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Thread: My scripts

  1. #951

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    Quote Originally Posted by Ewayn View Post
    I'm running into an issue with ";tpick ground loot v" where, after disarming a scarab, tpick will put the scarab AND the box in my stow container, then it will try to pick the box without getting the box back out. Then tpick gets hung up and never finds the box or tries anything else.
    Can you provide a log the next time this happens?

  2. #952

    Default

    >
    --- Lich: 'sorter' has been stopped by tpick.
    --- Lich: sorter has exited.
    >
    [tpick: Putty remaining: 31]
    [tpick: Cotton balls remaining: 38]
    [tpick: Vials of acid remaining: 0]
    --- Lich: sorter active.
    >

    ####################
    ####################
    Total boxes picked: 31
    Total time picking: 320.14 seconds
    Average time per box: 10.33 seconds
    ####################
    ####################


    ####################
    ####################
    Boxes remaining: 4
    Estimated time remaining: 41.32 seconds
    ####################
    ####################

    [tpick]>get #218093081
    You pick up a rotting fel chest.
    >
    [tpick]>rub my vambrace
    You gently rub the large translucent scarab set into the wrist of your padded golvern vambrace. The translucent scarab begins to glow with a white light for a few moments as a tiny mechanical arm suddenly extends from the interior of the vambrace.

    The arm begins to prod at a rotting fel chest in your hand. A moment later the translucent scarab begins to glow with a bright green light as the arm quickly retracts.
    Roundtime: 5 sec.
    >
    [tpick: Always use vaalin setting enabled, using a vaalin lockpick.]
    [tpick]>get #218113576
    You remove a reinforced vaalin lockpick from in your satin backpack.
    >
    [tpick: Attempting to pick lock.]
    [tpick]>incant 403
    You gesture and invoke the powers of the elements for the Lock Pick Enhancement spell...
    Your spell is ready.
    You gesture.
    A scintillating light surrounds your hands.
    Cast Roundtime 3 Seconds.
    (Forcing stance down to guarded)
    >
    [ Lock Pick Enhancement: +0:02:10, 0:02:09 remaining. ]
    [tpick]>pick #218093081
    You settle into the difficult task of picking the lock.
    You make a poor attempt (d100=37).
    You struggle with the chest. As you do, you get a sense that the chest has an extremely difficult lock (-1000 thief-lingo difficulty ranking). Then...CLICK! It opens!
    >
    [tpick]>put #218113576 in #218113458
    You absent-mindedly drop a reinforced vaalin lockpick into your doeskin bag.
    >

    ####################
    ####################
    Total boxes picked: 32
    Total time picking: 327.15 seconds
    Average time per box: 10.22 seconds
    ####################
    ####################


    ####################
    ####################
    Boxes remaining: 3
    Estimated time remaining: 30.66 seconds
    ####################
    ####################

    [tpick]>open #218093081
    You open a rotting fel chest.
    >
    [tpick]>get opal from #218093081
    You remove a fire opal from in your fel chest.
    >
    [tpick]>put opal in #218113549
    You put a fire opal in your black linen cloak.
    >
    [tpick]>get topaz from #218093081
    >
    You remove a pink topaz from in your fel chest.
    >
    [tpick]>put topaz in #218113549
    You put a pink topaz in your black linen cloak.
    >
    [tpick]>get coins from #218093081
    You gather the remaining 3755 coins from inside your fel chest.
    Roundtime: 3 sec.
    >
    [tpick]>clean table
    You look around but don't see anything that should be tossed.
    >
    [tpick]>stow right
    You feel at full magical power again.
    >
    You put a rotting fel chest in your satin backpack.
    >
    [tpick]>get #218109104
    You pick up an enruned fel chest.
    >
    [tpick]>rub my vambrace
    You gently rub the large translucent scarab set into the wrist of your padded golvern vambrace. The translucent scarab begins to glow with a white light for a few moments as a tiny mechanical arm suddenly extends from the interior of the vambrace.

