The following are for sale at a flat price and listed at what I feel are their worth. Opinions may vary and offers may be considered but keep in mind items are sold in a first come, first served basis. Preferred transaction location is Wehnimer's Landing and or Mist Harbor, but I have no problem delivering to Solhaven and Icemule should there be a need. Unless otherwise stated items are completely fresh or gently used containing most of their charges. Should someone have a question feel free to contact me via private message.
Cash accepted at a rate of 6 dollars per million silvers. Bloodscrip accepted at a rate of 1k bloodscrip per 1mil silvers. Coins available for sale at a rate of 6 dollars per million silvers PayPal via friends and family option.
Fusion orbs
1. a shining hoarfrost white orb for 10mil. First generation fusion orb; Tier 3 old style. +5 spell aiming bonus (40). Out of charges, can be recharged. As per bard loresong: The bonuses provided by this item should last a very long time. Persists.
2. a radiant dark indigo orb for 21mil. First generation fusion orb; Tier 3 old style. +7 mana recovery (56). Out of charges, can be recharged. As per bard loresong: The bonuses provided by this item should last a very long time. Persists.
3. a shining hoarfrost white orb for 8mil. First generation fusion orb; Tier 3 old style. +4 to ranged weapons bonus (no requirement). Out of charges, can be recharged. As per bard loresong: The bonuses provided by this item should last a very long time. Persists.
4. a shining hoarfrost white orb for 51mil. First generation fusion orb; Tier 3 old style. +17 to stalking and hiding bonus (61). Out of charges, can be recharged. As per bard loresong: The bonuses provided by this item should last a very long time. Persists.
5. a shining hoarfrost white orb for 27mil. First generation fusion orb; Tier 3 old style. +9 to stalking and hiding bonus (18). Out of charges, can be recharged. As per bard loresong: The bonuses provided by this item should last a very long time. Persists.
6. a shining hoarfrost white orb for 33mil. First generation fusion orb; Tier 3 old style. +11 dodging bonus (40). Out of charges, can be recharged. As per bard loresong: The bonuses provided by this item should last a very long time. Persists.
7. a wing-marked hoarfrost white orb for 27mil. First generation fusion orb; Tier 3 old style. +9 dodging bonus (27). Out of charges, can be recharged. As per bard loresong: The bonuses provided by this item should last a very long time. Persists.
Containers
1. a shadowy black leather knapsack stained with pallid sanguine blood for 2mil. It's a tier 1 unlocked Cidolfhus pelt bag, but not fully unlocked for bundling ability. Weighs 8, holds 100. Can be further deepened/lightened. More info here: https://gswiki.play.net/Pelt_Bag
2. a bronze paneled eisenruck with a black gear-embossed lid for 400k. It's an off the rack gem-eating backpack of Gnomish engineering with 0 of 4 unlocks. Weighs 7lbs, holds 120lbs. Plenty of room for improvement with lightening and deepening notes. When unlocking you have your choice of encumbrance reduction, foraging, freezing temperatures and even water walking depending your choice of unlock. More info here: https://gswiki.play.net/Gem-eater_Eisenruck
Shields
1. a soot-covered vultite greatshield for 1mil. 4x tower-sized shield. It has two fusion orb slots ready to augment your needed areas. Enchantable and blessable.
2. a carved spiked villswood aegis for 1mil. +18 large-sized shield. It's spiked with temporary +9 TD protection. Useful shield for a warrior.
3. a burnished spiked fireleaf shield for 1mil. +22 medium-sized shield. It's spiked, max light with temporary +10 TD protection.
Weapons
1. an illthorn quarter staff for 1mil. 6x (+30) twohander. Somewhere, someplace an Erithian monk is looking to be reunited with a wet noodle of a roleplay opportunity. Could it be you?
2. a golvern knuckle-duster for 500k. 5x brawling weapon. Inexpensive base for a 6x enchant or alteration material.
3. an invar-tipped golvern longsword for 500k. 5x one hander. Inexpensive base for a 6x enchant or alteration material.
4. a razern-spiked maul for 500k. 2x with 2 points of permanent critical weighting. Enchantable and blessable. A weapon you won't cry over loosing in a disarming area.
Ranged Weapons
More info on wand bows can be found here: https://gswiki.play.net/Wand_bow
1a. a burnished mesille short bow with a flame red bowstring for 452k. 4x fire wand short bow. Preload it with wands and rods with of the fire variety to dazzling light and it will flare every shot.
1b. a burnished mesille short bow with an icy blue bowstring for 452k. 4x cold wand short bow. Preload it with wands and rods with of the cold variety to dazzling light and it will flare every shot.
1c. a burnished mesille short bow with an acid green bowstring for 452k. 4x acid wand short bow. Preload it with wands and rods with of the acid variety to dazzling light and it will flare every shot.
1d. a burnished mesille short bow with a lightning silver bowstring for 452k. 4x lightning wand short bow. Preload it with wands and rods with of the lightning variety to dazzling light and it will flare every shot.
2a. a pale golden ruic longbow carved with stylized flames for 575k. 4x fire wand long bow. Preload it with wands and rods with of the fire variety to dazzling light and it will flare every shot.
2b. a pale golden ruic longbow carved with an ice-shard motif for 575k. 4x cold wand long bow. Preload it with wands and rods with of the cold variety to dazzling light and it will flare every shot.
2c. a pale golden ruic longbow carved with corrosive acid droplets for 575k. 4x acid wand long bow. Preload it with wands and rods with of the acid variety to dazzling light and it will flare every shot.
