As requested. One of my tails just goes Rambo in my test. Others wait 30 seconds and swing instead of attacking after they swing. This is in steel golems. Also it looks like sometimes I'll overrun the golems and never stop, something that didn't happen with the last version. My guys minds were close to bell.
Seeing this: | event: ATTACK
instead of actual attack sometimes.
Another:
| Error adding event to members stack. Removing!
--- Lich: bigshot active.
[bigshot: Version: 2.000]
[bigshot: hunting_stance: offensive]
[bigshot: ammo_hide: false]
[bigshot: g_disable_commands: kill target]
[bigshot: resting_scripts: townsmith, sloot sell, go2node, healall, spellupall]
[bigshot: oom: -10]
[bigshot: loot_script: sloot]
[bigshot: resting_commands: stow my maul]
[bigshot: resting_room_id: 8671]
[bigshot: signs: 9903, 9904, 9907, 9908, 9913, 9912]
[bigshot: hunting_room_id: 7824]
[bigshot: use_wracking: false]
[bigshot: monitor_interaction: true]
[bigshot: rest_till_mana: 100]
[bigshot: hunting_commands: wait 30 and kill target]
[bigshot: targets: golem, troll, ogre]
[bigshot: hunting_boundaries: 7823]
[bigshot: rest_till_exp: 62]
[bigshot: disable_commands: kill target]
[bigshot: spam: false]
[bigshot: depart_switch: false]
[bigshot: dead_man_switch: false]
[bigshot: g_hunting_commands: kill target]
[bigshot: wand_if_oom: false]
[bigshot: fried: 100]
[bigshot: hunting_prep_commands: get my maul, prep 1109, cast]
[bigshot]>stance defensive
You are now in a defensive stance.
--- Lich: bigshot active.
[bigshot: Version: 2.000]
[bigshot: hunting_stance: off]
[bigshot: ammo_hide: false]
[bigshot: g_disable_commands: kill target]
[bigshot: resting_scripts: spellupall]
[bigshot: oom: -10]
[bigshot: loot_script: sloot]
[bigshot: hunting_scripts: haste2]
[bigshot: resting_room_id: 9400]
[bigshot: signs: 9903,9904,9906,9907,9913, 9912]
[bigshot: hunting_room_id: 7824]
[bigshot: use_wracking: false]
[bigshot: monitor_interaction: false]
[bigshot: rest_till_mana: 60]
[bigshot: hunting_commands: wait 30 and kill target]
[bigshot: targets: golem, troll, ogre]
[bigshot: hunting_boundaries: 7823]
[bigshot: rest_till_exp: 0]
[bigshot: disable_commands: kill target]
[bigshot: spam: true]
[bigshot: depart_switch: false]
[bigshot: dead_man_switch: false]
[bigshot: g_hunting_commands: kill target]
[bigshot: wand_if_oom: false]
[bigshot: fried: 0]
[bigshot: hunting_prep_commands: prep 507, cast, prep 425, cast]
[bigshot]>stance defensive
>;big display
--- Lich: bigshot active.
[bigshot: Version: 2.000]
[bigshot: hunting_stance: off]
[bigshot: ammo_hide: false]
[bigshot: g_disable_commands: kill target]
[bigshot: oom: 20]
[bigshot: resting_room_id: 9400]
[bigshot: signs: 9903, 9904, 9907, 9908, 9913, 9912]
[bigshot: hunting_room_id: 7824]
[bigshot: use_wracking: false]
[bigshot: monitor_interaction: false]
[bigshot: rest_till_mana: 100]
[bigshot: hunting_commands: wait 30 and kill target]
[bigshot: targets: golem, troll, ogre]
[bigshot: hunting_boundaries: 7823]
[bigshot: rest_till_exp: 62]
[bigshot: disable_commands: kill target]
[bigshot: spam: true]
[bigshot: depart_switch: false]
[bigshot: dead_man_switch: false]
[bigshot: g_hunting_commands: kill target]
[bigshot: wand_if_oom: false]
[bigshot: fried: 100]