Request for log of animate using the lance while you use the rot staff
Request for log of animate using the lance while you use the rot staff
PB: One day you'll need this number: 988.
Not putting rotflares in the hands of an animate :-/ I can't even trust myself giving a 5x flarer to one. But I liked this mstrike just now. Rotflares death crit on one of them, and the one that initially survived died from the disease round 2 seconds later.
You concentrate intently, focusing all your energies.
With instinctive motions, you weave to and fro striking with deliberate and unrelenting fury!
You thrust with a silvery blue mithril pike at a triton radical!
AS: +583 vs DS: +248 with AvD: +36 + d100 roll: +80 = +451
... and hit for 245 points of damage!
Left leg mangled horribly.
The triton radical gurgles once and goes still, a wrathful look on her face.
The dully illuminated mantle protecting a triton radical begins to falter, then completely fades away.
A white glow rushes away from a triton radical.
The dull golden nimbus fades from around a triton radical.
The brilliant aura fades away from a triton radical.
The very powerful look leaves a triton radical.
The white light leaves a triton radical.
You thrust with a silvery blue mithril pike at a triton radical!
AS: +583 vs DS: +383 with AvD: +36 + d100 roll: +34 = +270
... and hit for 139 points of damage!
Deft strike to abdomen penetrates several useful organs!
** A sickly green aura radiates from a silvery blue mithril pike and seeps into a triton radical's wounds! **
... 10 points of damage!
The triton radical's eye swells but settles back into its socket.
You thrust with a silvery blue mithril pike at a triton magus!
AS: +583 vs DS: +401 with AvD: +38 + d100 roll: +9 = +229
... and hit for 96 points of damage!
Well aimed strike shatters bone in left arm!
The magus's seaweed-wrapped longbow falls to the ground.
** Necrotic energy from your blue mithril pike overflows into you! **
You feel energized!
** Your blue mithril pike releases a blast of vibrating energy! **
... 25 points of damage!
Nice blow to left leg!
** A sickly green aura radiates from a silvery blue mithril pike and seeps into a triton magus's wounds! **
... 40 points of damage!
The triton magus's eye swells and cracks head open! Instant death.
The triton magus gurgles once and goes still, a wrathful look on his face.
The bright luminescence fades from around a triton magus.
A triton magus seems to lose an aura of confidence.
A triton magus is no longer moving so silently.
A triton magus appears less powerful.
The brilliant luminescence fades from around a triton magus.
Your series of strikes and ripostes leaves you off-balance and out of position.
Roundtime: 10 sec.
Abcesses drain a bloody yellow fluid across a triton radical's body.
... 5 points of damage!
Strips of flesh disappear from the triton radical's back.
R>
The triton radical collapses to the floor with a splash, gurgling once with a wrathful look on her face before expiring.
The dully illuminated mantle protecting a triton radical begins to falter, then completely fades away.
A white glow rushes away from a triton radical.
The dull golden nimbus fades from around a triton radical.
The brilliant aura fades away from a triton radical.
The very powerful look leaves a triton radical.
The white light leaves a triton radical.
Last edited by Goat; 10-09-2015 at 02:04 AM.
[LNet]-GSIV:Glaves: "Dergoatean is swedish for Stillfront"
Now let's try the runestaff. With rapidfire for extra lulz.
Let's start with the obvious choice.
[Ruined Temple, Third Floor]
Open sky looms overhead with mere fringes of the ceiling still intact. Fallen mortar and blocks of stone have left deep impressions in the floor, some have created holes that peer down into the level below. You also see a triton combatant.
Obvious paths: southwest, west
>
--- Lich: wander has exited.
A triton combatant thrusts with an oak-shafted silvery blue trident at you!
You move at the last moment to evade the attack!
>;rapidfire
--- Lich: rapidfire active.
[rapidfire]>rummage my back spell 515
You rummage through a purple-veined black leather backpack and remove an embossed dark gold spell book with Rapid Fire scrawled upon it.
>
[rapidfire]>invoke 515
Your disk arrives, following you dutifully.
>
[rapidfire]>cast
1d100: 52 + Modifiers: 212 == 264
You raise the dark gold spell book and gesture to invoke the Rapid Fire spell.
Sparks begin to fly between the dark gold spell book and your fingers. With a sudden burst of enthusiasm, the sparks jump into your hand and a charged feeling surrounds you.
>
You gesture.
You feel the magic surge through you.
(Your next spell will be re-prepared upon its casting.)
[ Rapid Fire: +0:01:00, 0:01:00 remaining. ]
Cast Roundtime 3 Seconds.
>
A triton combatant thrusts with an oak-shafted silvery blue trident at you!
You barely manage to fend off the attack with your runestaff!
>;rcast 702
--- Lich: rcast active.
[rcast]>prepare 702
[rapidfire]>put my book in my back
You trace an intricate sign that contorts in the air while forcefully invoking Mana Disruption...
Your spell is ready.
>
--- Lich: rapidfire has exited.
[rcast]>cast target
You put an embossed dark gold spell book in your black leather backpack.
>
You gesture at a triton combatant.
CS: +545 - TD: +372 + CvA: +20 + d100: +48 == +241
Warding failed!
Massive internal disruption for 66 points of damage!
... 25 points of damage!
Large lesions sprout on the triton combatant's shield arm.
** A sickly green aura radiates from a glistening witchwood runestaff and seeps into a triton combatant's wounds! **
... 25 points of damage!
The triton combatant's ribs warp and crack violently.
[Spell re-prepared]
Cast Roundtime 3 Seconds.
>
[rcast]>cast target
You gesture at a triton combatant.
CS: +545 - TD: +372 + CvA: +20 + d100: +32 == +225
Warding failed!
Target staggers in pain for 42 points of damage!
... 30 points of damage!
Bones from several fingers driven through the triton combatant's skin.
** A sickly green aura radiates from a glistening witchwood runestaff and seeps into a triton combatant's wounds! **
... 5 points of damage!
Veins bulge on forehead, giving the triton combatant a mild headache.
** Your witchwood runestaff releases a quivering wave of disruption! **
... 25 points of damage!
Blood in the triton combatant's left eye boils. Red steam rises from socket.
[Spell re-prepared]
Cast Roundtime 3 Seconds.
>
[rcast]>cast target
You gesture at a triton combatant.
CS: +545 - TD: +372 + CvA: +20 + d100: +52 == +245
Warding failed!
You feel the unnatural surge of necrotic power wane away.
Massive internal disruption for 70 points of damage!
... 25 points of damage!
Strips of flesh flayed from the triton combatant's back.
The triton combatant collapses, gurgling once with a wrathful look on her face before expiring.
[Spell re-prepared]
Cast Roundtime 3 Seconds.
But really, You can kill one almost that fast with rapidfire 702 even without rotflares. Let's try bloodburst.
[Ruined Temple, Third Floor]
A slender marble arm sticks out from a pile of rock and dust in the middle of the chamber. Stoic faces gaze up at the sky from the floor, the magnificent statues that they once belonged to are now merely random debris scattered around. You also see a siren and a crumbling arch.
Obvious paths: east, southeast
>
--- Lich: wander has exited.
>;rcast 701
--- Lich: rcast active.
[rcast]>release
You feel the magic of your spell rush away from you.
>
[rcast]>prepare 701
Your disk arrives, following you dutifully.
>
A siren tries to ensnare you!
AS: +443 vs DS: +681 with AvD: +28 + d100 roll: +95 = -115
A clean miss.
You exhale a virulent green mist toward a siren, instantly infecting her. The siren convulses violently!
... 35 points of damage!
Deep, penetrating wound etched into chest, exposing ribs and lung tissue!
The siren is stunned!
>
You trace an intricate sign that contorts in the air while forcefully invoking Blood Burst...
Your spell is ready.
>
[rcast]>cast target
You gesture at a siren.
CS: +530 - TD: +395 + CvA: +20 + d100: +71 == +226
Warding failed!
A ragged wound rips open a siren's jugular, which begins spurting blood.
** A sickly green aura radiates from a glistening witchwood runestaff and seeps into a siren's wounds! **
... 20 points of damage!
The siren's neck bones snap.
Head looks precariously balanced now.
[Spell re-prepared]
Cast Roundtime 3 Seconds.
>
[rcast]>cast target
You gesture at a siren.
CS: +530 - TD: +395 + CvA: +20 + d100: +70 == +225
Warding failed!
Blood gushes from the siren's neck!
The "blood gates" open wider.
** A sickly green aura radiates from a glistening witchwood runestaff and seeps into a siren's wounds! **
... 10 points of damage!
The siren's finger twitches, then explodes.
[Spell re-prepared]
Cast Roundtime 3 Seconds.
>
[rcast]>cast target
You gesture at a siren.
CS: +530 - TD: +395 + CvA: +20 + d100: +91 == +246
Warding failed!
Blood gushes from the siren's neck!
** A sickly green aura radiates from a glistening witchwood runestaff and seeps into a siren's wounds! **
... 30 points of damage!
Bones shatter in the siren's shield arm.
[Spell re-prepared]
Cast Roundtime 3 Seconds.
>
[rcast]>cast target
You gesture at a siren.
CS: +530 - TD: +395 + CvA: +20 + d100: +50 == +205
Warding failed!
Blood gushes from the siren's neck!
** A sickly green aura radiates from a glistening witchwood runestaff and seeps into a siren's wounds! **
... 25 points of damage!
The siren gives a plaintive wail before she slumps to her side and dies.
The brilliant luminescence fades from around a siren.
[Spell re-prepared]
Cast Roundtime 3 Seconds.
>
Killed siren (level 96)
You have reached your maximum necrotic energy for the week. Type 735 stats to see your kills for the week.
--- Lich: sloot3 active.
[sloot3]>loot #17488663
You search the siren.
You discard the siren's useless equipment.
She had 279 silvers on her.
You gather the remaining 279 coins.
She had nothing else of value.
A siren decays into compost.
Not bad. How about a spell that usually does no damage at all? This can actually be kind of useful against big invasion critters, since 703 has a TD pushdown.
[Ruined Temple, Third Floor]
Pooled in various depressions along the hallway are puddles of murky water that have accumulated from rainfall. Smashed religious relics lie in ruin among the chunks of stone and mortar, barely recognizable in their decimated forms. You also see a triton combatant.
Obvious paths: east, south, west
>
--- Lich: wander has exited.
A triton combatant thrusts with an oak-shafted silvery blue trident at you!
AS: +424 vs DS: +681 with AvD: +28 + d100 roll: +43 = -186
A clean miss.
You exhale a virulent green mist toward a triton combatant, instantly infecting her. The triton combatant convulses violently!
... 30 points of damage!
Strike to left forearm strips away skin, exposing bleached bone and useless tendons!
>;rcast 703
--- Lich: rcast active.
[rcast]>release
You feel the magic of your spell rush away from you.
>
[rcast]>prepare 703
You trace an intricate sign that contorts in the air while forcefully invoking Corrupt Essence...
Your spell is ready.
>
[rcast]>cast target
You gesture at a triton combatant.
CS: +530 - TD: +317 + CvA: +20 + d100: +27 == +260
Warding failed!
A triton combatant is suddenly surrounded by a blood red haze.
** A sickly green aura radiates from a glistening witchwood runestaff and seeps into a triton combatant's wounds! **
... 40 points of damage!
You shatter all of the triton combatant's bones from the elbow down, leaving only bloody strips of flesh behind.
The combatant's silvery blue trident falls to the ground.
[Spell re-prepared]
Cast Roundtime 3 Seconds.
>
Your disk arrives, following you dutifully.
>
[rcast]>cast target
>
You gesture at a triton combatant.
CS: +530 - TD: +317 + CvA: +20 + d100: +29 == +262
Warding failed!
The blood red haze surrounding a triton combatant stirs slightly, but appears otherwise unchanged.
** A sickly green aura radiates from a glistening witchwood runestaff and seeps into a triton combatant's wounds! **
... 15 points of damage!
Strips of flesh flayed from the triton combatant's back.
** Your witchwood runestaff releases a quivering wave of disruption! **
... 20 points of damage!
Major bones in the triton combatant's left leg crack loudly!
[Spell re-prepared]
Cast Roundtime 3 Seconds.
>
[rcast]>cast target
You gesture at a triton combatant.
CS: +530 - TD: +317 + CvA: +20 + d100: +51 == +284
Warding failed!
The blood red haze surrounding a triton combatant stirs slightly, but appears otherwise unchanged.
** A sickly green aura radiates from a glistening witchwood runestaff and seeps into a triton combatant's wounds! **
... 20 points of damage!
Bones from several fingers driven through the triton combatant's skin.
** Necrotic energy from your witchwood runestaff overflows into you! **
You feel energized!
[Spell re-prepared]
Cast Roundtime 3 Seconds.
>
[rcast]>cast target
You gesture at a triton combatant.
CS: +545 - TD: +317 + CvA: +20 + d100: +92 == +340
Warding failed!
The blood red haze surrounding a triton combatant stirs slightly, but appears otherwise unchanged.
** A sickly green aura radiates from a glistening witchwood runestaff and seeps into a triton combatant's wounds! **
... 15 points of damage!
Minor muscle tearing on the triton combatant's right leg.
[Spell re-prepared]
Cast Roundtime 3 Seconds.
>
[rcast]>cast target
You gesture at a triton combatant.
CS: +545 - TD: +317 + CvA: +20 + d100: +88 == +336
Warding failed!
The blood red haze surrounding a triton combatant stirs slightly, but appears otherwise unchanged.
** A sickly green aura radiates from a glistening witchwood runestaff and seeps into a triton combatant's wounds! **
... 35 points of damage!
The triton combatant's kneecap explodes sending bone fragments flying.
A triton combatant falls to the ground grasping her mangled left leg!
[Spell re-prepared]
Cast Roundtime 3 Seconds.
>
[rcast]>cast target
You gesture at a triton combatant.
CS: +545 - TD: +317 + CvA: +20 + d100: +29 == +277
Warding failed!
The blood red haze surrounding a triton combatant stirs slightly, but appears otherwise unchanged.
** A sickly green aura radiates from a glistening witchwood runestaff and seeps into a triton combatant's wounds! **
... 40 points of damage!
The triton combatant's right eye boils away, stewing the brain as well.
The triton combatant gurgles once and goes still, a wrathful look on her face.
The blood red haze dissipates from around a triton combatant.
[Spell re-prepared]
Cast Roundtime 3 Seconds.
Last edited by Goat; 10-09-2015 at 02:18 AM.
[LNet]-GSIV:Glaves: "Dergoatean is swedish for Stillfront"
Necro > demon
That's a very impressive weapon AS for a sorc. My weapon swing sorc only runs 559 AS with his 8x greatsword of doom, and that's a half-krol, fully 1x in THW and CM, and quite a bit of enhancives, as well as 509, 307, 606, 1606, 211 and 215. And 425, of course, w/75 ranks of MnE.
That was some badass damage messaging from those spells. Blood boiling in the eye, strips of flesh flayed from the back. Just awesome. Thanks for sharing.
so proud. I feel like a dwarven blacksmith with a tear in me eye.
Guro Inosanto - Filipino Martial Arts Demo at the Smithsonian
https://www.youtube.com/watch?v=tKKZuS8c7rM
1109 is probably it. I do have a 2x/daily 1606 item. With theensorcell falre, itr goes up to 589, though, and with 180 ranks in necro lore, the ensorcell flare lasts 3 swings/casts.
Bottom line, if you have a rotflare or ensorcelled runestaff or weapon, and you are a sorc, necro >>>>>> demon lore. If not, necro lore is still >> demon lore.