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Thread: Invasion deaths

  1. #1
    Join Date
    Jul 2005
    Location
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    Posts
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    Default Invasion deaths

    Rimalon gestures at a translucent-winged vertiginous horror.
    Rimalon hurls a stream of fire at a translucent-winged vertiginous horror!
    AS: +520 vs DS: +234 with AvD: +36 + d100 roll: +91 = +413
    ... and hits for 179 points of damage!
    Minor burns to back. Looks uncomfortable.

    ** As a translucent-winged vertiginous horror's stony hide is hit, its outer rim seems to fold inward upon itself drawing Rimalon along with it! **
    ... 25 points of damage!
    Decompression liquifies what little brain Rimalon had!

    * Rimalon drops dead at your feet!


    Classic! A++
    I want a Game Genie code for "Only Get Uncut Emerald Bounties".

  2. #2

    Default

    KERBLAM. I was pwnt many-a-time.

    --

    A translucent-winged vertiginous horror gestures mystically.
    A wave of crimson ethereal ripples moves outward from a translucent-winged vertiginous horror.

    Vivaldi is buffeted by the crimson ethereal waves, and is knocked to the ground.
    ... 35 points of damage!
    Right arm scorched so bad it might as well be gone.

    You are buffeted by the crimson ethereal waves, and knocked to the ground.
    You are pinned in place, unable to move.
    Roundtime: 20 sec.
    Roundtime changed to 12 seconds.
    ... 40 points of damage!
    Head explodes, splattering sizzling bits of flesh and bone everywhere.
    The brilliant aura fades away from you.
    The shimmering multicolored sphere fades from around you.
    The bright luminescence fades from around you.
    Your heightened awareness of your own defensive weaknesses fades away.
    Your sense of faith and conviction wanes.
    You feel the aura of confidence leave you.
    You no longer bristle with energy.
    You feel less confident than before.
    You become solid again.
    You feel the surge of magic depart.
    You sense that your attunement to the minds of others has ceased.
    The shimmering aura fades from around you.
    Your breathing becomes more shallow.
    The light blue glow leaves you.
    A dark shadow seems to detach itself from your body, swiftly dissipating into the air.
    You feel the inner strength leave you.
    You feel your extra magical awareness leave you.
    You feel your extra strength departing.
    The deep blue glow leaves you.
    The layer of stone surrounding you crumbles away.
    You return to normal color.
    Your heightened attunement to the flows of mana begins to fade.
    The brilliant luminescence fades from around you.
    The warmth surrounding you fades with the spiritual force that was surrounding your arms.
    The tingling sensation and sense of security leaves you.
    The silvery luminescence fades from around you.
    The glowing specks of energy surrounding you suddenly shoot off in all directions, then quickly fade away.
    Abruptly, everything you see and hear comes into better focus. Your personal temporal reality has rejoined the true flow of time.
    The powerful look leaves you.
    Your boosted confidence and fearlessness fade.
    You feel less confident.
    You no longer feel so dextrous.

    It seems you have died, my friend. Although you cannot do anything, you are keenly aware of what is going on around you...

    You mentally give a sigh of relief as you remember that the Goddess Lorminstra owes you a favor.

    ...departing in 10 mins...

    Belnia is buffeted by the crimson ethereal waves, and is knocked to the ground.
    ... 60 points of damage!
    Flames engulf body. Chest left a smoldering ruin.

    * Belnia drops dead at your feet!

    Belnia loses a thorny barrier.
    Belnia no longer appears to be listening intently.
    Belnia becomes solid again.
    Belnia seems to lose some internal strength.
    The brilliant luminescence fades from around Belnia.
    The powerful look leaves Belnia.
    The brilliant aura fades away from Belnia.
    The deep blue glow leaves Belnia.
    Belnia appears less confident.
    The bright luminescence fades from around Belnia.
    Belnia seems to lose some dexterity.
    The white light leaves Belnia.
    The very powerful look leaves Belnia.
    The air about Belnia stops shimmering.
    Belnia returns to normal color.
    The glowing specks of energy surrounding Belnia suddenly shoot off in all directions, then quickly fade away.
    The dim aura fades from around Belnia.
    Belnia appears less powerful.
    Belnia no longer looks so weak.
    Belnia's movements no longer appear to be influenced by a divine power as the spiritual force fades from around her arms.
    The light blue glow leaves Belnia.
    The faint blue glow fades from around Belnia's hands.
    The shimmering aura fades from around Belnia.
    Belnia seems to lose an aura of confidence.
    Belnia seems a bit less imposing.
    A faint silvery glow fades from around Belnia.
    The silvery luminescence fades from around Belnia.

    Droit is buffeted by the crimson ethereal waves, and is knocked to the ground.
    ... 40 points of damage!
    Neck consumed in flame and charred to a crisp.

    * Droit drops dead at your feet!

    A shadow seems to detach itself from Droit's body, swiftly dissipating into the air.
    A faint silvery glow fades from around Droit.
    The powerful look leaves Droit.
    Droit loses a thorny barrier.
    Droit appears less powerful.
    Droit seems a bit less imposing.
    Droit appears less confident.
    The bright luminescence fades from around Droit.
    Droit seems to lose an aura of confidence.
    The very powerful look leaves Droit.
    The white light leaves Droit.
    Droit becomes solid again.
    Droit returns to normal color.
    Droit seems to lose some internal strength.
    The brilliant luminescence fades from around Droit.
    The faint blue glow fades from around Droit's hands.
    The shimmering aura fades from around Droit.
    Droit appears somehow different.
    The glowing specks of energy surrounding Droit suddenly shoot off in all directions, then quickly fade away.
    The misty halo fades from Droit.
    The silvery luminescence fades from around Droit.
    The deep blue glow leaves Droit.
    The air about Droit stops shimmering.
    The light blue glow leaves Droit.
    Droit seems to lose some dexterity.
    The dim aura fades from around Droit.
    The brilliant aura fades away from Droit.
    Droit's movements no longer appear to be influenced by a divine power as the spiritual force fades from around his arms.

