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# The simulation will begin in 5 seconds. #
# No input from you is required during the simulation, it is all automated. #
# To end the simulation enter ;flag stop #
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[Town Square Central]
This is the heart of the main square of Wehnimer's Landing. The impromptu shops of the bazaar are clustered around this central gathering place, where townsfolk, travellers, and adventurers meet to talk, conspire or raise expeditions to the far-flung reaches of Elanith. At the north end, an old well, with moss-covered stones and a craggy roof, is shaded from the moonlight by a strong, robust tree. The oak is tall and straight, and it is apparent that the roots run deep. You also an ivy-covered white monir tower, some wide stone benches with some stuff on it, an herbal remedy donation bin and a round silver-banded barrel.
Obvious paths: northeast, east, southeast, southwest, west, northwest
You moved southeast.
[Town Square, Southeast]
Pedestrians and wagon traffic move off in all directions here, some going to the large intersection with South Ring Road, others crisscrossing the square via the bazaar. Men and women carrying neatly tied parcels or sacks and coils of rope slung over their arms emerge from the wooden facade of the old general store. You also see the general store and a mushy black door.
Obvious paths: north, south, west, northwest
Also here: Pamela
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# Pamela tried to steal from you! #
# But your NOSTEAL flag is currently on so the theft attempt was unsuccessful! #
# You begin to roleplay all over the place! #
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