Considering selling my level 100 Dark Elf wizard. If I get a strong offer, I may sell him outright. I need a car pretty badly.
Name: xxxx Race: Dark Elf Profession: Wizard (shown as: Mage)
Gender: Male Age: 605 Expr: 7657887 Level: 100
Normal (Bonus) ... Enhanced (Bonus)
Strength (STR): 88 (19) ... 88 (19)
Constitution (CON): 88 (14) ... 79 (9)
Dexterity (DEX): 100 (35) ... 100 (35)
Agility (AGI): 100 (30) ... 100 (30)
Discipline (DIS): 98 (14) ... 98 (14)
Aura (AUR): 100 (35) ... 100 (35)
Logic (LOG): 92 (21) ... 92 (21)
Intuition (INT): 92 (26) ... 92 (26)
Wisdom (WIS): 98 (29) ... 98 (29)
Influence (INF): 75 (7) ... 75 (7)
Mana: 300 Silver: 0
xxxx (at level 100), your current skill bonuses and ranks (including all modifiers) are:
Skill Name | Current Current
| Bonus Ranks
Physical Fitness...................| 105 25
Arcane Symbols.....................| 192 92
Magic Item Use.....................| 192 92
Spell Aiming.......................| 302 202
Harness Power......................| 196 96
Elemental Mana Control.............| 195 95
Elemental Lore - Air...............| 105 25
Elemental Lore - Fire..............| 194 94
Perception.........................| 197 97
Climbing...........................| 105 25
Swimming...........................| 144 44
Spell Lists
Major Elemental....................| 100
Spell Lists
Minor Elemental....................| 75
Spell Lists
Wizard.............................| 94
Training Points: 124 Phy 0 Mnt (3820 Phy converted to Mnt)
(Use SKILLS BASE to display unmodified ranks and goals)
126 days remain until the annual FIXSKILLS is to be granted, on 05/20/2010.
Bolt AS is 485, Major elemental CS is in the high 530s. Mainly an immolation build, and does it well. Never had any issue with enchanting, he enchants pretty well.
Master of COL
Clips of him hunting OTF self spelled:
[Old Ta'Faendryl, Alley]
Animal tracks stamped into the damp ground lead north toward a river, then back south down a narrow alley. Bramble bushes springing up amidst tumbles of bricks and mud crowd in on both sides of the passage. Their thorny branches reach out toward each other like grasping hands striving to touch and close the remaining space between them. You also see an Ithzir initiate.
Obvious paths: north, south
>
An Ithzir initiate closes her eyes while uttering a hollow, alien chant.
>519
Voodoo '519' to 'INCANT 519'.
You intone a phrase of elemental power while raising your hands, invoking Immolation...
Your spell is ready.
You gesture at an Ithzir initiate.
CS: +537 - TD: +396 + CvA: +19 + d100: +24 == +184
Warding failed!
Wisps of black smoke swirl around an Ithzir initiate and she bursts into flame!
... 50 points of damage!
Permanently debilitating burns across stomach.
The Ithzir initiate is stunned!
... 40 points of damage!
The lower half of an Ithzir initiate's right leg is almost completely burned away.
An Ithzir initiate falls to the ground grasping her mangled right leg!
... 40 points of damage!
Head reduced to a charred stump.
The Ithzir initiate vainly struggles to rise, then goes still.
The very powerful look leaves an Ithzir initiate.
The white light leaves an Ithzir initiate.
The opalescent aura fades from around an Ithzir initiate.
The deep blue glow leaves an Ithzir initiate.
The brilliant aura fades away from an Ithzir initiate.
An Ithzir initiate seems slightly different.
The dim aura fades from around an Ithzir initiate.
An Ithzir initiate appears less confident.
Cast Roundtime 3 Seconds.
>s
[Old Ta'Faendryl, Alley]
The path weaves between high piles of baked bricks, dirt and windblown debris. Towering walls rise on either side of the path, shadowing the remains of what may have once been small residential buildings lining this narrow alley.
Obvious paths: north, south
>
An Ithzir scout fades into view while striking!
An Ithzir scout swings a gleaming steel broadsword at you!
AS: +412 vs DS: +587 with AvD: +35 + d100 roll: +62 = -78
A clean miss.