    * Droit just bit the dust!
    * Belnia just bit the dust!
    * Rimalon just bit the dust!

    Vivaldi says, "Hell."

  3. #3
    Join Date
    Jul 2005
    Location
    [Hearthstone, Courtyard]
    Posts
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    Default

    The Three Musketeers got pwnt. All for one, and deeds for all!
    I want a Game Genie code for "Only Get Uncut Emerald Bounties".

  4. #4

    Default

    Rimalon feeds a green-eyed white cat a bite of his fresh tuna.

    Rimalon feeds a green-eyed white cat the last of his fresh tuna.

    The white cat purrs.

    You stare at Rimalon.
    >
    The white cat lightly bumps Rimalon's leg with her head.
    >
    Rimalon runs his hand across the head of a green-eyed white cat and gives her a light scratch; the cat butts his hand in response as if begging for more.
    >
    Rimalon cocks his head at you.

    You ask, "Are we doing errands for Triss in the middle of an invasion?"

    Speaking to you, Rimalon asks, "Problem?"

    You shrug.
    >
    The white cat meows at you.
    >
    The white cat rubs up against you.
    >
    The white cat purrs.
    >
    Rimalon nods in agreement.
    >
    You notice Sovine moving stealthily west.

    Speaking to a green-eyed white cat, you say, "Just as long as you splode my head."

    You say, "Err...don't."
    >
    The white cat twitches her ears, seemingly listening for something.

    You say, "DON'T splode my head."

    >
    The white cat cleans herself carefully.
    >
    The white cat meows at you.
    >
    The white cat pads east.
    >


    Later..

    Belnia asks, "To the tower for target practice?"

    Rimalon exclaims, "YES!"
    >
    Belnia says, "They're all standing around."

    You peer west and see ...

    [Solhaven, North Market]
    The crush of the crowd is almost overwhelming here in the center of the market. Peddlers wheeling small carts push their way through, shouting loudly. Nearby, a group of dwarves argue heatedly with a local merchant. Cracks splinter many of the cobblestones of the square. You also see a spotted timber hyena, a sleek pale golden wildcat, a troublesome sun spirit that is flying around, an amber-eyed tawny range wolf, the Baelog disk, a touchy desert spirit that is flying around, a squalid canvas pavilion, an old barrel, the Belts booth, the Small Blades stand, the Muffinsmith's stall with a wax-stamped parchment on it and a wooden bench with some stuff on it.
    Also here: Sovine, Kilthal, Currin, Raelee, Meureii, Guarrin, High Lord Baelog, Bristenn, Kippe, Alifair, Lady Kateerina, Protector Misun, Calean, Tunder, Lord Rypikris, Protector Aydan, Vryke
    Obvious paths: north, northeast, east, southeast, south, southwest, west
    >
    Belnia's group just went south.
    [Solhaven, North Market SE]
    Sooty smoke belches from a chimney precariously perched atop a stone building. An old man leans against the outer wall, slowly sharpening his blade with a coarse whetstone. An engraved imflass sign hangs from a metal bar mounted above the entrance. You also see some ambrominas leaf and a copper-roofed ironwood tower.
    Also here: Vivaldi, Rimalon, Belnia
    Obvious paths: north, east, southeast, west, northwest
    >
    Rimalon exclaims, "YES!"
    >
    Belnia scrambles up a large ladder on the tower's side.
    >
    Rimalon scrambles up a large ladder on the tower's side.
    >
    Motes of blinding blue light gather together nearby, growing brighter as they coalesce. A soundless explosion tears through the area as the glow dims to reveal a shambling form wreathed in writhing tentacles.
    >
    A writhing unstable wave ascendant arrives, striding forth with his robes trailing behind him.

    You gaze in wonder at your surroundings.

    You gesture while summoning the spirits of nature to aid you with the Spike Thorn spell...
    Your spell is ready.
    You gesture at a writhing unstable wave ascendant.

    Dozens of long thorns suddenly grow out from the ground underneath a writhing unstable wave ascendant! The ascendant manages to get out of the way!
    Cast Roundtime 3 Seconds.
    (Forcing stance down to guarded)
    >
    A writhing unstable wave ascendant points a single golden nail toward you!
    A writhing unstable wave ascendant concentrates intently on you, and a pulse of pearlescent energy ripples toward you!
    CS: +709 - TD: +431 + CvA: -8 + d100: +58 - +5 == +323
    Warding failed!
    You shudder with severe convulsions as pearlescent ripples envelop your body.
    You are crushed for 50 points of damage!
    ... 40 points of damage!
    The bones in your neck are shattered leaving your head hanging loosely!
    Spell Elemental Defense I (401) ended. [-5DS, -5ETD]
    The silvery luminescence fades from around you.
    Spell Phoen's Strength (606) ended. [-10AS]
    You feel the inner strength leave you.
    Spell Lesser Shroud (120) ended. [-20STD, -20DS, -20BoltDS]
    The very powerful look leaves you.
    The white light leaves you.
    Spell Spirit Warding II (107) ended. [-15STD, -25BoltDS]
    The deep blue glow leaves you.
    Spell Spirit Warding I (101) ended. [-10STD, -10BoltDS]
    The light blue glow leaves you.
    Spell Wall of Thorns (640) ended. [-20DS]
    You seem to lose the thorny barrier that surrounds you.
    The shimmering aura fades from around you.
    Spell Cloak of Shadows (712) ended. [-25DS, -20SorcTD]
    A dark shadow seems to detach itself from your body, swiftly dissipating into the air.
    Spell Natural Colors (601) ended. [-10DS]
    You return to normal color.
    Spell Resist Elements (602) ended. [-15BoltDS]
    The air about you stops shimmering.
    Spell Elemental Defense III (414) ended. [-20DS, -15ETD]
    The brilliant luminescence fades from around you.
    Spell Self Control (613) ended. [-63PhysDS, -10STD]
    You feel the aura of confidence leave you.
    Spell Spirit Guard (Statue) ended.
    A faint silvery glow fades from around you.
    Spell Spirit Defense (103) ended. [-10DS]
    The powerful look leaves you.
    Spell Strength (509) ended. [-15Str, -15PhysAS]
    You feel your extra strength departing.
    You sense that your attunement to the minds of others has ceased.
    Your heightened attunement to the flows of mana begins to fade.
    Spell Mobility (618) ended. [-102Dodging]
    You no longer feel so dextrous.
    The faint blue glow fades from around your hands.
    Spell Thurfel's Ward (503) ended. [-20DS]
    The glowing specks of energy surrounding you suddenly shoot off in all directions, then quickly fade away.
    Spell Nature's Touch (625) ended. [-12STD]
    You feel the gathering of nature's power leave you.
    Spell Elemental Defense II (406) ended. [-10DS, -10ETD]
    The bright luminescence fades from around you.

    It seems you have died, my friend. Although you cannot do anything, you are keenly aware of what is going on around you...

    You mentally give a sigh of relief as you remember that the Goddess Lorminstra owes you a favor.

    ...departing in 13 mins...
    The wave ascendant gurgles a raspy cackle of delight!
    >
    * Droit just bit the dust!
    >
    Vivaldi scrambles up a large ladder on the tower's side.
    >
    Irritated, a writhing unstable wave ascendant weaves his head from side to side, hissing softly between his teeth.
    >
    An unseen force is trying to drag you. If you want to prevent this type "GROUP CLOSE".
    Something grabs you and drags you west.
    [Solhaven, North Market South]
    A young lad in a tattered tunic sits begging in front of a half-timber store, fending off any that would encroach on his domain with a deadly glare. To the north, the hawking of merchants, arguments of bargainers and shuffle of wares and boots combine to form an almost pleasant din. You also see a drunken sailor, a peglegged cat and an old barrel.
    Obvious paths: north, east, west

    An unseen force is trying to drag you. If you want to prevent this type "GROUP CLOSE".
    Something grabs you and drags you west.
    [Solhaven, North Market SW]
    Trappers, still dusty from traveling the caravan route, drift into and out of this small shop. A velnalin pelt, stretched across a wooden frame, hangs above the narrow entrance. An old man sits nearby, playing a merry tune on his cornet. You also see a stooped old woman.
    Obvious paths: north, northeast, east, south, west
    >
    You say, "Faaantastic."

    An unseen force is trying to drag you. If you want to prevent this type "GROUP CLOSE".
    Something grabs you and drags you west.
    [Solhaven, Bayside Road]
    Grains of sand pried loose by the wind and rain form a tiny bank along the facade of the Captain's Rest. The building's weathered sandstone walls and salt-flecked slate roof give it the honest appearance of being one of Solhaven's oldest structures. You also see a green striped tent and an old barrel.
    Obvious paths: northeast, east, southwest

    [Solhaven, Bayside Road]
    Grains of sand pried loose by the wind and rain form a tiny bank along the facade of the Captain's Rest. The building's weathered sandstone walls and salt-flecked slate roof give it the honest appearance of being one of Solhaven's oldest structures. You also see a green striped tent and an old barrel.
    Obvious paths: northeast, east, southwest
    >
    An unseen force is trying to drag you. If you want to prevent this type "GROUP CLOSE".
    Something grabs you and drags you southwest.
    [Solhaven, Bayside Road]
    A capacious, whitewashed warehouse faces North 'Haven Quay across Bayside Road. The constant flow of longshoremen to and from the quay is often at odds with the traffic on Bayside.
    Obvious paths: northeast, east, south, southwest, northwest
    >
    Protector Aydan's group just arrived.

    Rypikris raises a hand while murmuring a soft orison...

    Rypikris gestures at you.
    You feel a tingle on your soul, as if a powerful hand is gently cradling it.
    (Thy soul is bound to thy body for an extra 13 minutes and 30 seconds.)
    >
    Baelog deeply says, "Uh, Droit..."
    >
    Aydan asks, "What got you?"
    >
    Currin pokes you to see if you'll move.
    >
    A green-eyed white cat pads in.
    >
    The white cat begins to carefully observe its surroundings.
    >
    The white cat glances around the area, its eyes gleaming intelligently.
    >
    Silver-green flickers surround your body.
    >
    You are healed.
    >
    The white cat glances around the area, its eyes gleaming intelligently.
    >
    Currin pokes you in the ribs.
    >
    The guiding force leaves Bristenn.
    >
    Currin blinks.
    >
    Currin flails his arms about.
    >
    Baelog blinks at you.

    You say, "Ascendant."

    Meureii sniffs at you.

    The white cat lightly bumps your leg with her head.

    Currin exclaims, "I did it!"

    The white cat meows at you.

    [Solhaven, Bayside Road]
    A capacious, whitewashed warehouse faces North 'Haven Quay across Bayside Road. The constant flow of longshoremen to and from the quay is often at odds with the traffic on Bayside. You also see a green-eyed white cat, a spotted timber hyena, a troublesome sun spirit that is flying around, a sleek pale golden wildcat, an amber-eyed tawny range wolf, the Baelog disk and a touchy desert spirit that is flying around.
    Also here: Kilthal, Currin, Raelee, Meureii, Guarrin, High Lord Baelog, Bristenn, Kippe, Alifair, Lady Kateerina, Protector Misun, Calean, Tunder, Lord Rypikris, Protector Aydan
    Obvious paths: northeast, east, south, southwest, northwest

    Currin exclaims, "I brought you back to life!"

    Currin lets out a cheer!

    Aydan pulls you to your feet.

    Speaking deeply to you, Baelog asks, "What...happened?"
    >
    Protector Aydan's group just went east.

    You blink.

    You say, "What in the name of.."

    You inspect yourself carefully, making sure you're all right.

    [Solhaven, Bayside Road]
    A capacious, whitewashed warehouse faces North 'Haven Quay across Bayside Road. The constant flow of longshoremen to and from the quay is often at odds with the traffic on Bayside. You also see a black mouse and a green-eyed white cat.
    Obvious paths: northeast, east, south, southwest, northwest
    >stance defensive
    You are now in a defensive stance.
    >spells

    You currently have the following active spells:
    Armored Fluidity

    >
    Spirit Warding I (101) starts for 50m. [+10STD, +10BoltDS]
    A light blue glow surrounds you.
    Spirit Defense (103) starts for 1h 15m. [+10DS]
    You suddenly feel more powerful.
    There is a dim flash around you.
    Disease Resist (104) starts for 50m.
    You feel a strengthening of your internal fortitude.
    There is a dim flash around you.
    Poison Resist (105) starts for 50m.
    You feel a strengthening of your blood flow.
    Spirit Warding II (107) starts for 50m. [+15STD, +25BoltDS]
    A deep blue glow surrounds you.
    Fasthr's Reward (115) starts for 10m.
    A dull golden nimbus surrounds you.
    Lesser Shroud (120) starts for 50m. [+20STD, +20DS, +20BoltDS]
    You suddenly feel a lot more powerful.
    You are surrounded by a white light.
    Natural Colors (601) starts for 1h 03m. [+10DS]
    You seem to blend into the surroundings better.
    Resist Elements (602) starts for 3h. [+15BoltDS]
    The air about you shimmers slightly.
    Phoen's Strength (606) starts for 1h 35m. [+10AS]
    Your body suddenly fills with a warm strength.
    Natural Colors (601) stacks to 2h 06m. (+1h 03m)
    You seem to blend into the surroundings better.
    Self Control (613) starts for 3h. [+63PhysDS, +10STD]
    You feel an aura of natural confidence surrounding you.
    Sneaking (617) starts for 58m 20s.
    You begin to move with cat-like grace.
    Mobility (618) starts for 1h 35m. [+102Dodging]
    You suddenly feel much more dextrous.
    Wall of Thorns (640) starts for an unknown duration. [+20DS]
    You are surrounded by a writhing barrier of sharp thorns.
    >
    The white cat stares at a black mouse intently.

    You laugh out loud!
    >l
    [Solhaven, Bayside Road]
    A capacious, whitewashed warehouse faces North 'Haven Quay across Bayside Road. The constant flow of longshoremen to and from the quay is often at odds with the traffic on Bayside. You also see a black mouse and a green-eyed white cat.
    Obvious paths: northeast, east, south, southwest, northwest

    You bow.

    The black mouse moves a bit closer to a green-eyed white cat.

    [Solhaven, Bayside Road]
    A capacious, whitewashed warehouse faces North 'Haven Quay across Bayside Road. The constant flow of longshoremen to and from the quay is often at odds with the traffic on Bayside. You also see a black mouse and a green-eyed white cat.
    Obvious paths: northeast, east, south, southwest, northwest

    A green-eyed white cat is engulfed in flames. It and everything it possesses are consumed in the conflagration. All that remains are smoking ashes, which are scattered on a breeze.

    [Solhaven, Bayside Road]
    A capacious, whitewashed warehouse faces North 'Haven Quay across Bayside Road. The constant flow of longshoremen to and from the quay is often at odds with the traffic on Bayside. You also see a dirty rat and a black mouse.
    Obvious paths: northeast, east, south, southwest, northwest

    A plaintive meow emanates from the shadows.

    You belt out, "TRIIIIISSSSSS!"

  5. #5

    Default

    Speaking to an algae-robed storm oracle, Silverthorne asks, "How can we help you?"

    An algae-robed storm oracle says, "No, there must be more deaths to convince you to flee."

    An algae-robed storm oracle just went down.
    >d
    [Fasthr's Lance, Armory]
    Obvious exits: south, up, down

    An algae-robed storm oracle just arrived.
    >d
    [Fasthr's Lance, Anteroom]
    Obvious exits: up, out

    Calean just arrived.

    An algae-robed storm oracle just arrived.

    >o
    [Fasthr's Lance, Yard]
    Obvious paths: none

    >g gate
    [Solhaven, Liabo Esplanade]
    Also here: Protector Misun, Currin, Vilkea, Lady Kateerina, Guarrin
    Obvious paths: east, west

    >w
    [Solhaven, Liabo Esplanade]
    Obvious paths: north, east, south, west

    An algae-robed storm oracle just arrived.

    An algae-robed storm oracle gestures at you.
    CS: +597 - TD: +430 + CvA: -8 + d100: +16 == +175
    Warding failed!
    You feel a surge of intense energy suddenly tear violently at your body! You feel drained!
    ... and hits for 31 points of damage!
    ... 30 points of damage!
    Extreme heat causes your right arm to expand and snap. That hurts!
    You are stunned for 5 rounds!
    ... 35 points of damage!
    Brrrrr! That was a cold blow to the chest!
    ... 15 points of damage!
    Nasty shock to the head. You feel dazed and confused.
    ... 30 points of damage!
    Hard strike to your right arm breaking tendons and bone!
    >w
    You are still stunned.

    The oracle whispers with a sinister voice carried on the wind!
    An algae-robed storm oracle whistles a soft, malicious tune!

    You feel at full magical power again.
    You feel fully energetic again.
    >l
    [Solhaven, Liabo Esplanade]
    You also see an algae-robed storm oracle.
    Obvious paths: north, east, south, west
    >
    The oracle whispers with a sinister voice carried on the wind!
    An algae-robed storm oracle gestures at you!
    The ground beneath your feet begins to boil violently!
    Fiery debris explodes from the ground!
    ... 5 points of damage!
    Blow grazes your left arm lightly.
    ... 5 points of damage!
    Minor burns to left leg. That hurts a bit.
    ... 10 points of damage!
    Burst of flames to left leg burns skin bright red.
    The ground then quickly cools.
    >e
    You are still stunned.
    >l
    [Solhaven, Liabo Esplanade]
    A polished ebon gate dominates the intersection, set into the tall, white marble walls that occupy the intersection's southeast corner. You also see an algae-robed storm oracle.
    Obvious paths: north, east, south, west
    >
    The oracle whispers with a sinister voice carried on the wind!
    An algae-robed storm oracle whistles a soft, malicious tune!
    >s
    You are still stunned.
    >s
    An algae-robed storm oracle gestures at you!
    The ground beneath your feet begins to boil violently!
    Fiery debris explodes from the ground!
    ... 10 points of damage!
    Light blow to your left arm.
    ... 10 points of damage!
    Burst of flames to right leg burns skin bright red.
    You fall to the ground.
    ... 10 points of damage!
    Burst of flames to right leg burns skin bright red.
    ... 5 points of damage!
    Minor burns to chest. That hurts a bit.
    ... 5 points of damage!
    Minor burns to neck. Feels uncomfortable.
    ... 1 point of damage!
    Minor burns to left hand. Ouch.
    s
    The ground then quickly cools.
    >You are still stunned.
    >
    You are still stunned.
    >s
    You are still stunned.
    >
    The pleasantly warm sensation fades as your heart beat begins to return to normal.
    >
    An algae-robed storm oracle tries to ensnare you!
    AS: +530 vs DS: +616 with AvD: +30 + d100 roll: +74 = +18
    A clean miss.
    >sigi heal
    You are still stunned.
    >
    An algae-robed storm oracle whistles a soft, malicious tune!
    >130
    You are still stunned.
    >sigi heal
    You are still stunned.
    >
    The oracle whispers with a sinister voice carried on the wind!
    An algae-robed storm oracle gestures mystically!
    A gust of wind tugs at your sleeves. Suddenly, a fierce wind rips through the area, scattering everything in its path and making it difficult to remain standing.
    The wind then subsides.
    >
    sigi heal
    You are still stunned.
    >
    An algae-robed storm oracle whistles a soft, malicious tune!
    >craw s
    You are still stunned.
    >
    craw s
    >
    The oracle whispers with a sinister voice carried on the wind!
    An algae-robed storm oracle gestures at you!
    The ground beneath your feet begins to boil violently!
    Fiery debris explodes from the ground!
    ... 7 points of damage!
    craw s
    Blow grazes your left leg.
    ... 10 points of damage!
    Burst of flames to left arm burns skin bright red.
    ... 5 points of damage!
    Minor burns to left arm. That hurts a bit.
    ... 3 points of damage!
    Minor burns to left arm. That hurts a bit.
    The ground then quickly cools.
    >
    You crawl south, your every movement sending waves of pain through you.
    [Solhaven, Eastbridge Lane]
    Paired temple gates stand on either side of the street, the gate to the east bearing the silver clenched fist of Kai and the gate to the west bearing the silver sword of Ronan. Flanking Eastbridge Lane, the two temples guard the roadway from the bridge and the temples of Lornon south of the canal.
    Obvious paths: north, south
    Roundtime: 18 sec.
    >
    ...wait 18 seconds.
    >heal
    You have minor lacerations about the head and a possible mild concussion, minor bruises on your neck, a completely severed right arm, a fractured and bleeding left arm, a fractured and bleeding right leg, a fractured and bleeding left leg, some minor cuts and bruises on your left hand, deep gashes and serious bleeding from your chest, and minor cuts and bruises on your abdominal area.
    You have old battle scars on your right leg, and old battle scars on your left leg.

    Bleeding:
    Area Health per Round Tended
    ------------------------------------------------------
    Right arm 3 No
    Head 1 No
    Chest 12 No
    Left leg 4 No
    Left arm 4 No
    Right leg 2 No

    Maximum Health Points: 248
    Remaining Health Points: 48
    You are feeling faint.

    Maximum Spirit Points: 10
    Remaining Spirit Points: 10

    Maximum Stamina Points: 163
    Remaining Stamina Points: 163

    >
    An algae-robed storm oracle just arrived.
    >
    An algae-robed storm oracle gestures at you!
    The ground beneath your feet begins to boil violently!
    The ground then quickly cools.

