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Thread: Will this work? Or is it totally worthless?

  1. #11

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    Personally, I would drop dodge down to 2x. You can use those points to get 1x TWC for some defense and put the rest into picking locks. If you haven't factored getting spells up to 404, put those points into that first and then TWC/picking.

    I liked being able to pick my own locks. That extra money per chest can really add up over time, and I had a rest script for my pickers that would start opening boxes at 75%. That little XP boost on a node also adds up over time. Oh, and scarabs too.

    ETA: Giantman has become my preferred race for just about any and every profession, half-krolvin and dwarf for some specific builds (generally two-handed weapon users and empaths, respectively). Carrying capacity beats all other racial benefits.
    Last edited by Tenlaar; 10-11-2012 at 05:11 PM.

  2. #12

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    Quote Originally Posted by jmeade83 View Post
    With uac do you wield brawling weapons in both hands or just 1?
    You don't need and in most cases it is disadvantageous to hold any of the brawling weapons that function with UNARMED combat. HELD items will penalize the mulitplier modifier. What you should have are UCS compatible hand and foot gear which can be ebladed, blessed, enchanted etc. There is no penalty for these WORN items.

    http://www.krakiipedia.org/wiki/Multiplier_modifier
    http://www.krakiipedia.org/wiki/Unarmed_combat_system

    Mark

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