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Thread: Hunting with a second character in the group

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  1. #1

    Default Hunting with a second character in the group

    Anyone have an idea on how this is possible without removing the match Also here line to avoid kill stealing?

    Also, a way to have the following character swing with the main?

  2. Default

    Wow.

  3. #3

    Default

    Quote Originally Posted by pabstblueribbon View Post
    Wow.
    I'm aware of the scripting policy. I know that long term scripting is against the rules for anything over 10 minutes. I sit at the keyboard watching both screens adjusting as needed. I could easily be one of the many players I've seen recently hunting in the Landing sewer nexus scripting ALL HOURS day and night.

    Dual boxing is widely accepted in most other MMO's via scripting/macro methods. I understand that hunting with scripts puts a strain on the game plus the environment that I hunt in. Be it the simple side such as hoarding an area of critters or to the more extreme, albeit less likely, lagging the server. If someone else does have a problem with what I am doing I have no problem discontinuing to do it.
    Last edited by srm08; 08-11-2010 at 08:49 PM.

  4. Default

    Quote Originally Posted by srm08 View Post
    I'm aware of the scripting policy. I know that long term scripting is against the rules for anything over 10 minutes. I sit at the keyboard watching both screens adjusting as needed. I could easily be one of the many players I've seen recently hunting in the Landing sewer nexus scripting ALL HOURS day and night.

    Dual boxing is widely accepted in most other MMO's via scripting/macro methods. I understand that hunting with scripts puts a strain on the game plus the environment that I hunt in. Be it the simple side such as hoarding an area of critters or to the more extreme, albeit less likely, lagging the server. If someone else does have a problem with what I am doing I have no problem discontinuing to do it.
    If your serious about scripting. You really need to check out Lich/Ruby.

  5. Default

    This is also a script I pretty much use. It is nothing special and can be modified for your use. Just have the main guy be the party leader. It won't poach as it requires the first character to start the fight and then loops back once the critter is killed. I am sure a more talented scripter could make this so much better.

    start:
    match kill A wave of dark ethereal ripples moves
    match kill An invisible force guides you
    matchwait

    signs1:
    put SIGN OF DEFENDING
    match ward1 You
    match preattack1 Repeating
    matchwait

    ward1:
    put SIGN OF WARDING
    match strike1 You
    match preattack1 Repeating
    matchwait

    strike1:
    pause 1
    put SIGN OF STRIKING
    match smite1 You
    match preattack1 Repeating
    matchwait

    smite1:
    put SIGN OF SMITING
    match shield1 You
    match preattack1 Repeating
    matchwait

    shield1:
    pause 1
    put SIGN OF SHIELDS
    match sword1 You
    match preattack1 Repeating
    matchwait

    sword1:
    put SIGN OF SWORDS
    goto preattack1

    signs2:
    put SIGN OF DEFENDING
    match ward1 You
    match preattack2 Repeating
    matchwait

    ward2:
    put SIGN OF WARDING
    match strike2 You
    match preattack2 Repeating
    matchwait

    strike2:
    pause 1
    put SIGN OF STRIKING
    match smite2 You
    match preattack2 Repeating
    matchwait

    smite2:
    put SIGN OF SMITING
    match shield2 You
    match preattack2 Repeating
    matchwait

    shield2:
    pause 1
    put SIGN OF SHIELDS
    match sword2 You
    match preattack2 Repeating
    matchwait

    sword2:
    put SIGN OF SWORDS
    goto preattack2

    preattack1:
    put stance offe
    goto attack1


    preattack2:
    put stance offe
    goto attack2

    attack1:
    put stance off
    put stand
    pause 1
    put attack worker
    match wait1 ...wait
    match loot dies
    match loot dead
    match loot motionless
    match loot life fades from
    match loot final
    match attack1 only type ahead
    match attack1 Please wait
    match attack1 Roundtime
    match attack1 Wait
    match start What were you referring to?
    match start I could not find
    matchwait

    attack2:
    put stance offe
    put stand
    pause 1
    put att defender
    match wait2 ...wait
    match wait2 You can't reach
    match loot dies
    match loot dead
    match loot motionless
    match loot life fades from
    match attack2 only type ahead
    match attack2 Please wait
    match attack2 Roundtime
    match attack2 Wait
    match start What were you referring to?
    match start I could not find
    matchwait

    wait1:
    pause .1
    goto attack1

    wait2:
    pause .1
    goto attack2

    kill:
    put look
    match signs1 worker
    match signs2 defender
    match start Obvious paths:
    match start Obvious exits:
    matchwait

    loot:
    put stance def
    pause 1
    put loot
    pause 1
    goto start
    My dad always told me not to argue with fools or drunks. And I don't smell alcohol on your breath.