    The oracle whispers with a sinister voice carried on the wind!
    An algae-robed storm oracle whistles a soft, malicious tune!
    >
    ...wait 10 seconds.
    >
    sigi heal
    An algae-robed storm oracle gestures at you!
    CS: +593 - TD: +441 + CvA: -8 + d100: +84 - +5 == +223
    Warding failed!
    ... 30 points of damage!
    Strike to arm spins you like a top. You are stunned.
    You are stunned for 5 rounds!
    Roundtime: 24 sec.
    >
    ...wait 32 seconds.
    >
    An algae-robed storm oracle tries to ensnare you!
    AS: +530 vs DS: +349 with AvD: +30 + d100 roll: +70 = +281
    ... and hits for 32 points of damage!
    Sprained neck.
    Spell Spirit Guard (Statue) ended. [-25DS]
    A faint silvery glow fades from around you.
    Spell Elemental Defense I (401) ended. [-5DS, -5ETD]
    The silvery luminescence fades from around you.
    Spell Elemental Bias (508) ended. [-20ETD]
    You feel your extra magical awareness leave you.
    Spell Self Control (613) ended. [-63PhysDS, -10STD]
    You feel the aura of confidence leave you.
    Spell Mass Blur (911) ended.
    You become solid again.
    Spell Mobility (618) ended. [-102Dodging]
    You no longer feel so dextrous.
    Spell Wall of Thorns (640) ended. [-20DS]
    You seem to lose the thorny barrier that surrounds you.
    Spell Spirit Warding I (101) ended. [-10STD, -10BoltDS]
    The light blue glow leaves you.
    Spell Spirit Warding II (107) ended. [-15STD, -25BoltDS]
    The deep blue glow leaves you.
    The white light leaves you.
    Spell Lesser Shroud (120) ended. [-20STD, -20DS, -20BoltDS]
    The very powerful look leaves you.
    Spell Elemental Defense III (414) ended.
    The brilliant luminescence fades from around you.
    Spell Resist Elements (602) ended. [-15BoltDS]
    The air about you stops shimmering.
    Spell Nature's Touch (625) ended. [-12STD]
    You feel the gathering of nature's power leave you.
    Spell Spirit Defense (103) ended. [-10DS]
    The powerful look leaves you.
    The shimmering aura fades from around you.
    Your mind and body begin to relax after that period of intense focus.
    The faint blue glow fades from around your hands.
    Spell Natural Colors (601) ended. [-10DS]
    You return to normal color.
    Spell Phoen's Strength (606) ended. [-10AS]
    You feel the inner strength leave you.
    You sense that your attunement to the minds of others has ceased.
    Spell Water Walking (112) ended.
    The misty halo fades from you.

    It seems you have died, my friend. Although you cannot do anything, you are keenly aware of what is going on around you...

    You mentally give a sigh of relief as you remember that the Goddess Lorminstra owes you a favor.

    ...departing in 13 mins...
    The oracle lets out a harsh, contemptuous laugh!
    >
    * Droit just bit the dust!

    >
    An algae-robed storm oracle says, "I wish to do more violence."

    An algae-robed storm oracle points a clawed finger toward you.

    You are healed

    Lady Lunaryna just arrived.

    >s
    [Solhaven, East Bridge]
    Barges and galleys ply the length of the canal, passing beneath the arch of the East Bridge on their way towards either the seagates below Vornavis or the docks at Baron's Quay. To the north the roofs and spires of the temples of Liabo rise close at hand, while the northern cliffs beyond the Cascade of Tears provide a backdrop to the massed buildings of North 'Haven. In the opposite direction, the tops of the Lornon temples stand in front of the plain of rooftops and warehouses that stretch southward.
    Obvious paths: north, south

    An algae-robed storm oracle just arrived.

    You say, "Wuh oh."

    Lady Lunaryna just arrived.

    You stand back up.
    Roundtime: 8 sec.

    An algae-robed storm oracle smirks.

    You exclaim, "No!"

    An algae-robed storm oracle gestures and utters a phrase of magic.

    An algae-robed storm oracle gestures at you.
    CS: +593 - TD: +325 + CvA: -8 + d100: +20 - +5 == +275
    Warding failed!
    ... 30 points of damage!
    Strike to arm spins you like a top. You are stunned.
    You are knocked to the ground!
    You are stunned for 5 rounds!
    Roundtime: 24 sec.

    You are still stunned.

    Lunaryna glances at you.

    An algae-robed storm oracle says, "Round and round..."

  6. #6
    Join Date
    Oct 2008
    Location
    Boca Raton, Florida
    Posts
    1,582

    Default

    How did you keep getting healed, and I guess someone was controlling the Oracle?

  7. #7

    Default

    Yah, Auchand. I think the healing is a brilliant tactic on his part, really. It allows him to call in a hit on particular characters (709 CS?!) without leaving them feeling bitter about it. You still have to pull back and respell and such, but the recovery is far less arduous than an actual death.

  8. #8
    Join Date
    Oct 2008
    Location
    Boca Raton, Florida
    Posts
    1,582

    Default

    Unless I was reading it wrong, it seemed like even though your spells dropped you had all your spells again. Unless someone was rapid fire spelling you up.

  9. #9

    Default

    He gave me a single cast of all the spells I knew. Decent, but not sufficient for an invasion. That's also the first and only time I've seen him do that.

  10. #10

    Default

    You feel a rumble come from beneath your feet.
    Dirt and rock explode from the ground beneath you as a colossal sea wurm erupts from underground and crashes onto the surface!
    Rocks and dirt pelt you as you are thrown into the air!
    You make a stunning maneuver in the air avoiding the majority of the debris and landing on your feet!

