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Thread: enhancive jewelry (edged, ambush, spell aim, blunt, more) - all 10k MB

  1. #1

    Default enhancive jewelry (edged, ambush, spell aim, blunt, more) - all 10k MB

    Whatever doesn't sell goes to the gemshop!


    a round-cut dragonfire opal crown - mage rechargeable - CB 50k Drayal

    The magical strength of this item is strong. It could probably handle the imbedding of an entirely new spell, if handled with care.

    The crown resonates with your voice, indicating that it enhances its owner in the following ways:
    It provides a boost of 4 to Ambush Bonus.
    This enhancement may not be used by adventurers who have not trained 10 times.
    It provides a boost of 4 to Edged Weapons Bonus.
    This enhancement may not be used by adventurers who have not trained 10 times.
    The crown looks to have a fair amount of charges remaining.

    You sense that the dragonfire opal crown will crumble into dust after its last enhancive charge has been expended.

    You sense that the dragonfire opal crown will disintegrate after its last magical charge has been expended.


    an onyx-inlaid gold talisman - mage rechargeable

    The magical strength of this item is strong. It could probably handle the imbedding of an entirely new spell, if handled with care.

    The talisman resonates with your voice, indicating that it enhances its owner in the following ways:
    It provides a boost of 1 to Blunt Weapons Ranks.
    This enhancement may not be used by adventurers who have not trained 4 times.
    It provides a boost of 5 to Max Stamina.
    This enhancement may not be used by adventurers who have not trained 15 times.
    The talisman looks to have quite a few charges remaining.

    You sense that the gold talisman will crumble into dust after its last enhancive charge has been expended.

    You sense that the gold talisman will persist after its last magical charge has been expended.


    a glittering silver alloy torc - mage rechargeable

    The magical strength of this item is strong. It could probably handle the imbedding of an entirely new spell, if handled with care.

    The torc resonates with your voice, indicating that it enhances its owner in the following ways:
    It provides a boost of 1 to Edged Weapons Ranks.
    This enhancement may not be used by adventurers who have not trained 4 times.
    It provides a boost of 3 to Mana Recovery.
    This enhancement may not be used by adventurers who have not trained 20 times.
    It provides a boost of 1 to Physical Fitness Ranks.
    This enhancement may not be used by adventurers who have not trained 3 times.
    The torc seems to be out of charges.

    You sense that the silver alloy torc will persist after its last enhancive charge has been expended.

    You sense that the silver alloy torc will persist after its last magical charge has been expended.


    a long-cut garnet medallion - mage empowerable, 5 charges, 233 additional

    The garnet medallion contains the spell UnDisease, from the Minor Spiritual circle.

    The medallion resonates with your voice, indicating that it enhances its owner in the following ways:
    It provides a boost of 1 to Brawling Ranks.
    This enhancement may not be used by adventurers who have not trained 4 times.
    It provides a boost of 4 to Max Health.
    This enhancement may not be used by adventurers who have not trained 7 times.
    The medallion looks to have several charges remaining.

    You sense that the garnet medallion will persist after its last enhancive charge has been expended.

    You sense that the garnet medallion will persist after its last magical charge has been expended.


    a snake-etched platinum earcuff - CB 1m Nephelem

    The magical strength of this item is strong. It could probably handle the imbedding of an entirely new spell, if handled with care.

    The earcuff resonates with your voice, indicating that it enhances its owner in the following ways:
    It provides a boost of 7 to Max Mana.
    This enhancement may not be used by adventurers who have not trained 28 times.
    It provides a boost of 5 to Influence Bonus.
    This enhancement may not be used by adventurers who have not trained 35 times.
    It provides a boost of 1 to Agility Bonus.
    This enhancement may not be used by adventurers who have not trained 4 times.
    The earcuff looks to have a lot of charges remaining.

    You sense that the platinum earcuff will crumble into dust after its last enhancive charge has been expended.

    You sense that the platinum earcuff will persist after its last magical charge has been expended.


    a square-cut aquamarine necklace

    As you sing, you feel a faint resonating vibration from the aquamarine necklace in your hand...

    The necklace resonates with your voice, indicating that it enhances its owner in the following ways:
    It provides a boost of 3 to Spell Aiming Ranks.
    This enhancement may not be used by adventurers who have not trained 20 times.
    It provides a boost of 3 to Mental Lore - Telepathy Ranks.
    This enhancement may not be used by adventurers who have not trained 34 times.
    The necklace looks to have a lot of charges remaining.

    You sense that the aquamarine necklace will crumble into dust after its last enhancive charge has been expended.


    a pewter and amethyst neckchain - mage rechargeable

    The magical strength of this item is strong. It could probably handle the imbedding of an entirely new spell, if handled with care.

    The neckchain resonates with your voice, indicating that it enhances its owner in the following ways:
    It provides a boost of 2 to Ambush Ranks.
    This enhancement may not be used by adventurers who have not trained 10 times.
    The neckchain looks to have more than your average giantman could count charges remaining.

    You sense that the amethyst neckchain will crumble into dust after its last enhancive charge has been expended.

    You sense that the amethyst neckchain will persist after its last magical charge has been expended.


    a jade-inlaid silver necklace - mage rechargeable

    The magical strength of this item is strong. It could probably handle the imbedding of an entirely new spell, if handled with care.

