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Thread: TWC xbows in a cartridge

  1. #1

    Default TWC xbows in a cartridge

    250m or 250k bs (price of the TWC script alone). Cash and trade offers welcome.

    This is just the cartridge and the xbows would come with it. They have Jorshan's TWC script on them with lightning flares.

    >l in cart
    >
    In the darkened cartridge:
    Weapons [2]: a spectral black hand crossbow, a glacial white hand crossbow
    Total items: 2
    >recal black cross
    As you recall, you feel a faint resonating vibration from the black hand crossbow in your hand, and you learn something about it...

    It imparts a bonus of +40 more than usual.
    It has been infused with the power of a strange anti-magical substance (1 dispel attempt).
    It is a small item, under a pound.
    It is estimated to be worth about 1,000,000,000 silvers.
    It is exceptionally sighted to assist in aiming than a normal weapon of its type.
    It is predominantly crafted of sephwir.
    It has been ensorcelled 5 times.
    It has been sanctified 3 times.
    It may be enchanted up to a bonus of 45 by a wizard
    It is a formidable project (867 difficulty) for an adventurer to modify.
    It has some unknown (scripted) benefit.
    >recal white cross
    As you recall, you feel a faint resonating vibration from the white hand crossbow in your hand, and you learn something about it...

    It imparts a bonus of +40 more than usual.
    It has been infused with the power of a strange anti-magical substance (1 dispel attempt).
    It is a small item, under a pound.
    It is estimated to be worth about 24,800,000 silvers.
    It is sighted to assist in aiming, but exactly how much requires assessment.
    It is predominantly crafted of sephwir.
    It has been ensorcelled 5 times.
    It may be enchanted up to a bonus of 40 by a wizard
    It is a complex project (689 difficulty) for an adventurer to modify.
    It has some unknown (scripted) benefit.


    You analyze your darkened cartridge and sense that the creator has provided the following information:

    ========== WEAPON CARTRIDGE ==========
    A darkened cartridge etched with a hand crossbow contains the Weapon Cartridge script for Mechanical Cartridge Vambraces.
    This cartridge allows you to make attacks and parry empty-handed using the weapon inside.
    You must PUT cartridge IN vambraces for it to function.

    The cartridge contains a steel hand crossbow which is a hand crossbow.

    The steel hand crossbow is in the cartridge and functioning normally.

    The cartridge is UNLOCKED for two-weapon combat.
    The cartridge is LOCKED for parrying attacks while unarmed.

    The crossbow may be altered but the noun must remain "crossbow" and the alter must not indicate that the shape of the crossbow would not slide properly. All improvements should be made to the crossbow itself AND NOT THE CARTRIDGE OR VAMBRACES!

    The weapon contained in the cartridge should never be made of anything other than metal!

    You can GET the crossbow FROM the cartridge at any time. Doing so will prevent the cartridge from functioning.
    While detached, the crossbow may be PUT IN the cartridge.

    The darkened cartridge is not attuned to anyone and may be used.


    =================================== WEAPON CARTRIDGE WEAPON =====================================
    The black hand crossbow contains the Weapon Cartridge Weapon script for Mechanical Cartridge Vambraces.
    It can be altered by any merchant but the noun MUST remain crossbow.

    This weapon should never be altered to anything other than metal!


    Jorshan's Twin Weapons
    Description: This script is designed around two weapon combat. They will not function unless you're using two weapons of the same script in your hands. The main hand (Primary) weapon referenced is the right hand and the left hand (Secondary) is the offhand.
    ALTERATIONS
    The alteration points can be done freely.
    LIGHTENING
    Yes, or lightning.
    --------------------------------------------------------------------------------------------------
    OTS Verbs
    RUB
    PULL
    PUSH
    TURN
    Tier 1
    GRIP Twin Grip.
    WAVE Twin Lunge
    POINT
    COVER
    Tier 2
    RAISE Twin Strikes
    HUG
    PRAY

    Abilities
    Twin Lunge: Applies Max Stacks of Twin Rising Counters.
    Cooldown: 10 minutes.
    Verb: WAVE crossbow AT TARGET

    Twin Grip: Allows the ability to flip your offhand into your mainhand and pull it back out.
    Verb: GRIP
    NOTE: This requires both weapons to be unlocked to tier 1.

    Twin Strikes: When active, all strikes will apply double the counters for the duration.
    Cooldown: 15 minutes.
    Duration: 2 Minutes.
    Verb: RAISE

    Passives
    Twin Rising
    Hitting an opponent with these weapons applies a counter. Consecutive strikes
    against the target increase the effects of these counters which in turn increases
    the weapon's flare strength. The counters last for 15 seconds before falling off. This effect
    works with both weapons and will only work if wielding two weapons. Wielding two weapons
    of the same flare type will increase the counter application rate.
    Current Flare Type: Krush

    Twin Detonation
    When you reach the maximum number of counters on a target creature a detonation will occur.
    This will essentially be a forced flare at the target at maximum counter strength and will
    remove the counters on the target.

    Twin Stance
    Twin Primary: While the weapon is held in the primary hand it has a 7% chance to strike again.
    Twin Offhand: If the weapon is held in the offhand it has a 10% to increase your Defensive Strength by 16 when attacked by enemies.

    Twin Master
    Twin Primary: While the weapon is held in the primary hand it has a 10% chance to increase the wielders Two Weapon Combat skill bonus by 10 for that attack.
    Twin Offhand: If the weapon is held in the offhand it has a 10% to increase your attack strength by 16 when attacking.

    Twin Grip Allows the ability to flip your offhand into your mainhand and pull it back out.
    NOTE: This requires both weapons to be unlocked to tier 1.

    Your Twin Grip will now allow you to auto-draw your second weapon when the first is stored with GRIP.
    In addition, your Twin Grip will auto wield your weapon when attacked. Both of these require you
    to be holding the main weapon in your primary (right) hand.
    NOTE: This requires both weapons to be unlocked to tier 2.

    General Information
    Tier: 3
    Twin Strikes: Ready
    Twin Lunge: Ready

    Customization
    Custom Color: white Custom Color 2: black
    --------------------------------------------------------------------------------------------------

    You get no sense of whether or not the cartridge may be further lightened.
    Last edited by Greng; 10-26-2023 at 02:33 PM.
    Discord: danteprimus

  2. #2

    Default

    Added a price
    Discord: danteprimus

  3. #3

    Default

    Bump
    Discord: danteprimus

  4. #4

    Default

    New price
    Discord: danteprimus

  5. #5

    Default

    bump
    Discord: danteprimus

  6. #6

    Default

    These are still available.
    Discord: danteprimus

  7. #7

    Default

    Bump
    Discord: danteprimus

  8. #8

    Default

    New price in bloodscrip
    Discord: danteprimus

  9. #9

    Default

    Buy now and take advantage of HESS transmutation
    Discord: danteprimus

  10. #10

    Default

    Price drop. Now the cost to add TWC script
    Discord: danteprimus

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