    You remove a single wooden arrow from a bundle of wooden arrows.

    You are now in an offensive stance.

    You nock a wooden arrow in your ruic longbow.
    You fire a wooden arrow at a colossal sea wurm!
    AS: +459 vs DS: +254 with AvD: +23 + d100 roll: +44 = +272
    ... and hit for 78 points of damage!
    The scintillating red light surrounding the arrow fades some.
    Glancing shot. The wooden arrow flips over, landing behind a colossal sea wurm.
    Roundtime: 3 sec.
    >
    Motes of blinding blue light gather together nearby, growing brighter as they coalesce. A soundless explosion tears through the area as the glow dims to reveal a shambling form wreathed in writhing tentacles.

    A writhing unstable wave ascendant arrives, striding forth with his robes trailing behind him.

    [Solhaven, Bayside Road]
    You also see a writhing unstable wave ascendant, a wooden arrow and a colossal sea wurm.
    Also here: Rimalon
    Obvious paths: northeast, east, south, southwest, northwest

    You nock a wooden arrow in your ruic longbow.
    You fire a wooden arrow at a colossal sea wurm!
    AS: +459 vs DS: +254 with AvD: +23 + d100 roll: +12 = +240
    ... and hit for 69 points of damage!
    Shot knocks the sea wurm's head back by pushing on the inside of the skull!
    [You have earned 85 prestige points.]
    The wurm rolls over and dies.
    The scintillating red light surrounding the arrow fades some.
    The wooden arrow sticks in a colossal sea wurm's right eye!
    Roundtime: 3 sec.

    A writhing unstable wave ascendant gestures and utters a phrase of magic.

    A writhing unstable wave ascendant gestures mystically.
    A writhing unstable wave ascendant closes his eyes in deep concentration...

    CS: +709 - TD: +481 + CvA: +12 + d100: +5 - -5 == +250
    Warding failed!
    Rimalon's eyes begin to glow purple.

    An echo of foreign thought brushes your mind.
    CS: +709 - TD: +451 + CvA: -8 + d100: +93 - +5 == +338
    Warding failed!
    You are overwhelmed with sympathy for a writhing unstable wave ascendant.

    A colossal sea wurm blinks a few times.

    A writhing unstable wave ascendant opens his eyes, looking less focused.

    Rimalon shifts his focus to you...
    Rimalon's hands glow with power as he summons elemental energy to his command...
    Rimalon gestures at you.
    Rimalon hurls a powerful lightning bolt at you!
    AS: +588 vs DS: +498 with AvD: +40 + d100 roll: +51 = +181
    ... and hits for 43 points of damage!
    Heavy spark to right leg. You cringe in surprise.


    You shift your focus to Rimalon...
    You gesture while summoning the spirits of nature to aid you with the Spike Thorn spell...
    Your spell is ready.
    You gesture at Rimalon.

    Dozens of long thorns suddenly grow out from the ground underneath Rimalon! Several of the thorns jab into him!
    ... hits for 13 points of damage!
    Rimalon's charred leather armor seems to deflect some of the thorns.
    ... 5 points of damage!
    Minor puncture to the right leg.
    ... hits for 26 points of damage!
    Rimalon's charred leather armor seems to deflect some of the thorns.
    ... 5 points of damage!
    Minor puncture to the right leg.
    ... hits for 15 points of damage!
    Rimalon's charred leather armor seems to deflect some of the thorns.
    ... 10 points of damage!
    Strike pierces thigh!
    He is knocked to the ground!
    [Spell re-prepared]
    Cast Roundtime 3 Seconds.

    You remain steadfast in your goal of defending.

    A writhing unstable wave ascendant gestures and utters a phrase of magic.

    You remain steadfast in your goal of defending a writhing unstable wave ascendant.

    You remain steadfast in your goal of defending a writhing unstable wave ascendant.

    You shift your focus to Rimalon...
    You already have a different spell readied! You must RELEASE it if you wish to cast another!
    >
    You shift your focus to Rimalon...
    You already have a different spell readied! You must RELEASE it if you wish to cast another!
    >
    Rimalon stands up, readying himself for combat.
    Rimalon shifts his focus to you...
    Rimalon gestures at you.
    Rimalon hurls a powerful lightning bolt at you!
    AS: +568 vs DS: +496 with AvD: +40 + d100 roll: +75 = +187
    ... and hits for 43 points of damage!
    Heavy spark to left arm. Gonna hurt tomorrow.

    You remain steadfast in your goal of defending a writhing unstable wave ascendant.

    You remain steadfast in your goal of defending.

    You remain steadfast in your goal of defending.

    You shift your focus to Rimalon...
    You gesture at Rimalon.

    Dozens of long thorns suddenly grow out from the ground underneath Rimalon! Several of the thorns jab into him!
    ... hits for 29 points of damage!
    Rimalon's charred leather armor seems to deflect some of the thorns.
    ... 5 points of damage!
    Minor puncture to the left leg.
    ... hits for 26 points of damage!
    Rimalon's charred leather armor seems to deflect some of the thorns.
    ... 5 points of damage!
    Minor puncture to the left leg.
    ... hits for 27 points of damage!

    * Rimalon drops dead at your feet!

