Agreed, not to mention if an ogre gets a shot over 20 on you your gonna go flying into the next room which would likely throw the pathing for a loop
and leave you staring into space till you died. I dont think id run this without staring at the screen especially since viper poison will kill just about anyone within minutes if its not cured. I hunted a rogue through this area with 1.5 dodge and 1.5 cm and he still got poisoned often. The script is good the area is just not really scriptable IMO I would be more likely to put a rogue in dogmatists and filter to move past dogs and hide/ambush repeatedly on hiero's and supplicants, with 2 to 2.5x hiding wearing hauberk and a decent spell up you could prolly let the guy run for quite a while, he would still prolly need maintenance inbetween hunts and die occasionally though. Also im not positive but i think you need to have a handle for stun for every routine like treasure and skinning or even a 1 round stun while your in those routines will hang the script and will spell instant death if your not attending the character.
just need
match {current routine} stunmessaging in all routines
heres a for instance routine for hiding, ambushing on a script once your encounter lets say a hierophant and a supplicant
hide:
put hide
match hide notices your attempt to hide
match attack You attempt to blend with the surroundings
matchwait
attack:
put aim neck
put target supp
put target hiero//always want to kill the spike thorner first IMO
pause 3
put stance off
put ambush
pause 6
put stance def
put loot
goto treasure or filter routine whatever
worst that happens is you get discovered and open ambush and kick back to the filter routine
I dont know just throwing ideas out there ill post a script that kind of sucks but might work for dogs too