Page 1 of 2 12 LastLast
Results 1 to 10 of 11

Thread: A few enhancives - all MB 100k

  1. #1

    Default A few enhancives - all MB 100k

    Studded copper pin
    It is a magical item which could be imbedded with a spell.
    It has 0 charges. It is rechargeable.
    It could be activated by waving it.
    It will persist after its last magical charge has been expended.
    It is an enhancive item:
    It provides a boost of 5 to Thrown Weapons Bonus.
    This enhancement may not be used by adventurers who have not trained 15 times.
    It seems to have one enhancive charge remaining.
    It will crumble into dust after its last enhancive charge has been expended.
    It is a small item, under a pound.

    MB:100K CB:

    Blue dreamstone earring
    It is currently imbedded with the Eye Spy spell.
    It has 18 charges. It is empowered and can be charged for an additional 210.
    It could be activated by rubbing it.
    It will disintegrate after its last magical charge has been expended.
    It is an enhancive item:
    It provides a boost of 4 to Aura Base.
    This enhancement may not be used by adventurers who have not trained 20 times.
    It seems to have a fair amount of enhancive charges remaining.
    It will crumble into dust after its last enhancive charge has been expended.
    It is a small item, under a pound.

    MB:100K CB:

    Platinum Clasp
    It is an enhancive item:
    It provides a boost of 3 to Discipline Base.
    This enhancement may not be used by adventurers who have not trained 6 times.
    It provides a boost of 8 to Dexterity Base.
    This enhancement may not be used by adventurers who have not trained 36 times.
    It provides a boost of 5 to Elemental Mana Control Ranks.
    This enhancement may not be used by adventurers who have not trained 50 times.
    It provides a boost of 2 to Health Recovery.
    This enhancement may not be used by adventurers who have not trained 10 times.
    It seems to have a lot of enhancive charges remaining.
    It will crumble into dust after its last enhancive charge has been expended.
    It is a small item, under a pound.

    MB:100K CB: 4M Silvern sold


    Gold earring
    It is a magical item which could be imbedded with a spell.
    It has 0 charges.
    It could be activated by waving it.
    It will persist after its last magical charge has been expended.
    It is an enhancive item:
    It provides a boost of 4 to Survival Bonus.
    This enhancement may not be used by adventurers who have not trained 7 times.
    It provides a boost of 7 to Disarming Traps Bonus.
    This enhancement may not be used by adventurers who have not trained 19 times.
    It seems to have a lot of enhancive charges remaining.


    MB:100K CB:
    Last edited by azim17; 11-30-2022 at 11:46 PM.

  2. #2

    Default

    MB on clasp
    Discord: Xess(Kirin)#7721

    -I'm slow to respond on here.

  3. #3

    Default

    500k clasp

  4. #4

    Default

    updated

  5. #5

    Default

    1m clasp
    Discord: Xess(Kirin)#7721

    -I'm slow to respond on here.

  6. #6

    Default

    2m clasp
    Your mind is completely fucked. It is imperative that you unfuck immediately!

  7. #7

    Default

    3M clasp

  8. #8

    Default

    4m clasp
    Discord: Xess(Kirin)#7721

    -I'm slow to respond on here.

  9. #9

    Default

    updated

  10. #10

    Default

    updated - twice to silvern on the clasp. will call it this evening if no further activity

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •