KILL ON SITE LIST UPDATED!!
Mordechai, Malevolence = People to kill on site
If you need to add someone to the list please PM me a log explaining. Now again, shattered is a no rules environment where getting killed is part of the experience, and this thread respects that, but this is dedicated to rooting these people out who have stood out as being the most annoying.
please use this thread for LOGS and not for the usual retards of the boards to post their endless whining / complaining about posts.
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ok note: this person killed me multiple times while I was AFK scripting. this is just my little way of saying thanks...
You swing a keenly-edged drake falchion at Mordechai!
AS: +285 vs DS: +161 with AvD: +32 + d100 roll: +39 = +195
... and hit for 29 points of damage!
Feint to Mordechai's head!
Quick flick at his weapon hand!
Nasty cut to right hand!
The guiding force leaves you.
** Your drake falchion flares with a burst of flame! **
... 10 points of damage!
Burst of flames to abdomen toasts skin nicely.
Roundtime: 5 sec.
R>
[Shattered]-GSF:Pandin: "FORSIRIUS"
>kil cy
You swing a keenly-edged drake falchion at a cyclops!
AS: +210 vs DS: +160 with AvD: +34 + d100 roll: +5 = +89
A clean miss.
Roundtime: 5 sec.
R>stance def
>l
>l
>stance def
A cyclops swings a splintered tree trunk at Mordechai!
AS: +234 vs DS: +253 with AvD: +19 + d100 roll: +86 = +86
A clean miss.
R>
[Shattered]-GSF:Matt: "well, Stormfront finally decided to crap out and disconnect me. And I had just broken the 2300 minute mark on Bigshot."
...wait 1 seconds.
R>
...wait 1 seconds.
R>
[Noman's Land, Cave Mouth]
The ledge here at the mouth of the cave provides a splendid view of the valley below in all its mud-spattered, ill-smelling beauty. The cave entrance itself is at least twenty feet high, and a dank, sickly-sweet smoke wafts from it. To the southwest, a dimly lit passage leads deeper into the hillside. You also see the Mordechai disk, a cyclops and a muddy path leading down the hill.
Also here: Lord Mordechai
Obvious paths: southwest
R>
[Noman's Land, Cave Mouth]
The ledge here at the mouth of the cave provides a splendid view of the valley below in all its mud-spattered, ill-smelling beauty. The cave entrance itself is at least twenty feet high, and a dank, sickly-sweet smoke wafts from it. To the southwest, a dimly lit passage leads deeper into the hillside. You also see the Mordechai disk, a cyclops and a muddy path leading down the hill.
Also here: Lord Mordechai
Obvious paths: southwest
R>stance def
You are now in a defensive stance.
>stance off
You are now in an offensive stance.
>cman disarm mord
[Roll result: 145 (open d100: 86) Penalties: 4]
You swing your drake falchion at Mordechai's vultite lance and connect!
Mordechai's vultite lance is knocked to the ground!
Roundtime: 5 sec.
****************
A cyclops swings a splintered tree trunk at Mordechai!
AS: +234 vs DS: +163 with AvD: +19 + d100 roll: +86 = +176
... and hits for 18 points of damage!
Blow raises a welt on Mordechai's right arm.
* Mordechai drops dead at your feet!
Mordechai appears less battle-ready as a soft glow dissipates from around his form.
Mordechai seems to lose some focus as his eyes narrow and shift momentarily to one side.
The deep blue glow leaves Mordechai.
Mordechai appears less secure.
The powerful look leaves Mordechai.
The light blue glow leaves Mordechai.
The dim aura fades from around Mordechai.
Mordechai appears less confident and fearless.
The dully illuminated mantle protecting Mordechai begins to falter, then completely fades away.
The cyclops howls with vicious delight!
>
[Shattered]-GSF:Rada: "anyone else get occasional draw errors/ pen errors that cause them to d/c?"
Your SIGN OF STRIKING is no longer effective.
>
The Mordechai disk disintegrates, dropping everything on the ground.
>
* Mordechai just bit the dust!
>appl
and the mighty Mordie falls to a cyclops.. waah!!!!!!!!