    The arm begins to prod at an enruned fel chest in your hand. A moment later the translucent scarab begins to glow with a deep red light as the arm quickly retracts.
    Roundtime: 5 sec.
    >
    [tpick: Checking for traps.]
    [tpick]>incant 402
    You gesture and invoke the powers of the elements for the Presence spell...
    Your spell is ready.
    You gesture.
    You become aware of everyone near you...

    You do not detect anything hidden or invisible.

    You continue to feel much more aware of your surroundings.
    Cast Roundtime 3 Seconds.
    >
    [ Presence: +0:05:00, 0:04:59 remaining. ]
    [tpick]>incant 404
    You gesture and invoke the powers of the elements for the Disarm Enhancement spell...
    Your spell is ready.
    You gesture.
    You become calm and focused.
    Cast Roundtime 3 Seconds.
    >
    [ Disarm Enhancement: +0:02:10, 0:02:09 remaining. ]
    >
    [tpick]>disarm #218109104
    You carefully begin to examine an enruned fel chest for traps...

    You notice a discolored oval ring around the outside of the chest which makes you suspicious. Your suspicions are confirmed when you look inside the keyhole and notice the spring-loaded jaws pressed flush against the chest walls.

    It looks like a very difficult trap (-199).

    You still have a good enough picture of the trap in your mind, that you could try to disarm it.
    Roundtime: 7 sec.
    >
    [tpick: Trap difficulty is: 199]
    [tpick: Your disarm skill is: 438]
    [tpick: Your total disarm skill with lore is: 564]
    [tpick: Highest trap you are willing to try is: 534]
    [tpick: Found a jaws trap.]
    [tpick: Attempting to disarm trap.]
    [tpick]>disarm #218109104
    Having discovered a trap on the chest you begin to carefully attempt to disarm it...

    You feel like you've made a good attempt (d100=74).

    Using the pair of metal grips, you manage to pull out the two pins that hold the upper and lower jaw pieces together. As the pins are removed, the jaws suddenly close and warp under the tremendous strain applied by their arming mechanism.
    Roundtime: 5 sec.
    >
    [tpick: Jaws trap has been disarmed.]
    [tpick]>stow right
    You put an enruned fel chest in your satin backpack.
    >
    [tpick: Always use vaalin setting enabled, using a vaalin lockpick.]
    [tpick]>get #218113576
    You grab a reinforced vaalin lockpick from inside your doeskin bag.
    >
    [tpick: Attempting to pick lock.]
    [tpick]>pick #218109104
    You can't reach the chest well enough to pick its lock. Perhaps if you placed it on the ground first.
    >
    [and then tpick doesn't do anything else]
    Last edited by Ewayn; 08-04-2020 at 04:58 PM.

  3. #953

    Default

    Well that's weird. The game wants the box on the ground before you pick it?

  4. #954

    Default

    tpick put the box in my backpack, then tried to pick it. I'll edit the log and bold the line.

  5. #955

    Default

    Well that makes a lot more sense. This should be fixed now.

  6. #956

    Default

    you're the best

  7. Default

    Any way you could add an option for a spoken line for scarabs in ;tpick? Trying to actually get the says in in the right timeframe can be interesting. Would love to have a "Scarab coming." "Scarab safe." option...

  8. #958

    Default

    Quote Originally Posted by lorddemandred View Post
    Any way you could add an option for a spoken line for scarabs in ;tpick? Trying to actually get the says in in the right timeframe can be interesting. Would love to have a "Scarab coming." "Scarab safe." option...
    Hmm...............................................

    Those used to be options. I'm not sure why I removed them.

  9. Default

    Quote Originally Posted by Tgo01 View Post
    Hmm...............................................

    Those used to be options. I'm not sure why I removed them.
    Ever figure out if you could put 'em in again?

  10. #960

    Default

    Quote Originally Posted by lorddemandred View Post
    Ever figure out if you could put 'em in again?
    I can look into it.

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