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Thread: Bigshot: The New Optimus Prime

  1. #1391
    Join Date
    Mar 2008
    Location
    N. Carolina, USA
    Posts
    222

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    Active script. It will auto pause big shot and cast at a creature for you then resume.
    Websites
    Tillmen's Lich Homepage
    Lich Wiki Info
    Elanthia Online Forums
    Elanthia Online Github Repository - Collaborative script development by the community. (now home to ;bigshot and gameobj-data.xml)

    Player of Tysong

  2. #1392
    Join Date
    Jun 2007
    Location
    Mars
    Posts
    25,286
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    Quote Originally Posted by horibu View Post
    Active script. It will auto pause big shot and cast at a creature for you then resume.
    It isn't doing anything, is there any other settings I have to mess with?
    Ceterum censeo Carthaginem esse delendam

  3. Default

    i can confirm that ;manaleech did not do anything for my wizard in the active scripts field either.

  4. #1394
    Join Date
    Mar 2008
    Location
    N. Carolina, USA
    Posts
    222

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    Please paste EXACTLY what you have in your active hunting scripts box for me. Thanks.
    Websites
    Tillmen's Lich Homepage
    Lich Wiki Info
    Elanthia Online Forums
    Elanthia Online Github Repository - Collaborative script development by the community. (now home to ;bigshot and gameobj-data.xml)

    Player of Tysong

  5. Default

    manaleech

    thats all I have in my wizard's active script field.

  6. #1396
    Join Date
    Mar 2008
    Location
    N. Carolina, USA
    Posts
    222

    Default

    That should be good enough, and when you are hunting you can see it running in the backround via ;list all ? Also, running the latest version? Nothing should be stopping it unless you are just attacking WAY to fast and one shot killing everything. I could see that possibly not letting it trigger.
    Websites
    Tillmen's Lich Homepage
    Lich Wiki Info
    Elanthia Online Forums
    Elanthia Online Github Repository - Collaborative script development by the community. (now home to ;bigshot and gameobj-data.xml)

    Player of Tysong

  7. Default

    after re-DLing both scripts i can report this is working for me now.

  8. Default

    What's a good way to handle an arrow losing its' bless with bigshot? Will the bless weapon checkbox re-bless an arrow that lost its' bless?

  9. Default

    fixskill

  10. Default

    Has anyone been able to get the MOB command to work in bigshot? I see on the wiki that it's an option but haven't been able to make it work.

    mob# - Checks for the number of npcs in room. Performs command if npcs in room is equal to number specified.

    I'd like to be able to use it with a wizard for core tap if the number of npcs are 5 or greater.

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