Hey Everyone;
So, I know a few of you have been watching the officials, but I figured I'd XREF it over here for those that aren't looking.
While playing on the test server, I had this wonderful hit against me:
Code:
The Crimson Count swings a claidhmore at you!
AS: +550 vs DS: +533 with AvD: +32 + d100 roll: +80 = +129
... and hits for 74 points of damage!
Body pulped to a gooey mass.
You ooze to the ground.
The layer of raw elemental energy surrounding you dissipates.
...followed by death.
So, what's absolutely wonderful about this is how anomalous the swing actually is.
Lets unwind. That's a Tier 8 Critical on a 13 Raw damage hit. (For those that forgot, critical raw damage is TRUNCATED, whereas BLOOD LOSS is Rounded). We know Claids get +40 Crit weighting, so we're looking at 53 raw critical contribution.
This is all under the assumption that there is no additional phantom critical weighting applied to claids, which was consistent in research performed by myself and Mark (Riltus) independently at two different times.
Onto the armor/protection side. I'm wearing Doubles, critical divisor of 6. So the minimum damage to get a rank 8 critical would be 48 (6*8). However, my armor is also padded. HCP on the doubles. I'm also wearing 520, which is granting an additional +9 Critical padding (still working on MjE). Through this post, Estild also confirmed that our knowledge of CON Bonus/4 = 1 point of crit padding is a flawed, and erroneous equation. So for the most part, I'm throwing that out.
So, a minimum of +19 Critical padding got randomized down to +5. This is the maximum value it could be randomized down and still remained a Tier 8 critical. On top of that, critical randomization kept the hit at it's maximum tier. If we assume even distribution of that, we're looking at the odds of this occurring at 1/60ish. However, that's not factoring any CON contribution to mess with those odds.
But... what does that tell us?
1) We all know the values above 'somewhat' are randomized. 'Somewhat' is a range of 4-6 points of padding. This isolates that range down to 4-5... I'd be willing to make the assertion that it should be considered 5 going forward.
2) All forms of padding are summed in some way PRE-Randomization. So this 'Somewhat' restriction is not per padding source, it's per all sources
3) CON Bonus' relationship with critical padding knowledge was wrong. That'll be a bitch to test.