I am surprised people don't just script get/sheathe their weapons for the best of both worlds.
Also
See resulting discussion and question posed to Finros.Originally Posted by Neg Rep
I am surprised people don't just script get/sheathe their weapons for the best of both worlds.
Also
See resulting discussion and question posed to Finros.Originally Posted by Neg Rep
Last edited by Fallen; 05-09-2012 at 08:20 AM.
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So are creatures going to be using the UAC as well? Or is this a player only system?
While I think it is pretty neat that UAC is layered on top of normal combat so you can just use the same old stuff. The new combat system sure makes the old attack/ambush pattern look... well old and bland.
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I agree. I think the requirement with UAC to set up your attacks and create sequences really opens up a new level of combat in Gemstone.
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I noticed that the enchant of my brawling weapons weren't making the normal buff to my UAF as they would have to normal AS. Asked Finros about it and found its an interesting formula.
Gloves and boots make the normal add to UAF as it did to AS. +10 gloves or boots add 10 to UAF.
If using a brawling weapon also, it adds enchant of Gloves + .5 * (enchant of brawling weapon)
If using 2 brawling weapons, it adds enchant of Gloves + .5 * Avg(enchant of weapon 1 + enchant of weapon 2)
The total buff to UAF maxes out at +50
With the lower than normal benefit from enchanted weapons, but the nice possibility of flares, perhaps drakar/zorchar/rhimar/gornar finally have a use?
Someone ever ask if gloves/boots have to be special, from a mechanical technical standpoint, or does any item with the appropriate noun work and will henceforth become enchantable?
Last edited by crb; 05-09-2012 at 10:04 AM.
I am using 4x drakar gloves and 2 4x drakar tiger-claws for a +30 to my UAF and a triple chance of fire flares
>Someone ever ask if gloves/boots have to be special, from a mechanical technical standpoint, or does any item with the appropriate noun work and will henceforth become enchantable?
I asked this on the forums a few weeks ago and the reponse from Finros was that he might open a conversion chamber for gloves/boots to let you use your current stuff. But a tester could get the latest on restrictions/timeframe for that.
So how will monks fare in swarms? Say a grimswarm camp for example.
My monk is GoS and getting decimated in camps, even with all the fire flaring gear.
I bet with outside spells on and haste + cman flurry + Jab, it would be a different story. Maxed flurry is the only multi opponent spell/Cman I have seen so far.
IMO a monk that is self spelled only does not stand a chance in hell trying to solo a camp.