
Originally Posted by
vantho
Looking at the wiki, it looks like the command check prone will execute if the target is NOT prone
prone - Checks to see if target is not sleeping|webbed|stunned|kneeling|sitting|lying down|prone|frozen|held in place. Performs command if target status is not one of the previous.
So if I read that right, you could do something like:
hide(prone), punch target left leg(prone), punch target head(!prone)
which would repeatedly hide and punch the left leg until the target is prone, at which point it will skip that portion and start punching the head.
If you wanted to hide before punching the head, you could do:
hide, punch target left leg(prone), punch target head(!prone)
Thanks for the correction. I was trying to go off memory but just verified it with my f2p.
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