Results 1 to 3 of 3

Thread: Stickpin +6 blunt BONUS, +4 dodge BONUS, +3 FA BONUS, +2 SH BONUS, crumbly

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. Default Stickpin +6 blunt BONUS, +4 dodge BONUS, +3 FA BONUS, +2 SH BONUS, crumbly

    MB 10
    BO 20

    Convert to range at festival! Swing blunts like a boss!

    As you sing, you feel a faint resonating vibration from the inset copper stickpin in your hand...


    The stickpin resonates with your voice, indicating that it enhances its owner in the following ways:
    It provides a bonus of 6 to Blunt Weapons Bonus.
    This enhancement may not be used by adventurers who have not trained 21 times.
    It provides a bonus of 4 to Dodging Bonus.
    This enhancement may not be used by adventurers who have not trained 10 times.
    It provides a bonus of 3 to First Aid Bonus.
    This enhancement may not be used by adventurers who have not trained 4 times.
    It provides a bonus of 2 to Stalking and Hiding Bonus.
    This enhancement may not be used by adventurers who have not trained 2 times.
    The stickpin looks to have more than your average giantman could count charges remaining.

    You sense that the inset copper stickpin will crumble into dust after its last enhancive charge has been expended.

  2. Default

    Your RTCF bump, will also listen to offers....

    This would be a nice conversion piece!

  3. #3

    Default

    sent a private message to purchase this item allmost a month ago on buyout no return answer?
    Last edited by malikyte; 07-01-2013 at 12:39 PM.

Similar Threads

  1. Replies: 2
    Last Post: 10-15-2020, 01:53 PM
  2. Replies: 19
    Last Post: 06-26-2019, 12:16 PM
  3. Replies: 17
    Last Post: 08-28-2015, 12:56 AM
  4. Replies: 1
    Last Post: 06-21-2013, 12:46 AM
  5. Replies: 14
    Last Post: 03-17-2010, 08:35 PM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •