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Thread: Bigshot: The New Optimus Prime

  1. #1471

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    Quote Originally Posted by Stavman View Post
    so after all the SPELL window changes in stormfront, Bigshot wont run and re-run COL spells correctly and wont even recognize CMAN spell numbers like 9605 or 9625

    Any Ideas
    yeah, i'm having this same issue. not sure what happened

  2. #1472

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    Update your spell-list.xml and infomon, but its still a work in progress.
    CoL signs should not have been touched and those work fine in testing.
    Get on lich 5.0.16 if you haven't already
    I don't want the world; I just want your half.
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  3. #1473
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    is there a way to set up bigshot to run doing KF bandit bounties? Genuinely curious to see if that is a thing, I would assume I could enter the fields for each bounty location but did not know how to put what kind of mobs and such if anyone has an idea on how to set that up
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  4. #1474

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    There are 10 bandit mobs you could put in, but it won't really work well. It's not made to check for hidden monsters, etc.
    You would use one of the other bandit scripts and call bigshot from those.
    I don't want the world; I just want your half.
    Discord BigNasty#8519

  5. #1475

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    Quote Originally Posted by Orthin View Post
    is there a way to set up bigshot to run doing KF bandit bounties? Genuinely curious to see if that is a thing, I would assume I could enter the fields for each bounty location but did not know how to put what kind of mobs and such if anyone has an idea on how to set that up
    I just used the other KF Bandit Bounty script. Granted it doesn't auto attack for you, but that's pretty easy to edit in.

  6. #1476
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    Quote Originally Posted by Gizmo View Post
    I just used the other KF Bandit Bounty script. Granted it doesn't auto attack for you, but that's pretty easy to edit in.
    oh yeah? What is it called and how would I edit it to auto attack?
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  7. #1477
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    Quote Originally Posted by Rinualdo View Post
    There are 10 bandit mobs you could put in, but it won't really work well. It's not made to check for hidden monsters, etc.
    You would use one of the other bandit scripts and call bigshot from those.
    not 100% sure what you mean or do you mean like incorporate in to the active hunting script portion of bigshot?
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  8. #1478

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    Quote Originally Posted by Orthin View Post
    not 100% sure what you mean or do you mean like incorporate in to the active hunting script portion of bigshot?
    Run a separate script that handles finding bandits, use bigshot to attack them.
    I don't want the world; I just want your half.
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  9. #1479

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    Why does Bigshot 4.7 on Lich 5 make a system notification sound when it starts every time? This was not the case in Lich 4.6... I dislike unexplained system notification "dings".

  10. #1480
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    Quote Originally Posted by Maerit View Post
    Why does Bigshot 4.7 on Lich 5 make a system notification sound when it starts every time? This was not the case in Lich 4.6... I dislike unexplained system notification "dings".
    It makes the ding when a hunt begins, there is a way to remove it though I do not know how
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