Link: https://docs.google.com/document/d/1...CR5pHiH7cfbAlw
So they announced a proposal for the upcoming rogue changes and they look…interesting…
Instead of a typical service added to gear (which I agree those services are getting a bit bloated), rogues can instead train others in new skills. These new skills have charges similar to monk tattoos and other enhancive items and once the charges are drained to 0 the character can no longer access those trained skills until they have a rogue give them a refresher course which gives them 100 charges.
There’s like 5 different skills and they can all be trained.
The only thing I don’t like about these non-gear services is it seems like it’s too easy to reach max skill. Just look at monks, all you have to do is level to 100 and you can do T5 tattoos no problem, so it makes the service not as valuable. They should make it so monks can give two tattoos and have the difficulty scale from there so monks with a lot of experience and enhancives can command more silver for their service.
I’m sure the rogue service will be similar; it will be extremely easy to do the first few ranks of a skill so low level rogues can handle those services, and it will be easy to max out the required skill to max out all skills just by reaching cap so capped rogues can’t command much more silvers for their high level service.
Also I feel like training 5 skills (which to my knowledge each skill has their own set of charges) might be complicating things a bit much.
A couple months ago I thought an interesting service for rogues would be a luck stat with a cap of 100, and point gives a .01% chance (so 1% chance at 100) to reroll any D100 roll in the game and the better of the two rolls would be used. And make it so it gets more and more difficult the closer you get to 100 so it would require a very skilled rogue to get you from 90 to 100.
A nifty service that every character can use and it’s a nice and simple service. But GMs rudely never ask for my input on these sorts of things.
Oh and also for my fans/haters on Discord: this rogue proposal was designed to attack Dreavenings!