot cap and makes it pointless. They could change that the rewards can only be sold or traded in for blood scrip and not silvers but they haven't, draw your own conclusions.
    That isn't the problem. SIMU has stated that pay events are not subject to loot cap. Reim was under than umbrella until people abused it. If it were possible to sit in the duskruin arena for 2 hours and farm gems or use GMA to cycle additional rewards, then I'm certain they'd start applying loot cap there too.

  2. #32

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    Quote Originally Posted by Rjex View Post
    Eh... I don't buy that argument. However many people are doing something should have nothing to do with whether it's against policy or not. They seem be throwing accusations hoping something would stick to justify what they elected to do. Going over 35m is a particularly odd one, are we supposed to hire accountants? I couldn't even begin to guess how much silvers I earn per month.
    I didn't make it through that whoel email post, but so far this is my favorite part:

    You had been pulling out more silver from Reim than what was actually possible, but when they switched Reim over to be loot capped, you continued to go behind the cap. You were also summoning the royals multiple times, which was a bug and was stated as such by GM Retser. No punishments were pushed through until after April 3rd, when you continued doing everything. It is the players responsibility to keep up on all announcements.
    On paper, sure. But where was this announced other than as a needle in a Discord haystack?

    People shouldn't have to use out of game means to find out what's going on in game, especially when they use a 3rd party program for all of their communications that requires you to link your account to.

    The game literally has a NEWS verb for announcements. Let's see how that's looking:

    >news
    Listing all news items. Highlighted items are items you haven't read.

    ITEM # - HEADLINE

    ** Category 1 - GENERAL ANNOUNCEMENTS **

    4 - GIVE THE GIFT OF ADVENTURE
    34 - KAMA WEAPON NOUN - MOVES FROM SCIMITAR TO FIST-SCYTHE

    ** Category 2 - GAMEPLAY **

    2 - TIPS TO PROTECT YOUR VALUABLE ITEMS
    11 - SAVE YOUR CHARACTER FROM DEATH HARDSHIPS

    ** Category 3 - PROFESSION AND GUILD NEWS **


    ** Category 4 - PLAYER RUN ORGANIZATION NEWS **

    115 - [PRIME] GSE LUMNIS CELEBRATION!
    116 - [PRIME] FISH AT COMPANION PARK WITH WILLOW HALL, THE BLACK WOLVES, AND HOUSE ONOIR.
    117 - [PRIME] JOIN HOUSE ONOIR FOR SERVICE NIGHT
    118 - [PRIME] TWILIGHT HALL'S 9TH ANNUAL MAGIC OF SPRING
    119 - [PRIME] HOUSE DAINGNEACH ONOIR HOUSE HUNT
    120 - [PRIME] BLACK WOLVES MEET AND GREET
    121 - [PRIME] SOLHAVEN GRAND ART EXHIBIT

    ** Category 5 - BILLING AND POLICY INFO **

    1 - ACCOUNT SECURITY ISSUES
    2 - CHARACTER PURGE INFORMATION
    3 - IMPORTANT INFORMATION ABOUT EMAIL CORRESPONDENCE
    4 - HOW TO TRANSFER CHARACTERS BETWEEN ACCOUNTS
    5 - HOW TO GET A PIN FOR AN OLD CHARACTER
    6 - HOW TO CANCEL YOUR SUBSCRIPTION
    7 - LOSING ITEMS ON THE GROUND! IMPORTANT INFORMATION!
    8 - THAT EVIL GUY THE JANITOR. WHO OR WHAT IS IT?
    9 - SIGN UP A BUDDY!
    11 - GEMSTONE IV FRONT ENDS
    13 - POLICY UPDATE
    14 - POLICY 18 UPDATED
    15 - NEW CHARACTER RESTORAL POLICY
    18 - EVENT TICKETS - TRADE, GIFT, TRANSFER & UPGRADE PROCESS
    19 - NEW VERB RELEASED FOR SIMUTRONICS CONTACT INFORMATION
    22 - SKILL MIGRATION ABUSE
    23 - IMPORTANT REMINDERS FOR YOUR SECURITY
    Select NEWS HELP for additional information on how to get the most from the NEWS command.
    >news 5 14
    Click next to read the next unread article.

    Dateline 6/20/2015: POLICY 18 UPDATED

    POLICY 18 has been updated.

    Please take the moment to read over the new policy governing scripting violations by typing POLICY 18.

