Checking things out....
First things first, updated to latest release
Second, used ;send inv to pull up the inventory buddy window
picked my character's name in the drop down
checked the next drop down, just showing "Locker"
I then run the locker manifest landing verb
Code:
>locker manifest landing
Thinking back, you recall the contents of your locker in Wehnimer's Landing:
On a weapon rack:
1 a vermilion steel broadsword
2 an imflass twohanded sword (marked)
3 a faenor halberd
In a clothing wardrobe:
4 a leather crafter's apron
In a deep chest:
5 a faceted glass jar
6 a heavy zorchar slab
7 a razern slab
8 a razern slab
9 a razern slab
10 a razern slab
11 a razern slab
12 a heavy white ora slab
13 a finished maoral flamberge-hilt
14 a finished maoral flamberge-hilt
15 a heavy gornar slab
16 a heavy razern slab
17 a heavy white ora slab
18 a heavy razern slab
19 a heavy white ora slab
20 a heavy white ora slab
21 a zorchar slab
22 a gornar slab
23 a zorchar slab
24 a zorchar slab
25 a drakar slab
26 a heavy gornar slab (marked)
27 a faceted glass jar
Obvious items: 27
Now the InvBud window shows "Locker" and "Locker in Wehnimer's Landing".
Both options show the same info. So far so good.
Now I run the locker manifest solhaven verb....
Code:
>locker manifest solhaven
Thinking back, you recall the contents of your locker in Vornavis:
In a deep chest:
a faceted glass jar
a heavy white ora slab
a heavy white ora slab
a heavy white ora slab
a heavy white ora slab
a heavy white ora slab
a finished maoral dagger-hilt
a heavy mithril slab
a weathered leather sling
a heavy ora slab
a heavy mithril slab
a heavy mithril slab
a heavy white ora slab
a heavy white ora slab
a heavy white ora slab
a heavy white ora slab
a gilded delicate case engraved with the image of a pile of gems (marked)
a gold handaxe blade-glyph
In a clothing wardrobe:
a samite pack
a tailored soot black backpack
On a weapon rack:
a blood red invar mace (marked)
Obvious items: 21
I check the InvBud window and it only lists the option of "Locker" and "Locker in Wehnimer's Landing". Both drop down options only show locker content from my landing locker.
I kill the script and re-open it.
I pick the same character and check the drop down menu options and it no longer shows "Locker in Wehnimer's Landing". The "Locker" option still houses his landing's locker content.
I use the locker manifest solhaven verb
I check the drop down menu and there is no option for "Locker in Vornavis" showing. I pick a different character name, then re-choose my original character and then look in the drop down menu and I see "Locker" and "Locker in Vornavis". However, the content showing for the Vornavis locker is pulling the data from the "Locker" which is actually the locker content for the Landing locker.
It doesn't appear to be keeping the individual lockers data and it's not creating multiple locker locations in the drop down box.
Also, if I X (close) out the InvBud window, is there a way to get it to come back up? using ";send inv" doesn't get it to come up again. I have to kill the script, restart it and then use ";send inv" to get the window to show up again.
Let me know if you have any questions.
So far I like what I see. Awesome work.