So I am trying to put a box in Kinslar disk (if it exists) otherwise put it in my cloak. However, the section of code to check for a disk fails to see the disk is available.

Code:
BoxStow:
match BoxStowInDisk Kinslar disk
matchre Stow /[a-z]/i
put look
MATCHWAIT
When I look in the room I see:
Several heavy notches line the edges of this table. You wonder briefly what was being tallied, and by whom. In the center of the table is a painting of a pink thrak sniffing a daisy. You also see a wooden arrow and the Kinslar disk.
Obvious exits: out
Any ideas?