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Thread: Uploaded new script ;guess-who

  1. #11

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    Sounds neat. Look forward to the evolution of this.
    Find me in game as Alastir
    Or on Discord as: Alastir#5665

  2. #12

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    Another update already?! You bet your sweet ass!

    Version 3: You can now interact with unknown people. Refer to their U#. For example if you see (U23) after someone's name then you can do: "wave u23" to wave at that person.
    Version 3: Script now replaces a person's real name in MOST instances. What I have noticed at the moment is it won't replace someone's real name when you LOOK at them or if more than 1 person is mentioned in the same line. This will be updated at some point.

    Examples:
    Also here: Dark Elf with ashen skin (U17), Bochser, Erithian taller than average (U12), Halfling very young (U6), Burghal Gnome with a wart-tipped nose (U11), Halfling with a broad chest (U15), Burghal Gnome with a pointed chin (U14), Halfling with raggedly cut (U13), Halfling with tied back blue-black hair worn in a single braid (U8), Halfling with a silver clockwork owl perched on his shoulder (U20), Halfling with a delicate face (U18), Halfling with golden brown skin (U19), Halfling with copper skin (U7), Dark Elf with straight jet black hair streaked with silver (U9), Half-Elf with a small nose (U16), Halfling with an upturned nose (U21), Aelotoi with a pair of crystal green wings (U23), Erithian very young (U5), DAMMIT BOBBY (U1), Dwarf with a pronounced overbite (U4), Elf average height (U3)

    wave u1
    You wave to DAMMIT BOBBY (U1).

    wave u17
    You wave to Dark Elf with ashen skin (U17).

  3. #13

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    Quote Originally Posted by Tgo01 View Post
    Version 3: Script now replaces a person's real name in MOST instances. What I have noticed at the moment is it won't replace someone's real name when you LOOK at them or if more than 1 person is mentioned in the same line. This will be updated at some point.
    Now that I think about it, I didn't even try testing this with SAY, YELL, or ACT. I already logged off for the night. No idea if it will work with those or if those will just totally break the script. Someone test and let me know. I can check it out more tomorrow.

  4. #14

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    I just realized that if the person’s U# isn’t the last word in a command it might not work either.

    So doing “wave u11” would work, but doing “whisper u11 sup?” might not work.

    I’ll test and fix tomorrow.

  5. #15

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    This is an awesome idea, I like to see scripts being used to enhance the roleplay in the game rather than being used to break it down.
    Quote Originally Posted by Fallen View Post
    Drew's priorities - Merchanting > Roleplaying > Cybering > Being AFK > Cybering > Hunting
    (wrathbringer78) I think that's it. Viril is one big obnoxious ambient script.

  6. #16

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    So uh yeah. Apparently you can't see what people are saying when the script is active at the moment. I shall fix this tonight!

  7. #17
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    Quote Originally Posted by Tgo01 View Post
    So uh yeah. Apparently you can't see what people are saying when the script is active at the moment. I shall fix this tonight!
    Fuck 'em, it isn't important what peasants say anyways.
    Ceterum censeo Carthaginem esse delendam

  8. #18

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    Quote Originally Posted by Gelston View Post
    Fuck 'em, it isn't important what peasants say anyways.
    :O!

  9. #19

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    Quote Originally Posted by Realk View Post
    while i agree that characters should be introduced better/more often.. i dont think that's the solution
    I agree. He should change "Unknown" to "Stranger."



    The "serious roleplayers" should be all about this though.
    Last edited by Methais; 07-14-2022 at 05:06 PM.
    Discord: Methais#5420
    [Private]-GSIV:Nyatherra: "Until this moment i forgot that i changed your name to Biff Muffbanger on Lnet"
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  10. #20

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    Quote Originally Posted by Methais View Post
    I agree. He should change "Unknown" to "Stranger."
    There's an idea. Stranger does sound better.

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