    END NEWS ITEM


    Their latest in-game NEWS item about POLICY is from...2015.

    gg Simu


    No clue why the hell it isn't mandatory to post announcements in general as an in game NEWS item, but deciding that players have to link their account to Discord and stay glued to it 24/7 in order to keep up with what's going on is stupid as fuck. Which is typical Simu behavior, but still.


    EDIT: What the fuck is cycling in REIM? I've never run the place and don't know much of anything about it other than it exists.

    EDIT EDIT: Nevermind. I now know what cycling is in REIM.
    Last edited by Methais; 04-21-2023 at 10:21 AM.
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    So here's the deal- I am just horrible



  3. #33

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    Quote Originally Posted by Izzy View Post
    That isn't the problem. SIMU has stated that pay events are not subject to loot cap. Reim was under than umbrella until people abused it.
    That is the problem but only part of it, if it wasn't the REIM treasure cap would have been removed after the bug was fixed but I'm going to assume it's still there. The real issue here is Stillfront, the staff are under pressure to monetise everything and Stillfront couldn't give a flying fig about either the staff or the community, all they care about is their bottom line.

  4. Default

    Quote Originally Posted by SorcGoods101 View Post
    This will be my last response to you on this matter given your last two sentences on your email from 6:33pm CT. No one searched for a week to come up with something. You performed game mechanics abuse in our system, something covered by POLICY. I went over months of logs to make sure it was justified. It was. There is no collective here, you earned all of this on XXX. But given your last email, I will be assigning this to permanent lockout.


    Vine

    Simutronics Feedback


    On Thu, Apr 20, 2023 at 7:36 PM wrote:
    I will also add how sad it is that almost 30 years of playing (accepting of some long breaks) will end like this. The amount referenced below is well over $10,000. I’m sure your accounting department keeps good records.

    From:
    Sent: Thursday, April 20, 2023 7:33 PM
    To: GemStone Feedback <gsfeedback@simutronics.com>
    Cc:
    Subject: Re: Policy Violation(s) - REIM

    As I said, the issue is that Simu did not earn enough cash for the silver I generated. I have proven that the situation that led to this was both known and within normal game mechanics. You have searched for a week to come up with something to “charge me” with. I don't know the workings of the loot cap and have 8 characters. I did not earn more than the collective cap on those characters. If you think that this penalty is befitting of "that" situation, my playing is clearly over. For the sake of principal, I will fight your company for every dollar I have ever paid you. If you choose to refund it now, I will stop at that.
    ________________________________________
    From: GemStone Feedback <gsfeedback@simutronics.com>
    Sent: Thursday, April 20, 2023 7:17:12 PM
    To:
    Cc:
    Subject: Re: Policy Violation(s) - REIM

    You went beyond the cap on Soleren of 35mil. And continued to do so after April 3rd. That is the fact. And that is the final decision here. You also were doing this before April 3rd to a degree which was earning billions of silvers. We did not permanently ban your accounts from this, but we did confiscate all the silver because it was not earned within the normal game mechanics. We also placed a large penalty on all of your accounts. Typically we permanently ban this level of POLICY infraction. This decision will not be changing. This was reviewed by over a dozen GameMasters, two Product Managers, and myself.


    Vine

    Simutronics Feedback


    On Thu, Apr 20, 2023 at 7:13 PM wrote:
    To be clear, you imposed a penalty for breaking game mechanics by cycling the emperor and empress of REIM. With me proving that to be mostly false, you have changed it to a trumped up penalty for breaking the loot cap, which was sloppily implemented with REIM. Even than, I did not break it across my 8 characters.
    ________________________________________
    From:
    Sent: Thursday, April 20, 2023 7:00:52 PM
    To: GemStone Feedback <gsfeedback@simutronics.com>
    Cc:
    Subject: RE: Policy Violation(s) - REIM

    Vine,

    As far as I know, the loot cap was enforced on April 1st (which I had no idea about until after it happened). I did not go “behind the cap” and never earned more than the cap given my 8 characters. I earned less than 240M during the month of April. Even if I did (which I did not), the proper response would be to remove the silver earned above the cap (not everything that I worked for over the course of months). If I believed that I had breached the cap, given my character count (you do not release the actual workings of the cap as far as I know), I would have notified you of such a bug. I’m sorry, but “you” (Simu) are trying to find some to way to justify this penalty. The issue is not that I earned silver, it is that you believe Simu wasn’t compensated properly for it. You are choosing corporate greed over customer service and player rights.