  6. #6

    Default

    Welp, didn't take long to get a rough prototype working for my follower.

    Code:
    #*****************************
    #SWINGING FOLLOWER
    #note: echos for testing purposes, will remove when
    #complete/stable.
    #*****************************
    
    #*****************************
    #OPENING LINE - MATCHES HUNTING OR RESTING 
    #BASED ON LOCATION
    #*****************************
    start:
    echo Starting...
    put look
    match resting [Town Well]
    match hunting [Abandoned Sewer]
    match hunting [Wehnimer's Sewer, Nexus]
    matchwait
    
    #*****************************
    #RESTING/GETTING READY
    #*****************************
    resting:
    echo Resting... Waiting on [NAME OF CHARACTER YOU WISH TO FOLLOW].
    put stow weapon
    put sit
    match stand [NAME OF CHARACTER YOU WISH TO FOLLOW] stands up.
    matchwait
    
    stand:
    Echo Standing... give me a moment.
    pause 1
    put stand
    match stand struggle
    match join already
    match join You stand back up
    matchwait
    
    join:
    Echo Joining [NAME OF CHARACTER YOU WISH TO FOLLOW]... Wait for me.
    whisper [NAME OF CHARACTER YOU WISH TO FOLLOW] Ready to go.
    put join [NAME OF CHARACTER YOU WISH TO FOLLOW]
    put ready weapon
    put stance def
    goto hunting
    
    #*****************************
    #HUNTING - WAITS ON CRITTER ATTACKS, COULD APPLY
    #STANCE DANCING HERE.
    #match attack [HUNTED CRITTER]
    #note: You'll need to get the info for the hunted critters
    #attack script. Leave off the pronoun you otherwise it will 
    #only swing with swung at.
    #example: A giant rat tries to bite
    #match dead [HUNTED CRITTER]
    #note: Again, you'll need to get the info for the hunted critters death script. EXAMPLE: A giant rat collapses to
    #the ground, emits a final squeal, and dies.
    #All in all script could use work in this area, noticed a delay in attacks if main character gets the killing blow a
    #creature
    #*****************************
    hunting:
    echo Hunting... waiting on the critters.
    match attack [HUNTED CRITTER]
    match dead [HUNTED CRITTER]
    match dead already dead.
    match pauseatt Please wait
    match pauseatt ...wait
    match pauseatt Roundtime:
    match donehunt [NAME OF CHARACTER YOU WISH TO FOLLOW] whispers, "
    matchwait
    
    attack:
    echo Attacking!
    put attack [HUNTED CRITTER]
    match dead [HUNTED CRITTER] 
    match dead already dead.
    match attack only type ahead
    match attack Please Wait
    match attack The [HUNTED CRITTER] is knocked to the ground!
    match attack The [HUNTED CRITTER] is stunned!
    match pauseatt Please wait
    match pauseatt ...wait
    match pauseatt Roundtime:
    matchwait
    
    dead:
    echo It died, I'll wait for more.
    match pauseatt ...wait
    match hunting [NAME OF CHARACTER YOU WISH TO FOLLOW] failed to skin [HUNTED CRITTER] properly.
    match hunting [NAME OF CHARACTER YOU WISH TO FOLLOW] skinned [HUNTED CRITTER], yielding a [HUNTED CRITTER] pelt.
    matchwait
    
    pauseatt:
    echo Paused for a moment.
    pause 1
    goto hunting
    
    donehunt:
    whisper [NAME OF CHARACTER YOU WISH TO FOLLOW] "Ok, ready to move"
    match resting [Town Well]
    matchwait

  7. Default

    With lich, you can do things like send commands to the other lich instances, so you can have one script control both characters. You're going to get a lot more bang for your buck there.

  8. #8

    Default

    Quote Originally Posted by Gammit View Post
    With lich, you can do things like send commands to the other lich instances, so you can have one script control both characters. You're going to get a lot more bang for your buck there.
    Agreed but did you bump a 4 year old thread to say that or did someone else bump the thread then delete their post? :/

  9. #9
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    Default

    Quote Originally Posted by Tgo01 View Post
    Agreed but did you bump a 4 year old thread to say that or did someone else bump the thread then delete their post? :/
    Eh, probably hasn't been on PC in years. When you click New Posts it'll show you shit from your last time.
    Ceterum censeo Carthaginem esse delendam

  10. #10

    Default

    Quote Originally Posted by Gelston View Post
    Eh, probably hasn't been on PC in years. When you click New Posts it'll show you shit from your last time.
    I didn't know that. Now I kinda feel like an ass

    Kinda.
    Last edited by Tgo01; 06-01-2015 at 01:50 AM.

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