Page 1 of 5 123 ... LastLast
Results 1 to 10 of 43

Thread: Lich Form Proposal

  1. #1

    Arrow Lich Form Proposal

    Lich Form Proposal · on 8/6/2006 9:31:37 AM 3721 ReplyI decided to redo my proposal based off recent discussion, and the flesh it out more.

    Lich Form 745-775

    DESCRIPTION: true master of necromancy is able to turn his magic upon himself and transform into a lich upon his death. Then, upon the expiration of the spell, the sorcerer returns to his normal form of a corpse and must still be healed/raised as normal.

    GOAL: To allow sorcerers to rescue themselves or others from dangerous situations, to allow sorcerers to get revenge on the creature that killed them.

    SPELL DESIGN REQUISITES:

    It is necessary to devise a way for a lich, devoid of spirit and spells, to survive for more than a few seconds in an area in which the equivalent player, alive and fully spelled, just died.

    It is necessary to devise a way for a lich not to be abused in the gaining of treasure or experience while in this superior form.

    WHAT YOU CAN DO AS A LICH:
    Kill
    Drag
    Eat Herbs
    Drink from a flask

    WHAT YOU CANNOT DO AS A LICH:
    Search or Skin kills, or gain experience from kills others search.
    Cast spells
    Use society skills

    LICH IMMUNITES: While a lich you are immune to:
    Bloodloss (you're already dead).
    Stuns (you're already dead).
    Fear Attacks (Things are afraid of you, not the other way around)

    DURATION: 2 minutes + 10 seconds per necromancy lore rank.

    LICH ATTACKS: While in lich form there are 3 attack verbs you may use, none use mana, but all cause a hard RT. All attack damages are based on a level comparison manuever roll.

    Slap: If barehanded you may slap, causing slashing damage and possibly disease.
    Scream: A player friendly area-affect fear attack.
    Stare: Like 717

    LICH SKILL BONUSES: In order to make sure players don't immediately die, when turned into Lich form they get the following temporary skill bonuses:
    1 Dodge Rank per Necro Lore Rank
    1 CM Rank per Necro Lore Rank
    1 Brawling Rank per Necro Lore Rank
    Additionally the spell grants phantom spirit points, or a flat bonus to make up for their loss. I'm not sure on all the systems that spirit points touch but I imagine having 0 spirit would make it hard to survive in any hunting area. It could be that the Dodge/CM ranks would make up for it, but I'm not sure.

    SPELL RITUAL:

    To cast this spell a sorcerer must obtain a vessel, such as a bracelet or amulet, from the Heart of the Art. The sorcerer must then obtain a runestone and draw a new style of rune on it (Viril'fyn maybe? Haha). The sorcerer preps Lich Form and casts it at the runestone, this creates a bond. The sorcerer may then cast any other spells at the runestone as long as the bond lasts, the runestone absorbs these spells. The runestone's capacity for stored spells is equal to one spell level per rank of necromancy lore. So if you had 26 ranks of necromancy lore you could cast 712 & 414 at it. The sorcerer then places this runestone inside his or her vessel. Upon death the vessel activates the runestone, turning the sorcerer into a lich, and casting all of the stored spells on him or her. The runestone then crumbles.

    CONCLUSION:

    1. This spell fills a need, a high level necromancy spell.
    2. This spell does not make sorcerers better hunters, it would not affect the balance of hunting areas.
    3. I believe the cost of the spell, mana + a runestone per cast + lore requirements, more than justifies it's powers.
    4. This spell would be usable, barely by someone without any necromancy lore training, but would obviously be most useful by those with it.
    5. I believe the benefits of being a lich, as laid out, will make it feasible for a lich to survive in an area which is obviously deadly, long enough to get use out of the spell, while at the same time not making the lich impervious to attack.
    6. This would be the only spell in the game that requires a character to die first in order to use it, I think that is enough to justify it's power.
    7. Like Ninjas, this spell is just flipping sweet.