>w
[Old Ta'Faendryl, River Edge]
A narrow path leading between the edge of the river and a high wall to the south ends at the base of flight of granite stairs that rises up toward the top of the wall. Spiky bulrush shoves its way between the broken slabs of the stone paving the surface of the path, working toward the wall with a relentless persistence that harbors no thought of failure.
Obvious paths: east
>
* Magnasco joins the adventure.
>
An Ithzir scout fades into view while striking!
An Ithzir scout swings a gleaming steel broadsword at you!
AS: +412 vs DS: +560 with AvD: +35 + d100 roll: +37 = -76
A clean miss.
>
[OOC]-Kassai: "Oh. Lame"
* Loagan joins the adventure.
>
An Ithzir scout throws a gleaming steel broadsword at you!
You deflect the broadsword with your runestaff!
Momentum carries a gleaming steel broadsword past you to land nearby.
>519
Voodoo '519' to 'INCANT 519'.
You intone a phrase of elemental power while raising your hands, invoking Immolation...
Your spell is ready.
You gesture at an Ithzir scout.
CS: +537 - TD: +371 + CvA: +9 + d100: +14 == +189
Warding failed!
Wisps of black smoke swirl around an Ithzir scout and she bursts into flame!
... 50 points of damage!
Permanently debilitating burns across stomach.
The Ithzir scout is stunned!
... 30 points of damage!
Head explodes in flames! Grab some marshmallows.
The Ithzir scout falls to the ground in a crumpled heap.
Cast Roundtime 3 Seconds.
>
* Agoni joins the adventure.
>
>
A war griffin soars in.
>
* Irken joins the adventure.
>
The distracting force passes away from you.
>
A war griffin swoops down from high overhead!
A war griffin rakes at you with a razor-sharp claw!
AS: +453 vs DS: +584 with AvD: +37 + d100 roll: +2 = -92
A clean miss.
A war griffin rakes at you with a razor-sharp claw!
AS: +453 vs DS: +584 with AvD: +37 + d100 roll: +38 = -56
A clean miss.
>519
Voodoo '519' to 'INCANT 519'.
You intone a phrase of elemental power while raising your hands, invoking Immolation...
Your spell is ready.
You gesture at a war griffin.
CS: +537 - TD: +463 + CvA: +25 + d100: +88 == +187
Warding failed!
Wisps of black smoke swirl around a war griffin and it bursts into flame!
... 35 points of damage!
Minor burns to left leg. That hurts a bit.
... 25 points of damage!
Minor burns to right hand. Ouch.
... 30 points of damage!
Minor burns to head. That hurt a bit.
The flames around a war griffin continue to burn!
Cast Roundtime 3 Seconds.
You are currently targeting a war griffin.
>
You are now in an offensive stance.
>
You intone a phrase of elemental power while raising your hands, invoking Hand of Tonis...
Your spell is ready.
You gesture at a war griffin.
You unleash a bolt of churning air at a war griffin!
AS: +485 vs DS: +253 with AvD: +33 + d100 roll: +21 = +286
... and hit for 87 points of damage!
Chest strike. Opponent knocked down and stunned!
Cast Roundtime 3 Seconds.
>
You are now in a guarded stance.
>
A war griffin flails wildly, trying to extinguish the flames that surround it.
The flames surrounding a war griffin continue to burn.
>.mf
[Script mf is running, Esc to cancel, Shift-Esc to pause]
>target
>stance offen
>incant 906
Usage: TARGET {player|creature}
TARGET RANDOM
TARGET CLEAR
You are currently targeting a war griffin.
>stance guard
[script done]
You are now in an offensive stance.
>
Your hands glow with power as you invoke the phrase for Minor Fire...
Your spell is ready.
You gesture at a war griffin.
You hurl a stream of fire at a war griffin!
AS: +485 vs DS: +242 with AvD: +27 + d100 roll: +74 = +344
... and hit for 162 points of damage!
Flames engulf body. Chest left a smoldering ruin.
The war griffin crashes to the ground, motionless.
Cast Roundtime 3 Seconds.
>
You are now in a guarded stance.
>
* Olahan joins the adventure.
>loot
You search the war griffin.
It had nothing of interest.
The war griffin decays into a pile of feathers and fur.
>
Account takeover. No transfer fee.
Selling the character without accessories.
Bid will be updated every 24 hours. Once, twice, sold.
MB:400 CB: 450 Dosselmeyer SOLD. Contact me for pickup