    A shadow seems to detach itself from Rimalon's body, swiftly dissipating into the air.
    The opalescent aura fades from around Rimalon.
    The dim aura fades from around Rimalon.
    The glowing specks of energy surrounding Rimalon suddenly shoot off in all directions, then quickly fade away.
    The light blue glow leaves Rimalon.
    The faint blue glow fades from around Rimalon's hands.
    Rimalon seems a bit less imposing.
    Rimalon appears somehow different.
    The tingling sensation and sense of security leaves Rimalon.
    The air calms down around Rimalon.
    The brilliant aura fades away from Rimalon.
    The deep blue glow leaves Rimalon.
    The bright luminescence fades from around Rimalon.
    The silvery luminescence fades from around Rimalon.
    The shimmering aura fades from around Rimalon.
    Rimalon becomes solid again.
    The air about Rimalon stops shimmering.
    Rimalon returns to normal color.
    The brilliant luminescence fades from around Rimalon.
    Rimalon appears less confident and fearless.
    The powerful look leaves Rimalon.
    Rimalon suddenly appears less powerful.
    Rimalon's eyes momentarily return to normal before going lifeless.
    Rimalon doesn't seem quite the same as he was a moment ago.
    Rimalon seems to lose some internal strength.
    The shimmering multicolored sphere fades from around Rimalon.
    Rimalon glances around, looking a bit less confident.
    Rimalon seems to lose an aura of confidence.
    Rimalon just arrived. Wait, wasn't he here already?
    A faint silvery glow fades from around Rimalon.
    A luminescent aura fades from around Rimalon.
    Rimalon appears less confident.
    Rimalon seems hesitant.
    Rimalon no longer bristles with energy.
    Rimalon seems to lose some dexterity.
    [Spell re-prepared]
    Cast Roundtime 3 Seconds.
    >Your sympathy toward a writhing unstable wave ascendant overwhelms you as you endure an onslaught of emotions.
    Roundtime: 6 sec.
    >
    * Rimalon just bit the dust!

    ...wait 6 seconds.

    ...wait 5 seconds.

    A writhing unstable wave ascendant gestures at you.
    A void rips open in the area, directly above you!
    You are sucked into the void!
    Rather abrupt decompression causes you to explode!
    Billions and billions of tiny bits of flesh shower everything.
    Quite severely dead.


    * Droit has been vaporized!

    Spell Melgorehn's Aura (913) ended. [-10DS, -20ETD]
    A luminescent aura fades from around you.
    Spell Cloak of Shadows (712) ended. [-25DS, -20SorcTD]
    A dark shadow seems to detach itself from your body, swiftly dissipating into the air.
    Spell Mobility (618) ended. [-102Dodging]
    You no longer feel so dextrous.
    Spell Poison Resist (105) ended.
    You notice your blood flow go back to normal.
    Spell Lesser Shroud (120) ended. [-20STD, -20DS, -20BoltDS]
    The very powerful look leaves you.
    The white light leaves you.
    Spell Elemental Defense III (414) ended. [-20DS, -15ETD]
    The brilliant luminescence fades from around you.
    Spell Strength (509) ended. [-15Str, -15PhysAS]
    You feel your extra strength departing.
    Spell Mass Blur (911) ended. [-20Dodging]
    You become solid again.
    Spell Natural Colors (601) ended. [-10DS]
    You return to normal color.
    Spell Elemental Bias (508) ended. [-20ETD]
    You feel your extra magical awareness leave you.
    Spell Thurfel's Ward (503) ended. [-20DS]
    The glowing specks of energy surrounding you suddenly shoot off in all directions, then quickly fade away.
    Spell Bravery (211) ended. [-15AS]
    You feel less confident.
    Spell Wall of Thorns (640) ended. [-20DS]
    You seem to lose the thorny barrier that surrounds you.
    You sense that your attunement to the minds of others has ceased.
    Spell Rapid Fire (515) ended.
    You feel the surge of magic depart.
    Spell Nature's Touch (625) ended. [-12STD]
    You feel the gathering of nature's power leave you.
    Spell Purify Air (207) ended.
    Your breathing becomes more shallow.
    Spell Self Control (613) ended. [-63PhysDS, -10STD]
    You feel the aura of confidence leave you.
    Spell Elemental Defense II (406) ended. [-10DS, -10ETD]
    The bright luminescence fades from around you.
    Spell Spirit Guard (Statue) ended. [-25DS]
    A faint silvery glow fades from around you.
    Spell Spirit Defense (103) ended. [-10DS]
    The powerful look leaves you.
    You begin to feel less sympathic.
    Spell Phoen's Strength (606) ended. [-10AS]
    You feel the inner strength leave you.
    Spell Spirit Warding II (107) ended. [-15STD, -25BoltDS]
    The deep blue glow leaves you.
    Spell Elemental Defense I (401) ended. [-5DS, -5ETD]
    The silvery luminescence fades from around you.
    Spell Resist Elements (602) ended. [-15BoltDS]
    The air about you stops shimmering.
    Spell Spirit Shield (202) ended. [-10DS]
    The dim aura fades from around you.
    Spell Disease Resist (104) ended.
    You lose your extra internal fortitude.
    Spell Spirit Warding I (101) ended. [-10STD, -10BoltDS]
    The light blue glow leaves you.

    It seems you have died, my friend. Although you cannot do anything, you are keenly aware of what is going on around you...

    You mentally give a sigh of relief as you remember that the Goddess Lorminstra owes you a favor.

    ...departing in 13 mins...

    Blasted into a thousand pieces your remains speed through a limitless void for several moments before you feel a tugging on your remains by some unseen force. You realize you are falling rapidly when abruptly your remains come to a crashing stop.

    [Solhaven, Liabo Plaza]
    You also see a terra-cotta bench with some stuff on it and an old barrel.
    Obvious paths: north, west

    * Droit just bit the dust!

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