Yah, I suppose I should fix that. The first load caches the DB and doesn't continue.
Yah, I suppose I should fix that. The first load caches the DB and doesn't continue.
It must be hard to type with ghostcrawlers penis lodged in your ass. - g++
Second verse, same as the first.In the steel chest:
herb (1): some acantha leaf.
gem (1): pale yellow heliodor.
other (1): silver crossbowman statuette.
[asloot]>get #2299043
You remove a pale yellow heliodor from in your steel chest.
>
[asloot]>put #2299043 in #2181653
You put a pale yellow heliodor in your all-weather cloak.
>
[asloot]>get #2299041
You remove some acantha leaf from in your steel chest.
>
[asloot]>put #2299041 in #2181653
You put some acantha leaf in your all-weather cloak.
>
[asloot]>put #2299039 in barrel
As you place a sturdy steel chest into a stained oak barrel you feel pleased with yourself at having cleaned up the surrounding area.
I'll add statuette. Thanks.
*edit* Added, ;asloot update.
Last edited by SpiffyJr; 07-21-2010 at 12:48 PM.
It must be hard to type with ghostcrawlers penis lodged in your ass. - g++
Found this issue using latest version of asloot. Notice bolded areas, throws away an unopened box due to someone elses box getting in the way.
Code:[asloot]>look on #-672 On the wax-stained counter you see a brass bell and a small wooden sign. > [asloot]>get #19117018 You remove an acid-pitted gold trunk from in your murky black cloak. > [asloot]>put #19117018 on counter You put an acid-pitted gold trunk on a wax-stained counter. > [asloot]>ring bell Caramon put a rotting wooden trunk on a wax-stained counter. > [asloot]>pay You ring the bell, and ask Larton if he can open the wooden trunk on his counter. He looks over the wooden trunk, frowns, and tells you, "Havin' some trouble, eh? Of course I could open this, but it'll cost ya. Gimme 1179 silvers, and I'll have it open before you know it." > Larton accepts your silvers. Turning his attention to the wooden trunk, Larton picks the lock with ease. "There you go," he says matter-of-factly. > [asloot]>get #19117018 You remove an acid-pitted gold trunk from on a wax-stained counter. > [asloot]>open #19117018 Caramon rings the brass bell on the counter, but there is no reply. > It appears to be locked. > Caramon removes a rotting wooden trunk from on a wax-stained counter. > Caramon just went through a dimly-lit doorway. > [asloot]>get coins from #19117018 Get what? > [asloot]>look in #19117018 That is closed. > [asloot]>open #19117018 It appears to be locked. > [asloot]>look in #19117018 That is closed. > Thizzle just came through a dimly-lit doorway. > [asloot]>close #19117018 That is already closed. > [asloot]>put #19117018 in casket There appears to be an item or items attached to the container you are throwing away that is either scripted or of significant value. If you wish to continue, throw the item away again within fifteen seconds. > [asloot]>put #19117018 in casket As you place an acid-pitted gold trunk into a battered casket you feel pleased with yourself at having cleaned up the surrounding area.
Last edited by GSFHenry; 07-22-2010 at 08:44 PM.
SLoot v3.0718201 settings dump
sell_magic: true
skin_kneel: false
pickup_skin: true
loot_self_only: false
pickup_gem: true
pickup_alchemy: true
sell_enable_townsmith: false
sell_gem: true
sell_alchemy: true
skin_enabled: true
pickup_wand: true
pickup_magic: true
pickup_forage: false
loot_all: false
debug_enabled: false
skin_alternate_enabled: true
sell_empty_hands: true
skin_offensive: false
loot_left_hand: true
pickup_scroll: true
pickup_herb: false
sell_wand: true
verbose: true
pickup_ammo: false
sell_exclude_items: black crystal|diamond|emerald
sell_share_silvers: false
sell_lockpick: true
sell_jewelry: false
loot_disk_boxes: false
pickup_uncommon: true
pickup_jewelry: true
sell_scroll: true
skin_safe: true
loot_phase_boxes: false
pickup_lockpick: true
pickup_box: true
sell_rings_to_chronomage: true
skin_left: true
loot_close_sacks: true
sell_skin: true
skin_alternate_close: false
;asloot sell
[asloot]>look in #19308719
That is closed.