    The necklace resonates with your voice, indicating that it enhances its owner in the following ways:
    It provides a boost of 9 to Perception Bonus.
    This enhancement may not be used by adventurers who have not trained 30 times.
    The necklace looks to have more than your average giantman could count charges remaining.

    You sense that the silver necklace will crumble into dust after its last enhancive charge has been expended.

    You sense that the silver necklace will persist after its last magical charge has been expended.


    a lapis lazuli studded gold crown - mage empowerable, 14 charges, 175 additional

    The studded gold crown contains the spell Elemental Bias, from the Major Elemental circle.

    The crown resonates with your voice, indicating that it enhances its owner in the following ways:
    It provides a boost of 1 to Intuition Bonus.
    This enhancement may not be used by adventurers who have not trained 3 times.
    It provides a boost of 1 to Dexterity Bonus.
    This enhancement may not be used by adventurers who have not trained 4 times.
    The crown looks to have quite a few charges remaining.

    You sense that the studded gold crown will persist after its last enhancive charge has been expended.

    You sense that the studded gold crown will persist after its last magical charge has been expended.


    a diamond-set platinum earcuff - mage rechargeable

    The platinum earcuff contains the spell Bless, from the Cleric circle.

    The earcuff resonates with your voice, indicating that it enhances its owner in the following ways:
    It provides a boost of 3 to Elemental Mana Control Bonus.
    This enhancement may not be used by adventurers who have not trained 6 times.
    It provides a boost of 2 to Mana Recovery.
    This enhancement may not be used by adventurers who have not trained 10 times.
    The earcuff looks to have a lot of charges remaining.

    You sense that the platinum earcuff will crumble into dust after its last enhancive charge has been expended.

    You sense that the platinum earcuff will persist after its last magical charge has been expended.


    a gold and star emerald necklace - mage rechargeable

    The magical strength of this item is strong. It could probably handle the imbedding of an entirely new spell, if handled with care.

    The necklace resonates with your voice, indicating that it enhances its owner in the following ways:
    It provides a boost of 2 to Spirit Mana Control Ranks.
    This enhancement may not be used by adventurers who have not trained 10 times.
    It provides a boost of 2 to Harness Power Ranks.
    This enhancement may not be used by adventurers who have not trained 10 times.
    The necklace looks to have one charge remaining.

    You sense that the star emerald necklace will crumble into dust after its last enhancive charge has been expended.

    You sense that the star emerald necklace will persist after its last magical charge has been expended.


    a glittering star sapphire torc - mage rechargeable

    The star sapphire torc contains the spell Organ Scar Repair, from the Empath circle.

    The torc resonates with your voice, indicating that it enhances its owner in the following ways:
    It provides a boost of 4 to Constitution Base.
    This enhancement may not be used by adventurers who have not trained 10 times.
    It provides a boost of 2 to Climbing Ranks.
    This enhancement may not be used by adventurers who have not trained 3 times.
    The torc looks to have more than your average giantman could count charges remaining.

    You sense that the star sapphire torc will persist after its last enhancive charge has been expended.

    You sense that the star sapphire torc will persist after its last magical charge has been expended.


    a glyph-etched pink topaz bracelet - mage rechargeable

    As you sing, you feel a faint resonating vibration from the pink topaz bracelet in your hand...

    The magical strength of this item is strong. It could probably handle the imbedding of an entirely new spell, if handled with care.

    The bracelet resonates with your voice, indicating that it enhances its owner in the following ways:
    It provides a boost of 2 to Influence Base.
    This enhancement may not be used by adventurers who have not trained 2 times.
    The bracelet looks to have almost innumerable charges remaining.

    You sense that the pink topaz bracelet will persist after its last enhancive charge has been expended.

    You sense that the pink topaz bracelet will persist after its last magical charge has been expended.


    a carved amber barrette - mage rechargeable

    The magical strength of this item is strong. It could probably handle the imbedding of an entirely new spell, if handled with care.

    The barrette resonates with your voice, indicating that it enhances its owner in the following ways:
    It provides a boost of 6 to First Aid Bonus.
    This enhancement may not be used by adventurers who have not trained 14 times.
    The barrette looks to have more than your average giantman could count charges remaining.

    You sense that the amber barrette will crumble into dust after its last enhancive charge has been expended.

    You sense that the amber barrette will disintegrate after its last magical charge has been expended.


    a tear-cut golden topaz pin - mage rechargeable

    The magical strength of this item is strong. It could probably handle the imbedding of an entirely new spell, if handled with care.

    The pin resonates with your voice, indicating that it enhances its owner in the following ways:
    It provides a boost of 1 to Elemental Mana Control Ranks.
    This enhancement may not be used by adventurers who have not trained 4 times.
    The pin looks to have more than your average giantman could count charges remaining.

    You sense that the golden topaz pin will persist after its last enhancive charge has been expended.

    You sense that the golden topaz pin will persist after its last magical charge has been expended.
    Last edited by ApexDak; 05-30-2022 at 01:00 PM.
    Jellybeard exclaims, "Wait, who said festering taint and Jeril? No repeats!"

  2. #2

    Default

    250k on the snake-etched platinum earcuff

  3. #3

    Default

    1m on a snake-etched platinum earcuff

  4. #4
    Join Date
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    Posts
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    Default

    50k round cut opal crown pls

  5. #5

    Default

    updated!
    Jellybeard exclaims, "Wait, who said festering taint and Jeril? No repeats!"

  6. Default

    a jade-inlaid silver necklace

    10k

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