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Thread: Lich: Healme Script

  1. #1

    Default Lich: Healme Script

    I'm having problems with the healme script. I'm running a version greater than v3.37 and I'm in SF.

    For example: I have a minor on my left arm and it keeps trying to eat ambro leaf even after it's fully healed. It appears it's not updating the Wound status.

    What the problem is?

    Code:
    You remove some ambrominas leaf from in your leather coat.
    >
    [healme]>eat my leaf
    You take a bite of your ambrominas leaf.
    YUCK!  That stuff tastes horrible!
    That tingles, but there are no limb injuries to repair.
    You have about 4 bites left.
    >
    [healme]>eat my leaf
    >
    You take a bite of your ambrominas leaf.
    That tingles, but there are no limb injuries to repair.
    You have about 3 bites left.
    >
    [healme]>eat my leaf
    >;k
    --- Lich: healme stopped.
    You take a bite of your ambrominas leaf.
    That tingles, but there are no limb injuries to repair.
    You have about 2 bites left.
    >
    >;exec echo Scars.larm
    --- Lich: exec1 active.
    [exec1: 1]
    --- Lich: exec1 has finished.
    
    >health
    You have old battle scars on your left arm.
    
    >;e echo Wounds.larm
    --- Lich: exec1 active.
    [exec1: 1]
    --- Lich: exec1 has finished.

  2. #2

    Default

    Any help?

  3. #3
    Join Date
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    Default

    Use empheal? hehe

  4. #4

    Default

    I had trouble recently with the Char object (specifically the Char.stance value), but it was fixed by downloading the latest dev release of Lich. I you haven't tried that, you might.

  5. #5
    Join Date
    Nov 2004
    Location
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    Default

    That's actually an issue that needs fixing -- there are really subtle errors with the wound/scar detection in SF; at times a decrease in the severity of a wound or scar doesn't actually register. It's on my todo list.
    I visualize a time when we will be to robots what dogs are to humans, and I'm rooting for the machines. -- Claude Shannon

  6. #6

    Default

    Fuck StormFront.
    Razzle them. Dazzle them. Razzle dazzle them.

  7. #7

    Default

    Quote Originally Posted by Shaelun View Post
    That's actually an issue that needs fixing -- there are really subtle errors with the wound/scar detection in SF; at times a decrease in the severity of a wound or scar doesn't actually register. It's on my todo list.
    Thanks for the info Murray!

    Been a while.

    Hope all is well.

    ----------------
    Now playing: Dethklok - Go Forth & Die
    via FoxyTunes

  8. #8
    Join Date
    Nov 2004
    Location
    Upstate NY
    Posts
    428

    Default

    Yeah, of course -- takes me awhile to notice questions sometimes, but I usually see 'em eventually.

    It has been awhile; things are things, y'know. World is still spinning, I'm still breathing, Human race hasn't quite managed to blow itself up yet... same old same old
    I visualize a time when we will be to robots what dogs are to humans, and I'm rooting for the machines. -- Claude Shannon

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