2d. a pale golden ruic longbow carved with jagged lightning bolts for 575k. 4x lightning wand long bow. Preload it with wands and rods with of the lightning variety to dazzling light and it will flare every shot.
3a. a recurve ruic composite bow with a red suede grip for 656k. 4x fire wand composite bow. Preload it with wands and rods with of the fire variety to dazzling light and it will flare every shot.
3b. a recurve ruic composite bow with a blue suede grip for 656k. 4x cold wand composite bow. Preload it with wands and rods with of the cold variety to dazzling light and it will flare every shot.
3c. a recurve ruic composite bow with a green suede grip for 656k. 4x acid wand composite bow. Preload it with wands and rods with of the acid variety to dazzling light and it will flare every shot.
3d. a recurve ruic composite bow with a silver suede grip for 656k. 4x lightning wand composite bow. Preload it with wands and rods with of the lightning variety to dazzling light and it will flare every shot.
Armor and Armor Accessories
1. a worn and rusted vultite-link gnomish chain shirt heavily soiled with numerous indistinguishable markings for 30k bloodscrip or 180 dollars PayPal via the friends and family option. 4x heavily critical padded double chain. It's max light at 9lbs. Exclusively for Burghal Gnome and Halfling as they are the only professions whom can use it. It's a nice project to enchant then add flares. It's currently ready to add additional critical padding and start the damage padding journey at the next WPS session.
2. some burnished reinforced leather for 2mil. 3x, 15lbs with permanent somewhat damage padding. Permanent moderate resistance to shocking attacks with temporary moderate resistance to crushing attacks.
3. some engraved mithril legguards for 2mil. Leg worn armor with permanent very resistant to fiery attacks. That's a lot of resistance to a specific element. You should buy a pair!
Runestaves
1. A tier 2 parasitic runestaff. Tier 1 ensorcelled. No extra charge. 50k bloodscrip or 300 dollars PayPal via the friends and family option. Alternatively as a trade I would accept a veniom mesh coin pouch that is sold from Duskruin for 25k bloodscrip and holds 25k coins weightlessly and 25k bloodscrip (or 150 dollars PayPal via the friend and family option) to cover the difference. Item: a pair of bright pink gloves that summons a crystallized bright pink staff. Tentacle color is bright pink with an accent color of matte crimson. If pink and crimson are not your thing it can be changed by a merchant. More info here: https://gswiki.play.net/Parasitic_Weapon
2. a sleek orase runestaff for 2mil. 4x runestaff with 3x acuity flares and enhancive as follows: +1 mental lore - manipulation ranks (4). The harmonics generated tell you that the runestaff allows a caster to occasionally focus their magical prowess for a single cast, temporarily granting +15 bolt Attack Strength or +9 Casting Strength.
Chrism holders
The chrism holders are 100k each. Majority are pin worn. While others are wrist worn, ankle worn and even neck worn.
a sickly-looking dolphin emblem embellished with moonstones. Pin worn chrism holder attuned to Niima. Quantity: 2
a scuffed laje emblem depicting a wounded Pegasus. Ankle worn chrism holder attuned to Tonis. Quantity: 2
a blown glass pendant painted with a decaying lily. Neck worn chrism holder attuned to Aeia. Quantity: 2
Magical items and artifacts
1. a dirt-filled yellow clay vase for 15k bloodscrip. Jackpot win from Delirum Manor. It's a tier 3 Dawdly plant that creates unlimited decorative flowers, healing flowers 4x a day and magical flowers 2x a day provided you have the seeds. I stocked up on magical flower seeds and more can be purchased next Delirium Manor, maybe even Caligos Island prize wall. Akanah of PC has a tier 4 voucher that will unlock the ability to grow enhancive flowers 1x a day if anyone is interested. Feel free to reach out to her and inquire. More info here: https://gswiki.play.net/Dawdly_Magic_Pot
The creator has also provided the following information:
This item must remain dirt/soil-filled, and can be a pot|planter|canister|bucket|vase|can. You can grow decorative flowers without limitation, healing flowers 4x/day, and magical flowers 2x/day. These flowers will wilt and disentegrate after 4 weeks. The vase is at Tier 3. (Original merchant: Dawdly Windlebaum) Your vase currently has the following verbs available: EAT, PINCH, POKE, POUR, PULL, RAISE, RUB, SHAKE, SMELL.
2. a squat pale grey crystal bottle for 880k. Contains 88 spell up pills.
3. a squat pale grey crystal bottle for 440k. Contains 44 spell up pills.
4. SOLD
5. a delicate platinum bracelet for 5mil. Fresh mage rechargeable containing the Monk spell Brace and enhancive as follows: +1 constitution bonus (4) and +1 spirit mana control rank (4). Persists on magic and crumbly on enhancive. More info here: https://gswiki.play.net/Brace_(1214)
6. a rune-etched pewter earcuff for 5mil. Fresh mage rechargeable ear worn with the Paladin spell Arm of the Arkati (You and everyone in your group gains an increase of +10% to their weapon's Damage Factor (DF) for physical attacks such as melee and thrown only.) Enhancive as follows: +6 influence stat (14). The earcuff persists on both magic and enhancive. Makes a great gift for a melee class.
Enhancives:
*Currently under construction. Check back soon.*
Scheduled deliveries:
1. an enruned mithril torc for 5mil. Neck worn, contains the Ranger spell skinning and enhancive as follows: +5 brawling bonus (15). Persists on magic and crumbly on enhancive. Sold to BHawk. Delivery pending.
Thanks for looking. More inventory will be added as time permits.