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Thread: logs from Monk beta testing

  1. #91
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    Quote Originally Posted by caelric View Post
    So, 2025 for Savants?

    On a serious note, I thought Sirina (or some other senior GS person) said the plans for Savants were on hold for a long time, with no plans for them any time soon.

    If your post was sarcastic, my sarcasm meter failed.
    Honestly, I don't see Savants being too far off. They require nowhere near as much work as Monks. I think they will be out in 3 years assuming they can convince one of the DEV GMs to work on them. Unless, of course, they declare something else as their next major project. What else would they decide to tackle if not for another new profession? Perhaps the Voln/COL review. Finros may also turn his attention towards the Dodge changes, which would frankly be awesome.
    Last edited by Fallen; 05-06-2012 at 07:14 AM.
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  2. #92

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    How about replacing 525 with something not so stupid.

  3. #93

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    Quote Originally Posted by Fallen View Post
    Honestly, I don't see Savants being too far off. They require nowhere near as much work as Monks. I think they will be out in 3 years assuming they can convince one of the DEV GMs to work on them. Unless, of course, they declare something else as their next major project. What else would they decide to tackle if not for another new profession? Perhaps the Voln/COL review. Finros may also turn his attention towards the Dodge changes, which would frankly be awesome.
    You are certainly more optimistic than me with regards to GS Dev. Although Finros does seem to be the odd GM out, actually getting dev done.

  4. #94

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    Quote Originally Posted by caelric View Post
    If anyone has access to a 1750 item, would be nice to see which minor mental spells work with it.

    Why did I think monks were getting minor mental and minor elemental? I was thinking that 420 could be used to imbed some things. Oh well, don't know why I thought that.
    logs from Monk beta... 05-05-2012 11:36 PM Most likely because you are a fucking moron. You stupid festering cunt.
    Obviously, that explains it all.
    Last edited by caelric; 05-06-2012 at 09:19 AM.

  5. Default

    Dodge changes as in.. dodge actually working to let you DODGE combat manuevers? Cause not only would that be logical it would be awesome. Sick of getting hit by charging minotaurs.

  6. #96

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    Just to be clear - We understand the ability to convert as:

    1) Any class who CAN train in 2x brawling (War/Rog/Pal/Rang/Bar)
    OR
    2) Any character who IS trained in 2x brawling

    Earlier I was under the assumption of 2 but it seems to make more sense for 1 to be the release point. What say you?

  7. Default

    I always thought it was 2 which means most likely it is 1.

  8. #98
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    Will converting come with a fixstat?

  9. #99

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    It did with Paladin's right?

  10. Default

    Quote Originally Posted by Ruty1532 View Post
    It did with Paladin's right?
    Yes.

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