    Virilneus
    Dwarven Sorcerer & Master Blacksmith
    Lich Form for Sorcerers - http://www.virilneus.com/lichform.php
    http://www.playershops.com/Virilneus - Hand Forged Brawling Weapons, One Handed Edged, Spell Components, Scrolls. Now serving katars!
    Silence is Golden,
    Duct Tape is Silver,
    Gorilla Tape Guarantees SILENCE!

    <img src=http://forum.gsplayers.com/image.php?type=sigpic&userid=1100&dateline=1188445084 border=0 alt= />

  2. #2

    Default

    I was under the impression that this was a GM proposal when reading most of it. Then I saw Virilneus. Then I stopped caring about the proposal.
    Razzle them. Dazzle them. Razzle dazzle them.

  3. #3
    Join Date
    Jul 2003
    Location
    Behind the Green Door
    Posts
    14,840

    Default

    Neat idea, stupid follow-through.

    1 Brawling rank + 1 Dodge rank per Necro lore could be at best 2x with 200 skill in necro lore, which I doubt anyone would be stupid enough to take.

    So, lets say a capped sorcerer is fully 1x in Necro lore. 1x in brawl and dodge alone, without spells, is not enough DS (or especially TD) to survive another attack in OTF. They'd die, Lich form, then die on the next attack.

    Secondly, I think Voln sorcerer's would have a conflict of interests when using this spell.
    Xcalibur - The fool that enter a fool's game is fooler.
    PB - 9000 is 95% of 18000

  4. #4

    Default

    It is well laid out.

    I just do not see it happening. Just thought I would share. I like seeing player ingenuity at work, and this is well thought out, even if it won't be implemented ... then again this is for sorcerers, so it has a better chance of happening then the other professions getting something this unique.

    Finis
    Silence is Golden,
    Duct Tape is Silver,
    Gorilla Tape Guarantees SILENCE!

    <img src=http://forum.gsplayers.com/image.php?type=sigpic&userid=1100&dateline=1188445084 border=0 alt= />

  5. #5
    Join Date
    May 2003
    Location
    Candyland
    Posts
    6,739

    Default

    I thought it was interesting until I realized that myself.


    K.

  6. #6

    Default

    Didn't Setzier think of this first years and years ago?

  7. #7
    Join Date
    Jun 2006
    Location
    Freakville
    Posts
    3,774

    Default

    I like the idea but he made it to confusing. It should just be that your able to rescue yourself, not combat critters or players after death.
    Quote Originally Posted by GS3 Michiko View Post
    Let's go fuckers, I want to see more cock!
    Quote Originally Posted by Beguiler View Post
    I hadn't realized that I was a cockaholic!

  8. #8

    Default

    It sounds like something people might like, there's no way it's getting implemented.
    Space for rent, inquire within.

  9. #9

    Default

    I would be pissed if this got made. Mostly because I'm insanely jealous of incredibly high percentage of awesome and useful spells sorcerers have already. And their guild.

  10. #10
    Join Date
    Oct 2004
    Location
    The United Kingdom
    Posts
    16,065

    Default

    If there was no way to animate a player corpse already, I'd think this was impossible..

Similar Threads

  1. On a Modest Proposal
    By Latrinsorm in forum Off-Topic
    Replies: 80
    Last Post: 01-04-2021, 09:02 AM
  2. Excel form help
    By Enuch in forum Off-Topic
    Replies: 9
    Last Post: 06-07-2015, 11:32 AM
  3. Schumer's Proposal
    By crb in forum Politics
    Replies: 10
    Last Post: 05-15-2009, 09:20 AM
  4. Lich Form - Penalties Versus Rewards
    By Fallen in forum Sorcerer
    Replies: 17
    Last Post: 06-30-2008, 03:27 PM
  5. Proposal
    By Lord Whirlin in forum Off-Topic
    Replies: 28
    Last Post: 12-03-2003, 11:08 PM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •