(Title should be "30-Day Check In..." I can't type this morning, apparently.)
My F2P cleric is coming up on the end of her 30 days. Unfortunately, she's only gotten to level 7, but I've been having fun, so level just doesn't matter all that much to me. Here's what she looks like now. I'd love any sort of feedback, especially with stats.
Code:
Name: Lyquitta Race: Giantman Profession: Cleric (not shown)
Gender: Female Age: 47 Expr: 59074 Level: 7
Normal (Bonus) ... Enhanced (Bonus)
Strength (STR): 47 (14) ... 47 (14)
Constitution (CON): 46 (8) ... 46 (8)
Dexterity (DEX): 90 (15) ... 90 (15)
Agility (AGI): 81 (10) ... 81 (10)
Discipline (DIS): 71 (10) ... 71 (10)
Aura (AUR): 93 (16) ... 93 (16)
Logic (LOG): 82 (11) ... 82 (11)
Intuition (INT): 78 (14) ... 78 (14)
Wisdom (WIS): 78 (14) ... 78 (14)
Influence (INF): 27 (-6) ... 27 (-6)
Mana: 23 Silver: 0
s>info start
Level 0 Stats for Lyquitta, Giantman Cleric
Strength (STR): 40
Constitution (CON): 40
Dexterity (DEX): 90
Agility (AGI): 80
Discipline (DIS): 68
Aura (AUR): 92
Logic (LOG): 80
Intuition (INT): 75
Wisdom (WIS): 75
Influence (INF): 20
s>skills
Lyquitta (at level 7), your current skill bonuses and ranks (including all modifiers) are:
Skill Name | Current Current
| Bonus Ranks
Armor Use..........................| 40 8
Shield Use.........................| 35 7
Physical Fitness...................| 35 7
Spell Aiming.......................| 82 18
Harness Power......................| 35 7
Spirit Mana Control................| 66 14
Perception.........................| 35 7
Climbing...........................| 35 7
First Aid..........................| 35 7
Spell Lists
Major Spiritual....................| 7
Spell Lists
Minor Spiritual....................| 3
Spell Lists
Cleric.............................| 7
Not looking to have her be a dedicated raising cleric, but would like to, every now and then, which is why the aura is so high (so she can raise anybody with 10 spirit; the aura gets to 95, giving her 10 spirit, at 18). Mostly I want her be a decent hunter, which is why the spell aiming and major spirit over minor spirit spells. Not wanting to over train for mana, now that 1700 is available.
Should I knock the Aura down some, so I can get more Wisdom, since I'd rather hunt than raise? How common is it for people to have 10 spirit (versus 8 or 9)?