i definitely think that we need an attack spell with a good chance of death/damage. either in the 1650 spot, or by being able to amp out the damage on 1635 with lores.
both of out semi brothers have kill spells and pets. i suppose our pets would be considered out bonded weapons, but we definitely lack in the department of spell damage.
im also in favor of combining 1615/1635 into just 1635. one version of the spell being targeted with less mana, the other open with more, like dispruption.
i know there is a big thing about us being able to cast from plate, but whopty do. bards don't have to leave guarded to anniliate everything in the room (with less lore training than i have now), and many rangers can just spike and pick everything off from hiding. about all the plate does is allow me to take hits, because i take a lot of them.
don't mistake this for complaining, as i am fine with my character/build, i am just curious about what others think about it and their ideas for improvement or comparison to other semis.
as an aside, one of my post cap goals is to get the skills i need to hunt with hiding/ambush. should be interesting.