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  1. #1
    Join Date
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    Default Infusing a bonded weapon

    How many ranks in summoning would one need to infuse 118 into their bonded weapon?

  2. #2

    Default

    27.

  3. #3
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    Default

    Thank you.

  4. #4

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    At that point get 30 so you can counter locate.
    Quote Originally Posted by Fallen View Post
    Drew's priorities - Merchanting > Roleplaying > Cybering > Being AFK > Cybering > Hunting
    (wrathbringer78) I think that's it. Viril is one big obnoxious ambient script.

  5. Default

    Quote Originally Posted by Drew View Post
    At that point get 30 so you can counter locate.
    ?

  6. #6

    Default

    Quote Originally Posted by Androidpk View Post
    ?
    From play.net

    Training in Spiritual Lore, Spirit Summoning allows the caster to locate others in different realms (variant amount required determined by distance). The required lore for distance is broken down into three tiers: adjacent (30), near-adjacent (60), and far (90). An example of adjacent realms is Wehnimer's Landing to the Shadow Lands; near-adjacent is Wehnimer's Landing to Icemule Trace; and far is Wehnimer's Landing to Ta'Illistim. In addition, at 30 ranks of lore, if the caster is present in a room where someone is located, they are able to trace back the magic and identify the origin if they cast the spell with no target within 30 seconds.

    Just prep 116 and open cast and you can locate the locater.
    Quote Originally Posted by Fallen View Post
    Drew's priorities - Merchanting > Roleplaying > Cybering > Being AFK > Cybering > Hunting
    (wrathbringer78) I think that's it. Viril is one big obnoxious ambient script.

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