working on prime map mapping empath guild landing
working on prime map mapping empath guild landing
finished the prime landing empath guild, added the narost and tags for all rooms. sent the files.
Last edited by Veneyeth; 05-20-2011 at 03:59 AM.
Prime map database is uploaded.
I also converted all the minotaur maze code from Shattered over and added some fixes for the rift. The minotaur maze code is.. awesome. You should go play with it just to see how awesome it is, even if you don't hunt there.
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working on prime
Don't know who the hell added this but room 298 is retarded with a procedure.
{"285"=>StringProc.new("move 'east'\nmove 'north'\nmove 'north'\nmove 'west'\nmove 'north'"), "296"=>"west", "1776"=>"go shop", "299"=>"east"}
Mind deleting that stringproc from the 298 which makes it THINK that it's a shortcut to tsc, slows down people with typeaheads. Not to mention it's redundant.
sorcerer guild in Ta'Illistim in prime is mapped already, and it has tags for the most part but theres 1 tag thats wrong in there. There are two rooms apparently marked sorcerer alchemy shop in this guild. (18171 is the correct room)
Room #18158
;e echo Room.current.tags
--- Lich: exec1 active.
[exec1: sorcerer alchemy shop]
That room is not the Alchemy shop.
Aim: Rethx
;e Room[8214].wayto['8197'] = "north"
;e Room[8214].timeto['8197'] = 0.2
Needs fixed on prime