    While I have been respectful during your “research”, I will not allow you to operate in such a manner or penalize me without actual facts. I will ask one last time to reconsider given the facts above.

    After tomorrow, I will proceed with action against Simutronics.

    Regards,


    From: GemStone Feedback <gsfeedback@simutronics.com>
    Sent: Thursday, April 20, 2023 6:44 PM
    To:
    Subject: Re: Policy Violation(s) - REIM

    After fully reviewing the situation, the logs, talking with staff members, and looking over your activity, the penalty will be staying in place.

    I think you missed an announcement.

    > Starting on Monday, April 3rd, 2023, we're going to remove Reim orb entries from the SimuCoin Store. Premium characters will continue to earn one free entry per day. In addition, at that time, we're going to start enforcing the treasure cap for treasure generated in Reim.
    > As previously announced, the treasure cap is now enforced in Reim. Entry orbs will continue to be available in the SimuCoins Store.

    You had been pulling out more silver from Reim than what was actually possible, but when they switched Reim over to be loot capped, you continued to go behind the cap. You were also summoning the royals multiple times, which was a bug and was stated as such by GM Retser. No punishments were pushed through until after April 3rd, when you continued doing everything. It is the players responsibility to keep up on all announcements.

    Generating silver via unintentional measures is an example in POLICY and game mechanics abuse. Typically this is a permanent lockout, but instead, they simply took your silver and put a penalty on all of your accounts. You mentioned you did not do this to profit from, however, you pulled out over a billion silver and we were not able to recover all that silver, so we are still trying to discover where the missing silver is if you didn't hand it off.

    If you wish to close your accounts during the treasure and experience penalties, you may.

    Vine

    Simutronics Feedback


    On Thu, Apr 20, 2023 at 4:29 PM wrote:
    Hi Vine,

    May I please ask for an update on this? We are approaching the second (self-imposed) “deadline”, and to date, I have received no significant feedback. It would be one thing if this process was done prior to imposing well over $3K in penalties (as I stated originally), but it was not. Additionally, I continue to pay for 8 accounts that are effectively banned.

    Thanks,

    From:
    Sent: Wednesday, April 19, 2023 3:13 PM
    To: GemStone Feedback <gsfeedback@simutronics.com>
    Subject: RE: Policy Violation(s) - REIM

    Hi Vine,

    If this is not resolved today, are you able to elaborate on “more involved”?

    Thanks,

    From:
    Sent: Tuesday, April 18, 2023 9:33 PM
    To: GemStone Feedback <gsfeedback@simutronics.com>
    Subject: RE: Policy Violation(s) - REIM

    Hi Vine,

    Thank you for the update, and I continue to appreciate the time you are spending on this. I will be respectful of you and the process (as I have been throughout my history in this game), but please remember that my accounts were all effectively banned prior to this. Perhaps that is not part of your review, but I continue to believe that this judgement was made with incomplete facts.

    Regards,


    From: GemStone Feedback <gsfeedback@simutronics.com>
    Sent: Tuesday, April 18, 2023 8:23 PM
    To:
    Subject: Re: Policy Violation(s) - REIM

    The situation is a little more involved than I initially thought. We had a meeting about it today, but I likely won't have a response until tomorrow or Thursday.


    Vine

    Simutronics Feedback


    On Tue, Apr 18, 2023 at 4:19 PM wrote:
    Hi Vine,

    Are you still on target to provide an update on this?

    Thanks,

    From:
    Sent: Sunday, April 16, 2023 8:17 PM
    To: GemStone Feedback <gsfeedback@simutronics.com>
    Subject: RE: Policy Violation(s) - REIM

    Hi Vine,

    I’m not sure that a discussion with me will happen about this, so I’d like to take a few minutes to respond to some the things that Quilic said when we met in-game. I hope it will give you some discussion points when you meet with senior staff:

    Quilic says, So, as I said, this is pretty clear GMA, unfortunately. The levels of loot were way, way above what was intended, and you farmed it pretty impressively for quite a while. Nothing in any of the documentation or announcements should have led you to think that this was "the way it worked.

    In 25 years, I have never understood how people had billions of silver. Even today, I don’t understand how people hit the loot cap outside of paid areas. But clearly it is done, because Simu felt the need to implement such a cap. Obtaining more silver than was intended is an extremely subjective comment. If people can obtain a billion silver (in addition to the event currency) from DR or RW in 3 weeks, why is this “paid quest” different?

    By documentation, I assume this means the Wiki – I don’t know what announcement are being referred to. The Wiki is extremely light on details for REIM. The only reference to the Emperor/Empress is this:

    “An exception are the Emperor and Empress in the Throne Room: they are on an in-game ten minute timer instead…”

    It seemed obvious to me that the timer was a mechanism to limit the number of times the Emperor/Empress could be spawned and killed. What other purpose does this serve?

    Everywhere else in the game, if a player doesn’t hit a target, they don’t get exp/credit for killing it (bandits, rare spawns earlier in REIM, etc). Why should the mechanic here be any different?


    Quilic says, You didn't find it odd that everyone wasn't doing the same thing?

    I spent over $5K on characters and countless hours refining my skills to execute what you are calling a breach of policy. At no point was this easy or risk free. I didn’t find some way to alter an object and sell it for a 1M silver over and over. I compiled a team of 8 2-7x cap characters the were specifically trained to “compete” in the REIM environment. Even then, the 2x cap characters were very susceptible to maneuver attacks and groups which quickly resulted in their deaths many times. So is it easier to be active and deal with level 120 characters to obtain 4-6M per run or use whatever post cap characters you have and “sleep” through two hours of mobs to obtain 2-3M per run (I’m going by posts– I didn’t do enough testing to see what the limits were here). Further, I spent 7 months teaching myself Ruby to be more efficient. Anyone can turn on Bigshot and sit in a corner.

    Quilic says, That loophole's been closed, and we'll definitely be looking back to see if there were any other violations, but there wasn't anything near on your level as far as scale goes.

    Scale does not make something against policy. There is either a reasonable belief that this a game mechanic or not.

    Quilic says, My hands are a little bit tied, as this is pretty much textbook GMA. I get what you're saying, but if this was how things were supposed to be working, it would be far, far more widely known. The numbers you were pulling were extremely impressive.

    Per my earlier email, this was known – apparently to both players and staff. I didn’t learn about timing the emperor and empress by doing it (I started REIM with one, maybe two, characters). I watched people and how they handled the final room, specifically the timing of entry. Maybe people knew about some earlier communication (as Melivn referred to), but I was certainly not aware of it.

    You say, "Game mechanics are very subjective here."
    Quilic says, "Perhaps, perhaps not. But certainly if someone found a way to take something that was worth X, by general accepted knowledge, and make it worth X times a whole bunch, the expectation is that that person would do some research, and ask a few questions.

    As I noted both above and earlier, my knowledge was that REIM was a very profitable area for some people. From what I could tell, the same people that “farm” DR, RW, and others. If people were pulling enough loot out of REIM to cause you to enforce a loot cap, why would it be reasonable for me to assume this level of loot was excessive?

    Quilic says, "You pulled over a billion silvers out, and that's being very general. There's nothing in the game that even approaches that level of profit, and finding a way to do it should have been a pretty clear sign that something was amiss."

    I spent thousands of dollars to generate 2-3M Bloodscrip during the last DR in 3 weeks time. I bought over 1M Bloodscrip during the prior event. All of this, with very little skill (and none with the new sewers). I bought the equivalent of thousands of dollars of REIM orbs. Granted, it was in-game – but the misvaluing of objects is not a policy violation. How, in this context, is 1B silver in a paid area, given the level of characters and effort involved much different? My point is that not just some, but every paid event is this lucrative. Perhaps the economics were more in my favor in REIM, but there was also way more effort and investment.


    Thank you again for taking the extra time to review this. I hope my comments above provide at least some points of discussion for you.

    Regards,



    From:
    Sent: Friday, April 14, 2023 5:50 PM
    To: 'GemStone Feedback' <gsfeedback@simutronics.com>
    Subject: RE: Policy Violation(s) - REIM

    Thank you for the response. I appreciate the extra time and would welcome a discussion (as opposed to an official response) if that is ever possible. I will reiterate that based on evidence; this “bug” was known to exist. Further, a 10 minute timer was put on the spawning of the bosses, before I ever stepped foot in REIM (possibly before I returned to the game). This effectively capped the number of times you could farm them – which itself was not always an easy task. I can’t count the number of times I died or the number of hours I spent playing to accomplish what has been deemed a violation of policy. Why was there a 10 minute timer if they were not meant to be able to respawn?

    From: GemStone Feedback <gsfeedback@simutronics.com>
    Sent: Friday, April 14, 2023 5:37 PM
    To:
    Subject: Re: Policy Violation(s) - REIM

    This has been received, we usually take 24 to 72 hours to respond to feedback. I plan to go through the logs and meet with the senior staff. I won't have a formal response until Monday or Tuesday.


    Vine

    Simutronics Feedback


    On Fri, Apr 14, 2023 at 1:40 PM wrote:
    Hi Team,

    I appreciate that you may be reviewing this internally, and respect that that process may take some time. Given the severity of the penalty you have implemented, I would appreciate some form of confirmation that you have received this.

    Sincerely,

    From:
    Sent: Thursday, April 13, 2023 9:19 PM
    To: gsfeedback@simutronics.com
    Subject: RE: Policy Violation(s) - REIM

    I don’t me to “bombard” you emails, but I would also like to point out a post from this week:

    Melivn — 04/11/2023 1:15 PM
    could for sure be this, we were told at one point the emps weren't really meant to be cycled like people cycle them, and were supposed to be a one per group thing iirc so could be something changing with that.

    I have found no reference to this is any of the wiki material (that fact that we were not supposed to cycle emps (what’s an emp?). The fact is that people, and apparently you, knew about the process. So I will again question, how this is then a “bug” that was exploited.


    From:
    Sent: Thursday, April 13, 2023 6:04 PM
    To: gsfeedback@simutronics.com
    Subject: Policy Violation(s) - REIM

    To Whom It May Concern,

    I received multiple account violations today for silver farming in REIM. Having had a brief discussion with Quilic, I am writing to “appeal” the decision that you have made. I was gone from the game for the better part of a decade (two decades if you discount a brief return in 2010) and came back to a game that was less recognizable than the one I had left. I had to relearn almost all aspect of the game – mechanics, quests, paid-events, and scripting were all radically different from when I left. I also discovered that there were basically two classes of players, those with large groups that farmed paid events and those that didn’t – my first experience being DR a year ago or so. Whether it was farming the arena, sewers or jousts, the results were all the same – farming to raise silver and sell valuable “found” game items. I think I bought over $4K in bloodscrip (secondary marklet) that year to fund my first Sigil staff and spell books. My enjoyment of this game has never been an issue, and over the last 1-2 years I have spent well over $10K in the Simu store alone.

    Over this period, I assembled a team capable of fighting in the DR arena with the best around (at least I think so). While playing the game, I became aware of large groups playing REIM for the purpose of silver farming. Over some period of time, I dabbled with REIM… generally watching people and their tactics – both to survive and make it lucrative. I certainly didn’t “come up” with farming the bosses and I viewed it similar to the constant farming of DR to sell items – which people do for hundreds of millions, even a billion silver if you believe the message boards. REIM was a “paid” event and therefore described as isolated from the loot caps (something else that was new to me) in the rest of the game. I did nothing to hide my activities and was present for all of it. I engaged with almost everyone that rested with me and raised my characters every time they died (which was a lot). Further, REIM was around for years before I came back. Couple this with my experience of the DR arena, and I did not see this as a “bug”.

    To suggest that my actions are somehow more detrimental to the game or dishonest than the hordes of people AFK scripting 18 hours a day is hard for me to believe. I actively play the game, across 6 32” monitors – watching all my characters. I help people, offer advice, and almost never sell things for actual money (and never silver). I can appreciate that you would view my actions as against policy, but coming back to the game that exists today and watching people bid millions/billions for items, I assumed that the silvers were coming from someplace. People can openly talk about farming millions from REIM mobs – to which your response was a loot cap – but because of my efficiency in farming a different part of REIM, I get all my silvers removed and 3 months of “ban” across 8 accounts (which also cost over $100/month).

    The situation, in my opinion, warranted a discussion at the least. Hopefully you can see at least some portion of my point-of-view and will engage me on the topic.

    Sincerely,
    God damn you're a douchebag. Good riddance.

  5. Default

    Quote Originally Posted by SorcGoods101 View Post
    To be clear, they didn't penalize me for that. They enforced the bans (temporary) and loss of all silver because I broke a 4 day old loot cap rule which they don't publish the workings of.
    Perhaps I'm misreading the transcripts you provided, but it seems like they hit you for GMA related to exploiting how the reim bosses spawn and not completing the quest as designed. As someone who ran Reim daily for years on end, the boss mechanics are clearly designed to allow each quest participant to individually complete the quest. The respawn mechanics facilitate the use-case of failing to complete the quest and giving the individual additional opportunities to do so.

