Howdy all,
What with the weather starting to turn gross, I've been thinking about coming back and knocking out another dozen or so levels on my paladin. I plan on switching to a blunt & board build, but my memory of mechanics is a bit hazy. I'm hoping there might be a math-lete out there to help me a bit with this decision: morning star or mace?
I know the common refrain is that the star is the best one hander out there, so maybe this doesn't even need figuring out. I am curious though, if the star might not be "overkill". My guy is a master of GoS and will always have HCW up alongside 1605, and hopefully will have 1618 pretty regularly as well (at least for swarms/warcamps). My hunting strategy is pretty simple; knock the critter down and hit it in the head. As I recall my AS seemed absurdly high at level 61, and I was generating endrolls of 250+ on a consistent basis.
So my question is (if this is even possible to calculate), what is the approximate endroll differential for a fatal headshot for a mace versus a morning star? I'd need to consider everything from skin to platemail before I decide. If someone could post the formula (I'm sort of unsure on the order of operations with regards to damage/crit weighting, among other things) I'd be happy to plug in the numbers myself. I should note that I'll also be using a perfect weapon, whether its a star or mace (again, unsure where that bonus gets plugged in).
My thinking is that if I use a mace, I may be able to cut down pretty significantly on my ambush/multistrike round times. I'm aware that the star has a (mostly) superior AvD and damage factor, is there any other advantage I'm not considering? The mace is crush only, though I've read a few posts praising puncturing weapons too (but that may have been in regards to eye-shots instead of headshots).
That being said, it seems like if maces were on equal footing with stars than alot more folks would be using them (my apologies if this is just beating a dead horse). I would just like to make certain that given the society & class specific abilities my guy has, that I'm getting the most out of my weapon. Thanks in advance for any input or advice!
~Homur