>[asloot]>open #19308719
You open a bone-clasped forest green backpack.
>
[asloot]>look in #19308719
In the forest green backpack you see a leathery bat wing, a decaying troll eye, a leathery bat wing, a black crystal, a black crystal and a black crystal.
>
[asloot]>close #19308719
You close a bone-clasped forest green backpack.
>
[asloot]>silver
You have no silver coins with you.
In the back of your mind you remember you owe a debt of 696 silver in the town of Wehnimer's Landing.
Just picked up a clear topaz and did not sell that either so it is not just skins.
Last edited by LordRaven; 07-23-2010 at 12:32 AM. Reason: Added lack of jem selling.
[asloot]>put #19660652 in #19653965
You can't put your tourmaline in the black sack. It's closed!
>
[asloot]>open #19653965
You open a large black sack.
>
[asloot]>close #19653965
You close a large black sack.
>
-- SLootBeta: loot_array: error putting item "clear tourmaline" into sack "4", skipping...
[asloot]>drop #19660652
You drop a clear tourmaline.
Opens the sack and rather than putting the gem in there it closes it and drops gem.
Last edited by Drisco; 07-23-2010 at 09:37 AM.
Don't enable closing... it's not finished yet.
It must be hard to type with ghostcrawlers penis lodged in your ass. - g++
[asloot]>get #19569574
You pick up a dirge skin.
>
[asloot]>put #19569574 in #19724645
You can't put your skin in the forest green backpack. It's closed!
>
[asloot]>open #19724645
You open a bone-clasped forest green backpack.
>
[asloot]>close #19724645
>
You close a bone-clasped forest green backpack.
>
Johny just arrived.
>
Johny just went east.
>
-- SLootBeta: loot_array: error putting item "dirge skin" into sack "19724645", skipping...
SLoot v3.0718201 settings dump
sell_magic: true
skin_kneel: false
pickup_skin: true
loot_self_only: false
pickup_gem: true
pickup_alchemy: true
sell_enable_townsmith: true
sell_gem: true
sell_alchemy: true
skin_enabled: true
pickup_wand: true
pickup_magic: true
pickup_forage: false
loot_all: true
debug_enabled: false
skin_alternate_enabled: false
sell_empty_hands: true
skin_offensive: false
loot_left_hand: false
pickup_scroll: true
pickup_herb: false
sell_wand: true
verbose: true
pickup_ammo: false
sell_exclude_items: crystal wand|blue crystal|black crystal|diamond|emerald
sell_share_silvers: false
sell_lockpick: true
sell_jewelry: false
loot_disk_boxes: false
pickup_uncommon: true
pickup_jewelry: true
sell_scroll: true
skin_safe: false
pickup_lockpick: true
pickup_box: true
sell_rings_to_chronomage: true
skin_left: false
loot_close_sacks: false
sell_skin: true
skin_alternate_close: false
When was the last time you guys updated? I fixed something similar to that about a week ago. ;aslib update ;asloot update.
>;e respond put_item('knife', 'pack').inspect
[exec1]>put knife in #19737251
>
You can't put your knife in the climbing pack. It's closed!
>
[exec1]>open #19737251
You open a black leather climbing pack.
>
[exec1]>put knife in #19737251
You put a skinning knife in your climbing pack.
>
[exec1]>close #19737251
You close a black leather climbing pack.
>
"You put a skinning knife in your climbing pack."
Last edited by SpiffyJr; 07-23-2010 at 02:58 PM.
It must be hard to type with ghostcrawlers penis lodged in your ass. - g++