    It beggars belief that you didn't understand that this was an exploit. Did you think that Staff intended for you to be able to generate 4-to-5 pieces of pawnable gear over and over again through NOT completing the quest? All that said, I do think Simutronics does an absolute shit job of communicating changes, documenting policy, and fixing defects. You actually got off with a fairly reasonable punishment. Reminds me of the first rule of holes...

    Quote Originally Posted by Tgo01 View Post
    So, wait, all this time there was a loot cap but Reim was exempt from this loot cap? Holy shit. Man those people in the Hand of Reim or whatever it's called truly are the favored sons aren't they.
    To be clear, this isn't specific to Reim as I believe Izzy pointed out. All paid quests – including Troubled Waters, Night at the Academy, Return to Black Swan Castle – were exempted from the loot cap.

    Quote Originally Posted by Methais View Post
    No clue why the hell it isn't mandatory to post announcements in general as an in game NEWS item, but deciding that players have to link their account to Discord and stay glued to it 24/7 in order to keep up with what's going on is stupid as fuck. Which is typical Simu behavior, but still.
    This is a very good point, and it's especially troubling when Wyrom is booting people out of Discord for dissent but allowing them to retain their active subscription to the game. It essentially ensures that you're going to miss crucial communication that can be leveraged against you when resolving disputes.
    Last edited by HebrewToYou; 04-21-2023 at 11:13 AM.

  6. #36

    Default

    LMAO. Yet another scummy dude trying to pay the bills playing a video game, shut down. You threatened your way into a permaban.

    If you brought multiple characters into REIM, you could bring two to the boss room. Summon and have the summoning character leave the room. The remaining character would fight them and pick up 60-80K worth of gear. Because the summoning character left room (without attacking), they did not get credit for killing the bosses... meaning they could resummon in 10 minutes (a timer Simu implemented... no idea why/when, was "away" when REIM was made). Do that over and over for two hours with as many characters as you have (that can survive). If you were perfect, it resulted in about 6M silver. Any deaths (which were common) or timing issues. and you were down to 4.5-5.2M. Keep in mind, it cost 8 REIM entries to do this (which if translated from $$ to silver is ~2M).
    You knew you were abusing mechanics. Don't play dumb.

  7. #37

    Default

    OP have you considered getting a job. also, lol owned

  8. #38

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    They let you off pretty easy considering how they've handled blatant GMA (You literally described - in great detail - how you were abusing the boss spawn system) in the past, but you had to poke them until they decided on a permaban, never in the history of ever has threatening a chargeback/lawsuit resulted in a game company reversing a punishment decision. Sucks, but you kind of did it to yourself my guy.
    I got 99 problems, but a Nyx ain't one.

  9. #39

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    I know of two in game bugs that still haven't been fixed even though I posted about them on the officials months before it was locked and I even bugged them in game (multiple times over the course of a few months when I discovered them). One does allow you to bypass functionality of an adventurer's guild bounty while the other just needs the script updated for the items that bypass a functionality that shouldn't be allowed.

    I can still make use of the two bugs today, but I have an understanding that they are bugs because it's obvious you shouldn't be able to circumvent game designs. So I try not to use them, but sometimes I just think - fuck it, and I use them anyway. If I get in trouble for it, that's on me. Best I can figure is that the bugs I know about you can't really benefit too much from the game by using them, but I'd honestly call one of them cheating the system.

    After reading through the transcripts you posted you can clearly tell you understood how the mechanics were supposed to work, but you found a way around them and exploited it. Either accept you fucked up and got caught with your hand in the cookie jar and take the punishment and continue to play or walk away. Since you already claim to be walking away, just go. Complaining here on the PC isn't going to fix anything for you.
    Last edited by drumpel; 04-21-2023 at 11:56 AM.

  10. #40

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    Ultimately, players have some responsibility for stewardship of the game, not just GMs. Players are presumed to have a general understanding of the game's design and what constitutes exploitation, and ignorance of any specific policy announcement is of no excuse. So if you are generating 5x prorated loot cap in a single day, a reasonable player knows or should know that the thing is likely an unintended mechanic. The onus is on the player to seek clarification or assume the risk of a GMA ruling. Typical Simu though, the customer facing communication is anywhere from bad to mediocre, at best.

    I agree the OP unnecessarily pushed himself into a ban. He could have wound down his accounts and left with something, but chose brief, fleeting, and hollow emotional satisfaction in making a threat of legal/quasi-legal action when he had zero leverage, the most counterproductive threat in all of human history.
    Discord: Jivan#1805

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